#styx gameplay
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Persephone and Freddie are cool, or whatever, but I'm most delighted by how adorable Charon is when you tell him you'll figure out a game to play with him.
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liliumaestatis · 7 months ago
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Went to Lord Styx, tried to kiss him, got called a little rat😮‍💨 He has new voicelines, it's a blast! I like him even more now, his attitude fits his status~
Glad we decided with @soukyan to pay him a visit so early in hour game, absolutely worth it🔥
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aondaneedles · 2 years ago
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Also a classic.
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pixelwalnut · 2 years ago
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damez1979 · 3 months ago
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Asterigos Curse of the Stars: Defeating The Black Warden
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plaftic · 1 year ago
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_в первую👑очередь для меня творения от студии Spiders это крутые посредственные RPG (компьютерная ролевая игра) почему? построюсь дать понять: ненавязчивое повествование превращает каждое созданное ими произведение в туннель из одной главной идеи без сюжетных перепутий, глобальных выборов с последующим изменением всего и вся, одна история в одной игровой обёртке и всё
_плохо👑это, нет конечно! всё замечательно, знаю точно можно сесть за прохождение и оно не будет шесть месяцев, ну каждый по своему проходит, беря меня за образец хождений и игнорирующего фактора быстрых перемещений, достаточно успеть насладиться продемонстрированным миром и историей за десять часов и этого, точно, будет достаточно
_большего👑ожидать не стоит, таким выступающим звеном в довольно коротких RPG (компьютерная ролевая игра) играх является Of Orcs And Men, лёгкая в освоении, с оригинальной сюжетной составляющей, заставит вдоволь насладится игровым процессом и не надоесть
_отдельную👑благодарность хочу выразить как разработчикам так и сценаристам добавив чуть ли не лучшего го��лина всех видеоигр Стикса (Styx), по мимо своей харизмы и ненавистью практически ко всему так и и ещё по скрытому прохождению может всех разобрать, отдать должное Of Orcs And Men породил следующие прекрасные проекты: Styx: Shards of Darkness; Styx: Master of Shadows, к прохождению - обязательны
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thefreshprinceofjunes · 7 months ago
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soriku endgame: an imagining
OKAY WELL HERE IT IS
TEN WHOLE PAGES OF HOW SORIKU ENDGAME MIGHT ACTUALLY PLAY OUT
i was rewatching vin play RE2 and fsr this invaded my thoughts and wouldnt leave
this is barely proofread and i reused a lot of the same words/phrases BUT its just meant to be an outline/abridged version so keep that in mind
(if i got any lore wrong tho pls let me know)
btw if you dont want to read this on tumblr for whatever reason, heres a link to the google doc
note: this is going off the assumption MoM saw everything (or at least everything soriku) through the gazing eye
scene is quadratum probably. master of masters (or whoever the bad guy in kh4 is) has sora and riku caught in a bad situation (for temporary visuals im picturing something similar to the dark guardian restraining aqua and ven in kh3)
sora and riku are struggling to break free, while the MoM just laughs. some kh dramatic banter occurs, before MoM changes the subject and starts monologuing (with sora and riku probably interjecting here and there)
MoM: [to sora] you still havent figured it out yet, have you?
MoM: dont you ever wonder why rikus heart holds as vast of a darkness as it does?
MoM: its not because of jealousy, or ansem, or even his desire for strength since you were children.
MoM: no, its much simpler than that.
MoM: remember that dream you had, sora? before the islands were destroyed?
MoM: there was a voice speaking to you, from deep within your heart:
MoM: 'the closer you get to the light, the greater your shadow becomes.'
MoM: well, the road goes both ways, kid. the deepest of darknesses can only come from the brightest of lights.
sora: wh-what are you saying?
MoM: its been in front of all along, but you were too blind to see it.
cut to voiceless flashbacks of all the times sora encountered the brightest light: when receiving the keyblade, when almost pulled out of sleep by the memory of aqua on DI, during the dive to heart at the beginning of kh3 (assuming it really happened and wasnt just for gameplay purposes), and after using the power of waking at the KBG (the tunnel scene)
sora looks at riku, then back at MoM. riku is grimacing.
sora: that… that was… that was rikus light?
MoM: bingo!
MoM: but theres even more to it than that.
MoM: theres another force of power in this universe that keeps light and dark in harmony
sora: another…?
MoM: you feel an unfathomable depth of it in your heart for, well, pretty much everyone youve ever met.
MoM: what lies in rikus heart, however, comes from the same place, but is also very, very different. its something you claim to not understand, even though youve encountered it many times during your adventures.
rikus eyes widen and he tries to interject, but the MoM physically stops him; sora calls out for him
MoM: its more than just friendship. its hearts that are really, truly connected between two people.
MoM: think about it. think about all the times when everything seemed hopeless, but something, something, kept the bad guys from winning. it wasnt light.
cut to voiceless flashbacks between many of the disney couples sora has met: the beast arriving at hollow bastion out of sheer force of will in his search for belle, flynn sacrificing himself for rapunzel and her tears bringing him back to life (some shit with will/elizabeth and sam/quorra too maybe idk), and finally, herc gaining his strength back as he rescues megara from styx, followed by herc saying, 'people always do crazy things when theyre in love.'
sora stares ahead at nothing in particular, before wincing in pain; suddenly, a forgotten memory surfaces in his mind (if the convo with NS confirms he hasnt completely forgotten, then its the key details that have been missing):
rikus sacrifice in the KBG
riku calls out for him and struggles, but MoM just laughs so more.
MoM: there, now its coming back to you. and that wasnt the only time riku sacrificed everything for you, yknow, although it was probably the most heroic instance. remember him taking on ansems form to beat roxas? and his dive into your heart to wake you from slumber, despite the tremendous danger? you only met her briefly, but one of the princesses of heart experienced something very similar.
MoM: aurora. maleficent placed a curse on her when she was a baby, causing the princess and the rest of the kingdom to fall into a deep sleep on her 16th birthday. but the heir to a nearby kingdom, prince phillip, valiantly fought his way to the castle, and woke up the sleeping beauty– through a kiss. a kiss, of true… 
MoM trails off and looks at riku, then back at sora, expectantly. riku is still struggling to free himself before the truth is revealed, but its no use.
sora stares off again, before looking MoM in the eyes.
sora: … love…?
MoM does jazz hands and poses.
MoM: ding ding ding ding! we have a winner! it only took you, what, 12, 13 years to figure it out? honestly, i just couldnt stand watching it go on for any longer.
MoM: but, hey, i still have my honor. if im wrong, im more than happy to apologize.
MoM turns to riku then.
MoM: well? am i wrong, riku?
riku doesnt respond, and MoM sighs dramatically.
MoM: still no answer? okay, guess well have to do this the hard way.
MoM starts hurting sora, causing him to cry out in pain while riku watches helplessly 
MoM: come on, riku! do it! use your true strength! unleash the power hidden within your heart!
sora gasps and winces, barely getting out rikus name 
suddenly, theres a bright flash of pink energy (maybe rikus eyes also turn dream eater pink too?)
(if the power of love is too cheesy even for kh, then maybe its a black and white darkness/light combo attack)
riku breaks free of whatever MoM did to him, and then channels the energy through his arm, blasting it through soras restraints.
unfortunately, sora was being held in the air, and starts to fall– but in the blink of eye, riku is there to catch him in his arms.
MoM laughs in triumph and draws back slightly.
MoM: there we go!
MoM then shrugs.
MoM: well, this was fun, but ive got places to be. and im sure you two have a lot to talk about. toodles!
MoM disappears, leaving sora and riku in stunned silence.
after a moment, riku sets sora down and turns away from him, avoiding soras gaze.
sora meanwhile takes a second to catch his breath, before staring at riku with wide eyes.
sora: r… riku… is… is that...? is that really… how you feel?
riku clenches his fists at his sides and stays turned away. after a pause, he responds.
riku: … even if it is, it doesnt matter.
sora: what do you mean?
riku: i know… im not the one for you.
riku takes a deep breath.
riku: … when you were put to sleep for a year to fix your memories, some of them found their way into xion. they happened to be your most important memories– the ones you couldnt wake up without.
riku: those… were your memories of kairi. and xion took on her appearance because of them.
sora is stunned, only having been vaguely made aware of what happened in that year.
sora: k… kairi?
riku nods solemnly.
riku: yeah. and the only reason your memories got messed with in the first place is because the organization forced namine to make herself the person most important to you, instead of kairi.
sora pauses.
sora: you mean… castle oblivion.
riku nods again.
sora watches, before feeling a pain in his heart and grabbing at his chest instinctively.
underneath his hand, he can feel the cold metal of his crown necklace.
and thats when it finally clicks.
everything blurs, and theres a sudden rush of memories.
(maybe a memory sequence that you actually play through?)
sora, holding kairis wayfinder in castle oblivion. suddenly, the memory gets static-y, like during soras memory restoration.
cut to namine confessing to sora shes not the girl he cares about– but every time the word is feminine, its distorted by video static. (this is how we fix the aitsu thing)
"no. the g̸͓̦͙̫̮̦̠͗͐͗̊͑̕͝i̷͖̝̝̱̐ͅͅŗ̸̄̆̓̆̊̄̿l̶̮͉̦͓͔̹̀̂͗͝ͅ you care about...the one who was always with you... its not me. its ḧ̴̳͔̻̾̇e̵͚͂̀r̸̺̣̠̓̂̀̚."
cut to namine speaking to sora before he goes to sleep.
“but theres another promise you made—a promise to someone you could never replace. s̵̹̀͗͜h̷͇͇͌̆̐e̷̡̛̱'̷̦̆s̵̫͖̦̄̈̄ your light. the light within the darkness. if you can remember h̷̼̼̜͚͒e̸̢̡̤̹̬͖͐̒͒̾r̸͓̣̜̼̜̠͚͂̋̃...all the memories lost in the shadows of your heart will come into the light."
cut to a flashback of repliku talking about their shared promise. again, the feminine words are indecipherable.
"there was a meteor shower one night when s̶̳̄͑̆̅̆͗h̴͍̞͖͙͑̔̋̈́̎̈̾ę̷̧̰̰̖̝͆̆̕̚ and i were little... n̸̨̙̼͑̽ả̴̗͕̮́͊͝m̴̻̳͚̒i̸̳̟͑n̶̡̥̋̑̌é̸͍̦͑͐͋́ got scared and said, what if a shooting star hits the islands? so i told ḧ̷̡̬̽̅͆̊ė̸̙̩̠̥̿̃̚͠r̶̛̥̻̖̉̾̽͝, if a shooting star comes this way, ill protect you! and then—"
cut back to the memory pod.
"look at the g̴̬͛̄̚͘ŏ̴̞̙̰̍͂̀ö̴̘̥̗̱̐͋͆ͅď̷̨͙̙̩̓́͝ ̸̢̋̈́̂̚ļ̷̯̥̲̪̐̋͌̾̚ṵ̵̼̥̥͖̎c̸̱̟̹̚ķ̸̭̱̖̓̇ͅ ̷͇̳̃̑́͑͐͜ͅc̸̢̤̈̈́̊̚̕h̵̙̗̓͊̾ͅą̷̣̮̞̾̈́r̶̜̜͓̥̀́͋͝m̸̺̖͈̖͓̊̀̕. i changed its shape when i changed your memory. but when you thought of ẖ̴͚̙̆ȅ̴̡̛̞̲̥̼̋͐r̸̹̱̐, it went back to the way it was."
finally, a few more lines from namine.
"remembering one thing leads to remembering another, and then another... your memories are connected, like links in a chain. those same chains are what anchor us all together. i dont destroy memories. i just take apart the links and rearrange them. you still have all your memories."
cut back to sora in the real world. everything is still blurry, but now rikus voice can be heard in the background calling for him, distorted.
and then, a flash of light.
nighttime. its still. everything is quiet and peaceful.
young sora and riku are walking back from the beach.
suddenly, theres a bright streak across the sky. 
sora and riku both gasp.
then, another. and another. and another.
the night of the meteor shower.
riku watches the sky in amazement– until he feels a tug on his arm.
he glances at his side and sees sora, utterly terrified and clinging on to him for dear life.
sora: wahhhh!! r-r-riku, the sky is falling!!
riku laughs.
riku: no, those are shooting stars. theyre way up high in the sky.
sora however is not convinced, and keeps shaking as tears start to well up in his eyes.
sora: b-but…! theres so many of them. and theyre so fast!! what if a shooting star hits the islands?!
the reality of soras mood finally sets in, and riku is left staring as he tries to think of what to do.
hanging from his pocket is his wooden sword.
the words of the man with the real sword echo in his mind:
“no more borders around, or below, or above, so long as you champion the ones you love."
riku grabs his sword then and holds it up to the sky as he looks at sora, courage glinting in his eyes.
riku: if a shooting star comes this way, ill protect you! ill hit it right back into outer space!
sora sniffles as he watches riku swing the sword around.
sora: r-really?
riku nods his head confidently.
riku: i will. i promise!
after a moment of thought, riku reaches into his pocket and pulls out a silver chain with a crown dangling from the end.
riku: here. take this. i found it the other day.
with the magic of cutscene, riku somehow turns the chain into a necklace, and then reaches over to hang it around soras neck.
riku: whenever you get scared, all you have to do is look at this, and remember that ill always be there to protect you. no matter what.
tears run down soras face as he looks at the necklace.
the voice of the strange girl theyd met before rings through his mind:
"so then if something happens, and riku is about to get lost—or say, he starts wandering down a dark path alone—you make sure to stay with him and keep him safe. thats your job, sora, and im counting on you to do it, okay?"
sora gulps and then reaches out to grab rikus free hand in both of his own. riku is surprised by this.
sora: ill… ill protect you too! i-i know im not as strong as you, but ill… ill try! i promise!
riku is taken aback for a moment, before he smiles gently at sora.
riku: … thanks, sora.
afterward, a multitude of quick flashbacks to all the times sora and riku protected each other, culminating in seeing the KBG sacrifice one more time.
fade to back.
in a hotel room (or smth similar), sora suddenly sits up straight in a bed, heart beating rapidly.
sora: riku!
(paralleling when riku called out for him after waking up from the dive into his heart in ddd)
riku has been seated at the edge of the bed, waiting and worrying. when he realizes soras awake, he scoots down the bed towards him.
riku: sora! youre okay!
after catching his breath, sora looks around the room, confused.
sora: … what… happened?
riku: you passed out, so i brought you here. how are you feeling?
sora puts a hand to his head, grimacing slightly at his pulsing headache. but that doesnt matter right now.
sora: im… im fine. listen, riku… i saw… i saw some of the things that happened at CO.
rikus eyes widen.
riku: you did?
sora: yeah. i saw you… well, a version of you. and namine. namine…
sora looks into rikus eyes.
sora: she… she was wrong. or… maybe i was wrong, and she just played along for my sake…
riku: huh? what are you talking about?
sora swallows as his voice starts shaking, just a little.
sora: kairi… kairi wasnt the one most special to me. you were. i remember… i remember the night of the meteor shower.
sora clutches at the crown necklace.
sora: all this time, id thought id remembered everything important… but i forgot about it. [sighs] im sorry, riku
riku stays quiet for a moment, before putting on a forced smile.
riku: its fine, sora. we were little kids.
sora frowns.
sora: but… you never forgot, did you?
riku shrugs, and theres a moment of silence between them, before riku speaks again.
riku: maybe i was the one most important to you back then, but its not the same now. thats alright. im just happy to be your friend. i know how you feel about kai-
sora suddenly moves forward, closer to riku, now yelling as he cuts him off.
sora: i get to decide how i feel, riku! its my heart!
riku is taken aback at the shouting, and stares in shock. sora realizes hes gotten loud, and takes a moment to calm down.
dearly beloved starts to play in the bg
sora: i… i know now. maybe it took me a long time, but… i figured it out. the person most important to me… all along, its been you.
riku freezes up in pure shock. he cant believe what hes hearing. hed talked himself out of hoping for this day long ago.
sora finally smiles again.
sora: youre the one i love.
(paralleling prince eric with ariel)
BOOM FIREWORKS MAGIC SORIKU ENDGAME
riku is absolutely speechless, staring at sora with his mouth agape.
sora gives riku a sheepish grin, now growing nervous at the lack of a response.
sora: and… im the one you love… right?
after a second, riku returns soras smile– and, for the very first time in the series, starts crying.
he nods, shakily.
riku: … yeah. yeah, i do. i always have.
riku wipes at his eyes to stop crying, but its futile. the tears flow even harder.
sora feels himself start crying, too, but hes laughing at the same time.
he pulls riku into a hug, grabbing his upper back tightly.
without any hesitation whatsover, riku returns the embrace, holding onto sora in the same way.
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(like so [sora in orange, riku in teal])
fade to black.
then they kill the MoM, get married, and live happily ever after. the end. :)
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love balancing light and dark is largely taken from these tags by @osrinlore on this video of mine btw:
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Note
Leona: Tch... Why am I doing this again?
Ortho: Wow! Look at that high score! What a testament to your sharp vision and quick reflexes!
Leona: Great. So, how is this the game for me?
Ortho: Well, you see... There have been a bunch of viral videos showing cats pawing and pouncing at the Hydra gameplay screen. Feline fanatics would record their cats, then tag the videos with #CatVsHydra. Later, a researcher saw those videos. That person ran an experiment to see if lions would react the same way to The Hydra Strikes Back. They put some game footage on a screen, and sure enough... The lions watched with interest, and pawed and pounced just like the housecats did! According to the Styx database... You are a beastman with lion genes, Leona Kingscholar. So I predicted that if you played this game, you'd enjoy it and not get tired of it.
Hari: Hahahaha!! You just got call as a housecats! Hahahaha!
Leona: Stop laughing, aren't you the same as me?
Hari: I know and I bet I'll got more score than you
Leona: Ohhh! You want play like that sure *Give Hari the controller*
Hari: *Play it and got scores more then Leona by 1* See~
Leona: You did not do that on purpose
Hari: I just did
Leona: You little— Oi! Radish sprout do you have chess
Idia: I do have one but why?
Jamil: Just let him have it, I want to see who'll win
Vil: Did something like that happen a lot?
Jamil: Yes, it's a draw both of them got 2 wins and a lot of draw so I want to see who'll win
— 👻 anon
Thus is the urge to beat your sibling by one point.
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mellosdrawings · 3 months ago
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I hope you’re having a good day! 💕 I shall ask questions 6, 9, and 25~
6. First SSR? Most recent SSR?
My very first SSR was Dorm Uniform Leona who still, to this day, tends to carry my team (except at STYX. Surprisingly Leona and Jamil kept dying even though they were together and my two strongest cards while Azul and Cater carried the two other teams :'D)
My most recent is GloMas Azul!!!
9. What changes would you like to see implemented in the game?
Well, the game is very stingy with rewards. Not just gems. It takes forever to reach friendship lv 20 and forever to max spells for SSRs and forever to have a hundred pulls to have at least a guaranteed on banners and forever-
I like the pacing, it's slower than other games so I can take my time, I don't feel drained because of the constant onslaught of events (I'm a completions sadly) but that also means rewards are even more absent. Plus that means reruns are very few and far in between.
I'm also terribly bad at the Twistunes that ask you to tap precisely on the notes. I just can't finish Scarabia's twistunes at 100% because of it (and, once more, I'm a completionist TwT)
Other than that... I like the game well enough. Maybe a few other gameplays here and there? I liked the minigames in Book 6 (even though I also can't complete them x') (yes I am a completionist xDDD))
25. Which character(s) would you actively avoid?
IRL?
Ace. I don't take shit from people anymore so I would've blocked him immediately. Can't be bothered with his mean tsundere stuff.
Idia would be a hard one too for my own mental health.
And I could never manage Sebek's loud voice. My hyperacusis would kill me immediately around him.
(Also Crewel. I already had a teacher pull a baseball bat while in class and it fucking terrified me. I couldn't handle the whip.)
Other than that, while I would probably keep some distances at first, I think I could manage. Maybe.
Also I am having a good day! Thank you for asking!
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govindhtech · 2 months ago
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Best Supergiant Games News: Getting New Levels In Hades 2
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Supergiant Games News
After its success, Supergiant Games’ roguelike Hades 2 has great expectations. Hades was one of the most popular indie games of recent years because to its captivating tale, strong battle systems, and perfect Greek mythology incorporation. People are eager to see how Supergiant Games will develop Hades 2. This article discusses Hades 2’s new characters, systems, and stories that could improve the game.
New protagonist: Melinoë
Hades 2 introduces Melinoë, the sister of Zagreus and another daughter of Hades, as a vibrant new heroine. Greek mythology links Melinoë to ghosts, dreams, and the life-death barrier. She is an intriguing character, opening up fresh story and gameplay possibilities.
Zagreus’ tale in Hades centered on rebellion and liberation, while Melinoë’s path may involve retribution, redemption, or spiritual conflict. Supernatural link means that she may use magic, summon spirits, or manipulate them in her combat technique, unlike Zagreus.
With Melinoë as the main character, Supergiant Games can develop a new, connected story within the same legendary realm. The makers can explore Greek mythology while incorporating features from the original game by focusing on a new character.
Hades 2 Release Date
The official release date of the game’s final version is still pending. The makers, Supergiant Games, have said that it will probably happen in 2025.
Improved Mechanics, Familiar Gameplay
Hades’ unique mix of fast-paced roguelike action and RPG-style growth helped it flourish. Combat changed based on the player’s talents and upgrades, making each run tough and rewarding. Hades 2 may expect this core foundation in Hades 2 with interesting new features.
Melinoë’s powers may differ from Zagreus’, new gaming dynamics will refresh returning gamers. As a character linked to ghosts and the afterlife, Melinoë may have the ability to conjure spirits or manipulate shadows. New tactical fighting methods may challenge players to balance offensive and defensive strategies.
The original game’s randomized boons from the gods which gave players a wide range of skills that may change each run are also expected to return. New gods may appear in Hades 2. In early teases, gods like Hecate, the goddess of witchcraft, may shape the story and gameplay.
More gods mean more boon combinations to try, giving for more playstyle flexibility and replayability.
Larger World and Mythology
After focusing on the underworld, Hades 2 promises to take players to other Greek mythological worlds. The potential for different landscapes, foes, and challenges are unlimited. The original game saw players explore Tartarus, Asphodel, Elysium, and the Temple of Styx, each with its own design and obstacles. More variety and artistically attractive places may be added to Hades 2, including new underworld strata or god-ruled worlds.
This extended realm may have additional foes and bosses. Chimeras, harpies, and giants may arise, posing fresh challenges. The game may also have gods and mythical figures from Greek mythology that were not in the original game.
Stronger Storytelling
Roguelike storytelling changed with Hades. Its story evolved with each death and resurrection. Game progress would reveal additional language and story twists as characters reacted to Zagreus’ accomplishments and mistakes.
Hades 2 should allow the tale to unfold naturally after numerous runs. A fresh protagonist and objective allow for stronger character interactions and emotional stakes. Melinoë’s voyage may incorporate Greek mythological themes such as identity, family dynamics, and fate vs. free choice.
The combination of rich narrative and interesting gameplay is Supergiant Games strength. With Hades 2, fans can expect even more complicated connections between gods, mortals, and heroes, presented with the same high-quality voice acting and writing.
Musical and artistic elements
Hades 2 may follow Supergiant Games’ signature visuals and music. The original game’s hand-drawn, vivid artwork made the underworld attractive and scary. They may expect even better visuals in the sequel with new environments and characters.
Hades 2 may reunite composer Darren Korb, who created the original game’s renowned soundtrack. The initial game’s fast-paced action was perfectly complemented with heavy metal, orchestral, and Greek-influenced soundtrack, and fans are excited to hear what new tunes will be included.
Final Thoughts
The Hades 2 news is exciting for good cause. Hades set a high standard for independent roguelikes, combining addicting gameplay, fascinating narrative, and Greek mythology to appeal to players worldwide. The sequel will add new characters, systems, and a richer story while preserving the elements that made the first game a modern classic.
Supergiant Games’ reputation for creativity and craftsmanship promises another exhilarating and emotionally moving trip through mythological gods, heroes, and the underworld.
Read more on Govindhtech.com
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aondaneedles · 2 years ago
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pixelwalnut · 2 years ago
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kinadestiny2 · 1 year ago
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The Dark Future
It’s great that the Dark Future timeline doesn’t exist in our gameplay cuz all of our ocs will be dead or be evil or something 💀
Anyway some brief OC storylines in the Dark Future timeline
Dawn: Stays on Earth with survivors and civilians. Tries to save them and protect them, like they did in the Dark ages. Ages a little bit because they aren’t a guardian anymore. Joins anti-darkness army with Zavala. Dies in the battle between darkness.
Ulysses-3: Kills himself in frustration and self doubt. He lived his whole life as a hero and tried to use Stasis to help the people, but it turned out in a worst way possible.
Shaviks: Escapes the shipstealers house like she did in current timeline. But since there’s no House light, she takes shelter among Dawn’s human survivor camp. Not very talented, but becomes a medic. Gets killed during the battle.
Styx-5: Never become a guardian in this timeline, ever. But she didn’t died either… somehow. (In original timeline, she reboots herself, erases all her memory and runs to Earth and dies during dark ages.) Never rebooted. That means she still lives on Europa, with her terrible pre-reboot personalities. Works on terrifying project and teams up with the darkness. Tries to bring Clovis Bray back to life.
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plaftic · 1 year ago
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mooestriovermind · 1 year ago
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Video Games I Enjoy Playing / Have Enjoyed Playing, in no particular order:
This post ended up being a lot longer than I thought it was going to be initially. Games towards the top are in more recent memory while most games descending towards the bottom I haven't played in a bit, but with many exceptions that I don't care to point out.
People keep asking me what games I like, so I decided to make a relatively cohesive list of everything I have played at one point and also developed positive memories with it, be they from gameplay or the people I got to talk to while playing.
I have highlighted games that I would consider my "Favorites" in orange, because orange is one of my favorite colors. Anything colored in orange I have *really* fond memories of, as opposed to the ones that I have positive associations with but may have some issues with the game in some way, whether it's not having played it very much at all, or not finding it as fun as those in orange, or some other reason.
Slormancer, DotA 2, League of Legends, Ruined King: A League of Legends Story, Baldur's Gate III, Dead by Daylight, Team Fortress 2, Warframe, Risk of Rain (the original), Risk of Rain 2, Terraria, Tmodloader, DOS II, Slay the Spire, XCOM 2, XCOM: Enemy Unknown, Gunfire Reborn, Stellaris, Darkest Dungeon, Darkest Dungeon II, Borderlands 2, Borderlands 3, Tiny Tina's Wonderlands, Skul: The Hero Slayer, Hades, Monster Train, Nosgoth (RIP), Evolve Stage II (RIP?), Gigantic (RIP), Hollow Knight, Across the Obelisk, Dishonored, Dishonored II, 7 Days to Die, Dead Cells, Robocraft (RIP), Elden Ring, Rogue Legacy 2, Block N Load(RIP), Batman Arkham Series (especially City), MGS:Snake Eater, MGS:Sons of Liberty, MGS:Ground Zeroes, MGS:The Phantom Pain, Peglin, Undertale, Styx: Master of Shadows, Styx: Shards of Darkness, Battleborn(RIP), Payday 2, Saints Row IV, Roboquest, Satisfactory, Deep Rock Galactic, Crab Champions, The Outer Worlds, Fallout: New Vegas, Tyranny, SNKRX, Tribes: Ascend(RIP), Armello, Toribash, Valheim, Vampire Survivors, Griftlands, SF:6, Deathloop, Apex: Legends, Titanfall 2, Dark Souls: Remastered, Dark Souls III, Bloodborne, RE:5, Tabletop Sim, Raft, Pathfinder: WotR, Slime Rancher, Slime Rancher 2, Barony, Fistful of Frags, Dino D-Day(RIP), Brotato, Besiege, Don't Starve Together, Bastion, Transistor, Just Cause 2, Just Cause 3, Stardew Valley, Absolver(RIP), Grounded, Trine 2, Mark of the Ninja, Gotham City Impostors(RIP), GG:Strive, Prey, Doom (2016), Doom Eternal, Ravenswatch, Wolfenstein: The New Order, FTL, Backpack Hero, SFV, Slasher's Keep, CONVERGENCE, Potionomics, Rounds, Ember Knights, Blacklight: Retribution(RIP), Remnant II, GMod, Shadows Over Loathing, Friends vs Friends, Boneraiser Minions, Rivals of Aether, Aragami, Kingdom, Lunacid, Screencheat, Wildermyth, Ace Attorney Series, PvZ, PvZ:GW, PvZ:GW2, Vermintide II, Double Action: Boogaloo, Curse of the Dead Gods, SCP: Secret Laboratory, L4D2, Scribblenauts Series, Skullgirls, Amnesia: A Machine for Pigs, Noita, Inkbound, Dungreed, Celeste, Chivalry, Spellbreak(RIP), West of Dead, Blazblue Entropy Effect, Spelunky, Spelunky 2, Void Bastards, DB FighterZ, Depth, Tower of Guns, Disco Elysium, YOMI Hustle, Magicka 2, Super MNC(RIP), Helltaker, Inscryption, Lumencraft, Broforce
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literallytomura · 2 months ago
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Thinking Of Game Mechanics #1
So, the core of the Charon sim is essentially gonna be a side-scroller with choices, unless I can manage some dynamic minigame for the dangerous routes.
So I need horizontal character movement, some way to interact with things, and a choice bracket of sorts, at least for the main gameplay sections to get from place to place.
You're not always on the boat, you return to a cozy cabin with a dock on the bank of the River Styx, right next to the cavern where spirits enter, so then you need a way to get onto the boat, and an animation paired with it.
Then you start a shift, and are only allowed to work until a certain time, so that means a timer (enough time to make a couple trips back and forth), and some visual element to tell how much time you have. Then, when interacting with souls, they will first take a more humanoid form, before being invited onto the boat, where they'll turn into something a lot visually simpler, and just trail behind like theyre on a leash of sorts. (With a max of say, 3 souls at first.)
The goal is to get the correct souls, with the correct offerings, while fulfilling a quota, to the gates of the Underworld, where someone (Cerberus, Hades, not sure yet) will judge how well you did. And if you turn in a soul without the right requirements, it will not count for your overall quota.
While transporting the souls, you can either chose to go a longer, safe path, or you can go down a more dangerous, but much shorter path. Certain shops will be placed along the way that can give you effects of protection against certain things, decorations, or upgrading/repairing your boat. There are two paths, making your boat more resistant to outside forces so the shortcut is easier, but reducing the amount of souls you can carry, or increasing the amount of souls you can carry, while being less resistant and making the shortcuts even less achievable.
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