#some insight on character relations
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no imagine they killed max and her voiceover starts reading the letters that she wrote in s4 as the story comes to a close and they all move into a new chapter of their lives having won the fight but forever changed by what they lost
#that would be so evil#i actually think max's letters will come into play in some situation where it's maybe touch and go or an all hope is lost kinda vibe#and her letters will provide some sort of insight that relates to their character/arcs/ etc#which will be a turning point where everyone resolves some stuff and can go into the fight at their best#max mayfield#st#stranger things 5#stranger things#byler#stranger things theory
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Jango Fett and Walon Vau: Age Difference and Childhood Trauma
Edit: other part(s): The Laws, Orders, Jaster Mereel and True Mandalorians (pre-Galidraan)
For @delkios
This won’t be a traditional analysis as sadly, there isn’t enough data about the relationship Jango and Walon had, especially since Republic Commando book series and game tie-in material did not provide any scene in which those two characters directly interacted (in contrast to Jango and Kal Skirata, who had a chapter in Triple Zero). Due to these limitations, the following work took the shape of investigation and case building more than anything else as I was forced to rely on information from third parties whose opinion was often subjective and knowledge incomplete, the circumstantial evidence and even the comparisons to present how alike Jango and Walon could be, as similarities often connect people.
The collected data is separated into categories focused on different aspects. Each category has its direct quotes or comic book frames from available source materials while some examples get an additional commentary and/or point of interest if the topic discussed may be expanded upon by secondary sources that do not directly concern the relationship between Fett and Vau, but which provide a broader picture of the issue.
AGE DIFFERENCE
A bit of established chronology based on Jango Fett: Open Seasons, Fact Files and Jedi Master Magazine:
BBY - Battle Before Yavin
22 BBY - Attack of the Clones / Battle of Geonosis - Jango’s death and start of Clone Wars
32 BBY - Dooku interrogate Jango’s former allies, the best known example: Silas (as stated by JF:OS issue#2 “ten years before Geonosis")
44 BBY - Battle of Galidraan[1]
52 BBY - Battle of Korda VI / Jaster Mereel death (as stated by JF:OS issue#2, “twenty years ago” with date of Silas’s torture as starting point)
58 BBY - death of Jango Fett’s parents on Concord Dawn and the orphaned boy joining Jaster Mereel / True Mandalorians (as stated by JF:OS issue#1, “the events takes place 36 years before Attack of the Clones)
The comics and Fact Files did not provide data about year of Jango’s birth however Star Wars Jedi Master Magazine places it in 66 BBY:
[1] the date for Battle of Galidraan is actually not that clear, as comics issue#3 places it “twelve years before Geonosis” which would mean 34BBY and Jango being 32. However Fact Files vol.3 #14 states “Fett led the Mandalorians for eight years, during which the hunt for Vizsla was never far from their minds”. Similarly, the comics too imply that between Korda VI and Galidraan eight years has passed (Silas said “twenty years ago” for events of Korda, Galidraan was supposedly be “twelve years ago” however comics used Geonosis as reference point, instead of 32BBY - the date the “present” story takes place, as Dooku’s memory about Galidraan was told in that year. Otherwise there would be little time for Jango to gain a reputation as Bounty Hunter, as he said in the same comics (issue #4) “I rotted on spice transport for years.” - the plural form means at least two years, so he would be freshly out of slavery. The lore usually places Galidraan in 44BBY so I prioritize the eight years between Korda VI and Galidraan over comics flawed calculation.
The collected data allows us to establish that Jango was:
8 years old during attack on his family on Concord Dawn
14 years old when Jaster died on Korda VI and Fett became leader of True Mandalorians
22 years old when his True Mandaloris were killed by Jedi on Galidraan and he was sold into slavery
34 years old when became DNA donor and father of Boba
44 years old when killed
There is a little well-documented chronology for Walon Vau. From the bits of information, we can established that
Walon run away from his biological family at young age
“That strill had stood by him since boyhood” [Republic Commando: True Colors]
and
“Mird has been with me since I joined the Mandalorians” [Republic Commando: Triple Zero]
or
"Vau," he said carefully, "is still a fit man. A soldier since childhood, just like you and like Kal'buir. [Republic Commando: Triple Zero]
Of course, Vau joining Mandalorians does not necessarily mean joining right away True Mandalorians.
he was part of Jango’s True Mandalorians at least just before Galidraan
Vau didn’t meet Skirata’s eyes for a moment, but he glanced at Jusik. “I could have been at Galidraan, but I wasn’t, and I never forgot that. Not my fight. Should have been my fight.” [Republic Commando: Order 66]
So Vau knows Jango at least for 22 years (since 44BBY to 22BBY, the start of Clone Wars) however depending on interpretation, True Colors may implies, Walon could recall Jango’s undernourished appearance as a youngster:
Vau looked at Mereel in profile and tried to see Jango in him, but it was surprisingly hard. Odd as that might have sounded to an outsider, it was true: the clones usually didn't remind him of Jango Fett at all. Part of that was living among them for years, and becoming blind to the superficiality of appearance, but there were many ways in which they didn't even look like their progenitor. Jango - born of parents who lived hand-to-mouth, undernourished as a youngster - hadn't been much taller than Skirata, but the Kaminoans had managed the clones' nutrition carefully from the day the egg was fertilized, and they'd turned out tall and muscular. In a hundred and more ways, they weren't exact replicas of Fett.
From vocabulary.com:
Youngster is a good, generic way to talk about a person who's younger than you are, especially a child.
Jango in 44BBY was 22 years old, and Mandalorian for 14 years, so it is possible that due proper training he gained appropriate body weight and was better nourished - if Walon knew Jango only as an adult man, would he had so hard time to see Jango in clones he trained since they were two years old?
For a better picturing this matter, below a reaction of people who knew Jango only as an adult man and already met a clone troopers:
Attack of the Clones by R. A. Salvatore
Jango Fett walked in, dressed in simple shirt and trousers. Obi-Wan recognized him immediately, though he was many years older than the oldest clone, his face scarred and pitted, and unshaven. His body had thickened with age, but he was still physically imposing, much like many of the old gutter dwellers Obi-Wan encountered in far-flung places. A few extra pounds, sure, but those covered muscles hardened by years of tough living. Tattoos crossed both of Jango's muscular forearms, of a strange design that Obi-Wan did not recognize.
The Cestus Deception by Steven Barnes:
If Obi-Wan was entirely honest with himself, he had to admit that large groups of clone troopers made him slightly uncomfortable. Easy to understand and explain away. One factor was the fact that they were the absolute image of the notorious bounty hunter Jango Fett, who had come within a hair of killing him on three separate occasions. More disturbing still was the fact that, although genetically human, they had not led human lives: clone troopers were born and bred purely for war, without the nurturance of a mother's embrace, or the safety of a father's loving discipline.
or
As he came out of his thoughts, again he had the sense that she was staring at him, and this time he felt uncomfortable. "Why do you look at me that way?" She shook her head. Then, as if she thought herself the biggest fool in the galaxy, she shook with peals of deep, rich laughter. "I suppose I keep expecting you to remember me. That's crazy, of course." She laughed again, and Nate just felt more confused. "You have to pardon me." "I don't understand." "I suppose I should have told you before. I knew Jango Fett." He didn't quite believe what he'd heard. Worse, he wasn't sure how to react. "You did?" She nodded. "Yes, twenty years ago, in quite another life. Seeing you was kind of a shock. When you took those helmets off-wow!" Her laugh was throaty and vibrant. "It's him, all right, and just about the age he was when we first met." Nate's head spun. "I should have expected that, I suppose. Certainly some of my brothers have also encountered people who had known him ... I've just never spoken to one."
As Walon said, living among clones for years made him blind to the superficiality of appearance, but I think it is safe to assume Vau knew Jango for longer than the established minimum of 22 years.
There is no proper date of Walon’s birth, however the books either mentioned he is past his prime
Boss stands his ground. "You can't carry it all on your own." "I can carry enough." I can haul a fifty-kilo pack all right, maybe not as easily as young men like them, but I'm motivated and that shaves years off my age. [Republic Commando: True Colors]
or Walon is outright called an old man, both by himself or other characters:
"You're conspicuous in that black armor, Sarge," Scorch said kindly. "It's worse than having Omega alongside. What say you back out of here and leave me to hold them?" If anyone was going to do any holding, it was Vau. "Humor an old man." He fumbled in his belt for an EMP grenade. "I stop the droids, you pick off the wets." Wets. Organics. He was talking like Omega now. "Then we all run for it. Deal?" [Republic Commando: True Colors]
or
"Walon, whatever we've said or done to each other before this moment, it doesn't matter. Cm vhetin. A fresh field of snow." Vau looked at him blankly for a moment. Maybe he knew how precariously Skirata balanced on the edge of his resources right then, but that craggy humorless face softened for a few telling seconds. "Cin vhetin." Vau grasped Skirata's arm in a vise-like grip. "Mhi vode an, ner vod." Vau seemed purged. He slapped his thigh plate, and Mird trotted after him into the galley. "Sorry about that, Bard'ika," Skirata said. It couldn't have been easy for the kid to hear all that bad blood about Jedi on this particular night. He might have turned his back on them and put on the beskar'gam, but they'd been his family, and some of those killed must have been his friends. Jedi were living beings, too; some might have got what was coming to them, but others were probably decent like Etain and Jusik. "We're tired old men, with tired old grudges."
or
Vau did his icy I-know-something-you-don't smile. "Sport-fishing isn't sport unless you run the risk of being caught yourself, is it?" "There's always relaxing on the beach," said the Rek. "Or a pleasant walk around the harbor." She seemed to have classed them as two old guys trying to rediscover their youth through destructive machismo, maybe with Mereel as the fit young minder who could haul them out of trouble. It was perfect: whoever Ko Sai had as a contact here-and she'd need one, if only to get hold of supplies- wouldn't be tipped off to the fact that Mandalorian bounty hunters were in town. [Republic Commando: True Colors]
or
"Someone has to pilot Aay'han, because those things won't have much range," Vau said. "And I'm volunteering. I had my midlife crisis about ten years ago, so you can go play boy racer this time, Kal..." [Republic Commando: True Colors]
Additionally Commentary:
The definition of a midlife crisis is a period of transition in life where someone struggles with their identity and self-confidence. It happens anywhere from 40 years old to 60 years old and affects men and women. A midlife crisis is not a disorder but is mainly psychological. It occurs when someone looks at where they are in life compared to where they think they should be by a certain age. Who is affected by a midlife crisis? Men and women can both experience a midlife crisis, but it may look different for each. On average, most people experience one between the ages of 40 and 60 years old, but you may have it before or after those ages, as well. [From acendahealth.org]
As True Colors takes place in the second year of Clone Wars - if Vau’s words were meant to be interpreted as fact - the midlife crisis would happen around second year on Kamino. Of course, Vau may be sarcastic here but he could also mistake depression for the psychological crisis as the book series often pointed out how time spent on Kamino was depressive for Mandalorian training instructors and Vau was no less affected by that. This actually can be supported by the same book:
Scorch is about twelve years old. He's also twenty-four, measured in how far along that path to death he actually is, which is the only definition I care about. He's running out of time faster than me. The Kaminoans designed the Republic's clone commandos to age fast, and when I think of them as the tiny kids I first knew, it's heartbreaking-yes, even for me. My father didn't quite kill the last bit of feeling in me.
Side note: if I calculate right, the clone commando training started in the second year (8 years before Geonosis, as around that time Kal Skirata showed up on Kamino and was soon to start training clone cadets. Logically, each batch should start their training at the same time, so the “midlife crisis” could easily happen when Vau started training too young children for Republic and Jedi as this challenged both morality and principles of Mandalorian culture.
Kal Skirata was said to be around 60 years old [RC: Order 66] and book series keep describing him and Walon as “old men”, so it is easy to assume the age difference between Jango and Walon was quite significant, most likely more than a decade. Depending when Walon joined True Mandalorians - before or after Jaster Mereel’s death - there is also a possibility he could help train Jango when Fett was still a cadet or at least knew him (if not just heard about him), as Jaster Mereel had a special spot for the kid:
Jango Fett: Open Seasons, issue #2:
Jaster Mereel: Make me proud, Jango. Jango Fett: Yes sir, Jaster. Montross: I think he sometimes forgets that you're not really his son. Hnh. That's dangerous. Clouds his judgment. And yours. [...]
Fact Files vol. 3 #14:
"Jango became a favorite of Jaster Mereel, something that didn't sit well with one of his men, Montross [...]"
Additional Commentary: It makes sense to think that older and/or more experience Mandalorian Mercs helped to train the cadets however it is worth to keep in mind that Walon Vau was introduced into story as specialist of interrogation and True Mandalorians in fact trained their members to endure tortures [Jango Fett: Open Seasons, issue #2]. This information comes from Silas, who was part of True Mandalorian first under Jaster Mereel's and later Jango's leadership. It is hard to tell when and how interrogation became Walon’s expertise, but if he took part in training of cadets, his training may as well be pretty brutal to endure. On another hand, if Jango spent eight years keeping the hunt for Vizsla in mind all the time, Vau could be one of the people responsible for gathering information about Death Watch from captured enemy soldiers or other suspects. If he was that good as books implied he was, this could make him a valuable addition to Fett’s army.
CHILDHOOD TRAUMA
[Prime source] Jango Fett: Open Seasons, issue #1
Imperial Commando: 501st
Jusik didn't know what to expect; he just knew that she'd been hurt, physically and emotionally. Jango had told Vau just the barest detail about the Death Watch punishing his father for harboring Jaster Mereel, and his mother shooting one of them dead so Jango-eight, maybe-could get away. That was the last he saw of all of them, his mother shielding fourteen-year-old Arla, his father on his knees yelling at him to run. Jango thought they'd all died.
Additional Commentary: For a supposedly the barest detail, the short description accurately presents what happened in original source [“Death Watch punishing his father for harboring Jaster Mereel”; “his mother shooting one of them dead” “his mother shielding fourteen-year-old Arla”, “his father on his knees yelling at him to run”], so maybe it is not Vau who get the simplified version from Jango, but Jusik from Walon?
For better contrast, below a story Jango told Zam Wesell:
"Did you know I was an orphan? My family had a farm. There was a civil war. We got caught in the middle of it. I don't know what would have happened to me... if someone hadn't come along and saved me" [Source: Zam Wesell comics, 2002]
Additional Sources: Jusik and Kal Skirata were aware that Jango Fett had a sister in previous book (RC: Order 66), as this was their main motivation to abduct met by accident Arla Fett from the asylum:
"I thought I was a chancer," Skirata said "but Bard'ika, you make me look like a Neimoidian accountant. You know who that is, don't you? If she is who she thinks she is, anyway. Because she's supposed to be dead." "Oh, I know," Jusik said. In the last few years, he'd absorbed all he could about Mandalore and its people, both from Mando'ade themselves and from aruetiise who knew them all too well-like certain Jedi. "And that's why she deserves our help." "So who is it?" Vau asked plainly irritated. Mird watched the woman with head cocked tail slapping. "We'd better have a good reason for taking a psychotic killer with us tonight." "We have," said Jusik. "That's Arla Fett-Jango's missing sister."
In the same book, Fenn Shysa also seems to be aware about the fate of Jango’s biological family:
Shysa was making an awfully big assumption about Boba's willingness to take over where his dad left off. "Fett's got an older sister, you know. Arla." "No, Vizsla killed them all." "Not all." "Now you tell me. Are you having me on, Kal?" "No, ori'haat. I swear. Jango thought they all died, but the girl survived somehow [...].
It makes sense that Mandalorians, especially the survivors of True Mandalorians (and Jusik who learned from them) to some degree were familiar with their leader's past, however their knowledge doesn’t necessarily need to come from Jango himself.
Additional sources outright say or strongly implies Jango wasn’t willing to confide in others about his childhood trauma.
Internal memo penned by Hali Ke, senior research geneticist, Kamino, 27 BBY (source)
I have now logged many sessions with our prime clone Jango Fett, and concluded that he embodies his species’ contradictions. He is a killer many times over, ending the life of others without hesitation if paid to do so, yet his anger was obvious when I suggested he lacked morality. He is one of the most able, competent humans I have ever observed, remaining calm in situations that would leave most organics helpless with terror. Yet he witnessed horrors in his childhood that he will not discuss, and around which his mind has constructed apparently impenetrable barriers.
Jango Fett: Open Seasons, issue #2
Important thing to note: Jango only described the enemy as “ex Mandalorians who split with Jaster Mereel years ago” instead of personal information like killers of his biological family. It could be due to being under enemy fire, however the fact that Silas has no clue who Death Watch was in the first place, strongly suggests that Jango did not mention his childhood trauma in any specific detail to him, while comics presented Silas as deeply loyal to Jango, both as first person to stand by him against Montross’ claim to leadership
and as a man who endured for a whole year a torture because he refused betray Jango and who used his last breath to ask Dooku (the torturer) to not tell Jango about his failure.
As Imperial Commando: 501st states, “Jango had told Vau” about his childhood trauma and there is no reason to think Vau lied about this to Jusik. So far, within the broadly understood Republic Commando series, Walon is the only mentioned character to whom Jango voluntarily confided about things he normally did not speak.
(Unless, as pointed in my additional commentary for Age Difference, Vau did in fact trained Jango to endure torture and he managed to break Fett to get this information from him during "exercise" while he simply omitted that detail when sharing his knowledge about Jango's childhood with Jusik. Personally I like more the implication of trust given to Vau what fits well with his role in Kamino program, however I feel obligated to mention this possibility as another interpretation.)
However when it comes to Vau’s own biological family and his aristocratic title, Republic Commando: True Colors says Kal Skirata was most likely the only person he told about before Clone Wars.
"What's in there, Sarge?" I'm not robbing for gain. I'm not a greedy man. I just want justice. See? My Mandalorian armor's black-black, the traditional color of justice. Beskar'gam colors almost always have meaning. Every Mando who sees me understands my mission in life right away. "Part of my inheritance," I say. "Father and I didn't agree on my career plans." Justice for me; justice for the clone troops, used up and thrown away like flimsi napkins. "The drinks are on you, then," says Boss, Delta's sergeant "If we'd known you were loaded, we'd have hit you up earlier." "Was loaded. Cut off without a tin cred." I've never told them about my family or my title. I think the only person I told was Kal, and then I got the full blast of his class-war rhetoric.
Additionally commentary: Once Walon and Kal joined their forces to provide clones a future outside the army, Vau started to mention his aristocratic family more often (sometimes simply to annoy Skirata). This of course does not cross out the possibility that Jango wasn't privy to this "secret", as Fett could easily learn that from other Mandalorians, like his mentor Jaster Mereel (if Walon already was one of his True Mandalorians while Jango was a young cadet himself), or even straight from Kal who was passionate about the topic enough to lecture Walon - something that was mentioned through the books on few different occasions and these two men knew each other for decades.
Republic Commando: Triple Zero
"Yes, we all know." Vau turned to Etain. "This is normally where he starts lecturing me on his ghastly childhood as a starving war orphan living feral on some bomb site, and how I just ran away to become a mercenary because I was bored with my idle, rich family." "Well, that saved me some time," Skirata said irritably. "What he said."
Thus it is up to debate, if Jango knew and if he knew then how he learned that and if he didn’t, why Walon did not mention it at all. There are potential possibilities like that Jango simply wasn’t interested in Vau’s past so he has never asked (the other, out-of-universe explaination is that the author did not had at that time outlined the plot-twist about Jango and Walon’s much closer relationship than Jango and Kal - the main character of book series since Triple Zero. This is the most likely the case, as Karen Traviss’ Legacy of the Force books that predate Order 66 pretty much ignore Jango & Walon relationship in favor of Jango and Kal mentions in Boba’s POV characters. But about that more later.)
[Next part coming hopeful soon]
#star wars#jango fett#walon vau#jango fett and walon vau#cienie's research#so far a) vau knows stuff jango wasn't willing to share#b) likely knew him as youngster#c) likely the age gap is quite bid maybe even more than decade#if jango was mereel's favorite (and treated as son) probably everyone who served back then knew or heard about the kid#as the boss' kid so who knows maybe vau and other older than jango mandalorians babysitted him lol just a thought#i should write about galidraan and related matters as next part but we will see if i will go with proper chronology or skip straight#to kamino era#sorry for bringing so much skirtata but he is the main character since Triple Zero and a lot stuff orbiting about him and his men#gives some good insight into jango and walon
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“I am not well-adjusted. More often than not, I am barely keeping it together. I'm constantly texting, and there's no one at the other end. I'm just a grown man who can't even look his own friends in the eye for too long because I'm afraid that they'll see that I am broken. So you get credit for that.
“One time, when I was in seventh grade, I told everybody at school that I had appendicitis. I wanted someone to worry about me. But when Beth Brannon asked to see the scar, I didn't want to get found out, so I took mom's scissors, and I made one. It hurt like hell, but it was worth it. Because I got 17 cards, and I still keep them in a box underneath my bed 22 years later because it proves that someone, at some point, cared about me.”
- jeff winger, s4e05 ‘cooperative escapism in familial relations’
#some jeff angst for you :):)#just rewatched this episode and ….#this monologue does smth to me every time i rewatch this ep#and even though we all shit on s4 .. there’s smthn abt this insight into jeff’s character & the confirmation of smth i think we all knew#anyway but it was never said. the fact that he’s like.. really Fucked Up ™️#he means so much to me. & that last line esp </3#community#jeff winger#jeff winger deserves therapy <3#jeff winger angst#community 0405#cooperative escapism in familial relations#community nbc#community tv#joel mchale
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it's kind of a shame the devs back in tto never thought to give certain NPCs, particularly the storyline and SOS-relevant ones, special outfits that no one can obtain as a way for them to stand out from the others. i'm pretty sure i've said this before but i've always been fond of the alternative outfits clara, flippy, and professor pete wore in their character trading cards and i think it would've been neat to see how they'd go about making personalized designs for all of them in accordance to their role in the tooniverse/personality/shtick (if applicable).
pretty sure the closest thing the folks over at disney did to give their npc's "uniqueness" aside from their shops was altering flippy's in-game model/making it so that his name can't be something that's accepted by players so people can't make a toon thats an exact replica of him and giving two (2) npc's colored gloves but that's it.
#toontown#toontown online#toonblr#toontag#talking tag#hello toontag i am once again thinking about trading cards and bestowing my thoughts that literally no one asked for#character design is something i find myself thinking about from time to time.#in games you see how main or important characters are given designs or styles that match with the personality they were written with#yet toontown despite being a game where 95% of its NPCs are related to a shtick or a pun of some sort isnt given that same style treatment#which i suppose makes sense since i dont believe toontown started out with a big budget and we didnt get accessories until 2011#but that won't stop me from wondering about what could've been if they had the resources for it#but i digress. i'm mostly using the tags as a place to dump whatever comes to mind rather than making insightful commentary#i'm always appreciative by how punny nearly every shop/npc is. not necessarily bc i find them funny (altho some are)#but by how much effort it took to come up with shops + names that also correlated with the playground they're apart of#it's a detail abt toon society that i'm sure ppl are vaguely aware of but not something thats cared for much since we dont talk to or#go in 90% of the shops#which is fair. but the detail is something that i can't help but be charmed by and have to pay attention to#the whimsy of being committed to the bit even when no one's watching
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Gurl animated kids shows are gonna need a chiropractor the way they're carrying character writing like-. why these bitchass turtles and sad gay witches more emotionally complex than most adult television?
why does this gum person and her demon vampire girlfriend have a more realistic relationship than half of romance stories? Why was the gay space rocks show so fucking stylish? Why was the writing cooking with fucking GAS?
#Like dude I saw pearl and went oh “mom?”#like bro#why did the funny gay space rock show give better insight on generational trauma than all of netflix?#why is said space rock show the literal only peice of media which ive seen touch on “yeah they fucked you up”#“but like now that they've had character development you can't even still be mad which is fucking infuriating?”#Why was steven universe out here cooking with#“societal opression mirrors familial and relational abuse”#which is like some fucking TEA#like gurl people got mad at the gems being toxic as if that wasn't the entire ass point smh#like it said “colonialism and violence against minorities by governments mirrors the ways children are abused by parents” and-#GURL HELLO? /pos#BRO THAT IS SOME FUCKING TEA?#steven universe#steven universe appreciation#su appreciation#rotmnt#cw mentions of abuse#cw mentions of bigotry#not vividly but still#Gurl help why is Mikey the most “this u?” youngest sibling I've ever seen? like-#Bro literally gives his family therapy with a sweater and everything this is just youngest sibling culture dude#Like I shouldn't be suprised that tmnt has good autsitc rep#“everyone's a TMNT fan. It came free with being autistic🙄”#also rise was so fucking gay and it was everything to me#like I will never forgive nick for what they did istg#LOOK AT THESE MASCULINE MEN CRYING HELL YEAH#LET THEM FEEL THEY EMOTIONS DESTROY THE PATRIARCHY! *window shatters in the backround*#like the number of cartoon characters which are like “they aren't dating and they're also not friends but instead a secret third thing”#queerplatonic relationships my beloved#no but like Mikey being the one who sort of jumps around and coaches both sides of an argument is so fucking real.
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also, on the topic of racism in the writing: a major theme of brba is the dichotomy between Fine Upstanding Citizens who always get the benefit of the doubt no matter what awful shit they do(like Walt and Hank), and Criminals who deserve nothing but contempt, regardless of whether they actually do bad things(like Jesse or Wendy). In the show it’s usually mild-mannered suburbanites vs. addicts/petty criminals, but irl this double standard is ABSOLUTELY racial. White people who commit crimes and POC who commit crimes are not treated the same way by the American justice system, press, police force, or society at large; you literally can’t have any kind of meaningful discussion on who is considered a criminal without bringing race into it. It’s a really obvious blind spot on the writers’ part—they arguably play into that same type of racism by having all those cookie-cutter Scary Latino Villains who are supposedly frightening because they kill people, even though the main characters also kill people—and it’s honestly really disappointing
Disclaimer this doesn’t mean we’re not allowed to love the show or dick around on the internet ab the show p.s. I’m not the first person to broach this topic p.p.s. I’m white so I’m not the authority on this either but as long as Breaking Bad is having its resurgence I do feel like we ought to just take a moment and acknowledge that yes, Breaking Bad was racist, often, consistently, and at the expense of both its themes and the standards that it set for itself in terms of quality. Like obviously a show shouldn’t need a reason to Not Be Racist other than Not Being Racist but the racism did also make the writing worse. Andrea was the only female character I ever felt that BrBa/BCS did dirty, and specifically in relation to her status as a woman of color. Her death is similar contextually to Jane’s, but unlike Jane, her character is never fleshed out beyond Mother and Girlfriend, and her death doesn’t propel the narrative at all. She is fridged only to pad out Jesse’s misery, as if he hadn’t already been put through enough to evoke the audience’s sympathy ten times over. There was of course the stupid piss-tinted filter they would slap on when the characters were supposed to be in Mexico, the clown car of one-dimensional Latino villains, and while I feel that Nacho’s death served the narrative well, it felt to me at least that he got stiffed on screen time in proportion to the other main characters prior to his being killed off. Also something kind of hypocritical ab having your show act as a deconstruction and condemnation of white masculinity only to then have said show relegate its characters of color to either background fodder or Chick tract villains.
#like. if you want to talk about the mythos of american suburbia and the people who are cast as villains in that story#you NEED to bring race into it#white suburbia and its fear of nonwhite ‘criminals’ and ‘thugs’ is a tale as old as time#the white obliviousness on display in brba’s writing is exhausting. i mean come ON#people have talked before abt how a lot of jesse’s mannerisms earlier in the show are him deliberately mimicking black American culture#which is true. white boys have been doing that to seem cool since forever#but also those mannerisms are decried as childish and unprofessional. they place him in opposition to white suburbia(his parents + Walt)#he is still white but his adoption of things associated w/ black ppl inspires distaste. just like his drug use does. 3 guesses why that is#like. why do u think it’s typical for suburban white parents to complain about rap specifically#it’s associating poc(and anything related to us) with crime and danger#that’s not even getting started on the anti Latino racism#it’s so obnoxious to have hank associate mexicans w crime to show he’s a dick then turn around and associate Mexicans w crime#try some self reflection please!#also they killed off all their characters of color🤠#with the possible exception of tyrus? not sure if he lived but he was a tiny background character#the literal actual nazis got more character insight than 90% of nonwhite characters. yike#breaking bad
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Let's talk about fight scenes.
Writing fight scenes requires a delicate balance of action, emotion, and detail to keep readers engaged and immersed in the moment.
Here are some tips to craft compelling fight scenes:
Know your characters: Understand their fighting styles, strengths, and weaknesses—are they offensive, or defensive? Spontaneous, or strategic? Trigger-happy, or reluctant? Their personalities and motivations will influence their actions and decisions during the fight.
Create tension: Build tension leading up to the fight to increase the stakes and make the action more gripping. Foreshadowing, verbal sparring, or physical intimidation can all contribute to a sense of anticipation.
Use sensory details: Engage the reader's senses by describing the sights, sounds, smells, and physical sensations of the fight. This helps to create a vivid and immersive experience—but make sure not to overdo it. Too much detail can distract from the adrenaline of the fight.
Maintain clarity: Ensure that the action is easy to follow by using clear and concise language. Avoid overly complicated sentences or excessive description that could confuse readers.
Focus on emotions: Show the emotional impact of the fight on your characters. Describe their fear, anger, determination, or adrenaline rush to make the scene more compelling and relatable.
Include strategic elements: Incorporate tactics, strategy, and improvisation into the fight to make it more dynamic and realistic. Think about how your characters use their surroundings, weapons, or special abilities to gain an advantage.
Balance dialogue and action: Intersperse dialogue with action to break up the fight scene and provide insight into the characters' thoughts and intentions. Dialogue can also reveal or support the characters' personalities and motivations.
Keep it concise: While it's important to provide enough detail to immerse readers in the action, avoid unnecessary padding or overly long fight scenes. Keep the pacing brisk to maintain momentum and keep readers hooked.
Show the consequences: Illustrate the aftermath of the fight, including injuries, emotional trauma, or changes in relationships between characters. This adds depth to the scene and helps to drive the story forward.
Hope this helped ❤
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#writeblr#writing#writing tips#writing advice#writing help#writing resources#creative writing#fight scenes#deception-united
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📚 A List Of Useful Websites When Making An RPG 📚
My timeloop RPG In Stars and Time is done! Which means I can clear all my ISAT gamedev related bookmarks. But I figured I would show them here, in case they can be useful to someone. These range from "useful to write a story/characters/world" to "these are SUPER rpgmaker focused and will help with the terrible math that comes with making a game".
This is what I used to make my RPG game, but it could be useful for writers, game devs of all genres, DMs, artists, what have you. YIPPEE
Writing (Names)
Behind The Name - Why don't you have this bookmarked already. Search for names and their meanings from all over the world!
Medieval Names Archive - Medieval names. Useful. For ME
City and Town Name Generator - Create "fake" names for cities, generated from datasets from any country you desire! I used those for the couple city names in ISAT. I say "fake" in quotes because some of them do end up being actual city names, especially for french generated ones. Don't forget to double check you're not 1. just taking a real city name or 2. using a word that's like, Very Bad, especially if you don't know the country you're taking inspiration from! Don't want to end up with Poopaville, USA
Writing (Words)
Onym - A website full of websites that are full of words. And by that I mean dictionaries, thesauruses, translators, glossaries, ways to mix up words, and way more. HIGHLY recommend checking this website out!!!
Moby Thesaurus - My thesaurus of choice!
Rhyme Zone - Find words that rhyme with others. Perfect for poets, lyricists, punmasters.
In Different Languages - Search for a word, have it translated in MANY different languages in one page.
ASSETS
In general, I will say: just look up what you want on itch.io. There are SO MANY assets for you to buy on itch.io. You want a font? You want a background? You want a sound effect? You want a plugin? A pixel base? An attack animation? A cool UI?!?!?! JUST GO ON ITCH.IO!!!!!!
Visual Assets (General)
Creative Market - Shop for all kinds of assets, from fonts to mockups to templates to brushes to WHATEVER YOU WANT
Velvetyne - Cool and weird fonts
Chevy Ray's Pixel Fonts - They're good fonts.
Contrast Checker - Stop making your text white when your background is lime green no one can read that shit babe!!!!!!
Visual Assets (Game Focused)
Interface In Game - Screenshots of UI (User Interfaces) from SO MANY GAMES. Shows you everything and you can just look at what every single menu in a game looks like. You can also sort them by game genre! GREAT reference!
Game UI Database - Same as above!
Sound Assets
Zapsplat, Freesound - There are many sound effect websites out there but those are the ones I saved. Royalty free!
Shapeforms - Paid packs for music and sounds and stuff.
Other
CloudConvert - Convert files into other files. MAKE THAT .AVI A .MOV
EZGifs - Make those gifs bigger. Smaller. Optimize them. Take a video and make it a gif. The Sky Is The Limit
Marketing
Press Kitty - Did not end up needing this- this will help with creating a press kit! Useful for ANY indie dev. Yes, even if you're making a tiny game, you should have a press kit. You never know!!!
presskit() - Same as above, but a different one.
Itch.io Page Image Guide and Templates - Make your project pages on itch.io look nice.
MOOMANiBE's IGF post - If you're making indie games, you might wanna try and submit your game to the Independent Game Festival at some point. Here are some tips on how, and why you should.
Game Design (General)
An insightful thread where game developers discuss hidden mechanics designed to make games feel more interesting - Title says it all. Check those comments too.
Game Design (RPGs)
Yanfly "Let's Make a Game" Comics - INCREDIBLY useful tips on how to make RPGs, going from dungeons to towns to enemy stats!!!!
Attack Patterns - A nice post on enemy attack patterns, and what attacks you should give your enemies to make them challenging (but not TOO challenging!) A very good starting point.
How To Balance An RPG - Twitter thread on how to balance player stats VS enemy stats.
Nobody Cares About It But It’s The Only Thing That Matters: Pacing And Level Design In JRPGs - a Good Post.
Game Design (Visual Novels)
Feniks Renpy Tutorials - They're good tutorials.
I played over 100 visual novels in one month and here’s my advice to devs. - General VN advice. Also highly recommend this whole blog for help on marketing your games.
I hope that was useful! If it was. Maybe. You'd like to buy me a coffee. Or maybe you could check out my comics and games. Or just my new critically acclaimed game In Stars and Time. If you want. Ok bye
#reference#tutorial#writing#rpgmaker#renpy#video games#game design#i had this in my drafts for a while so you get it now. sorry its so long#long post
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Ok so I watched the interview with Stephen Rooney, Astarion's writer, and here are some highlights. (I'm an aspiring writer and current game design student who wants to write for games so I'm sorry if some of these insights aren't as interesting to you as they are to me <3)
He calls Astarion his "horrible little vampire boy"
He loves seeing the fandom around Astarion<3
He did write other characters in the game, but mostly NPCs surrounding Astarion or his storyline, so it mostly revolved around Astarion
Astarion is not as connected to other companions/Origins as, for example, Lae'zel and Shadowheart, or Wyll and Karlach are to each other, but he is still reactive to their stories, even if it's just to stand off to the side and laugh when something terrible happens
He had a clear sense of where Astarion's story would start and end, but it got "muddy in the middle", but those are also moments where the best ideas come from
They write from the general idea that every character has one "good" and one "evil" ending, in order to give the player choice. RIP Ascendant apologists :(
According to Stephen, two of the most important aspects of Astarion's character (to keep consistent when bringing him to Idle Champions, at least) is that he enjoys violence, but is also fun about it
"He has a certain appreciation for violence, I guess? A bit of a murdery streak. [...] He's a vampire, he's all about blood, and he's all about, kind of, those darker sides of humanity. [..] But at the same time, he is ... He is really fun, he's really fun to write, he's really fun to have in your party, and it's very important for me that that is also represented."
"He's gonna stab you, but will have a smile on his face as he does it? I mean, I dunno. That's kind of him in a nutshell."
Larian would not have allowed for Astarion to be a typical brooding Dracula type, and there were scenes that were shot down for not being original enough
The main thing about Astarion was trying to get a "sense of fun." It would be easy to write a character that was very unlikable, and they absolutely did not want to do that
Rooney says Astarion is consistently terrible throughout the game and awful in a whole lot of ways, but he also needed to be charming enough that you could tolerate his presence and wanted him around
Rooney also had a lot of input on Astarion's stats (meaning the 10 Charisma is probalby 100% intentional)
He also had input on how certain lines should be delivered, even though the writers didn't directly work with voice actors
The way Astarion moves and poses is "all Neil"
Apparently, Neil Newbon worked on the character for years and Rooney did not speak to him once, though his voice work did influence how Astarion's lines were written and it became a "feedback loop" (Possible context for "ONLY SLIGHTLY, NEIL")
There were no points where a line delivery drastically changed Astarion's writing; rather it was a constant, slow evolution
However, there was one very spoilery moment where Neil gave such emotion to some "basic" lines that it fundamentally changed the scene (WHAT IS IT OMG)
It's difficult to balance approval, as you don't want to straight up write a monster. Every character needs to have some humanity in them. So if it comes to leaving the party, it needed to be the result of something central to said character. They wanted to be mindful of situations that would cause actual rifts between characters. (I assume this is why most generic disapprovals/approvals are +/- 1 or 2, while character-related ones give +/-5 or more)
However, as they don't write straight up horrible people/monsters, it doesn't come up as often as one might think.
The interviewer makes a point about how characters like Astarion and Lae'zel are good examples of how to play "evil" characters, as they are maybe not the best people but are still eager and willing to stick around the other party members
They worked to make sure the characters would work as a group, no matter the configuration of the group. The characters needed to be on the same path, even if they don't always agree or walk that path the same way.
Stephen Rooney is very proud of the "climactic" scene of Astarion's story. (AS HE SHOULD BE.) He even had to step away from the computer and have an emotional moment. Me too, man.
He's also "extremely pleased" that there's a point where you can punch Astarion in the face. "Actually, that one might be my favorite part" A MAN OF THE PEOPLE!!
Stephen Rooney's tip on what specific thing you should try out with Astarion: When he's trying to get a "sneaky nibble" at night, you should "probably" let him bite you. Way ahead of you there, sir.
No discussion about Astarion's romance unfortunately, but that's that!
#bg3#baldur's gate 3#astarion#anyway ... after dragon age it feels so mindblowing to have writers who aren't apologists for their characters
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This is my post-game Astarion, sporting the cloak of Dragomir. How he acquired it remains a mystery - perhaps they killed Hexxat for it, stole it from her, or even charmed it away. The cloak has become a recurring element in my fanart.
He is holding my Amaara's headpiece.
PS. I've been creating Astarion fanart and comics for quite some time, driven purely by my love for the character. While many who shared my frustrations with Astarion's story arc have moved on long ago, I remain captivated by his charm. As an art hobbyist juggling a busy life, I've been somewhat disconnected from fandom discussions, only recently becoming aware of various Astarion-related discourses.
I just want to say:
I'm incredibly grateful that everyone who has commented on my work has been respectful. The words of love and encouragement I've received mean a great deal to me, motivating me to continue and improve.
The most "negative" response I've gotten was probably a "Fuck you OP" tag on my "When You Are Old" comic - which I might deserve, haha!
Some of my favorite reactions have been from people writing thoughtful essays in their reblog tags, sharing their personal insights and experiences. I absolutely love reading those! Even more heartening are the tags along the lines of "I'm not even in this fandom but…" or "I don't even know these characters, but…" These unexpected tags are truly incredible and fill me with optimism
I've made friends here and come to recognize many familiar names. Overall, being in this small corner of the fandom has been a wonderful experience!
Thank you all!
#thank you#astarion#bg3 fanart#astarion fanart#baldur's gate 3#bg3#baldurs gate 3#digital watercolor#illustration#portrait#my art
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The Good People (Na Daoine Maithe) | Official Trailer
The Good People (Na Daoine Maithe) is a lore-rich and choice-driven historical fantasy visual novel inspired by Irish mythology and Celtic folklore. Play as a tenant farmer from mid-19th century Ireland, whose path becomes inexplicably entwined in fairy affairs after getting robbed by the roadside and lured into the mythic and war-torn world of Tír na nÓg: A once unified land, now divided into the Seelie and Unseelie Courts. Will you escape and return home with your stolen belongings? Or does fate have something else in mind?
🍃 STEAM 🍂 ITCH.IO 🍃PATREON 🍂DISCORD 🍃
Eager to play? Certain route content is available NOW in early access on Steam and Itch.io! For more information, click below👇
Meet the Cast
Facts & Questions: The Game
🍃 The Good People (Na Daoine Maithe) is a Kickstarter-funded project currently in development. Due to the scope of the story, we will be releasing it serially over several years to Steam and Itch.io, and discounting it while in early access. The earlier it's bought, the cheaper it will be overall, and you'll only need to buy the game once!
🍂 Not all routes are currently available! As of Nov. 1, 2024, you can play half of Shae and Maeve's routes; both approximately 50k words. If you're not sure about paying for an unfinished game, feel free to check out our free demo first. It consists of Vol. 1, Book of the Traveller (the pre-route content). Differences between the demo's Vol. 1 and the paid game's Vol. 1 are marginal following our August 1, 2024 re-release of the demo.
🍃 The Good People (Na Daoine Maithe) has a recommended reading order (Vol. 1, then 2, then 3, etc.), which will correspond to the release order of the routes. For more information on our reasoning behind this, click here.
🍂 Due to its setting, The Good People (Na Daoine Maithe) will occasionally feature instances of characters speaking in Gaeilge, i.e. the Irish language. All instances of Gaeilge are linked to an internal translation tool, which is voiced by Nigel McKeon, a Gaeilgeoir.
🍃 The main character is yours to shape. At minimum, you must choose a nickname, pronouns, and one of four default appearances, the last of which can be your own artwork (instructions are included in the game's files). You may also choose to discard the True Name…
🍂 All routes, both current and upcoming, will have both romantic and platonic choice options. If you're uninterested in romance, feel free to make friends instead! No matter the nature of your relationship, you will still be able to reach the good end. Or the bad one.
🍃 Our cast consists of two men, two women, and two non-binary characters. All are romancable no matter the MC, but some characters are asexual or on the aromantic spectrum, which may impact aspects of their romances.
🍂 If you are a Mac user and are having issues launching the game via the Itch direct download, refer to this guide for troubleshooting before sending us an ask. We strongly recommend purchasing the game through Steam instead of Itch if you are a Mac user; it is the best way to avoid issues with launching the game.
🍃 NDM is very intentionally set just prior to the onset of the Great Famine, which is both thematically and textually relevant to the leftist, anti-imperialist story we're aiming to tell. If you would like more insight into this, refer to this post.
🐎 There are secrets to be found in this game, with more yet to come. Prepare yourself for a lot of horse related shenanigans. 🐎
Facts & Questions: The Company
🧵 Moirai Myths is a five-person company based out of Canada. The core devs/founders go by Clotho, Lachesis, and Atropos. All writing and programming are done by this collective, i.e. the Fates.
🪡 Moirai Myths has a two person in-house artist team consisting of Kazane, our Character/UI Designer, and Melinoe, our Environmental Designer. In addition to them, though, we have had a number of guest artists assist us with the creation of sprites, CGs, and an assortment of other materials. If you'd like to meet them, check out our about page on our website!
✂️ Moirai Myths stands with the people of Palestine 🇵🇸
Disclaimer: This description will be updated periodically. If you're reading this in a reblog, you may want to check our current pinned post for potential changes.
#the good people#na daoine maithe#visual novel#interactive fiction#otome#dating sim#friend sim#romance game#dating game#mythology#irish mythology#celtic folklore#fairies#seelie#unseelie#moirai myths#ndm#interactive story#interactive art
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Mastering the Art of Dialogue
Dialogue is the lifeline of any narrative. It brings characters to life, propels the plot, and creates depth in the story. However, writing dialogue that feels real and engaging can be challenging. Here are some tips to help you refine your dialogue-writing skills:
1. Listen to Real Conversations
The foundation of great dialogue is authenticity. Spend time listening to how people speak in real life. Notice the flow of conversation, the interruptions, the ums and ahs, and the unfinished thoughts. Real speech is rarely grammatically perfect or fully articulated. Incorporating these nuances can make your dialogue more relatable.
2. Each Character Should Have a Unique Voice
Your characters should be distinguishable by their dialogue alone. A teenager will speak differently from an elderly person; a doctor will use different terminology than a street artist. Think about their background, education, and personality. These factors should influence their speech patterns, vocabulary, and even the rhythm of their dialogue.
3. Use Dialogue to Show, Not Tell
Dialogue is a powerful tool for showing the reader what’s happening without explicitly telling them. Through conversations, you can reveal your characters' thoughts, feelings, and intentions. For example, instead of narrating that a character is nervous, you could show it through their stammering dialogue or their avoidance of direct answers.
4. Keep It Concise
In real conversations, people often meander through their thoughts. In written dialogue, however, it's important to be concise. Every line of dialogue should serve a purpose, whether it’s moving the plot forward, revealing character, or creating tension. If a piece of dialogue doesn’t add value to your story, consider cutting it.
5. Read Your Dialogue Aloud
One of the best ways to test your dialogue is to hear it. Reading your dialogue aloud can help you catch awkward phrasings or unnatural speech patterns. Better yet, have someone else read it to you. This can provide insight into how your dialogue will sound to your readers.
6. Use Subtext to Your Advantage
Not everything needs to be said explicitly. Subtext—the underlying meaning behind the spoken words—can add depth and complexity to your dialogue. Characters might say one thing but mean another, based on their emotions, relationships, or situations. This layering of meaning can make your dialogue more engaging and thought-provoking.
7. Balance Dialogue with Action and Description
While dialogue is critical, it should be balanced with narrative description and action. This balance helps maintain the pacing of your story and ensures that your scenes are visually and emotionally compelling. Action and description can also provide context that enhances the meaning and impact of your dialogue.
Conclusion
Great dialogue can transform a good story into an unforgettable one. By applying these tips, you can craft dialogue that captures the essence of your characters and engages your readers on a deeper level. Remember, writing is a craft that improves with practice. Keep experimenting with your dialogue, and don't be afraid to rewrite until it sounds just right.
Writing dialogue is a skill that can be honed over time. The more you practice and read, the better you'll become at capturing the essence of conversation on the page.
#novel writing#writer#writing#writing advice#fiction#creative writing#writeblr#tumblr writers#writing tips#writing community#writers of tumblr#slaying fiction#writing dialogue#dialogue
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A guide to writing fics set in museums / with a museum worker character
Hey hi hello it’s your local museum worker here, offering you some insight and tips to writing museum-related fics! This is primarily organized as a list of different jobs you could have in a museum and what their duties entail. This post might also be useful to you if you’re considering working in museums and want to know What Goes On In There. Let’s go!
For simplicity/fic-writing purposes, I would divide museums into 2 very rough groups: large national or city museums that Have Money (think the Smithsonian or British Museums, or the Chicago Field Museum or the Royal Armouries Museum in Leeds); and smaller local museums. These could be local industry and culture/history-of-our town museums, historic houses, or really niche subject museums run by One Person With A Passion.
Big national museums have a fuckton of staff and money (museums can never have enough money. But these places are very well-off compared to somewhere small that might always be hustling and writing grant applications). If you work here you’re likely to have a specific role in a particular department, and you probably won’t do much outside this role (ex., if you work in collections management, you probably won’t also design exhibits)
The smaller the museum, the more varied your workload will be/the more likely you are to be doing a little bit of everything. You’re probably organizing collections storage, manning the front desk, and desperately running fundraising efforts, all at once.
To this end, smaller museums are more likely to be closed one or two days a week- you’ll be there, probably cleaning displays or managing storage, but visitors won’t be.
A lot of (most?) universities also have museums, so a college town setting is also doable. But the same big vs small museum disparity is still possible! At Penn State University, for example, the Palmer Art Museum is its own (recently redone iirc) building in the center of campus with a lovely plaza out front, while the Matson Museum of Anthropology is uhhhhh a couple classrooms in the Anthropology Department (which they’re currently rebuilding tbf, so we’ll see what they’ve done with it in 2025).
Types of Jobs
Curator
The one museum job that everyone can name. Nominally the person in charge. Probably laments that their job is way more admin than fun hands-on stuff now.
Actually this is the role I have the least knowledge of, but I think that’s partially because this job might vary the most from place to place? Structural organization can vary a lot between institutions, but I think the higher up you get in any field, the more your job tends to consist of meetings/overseeing, designating, and ~liaising~
A list of things a curator might do:
Planning or approving events and fundraisers, schmoozing with donors and members at said events, approving or designing a schedule of exhibits, publish outreach/advertising or research materials, oversee hiring, approve new object acquisitions (or de-acquisitions), generally make sure that the museum is working within the scope of its mission and if necessary, change or refine their mission
The curator might not necessarily control a museum’s funds; in this case they’ll liaise with the people who do, likely a Board of Executives or Board of Trustees. Once they get the money from these people, though, they could potentially redistribute it as they see fit.
If you work in a fuckoff museum like the BM, you could also be the curator of a specific department, arranged by overarching subject, geographic area, time period, or even object type (eg Curator of Archaeobotany, Curator of Korean Collections, curator of coins from the medieval period). These categories can be more or less specific depending on what kind of holdings your museum has. I think these types of curators would still be able to do interesting things, as they aren’t the ones who Oversee The Whole Place.
You can also be an assistant or associate curator, like being an assistant manager.
Education/Engagement
These are the people who design fun extra activities (esp for kids) in the galleries or relevant events/workshops/lectures the public can attend. They might be called Engagement/Education Officer or Events Manager or anything similar
Again, the bigger the museum you work at, the more specific your role is likely to be. You might focus on web content/outreach and social media, manage the ‘friends/members of the museum’ program, or engage with shareholders, etc
Or you might do things like develop content and events to engage adult audiences. Workshops or lectures connected to new exhibits, after-hours visits. These people are also probably the ones with an eye on accessibility- you’ve probably seen advertisements for museums’ early or late hours for older visitors, or ‘quiet hours’ for people who might be overstimulated by normal museum hubbub, or tactile workshops designed for visually impaired folks.
I think most places would try to have someone specific for kids activities at the very least. They’ll be designing little activities or dress-up stations for the galleries, kiddie mascots or scavenger hunt trail kind of things, as well as, potentially, activities for any digital elements in the museum. They probably also coordinate school visits and act as a tour guide for classes, and will lead the kids in specific workshops or lessons in classrooms attached to the museum.
As a note on technology- some people would probably say that integrating digital elements into exhibits is the ~next big thing~, that museums have to get with the times in this regard, but opinions vary. Big science and technology museums are the most likely to have the most digital and techy elements in their exhibits, so if this is your setting, your character could also be a generic “tech person”. I would go so far as to say the smaller/more local the museum, the less technology you’re likely to have, but smaller museums are able to get grants, some of them potentially for specifically this type of thing, so it’s totally possibly that they have a few tablets with integrated activities, or some other Digital/Screen Thing.
Engagement Officers are probably the most likely people to be drafted for out-of-hours events, so that’s a potentially fun thing for your character to do. Some museums, particularly bigger ones, have event spaces attached that anybody can rent out, for weddings, galas, markets, etc, so they might also take care of these bookings as well.
Exhibit Design
This role has a lot of nebulous terms: exhibit coordinator, design constructor, exhibit programmer- but these are the people who design the exhibits. They’ll come up with a theme or narrative, a design scheme, choose the objects, write the text. They’ll probably come up with some marketing material as well, that matches the design scheme, or they’ll liaise with the marketing people who will.
These people might not be as familiar with the collections as the collections management folk (below), depending on how strictly divided your roles are, so they’ll likely consult with the collections people on choosing objects for a particular exhibit or theme (they say that good exhibit design builds an exhibit from the objects up, but I digress).
These people will also direct and participate in the install and deinstall (the actual terms) of exhibits- putting the objects on the right plinths/stands and arranging everything just so in the cases. Genuinely there’s a lot of psychology behind exhibit design- colors, lighting, the way you might design an exhibit to be navigated vs the path people will actually take through the gallery, people’s sight lines and where their eyes go first, how the display of any given object affects people’s perception of the importance of that object. Fascinating stuff, many books on the subject.
There are also a lot of accessibility concerns to be considered here- how bright is the gallery, how large is your display text, at what height is the central eyeline of your cases?
Museums often loan objects to and from each other’s collections, so if you’re building an exhibit and you’d really like to include X type of object but your museum doesn’t have any, you can borrow some from another museum (this isn’t necessarily a guarantee- museums are allowed to say no to these requests, but I think manners would dictate that they should have a good reason)
Museums sometimes tour whole exhibitions as well- the objects, the text placards, maybe even the stands for super special or fragile items- and exhibit coordinator people are the ones who would handle those arrangements.
Potentially good opportunities for angst stories here- wow things come to life at your museum, you fall in love with a statue but oh no it’s only at your museum for three months
Collections Care
People who work in Collections Management have the most direct contact with the museum objects themselves. You probably work here if you prefer objects to people. When a museum gets new material, these are the people involved. They might not always initiate acquisitions, and the final approval is probably down to the relevant curator, but 98% of the time they’d be consulted (I hope).
A mind-boggling statistic is that most museums only have like 10% of their collections on display at any given time. Yeah. Forreal lol. But collections folk will know where the other 90% is and what’s in it (particularly the longer they’ve been there).
There’s usually a head Collections Manager. Other workers might be a Collection Assistant/Associate, Collections Officer (we like calling people Officers for some reason), Registrar, or some variant of these depending on the specific flavor of your duties.
Main job duties can be divided amongst documentation and database work, organization and storage of objects, and lite conservation. Just how much/how technical the conservation work depends on your own training, but also on the size/funding of your museum. The more money, the more likely your museum is to have its own lab with people specifically trained as conservators. More on them later.
Here’s what happens when a museum gets new stuff!:
Ideally, it goes to a ‘quarantine zone’ first. This is a separate space or room where the objects can relax for a few weeks to a few months (ultimate best practice is actually a year, but, you know. that’s a long time) to ensure that they’re not harboring anything icky (bugs, mold, etc) that will infect the rest of the collections. It’s ideally super-sealed and climate-controlled, but the primary feature should be that it’s away from the main collections store.
Collections folk do the paperwork. They’ll give each individual object a unique number (following their preexisting system that will allow it to be identified distinct from all the other objects in the collection). They’ll create a ‘collections record’ for the object- documentation containing any and all information about the object. This includes the accession paperwork (everything that says ‘we legally own this now’); provenance info (all previous owners and everywhere else the object has been in its life); measurements and description (in painful detail); and conservation history and concerns (ie ‘there’s a crack in the side so pick up with care’, ‘this was repaired in the 70s so that glue is gonna fall apart any day now’).
(I'll say as a fic writer that this would be an great time to wax poetic over a beautiful statue or painting; you can’t write “This golden crown deserved to be worn by a great king, or maybe by that broody Roman general in the painting in Gallery B” in the collections paperwork, but you can think it.)
For fiction’s sake, your collections records could be either paper or digital, but in an ideal world a museum would have both setups, for security’s sake. So you’d fill out some long forms and/or input all the information to the digital collections management system (‘the CMS’, or referred to by your specific software’s name, as there are many out there). The CMS is not a static archive, but rather a living register that’s updated every time an object is interacted with. The object records also include where an object is at any given time (‘normally in Case E in the Fancypants Gallery, currently in Conservation Lab A for repairs’).
Once the objects are done in quarantine, they’ll go to storage. If they’re being displayed immediately, they’ll probably go to some interim storage space/shelf with other objects for the same exhibit and in that case only get a temporary setting. Every object will get labeled with their object number (directly on them, with a special pen that’s safe for this. Or if it’s really tiny, like a coin or jewelry, then their own tiny box will get the label). Small or fragile items, or items grouped together, will go in their own boxes (made of acid- and lignin-free cardboard or polyethylene plastic, like Rubbermaid totes; lined with polyethylene foam and then acid-free tissue paper). Stable ceramic vessels might sit directly on lined shelving, particularly if they’re very large or heavy, like many stone objects.
Listen, every type of object has a particular way(s) of storing that’s best for them, you’re gonna have to look that up yourself or consult someone if you need that level of detail
Ideally, before being stored away, objects are also photographed. This could be part of the Collection Officer’s duty, and/or your museum could have a photographer on staff. (say it with me:) This is more likely if your museum is really huge and/or has a backlog of unphotographed collections and has hired someone specifically, even if temporarily, to improve its collections documentation.
I would say a collections person, or anyone with a museum studies degree, should have some minimum amount of conservation knowledge that includes basic storage standards for different object materials, how to spot potential preservation problems (like if your bronze axe head is actively oxidizing or if that green spot looks the same as it always has since starting and pausing decaying), and maybe how to give objects a basic clean or deal with certain types of problems. But the nitty-gritty science is more the realm of Conservators, someone with a degree that ends in -Sci or who’s done some other certification course.
The general collections store should always be dark, slightly too cool for prolonged human comfort, and labeled to high heaven. Objects will most likely be grouped by material- ceramics/pottery, metals, precious metals and stones (jewelry or beads), stone, glass, wood, bone/ivory/other organic material like feathers or teeth or anything that can be decorative, textiles, paintings. A museum often has some paper material/documents, usually part of or related to a group of objects they acquired, but generally paper and photographic material is the realm of archives and archivists. Yet again, the bigger/more well-funded the museum, the more likely it to have a separate archive department, so your character could also work as an archivist in a museum.
Another thing the collections care folk probably do is ship objects. Remember how I said that museums loan objects and exhibitions to each other? The stuff’s gotta travel somehow! If things are being shipped internationally, they’ll go in big wooden crates, with specifically dimensioned partitions inside. Then it will be lined with our favorite foam and tissue paper, cut so the objects sit snugly inside. I haven’t personally worked anywhere with a possibility of local shipments, so I can’t say where the threshold might be as to when a museum would just pay an employee to drive the objects over vs ship them with a shipping company. But the preparations would be similar, minus the big wooden crate but with extra-careful packing (and paperwork and insurance etc)
Conservation
Conservators are the people who work in labs with fancy equipment. Not every museum will have a formal conservator or a lab of any kind; sometimes the collections care person fills this role, or if something urgently needs care beyond the abilities of the museum’s equipment, they might send it away to a lab elsewhere, the same way you can send your old VHS home videos to a professional archive to be digitized.
If an object is actively deteriorating in a way that could harm itself or other objects (as opposed to like, at risk of fading bc the lighting is wrong, which is a straightforward fix related to the environment), that’s when a conservator would intervene.
Some methods/machinery by which you can analyze objects:
Ultraviolet (UV) and infrared (IR) light - Different materials absorb and react to light differently, which you can use to identify them. Useful for seeing things like the different layers of paintings
Stereo-microscopy (microscopes, of varying strengths)
At magnifications of x5-x100 you can see things like tool marks from an object’s manufacture, traces from wear, deposits, and coatings
At x50-x500, with a thin sliver of a sample, you can see (and hopefully identify) fibers, layers, particles, metallographic structures
You can get information from objects without taking samples, but samples are usually worth the information.
energy dispersive x-ray fluorescence spectrometry (EDXRF) - EDXRF allows you to identify the elemental composition of the surface layer of an object. So it might tell you what a tool is made of, and also the composition of the objects it was used on, if they left traces
scanning electron microscopy (SEM) - an SEM uses a focused beam of electrons to produce a magnified, high-resolution image of the surface of an object
X-radiography, both film and digital - X-rayy are beneficial for objects that might be covered by dirt or corrosion and can show you details of an object’s construction or hidden structural weaknesses
I’m not a conservator, so if you want more hard science-based info, ask one of them lol
Listen to me. If you take nothing else away from this post, let it be this:
Once an object is in a museum, it is never seeing natural daylight again. Sunlight is the ultimate enemy of every object’s lifespan. If you need to see an object in the sun or moon light for ~magical spell reasons~, you will straight up be stealing that object to smuggle it outside.
Okay. That being said, you do hear (and could probably google) stories about museum employees stealing things from their museums on purpose to prove a point about security or insurance to their higher-ups, so like. Depending on your type of museum, it might not be impossible to steal from lmao. (Don’t tell anyone I said that.)
Possibly the most useful advice for you to keep in mind when writing your conservator or collections care characters would be that touching objects hurts them. It might not hurt them now, it might not even hurt them in ten years, but every time you handle an object, there’s a risk that you’ll damage it. Not on purpose, obviously, but to err is human. The simplest, most effective advice my conservation professor ever gave us was “don’t handle an object if you don’t have to.” That means don’t move an object without a plan and a place to put it, first examination should always be visual, not tactile, etc. Unfortunately, that means that your character cannot walk around lovingly handling and caressing their favorite objects (unless this is a Night at the Museum situation where the objects are caressing them back, ykwim)
Museum Technician
These people probably have a lot of different names, but basically, technicians are the background muscle of the museum. They do the technical construction of bigger pieces of exhibition material, up to and including the exhibition cases themselves.
So they wouldn’t deal with the small mount that the object rests on, but they might build the big plinth that the mount sits on. They’ll help move things around the building, particularly big heavy things, hang big framed works, assist with exhibit installs, and generally do most things which might involve power tools/equipment or heavy lifting
I worked in a big museum that hired a third party company to supply their technicians; I interviewed at another place that hired their own. If you’re a small museum, you might just have a freelance person that comes in once or twice a week to help move things.
Other
Other miscellaneous roles one could have in a museum: researcher (for exhibits and/or collections), gift shop or cafe worker, security guard, room attendant, translator, archaeologist, consultant
Honestly, TL;DR? Just have your character be a consultant of some kind. “Oh no, I don’t work here, I’m Y’s friend. They called me in to provide some expertise on X subject that they’re doing an exhibit on.” This could work for literally any subject- history/archaeology/anthropology, art, transportation, science and technology, anything you might find pictures of in an archive, idk. This could get you into an office or meeting room of some kind in the ‘employee only’ space of the museum, or potentially all the way into the collections store if you’re giving them information they were missing about some objects. Otherwise you’d probably (hopefully) need a key or some other kind of security clearance to get into the collections store.
Whew, that was a ride, huh? I hope this guide was useful to someone! I’m always open to answering questions if you think I forgot something or if anyone wants more details <3
#hopefully this is useful to people as Gladiator II comes out <3#i dont really know how to tag this lol#museums#fic advice#writing advice#reference#writing resources
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⚝Pluto Through the Houses⚝
(Brought to you by Sailor Pluto)
(I apologize for the wonky layout and writing. This one took it out of me for some reason)
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Did you know that Pluto was only discovered in 1930? Many associate it with mystery and darkness. In astrology, Pluto is said to represent our dark side or shadow self, as well as humanity's. As the furthest planet from the Sun its orbit around the system takes around 248 years, and due to its eccentricity, it can take between 12 to 31 years to pass through a sign. Pluto rules Scorpio and the Eighth House, and it is considered the last of the transcendental planets and the higher octave of Mars.
The energy of Pluto may not be obvious, but its effects can be overwhelming. Pluto is associated with transformation, regeneration, and rebirth. Although Pluto's influence can be unpleasant, it is effective. It compels us to discard the old and embrace the new, and we must be prepared for this change. Otherwise, we may find ourselves trapped in misery. Pluto challenges us to transcend our limitations, undergo a process of redemption, and emerge stronger as a result. Despite its creative abilities, Pluto also has a destructive side. It governs the underworld, crime, and subversive activities such as terrorism and dictatorships. Pluto represents secrecy and concealment of hidden activities. Nobody can deny Pluto's power and intensity, as it also rules atomic power. Its energy is often directed toward the masses and their collective actions. Pluto urges people to look inward and explore their subconscious, even if it's frightening. Pluto has a way of pushing people's buttons.
The planet Pluto symbolizes intense changes, mutations, removals, sexuality, attraction, influence, and confidentiality. It brings destruction that leads to rebirth, trauma, and hidden mysteries. It represents things underneath the surface, the subconscious, violence, power, control, obsessions, desires, dictators, sadistic individuals, death, kidnapping, coercion, viruses, waste, violent characters, powerful and instinctive, and possessing hidden strengths. Pluto governs Scorpio and is related to sexual organs and excretion.
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⚝Pluto in the 1st house⚝
When Pluto is located in your first house, it suggests that you possess a commanding aura and possess a fervent and fervid personality. This planetary position indicates that your body is robust and can endure considerable strain. Nevertheless, having Pluto in the first house comes with difficulties. It suggests that you experienced a traumatic event during your childhood that has had a profound impact on you. Planets that are located in the first house are highly influential and have a potent influence on the physical realm.
Pluto in the first house has a big impact on the native's personality and self-expression. Someone with this placement typically possesses a strong desire for transformation and renewal in one's life and the possibility of profound psychological insight and understanding. Those who have Pluto in their first house may desire control. As such, they develop a tendency to assert their power in their relationships and interactions with others. They must remain aware of their proclivity for manipulation and direct their energy toward constructive and positive endeavors. When meeting new people, you may feel as if you are an outsider. This could be because you feel different and excluded as if you have a special purpose or reality. As a result, you may approach the world with caution and a desire to keep a safe distance between your true self and the outside. This is to avoid being duped or caught up in the plans of others.
Pluto in the first house also indicates that you may have been subjected to significant trauma and emotional pain as a child, which can cause you to emit an intense and dark aura that others can easily detect. People tend to perceive who you are, ignoring anything other than your physical appearance or any superficial traits, mostly out of fear. You have a magnetic personality that makes a strong first impression. When people meet you, they either love you or hate you, and some may even be irrationally attracted to you. Here, Pluto gives you power through charisma. With Pluto in this position, you may be perceived as powerful, intense, and mysterious, which may cause some people to be suspicious of you. Others may notice your strength, but you may prefer to be reserved and secretive, valuing and protecting your privacy.
Pluto, being the furthest planet from the Sun and shrouded in darkness and mystery, is comparable to people with Pluto in the first house in that they are difficult to understand, even for those who have known them for a long time. In astrology, Pluto is associated with power and control, and a strong Pluto in the natal chart can indicate a control freak or someone obsessed with power. With Pluto in the first house, the issue of personal power becomes especially important. Pluto in the first house indicates that you discover power within yourself, and it is a fundamental aspect of your identity for people like you. You learned early on to protect and save yourself because you were forced to find your power when you couldn't rely on others. This placement makes you extremely resilient, but despite what others may think, you frequently feel insecure.
You have a fear of rejection or not being accepted for who you are, which is likely a painful experience you had when you were young. Pluto in the first house can also indicate a very strong ego and people with this placement often find it difficult to forgive others. This placement can make you vengeful and uncooperative when feeling opposed or controlled, especially if you have difficult aspects. However, because your natal Pluto is in the first house, you have above-average regenerative abilities, which means you can experience deep renewal several times throughout your life, even when most people are unable to. This is true both physically and mentally.
You may have endured significant trauma that has affected you in various ways throughout your life. The first house represents a person's early years, starting from their birth, and Pluto's positioning in this house could signify a challenging childhood experience. Many individuals with this placement may have encountered abuse and violence, particularly during their formative years, were born prematurely, or were themselves set up for a controlled life since birth. Pluto is a planet associated with the darker side of astrology, making it complex to navigate. Although not always violent, it often is. In the first house of the natal chart, Pluto typically points towards power struggles that may have occurred within the family during the individual's childhood. Perhaps their parents exerted dominance and exploited them in some way, as this is a common manifestation of Pluto. Such early experiences can have a long-lasting impact on a person's life, similar to how a nail leaves a hole even after it is removed from the wall. Pluto can cause profound wounds in the soul, and some people with Pluto in the first house may find it difficult to recover from such profound pain.
If Pluto is negatively aspected in the chart, the individual may exhibit irritability. However, if Pluto is positively aspected, the individual may possess strong healing abilities and be able to help others effectively. By working through their issues, they can inspire others to do the same and lead by example.
⚝Pluto in the 2nd house⚝
The presence of Pluto in the 2nd house can lead to profound transformations in their relationship with their possessions, finances, and self-worth. This placement often signals a strong desire to establish control and power over one's material resources, which can have both positive and negative effects. On the one hand, it can result in great financial success and the ability to accumulate wealth and resources. On the other hand, it can lead to an unhealthy fixation on money and material possessions, which can cause significant stress and anxiety. It's crucial for individuals with Pluto in the 2nd house to strive for a healthy balance between their desire for control and their need for emotional fulfillment and stability.
Individuals with this placement typically keep their wealth and financial status hidden and may appear more modest than they are. They possess a resourceful and intuitive understanding of how to manage finances and make assets yield profit. It's worth noting that many wealthy individuals have Pluto in the 2nd house due to this placement's association with extreme financial success.
This position denotes a strong desire for material possessions and financial success. When you want something, you want it. People with Pluto in the second house are obsessed with what they want. They can devise brilliant plans to achieve their financial objectives, but they can also find ways to obtain what they desire in other areas of life. Pluto is the planet of authority. When it is placed in the second house, you feel the need to control your life, as well as the ability to control others through money. Regarding people as your possession and treating them as such. This could be a problem in your relationships. A natal Pluto in the second house indicates that you want to be in charge of your finances and that you can be secretive about money. Here, there is a lot of conflict between mine (the second house) and yours (Pluto and the eighth house), giving proclivity to want what others have, as well as, wanting something just for the sake of owning it.
Individuals with Pluto in the second house may tend to hold onto material possessions and people due to a fear of letting go. This can lead to an overly materialistic mindset and a failure to recognize the importance of non-material aspects of life. Pluto's placement in the second house can also bring painful life lessons related to material possessions, with the goal of teaching individuals to let go and not prioritize money above all else. Those with Pluto in the second house may struggle with self-esteem and a belief that their worth is tied to their wealth. This may stem from childhood experiences of financial crisis and feeling undervalued. However, they need to learn that their value as a person is not defined by their financial status. Obsessive spending and self-destructive behavior may also be manifestations of this placement. Overall, it is crucial to recognize the potential fears and subconscious issues associated with Pluto in the second house and work towards healthy ways of managing them.
It's very likely that you've faced financial challenges during childhood. Your family may have experienced financial difficulties or lacked financial management skills, resulting in the deprivation of possessions or resources. However, these early struggles can be a powerful motivator for you to strive for financial success later in life. Pluto's influence is strong and resilient, making it difficult to overcome. But with this placement, you have the ability to conquer financial obstacles and turn debt into wealth. A natal Pluto in the second house can manifest as resourcefulness and transformation, which are common traits found in the charts of successful and wealthy individuals. This placement may also make you rebel against the norms and authority figures imposed on you as a child. Buried anger and frustrations may surface during times of crisis. In extreme cases, this placement can lead to greed and a willingness to do anything for money and power. A natal Pluto in the second house can indicate a career in research, banking, managing money, taxation, or investments. But because Pluto also rules the underworld in astrology, this placement may also suggest involvement in sex work or crime. You may earn money through partnerships or even inheritances if supported by the chart.
⚝Pluto in the 3rd house⚝
Your communication style can be intense and transformative. Your words hold a lot of weight and may have a powerful effect on those who hear them. However, this can also lead to power struggles and communication breakdowns in your relationships. It's important to find a balance between expressing your truth and respecting others' perspectives. Remember to listen as much as you speak and be open to learning from those around you. The third house is associated with siblings, early childhood, primary education, and your immediate surroundings. Pluto in the third house indicates that you are a deep thinker with a powerful mind. However, you may struggle with direct or blunt communication. Connecting with others may have been difficult for you as a child, which has left an impression on you as an adult. With Pluto in the third house, you are attracted to what is concealed and what is left unsaid. You understand the hidden machinery and what is secretly at stake when communicating with others. Your communication takes into account underlying information, and you are aware of the subtle quirks and changes in others' body language and speech.
Having Pluto in the third house may indicate a challenging start to your life, with some individuals experiencing traumatic childhood events. However, it's important to note that several indicators in the chart must be present for this to be the case. When Pluto has harmonious aspects, its effects are much lighter. People with Pluto in the third house often keep family secrets and may have intense or dark relationships with siblings. They may also use code language or have an interest in the local underground scene or criminal activity.
For some individuals, trauma may have occurred within their peer groups or school environments. This can result in deep emotional wounds, feelings of isolation and misunderstanding, and potential speech problems that require therapy. It's common for those with this placement to feel like they don't fully fit in and to encounter power struggles or betrayal.
If Pluto in the third house has hard aspects, there may be difficulties with neighbors or relatives and a higher risk of accidents. However, harmonious aspects can bring strong and beneficial connections with friends and family. It's important to be cautious when driving or in traffic.
There's a possibility of experiencing family bereavement, specifically the loss of siblings. The third house in your natal chart represents various people in your life, including your siblings. As such, your relationship with your siblings might be strained. You may perceive them to be self-centered, powerful, or even dangerous. If there are hard aspects to Pluto from Mars, Saturn, or Uranus, it can indicate rivalry between you and your siblings. Pluto is linked to power struggles, which can manifest in your relationship with your siblings or relatives. People with this placement may have experienced verbal abuse from their family members, and often have a sarcastic sibling or family member. On the other hand, if your natal chart shows harmonious aspects with Pluto in the third house, it can indicate a powerful sibling who acts as a protector in your relationship. You may hold them in high regard, and your siblings may initiate a transformational process in your life.
You possess a strong grasp of the power of communication. This placement implies you are selective about what you share with others and have the ability to keep and uncover secrets. You are also skilled at collecting data and piecing together small bits of information. You have an inquisitive and powerful mind, with a tendency to obsess over thoughts, overanalyze and not give up until you find a solution. However, this thinking process may differ drastically from those around you, making it difficult to connect with your peers. At times, you may come across as blunt or shocking to others. An unevolved Pluto in the third house may suggest an aggressive personality. These individuals do not sugarcoat their feelings and can manipulate others through their words and gestures. As they mature, they become extremely persuasive communicators. This placement indicates a fascination with taboos and mysteries, such as the occult, psychology, death, sex, and crime. Individuals with Pluto in the third house are life-long learners, often learning best on their own. They have a highly analytical mind and are avid readers.
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⚝Pluto in the 4th house⚝
The placement of Pluto in the 4th house indicates that your family or home environment may have been the site of intense power struggles or upheavals, leading to deep psychological transformation and rebirth. You may have a strong desire for privacy and control over your domestic affairs, which can sometimes cause you to feel isolated or emotionally distant from others. It is important to address any unresolved emotional issues from your past to create a stable and nurturing home environment for yourself and your loved ones. You may feel a sense of distance and difference between yourself and your family, and you may not always feel in perfect harmony with those around you. However, this uniqueness is also your strength and can drive your personal growth. You may feel that you hold a truth that eludes ordinary people and those in your circles, making you difficult to label or define.
Individuals who have Pluto in the fourth house often have a history of coming from troubled families, which may include domestic abuse or violence. This placement can be challenging to interpret in the natal chart, and it typically indicates that their childhood circumstances were less than ideal. Unfortunately, these patterns often repeat themselves in their adult home and family life, leading to power struggles, particularly with one of their parents/caregivers. These conflicts leave a deep wound in their soul, and the rage is frequently buried in their subconscious, subtly controlling their life. Moreover, many individuals with Pluto in the fourth house have some karmic heritage to work through before they can create a loving and supportive family environment. Ideally, the fourth house should serve as a place of safety and support for a child, but this is not always the case when Pluto is present. People who have Pluto in the fourth house frequently experience struggles early on and might come from unstable families. This placement often indicates that they perceived their fourth house parent as dictatorial, controlling, or even manipulative. Additionally, Pluto in the fourth house with hard aspects can indicate domestic violence or abuse. Therefore, the presence of difficult aspects here frequently indicates a troubled parent. The fourth house represents the mother, and this placement usually represents a domineering one. In extreme cases, the parent may be narcissistic, and their desire to control their child might persist even after they have moved out and grown up. Furthermore, individuals with Pluto in the fourth house rarely receive the emotional support that a child requires, forcing them to learn how to be emotionally self-sufficient at a young age. Power struggles and controlling behaviors are common in these relationships, and subtle manipulation is also possible, occasionally leaving an individual feeling emotionally unfulfilled. This positioning suggests emotional baggage, often buried in their memory, preventing them from being emotionally fulfilled, particularly in the area of home life. Therefore, it is necessary to get rid of this baggage to lead a happy family life.
To achieve true freedom, it is crucial to address any challenging relationships with family members. As Pluto in the 4th house individuals end up developing a tendency to become domineering and controlling during adulthood subsequent to their upbringing. This trait can manifest in a more direct manner for those with harmonious aspects. It is imperative to confront and overcome these issues to avoid causing harm to others. If left unaddressed, individuals with hard aspects may become bullies or even abusive, with this negative behavior being concealed from those outside of their inner circle due to Pluto's placement in the fourth house. Unfortunately, domestic violence can occur within their own homes. Even if they are not abusive, they may end up with a manipulative, controlling, or violent partner. The fourth house represents where power and authority are sought after in a birth chart, therefore for those with Pluto in the fourth house, power struggles may transpire within their homes. However, they possess the power to break the cycle of generational trauma and change their entire family's situation.
If Pluto is in your fourth house, it could mean that you struggle with your sense of self, often feeling disconnected from your family and ancestors. This placement may also indicate a family secret that sets you apart from them. Acceptance of oneself can be difficult for those with Pluto in this position, and seeking psychotherapy or a supportive relationship can help. Harmonious aspects can make this work easier. Additionally, this placement can manifest as an intense patriotism, radical ideals, or religiosity in later life that is followed by a lonely old age, where the native may isolate themselves or be abandoned by family members. Alternatively, natives can develop new forms of family function and support for themselves and others. Pluto in the 4th is also an indication of creating a powerful family/household.
⚝Pluto in the 5th house⚝
You might experience a strong urge to express yourself creatively and actively pursue intense experiences related to love, romance, and sexuality. This placement can also trigger obsessive and compulsive behaviors in these areas, which must be handled with caution to avoid adverse outcomes. Despite these challenges, Pluto in the 5th house can instill a sense of personal power and charm that could assist you in achieving your aspirations and desires. It's crucial to maintain a balance between self-awareness and self-control to navigate this placement successfully. Passion, love, and art might appear elusive and mysterious to you, leading you to be drawn to perilous or unattainable love affairs and harboring concealed emotions. Childhood memories may have a special significance for you, shaping your understanding of love and relationships.
Individuals with Pluto in the fifth house possess a strong personality. However, if Pluto is afflicted or there are challenging aspects between the Sun and Pluto in their natal chart, they may have a big ego. This placement signifies a passionate and creative nature but with a tendency towards melodrama and self-centeredness. Those natives find excitement in taking risks in their romantic lives and often possess a strong will and a daredevil spirit. However, a negative manifestation of this placement can result in a struggle for authority. People with this placement feel the need to receive recognition and become the center of attention. Failure to do so may lead to frustration and jealousy. As a result, they may become easily irritated if they do not receive the attention they desire. The negative side of Pluto can manifest as envy or jealousy, so if they feel ignored, they may act childishly.
They possess a strong inclination towards creative pursuits such as art, movies, music, and literature. This is due to the influence of Pluto in the fifth house which amplifies one's desire to express themselves. Individuals with this placement may have a preference for a darker artistic style, and find leisure in hobbies such as deep dives, gambling, and exploring risky arts forms. However, Pluto's obsessive nature may not be ideal for such activities and may lead to addiction and extreme losses.
Moreover, Pluto's qualities may be embodied by your father if certain aspects of the Sun and Pluto in the birth chart support this. Pluto's energy is directed towards the matters of the house in which it is located, which can be overwhelming and exhausting. It is essential to find a balance to overcome Pluto's dark traits. If successful, you can become a fascinating and charismatic individual, well-suited for creative endeavors, art, and making societal contributions despite feelings of inadequacy.
The fifth house defines your love life, indicating a passionate and intense nature described by Pluto. You give your all in love and expect the same from your partner. Individuals with Pluto in the fifth house often seek powerful and intense partners. This placement implies a lack of interest in superficial relationships. In romance, you tend to embody Pluto's qualities or choose partners who do. Negative aspects of Pluto, such as possessiveness, jealousy, obsession, and power struggles, may arise in your relationships. As a result, your relationships tend to be Scorpionic.
Pluto in the fifth house often transforms through romantic relationships, leading you to become a different person in the presence of your partner. This placement suggests an intense love life, with a strong focus on passion and sex. Pluto represents intense attachment, vulnerability, and intimacy, qualities you seek in a partner. Sexual kinks may pique your interest if Pluto is in this position. On the other hand, this placement can also imply betrayal by your lover and even traumatic experiences in extreme cases. Plutonic relationships may be part of your experience, with manipulative partners or yourself as the manipulator in the relationship.
The position of the planets and signs on the cusp of the fifth house can reveal information about your first child and your attitude toward them. If Pluto is located in the fifth house, it suggests that having a child will bring about a transformation in your life. Your beliefs may be challenged, and you may need to make changes. A child born under this placement may have a strong personality, especially if Pluto receives positive aspects. However, difficult aspects may indicate that your child could be challenging to manage, potentially leading to power struggles in your relationship. Overall, this placement indicates that you have a close relationship with your children and are protective of them. But be careful not to be too possessive or controlling, as this could lead to rebellion from your child.
⚝Pluto in the 6th house⚝
If Pluto is in your sixth house, you may have a strong attachment to your daily routines, which are essential to your well-being. If you're unable to follow your routines, you may become stressed and anxious, and sometimes even display aggressive behavior as a way to cope. Your adherence to rituals may seem morbid or obsessive-compulsive to others. You may experience a transformation and gain wisdom and power in areas governed by this house, but it may also lead to power struggles, deep fear, and even trauma. It can be a difficult area to navigate, with no easy way out. To make the most of this placement, it's essential to acknowledge the hardships and confront your inner demons.
You might have a tendency towards manipulation. Pluto is associated with vast distances and hidden worlds, while the 6th House deals with clearly defined social functions and areas of action. This creates a paradoxical and ambiguous social role for you. Your demeanor may be unsettling on a professional level, and your hidden function may be effective because it is insidious and concealed. The placement of Pluto in the 6th house is believed to bring intensity and transformation to your daily work routine and health habits. People with this placement may have a strong desire for power and control in their job and may be drawn to careers that involve working with the darker side of human nature, like psychology or forensics. However, they may also struggle with issues related to power and control in the workplace and may need to learn to channel their energy more positively and productively.
It's crucial to avoid conflicts with colleagues or being pushed around by superiors. Instead, strive to establish a healthy and secure work environment. You may find yourself drawn to Scorpionic jobs that involve other people's money, death, crime, sex, investigation, psychology, research, or healing. It's crucial for individuals with this placement to find work they are passionate about. However, Pluto in the sixth house can also bring challenges, such as rivalries with coworkers or difficult relationships with bosses. Harsh Pluto's aspects may indicate a dictatorial attitude towards others in the workplace or a controlling coworker. As an employer, you may come across as intimidating and threatening to your workers. This placement can lead to clashes and power struggles in your work life. You may be a perfectionist who dislikes wasteful practices and responds poorly to criticism. You can also be possessive and competitive about your work. Pluto in the sixth house indicates a need for freedom and space to work effectively. Some people with this placement change jobs frequently due to conflicts in the workplace, leading to hardships but also growth opportunities. A well-aspected Pluto in the sixth house can signify great power and effectiveness in your work, as well as a talent for cutting through the superficial and getting to the heart of the matter.
The sixth house also governs the area of health. When Pluto is placed in this house, it can often push individuals to work so hard that their health is the only thing that can force them to take a break. This can result in health issues caused by high job pressure. Pluto in the 6th house can indicate a tendency towards obsessive or compulsive behaviors, particularly related to diet and exercise, which can affect your physical well-being. It is important to maintain a balanced and healthy approach to health and avoid becoming too fixated on routines. Power struggles at work can be a challenge for some. However, one positive aspect of Pluto in this placement is its strong regenerative ability. While individuals may be able to function on little resources for a time, it's important to strive for a more balanced lifestyle by paying attention to diet and exercise.
This placement can also indicate mental health issues such as phobias or anxiety. When Pluto is affected by hard aspects, individuals may experience mysterious health problems, chronic illnesses, or eating disorders. In these cases, it's crucial to seek professional help to overcome health issues, as well as gain psychological insights and guidance to improve daily life.
By embracing transformative experiences, even mundane activities can become intensely engaging. Adopting a powerful daily practice, including daily cleanses and developing healthy habits, can help transform your life. However, it's important to avoid becoming deeply involved in work unions or criminal activities and to stay focused on the task at hand without becoming obsessed or overworked. By embracing a powerful and balanced daily routine, one can regenerate their health and vitality and become a positive influence among coworkers.
Finally, the sixth house also represents pets. With Pluto in the sixth house, some individuals with this placement may have unconventional pets, such as snakes or spiders, and other powerful exotic animals. Meanwhile, others may prefer to have a very well-trained pet for hunting and/or sports, such as dogs or horses.
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⚝Pluto in the 7th house⚝
If Pluto is in your 7th house, it may indicate intense and transformative experiences in your close personal relationships. This placement suggests a desire for power and control in partnerships, which can lead to problems with manipulation or possessiveness. However, it can also result in deep and meaningful connections, as well as opportunities for growth and healing through these relationships. It's important to be mindful of the potential for power struggles and to strive for balance and mutual respect in all partnerships. This placement may suggest that you are drawn to a Plutonic personality, someone who has Pluto in their first house or is a Scorpio rising. This can apply not only to romantic partners and spouses but also to business partners and close friends.
The seventh house plays a significant role in marriage and relationships. When Pluto is located in the seventh house, it suggests that committed relationships can bring about a transformational process for you. Your life changes drastically after marriage, and you learn important life lessons through your relationships. Overcoming challenges in these relationships helps you find your power. However, Pluto in this position can make your relationships intense and dynamic, with strong emotions and a need for passion.
Unfortunately, deep bonding can be blocked by fear, and power struggles may arise. You may crave intimacy but be scared of it at the same time. It is common to experience control issues in relationships with Pluto in the seventh house, which can lead to a lack of balance. To make the relationship work, you need to learn to stand up for yourself and be treated as an equal. You may be attracted to dictatorial partners or be dictatorial yourself. There's a desire and appeal for uneven power dynamics and control. The seventh house is associated with harmony and balance, and a natal Pluto in the seventh house can achieve this by undergoing transformation. It is important to be aware of the possibility of abuse or domestic violence if harsh aspects to Pluto are present.
The seventh house is related to business partnerships and public relations. If you have a natal Pluto in the seventh house, it is advisable to avoid fast-paced partnerships, especially if it receives hard aspects. However, a well-aspected Pluto in the seventh house can be useful in working with the public. This placement is beneficial for individuals working in marketing, politics, law, or psychology, as it provides insight into human nature. Nevertheless, it is essential to behave appropriately with this placement, as Pluto is an unpredictable and erratic planet. A harmonious aspect to Pluto can help you understand people intuitively and excel in many professions. However, it is crucial to remain clear-headed and skeptical about relationships, as Pluto in the seventh house can bring secrets to light and damage your reputation. It is best to view relationships as temporary and not get too attached to them. You understand the illusory nature of social codes and keep your distance from relationships, especially intimate ones.
If you have a natal Pluto in the seventh house, it may indicate a deep-seated fear of forming close bonds with others. While you may crave the intimacy and security of committed relationships, you may also be hesitant to fully invest in them due to issues with trust and betrayal. This fear may even attract untrustworthy partners, leading to a pattern of unhealthy relationships. You may have experienced trauma related to committed relationships in the past. To find balance in your relationships, it's important to establish a sense of power dynamics. With Pluto in this house, there may be a struggle for power between you and your partner. It's important to choose partners who have a well-integrated Pluto, as those who live in the lower octave of Pluto can exhibit negative traits such as possessiveness and jealousy. Your relationship may have darker themes if your Pluto is afflicted, but easy aspects can indicate a strong-willed partner. Remember that you have power within yourself, and by finding it, you can break free from being a victim. Your seventh house planets may reveal parts of yourself that you don't identify with, and Pluto here suggests that you may not feel your power or be able to handle it. This may lead to an unconscious relinquishing of power to your partners.
⚝Pluto in the 8th house⚝
Having Pluto in the eighth house is a noteworthy placement. Scorpio is the natural ruler of the eighth house, which is a familiar place for Pluto. However, having an eighth house placement doesn't necessarily mean an easy life. From a young age, you are conscious of the darker aspects of life. With Pluto here, power holds great importance in your life and is often obtained through crisis, pain, or trauma. If you embrace the positive aspects of this placement, you can become a source of support and guidance for others, showing them that there is always a way out of difficult situations. This is a highly influential placement that can lead to professions with such specialty and mystique. Think of someone that is a psychiatrist for other psychiatrists, a mortician for other morticians, or a private investigator with psychic abilities. You desire something that involves exploring the depths of the psyche and the journey of the soul's evolution. It can also lead to complete psychic and soul makeovers or even the ability to resurrect one's own or another's soul. This placement has the potential to be both a necromancer and a grim reaper, if you believe as such, but it can also awaken a renewed passion for life.
Individuals with their natal Pluto in the eighth house are known for their ability to overcome obstacles. Planets located in the eighth house tend to manifest themselves during times of crisis. This placement suggests that you possess a significant inner strength that you can rely on. The presence of Pluto in the eighth house can result in powerful transformations and intense experiences related to shared resources, intimacy, and psychological growth. It can also indicate a deep desire to explore the hidden aspects of oneself and others and to comprehend the mysteries of life and death. Additionally, it may suggest a potential for power struggles, manipulation, and obsession in relationships, as well as a tendency to attract intense and transformative experiences.
However, with awareness and conscious effort, this placement can also lead to profound healing, empowerment, and spiritual growth. It is important to approach this placement with respect, integrity, and a willingness to confront one's shadows and vulnerabilities. People with this placement are often drawn to taboo topics and the occult, such as life after death and magic. They may also have an interest in morbid things or horror movies, as they are fascinated by mysteries. However, this placement can create both a fascination with and fear of death.
Pluto in the eighth house also indicates that sexuality is an important aspect of your life, or that you have experienced painful and traumatic events related to it. If Pluto has easy aspects, individuals with this placement may have a high libido and be extremely passionate, even obsessive, about sex. With aspects from Mars or Saturn, they may be drawn to role-playing or have an obsession with violence. These individuals prefer to dominate in relationships as Pluto here is thrilled by power. Simultaneously, they may be afraid of being vulnerable and experiencing intimacy, as this placement can indicate trauma related to sexuality, betrayal, and trust issues. Rage may also be buried in the unconscious of individuals with this placement.
Individuals with Pluto in the eighth house possess a natural knack for psychology and can easily see through people's facades. Pluto has an all-seeing eye, making it impossible to keep secrets from those with this placement. However, despite their insight into others, these individuals tend to keep their secrets close to their chest and have likely learned from difficult experiences. They may struggle with intensity and obsessiveness, finding it challenging to let go and recognize when enough is enough. These tendencies can lead to complicated and tumultuous romantic relationships with emotional and psychological manipulation. Pluto in the eighth house can also indicate a willingness to use any means necessary to achieve their desires, especially when challenged or frustrated. Those with this placement may excel in finance-related careers, such as banking, financial advising, accounting, and investing. However, caution should be taken with Jupiter-Pluto aspects as this placement may also indicate involvement with criminal activity or the darker sides of Pluto's influence. Individuals with hard aspects to Pluto may encounter complications with inheritance or experience power struggles related to money within their family dynamic.
The eighth house is a crucial space in your life, though it may not be visited often. It is here where significant events occur, triggering a profound transformation process within you. If your natal Pluto resides in this house, you may experience more of these moments than the average person. This can make you a skilled sailor, as the saying goes, for a smooth sea never made one. You may find relationships unsatisfying unless they push you to the brink of psychological or emotional death. It's possible for you to feed off other people's trauma to recharge your batteries and demand peak experiences in intimate relationships. However, this can also make you a demanding or controlling partner, someone who wants to know all your secrets and personal information. Probe-like behavior can make others uncomfortable, and you may overestimate your psychological understanding while underestimating your psychological complexes. Remember that just because you have access to someone's secrets doesn't mean you understand them completely.
Individuals with this placement possess exceptional resilience, capable of enduring even the harshest of events. Pluto's influence here grants above-average regenerative abilities, allowing for survival in dangerous situations. However, one's interest in darker subjects may attract potential danger. A well-aspected Pluto, particularly in conjunction with Saturn, may indicate longevity. This placement may also bring about psychological challenges, requiring a purging of negative thoughts and attachments to break free from the karmic wheel. Though such transformations can be painful, they ultimately lead to great personal power. It is important to avoid becoming overly convinced of one's own opinions and adopting a dictatorial approach with a natal Pluto in the eighth house.
⚝Pluto in the 9th house⚝
Pluto in the ninth house indicates that you possess higher intelligence than most people. You have a natural curiosity about how the world operates, and you want to delve deeply into its workings. Your mind is deep and inquisitive due to this placement. This placement of Pluto suggests that you will undergo a profound transformation in your belief system and philosophical outlook. You may develop a keen interest in spiritual and metaphysical matters, as well as a desire to explore various cultures and ways of thinking. This sometimes results in a challenging and intense journey of self-discovery, but ultimately, it leads to a deeper understanding of yourself and the world. It is crucial to remain open-minded and receptive to new ideas and experiences if you have this placement, as it can lead to significant personal growth and transformation.
Individuals with Pluto in the ninth house have a keen ability to detect inconsistencies within the belief systems of those around them. This placement can transform travelers into spies and wise individuals into skeptical philosophers. You likely have little interest in rigid moral codes and commonly accepted explanations. Instead, you relish challenging traditional ideals and prefer to develop your concepts, even if they may not always be clear. Your analytical approach to exploration, travel, and discovery is often detached and critical, bordering on indifference. Superficial explanations are not enough for you, as Pluto urges you to delve deeper into the core of a matter. With this placement, you possess a powerful mind and frequently question beliefs instilled in you during childhood. Your belief system and perception of the world undergo deep transformation multiple times throughout your life. You possess a probing mind and can see beyond surface-level information, making you drawn to foreign religions and philosophies. There are often several soul-searching phases in your life that ultimately lead to profound transformation. While this placement primarily relates to mental transformation, some individuals may struggle with embracing change. Failure to recognize when you are wrong can hinder personal growth, but the ninth house's emphasis on expansion encourages growth. Being a mutable sign, Sagittarius, the natural sign of the ninth house, embraces change. Pluto, however, can be tyrannical and dictatorial, making it challenging to accept new ideas with hard aspects. You value honesty and directness in expressions and interactions with others but may struggle with feeling misunderstood. Those with Pluto in the ninth house may be captivated by foreign languages and cultures and often feel a sense of not belonging to their place of birth. A well-aspected Pluto in this placement can find power through contact with other cultures, while some may even spend a significant amount of time abroad.
With Pluto located in the ninth house of a person's natal chart, their personal philosophy holds great significance. This placement indicates a lifelong learner who is eager to educate themselves without necessarily relying on traditional institutions. As a result, subjects like religion and psychology may pique their interest, and they may possess a natural talent for research and investigation. However, a potential danger of this placement is the tendency to impose their beliefs onto others, which may lead to fanatical or bigoted behavior. It is crucial to avoid becoming dictatorial if they gain power in their communities. On the positive side, individuals with this placement may make inspiring teachers and have the courage to challenge outdated beliefs. Nonetheless, they may encounter difficulties with higher education, and some may drop out of college or experience study breaks. Furthermore, this placement can manifest as authority issues, but it can also support a career in education or research.
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⚝Pluto in the 10th house⚝
When Pluto is in your tenth house, you'll develop a reputation as a powerful and influential individual in the world. You may find yourself engaged in power struggles, particularly in your professional life and interactions with authority figures. This is because the tenth house is associated with career and public image. Your ambition and drive to succeed are noteworthy, and you are willing to do whatever it takes to achieve your goals. However, you may feel like success is more difficult to attain than it is for others, particularly if your natal Pluto in the tenth house is harshly aspected.
Having Pluto in the 10th house can lead to significant transformations and power struggles in your career and public image. It may compel you to confront and overcome deep-seated fears or power dynamics in your workplace. While it can also inspire a strong desire for success and recognition, it is important to be aware of any negative aspects of your ambition. With Pluto in the 10th house, it may be necessary to let go of old habits and embrace a new path that aligns with your true purpose and values. Overall, this placement can be both challenging and empowering, providing opportunities for growth and personal development in your professional and public life.
Pluto is a challenging planet in astrology, often bringing about difficult and even traumatic experiences in the areas it affects. With Pluto in the 10th House, you are skilled at navigating crises and complicated environments. Your progress in professional and social settings is subtle and unique, as you excel at operating behind the scenes and detecting weaknesses and false values. You are driven by your self-interests and have a scheming mind, making you a formidable partner in any venture.
When considering career paths in your natal chart, there are many factors to take into account. However, with Pluto in the tenth house, it is one of the significant influencers. Possible career paths include psychology, investigation, research, surgery, politics, or other fields that involve hidden information. If there are other indicators in the chart, it may even indicate involvement with criminal activities. As you do your inner work and resolve your issues, you may find yourself drawn to a career in the medical field, as Pluto supports regeneration. This placement also lends itself well to careers that require extensive research or attention to detail, making you a great investigator.
While Pluto can bring about unforeseen ups and downs in your career path, it also gives you the ability to bounce back and even reach greater heights. However, success with this placement takes time and patience, as the tenth house is naturally associated with Capricorn and Saturn, the ruler of time in astrology. As you mature, you learn to accept that permanent success takes time and to trust in the process.
People with this placement are often ambitious and have a strong desire to achieve their goals. However, it is essential to develop a healthier and more respectful relationship with time and to avoid using force and power to get what you want. Through the struggle to recreate yourself, you will find your power and ultimately achieve success.
The placement of Pluto in the tenth house of your natal chart may indicate some conflict in your relationship with authority figures. If you feel that you have been treated unfairly, you are not afraid to stand up for yourself. This placement could also suggest that you may become an authoritative figure later in life.
The tenth house is also associated with the parental figures in your life. While traditionally, the father is associated with Saturn and the tenth house, any paternal figure, role model, mentor, or caregiver can be included. Pluto in the tenth house could indicate that the parent represented by this house was authoritarian, domineering, or even dictatorial (especially with hard aspects to Pluto). You may have felt intimidated or afraid of this parent, and they may have had a position of authority that was respected or even feared by others. If there are harmonious aspects to your Pluto in the tenth house, this parent may have had a strong personality, was determined, and had a strong will. They may have been an important influence in your life, teaching you strength and how to cope with challenges. Alternatively, if there are hard aspects to your Pluto in the tenth house, you may be at risk of becoming tyrannical, arrogant, selfish, or overly controlling with your power.
In addition to learning to cope with authority figures, this placement also suggests that you need to learn how to use your power in a healthy way. If you use your power for good, you may become a very powerful figure in your community. However, it is important to remember that with great power comes great responsibility. It is important to avoid becoming too domineering or controlling and to use your power constructively and positively. People may see you as mysterious and reserved, but also as someone who always has a trick up their sleeve.
⚝Pluto in the 11th house⚝
If Pluto is in your eleventh house, it's in the area of friends and organizations. This planet's mysterious and dark side can make it tough for you to fit in and compromise, but you can learn a lot from your interactions with groups of people. Pluto's placement in the 11th house can have a significant impact on your social life and relationships with friends and acquaintances. You may feel a strong urge to join groups or organizations dedicated to social change or transformation. Your desire for power and transformation can drive your relationships, and you may be drawn to those who can help you achieve your goals or further your agenda. However, it's important to avoid letting your desire for power and control take over your relationships with others. Keep a sense of balance and perspective in your social life and relationships, and be mindful of how your actions can affect others.
The eleventh house is closely associated with social groups, clubs, and organizations. However, it encompasses more than just your relationship with society. It also represents the universe's support for you and everything that comes into your life. Individuals with Pluto in the eleventh house may struggle to identify their goals clearly, even though they are ambitious and seek great achievements. Nonetheless, Pluto in the eleventh house suggests immense power to transform your dreams into reality. This planet is intense and influential, capable of magnifying things. When used effectively, it can be an excellent asset for fulfilling your hopes and dreams. People with this placement are future-oriented, often to the point of neglecting the present. Pluto in the eleventh house can lead to a preoccupation with ideas and difficulties in executing them in the present. Once conquered, however, this tendency can make you unstoppable. If Pluto is well-aspected in the eleventh house and in harmony with Jupiter, it can indicate potential wealth acquisition. The eleventh house is also associated with money, specifically money earned through your profession and cash flow in your life. Pluto can contribute to financial success with harmonious aspects, but hard aspects may suggest a willingness to do anything to achieve one's goals, even if it involves immoral means. It can also lead to difficulties in managing money.
Based on the placement of Pluto in your eleventh house, it appears that your interest lies in the study of people and their social behavior. You are fascinated by group dynamics and social phenomena, and you strive to comprehend how people function. This helps you understand yourself better as well. You are drawn to criminal groups, cartels, secret societies, large-scale covert operations, and other similar organizations. However, you are also aware of the negative impact these groups have on society. You have an intense desire to control your social relationships and are known to struggle with building and maintaining friendships. You can be highly intense and may have experienced betrayal or a traumatic event related to your friends in the past. As a result, you tend to be guarded and find it difficult to trust others. You prefer to be alone than in bad company and prioritize maintaining power and control in your social circles. If someone has hard aspects to Pluto in their natal chart, they may exhibit dictatorial or domineering behavior when in a group setting. This can create tension, and it's important to strive for balance. It's necessary to adjust your beliefs and attitude towards groups of people. Although you have a strong desire to belong, achieving this can be a long journey. With Pluto in the eleventh house, you crave acceptance but often feel lonely even when surrounded by others. It can be challenging to fit in and find your place. Despite feeling like a loner, it's important to learn how to connect with others and build a network. Unfortunately, some people with this placement may experience traumatic events, such as abuse or betrayal, that force them to reexamine their beliefs about people and society. Through these experiences, however, they can gain wisdom and learn how to heal themselves.
Having Pluto in the eleventh house can bring loyal and supportive friends who have strong personalities like you. You can discuss topics that others may find morbid, such as the occult or life after death. Friendships with Pluto in the 11th House are dynamic and evolve over time. Your conception of the world and ideals are not absolute but rather emphasize the futility of principles and ideas. Your most significant relationships always maintain a degree of mystery, and you distrust universally accepted truths. Your network helps you achieve your goals and learn about various aspects of life. You may find your power through understanding group dynamics, and can even take on an important role in an organization with this placement. Harmonious aspects of Pluto in the eleventh house suggest powerful and supportive friends who can help you turn your dreams into reality. However, with hard aspects to Pluto, it is important to be careful about who you associate with, as envious friends who do not have your best interests at heart may try to manipulate you or bring trouble upon you. Additionally, it is important to respect others' opinions and not think that you know everything best. Pluto in the eleventh house may also draw you to social causes or humanitarian work, and can even make you a powerful and revolutionary leader with well-aspected Pluto in this placement. However, some people with a natal Pluto in the eleventh house may also become members of secret groups or have secret friendships, and there may be indicators in the natal chart for social anxiety.
⚝Pluto in the 12th house⚝
If Pluto is located in the 12th house of your birth chart, it could indicate a strong connection to your subconscious mind. This placement suggests that you may have a desire to explore the deeper aspects of your psyche and inner world. You may also have a fascination with spirituality, mysticism, and the occult, as well as a yearning to understand the workings of the universe on a profound level. At times, you may feel like you are struggling with powerful forces that are beyond your control, which can lead to intense dreams or nightmares. However, with Pluto in the 12th house, you have the potential to harness these energies and use them for personal transformation and growth. It is important to note that this placement can also indicate a tendency towards self-destructive behaviors or escapism as a way of avoiding intense emotions and psychic energies. By confronting these challenges head-on and integrating them into your conscious awareness, you can unlock a powerful source of personal power and transformation. With Pluto in the 12th house, you may have a strong connection with mysticism, ordeals, and the afterlife, and possess exceptional sensitivity. When expressed negatively, this configuration may lead to an interest in macabre subjects and paradoxical sexuality, as well as a tendency to perceive ghostly enemies. However, when expressed positively, it encourages you to attribute a transcendental value to your actions, thoughts, and life.
Pluto in the twelfth house suggests that you are restricted from finding your power. Tapping into your power is not impossible, but it requires a lot of work and developing self-awareness. This placement often indicates anxiety and detachment from your deep desires. This placement suggests that you find it hard to identify with things represented by Pluto, such as power, sex, and violence. Planets in the twelfth house are not integrated into your personality. You possess all the power Pluto gives us, but it is locked up in the twelfth house, hidden from you. You are blocked from accessing it. In other cases, you unconsciously try to sweep this planet under the carpet. Pluto in the twelfth house can indicate that you were told not to be powerful as a child. Perhaps power was said to be immoral or bad, and you learned that it is unsafe and unethical to want it. The same is true for sexuality. People with this placement have a strong sexuality, but they often feel ashamed of it and they are aware of their desires only on an unconscious level. This placement can indicate problems with your sexuality. Pluto in the twelfth house is often a sign of unhealthy power dynamics in your childhood. Perhaps one of your parents was dictatorial and domineering, while the other parent could not express their power and took up the role of the martyr. This placement can indicate abuse in childhood. This can be emotional, physical abuse, or sexual. This experience can be suppressed in the subconscious, but it is often the root of self-destructive behavior.
If you have a natal Pluto in the twelfth house, you may have a fear of losing control. Control is very important to you, and although the planets in the twelfth house are repressed, they have not disappeared. You may unconsciously fear that Pluto will be set free. This placement suggests that you may experience power struggles in your mind. You may be hard on yourself and tend to beat yourself up. You may also use shadowy, manipulative tactics to gain power, such as playing the martyr or emotionally manipulating others. You may not even be aware of these mind games, but others may feel them. If there are hard aspects and other indicators in your chart, Pluto in the twelfth house can indicate crime or prostitution. People with this placement often struggle with low self-esteem and may feel helpless or lack self-confidence. A strong Sun in your natal chart or harmonious aspects from Mars can help counteract this. A well-aspected and well-placed Pluto can give you a lot of strength, but when it is located in the twelfth house, it is hidden from you. If Pluto is close to the ascendant, it may indicate a traumatic birth or near-death experience. Hard aspects of Pluto in the twelfth house can also indicate trouble with sleep or nightmares. Pluto in this placement may explain suffering through startling and dark dreams.
You may tend to be reserved due to your placement in the twelfth house. While this can be a natural inclination, it's important to be mindful of not suppressing your emotions. Finding ways to de-stress through physical activity can be a helpful outlet for any tension or pent-up emotions you may be experiencing.
It's worth noting that a strong emphasis on this house in your birth chart may make you particularly sensitive, both emotionally and physically. Additionally, if Pluto is also in the twelfth house, there is a potential for psychosomatic illnesses. This placement can also cause feelings of anxiety, not belonging, or unworthiness. In some cases, individuals may even use illness as a way to avoid coping with reality.
To address any potential challenges related to this placement, it's crucial to find balance and address any unconscious guilt that may be present. Pluto in the twelfth house can lead to self-punishment or attraction to toxic partners, so it's important to learn to let go and spend time alone. Meditation and spiritual practices can be helpful in this regard, as well as developing a talent for psychology and a natural insight into human nature. By focusing on these areas, you can help ensure that you can navigate any challenges that may arise in a healthy, productive way.
⚝──⭒─⭑─⭒──⚝⚝──⭒─⭑─⭒──⚝⚝──⭒─⭑─⭒──⚝⚝──⭒─⭑─⭒──⚝
Bye Cunts <3
#astrology#astro observations#astro notes#astrology notes#astrology observations#pluto#astrology houses#pluto in 1st house#pluto in 2nd house#pluto in 3rd house#pluto in 4th house#pluto in the houses#pluto in 5th house#pluto in 6th house#pluto in 7th house#pluto in 8th house#pluto in 9th house#pluto in 10th house#pluto in 11th house#pluto in 12th house
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How to Write an IMPACTFUL Backstory
Honestly, writing and reading about backstories is probably one of my favorite parts of a character's story! It's a strong foundation for a character's goals, motives, thoughts, and actions! Its most powerful effect, on the other hand, is its ability to change one's view on a character. So, then, how do we write such an impactful past?
For beginners, the more tragic the backstory, the better. While this does hold some truth, let me re-iterate that it's for beginners. The idea behind it is that a pure, devastatingly pitiful backstory is unique and pulls at your reader's heartstrings. Unfortunately, instead, we're left with an origin story that feels superficial, overly-dramatic, unnecessary, and shallow. However in this post, I will give you some tips on how to avoid creating such 2D backgrounds and actually bring your character's past to life!
First, your character's backstory can be made with whatever components you choose, but the key is that you must balance them out correctly. Additionally, the majority of the time, you do want their story to stick out, so I suggest trying to come up with something original! It's much harder than it sounds, but honestly, every other protagonist has dead parents at this point. Be creative, add details, and don't be afraid to let your character go through things if you feel that it's fitting!
Second, don't extend their past for too long. The point of introducing the backstory is to elaborate on a (few) certain event(s) that affected your character the most and forever changed their lives. Keep it centered around one, or at most, a couple events.
Next, most writers tend to use sadness and/or to fuel the character, but it should not be overbearing and excessive. Alternatively, it should feel GENUINE. Not dramatic, but genuine. Different genres do form different types of backstories, yes, but the core concept behind it should be something natural. It should be something that your readers will be able to understand; something authentic. They should feel some sense of relatability, even if it's just a little. This could be like family issues, broken friendships, betrayals, leaving someone, mental struggles, loneliness, etc. Complexity can surround these concepts, but the basic, fundamental ideas should still be present.
Furthermore, be sure that their backstory makes sense. Even if you're introducing it through quick, brief flashbacks, ultimately, you want the reader to have all the pieces to solve the puzzle.
Last but not least, make your backstory feel personal to your character! Build it in a sense that if it were to go to any other character, it wouldn't have an effect that's as severe. Make it targeted to its owner. While this is something that can be difficult to execute, it really provides insight to your character, and is an easy way to add some intricacy to a simple backstory! A good place to start is thinking about the things personal to your character. For instance, this could be their past before the event, people they care about, their morals, etc. Then, add it in said event so that it pushes and/or challenges your character in a way that makes them re-evaluate that value.
There you go! Here are my personal tips on how to upgrade your character's backstory and have it really impact your reader! Be creative, keep it centered around a couple things, make it genuine, and make it targeted to the character!
Happy writing~
3hks <3
#writing#writeblr#writerscommunity#writing tips#writing inspo#creative writing#writing advice#thank you#how to write a backstory#tips to writing a backstory#backstory#character creation#oc writing#character writing#writing a backstory
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Okay, so I know a solid 40% of the new Fantasy High was about Tracker "There's still deep attraction here" O'Shaughnessy, but HERE ME OUT
Gertie Bladeshield is the perfect woman for Kristen Applebees.
Cause, like, look, there was a lot of talk in episode 11 about impulsivity and chaos as an aspect of Kristen's character, mainly in how it's mirrored in Princess "Kristen if she had money" Naradriel, but it's also been a general focus this season, especially in how she often uses it to guard her emotions. Think back to "That's what you think", an incredible improv moment, but if you look at the big picture, Kristen's estranged parents make an incredibly inflammatory statement about her religion right after actively bullying her little brother, and instead of honoring any of the actual negative emotions she's being filled with in that moment, she pirouettes away. It's brought up in the adventuring party after this exact episode how Kristen is a cleric, a high-wisdom class that is naturally insightful, but uses these silly deflections to hold other people back from being insightful into her (hence Mac & Donna's lifetime insight disadvantage)
This isn't just limited to small moments, too. To take a broader look at the season so far, Kristen's chaotic, shrimp-jumping, wrangler-wearing, salsa-dipping, middle-school-campaigning, steel-workers-union-supporting bid for class president is often shown explicitly as a distraction from her existentially important job as the only cleric of Cassandra. Even when trying to earnestly apologize to Cassandra and prove to them that she's gonna prioritize her over class presidency, the only way she can articulate it is "You're the meat, mama." Her emotions are always guarded by some amount of chaos and impulsivity.
Now, how does that relate to Gertie "I've had a crush on you for a really long time" Bladeshield?
In both of the two scenes we've gotten of The Best D20 NPC (/j (but I do really like her)), Gertie has shown a pretty similar propensity for making bold, chaotic decisions in the heat of the moment. However, in my observation, these decisions do NOT come from a place of emotional suppression. Quite the opposite, actually.
Think back to her Grand Entrance into the narrative. Gertie, being one of the last people awake at Fabian's party, gifts her longtime-crush a jar of honey, something that connects directly to her passion/special-interest of beekeeping, in a homemade container designed as a pun on Kristen's last name. (in hindsight, the crush was very obvious) Then, in the middle of her infodumping to her about honey, Kristen's rich friend makes an incredibly dismissive remark about her good-natured gift. This obviously pisses her off, but unlike Kristen "That's what you think" Applebees, Gertie "I don't give a shit who's kid you are" Bladeshield lets herself feel those emotions very loudly, immediately starts a duel with possibly one of the most accomplished sword-fighters in the history of Aguefort, and declares him a life-long nemesis. She acts very brashly and impulsively, but in a way that doesn't hide her emotions, instead expressing them.
(I know there's a lot of talk about outbursts of anger being tied to Ankarna, but not only does the scene not really seem like foreshadowing to me, it's more interesting to see it through the lens of being Gertie's actual actions)
This trend continues with the 12th most noteworthy thing to have happened in episode 11 (which incredibly high acclaim), where after being explicitly asked to talk about bees by her crush, and being placed inches away from her face, kisses her on the lips. Now, excusing the albeit upsetting lack of consent, it once again shows Gertie acting very impulsively in a way that exposes her feelings to the people she likes. With these two instances of characterization being literally the only two scenes we get with her, it poses her as a very interesting parallel to Kristen, someone who shares in her willingness to make impulsive decisions, but differs wildly from her in the way she uses them to react to strong emotions.
However, does this really make Gertie the Autism to her ADHD?
(idk if Gertie really shows autistic traits, I just wanted to say that) Well, part of what Tracker a good companion for Kristen was that, as a fellow cleric, she naturally had very high wisdom, meaning she had enough insight to look past the layers of shrimp and salsa and engage with her on a deep level. However, clerics aren't the only class that cast spells with wisdom, so do rangers, including swarm-keeper rangers, which is a subclass that both has a good few abilities focused on spell-casting and was confirmed to be Gertie's subclass in an adventuring party. While her highest stat still could be dex (which, come to think of it, is a hilarious contrast to Kristen), there's no doubt that Gertie has a higher chance than most at being able to look past Kristen's barriers and see the complex hive of sweet, buzzing emotions underneath.
Hell, maybe that's where Gertie's crush comes from in the first place. Maybe, seeing this popular, proudly sapphic cleric be incredibly playful and chaotic on school grounds, she not only saw a bit of herself, but a little more. Perhaps, the type of mind that dedicates itself to allowing small, harmless critters to prosper even when no-one cares to join her club, is also the type of mind able to recognize when someone isn't allowing their truest emotions to prosper, making her wonder if they might have something to gain from sharing some of that chaos, using it not to hide, but to be free.
Or maybe it's just cause her last name has "bees" in it, idk.
#even if Gertie's crush gets played off as a bit#I love gertie so goddamn much#and she deserves more love#fantasy high#gertie bladeshield#kristen applebees#d20 fhjy#dimension 20 fhjy#fantasy high junior year#bladebees#beesbees#appleshield#gert's bees
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