#super fire pro wrestling x premium
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"DUDE LOVE" -
Super Fire Pro Wrestling X Premium
(Human - Super Famicom - 1996)
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Console Fighting Games of 1996 - Super Fire Pro Wrestling X Premium
Released in 1996, Super Fire Pro Wrestling X Premium is the sixth entry in the Fire Pro Wrestling and the fifth in the series developed by Human Entertainment, this entry in the series released exclusively on the SNES and exclusively to Japan.
#youtube#90s games#super fire pro wrestling x premium#90s gaming#fire pro wrestling#video games#japan#japan only#snes#1996#human entertainment
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Nintendroid and Retro Cat Adventures vs Wrestling #6 - Super Fire Pro Wrestling X Premium (Super Famicom)
We’ve reached the end of our week-long wrestling game reviews and I feel as if i’ve saved the best for last. An unfamiliar game to those on the more casual side of things. Ladies and gents, this is Super Fire Pro Wrestling X Premium!
The name just rolls right off the tongue, doesn’t it? Fire Pro X Premium is a re-release of Fire Pro X released a year earlier with some extra bells and whistles. Both developed and published by Human Entertainment, the series was unfortunately, Japanese exclusive, until the age of emulation made it accessible worldwide.
The Fire Pro series to this day has a rabid, international fanbase. The near-limitless “create a wrestler” mode, combined with the unique and strategic gameplay engine make it THE game for wrestling fans.
Starting off, Fire Pro X Premium has an insane roster not rivaled by anything that we saw stateside. While Fire Pro X Premium isn’t a licensed game, Human added tons of well known wrestlers and MMA fighters (yes, MMA fighters) from the time, by slightly changing names to avoid copyright problems..
No other game from the time will give you potential match-ups like Stan Hansen vs Hulk Hogan, Ultimo Dragon vs Dr. Death Steve Williamson, The Undertaker vs Sabu. The roster alone is a wrestling nerd’s dream.
The gameplay is what makes Fire Pro X Premium untouchable amongst it’s peers. Button mashing will get you nowhere in this game. It’s all about timing and situation. It might sound steep, but once you get the hang of it, it’s an awesome experience that keeps you coming back.
When the match begins, you can execute a weak attack with Y, a medium attack with B and a strong attack with A, and X to run. When a lockup is initiated, you have to hit a combination of buttons at just the right time to win the lockup, and execute whatever move you want to pull off. The goal is to weaken your opponent, so right out the gate, you won’t be pulling off high-impact moves like pile drivers, else your opponent will reverse them and beat you senseless.
While your opponent is on the mat, you can pull off submission moves or attacks with A. If your opponent is weak enough, you can actually win via submission. They’re great to use if you want to continuously wear down your opponent as well.
That’s the briefest explanation I can give on the core mechanics, but Fire Pro Wrestling X is incredibly deep. These mechanics all create a flow that realistically mirror an actual professional wrestling match. The overall package presents the world of professional wrestling as an actual sport.
Comparing it to the other two games i’ve reviewed in this series, Fire Pro X Premium is in a class of it’s own. You won’t find weapons or ring apron bumps here, but it doesn’t need it. The matches and the way they flow are enough to keep you invested without feeling the need to grab a chair and just beat your opponent silly. If you wanna get “extreme” within the confines of Fire Pro X Premium, you can brawl outside of the ring and pull off moves like jumping from the turnbuckle or ropes to your opponent on the outside. It’s not something that happened often in my playthroughs, but when it did, I loved it. Also, you can knock the ref out, and who doesn’t love that.
Presentation is fantastic. Graphics are crisp and the wrestlers are nice and detailed. The isometric view of the ring and arena works well, although not my personal favorite view in a wrestling game. Crowds are nice and colorful, all the animation is detailed and not jerky like some other wrestling titles i’ve played. They’re simulated photography flashes that add to the overall “big match” atmosphere. Human Entertainment put a lot of love and care into this game.
Music is ok. It suits the game just fine, but it isn’t anything super catchy. It does it’s job and sometimes, that’s all you need. Less is more.
They’re a slew of match options here. World Championship is your “beat everyone for the belt” mode, One Night Dream Match is your exhibition mode, Exciting Tournament is the tournament mode for up to 16 entrants, Mega Fight League is a “round-robin” tournament for up to 32 entries, Elimination Match is a “Survivor Series” esque mode where you battle different teams within the game. Insane match option that I never got to finish. Then you have Hyper Battle Royal which is just a free for all with four wrestlers in the ring. Title Match is like World Championship, instead you choose between a specific in-game league and beat everyone for that league’s belt. FINALLY, you have the edit a wrestler mode that virtually allows you to make anyone you want. Well, maybe not anyone, but for the time it’s a great feature that came to be one of the series’ main draws in future installments.
Super Fire Pro Wrestling X Premium is the Cadillac of wrestling games on Super Nintendo. In terms of content and gameplay, nothing matches it. While I love the WWF games that were released for the system, all of them combined don’t make up a third of what Fire Pro offers.
That’s why I award Super Fire Pro Wrestling X Premium the World Heavyweight Championship rating. It’s the best of the best in terms of presentation, gameplay, and options. I recommend this game to any wrestling fan out there who hasn’t had a chance to play it. Take a day off, get some drinks and prepare to spend a couple of hours with it. I would skip a night of RAW to play this game.
#fire pro wrestling#super fire pro wrestling x premium#super famicom#nintendo#nintendroid#super nintendo
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Super Fire Pro Wrestling X Premium (Human, 1996)
#the undertaker#super famicom#16-bit#fire pro wrestling#retrogaming#90s video games#screenshotsaturday#gif
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Apparently it's #NationalVideoGameDay, so I'm obliged to pay tribute to the game series that saved my life.
When I quit drinking, was destitute and was something of a pariah, all I had was a series of sofas and my phone for quite a long time. I was lucky enough to have access to Wi-Fi and watched a series called The Joe Gagne Show, which talked about wrestling video games. One series he highlighted was something called 'Fire Pro Wrestling'.
Having watched the episode about 'Super Fire Pro Wrestling X Premium', I found the Engrish translation rom and SNES emulator and downloaded both for my phone. It opened up a whole new world for me. I was obviously familiar with Hogan, Taker, Vader and The Steiner Brothers and even had a passing knowledge of Stan Hansen but the likes of Keji Mutoh, The Great SASUKE, Akira Taue, Kenta Kobashi, Rikidozan and Hayabusa were from a whole new world I'd yet to discover.
The game itself was a nightmare to learn, relying entirely on a timing that seemed light years away from learning but man, if I had anything back then, it was time. When I got sick of Shinya Hashimoto kicking my face off, I'd go to the create a player suite where an extensive range of options to faithfully recreate the likes of Bret Hart, The British Bulldogs, Sting or Rick Rude would be there for this ignorant gaijin
Quite a few nights were spent attempting to tweak that perfect CM Punk,or any of the other 80 CAWs which was an impressive possibility given the game came out in the Mid 90s when it's American counterparts could barely get 30 characters onto a Mega CD disc, let alone editable ones.
As I managed to improve my life a bit and even got myself a PS3, I found the insanity that is Fire Pro Returns, which gave you FIVE HUNDRED SLOTS to add wrestlers from the Internet to your game. While also containing rosters for (deep breath )NJPW, AJPW, DDT, DragonGate, FMW, Michinkou Pro and more women wrestlers than the first five years of WWF games combined. You needed a memory stick to transfer your downloaded rosters across from the net, but PS3 also gave you two memory cards...
So if you had a lot of time to kill (ahem), you COULD, say, fill one card with the history of American and Mexican wrestling and the other with Japan's contributions to the squared circle...
I credit the time I spent learning about Puroseu and the patience required to do all this with turning my life around and opening up to a whole wealth of uncanny films and shows, which peaked when I caught Wrestle Kingdom 9 on YouTube.
So, aye, thanks Spike/Chunsoft, Joe Gagne and Masato Matsuda. You gave me the world of Bull Nakano, Blue Demon, The Great Muta and Yano. Also, y'know. IO Shirai.
https://m.youtube.com/watch?v=wqmO04oXgqY
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Super Fire Pro Wrestling X Premium Año: 1996 Plataformas: SNES
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(1996) Super Fire Pro Wrestling X Premium
this suffers from a lot of SNES dist guitars. a few tracks shine, even with the samples used. if they were the only rock-flavored tracks in this game, it’d be commendable. check out how “Opening” sets the stage with a strong intro.
sadly, this is weighed down by several sub-par rock tuned.
naturally my favorite song (the one that uses a saw wave!) is unused.
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Shylax’s Top 10 Games (Played in the Year) of 2017
Yep, it’s the return! You’re going to be here a while, so...
10. Mario Golf World Tour (2014)
Yep, that’s right, a golf game. It wouldn’t be right without one, and here it is.
I really wanted to play this game because @pawelcyril kept gushing about it, but I don’t really play it anymore. It’s not a bad game, it wouldn’t be on this list if it wasn’t, but it could have been a lot better than it was. There are a lot of 9 hole only courses, which is disappointing. The single player story mode is fun, but short. Online’s loading times are disappointing. Being able to create and customize a Mii golfer is fun, but the Mii’s driving distance sucks compared to Star Mario. The tournament system is fun, and solves World Invitational’s cheating problem by just letting you go as many times as you like, but...Hot Shots Golf World Invitational was so much better. That game had so much more staying power, even with its own flaws.
9. Fire Pro Wrestling World (2017)
I remember playing Super Fire Pro Wrestling X Premium on a SNES emulator. That was my first experience with Fire Pro, and it was so much different than any other wrestling game I had played before. Probably the closest that comes to the Fire Pro experience are the aki wrestling games, most notably WWF No Mercy.
If you’re a fan of American-style wrestling, this game will probably disappoint you, because even though you can create your American favorites and have them battle each other, this game doesn’t feature the wild and crazy antics that make American wrestling tick. There are no storylines here, and no cutscenes. This is pure puroresu. Japanese wrestling is treated more like a legitimate sport, and so does this game. It’s all about the competition.
This game has no license, but it has a robust Create-a-Wrestler system, allowing you to create your favorite wrestlers, characters outside of wrestling, or original characters. You can even create bear wrestlers if you’d like, which is a major plus in its favor in my book.
However, the meat of the game is its robust wrestling engine. It’s 2D at its very best, relatively unchanged since the SFPWXP days, although it does look much better. The action is displayed in a 3/4 isometric view, and the grappling system is unique, and unlike American wrestling games, punishes button mashing, instead of rewarding it. There are three styles of grapples - weak, medium, and strong. You have to build up with successful weak moves before moving up - if you try to go for medium and strong moves too early, you’ll get countered.
The only reason I don’t play it more is it’s still in Early Access, and more features are being added and refined. Online play is there, but the netcode is pretty laggy. There’s not a story or career mode, so unless you have friends who are ubercompetitive at this game, its only other real use is as a supreme @tangobunny Watch Mode game.
8, Parascientific Escape Gear Detective (2015)
The sequel to 2014′s Parascientific Escape Cruise in the Distant Seas, which was a refreshing take on the Zero Escape formula, adding in powers you could use during “escape” sequences, and being able to backtrack to rooms you already completed, was a huge improvement over the original. The first game felt like a teaser for a much larger story, and felt pretty generic and cheap (the localization didn’t help).
Gear Detective (the Parascientific Escape games are eShop only games for 3DS) wasn’t anything groundbreaking either, but it was a much better use of your $5 than the original. While it seems to abandon the story the original set up, it is a more fully fleshed out story, feels more complete, and has multiple endings, which the original did not feature.
It still doesn’t compare to more full-budget and full price titles like the Zero Escape series, but the escape room genre is pretty limited, and this game is well worth your $5. I’m hoping to play the third game in the series soon so it can be eligible for next year’s list.
7. Pokemon Moon (2016)
This game was a mixed bag for me. I really enjoyed it, but there were some annoying decisions that prevented me from playing it more.
First, the good. I really liked the character designs in Sun/Moon. I enjoyed Alola more than Kalos, I enjoyed the new Pokemon in Alola more, and I appreciated that they tried to do something different with the Trials instead of the Gyms. I liked that they tried to breathe new life into old Pokemon with Alolan forms.
The downsides: Breeding is still a hassle, even with quality of life improvements, so competitive is still a hassle. Online was a huge step back, no more Super Training, no more being able to access online features while playing, you have to go to a separate screen. For its flaws, the PSS >>>>>>>>>> the Festival Plaza. Let us be able to chat via text and speech online, you cowards! There was a golfer character, but no golf minigame.
6. Pocket Card Jockey (2016)
Pocket Card Jockey was an unheralded 3DS eShop game that combined horse racing and solitaire. But while I played it, it was oh so addictive. I loved raising my horses, racing them, and naming them after obscure video game systems. If you don’t have it, you should definitely buy it. It’s a great way to pass the time.
The art style is incredibly cute as well, you’ll love your horses.
5. Dream Daddy: A Dad Dating Simulator (2017)
I almost forgot this game. @hopeies would have killed me if I had, so I put it on the list. I’m not super keen on romance-based visual novels, although I did put Katawa Shoujo on there last year. Being a heterosexual male, I did not think I would enjoy this game, but I was pleasantly surprised. I got to enjoy meeting and getting to know the various dads (Damien and Hugo were my favorites), but the game got some things right with the whole visual novel experience (and some things wrong).
My favorite thing about Dream Daddy, is that you can romance who you want. You can just go, “I want to romance that guy”, and YOU CAN FUCKING DO IT. No decrypting mysterious route conditions, no looking up a guide. And if you don’t know who you want to romance? You can get to know the various dads before committing to one. It also makes it very clear when you’ve pleased or displeased a dad, and pleasing or displeasing a dad is obvious if you’ve paid attention to what they like and don’t like. It takes a ton of the crypticness out of visual novels, and other VNs should take heed.
On the other hand, it doesn’t feature basic visual novel features like being able to backtrack or see a chat log, which is disappointing. DDADDS manages to mix up things by including minigames, made possible by the Unity engine. It also allows you to create your Dadsona, averting the typical blank slate protagonist of most visual novel games.
4. Mystery Chronicle: One Way Heroics (2016)
I bought the original One Way Heroics for 78 cents on Steam and loved it. It was a delightful hybrid of 16-bit JRPG and roguelike, and I was so excited when I heard Spike Chunsoft was doing an enhanced remake of this game. I haven’t played it as much as I want to, but it’s the original game but better, and that’s all I wanted.
To keep you from dawdling, you have to keep moving forward, or else the left edge of the screen will consume you. You also have to keep track of HP and hunger levels. Once you die, that’s it - but you can transfer items between playthroughs and gain perks that will help you do better in future playthroughs.
It’s such a delightful throwback to the old days, and a fun roguelike.
3. Love Live! School Idol Festival (2014)
This is the first ever mobile game to make the list. I knew I wanted to download this once I joined the mobile world - Cute girls, trading cards, and music? What’s not to like? The rhythm game aspect is very good. It’s very responsive, and fun. The visual novel aspect is kind of hit or miss, but I love the girls, so it’s all good. It’s basically just the characters being themselves, and no real story of importance. I wish the game was a bit less stingy with love gems, but otherwise, I love it.
2. Nier (2010)
Nier is kind of punching above its weight here. While the game itself isn’t anything special, it’s wrapped up in this awesome music, beautiful graphics, and innovative storytelling that makes it something special. Besides, Yoko Taro is just a great guy. I can’t wait to get a chance to play Automata, so I can surely put it on a future list.
1. Castlevania: Symphony of the Night (1997)
This is the video that convinced me to give SOTN another try:
youtube
It truly is a masterpiece, but some of my own thoughts: It’s a shame Sony discouraged 2D games on the PS1, because the 2D games on the PS1 are timeless. 2D is timeless. 3D ends up looking like shit later, and the PS1 3D games surely do look like shit.
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Play Super Fire Pro Wrestling X Premium (Japan) [En by Sydra v0.70] Play Super Fire Pro Wrestling X Premium (Japan) Online Play this Super NES game in your web browser, here on GamePhD!
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Flashback Friday Episode 80: Super Fire Pro Wrestling X: Premium Review Fix Editor-In-Chief Patrick Hickey Jr. plays Super Fire Pro Wrestling X: Premium and lets us know why it's still one of the best wrestling games of all-time.
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Bugaboo (The Flea)
An ancient PC platformer from 1983. Your job is to escape a cave using only two buttons: one jumps to the left and the other jumps to the right. Depending on how long you hold the button, you can vary your jump length. This game is unique not only for its control scheme but also its genre: it's a sprawling, open-world platformer released one year before Pitfall 2.
Super Fire Pro Wrestling X Premium
Like the third or fourth Fire Pro Wrestling game, this series is renowned for its expansive roster, simple controls, and Suda 51 citations. I gave it a quick demo and it's very accessible.
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taking it outside -
Super Fire Pro Wrestling X Premium
(Human - Super Famicom - 1996)
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Console Fighting Games of 1996 - King of Fighters and Iron Fist Part 6/7
Console fighting games released in 1996, this sixth part features Star Gladiator Episode 1 Final Crusade, Street Fighter Alpha 2, Super Fire Pro Wrestling X Premium, Super Puzzle Fighter II Turbo, Tekken 2, The King of Fighters '95 and The King of Fighters '96 . #fightinggames #videogames #streetfighteralpha2 #consolegaming #1996 #superpuzzlefighter2turbo #tekken2 #kof #kof95 #kof96
For the Full Length Videos of these games see the following playlist https://www.youtube.com/playlist?list=PLFJOZYl1h1CF0j9K_v7UqS3dxjwh6XIIM
For other Gaming related shorts check out this playlist https://www.youtube.com/playlist?list=PLFJOZYl1h1CF5oVPNNxPlLJPambfM5BIj
#youtube#fighting games#90s gaming#90s games#retro gaming#classic games#kof95#kof96#tekken 2#youtube shorts#the king of fighters#super puzzle fighter ii turbo#street fighter alpha 2#super fire pro wrestling#console gaming#90s#1996#youtube short
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Our series draws to a close, today with the 6th and final review up now. If you’d like to read mine & Retro Cat’s reviews in order, check out the links below!
Natsume Championship Wrestling (Super Nintendo)
ECW Hardcore Revolution (Game Boy Color)
Saturday Night Slam Masters (Super Nintendo)
WWF Monday Night RAW (Super Nintendo)
WCW/NWO Revenge (Nintendo 64)
Super Fire Pro X Premium (Super Famicom)
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Super Fire Pro Wrestling X Premium (Human Entertainment, 1996)
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