Have you ever noticed that Alear and the Four Royals acts as a Five Man Band? The story may not show that well, but their gameplay, nations and represented Emblems demonstrate that they are this trope perfectly. Veyle acts as the Sixth Ranger (actually 11th Hour Ranger). They best represent this trope as well because Alear, the Royals and Veyle are the only playable characters that can’t die on Classic Mode (oh and Vander too, but he’s just a mentor kind of guy).
The Five Man Band is among one my favorite tropes in media. Why? IDK why, it just is. I used to be a Power Rangers fan, five is usually among the highest these teams get to. In which case it becomes a Three plus two scenario where a Power Trio becomes a Five Man Band (Ninja Storm, Dino Thunder, and Jungle Fury come to mind).
I bring up this trope to talk about Fire Emblem Engage specifically, Alear, and the Four Primary Royals fit this trope. And it’s not just in team composition, IMO, the Emblems they are best known for (specifically in the Prologue cutscene) best give idea on why they fit the role in the team.
Alear the The Hero/Leader of the team; because obviously they are the Fire Emblem Lord, they are the Divine Dragon: the only one who can summon the Emblems who can save the world from the Fell Dragon. And just like any other Fire Emblem Lord in the franchise, if they are defeated, it’s a game over. Pretty typical Fire Emblem knowledge.
Alear’s most common Emblem is Marth. Marth is the first ever Fire Emblem Lord in the franchise, the idealistic leader that his loved ones trust and follows. Marth is the first of many sword wielding heroes in the franchise. Swords are a very common weapon type for heroes (Micaiah is the only Emblem in the main game that canonically never uses swords).
Alfred is the Lancer. Who usually acts a foil to the Hero/Leader, usually is their first/best friend/companion, and/or is the first to question any decision the leader/hero makes. Not every character of the archetype has to be a rival or a jerk (or in most cases both), Alfred is one of those examples. Alfred is the first Royal to join. Firene has the closest ties with Lumera, and Alfred appears in more cutscenes than any other Royal in the game. (Double points for having Lances as his primary weapon type).
The Emblem he uses in the Prologue is Lucina. Lucina is the not the central protagonist of Awakening, Chrom is. Even still, Lucina is a character who acts as an emotional foil to Chrom. More importantly, Lucina is the descendant of Marth, who happens to be Alear’s most associated Emblem.
Diamant is the big guy/muscle of Alear’s team. Brodia is the Kingdom of Might after all. Diamant is the most physically imposing with his main stats being his HP, Strength and Defense. Diamant is also the tallest and oldest member of the team (age being 25, Alfred is 21, Ivy is 20, Timerra is 18 and Alear is physically 17).
Diamant’s national Emblem is Roy, who gives Sword Power as an inheritance skill that allows Diamant to hit harder with a sword, but at the cost of avoid. Rise Above (Emblem Roy’s Engage skill) increases his level and stats along with them. Ironically, Roy was 15 years old in his games, Diamant is the oldest Royal, yet Roy is one of the younger FE lords next to Leif.
Next is Ivy, befitting of Elusia’s title of the Kingdom of Knowledge, she is the smart girl. Ivy has gone to school and was at the top of her class. (Studying is also one of her hobbies and likes items regarding them) Ivy is the most level headed of the Royals. Ivy is the only member of this main team that uses magic, and her ability to fly and heal is invaluable in a Fire Emblem game.
Ivy is associated with two Emblems rather than one. Lyn (the Emblem entrusted to Elusia) has the ability to summon doubles that can be used to distract the enemy. While Leif is an Emblem that switches between your current weapons it best suit the situation (often for the worst, unfortunately). It’s also worth noting that Soren is the DLC Emblem entrusted to Alt. Elusia. Soren is the Tactician of the Greil Mercenaries.
Finally, Timerra acts the emotional core to the team as the heart. Despite being far more politically savvy than what her peppy personality might suggest, she still is a genuine mood-maker in her supports where she attempts to get Ivy to open up and give perspective to Diamant on their ways of leading their countries. Her Queendom represents Freedom and is a very accepting person.
Her Emblem is Ike, and even if people mainly see him as a snarky guy, Ike is a very compassionate person. I mean, Ike would have to be a nice guy if he is the only person Soren is unfailingly kind to and is devoted to above everyone else. Ike’s Resolve (pun intended) is the thing that keeps the Greil Mercenaries from falling apart after his father’s death. Gameplay wise, Timerra with Ike act as a Critical Hit fighter with Wrath and Sandstorm. It takes a lot of effort and a bit of luck to make the most of her.
And finally, Veyle rounds out the team as the Sixth Ranger (doubles as 11th Hour Ranger, she is the last recruit in the main game). Sixth Rangers often comes joining in the team after a rivalry dispute and or brainwashing (Tommy Oliver (trope namer) and Zuko from Avatar comes to mind), Veyle is no exception. Veyle is the only other Non DLC Dragon units in the game. Most Sixth Rangers often (like the Red Ranger) have a power no other Ranger does.
Veyle doesn’t have a designated Emblem outside of Marth (who her evil self used, and she has boss dialogue with Emblem Marth in his Paralogue), but I consider Emblem Alear to be the closest thing Veyle will get to a designated Emblem. Her evil self also wears Alear’s Ring in the bad ending.
The major difference between Alear’s team, and the Four Hounds led by EVeyle is that the Hounds were already formed long before the story began. Alear and the Four Royals don’t officially form until more than halfway through Engage’s main story chapters. And yet these guys became a real team where the Hounds failed.
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Finished drafting her design today so lemme introduce y’all to a new fanseries of mine called DREAMCATCHERS!! Pretty Cure
This is a rewrite/redesign of an old Precure fanseries I made back in 2019. Anyways, this is the new lead cure of the team, Cure Fantasy! She is the daughter of the rulers of the Dreamland Kingdom, and was sent to Earth to find the Legendary Pretty Cure to stop the Nightmare Realm from taking over! Her name is Princess Celestia (no relation to the horse) but goes as Celeste while on Earth and she is a white/rainbow cure!
The main themes of this series revolve around dreams, both the ones you have when you sleep and your aspirations. The rest of the cures are all childhood friends who ended up falling out later in life, and Celestia finding a way to bring them all back together.
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Chip Thorn & Lauren Shiba character fic!
What's that? A completely new Power Rangers one-shot in the year of our lord 2024? You heard that right!
When working on the playlists for this series, I suddenly got hit by the similarities/differences between Lauren and Chip's stories in this 'verse, the ways that they reacted to the abuse they suffered as children, the hope they became, and the families they found, all while both being wrapped in fire/light symbolism. So I decided to do this little character study thing. It's not as much of a straightforward narrative as a lot of the other fics in this series, but I couldn't help myself from this pouring out. Welcome back to the madness!
Also, here's the song I used to write this one:
@our-raven-strife-universe @augment-techs @skyland2703 @madhare0512 @disastardly @liveinalovelyway @khruschevshoe
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