#sketch layer under cut
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telemartus · 2 years ago
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screenshot redraw of them crazy kids!
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solarartzz · 1 year ago
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“I know that you mean so well— but I am not a vessel for your good intent.”
For @pittdpeaches of their fanfic A Garden Across our Collarbone which you should soooooooo read
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tomfool-tabbycat · 2 months ago
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guess what game i Played recently?
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master-dellamorte · 9 months ago
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I did it!! I drew something good (for my standards)
Courier six before and after having a little encounter with some Legion assassins
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bluebeads-art · 19 days ago
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As the flash hits your eye, you feel something crashing into you from all directions. Below you is obvious, Bonbon situated themself to bump into you while the picture was taken. You look to your right, and Mirabelle’s cheek is pressed up to yours. On your left, Isabeau’s sheepishly hugged you to his side. There’s a hand in your hair, too, and it feels like Madame Odile. [...] “We need a souvenir of this trip,” Mirabelle adds. She rushes to the ground to pick up the picture and snort-laughs as she looks at it. “Oh no, Siffrin looks like we’re holding him hostage!” — Curtain Call, Chapter 9, by @openphrase123 (Link in the replies)
2024 October 22nd
Fanfic fanart fanfic fanart!! When I read the "hostage" line, it invoked such a clear image in my head of Siffrin tensed up like a startled prey animal that it got added to my list of things to maybe draw immediately.
Dooon't think about the words 'left' and 'right' in that quote too hard. I know how to read I prommy. :) (I did Not process those words and lost the coin flip in the composition phase...)
Close-up and ramblings about the cans of worms I unleashed upon myself under the cut
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Time taken on this was [head in hands] 48 hours and 37 minutes.... That bloated number has two culprits:
1) I got a new tablet! My old one was 10 years old. Its plastic was melting and the electronics had ghosts in 'em, so it needed the sweet release of retirement. However, I had just gotten to the line art phase when the switch happened. Clumsily getting used to the new one during the most precise phase of the process did devastating things to my perfectionism.
2) I made a GRAVE mistake with how I chose to color this. I wanted to keep the grayscale layers for accuracy instead of just slapping a B&W filter over the colored version, so all the colors come from gradient maps, color balance layers, overlay layers, and raster layers clipped to other layers. Listen. I'm used to working with lots of layers. I like keeping things separate so I can edit them more easily. But this is the worst layer system I have ever created. Going from color to B&W requires toggling exactly 20 layers & folders on or off. There are 87 visible layers total. This file lags when you edit it. I've never wanted CSP v1.13 to have layer comps more in my life.
Not helping matters was Isabeau. I said he was the easiest to draw in my last post, but he took that as a challenge, apparently. It's a simple fist-on-hip pose, why was that so hard!?! His face gave me grief too.
Odile's lil' wave got added at the end of the line art phase. I've never added to a sketch that late in the game before, but I felt bad about how little screen area she got, haha. Girl, I tried, but this composition was not kind to you.
Giving Isa, Odile, and Siffrin skin colors felt cursed. Well... "color" is maybe a stretch for Sif. The pallor from being affection-jumpscared isn't helping. In the dev's nose reveal post, they said that Siffrin isn't white but is white-passing, so BOOM albinism headcanon. Like c'mon, they wear a big hat and have most of their skin covered because the sun is a deadly laser when you have little to no melanin and idk if sunblock exists in-universe. Heck, maybe most Islanders have it, their whole religion is about the night sky so maybe they're nocturnal. This makes perfect sense. :)
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u3pxx · 3 months ago
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KISS KISS FALL IN LOVE! 💍💐‼️
my piece for the @aaweddingzine which is now open for leftovers!
extra stuff/commentary under the cut | like what i do? support me on ko-fi ❤️💜
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i also ramble a lot more on the behind-the-scenes pdf for this zine that you can also get with your purchase >;^] i also drew some nifty matching icons for the zine! (hint: it's time for divorce)
you know me, i'm incredibly klapollopilled, of course i'm drawing these two suckers for the wedding zine! <3 something about klapollo marriage makes me incredibly emo so i'm very glad for the opportunity to go all out so i can be EXTRA emo about it 😈
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if i remember right, i think this idea came to be when i thought about the image of klavier bursting into tears as he lifts up apollo's veil and it all went from there LOL (also so psyched i get to draw him in a barong tagalog <333)
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everything got so much more ambitious, though, from that initial idea! i drew like what (i am counting the number of characters in the spread right now as i type) 40-ISH CHARACTERS ALL IN ALL?! (WHAT THE FUCKDFGDHJ) and i even had to cut out some of the characters i originally had in the sketch 😭 (sorry gumshoe, kay, and seb/eustace ....)
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i drew this like a year ago and i'm still so proud of this piece! i don't think i can achieve this level of rendering again, it's been so long i forgot how to do it LMAO
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(also i can never reopen the file for this thing again bc it makes clip studio want to dieeeee DFSGHDJ so many layers ...)
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another thing, i was working on this in tandem with my piece for the mea culpa zine; do you know how funny it is to draw apollo having such a happy moment and then draw him dying 😭 the contrast, the whiplash
that's all i have to ramble about i think, i'm so so so amazed at this zine bc my zinemates truly made some spectacular pieces of art! :"^D if you have the chance, please do check it out! 💗
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mikeystrawberry · 10 months ago
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Today is Dungeons & Daddies’s 5th Anniversary!
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I haven’t been listening for nearly that long but the podcast and all its characters means a lot to me. Happy Anniversary!!!
Throwing the cropped sections under the cut because there’s a lot of stuff going on and I know Tumblr likes to throw half the pixel quality out the window. And also so I can ramble a bit about this piece!!!
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This piece has been months in the making, possibly an entire year. And by that I mean I’ve had a sketch of the comp scribbled on my whiteboard for ages because I wanted to save this specifically for 5th anni art. Now onto design stuff!
(First off a random thought: I really love how the garlic knot came out, I kind of want it as an enamel pin.)
I knew I wanted to make this a stained glass piece since the beginning, but I was also going to add flowers at one point but quickly dropped the idea. It felt like too much and I also didn’t want to fuss over flower language assignments for everyone. I was also going to add Doodler tentacles, but also dropped that idea pretty early. Kind of on accident, right at the end, I figured out how to make it even more stained glass-like but taking a duplicated lineart underneath the regular layer and turning the brightness all the way down, then setting it to overlay and adding a guassian blur. It’s very subtle but it adds that tiny bit of depth that makes it look more real. As for shading on the lineart/gold, I tried adding more highlight on the characters who died but once I evened everything out it wasn’t as noticeable anymore so I’m throwing that thought here so the attempt at least known lol.
The order of characters only changed a little bit from my original comp, I flipped the Wilsons and the Oaks so the rainbow could work. As for the anchors, specifically in season 2, I lined them up to the teens since the season 1 anchors lined up with each dad:
Tony —> Scary: his death was the beginning of Scary’s betrayal arc and also Willy killed him.
Guitar Pick —> Taylor: it’s not really aligned with Taylor at all, but the anchor was with Glenn so I put it next to his blunt.
Scroll —> Normal: was only because it was the last left to give him, but there’s the whole scene of him and Hermie in the Green Room so it still works!
Garlic Knot —> Link: one of two that he broke, but the more significant of the two with him telling Grant he never wants to see him again.
Small notes on the season 1 anchors: I put the layer of mold in the overnight oats but you can’t really tell with the overlay. And to make the supper bowl more interesting I added the fantasy sodas mix they dumped into it. The lure of actually drawn before so I just traced my own art lol.
As for the other smaller triangles, it took me a bit to figure out what I wanted to put there. I didn’t even think of adding the vehicles until two days ago but I’m so glad I did. I don’t really have my own take on the mascot version of the Doodler (yet?) so I borrowed the design from one of the stickers in their merch shop. Teeny was terrifying as just a front facing head so I made him cute again.
In the outer circles, I put what I felt was the most significant quotes for each family. I really wanted to use “It’s okay to be angry, it’s not okay to be cruel” but it was just a little too long.
That’s all I can think of! If you read all the way through, thank you for indulging me in my excitement to gush over this piece.
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shortnotsweet · 10 months ago
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This technically applies to my Stepmother AU in which Alicent is around six years older than Rhaenyra, and occupies a wicked stepmother role as opposed to ex ‘friends-to-first loves-to-enemies’. Despite lacking the foundation of shared girlhood, both find simultaneous comfort and rivalry in one another, and undergo a gravitational pull. A young Rhaenyra’s eagerness to participate in swordplay and political affairs at a young is accommodated for, and she grows up with a sword in one hand and the weight of experience in another, which further helps pave her way to the throne.
Alicent’s Costuming
Alicent’s clothing is almost entirely bottle, emerald, or forest green. While there is layering present in her skirts and jackets, the accent should always be a darker green than the base color. The fabric is deep, rich, and retains an undeniably high-quality luster. Look to velvets and silks. Gold embroidery lingers around her sleeves, neck, and hemline to elevate the coloring.
Metallic embellishments should be almost military-like, and appear heavy. Contribute to the imagery of chains or shackles in addition to her status
Draws inspiration from historically accurate stiffness and Victorian shapes, with a tapered waist, imposing, puffy sleeves, and a high neckline. Despite inaccuracies, this shape is evocative of someone elegantly and conservatively feminine, repressed, and capable of exerting power over others. Reference a classic, trussed hourglass shape. Skirts should be notably heavy and full; may make noise in movement
The coloring and shapes remain relatively consistent but lack variation; this is to demonstrate a lack of freedom and exploration, as well as an adherence to conventional feminine roles
Despite these limitations, her costuming should always be put-together, coordinated, and unquestionably fashionable. Tight sleeve cuffs may be accompanied by a more traditionally medieval fan sleeve
Shoes should stick mostly to slippers, or flat designs
In this AU, her hair leans more towards a dark brown instead of auburn, as her show counterpart. This is mostly due to faux-book accuracy and to simplify the sketch process, since keeping her hair darker in comparison to Rhaenyra’s lighter hair translates more easily in uncolored renderings.
Keep her hair either in a tidy bun or pulled back and loose; avoid too many intricate shapes, braids, or styles. Occasionally, the hair will hang loose. Lean into medieval or royal headpieces, clips, coverings, etc.
Rhaenyra’s Costuming
Rhaenyra’s clothes are primarily black and red, occasionally accented or substituted with neutrals such as beige, white, or gray. Exceptions may include blue or yellow, but she generally stays in this color palette.
Strong focus is drawn to her shoulders and neckline, sometimes with embroidered or embellished detailing. She often has strong, angular shoulders in her dresses or jackets, occasionally theatrically pointed. Off-the shoulder necklines emphasize her collarbones and a certain broadness.
There should be decent variety in her clothing; there is a hypothetical outfit for every occasion and more (for battle, for riding, everyday, formal, feasts, everyday, etc.), and most should be composed of multiple pieces and utilize generous layering. This includes under-fabric, belts and corsets, jackets and doublets, draped fabric for aesthetic purpose, and even functional capes.
Most of her clothes should provide visual aid for movement; additional fabric to her skirts, for example. Her clothes should be highly stylized but still easy to move in. In riding and battle gear, it is presumed that she wears pants and boots under her skirts, even if they are not visible.
Shoes lean more into boot cuts, still practical but should have a sleek and uniform quality to them. When she walks, she should make some kind of noise. Shoes should usually be black or potentially red, the latter for decorative purposes.
Overall her style should be more contemporary and lean into the fantasy element. She’s not opposed to oriental details or showing skin, and her costumes should reflect both couture-height drama and period-reliant aspects. Longer lines and diagonal hems mean she is not as devoted to an hourglass shape, and her high collars should always be decorative in some respect.
Keep her hair long and mostly loose, sometimes pulled back. Small braids should be implied as incorporated. Occasional hairstyles feature complicated braids. With the exception of highly decorative braided styles, simple buns should be avoided unless accompanied with very high necklines.
Avoid headpieces that are not either a) her crown or b) ceremonial.
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skreebat · 4 months ago
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The OUAW brain rot continues.
I love their designs! And I wanted to have a little fun figuring out how I want to draw them, with my own little tweaks and self indulgent details. :)
Originally, I only meant to draw Frost, to figure out what kind of body type I wanted to give him. Then I ended up drawing the whole part, partially as a reference to myself. Also got their canon heights on a chart and put them all together for fun and for reference. c:
Some design tweak notes under the cut, if anyone’s curious! These aren’t redesigns or whatever, I just had some ideas in mind while sketching them in a way that fits my art style.
Design notes copied directly from my server:
🔥Gid THICK BOY. He's not really a bodybuilder but he exercises and is very muscular. And he eats! A lot. So, thick boy. Scars from all the fighting. The wrists and ankles are because of his past.
I like giving his hair and beard a lot more fire. Body hair also glows fiery, it's just less bright.
🐊Kremy I figure he's the skinniest of the group after Torbek. Most of what I did is a happy medium between references of alligators, the official art, and just my art style. Mostly game him scale patterns, more alligator-like feet, and changed the tail a bit, but it's hard to tell from this angle. Not much body definition because he's a squishy magic user and a gator lol
🐯Frost Fit but not defined. Kinda thick-ish, since he's a tiger, so there's loser skin and thick layer of fur. Digitigrade because I say so.
☹️Torbek Not much changed, mostly gave him more tubes, gave him bald patches where they connect to his skin (and didn't make those are infected looking as I imagine tbh), made him fuzzier, and gave him bigger ears because I like em. Also you can't see it in this angle but I like giving him a small fuzzy tail.
🐾Gricko Fit arms, but he doesn't exercise, so he gets a bit of a tummy. Scars because of his interest in monsters, and his various accidents. Wilder hair. Freckles and moles because I say so. Decorated hair (including feathers from Hootsie!)
🍄Twig Not much really?? Went by her description, the plushie and an emote of her that exists. Made her chubbier because I wanna. Originally made her hair all curls…might go back to that. Also freckles because cute.
Do you have your own headcanons for details of what they look like? :)
-- [BTW I do commissions]
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soularsss · 4 months ago
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Drawing Likeness: with Tem!
okaay since a few people actually showed interest in me sharing a bit of what I've been doing to figure out how to really capture likeness, specifically Temuera Morrison, I figured id do my best to write it out
I am also going to entice you with some of my recent clone art! (oooh some of it is unreleaaasedd)
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I am putting the whole thing under the cut because I have a feeling its going to be long:
Read more!!!
a couple disclaimers before we start
-This is not some definite post about how everyone should be drawing clones, nor is it in any way claiming that this is the right way. This is just my musings as I stare at a mans face for way too long and try to replicate it
-I am inexperienced. As kind as you all are to me, drawing real people is relatively new to me, capturing a persons identity through their features is difficult for anybody, and I am no different. I have watched many a video on likeness and had my share of classes, but If im being honest, i rarely put it into practice successfully. So there'll probably be errors in this post or things i will come back to in a few months and wish I had said/done differently
ANYWAYs you guys get my vibe im just here to ramble and today we are rambling about mr copy paste. I am doing this for Law, my clone boy, because I plan on delving further into oc fanart and I want to put effort into representing him correctly!
SO LETS BEGIN
Before even deciding what specific pose of a person I want to draw, I tend to grab a bunch of references and compile them like so
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(all of these can be found on my pinterest)
Why so many? Well, we are about to delve into facial features, so when we are dealing with photos we have to take into account that there are an abundance of circumstances that will influence how a persons face will appear, some of these include:
focal length: All of these are taken on different devices, and focal length can play a big part in distorting faces
age will play a part, your face changes a bunch throughout your life!
lighting, while not as major, can muddy the waters and make it difficult to interpret facial planes and features
SO, to make sure we get a proper grasp of what's really going on, I like to make sure we have lots of options to compare and contrast with.
Next up! What I like to do is block out the main facial features with colour on different layers, the features I block out usually are the general face shape, eyebrows, eyes, nose and lips. But what you are looking for is the defining features of a person, so that could include other things! Maybe a scar, or some particularly prominent cheekbones.
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I dont have any rhyme or reason when it comes to picking my colours, all that matters is you can see all the shapes clearly.
Now I may be biased, because Ive been staring at these for 4 hours, but notice how it still looks like Tem? :D
Anyways, now we can break these parts down, and you'll see what I mean about compare and contrast:
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We'll start with isolating the facial shape, putting all these next to eachother you'll notice they arent exactly the same (partly because of my shoddy work) But the distinguishing features run through each shape! Namely the very soft rectangular shape I sketched out in the bottom right there. Along with his soft, wide jaw structure.
I did the same for the rest of his features!
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You'll notice I highlight the prominent shapes and ratios,
When drawing anything, it is important to start from the very base shapes and build up.
When drawing something you want to look like someone, those shapes relative to other shapes is what makes it look like them.
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I didnt use the same technique with his eyes and lips, but I wrote out some helpful info for them! More importantly for his eyes.
When drawing eyes, I find the most important part is where exactly I draw the creases, (along with the overall shape of the eye itself) it is important to understand where those will present themselves with hooded eyes.
NOW, with an understanding of his facial features in place, lets take a detour to colours:
before I start, a couple things to note:
-Temuera morrison versus the clone troopers in the animated shows:
While I love the animated shows they don't exactly stay close to their source material. Im going to link here to an excellent post discussing whitewashing specifically in relation to the clones.
Temuera is Māori, of Te Arawa (Ngāti Whakaue) and Tainui (Ngāti Maniapoto, Ngāti Rarua) whakapapa, and also has Scottish and Irish ancestry.
The Māori people are the indigenous Polynesian people of mainland New Zealand (Aotearoa). Māori originated with settlers from East Polynesia. Māori people often vary in skin tone, Skin colour doesn't determine ethnicity. There's often a correlation but it's not a requirement.
But that is a tangent! What we are aiming for is to stay true to Temuera.
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Bringing back my reference photos from before, Ive colour picked a buncha values and theyre all over the place. Why doesnt this work?
Similarly to earlier, you have to take into account the photos themselves. Many things like lighting, colour grading (when it comes to filmography) and makeup, can alter how a skin colour presents in photo.
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You can attempt to get true to life by swatching from certain places on the face. Here I've tried to pick some photos with good lighting, and I've also tried to avoid overly lit/shaded areas.
Tem has a very warm, tan skin tone, Instead of colour picking I tend to try and replicate it myself, but I do often bring in references to make sure Im staying true to the source!
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a brief intermission to talk about colour theory, something I myself struggle with alot. Often, when putting in flat colours without a background, I will forget to make sure the colours i intend to use will work with the skin tone i have picked! (something that is apparent in older works of mine, not just in relation to clones, but in general, the colours I end up with stray largely from their original sources and it is something I am doing my best to keep in mind and improve in! Although I don't think i am nearly experienced enough in the topic to say I have succeeded yet lol.)
anyways back to Tem :))
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Now we can put all of that into practice! Things to keep in mind when drawing out a piece next to a reference like this:
the distance between the eyebrows? how far down his face does his nose go? Basically just, in relation to eachother, where do all those shapes we found earlier, sit?
The screenshot above is from before I did it myself, but instead of directly tracing from the reference, a handy trick I use it to complete your sketch first, and then overlay a traced version to see where your inconsistencies are! Alternatively, you could move your sketch over the image, but I didnt do it that way so!! uh!! im sure it works exactly the same!!!!
When it comes to a final illustration, or any sketch that isnt a direct study, of course you can push and pull and stylise! You'll see below that I'm not exactly 1:1 to my reference photo either.
The important thing with stylisation, or at least my own personal understanding of stylisation is that you need to thoroughly understand the thing you are stylizing! "You need to know the rules to break them" and all that. While shapes, lines and rendering can change, when it comes to drawing someone, and making it look like them, you have to make sure to keep their core features true to source. Caricature can capture a persons vibe whilst drastically exaggerating features, but it will only look like them if you KEEP THOSE FEATURES!!!! SHAPES!!! AHHH!!
But that is just my perspective on the discussion of style versus realism, please dont take is as Law, I dont know what Im on about half the time!!
anyways, after fixing your sketch, add local colours!
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I rexified him because why tf not! But this is where you can go crazy with that clone personalization!
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And then here is a very very barely rendered version (if you guys want me to explain how i RENDER that would need to be a completely different post, and I havent had anyone ask about it yet so who knows! maybe one day) But I digress, hopefully you learnt something new through my ramblings! It has certainly helped me organize my thoughts and I have also found some areas I would like to focus more on in the future to improve my own art!
TLDR: In order to understand an object, be it a face or a building or literally anything, you have to break it down to its simplest forms, understanding LARGER shapes will help you immensely in the long run
If you guys like this sorta content do let me know! I'd be down to do similar things for armor/anything really, I am very anti gatekeep so really anything at all you want to know! Send me an ask :))
also if you see a spelling mistake.. i don’t know how that got there
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rainily-03 · 2 months ago
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some things i've drawn since finishing AM
image IDs under the cut!
[image 1 ID: digital art of Edelgard (post-timeskip design) from Fire Emblem: Three Houses. She is facing forwards with an angry/determined expression, one fist clenched in front of her and the other arm outstretched as though giving orders. There is blood dripping from her fist and from her left eye. It is an uncolored sketch aside from the blood and the background being dark red. End ID]
[image 2 ID: Byleth and the Blue Lions (pre-timeskip designs incorporating some headcanons), standing in a lineup against a white background. Notes are written around the characters with arrows pointing to them. Byleth's read "shaggy hair (cuts it themself)", "always looks bored", and "gender = ???". Dimitri's read "very intense stare", "lanky", and "awkwardly big hands & feet". Dedue's read "earrings" and "always furrowed brow". Ingrid's read "fine, straight hair" and "long legs". Sylvain's read "messy hair on purpose" and "muscular". Felix's read "ears stick out" and "wiry (thin but strong)". Annette's reads "petite". Mercedes' read "downturned eyes" and "tall and curvy". Ashe's read "upturned nose" and "skinny". End ID]
[image 3 ID: three busts followed by four simple full-body drawings of the artist's personal female Byleth design. The first bust is labeled "Academy" and shows Byleth with blue hair and a neutral expression. The second is labeled "War" and shows Byleth in profile, green hair in a ponytail, with a determined expression and a scar on her cheek. The third is labeled "Post-canon (AM)" and shows Byleth with shorter, wavier hair, wearing the Enlightened One outfit and smiling. Three of the full-body sketches show layers of Byleth's outfit, altering it somewhat to make it more practical and less sexualized. The fourth is labeled "casual/work" and shows Byleth wearing a dark gray sweater over a pink collared shirt, black shorts over patterned tights, and short black boots. End ID]
[image 4 ID: a simple four-panel comic. In the first, Sylvain is clinging onto Felix, burying his head in his chest and crying while Felix looks bored and pats his back. Sylvain is saying, "UGH Felix why did I do that I'm such an idiot." Felix responds, "Well at least you're my idiot." In the next two panels, Sylvain looks momentarily startled before looking up at Felix with an adoring expression. In the last panel, a slightly disturbed Felix watches from afar as Sylvain walks by, surrounded by hearts and looking blissful, saying to himself, "I'm Felix's idiot..." Felix thinks, "He's so easy to cheer up but at what cost..." End ID]
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suburbanbonfire · 7 months ago
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SINK OR SWIM (prints here)
also some progress shots under the cut bc I took a couple!
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the amaaaazing concept sketch done in like 2 mins
initial color blocking! i had no idea how i was gonna do the tentacles here and took a break
each individual element (ice, shark, kraken) are fully rendered, but I still had to make the water feel like, y'know, water. things really started clicking when i made part of the shark not covered by water and added the ripples, because it really helped sell the illusion that there was depth to the piece and it wasn't all on one layer.
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tgcg · 1 year ago
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ms paint. you know her. u used her age 8 to make loads of rainbow ovals all over the canvas and then scramble it with selection tool. now u will know her true powers with my handyrandy tips under the readmore. some will be pretty basic and others are very special.
this post has 8 cool trix to learn for you. enjoy and i may do another in the future if i remember/learn more stuff
some of it might be common knowledge. but its got some deep cuts. all tips have gifs to show process easily.
🙂 enjoy and i hope this encourages you to fuck around in mspaint more
soundtrack for this post (loop it while you learn for advanced learning experience)
TIP 1) the right click trick
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left and right mouse click correspond to col1 and col2 respectively, which u can see in the top bar. this applies to all brushes and the fill tool like above. when using shapes col2 will be the fill colour (if you have solid fill selected). right clicking with shape maker will reverse the colours use on the shape.
TIP 2) right click eraser
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this one is extremely helpful for lineart or add shading. the eraser always uses col2. so your eraser can technically be any colour. but here's where you get powers: right clicking with eraser will only erase onto col1, with col2.
TIP 3) transparent selection change a guy destination
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the beloved transparent selection tool works based on what is selected as col2. so long as you have the correct colour as col2 you can make any image transparent and put it on top of anything else. and yes this works with photo bg as you can see.
TIP 4) the gradience
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this one is a little more complex. you want to start off with any canvas size, and make as many diagonal coloured bands as you want. (protip: holding down shift makes a perfectly diagonal line with line tool)
then you need to resize the canvas to a width of 1px (make sure you resize by pixels, and do not maintain aspect ratio). then resize again back to its original width (or a different width i cant stop you). you will have your lovely gradience.
TIP 5) superimposter
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so. you got a cool gradient and wanna put a guy on it. heres what i do:
i open a 2nd mspaint with same canvas size and draw whatever i want on there. i then pick a completely unrelated colour to my entire piece, and set that as the bg. you could use white, pink, geen, whatever you want as long as it doesnt appear somewhere else in ur drawing. copy the guy.
go back to your gradient tab. ensure that col2 is set as that bg colour you picked (lilac for me). have "transparent selection" enabled. paste your guy in. cue fanfare
TIP 6) advanced superimposter
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the great thing about this method is u can put multiple gradients in multiple areas of the image. this is where it gets all japanese printmaking type of shit. ukiyo-esque
all you need to do is make another canvas with a new gradient, ensure col2 is set as the colour you want to replace, then paste your original piece onto the new gradient. now my guy has a soft fade. you can do this as much as you want. (you could even make a canvas with a texture or photo and paste your drawing onto there)
TIP 7) "sketch layer"
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so as you now know, col2 is what is removed when you click "transparent selection". which means you can also remove any instance of a colour from ur drawing. which means you can have a unique colour for sketch layer and remove it from the drawing later. i admittedly dont do this but it is a great trick to have.
now combine this with lowering your dpi for smoother lines. may seem obvious but it helps. its like a free stabiliser whenever u want.
TIP 8) rainbow art
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now this is where you can get dizzee rascal "bonkers". check out my small and shitty rainbow trick. you can select anything and hold down shift, then drag with left mouse, to turn that selection into its own brush. i even did it with a guy. and you can of course do this with a photo as well.
🙂well that it for now. hope you liked it thanks for reading now back to your regularly scheduled tgcg programming
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swirlypurr · 3 months ago
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Have you all considered.. in stars and time pokemon au? More specifically, Isabeau has a sylveon? DO YOU SEE MY VISION?
Also PLEASEE give me suggestions on which Pokémon you guys would wanna see the others with :D
(Close-ups under the cut)
(Girl help I forgot to get rid of the sketch layer before merging everything)
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Greyscale sylveon isn’t real, they can’t hurt you
Greyscale sylveon:
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infinitegeli · 3 months ago
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did anyone else see that trailer or was itjusf me
FUN STUFF UNDER THE CUT SECOND RENDITION straw page and drawing process edition
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THANK YEW ALL FOR THE SUBMISSIONS <3 Mych joy much love muuuuch whimsy☺️☺️🪓☺️ We will be KILLING her soon!🌮🪓
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here’s Rhe sketch stuff from the drawifn above the cut. sketching taco She only ever really gets oke plane. no budget for the rest. I couldn’t figure out what angle I wanted her for most of these. ANYWAAAIIIZ fun fact I made the Sun a ✨ cuz it’s the shape of the center of mics bow. Maybe that pulls the meaning of the peice together. Who knows. I don’t.
i balled out on these colors cuz I only ran it thru 1 Gradient map at the start then locked in for the rest. we win these.
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also fun proces stuff cuz I’m so bored. most of my drawings get painted over so the lineart is usually just the first sketch. It’s kind of a pain in the ass to deal with like this but also it’s what I’m most used to. a lineart layer seems too daunting. anyways follow my twitter @ sawgaty and insta @ fortnitegod1089 for art chz i txtpost on here more
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sanska · 3 months ago
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Y’all ever think about how we nearly had a dog as third Hokage?
(Tobi faces under cut!)
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This was supposed to be my stress relief sketch but. Expressions are hard. My layers are in shambles. Everything but the initial concept involved me fighting for my life. I changed from doing greyscale to colour last minute and the skintones are all greyyy. But it’s okay they’re technically zombies.
Tobirama in the first pic was basically me drawing this the whole week :’)
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