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#sso hermit
askefrueee3 · 16 days
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X. The Hermit- Hermit
The 10th card- The Hermit, represented by... Hermit. Here, with the blanket we get from the "Saving Nightdust" questline- I decided to make it into a piece of magical fabric instead :D
Card meaning: THE HERMIT. Prudence, circumspection; also and especially treason, dissimulation, roguery, corruption. Reversed: Concealment, disguise, policy fear, unreasoned caution.
Also, I just noticed I numbered last 3 cards wrong- usually Major Arcana puts The Fool as the card 0, but I started with 1, to better show the number of cards already posted. Today we're back to the initial counting method. I'm sorry for my mistake.
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noxeia · 10 months
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while we're out here talking about rep grinding and gameplay- im ngl i miss when certain breeds were reputation locked. it felt like so much more of an opportunity by those characters when they trusted you to be able to get a horse from them. and it made me feel like those breeds were really connected to who sold them and the area they were in. the horses weren't just temporarily at that place to be moved around every few weeks with no clear pattern. it really lended itself to the story of an area and the people there. built in horse backstory
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can-of-pringles · 1 year
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Someone: I like your horse!
Me who forgets that other people can see me in the game:
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j0them0971 · 6 months
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Is it so wrong that I read the Hermit's dialogue in Kamaji's voice?
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calamitymoonmoon · 2 years
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The Hermit trusts me enough to let me buy a pony now
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hyperfixatedhells · 4 days
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hyperspecific sso nostalgia
"you have taken a dangerous fall" or falling off of a cliff so many times that you get taken back to your stable. also the screen turning red when this happened.
magic horses only turning magic if theyre away from civilization.
having to spam W or else your horse will slow down.
waiting for the bus and using the bus ticket.
using the circus ticket.
having to drag and drop items from your inventory.
jojo siwa at the disco.
spirit around jorvik.
collecting the stars and being so excited upon finding one.
certain horses being cold tolerant, [fjord, icelandic, etc] the others slowing down upon entering the valley of the hidden dinosaur.
finding gary goldtooth in the middle of nowhere.
low quality saddle bag pets and that stupid torn saddle bag.
not being able to stack items.
having to build reputation to progress.
the saving nightdust quest.
april fools updates, especially the 2016 supershire.
the summer bonfire event, the birthday event, the st. patricks day event, all of the holiday and seasonal events.
how the areas would be decorated for valentines day, easter, etc.
those things that would temporarily change your starter horses coat into all sorts of wacky things.
the barrel race in moorland.
the old filter.
the trailers being star rider only.
the closets being star rider only.
jumping being star rider only, and justin teaching you how to jump.
no jumping in towns/cities.
the original home stable.
waiting for the fairies and just BARELY missing it.
the baronesses racetrack being under construction for SO LONG.
jorvik not having any snow during christmas.
the 2017 character update and the ORIGINAL original character, plus the original weird looking starter horse.
horse island.
unnamed stable girl, the one that came before maya.
all of the old npcs.
when you enter a new area, the name of it would flash in the middle of your screen.
speed boosts on roads.
star stable news with ylva and matilda.
the loading screen stable cat who gave you tips.
the kallters.
having to build your reputation with the hermit to buy his horses and having to build your reputation with the kallters to buy fjord horses.
the iceberg and the seals.
the clothing and tack being basically unidentifiable until you hovered over them, because the items just had a gray or gold icon with what the item actually classified as. [aka what it looks like on mobile]
the fort pinta shark.
the global store not being around and having to buy things directly from the shops or the mall.
the infamous purple car and bulldozer that would run you over.
having to fill your houses needs multiple times a day plus the little smiley face mood thingy.
only being able to care for your horse near stables.
only having three uses for your water bucket.
unused furniture.
starshine roaming around greendale.
the "glue man" and the little girl in your stable singing during halloween.
wiiiiiiiiiiiiiiii!
the chat filter being called phil.
stacy place oh god stacy place. also archie fails
all of the star stable commercials and ads, especially that one fucking disney channel commercial.
please add your own nostalgias onto this post i would love to hear them
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yasminewestbank · 3 months
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there are those pieces of lore of bunch of old guys in sso having a past as a jockey, like the hermit and mr enwir.
i always had igor being associated with yasmine and wanting him part of yasmine's story bc im fond of him (like ms drake), but didn't know what to actually do with him. so now i managed to grasp some more horse racing understanding and realized he could be a past jockey as well, and now he's yasmine's trainer. he's disabled because of horse racing accidents and injuries and drugs, both to the body and head, but even though most people think hes crazy and out of it, and he is whack, at the same time he still got a lot of knowledge and experience about horse racing. even though he's very manic you CAN talk to him if you look past his demeanor and appearence, you just need to be able to understand his way of thinking. he's like a genious mad scientist but for horse racing. but him and yasmine are definitely the most unhinged trainer-jockey duo at the jorvik horse racing world. bc igor enables yasmine's aggression and selfishness lol. and igor could also symbolize where yasmine would end up if he continues in this unsustainable path of overwork and addiction
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fenjammin · 7 months
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hey star stable fans how do you avoid the invisible wall in the hermit's second race. it keeps getting me stuck i'm shaking sso by the shoulders
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apples-stables · 1 year
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juni-ravenhall · 7 months
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Nightdust is like one of the few complete questlines in the game in regards to side plots too lol. Between the cutscenes and that it's one of the most memorable questlines in SSO for me personally.
Maybe if they finished some of the others things would make more sense lol.
yeah, the only thing that really feels missing is how at the end nightdust just exists as a sparkly special horse and didnt get tied in much to the bigger plot with the starbreeds, and that whole thing we did with finding starbreeds, justin's special talents, and whatnot. and also it wouldve been nice if mr anwir had been slightly more clearly tied to DC - in the end it felt kinda like a separate villain despite that they are connected. but he even has that little bit of backstory with being a jockey and the hermit knowing him from his own past which i really liked.
and like, imagine an alternative where the nightdust quest ended and then in the following year of updates that stuff gets tied back into the main story, madison is given some secret knowledge by us and the soulriders/druids since she's bonded with nightdust. even if they're still side characters, her and nightdust could have a part in the plot. (which could also be fun later if tied in with erissa i guess, as much as i dont care for the dark riders since their writing is horrible and i dont get how their characters make any sense even with kids story logic.) it could have also tied in south hoof's other characters more to the main plot, in small ways, and eventually tied into the wildwoods horses and become a final version of the lore of magic horses and starbreeds and soul horses.
we couldve gotten to know our own soul horse and the others more through it as well, and understanding that whole alien horse lore (if it still exists) and so on wouldve been conveniently leading to understanding the very core of the story (aideen and garnok).
and, after defeating mr anwir, maybe we couldve gotten some clues from his stuff that eventually led us into spying on DC or GED and continuing the main storyline aspects of them. maybe we couldve gone up against darko after somehow getting to him from anwir stuff, or finding out more about the DC clones. now im getting off topic but the whole unfortunate dews lore also really shouldve already lead to us confronting GED more, ages ago. like having bigger storylines with kembell and ms drake. (there was that whole GED office thing they never added too.)
so much stuff that seems to me very easy to tie together if you actually try and actually care about the story and your audience. almost like there was a plan in the middle of the randomness at one point and then people in charge fucked it over :)
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dustymisgestaltsso · 8 months
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Got thinking about how bummed i was that South Hoof is so empty and unpopulated [the singing yew, a hermit, wild ponies, rescue ranch, and a single farm isn't a lot!] and realized that I could use South Hoof in my au/fanon/storyline [what do we call it?] as a Ysgalin diaspora-heavy region. 50% of Ysgalin are centaurs, after all, and South Hoof does resemble Ysgalon to some extent.
So I guess when/if I make a centaur SSO oc, they'll be living in south hoof. I should design settlements. Ysgal settlements are largely ringforts and open floorplan stone homes, so I think it'd match the aesthetics.
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aflowerynight · 3 years
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ok but when did they move the welsh ponies??
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galloperthompson · 3 years
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I made another one (now with new characters!)
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calamitymoonmoon · 2 years
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Finally he agrees to fix the damn GEMO
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ourbatshil · 3 years
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SSO: first clue is grumpy old man house. Me: ah yes lets go to jaspers pumpkin farm obvs.
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blacksheep28 · 2 years
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The hermit on South Hoof is quite the character. He helps look after the wild ponies on the South Hoof Peninsula. He loves them so much, not so much a fan of people. He really only tolerates me cause I find the wild ponies so fascinating and I'm willing to help him with his chores. That and Mythcare. He really adores her. She's such a good horse. Combined with my work at the rescue ranch the hermit's gotten rather used to me. I was still surprised when he quietly told me he'd be willing to allow me to adopt a wild pony, if I really wanted. I love the ponies, the wild herd. I would love to have one. But, I think I'm okay just continuing to help the Hermit with the wild ponies. I have Mythcare.
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