#super fancy pants adventures
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muggycuphead · 1 year ago
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Reliving something from 2020 because hehehehe-
Though this will mostly just be a thing I do when I need an excuse to draw something fun
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muggycuphead · 11 months ago
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y'all, the sky pirate squad sees this stuff and rest assured they'd lose their crap
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Visual development from Treasure Planet: A Voyage of Discovery by Ian Gooding, Hye Coh, Dan Read, Christophe Vacher, Steven Olds, Dave Tidgwell, and Guy Deel.
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queenly-owl · 1 year ago
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These were for a drawing challenge in newgrounds
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indiegamesoutofcontext · 5 months ago
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jayzzztv · 7 months ago
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doodles
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stoovrs · 2 years ago
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old 2021 🆖 reposts for pico day
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subsequentibis · 4 months ago
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FINALLY started titanfall 2, the movement will take a little getting used to but i'm pleased to find it's way easier to pull off than i thought it would be, the ghost runner is so helpful and i like the game's clever ways of giving you Cool Badass Moments very organically.
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worstloki · 6 months ago
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what you need to learn is that anyone can drown themselves in clothing
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cottoncandyrhythmqueen · 2 years ago
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Fighting temptation to make SS public demo move video bc I’ve played it too much…
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meownotgood · 2 months ago
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the neon pink rabbit dildo was aki's idea.
technically, you were the first one to mention using toys in the bedroom. you've been dating for quite a while now, and although everything with aki is always fantastic, you've been wondering if maybe the two of you should try to make things more... interesting. aki is polite. tightly-laced. pretty vanilla, to put it bluntly. you honestly weren't sure what sort of things he'd be into, if anything at all.
your coworkers had plenty of office gossip about the new fancy adult store they're opening down the block — it has two floors, they're having specials on all their products for couples. you figured it was worth mentioning to aki, just for the hell of it. you tell him as you're both relaxing in the living room after work, like you normally do.
everyone at your job has been complaining about the new surge of traffic to the nearest parking garage. it must be because of the new giant sex shop. ha ha, very funny. aki gives you an all-too serious once-over, before he gently asks, "did you want to check it out?"
you fumbled through your next words, and swiftly explained to your boyfriend that yes, sure, you wouldn't mind checking it out with him. it'd be exciting, really. honestly, you're all for experimenting, but you're unsure, you aren't very knowledgeable. the problem with the whole thing is that you don't know exactly what you'd like to try. it's a bit stressful to imagine getting lost in a huge adult store, with no idea what to purchase.
"I could try to pick something out. maybe that'd be less stressful." aki suggests, his slightly flushed face betraying his level tone. he crosses his legs and leans back into the couch. "only if you're interested, though."
you confirmed you were very, very interested.
part of you assumed aki might back out. he's been busy with work lately, so you had plenty of time to mull it over before your next date — but you honestly had no idea what sort of toy he might pick out. you know he'd put thought into it. he would choose something for a specific reason, or purposefully pick a toy he assumed you would like. perhaps he'd imagine how he might use it on you. would it be something small? large? super adventurous or overly simple?
still, despite all your thinking, when the day actually comes, aki manages to surprise you.
he comes over to your place shortly after you text him an invite. sure. I just got done with work. I'll be over soon, aki replies. he sends another string of texts shortly afterwards, while you're busy tripping over your pant leg, trying to quickly change into your lingerie. I missed you. I'm bringing a surprise.
maybe it was that text, or maybe it was because you haven't seen him in close to a week and you're practically dying to feel his touch, but once he arrives, the two of you barely last a few innocent minutes together before you're stumbling into your bedroom.
aki allows you to pull him forward and on top of you by his tie when you flop back onto your bed. your hands run through his soft hair to tug it free of its hairtie. you kiss his lips and brush your tongue against his with fervor, and you don't protest when he shifts to trail tingling, affectionate kisses down your neck.
you curl into his touches — his mouth on your collar, his palm gliding over your lower back — and you make quick work of a good third of his work uniform: his tie, his jacket, the first few buttons on his dress shirt. aki is much more efficient. he discards your clothes with careful movements, between soft kisses. he sighs when he pulls back, nervously running a hand through his hair, his eyes heavy at the sight of your pretty body held tight by the thin, perfectly fitting lingerie.
"you look beautiful," he hums, completely earnest. you shudder, your arms held around his neck and shoulders. your thighs spread wider for him as his warm palm brushes in between them.
you'd almost forgotten about the surprise, until aki reminds you of it.
he pulls himself off of you for a moment to reach into his bag. the dildo is moderately sized, a handful of inches in length at most, but it doesn't seem cheap. it's made from bright pink silicone, long and thick with two different sections. the smaller portion is adorned with two small knobs, shaped like rabbit ears.
it's meant for double stimulation, aki explains awkwardly, between a handful of uhms and stutters. you could certainly gather as much from the shape.
he places a hand on your waist ever-so gently, and when he asks, are you okay with this? you're swift to answer with a nod of your head. you're more than okay with it. what you couldn't figure out is how it might feel — until aki finally opts to show you.
he has you sprawled out beneath him, completely pliant. your arms are above your head, hands clenching tight as he glides his palm from your waist to your thigh with reassurance. he squeezes, and he fiddles with the toy for a moment, gauging the various controls. as he leans in closer, he presses a kiss to your cheek, he breathes a low instruction to relax. then, he flips the toy to press just the small, vibrating, rabbit-eared attachment to your still-clothed clit.
you can feel the faint vibrations, even through your lingerie. the toy must be on the lowest setting; it's more of a tease than anything else. still, your eyes flutter. you let go of a satisfied sound, and eagerly grind your hips up to meet the toy.
aki sighs. "you want more?" he murmurs, already sitting up and hooking his thumb around the string of your underwear. "can I take this off?"
you nod hastily, and lift your hips to allow him to pull the garment down your legs and all the way off.
aki's jaw clenches. sweat is forming at his brow and his palms, as you coo his name and spread your legs wider for him. you're so wet — he can tell without touching, but he's entirely sure once he guides the thick head of the toy over your cunt, and sees your arousal glistening on the silicone. he gives you another soft squeeze, another gentle touch on your side, a final, are you sure?
when you whimper and plead, please, aki, I want to feel it, he hardly hesitates to give you exactly what you've been hoping for.
the dildo is just the perfect size. it slides into you effortlessly, filling you perfectly and snugly. the length of it is curved slightly, and you can feel that curve as he slowly eases it in — nudging your walls, the thick tip deliciously meeting your sweet spot.
"there, that's it," aki praises. once the toy is all the way inside you, he lets go of a sigh that sounds thoroughly satisfied. "god. you take it so well."
your spine tingles at the sound of his smooth voice. he adjusts the toy slightly, and as the flexible rabbit-eared piece presses against your clit, vibrations a little stronger than before, your whole body tremors.
aki fucks you on the toy with slow, shallow thrusts, enough to keep the vibrations on your clit. and it's intense, it's so much; the toy fucks you so well and hits your sweet spot with its perfect curve on every thrust in. the vibrations are low and constant, thrumming against your sensitive, puffy clit.
wet noises fill the room as you dirty the toy's pretty pink shaft. aki keeps his pace slow, deliberate, never pressing it in too hard or too fast. all you can do is quiver and whine, your voice already becoming strained and loud.
he clicks a button on the dildo, and it begins to vibrate with strong pulses.
you're so beautiful; pleading his name, keeping your heavy, warm gaze locked on his despite the way your eyelids flutter. aki swears you're the most beautiful thing he's ever seen as he watches the way you take all he has to give you. you have no idea what this is doing to him, how his heart is pounding and his mind is racing and oh, you were made to take this toy. you're all his, he has complete control over every facet of your pleasure. and god, does he want to make you cum for him.
aki increases the strength of the vibrations. "you're irresistible," he murmurs, and you don't fail to catch the small break at the end of his voice. he's falling apart too, just from this. "say my name again, please. want to make you cum for me, beautiful."
he trails soft kisses down your jaw while the dildo pleasures your cunt and your clit — and when you cum, you cum quickly and hard.
you tremor, you hold onto him tight, you soak the toy as your legs shake and your voice gives out. aki slows while you struggle to regain your breath, a hand slowly caressing your side, guiding you to breathe again. his heart feels like it might hammer out of his own chest.
"f-fuck..." aki swears, his breath shaky, his brows pinched. "you've never- that was-" he sighs. you're so lovely, so pretty. he's definitely going to lose his mind if he hasn't lost it already. why didn't he think of something like this sooner? "god... can you take one more for me?"
for @violet-turning-violet
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hedgypipes · 1 year ago
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Behold! Another 22 Fighters I want in Smash Bros, which, combined with the other 42 fighters, makes up 64 Fighters!
It took me a long while to make it and finish it on scratch, so I hope you enjoy it.
A long while ago, I found out that there is a Smash Bros Fighters template that can fill up to 40 FREAKING fighters! This took forever to both make and think of which characters to put here but here y'all go everyone.
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Credit to the person who created this template, DrewBear0496!
You can find him on his DeviantArt and Twitter!
DrewBear0496 (DeviantArt)
Drew Sargent (@DrewBear0496) / X (twitter.com)
Here’s the template in case you want to use it.
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muggycuphead · 1 year ago
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Mae what am i even doing atp
Dunno, had this idea back in september so I felt like sharing the silly Was originally gonna be an october thing but then made it "universal" instead
2023 is about to peace out so i'm considering taking this onto january of next year, hopefully
yappity
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toxictigertonic · 26 days ago
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ive tried to request and then immediately talked myself out of it 3 times now bc i get so nervous about asking off anon 😭 uhh can i get the prime assets dressing up :3c or like their clothing habits/preferences
Dressing them up like barbie dolls. I should do one of those dress up memes for them and draw them in stupid outfits. I'm putting Coyle in a skirt.
COYLE
- This man would wear leather 90% of the time, including leather pants. He takes wonderful care of his leather as well, makes sure to condition it as often as needed to keep it beautiful. If you see him sniffing his leather jacket, ignore it.
- It does not matter that he's sweating to death in said leather, he's not taking it off. He can't let you see his shirt with puppies on it underneath /j
- Prefers his clothing rather tight, super loose fitting clothing feels like it gets in the way. He likes the feeling of the wires wrapped around him for that reason.
- Would commit denim on denim crimes. Denim jeans, denim jacket, denim boots (referred to as doots by futterman). He does this to piss people off.
- Despises too much color in an outfit. Bright and colorful disgusts him, he's wearing neutrals and only neutrals.
- Would let a reagent decorate his beard with bows if he was promised pistachios. This is only if the pistachios are in his hands while they decorate.
- You'd think he'd wear heeled boots to make himself seem taller, but you'd be wrong! He's got the insoles that make him taller instead :)
- I think you could convince him to wear a rodeo cowboy outfit. Tassels and all that. You'd tell him he looks cool and he'd believe you.
- Cargo short dad vibes. Each pocket is full of cigarettes and/or pistachios. He doesn't care about the fashion he likes the utility. Takes him a good 5 minutes to get anything out of a pocket though.
- Wore fingerless gloves when he was younger bc he thought they made him look cooler. He'd try them on again and Franco would bully him relentlessly for trying to act younger than he is. He's crying in his room afterward.
MOTHER GOOSEBERRY
- She'd be the English teacher with a collection of fun skirts. Cute patterns, silly patterns, gaudy patterns, you name it, she's wearing it. Futterman says she looks like a rainbow threw up on her.
- She'd also love bold earring choices. Big earrings that make you double-take to make sure you saw them right, earrings that light up, anything with frills. She's a lover of the bold, partially because the children love her crazy styles.
- She'd play around with different lipstick colors if she had access to them. A nice purple lip would make her happy. If Futterman didn't call her a whore for wearing it.
- Futterman would also call her a whore if she tried to wear a shorter skirt, but she'd still tried to get away with it. Not super short, mind you, she's got an image to keep up for the children, but maybe something a little below the knees?
- If a reagent offered to do her hair, like put little accessories in it and detangle it, she'd cry. She wants to feel feminine and she wants to feel pretty, and a pretty bow might help her with that.
- She'd love to wear a petticoat under her skirts, the extra poof would make her feel fun. That's if Futterman didn't find a way to make a fat joke about it.
- Futterman himself would have a collection of very dapper bow ties. Polka-dots and stripes and maybe even little stars, and a variety of colors. He feels fancy when she changes them out for him.
- He'd hate it, but I think Phyllis would have a variety of little hats for him. I wanna see him in one of those little propeller hats. Spin it and she takes off of the ground.
- If it were modern times I could absolutely see her wearing a giant t-shirt with something like a kitten or a puppy on it. Maybe even tie-dye. She'd be a big t-shirt enjoyer is the main idea here.
- Would LOVE chunky heels or maybe even platforms if she was feeling adventurous, but I have this bad feeling she already got shit for being a tall woman. Let her be an even taller queen.
FRANCO
- I love the concept that he wears his clothes too big to feel smaller. While I'm not sure if Murkoff gave him his outfit that he wears in game, I don't think he's too upset about it being oversized.
- I also think that he likes wearing his suits bc they make him feel a little less ugly. He knows the suit is dirty and stained with a bunch of different shit, but a suit is a suit, and suits make you handsome, right?
- He's very particular about his bow ties, he only likes a select few patterns and colors. They still have to match with his suits, though. Can't have himself looking like a fool who doesn't know how to dress!
- Would attempt to steal one of Futterman's bow ties bc he likes it and thinks it'd look better on him. Would almost get fucking annihilated as a result.
- We know his hygiene isn't great from the comics, but I think he's at least slightly ashamed about just how filthy his outfit is. I think he's just kinda accepted that it's not going to be cleaned/he has no way to clean it.
- If you put him in a brand new zoot suit and stuck him in front of a mirror, he'd try to act cocky and like he knew he was handsome as hell. But you'd absolutely be able to tell by how he's smiling and how his eyes are watery that he hasn't felt this attractive in awhile.
- A personalized pacifier WOULD be considered a part of an outfit. If his paci matched his outfit he'd feel so damn cool. And if it had his name on it and looked nice? He'd feel like a prince.
- He's gotta wear his dress shoes, they're a mandatory part of his look, but he wishes they had a little more heel to them. He's joining Coyle in the insoles that make him taller. My short king.
- Outside of the suits, he'd love a soft, heavy sweater. Something that really makes him feel like he's being cuddled. The color wouldn't really matter to him, as long as it offered him some comfort.
- I'm a firm believer in him wearing diamond earrings. I know it doesn't fit as much with the baby part of him, but the mobster in him loves showing off his wealth. He'd fiddle with them a lot, though.
I accidentally assigned Gooseberry's style as "lesbian art teacher" and I won't be taking it back ❤️
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flash-game-tournament · 5 months ago
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Buddy: https://www.newgrounds.com/portal/view/218014
who remember hurt ing him
Pants: https://armorgames.com/play/301/fancy-pants-adventures
It was a really fun platforming game that had super fun movement/ momentum in it, plus I always really liked the fluid animation for Mr fancy pants himself
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boxkeith · 10 days ago
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Video Games I Played in October 2024
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October was a rather hellish month, but I didn’t pull the trigger on playing any idle games so I’m not completely a lost cause. It doesn’t help that my game consumption this month was mostly putting 20+ hours into five different games (finishing up Wukong and Zelda, and three I started this month). A smidge more variety might be in order, which for me usually means snagging a random shitty metroidvania and doing that for 8-15 hours. So it goes. This review also puts me over 110k words in my game diary for the year, which is daunting.
Kryptic – I do not know how I feel about puzzle games. Sometimes I want deeply invested puzzles that require a pen and paper, genuine cleverness and creativity, and iterative problem solving to unwrap a larger riddle. Sometimes I come to a new screen and realize my only reward for puzzles will be more puzzles and then desperately need to do literally anything else with my life. Kryptic was the former until it was the latter, not helped by the puzzles varying WILDLY in quality and complexity in ways that made overthinking a near-certainty. Shoutouts to including all the cyphers natively at least.
Dome Keeper – One could be forgiven for confusing this with Wall World, though Motherload has been out for a hot minute and it’s not like we’ve gone exceptionally far since Dig Dug. It has the classic roguelike issue of a slow start that’s boring to repeat alongside an overly quick endgame where either your upgrades trivialize everything you encounter or you die before getting a chance to play with your fun toys. For a second it makes me wish for a game like this that had more permanent progression, but I have played Steamworld Dig 2 and good lord that game has problems. I dunno. Maybe I just don’t yearn for the mines.
Throne and Liberty – The CIA is continuing its MK ULTRA research, and in this instantiation they are attempting to see if I can quite literally be paid to care about an MMO. Turns out the answer is no. I got a solid 45 minutes into the tutorial before I realized I’d played the tutorial previously as part of a beta test, and if that doesn’t say something about generic action RPG starts and how there’s only so many ways to render a realistic wooden barrel in a cave, I don’t know what does.
Super Fancy Pants Adventure – Unlike most people my age I don’t have an overabundance of nostalgia for flash games. I think I transitioned to PC gaming just a hair too late to really get in on that zeitgeist, though I did certainly play more than my share of popcap games and random shit on newgrounds. Coming at this having barely played the originals, I respect it but also don’t have the patience, reaction time, or dearth of other pursuits required to play this style of platformer. It’s not so much fiddly as it is exacting and particular, but I don’t want to spend ten minutes trying to figure out exactly the pattern of keystrokes that’ll make a little guy do an overly precise jump. I don’t have math homework to procrastinate on anymore.
Atlas Fallen: Reign of Sand – I fucking love terrible video games. Can’t get enough of them. The Surge 2 is better than Dark Souls, and so when I learned those lads were making a game that was 100% fucking about I was completely on board. Not on board enough to pay for the game rather than waiting for it on gamepass (which is also how I played The Surge 2, to be fair), and also not on board enough to fail to confuse it with Immortals of Aevuem when asked for what game I wanted from a list that may or may not have had both of them on it, but nevertheless completely on board. It feels fucking good to punch things in this game and they have the whipfist from Prototype, but instead of hijacking helicopters you’re tethering onto monster hunter knockoffs trying to wallop them. The partbreaking system is pretty inconsistent and the lock-on is still just as dogshit as The Surge 2, but overall the game feels smooth and graphically it has a love for sand on par with Mirror’s Edge’s obsession with concrete. I especially like the momentum system’s attempted risk/reward of combos increasing the damage you deal and the damage you take, and the added wrinkle that your passive and active abilities are socketed in along the momentum bar so you have to weigh getting access to attacks early with slotting in abilities that help you build momentum. The story and lore are whatever, the game is like five hours too long, and they make the baffling choice of having a solid 80% of the setting revolve around a slave underclass that are Unnamed but at no point do the rebels just… start giving them names. You’re just “Gauntlet Bearer” i.e. one of the good ones. That being said Asterigos did an even worse job of having any of its characters object to chattel slavery and in that game they were being ground into food so … I dunno. The bar’s low I guess.
The Legend of Zelda: Twilight Princess – As someone who has been an ardent Zelda fan for about as long as I can remember playing video games, Twilight Princess is a fascinating entry in the series. Its aesthetics and tone aren’t really approached in any other Zelda game. Structurally it takes a huge amount from Ocarina of Time, but it goes out of its way to flesh out a large number of NPCs and tries to have an actual story and setting that doesn’t revolve around Link. Zelda barely has a role even as a mcguffin, and in many ways Midna is the main character. It’s deliberately quite linear, with the tears of light sections serving to drag you through each area top to bottom before letting you explore it properly once you’re oriented. As an actual game I’d say it’s… functional? At worst it has some pacing issues and there was clearly cut content in the lategame, but it’s hard to point to any one facet and say “this could be better” because there’s such a robustly holistic vision of the type of game it was trying to be. It’s hard to step back from my childhood fondness for the game and the love grown over 5+ complete playthroughs, but I’m also not trying to step back from that. If anything I’ll probably reread the manga once I’m done with the game.
Sekiro: Shadows Die Twice – Sekiro had been pitched to me in a variety of ways over the years; ‘the most unique/difficult/interesting Fromsoft game’, ‘the best parrying has felt in a video game’, ‘the only good media named after its main character other than Columbo’. None of these spoke to me, and I had not so much avoided the game as been disinterested. Even after playing Nine Sols and gaining a grimaced tolerance of parrying, I wasn’t convinced. Steam Family Sharing dropped a copy in my lap though, and I needed to hit buttons in something after Atlas Fallen. The game’s fine. It’s merely fine. Bloodborne had interesting things to say about the Dark Souls formula and said them through its mechanics and its level design in ways that enhanced its own identity and actively punished playing as though it was Dark Souls. Sekiro isn’t as transformative, because the emphasis on parrying means that positioning isn’t rewarded – you NEED to get attacked and react appropriately in order to be proactive. Nine Sols had this same stilted cadence, but in 2D your relative position with an enemy is much clearer and the game not only had a variety of defensive options but also rewarded you with resources for parrying that could then be spent proactively. In Sekiro your reward for parrying is gradually staggering the enemy, and although chip damage accrues and slows the rate of stagger degradation it’s still a much different cadence. I do not hate the game. I do not even dislike the game. I expect to finish the game, or at the very least get to what I feel is a reasonable stopping point and deliberately cease playing rather than merely falling away. But I do not see myself loving the game. When I first started playing, I told a friend in jest “Everything I wanted from Sekiro I got from Ghost of Tsushima”. I don’t think that’s true, and I didn’t think so at the time. I just also don’t know what it is I actually want from Sekiro.
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groovynightsky · 1 year ago
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Some comic (sort of?) that I made with fancy pants and ink pants from super fancy pants adventures! I haven't actually played the game but it looked cool and I wanted to make fanart lol
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