#six is a difficult character to figure out
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hezuart · 2 years ago
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Hey, you've posted your headcanons about Mono and RK (I refuse to call him 'seven') and did an 'unhinged character bingo' with them. What about headcanons about and the aforementioned bingo for Six? (And maybe RCG too?)
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clockworksheep2 · 5 months ago
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need to draw what i look like when im Really not doing well bc i stg my face looks like a sickly victorian ghoul child. it is genuinely kind of fucked up fjfkdl i just felt my heart fuckin jump when i walked past a mirror bc im still not totally used to my longer hair length + my face is getting that bad sunken look bc of the sleep issues and everything else going on
#i think it's going to take a long time to readjust my mental image of what the body looks like bc of growing the hair out#i was doing pretty good remembering the short hair mental image but . i think the long hair just does nawt compute#when i was younger i genuinely didn't know what i looked like. i couldnt reconcile the fact that the mirror image was Me#now ik that was partially bc of the dissociative disorder but fjdkdl i think also the long hair is just. not me at all#idk if any of us internally have long hair. Kam has longish hair ig? but hers is curly and red and kind of messy#and LB has long hair but she is six yrs old so DBFHDKL she looks similarish to what the body looked like at that age#but long hair on a six yr old looks very different than long hair on a teen or adult fhfkdl#but once our hair gets long enough it'll pretty much always be in braids (or at least thats the plan!) so hopefully that'll compute better#it is just disconcerting to not be able to picture what u look like idk fhfkdl esp for trying to emote right in physical space#idk how we will even look with braids fhfkdl i keep trying to pull our hair back to see how it might look but its difficult#also. i have to figure out how to braid my own hair. i learned late how to braid OTHERS hair#but i feel like braiding my own is going to be a whole new set of skills to learn 😭😭 it seems rly hard !!#but i am determined to at least try. i want to have the hair that my ancestors were not allowed to have#i want to have the hair that they had forcibly taken away from them. so then i can hopefully honour them a bit w that#live with something that that they should've had!#... even though i feel like they hate me fhfjdl i still want to like. try. idk.#its not even just for the bloodline ancestors though. its for the culture and traditions as a whole#im sure there would've been some Métis or Swampy Cree person at some point who would have loved me as a cousin/kin fhfkdl#all our relations and all that. somewhere at some point one person out there is family in a way and would love me#idk. cultural reconnection is hard. idk what im doing and I've got nobody guiding me and i feel like a bumbling fool fhfkdl#the legal advisor/advocate lady was telling me abt the Métis stuff available in town though#and i told her im rly scared of going to anything like that or meeting ppl bc im afraid im going to be like a dumb whitey DHFJDKL#and she was laughing fjdkdl she said the guy in charge of this area is very nice#BUT THIS GUY ALSO DID NOT SEND US (MOTHER AND SISTER AND ME) ANYTHING WHEN WE GOT OUR STATUS???#and he's supposed to ??? and also he's done some weird things politically iirc 🧍 so thats ALSO why im kind of nervous#BUT THEN AGAIN. this may all just be hearsay from mother. and maybe he is a good judge of character and only knew mum from smth.#and therefore just. assumed me and sister are the same as mother. and didn't send us welcomes bc of that. I DUNNO.#i gotta meet him for myself one day i guess fhdksl but i am just scared 😭#ANYWAYS I AM RAMBLING SO MUCH. HOOOOLY. im gonna go try to finish this last ep of severance finally#🐑🌻
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blacktabbygames · 3 months ago
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The amount of art in STP and Scarlet Hollow is positively staggering, in my opinion, and puts even the non-indie visual novels that I've played to shame. I hope you don't mind my asking, but have you ever sat down and tried to figure out how much it would have cost to pay someone else to do the art for these games if neither of you could draw?
Thank you! I don't think it's fully quantifiable for a number of reasons. In particular, Abby's contributions as a writer inform how she approaches her art in a way that would be difficult to capture if we were hiring a third party to just do art.
From my understanding, most visual novels that hire out their art work also hire different artists for backgrounds and sprites, which wouldn't work with the style/presentation of our games, where the sprites are drawn on top of backgrounds using tracing paper, allowing our characters to interact more organically with the world. Assuming those two points are non-issues, though, and assuming a general advanced-career rate of ~$500 per background and ~$100 per unique pose, and $10 per variant of a pre-existing sprite... Scarlet Hollow (so far): ~$600,000 Slay the Princess: ~$250,000 for the base game, ~$150,000 for the Pristine Cut (so ~$400,000 total)
It's worth noting that Slay the Princess, which is done on smaller paper and only in pencils (instead of pencils + inks + full digital color) is less labor intensive per asset than Scarlet Hollow, but for the sake of simplicity, I'm not assigning a different cost to those assets. Possibly still low-balling things here, and again, there's so much to Abby's art that's unquantifiable in this area. But that's the napkin math.
She's also a *mindbogglingly* fast artist. I want to say she managed to do all of the art of the original release of Slay the Princess (hundreds of backgrounds, over 2,000 sprites) in about six months? I'd have to imagine that work over that time frame would usually require something like 5 artists, which then adds further challenges around stylistic cohesion.
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eclipse-msoul · 4 months ago
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SILENT CHAINS ⛓️
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Dark! Yandere Batboys X Reader Au
Warnings : Implied sexual assult, murder, predatory gazes and intentions, psedo-incest ( borderline) , Cruel characters
PART 2 : (Of one short)
You were merely six when reality dawned upon you. It wasn't a bittersweet truth like Santa Claus wasn't real. No, he was very real. But you couldn't say the same thing for your family. Especially not your big brothers.
It was a bright afternoon, one of the rare days when the sun was allowed to shine on Gotham’s residents - when things started to go wrong. You, Y/n Wayne, were playing with your toys in the Mansion's Garden. Your smile was bright as you scoped up your transformer robot and attacked with it on the incoming toy train.
Your giggles could be heard even from far away. You were so deeply engrossed that you didn't notice the figure approaching. The devil walked in silent steps and before you could blink grabbed you by the waist and picked you up.
You gasped before breaking down in deep musing laughter. “Dickie~!” you grinned.
Dick grinned back, his blue eyes soft and hands tender while placing you on his back. Of course not before giving you his monster tickles.
It was so much fun.
He carried you deep into the garden, saying he would take you to the pond to see the fbeing six years old agreed readily. You being on his back didn't notice his little smirk.
The walk was calm - the trees moved as the breeze came, the weather was light and blessful. You, on his back, were gently lulled to sleep by the winds and your big brother’s humming.
How
Nice…
“Y/n….Y/n..”
Hm?
W…h…O?
Who was it? Who was so tenderly calling your name? Your eyes slowly opened to see a figure sitting next to you. To your sleepy eyes, his face wasn't as clear but you could still tell that Dick was staring at you.You rubbed your eyes to get a clearer view.
Now that you could see better, you noticed it had gotten rather dark. It didn't help that your brother was seemingly too close. “.. Dick..where are we?” You spoke too silent for your everyday joyful voice. He smiled and pulled your hand to help you stand.
You jerked with the pressure applied. Why was he so rough? He was never like this with you.Never
Your brows furrowed at his actions. There was something very wrong but you couldn't get your… what did Alfred call it? Hand? No, fin�� fing… finger! You couldn't get your finger on it.
Noticing your face he brought his large and usually tender hand to ruffle your hair. You could only stare confused. You wanted to go home.
“I wanna go back to Alfred.”
“ Y/n, I got this really fun game. Let's play it together.” Dick pointed in front of him.
“ Why can't we play it back at the Mansion?” Your naive self asked.
Dick sighed before giving you those loving exhausted smiles he did when you were being difficult or throwing a tantrum.
“ It's something that we can only do here. Don't you want to play with me?”
You thought – your six year old brain trusted that monster far too much. This was perhaps because he had only every shown you his loving and kind side. You nodded.
He smiled , “ Follow me.” You trailed after him. He suddenly stopped after walking for what felt too short,causing you to crash into him. You muffled an ouch to which your brother did not reply in his usual chuckle.
You peaked from behind your brother’s leg and every single annoyed and tired thought you had died in your head. You shrieked.
Your hands covered your mouth while your eyes bulges open in shock and fear.Dick's head turned and bent slightly downwards. You were still frozen in place, unable to find air to breathe.
“ W-”
Who was this stranger? You looked at your vrither and fell down on the ground trembling.Who was this monster-With your brother's face smiling at you? His fake blue eyes were so cold and freezing.
You felt a creeping sensation in your chest amplify, your voice which was only a mummer couldn't even come out before you heard sounds of sob.
Your eyes which were looking at your brother ( Read : Monster) turned back to the figure laying on the ground. He choked on bloody sobs, trying to still fight and remain alive. Just then you meet his dread filled eyes – eyes who still wanted to live.
What
What was going on?
Why was that man on the floor?
Despite being six even you had the brains to notice that if not given help this man would die. Why did Dick bring you here? You couldn't possibly save the man.
That poor man looked so helpless. He was bleeding too severely. This wasn't a game of playing doctor. This man needed help!
You had seen Alfred tend to your brothers wounds several times. You remember looking confused as to why they get injured so often. ‘We were playing little sis!” Duke had said smilingly.
You had to try and save him. But there was one thought raging in your mind.
Dick
Did
He
Even bring you to save him?
“-Tsk” You heard him, making you snap out of your thoughts.Your eyes recoiled at Dick's face. He had a scowl on his face. You heard another voice, one that was younger than your oldest brother but familiar and awfully cold.
“ You still haven't gotten rid of him. I expected better from you Dickiebird.” you heard a twist and a crack and felt something fall to the ground. Looking in that dreadful direction again, you couldn't help but wish for what had gone wrong.
Your body moved back and your neck was caught by your brother before it hit the ground. You had fallen unconscious.
Jason stepped over the dead body kicking it hard enough to separate the head and body. He glared at the dead man – his eyes cold and uncaring – like he was looking at something insignificant, something like a mere insect that got crushed for daring to cross the path of man.
That man wasn't even a sinner, only a petty man who had gotten caught at the wrong moment and met his end. He wouldn't even get a funeral merely getting fed to the many dogs of this household.
Poor pitiful Gothamite..
Jason looked over you as you laid in Dick hands, clearly unconscious and shook. His hand lined with scar hidden under the long sleeve shirt moved closer and trailed through your cheek.
You looked so soft and cute..
Nothing like them
Yet
Perfect.
“ She's looking pale.” He gently nudged the tear forming under your eye.
Dick pinched your cheek while his eyes met his brother's. “ It's understandable. It was her first time.”
“ True.” Jason mumbled.
He almost felt bad for what he and Dick had done but it was undoubtedly necessary. If you couldn't even deal with this level of insanity - you wouldn't survive long and they needed you to remain in their lives – your wishes didn't matter.
‘ Nightwing and Red Hood come in….’ They both straightened up their backs and their gazes turned murderous as a smile that would even make the devil shiver - spread on their lips.
‘Bruce has a mission for you both….’ Tim, explained in brief yet concise words. He, who had watched all what happened in front of you and before that couldn't help but sigh fondly at your response. How cute he thought.
‘ Take her to bed and come immediately.’
“ Roger.”
✧༺♥༻✧
After that day, you could never trust your three big brothers again. At first your mind tried to fool you - tried to make you think what you saw was a bad dream, an illusion. But when Tim dragged you with him to the basement to see another criminal get tortured.
You couldn't deny it anymore.
Your brothers were insane.
They were terrifying.
No matter how hard you tried to hide from them after that. They would always find you and drag you with them. When you tried to mention anything to your father or Alfred. Things would only get worse.
They would only be more gruesome.
So you started to stop resisting. They hid it so well that Bruce and Alfred did not even question it. You could only let the pillow soak your tears and whimpers.
When your father introduced his biological son Damian to you things got better. You felt relief and life started to show some colour and when Duke entered your life as the fourth eldest brother.
It got more bearable.
They both were your saviors. Even if they themselves didn't know what Dick, Jason and Tim were doing to you.
But life had a real amazing way to hit you when things felt calm and it happened just like that.
You were nineteen. It was when things truly went dark and you realized what happened before was merely the tip of the iceberg.
It was during a gala organized by Bruce's close colleges, at least that's what people called them. By then you had learned her father had to act differently with the many spoiled and cruel people to help Gothamites.
You were standing with Damian, taking a bite of the delicious server bites. You found them smooth and super cheesy. They just so beautifully melted in your mouth that you couldn't help yourself.
Damian was covering you, allowing you to eat as you pleased. “ Y/n !” You heard your newest fourth older brother call. You saw him from the corner of your eye and giggled. “ Duke !”
He ruffled your hair affectionately. You grinned.
You breathe a sigh of relief.
Even if everyone else betrayed you, Damian and Duke wouldn't. Right ?
“ what's going on in your head y/n?” Damian's voice brought you out of your thoughts. You shook your head and smiled. “ It's nothing.”
Damian brought a passtery to your mouth and fed you. Honestly he treated you like a baby sometimes. Hmph.
You didn't know why you felt a sense of unease since this morning. It was like your head was trying to tell you something.
“ My my, The Wayne brothers sure have grown to be stunning lookers!” One woman whispered loudly.
“ Bruce Wayne definitely got an eye for kids. Look how each is more stunning than the last.” Another giggled.
“ Such polite and honourable men with Mr. Wayne's . Ahhh~.”
Your jaw tightened and your eyes closed. No one noticed your fingers trembling slightly and ended the plate. (They did)
Duke and Damian shared a glance before Duke hand's caught yours and took you away. “ Where are we going?” You asked Duke, even if you didn't have a choice since he already had a firm hold on you. You were too careless to notice.
He didn't glance back and kept on walking. “ You need some fresh air. So let's go!” You nodded. You definitely needed some air after listening to that nonsense.
Your brothers and honourable?
Ha
They had a better chance of convincing you that the joker was a saint.
With each growing minute you felt a sense of deja vu. Why was that crewing sensation returning to you? The last time you had it, your reality crumbled – you didn't want something worse to happen.
You called out Duke, “ Where are we going? That's not the way to the Garden..”
You felt that the hand around your wrist tightened unseemingly hard. It was with enough force to break a hand and made you worried.
No
Please
Not
Him
You took a deep breath and swallowed. This had to be a misunderstanding. Maybe Duke was trying to mess with you? He did that very often. And when you saw your other three brothers standing near a hidden entrance.
It was going to be bad.
Duke pushed you to Jason’'s arms which greedily wrapped around your waist and pulled you in this chest. “ Here catch.”
Dick grinned while Tim lazily smiled. “ Good work.”
You tried to resist with all your might, No No No-
What is happening now!
There had to be some way to get out of their hold.
Damian
Where was Damian!
He didn't come with Duke!
Maybe he could see how twisted these bastards were. ( Even Duke, you wished to cry). And save you.
Jason tried to calm you.
“ Calm down Angel.” Jasin scolded, hoping to calm you. Oh, now he was trying to be civil? You weren't going to be. You kicked in the air, but his arm with your full force. “ Let me go! Let me go you sick bastards!”
Your words went in one ear and out the other. Tim bent to your level and met your struggling teary eyes head on. “ Calm yourself Y/n. Struggling won't help you.”
You spit on his face and pressed your teeth into Jason's arms. “ Shut-up!” You hissed. Tim did not mind the spit really he could care less about something like your body fluids. He took out a handkerchief and wiped it off his face.
Today was something far too important.
He looked up at Dick and Duke. “ Bruce should be busy tonight and Gotham is relatively calm. So let's proceed as planned-” He turned back, “ Fine with you Brat?”
“ Affirmation Drake.” You froze and paled.
No
No
Nononono- don't do this to me. You prayed. Don't let it be him, please don't do this. One betrayal was enough.
Damian came into view and every ounce of fight in you died. No one would come to save you. So why struggle?
You accepted your fate and stopped struggling. “ W…What are you all planning?” your voice came lower than the drop of water falling. There was complete silence
All of them looked between each other before Dick started laughing uncontrollably. He laughed and laughed before stopping to remove a tear from his amused eye. “ Smart aren't you little wing? Because of course you are. You're my little angel afterall.”
Your lips pressed together while you remained in Jason's arms. “ What…”
“Something that'll let you completely belong to us.”
And what followed that day was something you'll never be able to remove from your flesh as long as you remain alive. Those bastards branded you.
You are a living human.
Like a pet
If that wasn't enough, they did worse.
Shackling you to the torture chamber while they removed a piece of clothing - piece by piece and slowly ripped you off your dignity. Then they took a bite of your flesh – tearing,marking, licking it like you were some kind of delicacy.
You list your consciousness in the middle in pain but we're woken up with electric shocks, meeting their hungry and lustful eyes.
It continued for seven days before you were finally let out.
Walking into the Mansion Alone to see your father drinking coffee and looking at you shocked. You broke down and told him everything.
“ Daddy please-” You sobbed like a child again. “ Help me run away!” Your father gently pressed on your back and consoled you.
“ Don't worry I'll help you.”
It would be three nights later when you killed yourself in front of them by drinking poison. Before they could dare bring you to the pit to Ressurect you, your father buried your “fake body” And sent * the real* you far away.
In New York, six years later you would return back to your cage more reinforced and having crueler wardens than before. But what you wouldn't know was that you never escaped.
“ Thanks for lending a hand old man. ” A Blue eyed man spoke.
“ Of course, son.” a broken Man and a twisted soldier replied.
THE END..
Taglist :-
@hearts4mica , @animegoddess15
NOTE : btw does anyone want a Mafia dark! BATBOYS + BATGIRLS X READER Fic??? Let me know in the comments! 🩷 and for anyone that wants to be part of the taglist (message or DM me)
LOVE YOU ALL BYEEE ❤❤❤
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loosescrewslefty · 1 year ago
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Screaming, crying and OBSESSING over the way Anya and Demetrius are on opposite sides of the Neurodivergent scale and also far more similar to one another than either one realizes. More than any other character we've seen so far, it feels like these two are Yin and Yang, opposite sides of the same coin.
Demetrius easily absorbs facts, figures, and other information that follows a set pattern. But people confuse and frustrate him, and he deals with that by not dealing with it. Anya has the ability to understand more about strangers she passes on the street than people who see them regularly ever could, but traditional academics can overwhelm her so she is resistant to studying. And yet both of them are othered and seen as abnormal by everyone around them, building a wall between them and their peers that they both find difficult to overcome.
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Anya tries to fit in through masking, pretending as hard as she can to be normal (with limited success) but Demetrius has given up after going so long without anyone helping him better understand others which leads to him disassociating in social situations as a self defense mechanism, to get in and out as quickly and painlessly as possible while telling himself it doesn't matter.
Except it does.
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Demetrius didn't need to ask about Damian's stella. But he did. Because he wants to find some sort of common ground with his brother even as he reassures himself that it doesn't matter and he doesn't care. He doesn't pick up on the fact that this makes Damian feel self conscious, that he's comparing his one stella to Demetrius' six and worried their father will love him less for not being as successful. Demetrius doesn't understand how the subject switched to Donovan at all, and shuts down hard when their father is mentioned. Just like he did when Damian called and asked him to be a bridge between them way back when.
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(Demetrius warning Damian not to get his hopes up about Donovan coming to meet him also conflicts with his internal dialog about how the people around him don't matter and he doesn't need to care about understanding them. If it actually doesn't matter to him, then he wouldn't care if Donovan blew Damian off.)
Circling back to the original thought though, I desperately hope that we're going to get Demetrius and Anya interacting directly with one another at some point in the future because I have a feeling that Anya's blunt, child-like nature will lead to her just directly telling Demetrius the things that are eluding him when he interacts with others, demystifying all the unspoken social cues he's supposed to yet cannot intuit for the first time in his life. And he is going to be in awe of this child for her ability to not only understand others, but translate for him when he cannot grasp whatever it is they are trying and failing to say to him.
Demetrius could appreciate Anya's abilities, rather than being afraid of or disturbed by them. And they could both understand the feeling of not fitting in with the crowd. Of knowing that others regard them with fear and contempt, or want to use the things that make them different for their own purposes and treat them like they are just a tool instead of a person. The potential is there for a very interesting platonic relationship between two kids who have spent their whole lives feeling like their differences alienated them from everyone else in their life, and in Anya's case a fear that the discovery of that difference would lead to her losing the love of everyone important to her in her life.
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caramsels · 14 days ago
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so i have thoughts on the timeline of DTN. and character implications.
we know that prior to the events of ln2, mono was already familiar with pale city. there’s a lot of evidence and in game details that prove this, but the most efficient one is his official character bio, “As the world buckled under the relentless pulse of the signal tower, mono takes refuge where he can.”
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in episode 6 of the ln2 comics we also see him in pale city. the world “buckling” under the signal tower causes him to flee, which is why we next find him in the wilderness. his initial pale city visit is where i think DTN takes place- here’s why.
it seems my analysis on mono not being a kindhearted hero out to save the other kids of the nowhere was right, he is “hesitant” to work with hush, with them having a shared goal.
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(her reaching out…familiar)
mono has clearly survived in the nowhere for a long time, which requires a significant level of self preservation. it makes sense he would struggle to work with someone else. in the trailer, we can see hush getting pulled into a television by a (difficult to make out) shadow figure—before mono jumps on it and crushes it’s screen. at some point in the comic, they are going to pale city.
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my prediction is that hush meets a tragic fate, and mono flees pale city. this gives him the incentive to save six that we see in the wilderness. a kid got caught and it was partially his fault, but with a new perspective on working with someone else- he decides to take that chance again.
it’s worth noting that this decision might not be immediate either. mono notices six in the wilderness, but takes no immediate action to help her via distracting the hunter- and while the tally marks in the hunter’s basement could’ve been left by other kids, they could also be her counting the days.
beyond (just) trust issues, i think this is could be why six is initially fearful and distrusting of mono. he distracted her and did not initially come to help. togetherness 2 is when mono redeems the situation by going out of his way to go back to save her. her animation indicates that she’s surprised by this choice.
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six wasn’t the only one taking a risk by trusting another child in the nowhere, mono was too.
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headcanonsandmore · 5 months ago
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A non-exhaustive collection of my Doctor Who hot takes:
Thirteen has now taken Nine's position of "most underrated modern Doctor". I bet you people are already recommending "skip thirteen" as part of their advice to new fans. I hate this.
Nine's dynamic with Rose is more interesting (to me, at least) than Ten's dynamic with Rose. Nine and Rose come across like cool besties who may be getting into QPR territory and are trying to figure it out. Ten and Rose, by contrast, are every sixteen year old straight couple.
I think Six and Mel have a better dynamic than Six with Peri; partially because the writers started having Six be a lot kinder and gentler, and partially because Mel's personality meshes with Six's better than Peri's did.
Eleven is considered the least favourite modern Doctor by most of the fandom not because of anything wrong with Matt Smith's peformance but because a) some people hated that Tennant wasn't playing the part anymore and b) M*ffat hamstrung Eleven's characterisation.
The brigadier definitely improves over time; I found him especially difficult to like during the Third Doctors era but by the Seventh Doctors era he was a lot easier to enjoy watching (and the writers were less okay with him being misogynistic by then; never quite forgave him for being such a jerk to Tegan and Nyssa).
Twelve was the most hated modern Doctor for ages primarily because people had gotten used to attractive young men playing the character and reacted badly when the Doctor didn't look like the fresh-out-of-uni teacher they fancied at school.
Jenna Coleman is really good at Clara but I think she works better as a Twelve companion than an Eleven companion; their dynamic feels a lot more interesting.
The writing of the Chibnall era is fine. Like, a lot of it is really good. For a lot of people, it was never about the writing (as they insisted); it was because they didn't like that Thirteen was being played by a woman.
The extended fam (Yaz, Graham, Ryan and Dan) are severely underrated by the fandom. They all have so much interesting characterisation but you wouldn't know it from the way so many associate them as being "boring".
Some of the first RTD era had really not aged well, especially when it comes to how Martha was treated.
RTD deliberately avoided mentioning as much as he could about Thirteen's era in the sixtieth anniversary specials because he wanted people to forget that era happened. Thirteen's outfit? Burned away. Mentioning every companion? Thirteen's companions are left out. Every love interest mentioned? No mention of Yaz, despite her being the love interest barely three episodes before.
M*ffat seems to actively dislike writing for RTD's companions; in so many of his episodes for RTD's two eras, the companions are either shunted over to the side or the Doctor is randomly rude to them for no reason.
The Timeless Child is less of a canon-breaker than bi-generation.
David Tennant is a lovely man but I don't want him to play the Doctor for at least another ten years. He has so far played three separate versions of the Doctor; that's more than enough.
Going back to my earlier point, M*ffat's writing for Clara got significantly better after Twelve turned up and he had to write a more complicated relationship than "Clara thinks Eleven is cute".
Thasmin is not queerbaiting. Two queer characters falling in love but not kissing or becoming a couple is not queerbaiting. Please actually research what that word means.
I actually really like the season 19 TARDIS team of Five, Adric, Tegan and Nyssa; I know a lot of people think it's overstuffed but I like seeing the characters bounce off each other.
"Kerblam!" isn't an amazing episode but most people who criticise it online have never actually watched it; they just saw an out-of-context photo set and decided they knew what it was about.
The best writing Nyssa got in the classic show was "Legopolis" and "Arc of Infinity"; especially in the later, Sarah Sutton did a great job when she was given more to do than "being the sweet one".
Also, she was (and is) in love with Tegan and vice-versa (but that's not a hot take since they're a canon couple now XD).
I personally don't get the appeal of Four. I know they're considered the "iconic" incarnation for the classic era but I don't get it.
The way Yaz is treated by the fandom now is rather similar to how Martha was treated back in the 2000s (although Yaz doesn't have to deal with people hating her for not being Rose).
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funtimespringscare101 · 9 months ago
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The thing you need to understand about R0tten and her relationship with other versions of the Dearests is that she’s understandably mad at especially Daddy Dearest, because she found out that he (and sometimes even Mommy) were going around and fucking up everyone that they make a deal with because of some bullshit reason (for example Tabi, M and Whitty) or hiring someone to kill BF.
She will never truly hate any version of the Dearests, R0tten is still a Girlfriend counterpart, after all. She has 7 years worth of trauma and she’s grateful that at least Regular GF’s DD is trying to repair bridges. She’s also got a crew made out of a few characters that DD fucked over.
Dude, I forgot to ask this but what did you think of the most recent R0tten skit that I did? I really had a hard time trying to laugh making R0tten just bully Daddy Dearest... And also with the Canon scene, I'm really proud of how it turned out and how it adds to the complex relationship R0tten has with other versions of her parents after learning that they have been fucking over everyone, including BF.
I also had a laugh, and I also really liked the canon scene. It does provide some neat lore and I like that ROtten was able to have a conversation with one alternate version of her parents that went well from the sounds of it
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anim-ttrpgs · 8 months ago
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Fairytale Witch Player Character Rules in Eureka: Investigative Urban Fantasy
Eureka has six playable "monster" types, and about ten total supernatural character options all together. Each supernatural trait is taken basically as if it is a normal trait like the ones you have been seeing us post. You cannot give a character more than one supernatural trait--and from what you are about to read, you probably wouldn't want to. Playing monsters is recommended for "advanced" players only, people who like a lot of "crunch" in their games, as require you to keep track of a lot more mechanics than playing a normal human.
Here is the Fairytale Witch Trait. This is going under a Read More because it's long as hell but we really hope that you will check it out and comment. This is, like, the whole entire ruleset for playing a witch in Eureka.
Fairytale Witch (Monster Trait) 
A “witch” has been many things throughout history, so many things in fact that it is quite difficult to form a cohesive thesis statement about them, and, like vampires, and the Hollywood werewolf, are something whose origins are obscured and severely misunderstood by more recent pop culture and pop history.[1][2][3] The “fairytale witch” in Eureka draws inspiration from a vast range of folkloric sources, ancient, medieval, and early-modern. Literary and folkloric figures, typically women, who wield the power to heal and to harm, and whose aid or ire are nearly always earned.
[1. Off to the side in the final formatting] And like those things, many things which were said to be witches were not and are not.
[2. Off to the side in the final formatting] Certain more recent folkloric elements of the idea of “witchcraft,” including sacrifice and drinking of specifically children’s blood, have been deliberately omitted from mechanization, as these elements stand as direct and recent foundations of present-day antisemitic conspiracy theories. Both in real life and in Eureka, grand conspiracy theories are a comforting fantasy for those who turn a blind eye to actual problems which stand right in front of their face. 
[3. Off to the side in the final formatting] Most witch trials happened in America during the Enlightenment.
Fairytale witches in Eureka may draw on ancient knowledge of these arts passed down generationally, may have learned these abilities from their peers, or may have simply stumbled upon this knowledge some other way and discovered that, while it is simply a silly fantasy to most others, they have an exceptional talent for it.[1] Now what will they do with this power?[2][3] This particular Trait tackles some different themes compared to the other monsters.
[1 off to the side in the final formatting] Regardless, this is not something which can be taught to others over the course of an investigation. Plus, it’s said most people simply lack the talent for it in the first place.
[2 off to the side in the final formatting] Witches are not satanic, at least not literally. The idea that “the Devil” can grant anyone any arcane power is found nowhere in the Bible.
[3 off to the side in the final formatting] You couldn't imagine the hazing.
A lot of a witch’s powers hinge on them knowing someone’s “full true name.” What exactly is meant by a person’s “full true name” is a matter of discussion between player and Narrator, but as a general guideline, if a person is named Jeremy Matthew Jones IV, then “Jeremy Matthew Jones IV” is needed, and just “Jeremy Jones” or “Jeremy M. Jones” won’t be enough. Nicknames also do not generally count.
A fairy cannot make their magic work by just guessing a person’s true name, but a witch can.
Curses
Assuming they have the right materials, a witch can place a terrible curse on an unsuspecting victim from anywhere in the world. More powerful curses have two stages, while simpler curses peter out or fall off after about a week.[1]
[1. Off to the side in the final formatting] For all the many terrible things that the medieval Church was, stagnifying and technologically regressive do not make the list. The institution of the medieval Church was one of philosophy, education, and what we would now call “science,” and medieval clergymen were by and large literate, and relatively well-educated men for the time. The medieval Church’s suppression of “witchcraft” had less in common with the “satanic panic” of the 80s, 90s, and 2000s, and more to do with the idea that even believing that “the devil” or pagan gods could grant anyone wicked powers was a dangerous superstition, enabling of swindlers and charlatans, and this was likely to result in the wrongful persecution of people who behave oddly, as well as, and especially, Jews. This was true of the “satanic panic” and is still true today.
[1.1. Off to the side in the final formatting] This is not to posit that the medieval Church was a champion of religious freedom and equality. One might say they wanted uncontested control of who got to persecute Jews and exactly to what degree.
Casting a Curse Directly
In order to place a curse directly on a target, the witch must be in possession of the target’s full true name[1] clearly written on some material, or a large sample of their DNA (such as a large lock of their hair), or both. These items are destroyed as a part of the casting process.
[1. Off to the side in the final formatting] What exactly is meant by a person’s “full true name” is a matter of discussion between player and Narrator.
Casting a curse requires a supernatural ability Composure roll.
Casting a curse takes 1 Tick or 5 Actions, during which all components are destroyed.[1] The curse will last for 7 days by default before either wearing off completely, or advancing to the next stage. As the curse is cast, roll 1D6+1+[Relevant Skill]. Which Skill is used will vary depending on the curse. The result is the number of days by which the witch may extend or reduce the curse's duration. If the curse is an advanced two-stage curse, the result is the number of days by which the witch may extend or reduce the first stage’s duration. If the result is a negative number, reduce the witch’s Composure by the same amount. A witch may use the Focus Eureka! Point ability to add an additional 1D6 to this roll (and this also adds 1D6 to the advanced curse roll, below).[2]
[1 off to the side in the final formatting] What the act of placing a curse actually looks like varies from witch to witch.
[2   off to the side in the final formatting] This works exactly like using the Focus ability when Incapacitated - add 1D6 per Eureka! Point spent to the roll, and then drop all but the highest two.
If a simple curse is reduced to a duration of “0 days,” it will only take effect for the duration of a single Scene. If the first stage of an advanced curse is set to “0 days,” the curse will advance to the second stage immediately.
When an advanced curse is cast, after the witch decides the effect of the second stage (see below), roll an additional separate 1D6+1+[Relevant Skill]. The result is the number of days by which the witch may extend or reduce the second stage’s duration. Like with a simple curse, the default duration is 7 days, after which the effects will wear off completely.
If the witch only has one of these components, then only a simple curse can be cast. If the witch has both the full true name and the DNA sample, an advanced curse can be cast. If the witch mistakenly has the true name and the DNA of two separate people, then, unbeknownst to the witch, both of those people will be struck with a simple curse.
Witches may place curses upon themselves if they so desire, without needing to use their own full true name or DNA.[1] 
[1 off to the side in the final formatting] They’ve already got it.
A second curse placed upon the same target will extend its duration, but only the effect of one type of curse can apply at once. If a simple curse is placed on a target already suffering the effects of an advanced curse, the simple curse will fail to take effect. If a different kind of advanced curse is placed on a target already suffering the effects of an advanced curse, the new curse will replace the previous curse if the caster can make a Full Success on a skill check with the new curse’s relevant Skill. 
Effects of Simple Curses
A simple curse makes the target suddenly feel extremely feeble and ill.[1] The target will have a -2 modifier applied to all Skill rolls for the duration of the curse’s effect. Simple curses that have no advanced stage always use the Medicine Skill. 
[1. Off to the side in the final formatting] Symptoms include shortness of breath, nausea, fatigue, muscle weakness, loss of appetite, excessive sweating, dizziness, and a sense of impending doom. However, no medical doctor will be able to diagnose exactly what is causing the problem.
Effects of Advanced Curses
Advanced curses typically have two stages, with the first stage appearing nearly identical to a simple curse, with all the same effects. When the second stage takes effect, the effects of the first stage cease. The effect of the second stage is decided as the curse is being cast, before the 1D6 is rolled.
Each advanced curse has a different Skill associated with it. This Skill is used for both the first and second stage of the curse. 
Curse of Transformation
This curse uses the Nature Skill. The target will be spontaneously transformed into an animal of the witch’s preference.[1]
[1 off to the side in the final formatting] Their clothes don’t transform with them.
The witch must make a Full Success on a Nature roll to choose an animal that is not on the following list.
Cat
Frog
Mouse
Newt
Pig
Rat
Toad
Wolf[1]
[1 off to the side in the final formatting] For the stats of a wolf, see p.xx “Werewolf”. The rest of these do not have official stats, but we expect you to be able to figure out what they would be good and bad at.
The target will maintain a functional degree of human intelligence while in this form, at least for some time. Once their human mind is lost, the curse cannot be removed, and will never revert after any amount of time. The curse will also never revert if the target dies while transformed.
For an NPC, the Narrator rolls a hidden 1D6+3. This is how many days the target will retain their humanity.
For an investigator, the Narrator rolls a hidden 1D6. After this number of days, if the transformed investigator ever reaches 0 Composure, their humanity will be lost.
Curse of Reduction
This curse uses the Visual Calculus Skill. The target will be spontaneously reduced to between 5% and 10% of their original size.[1][2][3][4]
[1 off to the side in the final formatting] Their clothes and items may or may not shrink with them, at the caster’s preference.
[2. Off to the side in the final formatting] For a 72” person, that would be between 3.6” and 7.2”.
[3. Off to the side in the final formatting.] In most cases, a person reduced in size like this will be at the mercy of the witch, and can be captured without any rolls needed. However, they still have opposable thumbs, and the means to explain the circumstances to others. Witches may wish to weigh the pros and cons of this compared to transformation into a rat, which can make victims quite hard to catch if they start running right away.
[4 off to the side in the final formatting] A person reduced in size counts as one meal. 
If the target dies while shrunken, the curse will never revert.
Curse of Petrification
This curse uses the Chemistry Skill. The target, including their clothes, will be spontaneously turned to stone. At the preference of the caster, they may or may not retain awareness of their surroundings. If kept aware, they will lose 2 Composure per day, and if unaware, 1 Composure per day, until they are effectively dead, at which point the curse cannot be reverted.[1] If the curse is reverted, either by it wearing off before the point of no return, or being broken, any damage the target sustained as a statue will immediately take effect. For example, chips in their stone body become lacerations in their living body. If an arm was broken off of the statue, their arm is now severed. If the statue suffers fatal damage, the curse will not be able to be reverted. If unaware, then reverting the curse will feel like waking up from a long and restless sleep. The target does not need to eat or sleep so long as they are petrified.
[1 off to the ads in the final formatting] For NPCs, consider them to have 1D6+1 Composure to lose before it starts to eat into their Superficial HP.
Curse of Slumber
This curse uses the Medicine Skill. The next time they fall asleep, the victim will fall into a coma-like state for the duration of the curse. The target will lose 1 Composure per day until the curse either reverts or they die.[1] Unlike with petrification, the body must breathe and be fed during this time.
[1. Off to the side in the final formatting] For NPCs, consider them to have 1D6+1 Composure to lose before it starts to eat into their Superficial HP.
Curse of Death
This curse uses the Blacked Out Skill. The target begins to take 2 Superficial Damage each day for the duration of the curse or until they die, and will be unable to regain HP or Composure through sleep. In addition, apply a -3 modifier to all their rolls.
Defense Against Curses
Upon being struck with a curse, a witch can recognize the intended effect, and may immediately make a Skill check of the curse’s relevant Skill in order to cast it off. This will take one Movement if time is measured in Turns.
Full Success: The curse is fully cast off.
Partial Success: The curse is partially cast off. The witch will suffer only the simple effects, at half the intended duration, and no advanced effects.
Failure: The witch will suffer the full effects of the curse as usual.
Placing a Curse on an Object
Cursing an object works similarly to placing a curse on a person, except no names or DNA are needed, the witch need only be holding the object with bare hands. The default duration of the first stage is 7 days and so is the second stage. Roll 1D6+1+[Relevant Skill] for each to determine by how much the witch can adjust them. After the witch has removed their hands from the object, it will be actively cursed, and anyone who touches it with bare skin, including the witch themselves, will be cursed. The Narrator rolls a hidden 1D12. The result is how many times the curse will transfer to people who touch the object.
Breaking a Curse
There are a number of ways a witch may know to break a curse. If the ailment is not immediately identifiable as a curse, a Full Success on a Blacked Out check by a witch will positively identify whether it is or not. 
The death of the curse’s caster will not remove the curse. 
Manual Removal of the Curse
A curse can be removed in the same way it was cast. If the curse was cast using a true name, the witch can remove the curse using the victim’s true name. If the curse was cast using DNA, the witch can remove the curse using the victim’s DNA.[1] If both, it requires both. Regardless, this takes 1 Tick or 5 Actions. If neither, the curse cannot be broken in this way.
[1. Off to the side in the final formatting] This has to be the victim’s human DNA. If they have been transformed into an animal, their new form’s DNA will not suffice, it will have to be something removed from their body before the transformation.
True Love’s Kiss
A kiss can sometimes be all it takes to lift a curse. The Narrator rolls a hidden D6 once the victim has been kissed. On a 7+, the curse will be broken by the kiss. If it fails, another kiss from the same person will not work either.[1] If time is measured in Turns, this will take an Action from the kisser.
[1. Off to the side in the final formatting.] Morgie’s kisses always lift curses.
Add +1 to the roll if the kisser truly loves the victim.
Add +1 to the roll if the kisser is female.
Add +1 to the roll if the kisser is of noble or royal lineage, or is a fairy.
Curse Removal and Cure by Potion
If all else fails, a potion can be brewed to lift the curse. A potion to lift a specific type of curse will require the same recipe as a potion that would have caused that type of curse, plus one additional Table 3 ingredient. However, the victim must be able to drink the potion for it to take effect, meaning a curse of petrification cannot be lifted in this way. See p.xx “Brewing Potions”. Using the same method, a Non-Lethal or Lethal Poison Potion can have an extra Table 3 ingredient added to make them antidotes for their respective poisons, and a Love Potion can have an extra Table 3 ingredient added to make it a cure for Love Potions, etc. 
Brewing Potions
If there’s one thing witches are known for, it’s potions.[1] Potions represent the most reliable and effective vehicle of a witch’s magic, and are often something of a magic spell in and of themselves.[2][3]
[1. Off to the side in the final formatting] A large metal cauldron is classic, but takes up a lot of space in an apartment, so a stovetop is usually fine.
[2. Off to the side in the final formatting] The “magic words” may or may not have any true power in and of themselves. Sometimes, the time it takes to recite the entire “spell” three times is just about how long the potion needs to be left on the heat.
[3. Off to the side in the final formatting] In the Middle Ages, until about the mid-1400s, the conception of a “witch” was often cautiously positive, and may conjure up the image of an unmarried woman living outside of town who has vast generational knowledge to draw upon in the way of midwifery techniques, herbalism, medicine, and poison.
When a witch brews a potion, it is often going to be something of an ordeal to gather all the right ingredients, but the payoff will be an effect that the witch can set the exact delay and duration of, and which can be applied to anyone who consumes it, bypassing both the element of uncertainty, and the prickly details, of casting a curse by hand. A successfully brewed potion can be made to have any length of delay between consumption and effect, and the effect can be made to last for any length of time, including permanency.
Potion brewing is as much an art as a science, and no two brews will be the same, even if they aim to achieve the same effect across the same duration. The process of brewing a magic potion is influenced by factors barely understood by the witch and certainly not under their control, it won’t be until the the process is underway that it becomes clear exactly what is needed to finish the concoction.[1][2] Not counting the time required to gather the ingredients, a witch must spend at least 1 Tick a day attending to the potion in between the time the base is added and the final two ingredients are added, as well as 1D6 Ticks finishing the potion once all of the ingredients have been added.
[1. Off to the side in the final formatting] When it became clear that prayer alone would not suffice, ordained priests may be the village’s most avid practitioner of “folk magic.” Folk “magic” of course just being another word for an observable effect to which the cause is not fully scientifically understood.
[2. Off to the side in the final formatting] Sometimes, the ingredients required for a potion will be realistically impossible to obtain in certain scenarios.
Every potion has three ingredients: A base, which is always going to be the same for the kind of effect the witch is trying to achieve, and two additional main ingredients which will become clear only after the brewing process has begun.[1] See below for the list of possible potion effects, the required bases, and the two other ingredients, which will be rolled on the relevant ingredient tables.
[1. Off to the side in the final formatting] This is not literally all the ingredients, just the ones that matter most mechanically and which will not be understood until the process has begun. The witch will be throwing all sorts of things in there in the meantime.
The base for a potion must be acquired and added, and after the other two required ingredients become known, those too must be acquired and added. For ingredients that would be reasonable to have on-hand, a Wealth roll using the witch’s home (or whatever home they’re doing this in) may suffice, but many ingredients will require the witch and any other investigators willing to help them to divert their plans to seek them out. If the investigators decide that a particular potion is necessary for their progress towards solving the mystery, then consider rolls that seek to gather information on where to find the necessary ingredients to count as Investigative Rolls.
Potions do not work on any subject unable to ingest or digest them.
Any potion which applies an advanced curse’s effect does so without applying the effect of the first stage.
If a potion is intended to be mixed with food, a witch may take steps to make the potion more difficult to detect by taste or smell with a Blacked Out or Chemistry roll, hidden by the Narrator.
Full Success: The potion is impossible to detect once it has been applied to or mixed with food.
Partial Success: The potion may be detected by a Full or Partial Success on a Senses roll.
Failure: The taste or smell of the potion is immediately obvious to just about anyone.
To make a potion undetectable in an autopsy or other examination of the victim, a witch can make a Chemistry or Blacked Out roll.
Full Success: The remnants and evidence of the potion in the victim’s system will dissipate completely before any examination can be conducted.
Partial Success: Evidence of the potion within the victim’s system will be undetectable by normal means, but a witch may still be able to identify it.
Failure: Any medical examiner will be able to detect the traces of the potion, but only someone versed in witchcraft will be able to properly identify it.
Potions which apply the same effects as curses count as those curses for all intents and purposes, including their removal. Thus a curse caused by a potion could be removed by use of the victim’s hair and true name, by use of a curse-removing potion, or by a kiss.
Starting the Adventure with Potions
A witch can start the adventure with potions already in their inventory in exchange for WP, either because they recently brewed them, or bought or traded from another witch (who is unavailable for a refund of takeback during the adventure). The witch will not be able to buy potions during the adventure. Any potion bought by WP in character creation can be made curative by spending 1 extra WP. (See p.xx “Curse Removal and Cure by Potion”.)
2WP: Random potion.[1] Roll 1D6+1D12 on the list of potions.
[1. Off to the side in the final formatting] It’s only random to the player, not the witch. They know what they got it for. 
4WP: Specific potion. Choose any one potion from the list.
List of Potions
2. Potion of Invisibility
Cat (boiled live), Table 3, Table 3. Renders one invisible to the naked eye for a single Scene, including clothing and small held items.
3. Potion of Transformation
Blood of the animal that this potion is intended to turn someone into, Table 3, Table 3. Applies the second stage of a transformation curse. See p.xx “Curse of Transformation”.
4. Potion of Petrification
Powdered marble, Table 2, Table 3. Applies the second stage of a petrification curse. See p.xx “Curse of Petrification”.
5. Potion of Waking Sleep
Apple, Table 2, Table 3. Allows one to remain awake for one full night without suffering any Composure loss.
6. Love Potion
hair of the subject of affection, Table 2, Table 3. All rolls made by the subject of affection towards the drinker of the potion have a +2 Contextual modifier.[1][2][3]
[1. Off to the side in the final formatting] This works like any other curse - though it can only be applied by a potion, the love potion’s effect may be undone by other means (e.g. with a sample of DNA and the person’s full true name).
[2. Off to the side in the final formatting] The world is a little fuzzier when the subject of the affection is in view, but their voice is always loud and clear.
[3. Off to the side in the final formatting] Easily slipped into a drink - one more reason to be vigilant at bars.
7. Potion of Slumber
Sand, Table 1, Table 3. Applies the second stage of a slumber curse. See p.xx “Curse of Slumber”.
8. Potion of Nourishment
Bread crumbs, Table 1, Table 3. Consuming this counts as 3 daily meals at once.
9. Potion of Death
Rat (boiled live), Table 1, Table 2. Applies the second stage of a death curse. See p.xx “Curse of Death”.
10. Sleep Aid
Wolfsbane, Table 1, Table 1. Grants one 1 additional point of Composure restored after a single full night’s rest.
11. Pain Relief
oak bark, Table 1, Table 2. Grants one 1 additional point of Superficial HP restored after a single full night’s rest.
12. Potion of Glamour
Lavender, Table 1, Table 3. Apply a +2 Base bonus to this character’s Charm and Seduce Skills for a single Scene. 
13. Non-lethal Poison
Thorns of a thorny plant, Table 1, Table 3. Applies Poison (Non-lethal, OT: Witch’s choice, DF: Witch’s choice). See p.xx “Non-lethal Poison”.
14. Potion of Healing
Copper shavings, Table 1, Table 3. When applied with a Medicine roll, add +2 to the amount of HP restored, even with a Failure. This can also rid the body of non-chronic diseases, such as a short-term virus or bacterial infection. 
15. Juice that Makes You Explode
Gunpowder, Table 2, Table 3. When the potion takes effect, the Narrator rolls a hidden D6. On a 6, This causes the consumer to violently explode as a Shrapnel Explosion. On a 1-5, the option has no effect. See p.xx “Shrapnel Explosion”.
16. Lethal Poison
Hemlock, Table 2, Table 3. Applies Poison (Lethal, OT: Witch’s choice, DF: Witch’s choice). See p.xx “Lethal Poison”. 
17. Potion of Soothing 
Simmered liquor, Table 2, Table 3. Restores 3 points of Composure.
18. Potion of Reduction
Salt, Table 3, Table 3. Applies the second stage of a reduction curse. See p.xx “Curse of Reduction”.
Potion Ingredients Table 1
A witch with a +2 or higher in Nature can roll a second time on this table and use either result in the potion.
1,1. Beetroot
1,2. Beetroot
1,3. Adder’s fork (trout lily)
1,4. Beetroot
1,5. Wolfsbane
1,6. Yew leaves
2,1. Tiger’s blood
2,2. Oak leaves
2,3. Blind-worm’s sting (wormwood)
2,4. Eye of Newt (mustard seed)[1]
2,5. Eye of newt (actual)
2,6. Gecko’s blood
3,1. Tongue of dog (houndstongue, the plant)
3,2. Tongue of dog (actual)
3,3. Lizard leg (ivy)
3,4. Lizard leg (actual)
3,5. Owlet’s wing (garlic)
3,6. Owlet’s wing (actual)
4,1. Scale of dragon (the plant)
4,2. Tooth of wolf (club moss)
4,3. Tooth of wolf (actual)
4,4. Gall of goat (st. John’s wart)
4,5. Bloody fingers (foxgloves)
4,6. Bloody fingers (actual)
5,1. Tiger’s chaudron (lady’s mantle)
5,2. Baboon’s blood
5,3. Toe of frog (buttercup)
5,4. Toe of frog (actual)
5,5. Fillet of fenny snake (arums)
5,6. Wool of bat (holly leaves)
6,1. Wool of bat (actual)
6,2. Snakes
6,3. Snails
6,4. Puppy dog tails
6,5. Rose petals
6,6. Snips (eels)
[1 off to the side in the final formatting] There is little evidence that “eye of newt” and “lizard’s leg” and stuff like that was actually code for regular household ingredients, but there’s also little evidence that every witch would know that.
Potion Ingredients Table 2
A witch with a +2 or higher in Chemistry can roll a second time on this table and use either result in the potion.
1,1. Human hair
1,2. Cobwebs
1,3. Sugar
1,4. Human urine
1,5. Human bone
1,6. Human wart
2,1. Cat’s whiskers
2,2. Dog hair
2,3. Snake egg
2,4. Feather of crow
2,5. Chicken egg
2,6. Shark’s tooth
3,1. Booger
3,2. Salt
3,3. Silver shavings
3,4. Copper shavings
3,5. Tobacco
3,6. Gold shavings
4,1. Iron shavings
4,2. Magnet
4,3. Human liver
4,4. Human nose
4,5. Human lips
4,6. Sand from an hourglass
5,1. Bronze shavings
5,2. Aluminium shavings
5,3. Honey
5,4. Gunpowder
5,5. Rabbit’s foot
5,6. Eye of spider
6,1. Ocean water
6,2. Expired milk
6,3. A piece of burned meat
6,4. Tail of rat
6,5. Nightshade
6,6. Neon
Potion Ingredients Table 3
A witch with a +2 or higher in [Blacked Out] can roll a second time on this table and use either result in the potion.
1,1. Cat (boiled live)
1,2. Human hair (red)
1,3. Something sold based on a lie
1,4. Candy stolen from a baby
1,5. Witch’s blood
1,6. Washwater from the sheets of a deathbed
2,1. A picture taken moments before disaster
2,2. Something thrown away in anger
2,3. Blood drawn from a toe
2,4. A murder weapon
2,5. A family photo.
2,6. A divorcee’s wedding ring
3,1. Powdered skull from two-headed cow.
3,2. Cremated human remains
3,3. Picture of a sniper rifle from a video game released in 2009.
3,4. Ash obtained by burning wood from a shipwreck
3,5. a silk mourning veil (used)
3,6. Something stolen from a neighbor
4,1. Coffin nails
4,2. grave dirt
4,3. Blood of a virgin
4,4. Pants of Matt
4,5. A pet’s favorite toy
4,6. wine which has not seen the sun for at least ten years
5,1. Hair of a murderer
5,2. Orphan’s tears
5,3. Sock of Matt (oven baked)
5,4. Engagement ring (used)
5,5. A flower picked as it blooms under a full moon.
5,6. An adorable sneeze
6,1. Love
6,2. Water from the lungs of a drowned man
6,3. Menstrual blood
6,4. Gamer girl bath water
6,5. Something stolen from a friend
6,6. Human semen
Casting Spells
Without taking up a Trait slot, a witch can be considered to have any Power from the Mage Power List, but only one at a time. Swapping between these Powers requires a non-skill supernatural ability Composure roll, as well as taking an Action if done in combat. 
Enchanted Vehicle and Flying
As a non-skill supernatural ability, the witch may enchant a vehicle, broom, or other object of similar category (or theming), allowing it to fly under their control so long as they are piloting it.[1] The enchanted object will not fly for anyone but the witch, and will become inert soon after the witch stops piloting it. If done in combat, this takes 1 Action.[2][3]
[1. Off to the side in the final formatting] Old-fashioned brooms are traditional, but there are a number of other objects, modern or otherwise, that would logically be suitable as a substitute. Figure it out.
[2 off to the side in the final formatting] As a warning, virtually any flying vehicle will be extremely obvious and visible during the daytime.
[3 off to the side in the final formatting] Watch out for birds.
Witches have a “Flying” Write-in Skill, used in place of the Athletics skill when piloting either a flying Manually Powered Vehicle, or a flying household object. It does not allow the witch to fly without an enchanted object. Unlike other Write-in Skills, the Flying Skill starts at 0 and can be set to any value between -3 and +3, so long as all of the witch’s Skill modifiers still add up to 0.[should this be able to go below 0?]
A roll is not required to control this device under normal circumstances, but intense maneuvers will require a Flying or Driving roll.
Flying objects have an Acceleration of +12, unless the object already has a higher Acceleration.
If I Can’t Have You, No One Can (Fairytale Witch True Nature)
Flat Composure Damage from Skipping Meals = Yes
Composure restoration from Three Meals a Day  = Yes
Flat Composure Damage from Skipping Sleep = Yes
Composure restoration from Full Night’s Sleep = Yes
Eating people, or using one’s powers against others for petty and/or entirely selfish reasons will restore a witch’s Composure, though the witch has no connatural need to do these things.[1]
[1 off to the side in the final formatting] A witch can’t stop being a witch any more than a soldier can stop being a soldier.
For use of powers, an act that temporarily affects the victim will restore 1 point of Composure, and an act that permanently affects the victim will restore 2 points of Composure. These acts do not necessarily have to involve the use of magic. If the witch has a non-magical opportunity to exert power over another individual for petty and/or entirely selfish reasons, this could work as well. 
For eating people, making a meal of a person will restore 2 points of Composure. Making a meal of a person who was alive until moments before preparation and consumption, or is still alive when consumed, will restore 3 points of Composure. If the victim happens to be a former friend or lover of the witch, restore 1 additional point of Composure.[1][2][3][4]
[1. Off to the side in the final formatting] This only restores Composure one time per victim. Eating multiple meals made from the same person will not restore Composure for each meal.
[2. Off to the side in the final formatting] Clever witches are said to make use of magic to consume their enemies more efficiently.
[3 off to the side in the final formatting] Eating the flesh of a human that has been transformed into an animal by a curse does count, at least for Composure restoration. This is also, probably, a lot healthier.
[4 off to the side in the final formatting] If the witch makes multiple meals of a single person, only the first meal will restore the extra Composure. Any leftovers will count as “normal” food. 
Dangerous Games (Fairytale Witch Weakness)
As relatively normal people (at least by monster standards), fairytale witches don’t have much in the way of supernatural weaknesses, except for the fact that their bodies simply can not handle excessive prolonged use of so many arcane powers.
Whenever a fairytale witch uses a non-Skill supernatural ability, the Composure roll is made at -3 instead of +3. There are, however, ways to reduce the strain these acts of sorcery put on the body.
Casting Implements
There are certain tools of the trade which can relieve some of the strain by drawing the energy out of the witch’s body before manifesting it in reality or facilitating it by other means. [this sentence kinda sucks but I’m on 5 hours of sleep. Fix it in copy-editing]
Each casting implement in use provides a bonus to the non-skill supernatural ability Composure roll a witch makes to use her powers. A casting implement must be being touched (or held telekinetically) by the witch in order to provide this bonus.[1] The cumulative bonus given by all of a witch’s casting implements cannot bring the Composure roll higher than a cumulative +3. The process by which an object is prepared to be used as such a device is arcane and cannot be accomplished mid-adventure, nor can one of these be bought with a Wealth roll mid-adventure. They can only be acquired through Wealth Points.
[1. Off to the side in the final formatting] The implement does not *necessarily* have to be pointed in the direction of the target of the power, but many witches find that this helps them focus.
Jewelry 
+1 [2WP] A piece of jewelry. Multiple can be worn to further defer strain and increase the Composure roll bonus.
Wand
+1. [1WP] Could be a gnarled old stick or a black rod with a white tip, or anything in between, as long as it is elongated and about 10 to 24 inches. Only one wand or staff may be in use by the witch at a time.
Staff
+2 [1WP] Like a larger, more heavy-duty wand. Must be at least as tall as the witch themselves. Only one wand or staff may be in use by the witch at a time.
Spell Book
+1 [1WP] Could be an old leather-bound tome, or a spiral notebook containing the witch’s scribbled research notes. Must be opened and read from to confer a bonus, but does not necessarily need to be touched. Only one spell book can confer a bonus at a time.
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ri-writes-if · 1 month ago
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Progress Update — 31/05/25
A shorter update this month as I took a break for around a week and just recently began working on the next chapter.
I'm still outlining it at the moment. Since I pushed some things into the previous chapter, some characters' plotlines are already more or less finished, while the others still have some way to go. I'll need to figure out what to do with those who are done 🤔
But not yet. Atm I'm dealing with the continuation of the last chapter's ending + everything that will come from it. And there is a lot that will come from it. Plot, pain, romance. Decisions. Difficult decisions. Fun stuff. Also, the characters' POVS 👀
This chapter must be right. It has that "main plot choice" I mentioned in the intro. I need to set everything near perfectly so you will consider playing through the second path (at least on another save), which might seem like a poor choice at first. (It's not. These two choices will decide your main plot branch, and both branches will change a lot and lead to two different outcomes, but it doesn't mean your Oracle can't reach a good ending on either of them. But I'll yap more about it later, probably when you have a better understanding of what I'm talking about.)
I'll try to make this chapter shorter than the last one so I can update it sooner. I was careless when planning chapter 6 and didn't expect it'd grow so big, lol. I'd rather write a smaller chapter than another gigantic one 😅 I like it more + I think you'll prefer this rather than if I update six months later again.
This month Patreon will have the LIs' POVs from chapter 6 + polls for which scenes will go first.
That's all for now. I hope you have a lovely June 🫶
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meanbossart · 6 months ago
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so did drow do the unholy assassination ritual or did he just kill sarevok? what was his relationship like with him pre-tadpoling?
He went along into the inner sanctum of the murder tribunal and I BELIEVE he did kill the annoying little flying elephant, but I'm not sure, to be honest, but probably.
However, I then decided that the vibes were off and proceeded to attack Sarevok instead of proceeding with the ritual. This gave way to what was probably the coolest and most cinematic fight of the game for me!
If you trigger that fight in the sanctum (where Valeria and the blood pool is) it is a fair bit more difficult than if you were to attack earlier; Sarevok has like 20 minions who help him out and keep giving him sanctuary, and if you don't know what you're doing (which I most certainly didn't) you can get your ass handed to you very easily.
... And that is very much what happened! DU drow was downed, Shadowheart was buffing like her life depended on it, and Gale was doing something vaguely important, I'm sure. Point is that it was a desperate situation. I then for the first time used Astarion's Danse Macabre spell that he got from the Necromancy of Thay, and summoned six individually controllable ghouls which proceeded to gang up on Sarevok and shred him to pieces, distracting him and giving Astarion the chance to pick DU drow's ass up and finish the fight. This was cool as hell. And frankly it was a scene as formative for the characters as any cutscene or dialogue to me, if not more so.
(The ghouls were severely nerfed at some point shortly after the release of the game, alas. Which I lament, because Astarion coming to that type of power after turning Ascension down - one much less glamorous or impressive but cool nonetheless - felt incredibly poetic to me.)
Prior to suffering from amnesia, DU drow and Sarevok's relationship was... Interesting. They kind of held each other at arms length while also being vaguely buddy-buddy with one another, they disagreed on many things regarding how the church should be ran, but ultimately came together in the pursuit of one goal - making a pair out of DU drow and Orin. DU drow, as we know, was just in love with her, and towards the end of his Bhaalist career he would have accepted reciprocation even if it had to happen under the pressure and influence of the Bhaalist cult. Sarevok, on the other hand, just wanted them to breed and produce more powerful bhaalspawn, and had no investment in either of their feelings.
DU drow went from finding Sarevok's methods reprehensible to completely turning a blind eye to them. He recognized that Sarevok only wanted babies out of the arrangement and very much treated Orin unfavorably for being the difficult party. Believe it or not, there was a point where DU drow put her wishes first and his personal feelings second.
Then, as the years went on and so did the isolation and brain-washing, DU drow grew desperate enough to not only allow, but encourage Sarevok to put the pressure on Orin to give into his wishes, even if it never worked.
I also believe DU drow modeled himself off of Sarevok a lot. He was kind of an uncle-like figure to him that he both mocked for his antiquate beliefs WRT to running the cult, but also aspired to replace and to eventually instill the same fear as he once did.
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deadpresidents · 1 year ago
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On the cliffs of Normandy, in a small holding area, the President of the United States was looking out at the English Channel. It was only six weeks ago, on the 80th anniversary of the D-Day landings, and President Biden had just finished his remarks at the American cemetery atop Omaha Beach. Guests had been congratulating him on the speech, but he didn't want to talk about himself. The moment was not about him; it was about the men who had fought and died there. "Today feels so large," he told me. "This may sound strange -- and I don't mean it to -- but when I was out there, I felt the honor of it, the sanctity of it. To speak for the American people, to speak over those graves, it's a profound thing." He turned from the view over the beaches and gestured back toward the war dead. "You want to do right by them, by the country."
Mr. Biden has spent a lifetime trying to do right by the nation, and he did so in the most epic of ways when he chose to end his campaign for re-election. His decision is one of the most remarkable acts of leadership in our history, an act of self-sacrifice that places him in the company of George Washington who also stepped away from the presidency. To put something ahead of one's immediate desires -- to give, rather than to try to take -- is perhaps the most difficult thing for any human being to do. And Mr. Biden has done just that.
To be clear: Mr. Biden is my friend, and it has been a privilege to help him when I can. Not because I am a Democrat -- I belong to neither party and have voted for both Democrats and Republicans -- but because I believe him to be a defender of the Constitution and a public servant of honor and of grace at a time when extreme forces threaten the nation. I do not agree with everything he has done or wanted to do in terms of policy. But I know him to be a good man, a patriot and a president who has met challenges all too similar to those Abraham Lincoln faced. Here is the story I believe history will tell of Joe Biden. With American democracy in an hour of maximum danger in Donald Trump's presidency, Mr. Biden stepped in the breach. He staved off an authoritarian threat at home, rallied the world against autocrats abroad, laid the foundations for decades of prosperity, managed the end of a once-in-a-century pandemic, successfully legislated on vital issues of climate and infrastructure and has conducted a presidency worthy of the greatest of his predecessors. History and fate brought him to the pinnacle in a late season in his life, and in the end, he respected fate -- and he respected the American people.
It is, of course, an incredibly difficult moment. Highs and lows, victories and defeats, joy and pain: It has been ever thus for Mr. Biden. In the distant autumn of 1972, he experienced the most exhilarating of hours -- election to the United States Senate at the age of 29. He was no scion; he earned it. The darkness fell: His wife and daughter were killed in an automobile accident that seriously injured his two sons, Beau and Hunter. But he endured, found purpose in the pain, became deeper, wiser, more empathetic. Through the decades, two presidential campaigns imploded, and in 2015 his son Beau, a lawyer and wonderfully promising young political figure, died of brain cancer after serving in Iraq.
Such tragedy would have broken many lesser men. Mr. Biden, however, never gave up, never gave in, never surrendered the hope that a fallen, frail and fallible world could be made better, stronger and more whole if people could summon just enough goodness and enough courage to build rather than tear down. Character, as the Greeks first taught us, is destiny, and Mr. Biden's character is both a mirror and a maker of his nation's. Like Franklin Roosevelt and Ronald Reagan, he is optimistic, resilient and kind, a steward of American greatness, a love of the great game of politics and, at heart, a hopeless romantic about the country that has given him so much.
Nothing bears out this point as well as his decision to let history happen in the 2024 election. Not matter how much people say that this was inevitable after the debate in Atlanta last month, there was nothing foreordained about an American President ending his political career for the sake of his country and his party. By surrendering the possibility of enduring in the seat of ultimate power, Mr. Biden has taught us a landmark lesson in patriotism, humility and wisdom.
Now the question comes to the rest of us. What will we the people do? We face the most significant of choices. Mr. Roosevelt framed the war whose dead Mr. Biden commemorated at Normandy in June as a battle between democracy and dictatorship. It is not too much to say that we, too, have what Mr. Roosevelt called a "rendezvous with destiny" at home and abroad. Mr. Biden has put country above self, the Constitution above personal ambition, the future of democracy above temporal gain. It is up to us to follow his lead.
-- "Joe Biden, My Friend and an American Hero" by Jon Meacham, New York Times, July 22, 2024.
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solar4seekstron · 7 months ago
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Transformers 2007 - Chapter One: Beginnings
Indie Bayverse Transformers Series - Creator: Solar Seeks
Introduction Movies Masterlist
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Introduction, Chapter Two, Chapter Three, Chapter Four, Chapter Five, Chapter Six
Content: 18+, basically a battle and interactions to get to know the characters a little more.
TW/Tags: 3rd POV (1st POV wouldn’t work here sorry), Altair is a placeholder for Y/N, This story is self-insert, Multiple deaths, Decapitation, Swearing, Jealous Elita in background, Angry Prowl, Optimus and Altair have a pretty happy relationship.
Notes: Originally the first chapter was going to be all the way to where Sam and Mikaela are taken and the bots will come to save them. The story ending on bee getting captured. OP and Reader having a small argument because reasons. More on that in the next chapter. But I decided that I need to write the story to start off with reader Altair and key points. Like their relationship with everyone and the lead up to arriving to earth.
The second is because I was redoing some lore reading. In the comics Megatron is the one to take Bees voice box. And so in the first chapter he has already lost his voice box. I do plan on doing a flashback to better fletch out the situation and event from the comics in possibly later chapters if it fits since I just learned this.
Third I’ll probably do a rewrite at some point and add a little more once I rewatch the other movies and after I finish the 2nd chapter if I realize I must add more.
Editor: @midnightbears
Chapter One: Beginnings
Location: Unknown Planet - Situation: Battle Between Autobot and Decepticon
It was a full-on Battle. And it was messy. The Decepticons at large as they yelled in almost joy. The planet is windy and full of dirt.
A mission set for the Autobot to find energon gone wrong. The battle is mostly surprising when the skilled shooter Chromia is almost shot by one of the Decepticons.
Who at first was a lot closer to the Decepticons during the fight. Other bigger bots making their way over to help her out.
Crosshiars jumped over a rock, using his cervo and arm to pull his waist up before landing next to her.
Speaking to her while he gets his sniper gun ready. Both kneeling and yelling.
“How many did you counter?” Crosshiars asked. Avoiding a shot that only hit the rock by the side. Chromia then responded. “So far ten. But it seems that more might come!”
Crosshairs peaked a little over the rock before returning to looking at Chromia.
They then heard very large engines and looked toward where the ship was. Ironhide, Prowl, and Jazz soon showing up. Transformering mid-air, joining the fight.
The Decepticons slowly move in circles around them. Jazz led them out of the center.
Trying to find any way to get out of there with the others. But that was starting to prove difficult. The Decepticons there proving to be a little stronger.
Jazz then tries to speak through the comm as his back presses harshly against a large rock bigger than him. One cervo holding his gun while the other digit presses into his comm.
Prowl is on his left while Chromia stays on his right.
“This is First Lieutenant Jazz! We are under attack and need help! Reporting to Autobot base for immediate backup!”
He yelled but the comms weren’t going through Ironhide brought out one of his larger guns and started shooting almost like a madman left and right. Walking forward.
Crosshairs getting behind him as a shield.
Jazz gets upset trying to figure out what’s happening with the signal.
But then he got a comm by another bot. Jazz answering. “Where are you we need help! And have you tried the comms for the base? I can’t reach Optimus!“ he closes the call.
But he soon gets another one by a different comm. Another bot spoke with a strong yet soft voice.
A cybertronian car is making its way closer to the others. Then spoke once more to Jazz through the comm. “The Decepticon Cyclonus cut signals on this planet. He’s been dealt with. I’m the backup now. See you soon jazz.”
The comm closes. Jazz then turned his helm to the side and peaked above the rock to see the Decepticons hiding behind other larger rocks and trees.
The wind is harsh while Chromia and Prowl remain by his side. Ironhide hid behind a large tree and a few rocks, reloading his weapon.
Crosshairs is a lot closer and further than the others and can get a better shot at the Decepticons. Like hitting their shoulder and even getting a few headshots earlier.
He had a huge grin on his dermas the entire time.
As the others continue they soon hear the sound of a car speeding.
Jazz, Prowl, and Ironhide are the ones to turn their helms toward the sound. Soon they saw the car drive up on a larger rock next to the ship.
The car flies and then transforms into a certain bot.
Altair soon appeared in the air with their face plate fully covered by their visors and mouth guard. Anyone who knew them like Ironhide, Crosshairs, and Jazz knows that they’re smiling under that mask.
While in midair, they then pull out two purple guns. All in a fast motion, they point the two guns down and start shooting at the Decepticons below.
Able to get four of them.
Jazz and Chromia cheered while Prowl just scowled under his visors. A frown on his dermas. Chromia and the others were too busy with the shooting.
Once they hit the floor flawlessly once on their legs, Altiar rolled forward smoothly with the guns and started shooting at the others more and more.
Doubledealer noticed them to be Cyclonus. Soon yelling.
“You Autobot scum!!! You killed Cyclonus didn’t you!!!!” In a fit of rage, he started to shoot like an idiot, leaving himself open.
Crosshairs getting a headshot. Covering for Altair as they continue.
Altair started to run further and further into the battle. Being a pretty big bot they’re able to easily take on many of the larger bots who were bigger than Ironhide.
One of the snipers on the Decepticon's side was able to get a good hit on the shoulder.
When the ammo soon ran out. They throw them to the side and then soon pull out their swords. Hiding behind a large rock a few feet ahead of Ironhide.
Who looked over at them from behind.
Altair peaking just a little past the rock to see how many Decepticons are there.
Jazz then spoke through the comms. Unable to speak to Prowl and Chromia even when they’re next to him thanks to the noise of guns and wind. “We move forward!”
They and Ironhide look at each other before nodding.
The four of them move. From their current hiding spot make their way closer to where Crosshairs and Altair are. Able to easily avoid the shootings as they make it to larger trees.
Kneeling and hiding just behind Crosshairs. Altair stayed close to the ground and sneaked closer to one of the Decepticons.
Jazz continues to get closer to Chromia and Prowl.
But a grenade was able to cause them to scatter once it landed in front of Jazz. Getting around more than just in the middle of the field.
When Prowl got behind Ironhide with a tree. Ironhide shooting again.
Prowl would then get a comm call. Seeing it’s not from the base. Prowl answers expecting it to be someone searching for them on another planet or is from the Autobot base.
“This is Officer Prowl of the Autobot cause. This better be our backup!”
He said in a strict and commanding tone.
Only to get more upset when he hears a certain gun specialist bot on the other side.
“Nope! But if you give me the permission I need I can come right in then I’ll save y’all without a second thought!”
Prowl then rolled his optics and responded while his back remained against a large tree.
“Hound we need you to get back to base. We can’t reach it and it’s too dangerous without more. Your team won’t be able to help stand against what we’re dealing with. We need better backup!”
“Well, I’m better backup! Hell, I’m a great backup! I-“
Prowl interrupts him once more. Being almost shot by the side of his helm. The shooting only hit the side of the tree. Then speaking once more when he glanced at the mark on the tree.
Then out of nowhere, a full-on blast of guns started to fire.
“Just go get the backup we need!!!!”
He then hangs up. Peaking by the side seeing Ironhide returning to shooting once more. Prowl groaned and loaded his police gun. Sighing before he peaks over next to the tree once more.
Seeing Jazz jump over a rock and shoot another Decepticon.
Altair was close by decapitating one and kicking another away. Soon getting into another sword battle with a different person.
Jazz then transforms to drive closer. Shooting one of the Decepticons that was behind a small boulder. Then staying down on the other side of the boulder once the other Decepticons start shooting at him.
Reloading his minigun and getting his blaster ready.
Until. ”Ring, Ring, Ring” Jazz a little confused answers the call after turning his blaster back into his cervo then answers. “Optimu-“
”Jazz! Where’s your location I can come to you guys as backup!” Jazz then responded. “No- damn it Hound! Go back to the base and tell them we’re outnumbered. You need to-“
Jazz is then tackled to the side by Chromia right as he’s about to be hit with another grenade.
Jazz then helped her up and the two hid behind a couple of trees together. Jazz kneeled to shield Chromia while she kept shooting. Jazz then responded to the comm.
”Hound this is an order. Go to the base and try to get us back up! Besides you’re not even supposed to be on another planet! You need to leave to get help! You’ll have your chance another time! Now go to the base! That’s an order!!!”
He ends the call. Hound stood there on another planet a good million miles away with a few other Autobots who were just wandering around.
Altair and Ironhide then start to head deeper into the battlefield killing as many cons as they can but the two also notice that these are. The Decepticon's weakest cons. Something is up.
Ironhide and Altair then looked at each other until Altair got a call through the comm.
Altair and Ironhide continue to run to the other Decepticons with the others behind them. Altair answered it. Soon hearing Hound's voice on the other side.
”Altair! Tell that stuck-up Prowl and Lieutenant Jazz to let me join you guys. I’m a great back up and with me, you, and Ironhide on the team. Those scums don’t stand a chance!”
Altair listens to him while still fighting in a sword battle.
Being able to win then hides behind a rock and tree. A second later a Decepticon came to. Try to catch them off guard next to the rock but Altair was faster.
Altair then currently strangling the Decepticon Razorclaw with one arm as they keep listening to Hounds little rant. Razorclaw was having a hard time trying to save himself while Altair was trying to avoid being shot at by the other Decepticons.
Altair then finally responded as they placed their other cervo to their helm. Showing they’re thinking ‘Is he for real right now?’.
“Sorry Hound, but shouldn’t you be with the others back at the base? I mean you were given orders.”
Hound then responded once more.
“Come on I’m a great back up and you still owe me for that kill count. I still want that redraw!”
While he spoke Altair has then grabbed the side of Razorclaws helm tightly. Then twisting his helm in the other direction breaking his neck completely in a fast snap.
Then ripping it off and kicking the body away. Turning back to the other Decepticons once he was finished with a scowel.
Ironhide continues to shoot without much worry while the others keep up with trying to shoot other cons.
While Hound responded, Altair jumped to another tree before being almost shot. Still holding Razorclaws helm before sticking a grenade in it then starts running toward the larger Decepticon there.
Ironhide joining them.
“Yeah, but I have a job to disarm bombs for other teams. So Optimus sent me and now that I hear in a cut-off call to base by Jazz. This can be a good excuse to start killing people!”
Ironhide then joins the call. Having hit a bot with the back of his gun and then shot them.
Altair has thrown the head into one of the larger bots' cervos. Getting killed by the explosion. Altiar then jumps through the explosion with both swords at hand.
Then landing and starts a sword battle against Fang. Ironhide is only a few feet from them as the others join in.
He joined the comm and started to speak to Hound in a tone that was almost calming and cheerful showing they’re both old friends. ”Hound you are a trained soldier! Just do as the others tell ya. Ya know you can’t change Jazz's mind. Well- Unless you’re Prime or Altair.”
Altair then chuckled with a response. M
“Oh please it’s Prowl you gotta deal with when it comes to changing your damn plans. And besides, we’re handling this pretty well! Wouldn’t ya say? Hide!”
They say with a cheer while Ironhide chuckles.
Jazz, Chromia, Prowl, and Crosshairs soon joined around them like a true team. Altair then kills Fang with a stab. Twisting their blade causing his blood to splatter on them.
They then respond with a casual tone while his frame falls back.
“Look Hound you’ll have your chance next time. But for now, just do as the boss says. Which is Jazz.” They finished, their voice almost tired but calm at the end.
They then got into another sword battle with Menasor. Fighting the larger bot as they spoke. Ironhide then finished the conversation while Hound and Altair just listened.
“Don’t worry Hound. You’ll be kicking head before ya know it! Oh, and you better not have eaten my snack back at base!”
The call then ended between the three, with Hound groaning and getting fussy. The Autobots around him getting their ship ready to leave. He reluctantly walked over for them to leave.
Altair and the others continue to shoot and kill as many Decepticons as they can.
Altair then noticed that some of the bots were retreating after they saw them and Jazz. Calcar then gets an upper cervo on Altair.
The two fall down a small hill as he gets a few good punches at Altiar.
The others scream their name but are slowly overwhelmed by more Decepticons. At one point though, Crosshairs and Jazz start killing the bigger bots by getting on them.
Chromia and Prowl stick next to each other while shooting at grenades that the Decepticons try to throw at them.
In the background, Ironhide helps out Jazz with gutting one of the larger bots with his bare cervo.
Altair meanwhile was trying to block punches from Calcar but he was a strong bot and also much younger.
The two bots got into a fistfight while he yelled how he tried to become a knight before the war. Only to realize the knights are the the to abandon their duty like many others. Including Altair.
“I looked up to you as a sparkling! You and Orion Pax but you guys could care less about us poor folks. Tonight. I will give you the gift of joining pri-“
Altair then was able to get the upper hand and turn him over. Being on top now and getting a few good blows at him. He tries to keep speaking but at one point his helm is shot clean off.
His blood splattered onto their face plate. Well, their face mask anyway.
They then stood up. Wiping the blood off their visors then turning their frame towards to Crosshairs. They then nodded to him.
A form of thanks as he then kneeled to them.
The other out to them to help them up. They then took it and got back up with him and the others. Shooting still going on.
They then made their way to the others. Crosshairs and Altair then yell in triumph as they run into battle. Altair can get a good hand at one of the larger bots. Chromia taking in the smaller ones, covering for Jazz.
Prowl continued to run faster and faster into the battlefield. He always seemed annoyed with how Altair fought so casually.
Trying to find a way to give them orders but couldn’t think of anything. The others not paying much while Crosshairs just focused on covering for the others.
At some point, Prowl and Altair's backs were against each other and fighting alongside each other.
Covering for each other while a few Decepticons got closer. Prowl then spoke while Altair continued to slash them with their sword. Prowl doing the shooting.
At one point Prowl shot a cons helm.
Between Altiar and their cervo when they tried to wipe the blood off them.
Altair then stabbed through one of the bots their same size who was behind Prowl after he took the shot. Prowl and Altair watched the con fall back before the two looked at each other.
Altair stared down at him while Prowl looked up at them.
Both with opposite expressions the other can’t see. Prowl with a frown while he couldn’t see. They were smiling. He then spoke in an angry tone.
“I had him.”
”Sure you did boss bot. And what would you have done if you did deal with him?”
They responded casually. Prowl was about to scold them until Altair noticed a bot about to shoot Prowl while lying on the ground from behind.
Altair then placed their arm around him while kneeling for a moment before turning around with prowl against their chest.
Bracing for the impact to be shot.
That’s until they both heard the shots but when Altair released they weren’t shot.
They slowly turned their helm, Prowl peaking over their shoulder to see who it is. They then see that it’s Ironhide who used his large gun to block the shot.
Chromia is the one to shoot the Decepticon in the helm. Just as they notice more Decepticons coming their way from afar.
Altair standing straight no longer holding Prowl. Who just looked at Jazz and Chromia. Still next to them.
Ironhide next to the. Crosshairs casually makes his way next to Ironhide while holding his sniper gun and letting it lean against his shoulder.
Chromia standing in front of Ironhide just a few feet ahead and Jazz standing next to her while looking at his arm.
He then groaned in frustration while his fingers kept tapping at a screen hologram showing on his arm. This causes the others to look at him. Jazz then spoke as he kept pressing buttons.
”I just can’t reach base. We will just have to return with what we have and return to the base. And pray to Primus that we find more energon for at least another planet after. These damn Decepticons just keep appearing on each planet we go to!”
As he spoke Crosshairs checked the amount of bullets in his sniper. Ironhide rested his large gun against his shoulder while he spoke. Chromia just looked at him.
Altair checks out their swords seeing how bloody they are while Prowl, while not obvious under his visors.
He side-opticing Altiar while they didn’t seem to pay him much mind.
Ironhide then responded. Causing the other optics to be on him now. “I hate to say it. But the best thing we can just do now is retreat. We can’t keep fighting against these bots like this. A damn hour has already passed. Hound probably got stuck or something.”
Altair and Chromia nodded in agreement. Crosshairs didn’t seem too interested in what he was saying.
Prowl just crossed his arms and thought. But seemed way more annoyed than worried. Altair then looks at Jazz before speaking.
Speaking before Prowl even has a chance to speak. So he looked at them angrily while they spoke.
“Ironhide is right. There might not be a lot but we can still survive with what we got. With any luck the other Autobots were able to find even more. Better chances than us. So, let's return before these Decepticons get any closer. Alright?”
They looked at everyone else. Who just sighed. Then out of nowhere, a grenade called their attention.
Realizing even more Decepticons are coming. All of them turned their helms toward the explosion. It happening a few feet away behind Altair and Prowl.
And so Jazz sighed and held the bridge of his visors. The others looked back at him.
Then raising his cervo before pointing at the ship on the way back. “Alright, alright, Full retreat team. Let’s go.”
Crosshairs then sighed. His helm leaned back before turning around while walking next to Ironhide. Who turned around while putting his large gun back to be behind his back.
Chromia starts moving forward with her pedes turning into wheels.
Prowl puts his guns away while Altair spins their swords for a good moment then flawlessly puts them back into their sword handles.
They all make their way to the ship. Soon transform and drive alongside together while the yells of the Decepticons can be faintly heard in the background.
Altair passed Prowl who was a bit slower than everyone.
All making it to the ship and getting on board right away. Everyone gets into place on the small ship. Jazz and the others run into the main room to control the ship.
Jazz gets into the captain's chair while the others go to the others' seats getting the engine started. The ship is hit a little by a grenade as the Decepticons get closer.
Crosshairs then spun to face Jazz and put his cervos together as he pleaded. “Oh please, please let me shoot them!”
Jazz just sighed. His helm made a full circle motion.
Going up and then down to face the side before waving his cervo. “Might as well. Means killing more while in the process.”
Crosshairs then yells a Yes while Ironhide and Chromia are heard chuckling. Altair focuses on the ship balancing as it rises. Prowl doing the same and groaning in annoyance.
Crosshairs soon have the weapons of the ship ready and start shooting at the Decepticons below. The many cons soon ran for their lives like a bunch of little ants.
As the ship continues to rise. Crosshairs wasn’t holding back anytime soon. Even laughing like a madman.
Everyone else casually doing their job on the ship while Jazz continues to give orders.
Eventually, the ship is high enough to start going into space. Crosshairs soon get sad and fussy when he can’t shoot any more Decepticons.
Jazz then puts in the location for the Autobot base while also putting the ship on autopilot. He leans back and tries to relax in his captain's chair.
The others leaned back a bit in their chairs and stretched their arms and legs.
Prowl would just lean back a little as he watches forward. Being in the middle of everyone else’s chairs.
Ironhide then looks forward into space before getting to work on his gun that was shot. Chromia doing the same with her weapon.
Jazz remained neutral before leaning to the side.
Resting the side of his helm against his cervo. He’s tired. Anyone can tell that. He then glanced at the others. Looking down, seeing they’re doing their own thing.
Crosshairs just staring off into space.
His optics soon sets on Altair. Who just sat there for a moment before looking at their reflection through the window of the ship.
They are the most covered in blood. But doesn’t seem too bothered. The Six of them watched as they got closer and closer to the base. It only takes a few more minutes to get to them.
Everyone soon had a warm smile and looked at each other. Altair and Jazz keeping their visors and masks on.
Their frame is still as they watch the main Autobot base ship get closer and closer.
———————————————————————————-
Location: Autobot Base Ship - Status: Expanded
The ship holding Jazz and the team soon fly into the main ship base while other bots walk around. The ship then landed deep into the larger ship.
Jazz and the others start walking out the door for the entrance of the ship.
Jazz took the lead while the others walked behind him.
The other bots pay their respects to him as they pass by. Jazz made his way to the ship's main control room.
As they walked the bots who’d pass by would both nod their head in respect toward them. While a few of them did it to the five of them others fully six.
The others who didn’t only at times gave Altair more uncertain looks. While the bots that look much older still paid their respects.
Once inside the base and heading through the halls of the ship. Bots pass by to nod their helms. Jazz then spoke.
“Alright bots, you know the drill. I’ll speak to Optimus and you all give in your info one by one. I’ll let Prime know it was a semi-success but at least we got enough energon to last another three weeks. Understood?”
The five then responded. “Yes, Lieutenant Jazz.”
They all continued. Getting closer and closer. Chromia can feel her exhaustion finally catching up with her.
Ironhide let out a huff of air as he felt his lower back start to ache. Crosshiars felt his legs and arms slowly feeling sore. Though he tried to ignore it.
Prowl was just ignoring the mild scrapes on his shoulder and arm.
As for Altair. Still mostly covered in blood and only a couple of scrapes on their arm and waist. Being the dirtiest out of them all. While not anxious.
They do feel their self get worried and curious at the same time.
As will be shown why now.
Jazz then pressed the buttons to open the door. Looking down at the passcode, pressing so casually.
Once the door opened, they all then walked in. They’re met with silence at first but while they walked many bots waved hello to them.
Saying such words as Welcome back or How was the mission?
Once they got closer, the view of Optimus Prime was seen in his seat as the captain of the ship. Elita was next to him as she appeared to be speaking.
Optimus has his mouth guard on and his optics focused. He was looking over data and seemed to be typing in it. That’s until he notices them all.
He then gave Elita the data pad. Who looked at Altair.
Physically looking down at them with an almost frowned expression. Altair just looks away. Looking down as Optimus makes his way down to the floor to the others.
His deep voice is then heard as he speaks to the team.
“I hope the mission went well for you guys, unlike last time. And have you all heard from the Jolts team? They haven’t responded or reached out after a while.”
Jazz then stood a little straighter then spoke.
“The Decepticon Cyclonus cut the comms line at some point while we were hunting. So most likely before we were attacked once more by Decepticons. We were able to get enough energon. So better than last time. But.”
Jazz noticed the way Optimus narrowed his optics at him. Not out of anger but out of worry. Even if others couldn’t tell.
Altair has glanced at Jazz through their visors. The others mostly looked at Optimus the whole time he spoke. Jazz then continued.
“It keeps getting harder and harder to deal with just us as a team Prime. They give us their weakest and then more show up. We barely made it out. Luckily we had Altair, Crosshairs, and Ironhide but what if we don’t next time?”
Chromia nodded in agreement. Looking down as she glanced at Arcee and Elita who stood there.
Waiting for her. Optimus seemed like he was about to speak until he got a comm call. Finally speaking. “One moment, please.”
He then turned his frame to the side a little. Answering the call. “This is Optimus.”
It was Jolt on the other side of the line.
“Optimus. Apologies for not answering or reaching to you out sooner. Hound informed along with a few others that comms were cut thanks to one of the Decepticons. We’re not sure if they’re still alive. We were only able to help each other except one team. Unknown if they’re alive as well. We’re on our way to you now that the comms are working once more.”
Optimus closed his optics for a moment before opening them once more. “Thank you Jolt. We shall await your return.” The comm ends.
Optimus then fully faces Jazz once more. During the call, Altair has placed their cervo over one of their sword handles.
Waiting to hear if it was an emergency. Ironhide glanced at them and placed a cervo on their shoulder.
Telling them through his optics, they have fought enough for the day. Altair calming down a little. That’s when Optimus finished the call.
”We shall speak after you get some rest, old friend. You all can send in your reports later tomorrow.” Optimus spoke as he placed his larger cervo on his shoulder.
Jazz feels an almost form of comfort. Looking up at him with tired optics before giving a simple nod.
Optimus then stands a little straighter and looks over the rest of them.
”You all did well today. Go rest now and we shall discuss the next plan or mission later on.” Everyone gave a nod and said at the same time. “Yes Sir.”
The Ironhide and Optimus share a glance for a moment before he, Chromia, and Jazz start walking away. Prowl tries to speak to Optimus, only to be stopped by Optimus's cervo. Optimus then turns his helm before speaking. “You have your orders. You’re exhausted. Go sleep Prowl.”
Prowl furrowed its optic ridges behind his visors before turning around and leaving to the same door as the others.
Leaving Altair with Optimus. Both knew why the two were still there.
Optimus then glanced at Elita. Who stood there since Arcee went to join Chromia. He then looked back at Altair. Who was currently waiting for his orders. Elita tried to make it look like she didn’t care. Altair didn’t make it obvious but they made sure to glance at her.
Side opticing at her knowing she can get too interested.
Optimus then looked back at you. Speaking in an almost whisper-like tone. Slowly nodding his helm as he spoke. “Let’s go.”
Optimus then walked past them. Altair then turns their frame and starts following him. Keeping a distance as he walked forward. The two continue forward until they reach a meeting room.
Once at the front of the door. Optimus then presses in the passcode. The door soon opened. He then steps aside for Altair to enter first. They do so with their cervo still placed on top of one of their sword handles. Optimus watching them before joining behind them.
Then pressing into the passcode with his digit on the other side. The door then closed. Optimus turned to fully look at Altair. Who stood there looking over the table.
Their helm low. Showing they’re deep in thought. Optimus's mouthguard then retracts. Disappearing while he makes his way towards. Them. Placing a gentle cervo on their shoulder. This causes them to look up at him. He then spoke.
”What did he tell you?”
Altair looked back at the table. Their cervo once on their sword handle moved to grab something from their back. In a hidden pocket part of their frame. They pull out a drawing. Made out of some form of a paper-like object with greyness and some energon blood on it.
They placed it in his cervo that was out before them, showing he was waiting to hold something. He then scanned the strange paper.
Though the two didn’t know what it was. He then makes his way around the table.
So then he’s on the other side of it. He then puts the paper down. Then sits in the chair there. Altair doing the same when Optimus gave them a nod.
Optimus and Altair stare at each other for a moment longer. That’s until Altair finally pulled back their visors and mouthguard.
Their bright yellow optics shinning almost bright for a moment. That’s when the two share a gentle smile.
Their optics soften for a little before Optimus speaks.
”As always, you pull through old friend. Bringing everyone back.” Altair let out a soft chuckle. Continuing to stare at him before speaking.
”I’m your oldest friend Optimus. Could you ever think any less?”
The two remained silent for a moment longer. Optimus looking at the paper. “This…planet. It could be the clue to the cube. But why does it look so familiar?” His helm remained turned looking toward the paper.
Who then had a serious expression on their faceplate before speaking. “It’s Earth, Optimus. Where our brothers are.”
Optimus seemed almost saddened for a moment.
Though he tried to not show it. He couldn’t hide it from them. They then spoke once more in a more serious tone once placing their cervos and arms on the table.
“Optimus, we made a vow.”
Optimus only glanced at Altair. Taking note of how serious they are. He then let out a soft sigh then turned his helm to look at them. Speaking once more.
Following their tone.
“We have history on that planet. Stepping foot will be like old times. Fighting alongside the humans. Though, times surely must have changed over the years. To get too attached in case of betrayal.”
Altair slowly gave a small nod. They agree with him. But their optics show worry.
Their usual smile is not visible anymore for them. They then spoke, trying to change the subject for a moment. “Any news of Bee and Drift. How are their missions going?”
Optimus let out a sigh. He then interlocked his cervos as he spoke.
“We still haven’t heard from Drift. He is taking this “make up for time” mission very seriously with such a dangerous mission. But I worry he’ll push himself. He’s a young bot. He can only learn the hard way at this point only now.”
Altair then looked down for a moment to think. “He’s trying. Now we can only wait upon his return.” They chuckled to themself.
Optimus then spoke in his usual yet almost casual voice. A voice only Altair and others close to him hear. “Still owes you that drink him?” They then nodded with a soft smile on their dermas. They noticed that Optimus soon had a bit of a frown on his dermas. Speaking again.
”Bee has returned from the same search mission. It was a success...He’s resting right now ” Altair stared at him a moment longer. The two of them deeply cared about him.
Altair then closed their optics for a moment. Thinking about everything that happened today.
Optimus finally spoke once more. “Go wash up. And get some rest, old friend. We don’t want that blood sticking and staying on you forever.”
Altair lets out a soft sigh before standing. Bowing their helm down with their optics closed.
“Good meeting. I’ll see you in the morning, sir.”
Optimus then spoke. “Rest well…….soldier.” The spoke the last part in almost sad. Hesitating a little. The two smiled at each other.
Altair then turned away and walked towards the door. Pressing in the same passcode and walking out.
The door then closed behind him. They let out a sigh and started walking toward the cleaning stations. Passing Elita who was about to join Optimus for another meeting.
The last one for the day alongside Ironhide who didn’t need much to recharge.
He then nodded to Altair when the two passed each other. They do the same to him with a small smile.
They soon past a few other neutral bots who were in the same shower on the ship.
Altair walks into one of the parts with the three walls and a door. Cleaning themselves up. Finally getting all the blood off and showing the small scrapes on them.
After they’re finally cleaned up and dry.
They make their way to their shared berth room with Moonracer. Who was already sleeping.
Altair made sure to make their way in quietly. As quiet as they can. Soon they lay down and then looked out the window of their berth room. Watching the stars and such.
Only now it hits them of how they haven’t slept so much in so long.
Soon since tomorrow they’ll be with Optimus for certain missions and meetings. They can sleep in. At least for an extra hour.
The first meeting won’t be for a long while on that very morning.
Oh man. I’m not really a perfectionist, but I got so excited about this chapter and honestly had to make sure everything was just right before posting.
Honestly, I think I’m gonna do a sort of rewrite just to add in a few more scenes that can help with the story and honestly look forward to opinions and even some criticism along with thoughts for this first chapter. I want a lot of people to enjoy my work, but I am also aware that it’s not for everyone. Anyway, I hope you guys still enjoyed this chapter. I know I did and I hope to see many of you in the next one in a couple week.
As always a repost is appreciated and I hope to see you guys in the comments. Hope the rest of you have a good rest of your day.
Those who wished to be mentioned/tagged:
@drimmmy
@shddyboo
@shiny-sol
@redblueequalhot
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gublernatural · 2 years ago
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Timeless ❆ Aaron Hotchner
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☃︎ SUMMARY: a timeline of Aaron’s and his soulmates’ love life.
☃︎WARNINGS: random asshole character at the beginning, aaron and jack being cuties, death and mentions of an undisclosed illness, a funeral :(
.。❅⋆⍋∞。∞⍋⋆❅。.
“We would have been timeless, ‘cause I believe that we were supposed to find this. So, even in a different life, you still would've been mine. We would've been timeless.”
Day One
“Aaron!” the barista called into the busy cafe, setting down a carrier of four drinks. His name was quickly sketched across all four, signifying his loss to the team.
Aaron, Penelope, JJ and Luke had made a bet that Aaron would have a home cooked meal for five out of the seven days they were in town. He’d caved on day four, getting home late and craving the acidic burn of pizza sauce and greasiness of mozzarella cheese. He couldn’t help himself, forgetting all about the silly bet he’d made.
He remembered in the morning when he came eye to eye with the Italian man on the pizza place’s logo. Aaron figured it would be easier to just come in with their prize, coffees from Penelope’s favorite local place, and accept defeat than have to confront each of them.
So, he picks up his tray with a sigh and continues his way to his car, hoping to get to the BAU as soon as possible.
However, this would prove difficult. Aaron is shocked to see a big SUV blocking him in, and a lady jumping out of it. “YOU FUCKING ASSHOLE!” She yelled into the open door, slamming it at the end of her sentence. Aaron could see the passenger side window roll down. He heard a man’s voice this time, with a much darker, violent tone, “YOU SHOULD’VE THOUGHT ABOUT IT BEFORE YOU GOT IN THE CAR, BITCH!”
The law enforcement officer in Aaron kicked in when he heard the foul names being thrown towards this lady. She was gearing up to retaliate, but he stepped in front of her. Aaron used his free hand to quickly pull out his badge. It was a bit clumsily, due to the weight of the coffees in his other hand.
Once he was standing protectively in front of the lady and had his badge on full display, Aaron spoke, “I’m going to have to ask you to leave before you cause a further public disturbance.” His voice was low, the same way he talked to suspect. “Oh, fuck you.” The man said one last time, making eye contact with the lady, before pulling off.
“Are you okay?” Aaron turned around to face the lady. “Yeah, the guy’s just an asshole. Fucking offers me a ride and thinks that means he’s getting laid?” You’re rambling at this point, aggravated at the entire situation. “Where are you trying to go?” His entire plan of getting to work quickly went out the window when he saw how beautiful your eyes were.
“I work at the office around the block. I usually drive but someone hit my car yesterday and it’s in the shop today,” Aaron was growing more and more concerned with your wellbeing as you spoke, “I’m just gonna walk. Thanks for taking care of that asshole, I can’t believe I’m gonna have to see him later.”
Aaron knows he should probably walk away, but he can’t stop himself from asking, “See him later?” You nod, “He’s my fucking neighbor. Sorry, I don’t usually cuss this much, he just really pissed me off.” Aaron laughs at this, seeing as the first thing he heard you say was “fucking asshole”.
“You’re sure you don’t need a ride?” He asks one more time. “No, I could probably use the walk to cool off some. Thank you,” Your voice trailed off, not knowing what to call him. He stuck his hand out for you to shake, “Aaron.” He filled in the blank for you.
You told him your name, shook his hand, and bid him goodbye. You made it maybe six steps before you turned back around, “Aaron!” You hollered, walking quickly to catch up to him. “I know this is bold and I don’t even know if you’re single, but you were very kind and I think you’re very good looking. Could I get your number maybe?”
Aaron meets you with a laugh. You’re wary, not knowing that a laugh from Aaron was extremely rare, and something a lot of people would kill to hear. Your nerves are eased when he says, “I’d love to give you my number.”
Day 16
The night was going wonderfully. Aaron was proving that chivalry was, in fact, not dead. Just lost in older men. He was comfortable meeting you at the restaurant, he pulled out your chair for you, ordered a bottle of the fancy wine the restaurant carried, and was currently sliding his credit card into the check holder.
The conversation between you two flowed beautifully all night, making it seem like time flew by. He signed the bottom of the receipt, leaving a very generous cash tip, and turned his attention towards you. “Ready to go?” Aaron asked, not wanting to rush you away. You gave him a shy nod, trying to figure out a way to say you want to see him again soon without sounding obsessed.
Aaron stood and you followed, interlocking your arm with his. You two walked out of the restaurant, only letting each other go when he held the door for you. “Which one’s yours?” He asked, wanting to walk you to your car. You held out the key, clicking the lock button to get it to light up.
Aaron walked you over, opening the driver’s side door for you. “Look at her!” You squealed, excited for him to see your car, “Fresh out of the shop!” Aaron laughed at your excitement. Once you were comfortable in your seat and buckled up, Aaron went to speak again.
“I had fun,” He smiled at you. “I did, too.” You replied. “Would you like to do it again, sometime?” He asked, fumbling over his word a bit. You couldn’t help but find the way you made him nervous adorable.
“I would love to, whenever you’re free.” He’d told you about how hectic his work life could get, which you understood. “I’ll call you.” He promised, getting ready to close the door. “Goodnight, Aaron.” He gave you once last smile, repeated your sentiment, and closed the door for you.
Day 102
“Why’d you pick him?” Aaron’s son, Jack asked. “Jack!” Aaron laughed, loading up spaghetti noodles on his plate.
It’s your first time meeting Jack. You were both scared and excited, not knowing how he would react to Aaron bringing home a new girlfriend. “He protected me the first time I met him, I felt like I owed him.” You joked as Aaron passed you the pasta. You smiled when Jack let out a loud laugh.
Dinner continued like this, with teasing and laughter. You felt incredibly welcomed in the Hotchner household, loving the energy both of the boys created. You fit like a missing puzzle piece, being able to help Jack team up on his dad, and be there when Aaron was feigning sadness at one his jokes. Plus, both of them were happy to have a home cooked meal for the first time in about a week. Jack even said you could come over whenever you wanted, as long as you cooked.
“I think he likes you,” Aaron said as he climbed into bed next to you, later that night. “I think so, too. We laughed a lot.” Aaron nodded, moving over to press a kiss to the side of your head.
“Welcome to the family,” He muttered as he wiggled down into the blankets, falling asleep quickly.
Day 1534
“I do.” You said as you slid the ring onto Aaron’s finger, missing the first time due the tears welling up in your eyes.
Everyone seated for the ceremony cheered as the pastor said, “You may kiss the bride!” Aaron pulled you in by your waist, pressing himself as close as possible to you. The kiss was appropriate, considering there was a crowd watching, but full of love.
After you pulled away, you moved yourself behind Aaron, pulling his best man in for a big hug. Jack smiled against your neck, squeezing you tight. You grabbed one his hands, and one of Aaron, walking back down the aisle with both of them by your side.
“Mr., Mr., and Mrs. Hotchner,” Jessica smiled, introducing you three to the reception. You were ready to dance and celebrate with the people you loved most in the world. And you were so excited to share their last name.
Day 12152
You had always hoped it would be you to pass first. Something easy for Aaron, Jack, and his children to handle. Passing away in your sleep, peacefully and free of pain.
But, wishes are rarely granted. You were sat next to Aaron when he passed. As hard as his battle with illness had been, he fought as best he could. You knew he’d spent his whole life fighting, so you, as sad as you were, you relieved to know he was somewhere safe and relaxing. Somewhere where there was no fight to be had.
He would be surrounded by people he loved, more than he had around him in his old age now.
Jack held you tight at the funeral, knowing you were heartbroken. Part of him was relieved too. His father was no longer in pain. When he knelt at his dad’s casket, he made one last promise to look over you. To take care of you, to love you, and to protect you, just as Aaron had done since the day he met you.
You weren’t too worried about it, though. You knew you’d join him when the time was right, and he would be waiting for you. You two were meant to be, even if you’d met late in life. No matter how long it took, or where you guys were, you and Aaron would find each other.
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limpfisted · 2 years ago
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Something I think taken for granted for "good and heroic" characters like wyll is
How hard it is to be a hero in settings like this in gen. especially a solo hero.
And then u look at will especially at 17, especially after just losing half of your vision, and now being obligated to hunt devils for mizora, and not being able to tell people who you are or why you have magical powers
Wylls life has been extremely difficult.
Hes not "some rich boy." In fact, he tells you himself, he never really was. His father became grand Duke when he was 17. His father was a Duke before that, but his father was born to a poor blacksmith father and he was the youngest of six, so he worked his way up the ranks. Even as son of a Duke and grandduke---ulder was champion of the poorer "mythical middle class" lower city. All nobles and patriars are from the upper city. There's no way wyll wasn't looked down on by the upper city and then held to a certain untouchable standard as the flaming fist brat by the lower city/outer city people
And yet even at being some "rich boy" he excelled thru hard work and dedication, making things into a competition if nothing else, in which despite his Father's unsurpance to power, he still had PROOF he was the most charming, after all, he held the record for most sarabandes danced in a single evening, much to the exhaustion to the good lords and ladies of the courts.
But even so, with this "cushy life" (where he would get into trouble, mind you! Where his father would encourage him to get into fights, who would train him with a rapier, where he would drink in taverns in the lower city at 14 despite being "a noble rich boy" and hand deliver letters from his father to sharess's caress before he ever knew what went on with the pretty men and handsome ladies behind closed doors.)
Have you ever been camping, like experienced the holy shit, Outside of it all? I dont even like leaving the house without my phone. Wyll, 17, traveled all over the sword coast, with one eye, who knows how many supplies.
While wyll laughs off the trauma of it, losing an eye is a real ass disability that affects your motor skills. It can be difficult to do things like cut food at first, and it can take like 6 months WITH THERAPY for everything to feel "normal" again. Now imagine fending off goblins, and minotaurs, with no therapy, no physical therapy, no doctor. Having to navigate the cold of winter, cursed lands, mountains, all by yourself.
Having to learn to use you sword again, this time without your father. Remembering him every time you pick it up. Remembering the way he looked at you every time you face down a "devil." Spitting the words he would later say to you at them. They stink of avernus, they have brought ruin
Wyll dedicated his life to laboring for the people of the Sword Coast. It's not easy. He makes it look fun, because he's so proud of himself and happy to be helping people
But its actually hard and lonely. And it doesn't come easy, even to Wyll, I think. He had to train himself, it probably took him a long time to figure out what he was doing
I dont think wyll is really as inexperienced and naive as people think. Hes been to avernus, he's fought dragons and minotaurs. He's seen terrible things, he's STOPPED terrible things, and he's going to continue doing so, and choosing to do so, with the full knowledge of what that decision means, and the hard work and sacrifice it requires.
he's fully aware of who he is and what he's capable of, and he's extremely brave and strong and competent
Its good to be good for the sake of being good! And wyll does believe in fairy tales. But his dedication to the blade doesn't come because he's misinformed. Is he as experienced and powerful as he thinks he is? No, he's 24 LOL. But he's still done a lot! Has YOUR muse hunted devils thru avernus? Has ur muse even BEEN to avernus?
Wyll ravengard genuinely is improvising half the time---but more important than simply "being" good and wanting to do good----Wyll has the experience, practice and competence in serving a community to actually BETTER and protect communities.
In fandom spaces we often talk about how certain characters are "just so good" but we like. We forget about the effort it takes to actually commit to acts of doing good, the practice and perservance it takes to competently serve the community.
You can give the people the shirt off ur back but u run out of shirts eventually. Wyll has made himself an important resource on the Sword Coast for its safety. And I think we take that for granted bc its a genre staple, but like. He worked really hard. He dedicated himself to this.
He sold his soul, and he kept living and doing good anyway
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writingquestionsanswered · 1 year ago
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Struggling with Setting and Plot
[Ask edited for length]
enzoid23 asked: I can easily make characters/relationships but the setting and plot are difficult for me. I like stories where characters are stuck together in a new place and have to learn to accept it or find a way to escape, which is a basic concept, but I can't figure out how to do it. I'm trying my to avoid copying other stories but I'm not sure where to draw the line between that and inspiration either. There's too many gaps, such as the how and the where and how many characters. I keep throwing in as much stuff as i can whether it fits or not, like a Mary Sue, but it's plot instead of a character.
First, since you asked about copying vs inspiration, start by reading these posts:
Taking Inspiration from Another Story’s Premise Similarities vs Plagiarism Plagiarism vs Reference vs Inspiration Hopefully that will help you get comfortable with borrowing ideas from other sources but making them into something new and unique to you.
Next, being able to come up with characters is great, but unless those characters are rooted in a particular setting or situation, it doesn't help much with world building and plot. And while some writers can find a plot within a setting, I think for most writers its easier to start with the plot, and once you have the beginnings of a premise, it's not too hard to expand a plot from there. As luck would have it, you already have the beginnings of a premise:
People get stuck together in a new place and have to learn to accept it or find a way to escape.
Now we can look at that and start asking questions. Perhaps the easiest question to start with is "do they learn to accept it, or do they find a way to escape?" Which one? Because those are two very different goals. Choosing one and eliminating the other tightens up your premise:
People get stuck together in a new place and have to learn to accept it.
All right... I think the next logical question is who gets stuck together in a place? Is it two people? Three people? Five people? Twenty-six people? One-hundred people? You don't even have to figure out the exact number right now, but just knowing whether this story is about two people, a few people, a small group of people, a bigger group of people, or a huge group of people is going to really narrow things down.
A small group of people get stuck together in a new place and have to learn to accept it.
Okay... where do they get stuck and how? Let's brainstorm... are these modern day boaters, or a misfit bunch of 18th century buccaneers, who become castaways on a remote island? Are they a group of students whose project gets them sucked into another dimension? Are they far-future astronauts who get stranded on an isolated planet? Keep going...
A small group of students get sucked into another dimension and stranded when their science project goes wrong.
Ahoy, there! A PREMISE!!!
Now you can start brainstorming the specific details... who are these students? Middle school/equivalent? High school/equivalent? University? Graduate school? Where and when is their school located? 1926 Chicago? 1980s London? 2077 Kinshasa? 1926 Shanghai?
A small group of middle school students in 1980's London get sucked into another dimension and stranded when their science project goes wrong.
Time to start world building and brainstorming this alternate dimension. Is it going to be an alternate version of our dimension? Will it be a dimension that's similar to a past time/place on Earth? Will this dimension be like a futuristic city? Will it be something fantastical like a place that feels like an alien city, or like Blade Runner meets Ready Player One? Are there other people in this dimension? Or is this group completely on their own?
Now you can start to think about a conflict... what is the problem that must be resolved by the end of the story? Is it simply a matter of figuring out how to survive in this new place? Are they immediately captured by some faction or army or group, and they must escape, or convince someone that they're not dangerous, or win their freedom somehow? What is the specific goal they work toward in order to reach this resolution? What steps must they achieve? Who or what places obstacles in their path, and what obstacles?
Once you know all of this, you can figure out the nitty-gritty details like how many characters, who each one is specifically, and what their role in the story will be. You can look at various structure templates (like Save the Cat! Writes a Novel, Larry Brooks Story Structure, Dramatica, etc.) for guidance... just don't feel like you have to stick to it exactly. You can also read through posts on my Plot & Story Structure master list for more help with plotting.
I hope this post gets you over the hump, though! ♥
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