#tag list post
Explore tagged Tumblr posts
bardic-tales · 3 months ago
Text
OC / Writing Ask Tag List
Tumblr media
I'm making a taglist for everyone who would like to participate in bringing back certain Writblr events and Tumblr games. However, instead of just limiting it to writeblr, I would like to extend it to fan fiction authors, as well as OC creators.
This Creators' Club was created by my dear friend @starryeyes2000. As part of her legacy, I was debating how I wanted to celebrate her. Starry was extremely supportive of everyone and their work. I would like to continue that.
Instructions:
Please interact with this post if you'd like to be added to my tag list for Tumblr games and past Writeblr ask games, which aims to encourage community interaction, support for others' work, and foster a drama-free creative space. Do not interact whatsoever (including liking this) if you do not wish to be tagged / participate. If you have a different blog that you wish to be asked / tagged in, please either let me know in in the reply section of this post.
By liking, commenting, or reblogging this post, you’re telling me, bardic-tales, you would like to be on my Creators' Club tag list. I encourage you to reach out to the other creators who are on this list, so we can create a community and celebrate each other's work.
Tumblr media Tumblr media
This group is open to all creators: writers, visuals artists, and readers. It is for those who appreciate these types of creators. All fandoms are welcome. We accept original works, original characters, alternate universe, strict canon, opt, x reader, and so on.
We aim to support, nurture, and cheer on our fellow content creators, as well as give everyone visibility. Different levels of participation are okay. I understand that schedules change, as does health. Participate at any level, as it feels right for you and your heath.
Tumblr media Tumblr media
Part One
@bardic-tales @megandaisy9 @watermeezer @littleshopofchaos
@nightingaleflowlibrary @kricketbee
@themaradwrites @pinkevilwriter
@serenofroses @asirensrage @aalinaaaaaa @goldenlilium-ocs @glbettwrites
Part Two:
@wyked-ao3 @badscientist @thebadphilosopher @andromedalestrange
@fantastictrashpolice @seastarblue @happypup-kitcat24 @chickensarentcheap @allaboutmagic
@ryns-ramblings @kathaliabloodyrose @riemmetric @andromedaexists @kckramer
@tales-from-nocturnaliss @pastelpinkhobbies @idonthaveapenname @the-bar-sinister
@rosesonkittens
--- EDIT: I am putting all the newest members on this post, since I am adding it to the main @creators-club blog. I will also keep posting your work on my main @bardic-tales and that blog. I'm just going to queue your posts on this one so I don't hit my followers with a bunch of posts. :)
52 notes · View notes
gay4harm · 1 year ago
Text
Attention! Attention!
I’m making a tag list for my general writing! You will be tagged in every single piece of writing I post on my blog.
Please interact with this post if you would liked to be added to my tag list for these!
Do not interact whatsoever (including likes!) if you do not want to be tagged.
By liking, commenting, or reblogging this post, you’ll be telling me that you’re interested in being on my tag list! You’re also welcome to DM me or send me an ask if you’re more comfortable with that.
You guys can also hop in my ask box or you can DM me if you just wanna talk or ask me questions.
This is the link to my masterlist incase anyone wants to read my works :)
16 notes · View notes
sporadicthingcollection · 1 year ago
Text
"Curious Courtship" Taglist
Tumblr media
Hi! Comment ONCE on this post if you'd like to be added to the taglist for "The Curious Courtship of Buggy the Clown."
If you do not, PLEASE DON'T INTERACT. You'll confuse the chimp I pay to monitor this post.
Thanks!
11 notes · View notes
asumofwords · 2 years ago
Text
Interact with this post if you would like to be put on my taglist !
Please interact with this post if you would liked to be added to my tag list for Smoke, Fire and Ash!
By liking, commenting, or reblogging this post, you’ll be telling me that you’re interested in being on my tag list! :)
You’re also welcome to DM me or send me an ask if you’re more comfortable with that :)
7 notes · View notes
shorelinnes · 8 months ago
Text
BDS added this section to their boycott page and I think people really need to read it:
Tumblr media
[source]
please remember, pushing unorganized boycotts without carefully fact-checking every company in the list can be actively HARMFUL to the boycott movement.
33K notes · View notes
reineydraws · 9 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media
i dont have a caption for you lol i'll let shanks's heart eyes speak for themselves 🫶
(source)
5K notes · View notes
cipheramnesia · 1 year ago
Text
Tumblr stop recommending me horny sapphic blogs that all say men dni in the pinned post, go back to sending me posts from the one that's just horny all the time please, I want the fat furries and the queer freaks that are way less respectably normal about me and my body.
7K notes · View notes
fullfledgedemo · 1 year ago
Text
Interact with this post if you want to be on my writing tag list!
I’m starting a tag list for my general writing. You will be tagged in every single piece of writing I post on my blog.
do not interact with this post (including likes) if you dont want to be added!
I'll post about my OC, short stories, things inspired by prompts and maybe some random pieces of writing.
By liking, commenting or reblogging this post, you'll be telling me that you want to be on my taglist ~
You're also welcome to DM me or send me an ask if you're more comfortable with that ~
xo Sky~
0 notes
blackpearlblast · 9 months ago
Text
five days until the state of georgia is scheduled to execute willie pye
3K notes · View notes
afanofmanyhats · 7 months ago
Text
One of my favorite things about Tolkien's writing is that he has a very specific, recurring trope. For lack of a better term, I'm dubbing this the Tolkien Wife-Guy.
This is mainly obvious in the Silmarillion, but Tolkien loves to write couples where the man is a notable individual- nobility, commits a great deed, or both- but the wife is at least equally notable, if not more beloved or powerful. Manwe is the king of the Valar and Eru's main representative in Arda? Everyone loves Varda more, and Melkor fears her more than his own brother. Elu Thingol is the king of the Silvan Elves? His wife is Melian, whose Girdle is the magic that keeps Morgoth's forces at bay. Beren is a chief among the Edain, who befriends animals and survives one of the most nightmarish places in Beleriand? His wife is Luthien.
Even in Lord of the Rings we see this occur, though the couples are on more even footing. Tom Bombadil is... Tom Bombadil, but Goldberry is the River-daughter, and Tom adores her above everything else, and the hobbits are completely taken in with her when she's their host. Similarly, while Celeborn is a mighty lord among Elves, Galadriel is one of the only Noldor in Middle-earth who saw the Two Trees, and her hair inspired Feanor to make the Silmarils, not to mention her own accomplishments in the war against Morgoth. Aragorn is the king of Gondor and Arnor, but Arwen is the Evenstar of the Elves, the descendant of three(?) different royal Elven lines. And Faramir becomes the Steward of Gondor and is one of the noblest men alive, but Eowyn killed the Witch-king, so you know. She got the grander moment for the saga.
But with (most) of these couples, we never get the impression that the man views his wife as Less-Than, or as a junior partner. Thingol is the main exception to this in how he dismisses Melian's counsel, and that's made out to be his foolishness within the text. Otherwise, Manwe treats Varda as his co-ruler, Beren never tries to downplay Luthien's achievements, and I'm pretty sure most of Tom Bombadil's dialogue is about how gorgeous Goldberry is. It's really sweet.
All of these examples really testify to how much Tolkien loved his wife. People rightly point to Beren and Luthien as the prime example of that, but I think you can find it in these other couples too. Even though Edith is mainly known to history as Mrs. Tolkien, it's evident to me that Jirt saw her as a whole person worthy of admiration outside of being his wife.
3K notes · View notes
chaos-in-one · 1 year ago
Text
Friendly (or unfriendly if you're against this) reminder that this blog is supportive of ALL disorders. This blog does not think ANY disorder inherently makes someone a bad person, and is against any disorder being demonized. This blog wholeheartedly believes that a bad person having a disorder, yes, even if things that are also symptoms of their disorder are part of what caused harm, does not make the disorder a "bad" or "evil" disorder or excuse ableism and demonization directed towards the disorder.
Yes this includes personality disorders
Including npd and aspd
Yes this includes all psychotic disorders & disorders that cause psychotic symptoms
Yes this includes paraphilic disorders. All of them.
Yes this includes disorders that cause, or are even characterized by, attention seeking
Yes this includes disorders that directly have lying as a common symptom
Yes this includes dissociative disorders
Yes this includes any disorder with "gross" symptoms
Yes this includes physical disorders too
Yes this includes disorders that can cause loss of control of any kind- control of speech, control of body movement, etc.
Yes tis includes disorders that make someone "look scary"
This goes for literally any fucking disorder. There are not exceptions.
3K notes · View notes
heartorbit · 5 months ago
Text
Tumblr media
find another role, carry on the show
#EDIT IT DIDNT SAVE MY TAGS. hey so this post got a thousand notes huh. interesting. surely nothing will change#i'll leave all the old tags. for my thought process. and its kinda funny#take a bow stupid idiot (throws a tomato at them)#in stars and time#isat#siffrin#siffrin no middle names no last name ദ്ദി ˉ͈̀꒳ˉ͈́ )✧#... or is it. Smiles#i'd like to draw mira for her birthday but um (hasnt open artfight website in a few days) im scared.#also i have NICE ASKS TO ANSWER.... But im scared. give me a minute#Uawaaaaagh i drew this bc i was trying to animate a little bit but it just . Didnt look good. im not good ag 2d animation#tch. ill keep trying cause there ar e way too many songs that and now about isat because i have brain worms. i need amvs.#IM SCARED TO POST THINGS THAT ARE SPOILERY BECAUSE I WANT MY FRIENDS TO PLAY ISAT. BUT.#isat spoilers#in stars and time spoilers#sasasap#sasasa:p#WHAT IS THE PROLOGUES TAG.#tshirt that says 'i <3 killing the image in the mirror and taking its place' on the fromt#and a list of megan thee stallions tour dates on the back. お金稼ぐ俺らはスター#Im kind of tempted to edit this to be the versiom with the eyes. or maybe twt can have that. or. well#all of my friends are on twt (trombone slide sfx) so maybe thats where i should worry about spoilers.#ill see if i want to slap an eyepatch on them in the morning#Im one of those people who was like idgaf about twohats (lets it simmer for a week) Oh my god. Oh my god. Ohmy god#EDIT. i swapped it out for the Eyes version it should be fine as long as its tagged formspoilers right...#ill post eyepatch vers on twt partly bc spoilers but also ppl over there can be .. annoying ..... ....#i fear i would get 800 You Forgot The Eyepatch replies. PLEASE JUST SEE MY VISION.#[BANGING MY HANDS ON THE GLASS] HIS HAND. LIKE IN THE PROLOGUE. WHEN THEYE. HANDS. HELD[EXPLOSION
1K notes · View notes
asukachii · 2 years ago
Text
Tumblr media Tumblr media Tumblr media
"Why don't YOU drive for once?! Ya idiot!"
"BECAAAAUUSE! I... can't.. drive these things!"
[bonus]
(I don’t like putting watermarks so, PLEASE, if you want to post these gifs somewhere GIVE CREDITS! Also, don’t use them in edits/videos. Thanks~)
16K notes · View notes
simpingcorner · 2 years ago
Text
Hiya.
Still not really sure how it works but.... interact in any form with this post if you'd like to be added to the DAUGHTER OF THE SHADOWS tag list.
1 note · View note
leftneb · 3 months ago
Text
Tumblr media
I don't have a title for this I just really wanted to draw this pic of lando
(og picture and a flat colour version under the cut :3)
Tumblr media Tumblr media
757 notes · View notes
quicksilversnails · 9 days ago
Text
Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
442 notes · View notes