#so currently I'm Very Good
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shittygothbitch · 2 months ago
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Tth
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bacchuschucklefuck · 6 months ago
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dreaming abt sophomore year class swap bard!riz
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#fantasy high#fantasy high sophomore year#fhsy#riz gukgak#ft. kalina#fh class quangle#tbh Im not suuuper happy with the bones of these designs yet#but also its just a bit hard to measure up to how strong ''kid who wears suit to school'' is#I kiinda gear the sophomore year design specifically towards like. cameraman-esque aesthetics#kind of dude who's working the light rig And the audio at the same time. dude who's running inbetween two huge tripods#theres also a thing with the freshman year arcade scene that I wanted to draw but just do not have the energy today#maybe in the future! if I can be bothered to draw biz lmao#I wanna draw something for cleric!gorgug first anyway... specifically his death in freshman year#man I'm so glad I tossed bard!riz into investigative journalism that is SO annoying. exactly what I set out to do with my classswaps#can you imagine going to school with that guy. can you imagine going to school with tintin#this also makes kipperlilly vs riz even funnier like influencer vs journalist? it'd be the Worst#man thinking of it I should rework gorgug's design too. currently his sophomore design is really zac core lmao#and zac can pull it off but character design wise its. really nothing. laughs#his junior year design is full aerith at least so that one Im very happy with. what if I tell u cassandra is the deity of#the inbetween spaces in this class swap thingy. and gorgug offers her domain as a stop for folks fresh out of a faith to gather themselves#that being transgender as fuck is kinda coincidental lmao. but well I stand by it I like that#nobody's design has jumped out to me like riz and gorgug yet. adaine I have a prreeetty good idea for#mostly bc shes the hoodie kid this time round lmao. gamer adaine true believers rise up#we take it easy! we take it easy as we go. these comics-lite were real fun to do. I should do that more
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hyacinthsdiamonds · 3 months ago
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I'm sorry but James Vowles criticising how Red Bull has treated their drivers in the past, only to go and then treat Logan far worse while pulling the exact same shit Red Bull did, ie the exact behaviour he criticised and called them out for, is so freaking infuriating like the sheer hypocrisy -
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casscainmainly · 2 months ago
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Duke Thomas and Damian Wayne.
The Boy Wonder #5 // Batman: Rebirth // Robin War // The Boy Wonder #5 // Batman (2011) #45 // Robin War // Detective Comics #1034 // The Cursed Wheel Part 3 // Robin War // Red Robin #14 // Batman & The Signal #1 // Teen Titans (2016) Annual #2 // Robin War
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b4kuch1n · 10 months ago
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Hello! Honoring the call for a global strike, from now (24/01/2024) until the end of this week (6AM Monday 29/01/2024, Hanoi/Jakarta time (GMT+7)) I am offering one full-body sketch of any character you want for every e-sim you donate.
All you need to do is:
go to gazaesims.com
follow the instruction there and donate an e-sim of any plan
screenshot the confirmation of your purchase and donation
send the screenshots to me via either email ([email protected]) or Tumblr DM, along with the character you want a sketch of and any references you have on hand.
Standard commission/request guideline applied. I'll run streams in the next four days (and perhaps after as well) on Youtube doing these sketches live - those will be announced on this blog as they happen.
I'm not currently affiliated with the Cartoonist Cooperative or any other artists doing the same drive, but if my art's not what you're looking for, definitely give the Coop's site as well as the e-sim tag on Tumblr a look! And if you're not looking for sketch commissions from me or art commission in general at the moment, I encourage you to donate an e-sim anyway if possible.
Thank you for your work and support - I can't wait to draw your character!
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icewindandboringhorror · 4 months ago
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I made a few new wax seal stamps out of clay (like the ones I did for my worldbuilding stuff forever ago), this time just of random symbols that I thought might look good done in the style of painting over the raised part of the wax or etc. :0c Some of them aren't carved deep enough to really show up that well, but overall they worked okay for being clay lol
#wax seal#crafts#wax stamp#stationery#Window one is kind of stinky.. I was imagining like a swirly night sky sort of looking thing so it would be a surreal contrast of a night#sky with a window in the middle that shows a daytime sky - but the silver and purple wax kind of mixed too much together#with the black and it just looks very plain black and not all that starry or anything hjbhj.. Of course the eye is probably my favorite#since all I ever do is draw eyes and still like eye imagery for some reason. The four leaf clover is very lumpy and skrunkty but also it wa#the smallest in size out of all of them so was easier to do multiple stamps of just to try it out.#The heart with eyes wax is actually more swirly in person. I wanted it to be a mix of light pink and red and white. and the wax#did kind of all blend together but in person you can definitely see MORE of the intentional swirlyness. in this it just looks plain pink.#I was going to do one eye in the heart but it looked weird. but now two seems too plain. i could have done 3?? in a pattern.. hmm#alas. I wish I could make actual metal ones. With the clay i have to paint them in a thin layer of olive oil before stamping because#otherwise the wax just kind of gets stuck in the grooves of the clay and then you can't pull it up. Very wacky ''unprofessional'' looking#set up where I'm hot gluing circles of sculpey clay to short stumps of a wooden dowel that I sawed apart with a serrated bread knife#and then using an old paintbrush to put olive oil on them whilst holding a spoon over a yankee candle flame hjbjh#ANYWAY.. I think if I were middle class/rich/etc. this would be one of the main things in my crafting room is like.. SO many colors#of wax. and all different custom made stamps designed by me. which could be much more elaborate in actual metal.. muahaha.... >:)c#RHGghhh... I actually don't want to talk much about it since (this is probably just my Obsessed With My Own World Artist Delusions) I#think I have a really cool idea for a game that could genuinely be successful if i ever get to make it and I don't want to give#everything away and spoil the whole plot/concept in hopes that one day I can actually do it - BUT - a game that I'd like to make after the#visual novel I'm making now has partially to do with the main character working as a sort of writer/scribe/artist assistant in an elven#city (set in my world/with my worldbuilding species and versions of elves and etc) and I was thinking of maybe incorporating#somehow being able to collect little writing type items like these like.. you can get different wax seal patterns or pens or etc. when I do#stuff like this in Real Life it always makes me think of that like.. ouh... this is good research.. what it shall be like to be a littol#elf collecting wax seals and such.. indeed... GRR i need to be finished with my current game NOWWW... i MUST work on other#thingss... aughh... ANYWAY.. yay. accomplishment to do One Single Thing other than Sit In The Summer Heat And Rot#though also hilarious as this was the first cool-ish day that was below 80F in a while hgvh#waking up like 'wow.. i actually feel okay today?? like I could do things?? how mysterious.. I wonder why..?? :0'' Its The Weather You Fool#Tis Always The Weather
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caeslxys · 4 months ago
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Something I think is extremely interesting thematically when it comes to connecting what Downfall and the ideas it tackled to the overarching narrative of campaign three is that the things Downfall made a point to showcase of Aeor—Cassida, Hallis, the visual of an aeormaton proposing to her partner, the specific and intentional decision to shed light on a far from insignificant amount of the population being civilians or refugees—is that it plays in perfect parallel across from what is happening (and, really, has been happening) to the ruidusborn on Exandria in present.
Bear with me for a moment. Aeor is ultimately a city that was collectively punished for the decisions of its leadership. We could (and, judging by the amount of discourse around this particular topic already, probably will) argue about what the Gods’ motivation for all of this was—whether it be that they could not, in the end, bear to kill their siblings or that they were terrified at the prospect of mortality—for me it is a very healthy dose of both—but for this I am much more interested in the latter. They were scared. That, really, is the driving force behind both this arc and their role in c3 as a whole.
Why I point this out is: It is far more interesting to me, especially as we go back to Bells Hells this week, to dissect the Gods and their decisions not purely on sympathetic motivation alone but as beings in the highest seat of power in the highest social class in Exandria.
So, having established that the Gods (in relation to mortals) are more a higher social class than anything we could compare to our real life understanding of divinity and that Aeor was eviscerated largely because of their fear—what is the difference between those innocents in Aeor caught in the trappings of their autocratic government leadership and a divine war on the ground, and those of the ruidusborn being manipulated both by Ludinus and by the very thing that inspired such visceral fear in the Gods to start with. I would argue very little.
I think of Cassida, doing what she genuinely thought was right and good and would save people, her son, and the object of her worship—and how that did not matter enough to any of them to spare her because of the fear they held at the very concept of mortality. I think of Liliana and Imogen, one of which we know begged for the gods to help her or send her a sign for years on years, and how every single one of their largest struggles could have been avoided had the gods loved them, their supposed children, as much as they feared what they could be. I think of how the thing that did save Imogen, in the end, was a woman who herself existed in direct defiance of the gods will. I think of that young boy, sixteen years old, that Laudna exalted on Ruidus.
I think it’s completely fair to judge Aeor’s overall society as deeply corrupt—it was!—but its leadership and police force are not a reflection of every one of its citizens. Similarly, it is fair to judge the Ruby Vanguard as corrupt—it is!—but its multiple heads of leadership and even the god-eater further are not a reflection of every one of its members.
Notably, and what I think the Hells will latch onto, this did not matter to the Gods. It did not matter that Cassida was trying to help. She was still too much of a risk. Will it matter, what Imogen does? Will it matter, if that young boy is in the blast radius when they decide to take no further chances?
I’ve seen a lot of people say that the Hells will side with the gods and I don’t think I agree. Especially as Imogen has been scolded and villainized over and over for daring to try and save her mother—who herself has been seen by some as an irredeemable evil in spite of her drive being the exact same—her family—but when it’s the Gods it’s justified? When it’s the Gods, it’s sympathetic? Too sympathetic to criticize further than “they’re family”?
I obviously do not think the Gods should die or be eaten or what have you, and I certainly don’t agree with Ludinus (though I find him much more compelling than just a variation of hubris wizard), but when talking about the Gods in Aeor and in present it isn’t really at all about their motivation or their family. It can’t be. Too many people, including our active protagonists, lives have been effected for it to be as cut and dry as “they’re family”. These are your children. They are your family, too.
#critical role#cr meta#cr spoilers#critical role spoilers#imogen temult#liliana temult#ludinus da'leth#does this make sense. I feel like i lost my initial thread somewhere around the middle bc my brain is currently spread very thin#but tldr: it is extremely interesting to me that the fall of aeor is such a perfect parallel to the ruidusborn#i could also go on endlessly ENDLESSLY about how cassida and liliana play the exact same role#and also i could go on even longer on what divinity as a concept even means in a world like exandria#and how trying to compare it to our real life understanding of divinity is a bit fruitless#on the basis that a person can become a god alone but also that they themselves undeniably exist#but its so good. it ties in so well. brennan did a fucking fantastic job at capturing the abject horror of it all#also aabria iyengar if you can hear me PLEASE bring deanna back i will send you fifty dollars#and also hello i very briefly said hello at the live show and wanted to tell you how incredible i think you are but alas#where did these tags go#anyway#WOAH this is long. I should’ve been writing fic. alas.#really I don't think any of the hells are gonna be able to just. gloss over the casualties of it all. but especially mog and ashton and lau#tal has even already said that downfall made some things better for ash and some things Worse so I know I'm not too far off#I have. many many thought on how laudna will see it all too.#truly think she is going to be the most vocally horrified
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lunarharp · 11 months ago
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hehe. almost christmas!
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every-sanji · 4 months ago
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jeiyuuen · 1 year ago
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Honestly, how am I supposed to live normally with the knowledge that Luffy's flower is sunflower while Law's is Queen of the Night?
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bikananjarrus · 4 months ago
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if yord had lived he'd be leading the hunt for qimir and osha and we would've gotten the most delicious tension between him and qimir. qimir would start out frustrated that yord got away, intent on finishing what he started. and yord, once hunted, now hunter, once an exemplary jedi, and now solely focused on revenge disguised as righteous justice (which it is also a bit of that). and qimir starts to enjoy the game, the chase. and in this timeline, sol still dies, osha still goes with qimir, but yord was unconscious, recovering in a bacta tank, so all he knows when he wakes up is that qimir is out there and took osha, his friend, away. so then you also have the tension of that confrontation, the realization that osha has willingly turned, and that maybe yord can't blame her for that, because what has he been doing these past many months, years, maybe, but give in to the selfish desire to finish what he started too?
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lale-txt · 8 days ago
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glimpses from the Soft Launch pinterest boards
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blatantlyhidden · 1 year ago
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horrible timing for a post like this i know
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alongtidesoflight · 26 days ago
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so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
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b4kuch1n · 1 year ago
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​​​​            saw you.
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