#since it's a revival of that production
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conjuringturns · 1 year ago
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sara sandgren as victoria in the 2009 stockholm production of cats (x)
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stealthkragen · 5 days ago
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was briefly possessed to draw some wembley art again, featuring hastily redesigned freight! notes under cut
i tried to keep the futuristic vibe and make their designs more individualized. i also kept with slade's design prompt—no train resemblance, and little/no napier design language
why is lumber green? because trees are green and he's into sustainable logging. i was aiming for a casual park ranger/forestry outfit. he wears his suspenders properly when he's working, but they're otherwise down. he has climbing gaffs (insp by @/honey-dont) and wears high top skates w/ the tongue down for ankle mobility
porter is a woman because when i first heard of her i thought she'd be female. so my version of porter has transitioned (she/her)! i intended her outfit to suggest welder or mechanic. she has lots of minor burn scars! she also wears low-cut derby skates because she likes to be FAST. she zips up her jumpsuit when working
slick is relatively unchanged because i think the bulky athletic costume fits her quite well. it's slightly modified to more resemble a hazmat suit or oil rig uniform. she & hydra are both tankers, so they share some outfit similarities
hydra is blue because 1) they swapped colors w/ lumber, and 2) they're a cryogenic tanker, and cryogenic aprons are blue. also blue just works better because he's cold. he has the tail for balance and because he thinks it looks cool. they're hi-vis because they want to show off, and for safety, because you would NOT want to crash into a hydrogen tanker. also he's nonbinary (they/he)
thank you stex artists & writers discord because thats where i got the idea for green lumber & blue hydra from!!!! it is genius!
also idk if they still have their backpacks. probably only when they're working?
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galacticrain · 1 month ago
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Au I might as well post before the finale, Cobs uses the contestants data to make his new meeple-ified contestants
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windupaidoneus · 8 days ago
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hildecember 31. maybe not the best but its for me
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toki-toro · 7 months ago
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Riddle me this cats fanatics. Why is there such a sudden change in wig quality recently compared to how they looked in the 80s-2000s
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muwusicals · 2 days ago
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computer how to deal with grief of missing a production
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ardate · 1 year ago
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sniffs. man. i really want this job :(
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unproduciblesmackdown · 7 months ago
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ft. kiko laureano comments
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howdy-folks-its-showtime · 8 months ago
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April Update!
Howdy! Cobalt here, as many of your guys know It’s Showtime and its characters/story are gonna be turned into a horror game by the same title. So for both Gamejolt and this blog I am gonna start trying to do monthly updates on development. I think it’ll be a good way to put into perspective how much progress is being made each month and keep you guys in the know about how things are going. These are gonna be formatted with work made that month going first and then afterwards any other small announcements or thoughts we’d like to share on development. That or things that weren’t created that month that I basically keep stored in case we have months where progress is slow or I can’t show much behind the scenes stuff. These logs will likely contain personal stuff too, since with me and my partner being the main heads of the project. Our well-being or IRL goals are relevant to how much work is being done. Also while developing Showtime I intend to create other games similar to it, to sort of learn and test the waters + Since those ones aren’t tied to an IP I can actually make money off of them. Something I can’t [or at least not without Mike n Meatly’s permission I suppose] with Showtime or its characters.
April was sadly, not my month, I found out I was vitamin D deficient and got a slight fever. So I spent a lot of days tired and recovering from that. Progress has still been made though, mostly on learning 3D modeling more, I’m almost done with a model I’m making for someone else actually and while it is not perfect by any means… I think it looks really awesome for being my maybe fourth or third model and it’ll be my first truly finished model as well. I also have made good progress on writing both dialogue and summaries of Showtime’s story. I did particularly get ideas for a good chunk of Showy's campaign however, which involves a character I was on the fence about including in Encore!... Until very recently... Art wise not too much has been done specifically this month besides some concept art for cycle designs and some progress on textures for the studio. But that’s okay cause we’re not really at a spot where major progress can be made art wise yet. There’s so much more I want to share but I’ll be doing my best to space out those things out between updates. So no update is too long or too short with nothing interesting in there. Also sorry this is all so vague and non-specific I’m gonna try and get in the habit of actually documenting what work is being done on Showtime monthly from now on, so I’ll be able to be more specific about what parts are being chipped away at.
So onto something that didn’t happen this month but is important we have decided to switch to Unity instead of Unreal Engine 4. I’d like to take some time to explain why and also make sure nobodies too anxious over the change. For one thing, not a lot of progress was made on Unreal Engine, you could hear footsteps as you walked, use a buggy animation to enter a miracle station and the map was just a room full of lights. This is due to the fact while working in Unreal Engine was interesting and I learned quite a bit, I found myself often feeling it was not a good fit for Showtime and that trying to make it so was fighting against the engine as opposed to working with it. Unreal Engine seems to be built for realistic, open world or multiplayer FPS type games. That’s not to say you can’t make anything else with it, but finding tutorials for things I wanted to do was. Basically a nightmare because youtube was flooded with videos on how to make those games specifically. Another big aspect however was the general style. Unreal Engine is great if you want very realistic lighting and have a computer that can tank the sort of weight of that too. Neither is true for me however, Showtime’s characters are all very stylized, our humans are cartoony have clear shapes and most of all, I just want Showtime’s overall style to pay loving homage to 1930’s and general 2D Animation. I think both are really underappreciated and god do I love them. Also I’m making this on literally a laptop, a new one and not a janky one by any means, but still not a desktop. Unreal Engine works great for those who know how to use it and want to create the games it was optimized for, but it’s not ideal for my purposes, Godot seems promising but Unity is just great at specifically doing what I want to do with Showtime. It’s great for beginners to Game Development, has plenty of tutorials for all kinds of games and is very flexible in style. Sadly nothing is better at being Unity than Unity right now. I’m still mad about what the CEO did, and I’m glad for those who were able to switch engines to those with better management but it’s not really an option for us currently. Of course, this will put things back a bit but I’ve already been learning how to build a basic map in Unity and so far have only run into a few issues. Still I would love any advice on how to do this, esp from those who had made games similar to BATIM and other mascot horrors. [I have been thinking of building the maps inside Blender first and then importing them into Unity, to see if that’s easier or practical, but mostly I would love to hear what others commonly do to build such intricate interior design in Unity.] Either way while this month wasn’t terribly exciting by no means was no work done, just nothing too fun to show off yet.
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supercantaloupe · 2 years ago
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genuinely except for maybe a passing interest in seeing camelot (which is closing too soon for me to do anything about anyway) i haven't wanted to actually Go To New York to see smth on broadway since the music man. i am going to do everything in my power however to go see this cabaret tho
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real-reulbbr-band · 1 year ago
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🔥
In terms of the development of actual relationships between characters, particularly when it comes to ships like Platoria and Demestrap, the revival and US tours offer a more comprehensive and coherent narrative. ( long post)
Having these characters interact and establish some form of connection before their defining moments as a couple significantly enhances the authenticity of their relationship. When there are prior interactions, it becomes easier for the audience to invest in the idea of these characters being together.
For instance, Platoria's lack of interactions beyond their Pas de deux left me feeling disconnected from their dynamic. Without a foundation of shared moments, their pas de deux might have been more impactful for Victoria as an individual rather than for her and Plato as a couple. The absence of interaction before or after the defining moment lead me to the impression that their relationship is somewhat one-dimensional.
Similarly, with Demestrap, the transition from a relationship that could be perceived as platonic to a romantic one feels abrupt and unexpected without sufficient prior interactions.
The light scene, while significant, could have been more effectively built upon if there were earlier instances where their bond hinted at a deeper connection. (but hey atleast they interact after their moment)
Comparing this with other ships, even those with debatable canon-ocity, we can observe that they often benefit from the more nuanced development in the revival. Tuggoffelees, for instance, share moments time together during Tugger's song and (in the bootleg I saw atleast) in peke & pollicles, creating a foundation for their relationship to grow and giving the audience a chance to witness the natural progression of their connection. I.e Mistoffelees's number.
For Demestrap, the inclusion of pairing them in "romantical cats" line at the beginning of the show serves as a foundation, hinting at their connection from the outset. This groundwork is then built upon by moments like the adorable nuzzle in the "Skimbleshanks" scene, which adds layers to their relationship and allows the audience to witness their affection in action. These interactions contribute to a sense of gradual development and authenticity.
Similarly, Platoria benefits from a consistent presence throughout key moments in the revival. Dancing together during Tugger's song and remaining close during the "Old Deuteronomy" scene showcase their bond in various contexts. These instances, among others, not only establish their connection but also provide opportunities for the audience to see how their relationship evolves and responds to different situations.
In essence, the inclusion of pre-established interactions between characters can pave the way for a more organic and believable development of relationships, making them feel less like they emerged out of thin air and more like a natural evolution of the characters' connections. This approach not only enhances the emotional resonance of the relationships but also provides the audience with a more satisfying and immersive storytelling experience.
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notimminent · 9 months ago
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starter call ;; @depictedblue
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“ have you ever thought about ideas and products being tied to public lexicon? like, ” emma, who had been aimlessly doodling on the page of notes in front of her that she was supposed to be studying with her friend, placed her pencil down and stared seriously at her friend, “bandaids being a trademarked brand name but we as a society have associated the brand name to the idea of the item. they’re actually adhesive bandages. or, like kleenex being used as a synonym for all tissues.”
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she was going somewhere with this, right?
“ the same thing can happen in anything. like, take the musical cabaret for instance. it didn’t have the full-on world war two ending before the twenty-fourteen revival that ended with the emcee stripping at the end to prisoner garb showing that the company had been captured. since then, everyone associates the musical with that ending and expects it. why is that? is it shock factor? familiarity? expectation? ”
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skimblestrap · 10 months ago
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need to see cats live again so bad actually
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tepkunset · 8 months ago
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Marvel Studios is an American film and television production company. Marvel Comics is an American comic book publisher.
As of the current date, the official BDS Movement has called for a Boycott of Marvel Studios upcoming Captain America film that features a zionist Israeli character who supports apartheid. There has been zero mention of Marvel Comics - or anything else Marvel - in either of their two statements I can currently find mentioning "Marvel" on their website, unless something is missing from that tag.
April 27, 2023: "Palestinians call for widespread boycotts of Marvel’s 2024 film, Captain America: New World Order, unless it drops Sabra/Ruth Bat-Seraph, its “superhero” that personifies the apartheid state of Israel. ... We encourage creative, peaceful protests to challenge Marvel Studios’ – and its owner Disney’s – complicity in anti-Palestinian racism, Israeli propaganda, and the glorification of settler-colonial violence against Indigenous people. ... We urge conscientious audiences worldwide to join us in boycotting Captain America: New World Order, and standing up for freedom, justice and equality."
November 23, 2023: "Marvel’s next Captain America film features Sabra/Ruth Bat-Seraph, a “superhero” personifying apartheid Israel. The character’s backstory includes working for the genocidal Israeli government and its occupation forces. By reviving this racist character in any form, Marvel is promoting Israel’s oppression of Palestinians. It is complicit in anti-Palestinian racism, Israeli propaganda, and glorifying settler-colonial violence. Tell Marvel you won’t buy its toys, clothes or accessories."
It is my understanding that the only way a boycott will work is if it's organized and targeted - thus the reason for BDS in the first place. The demand was that Marvel Studios remove the Israeli character from the film. Since the demand has not been met, then the boycott remains in place. But boycotting some random comic book writer's work and some comic book shop that makes pennies, with nothing to do with the MCU, is not what is being organized at this time.
The character in question hasn't even been featured in comics in 10 years - though of course she never should have been created in the first place. But Marvel Studios is choosing to pull her out of nowhere, when they have thousands and thousands of characters they could adapt instead. Please boycott Captain America: Brave New World (formerly titled New World Order) set to come out February, 2025, even if you're a Sam Wilson fan.
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oflgtfol · 2 years ago
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the ig-11 shit was stupid also. sorry
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vin-taege · 10 months ago
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Could you do headcannons for both sfw and nsfw showering with Chishiya? :3
The Water's Just Right
Summary: Showering headcanons for our favorite snarky boy
Genre: fluff, smut, gn! reader
Note: Oh yeah, I'm back again! I've been gone for so long because of college, but I'm here again to revive the aib fandom >:3 also my first time writing headcannons. :DDD I think I got carried away sjjsjs
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☄. *. ⋆ sfw
ok let's start with headcannons for the real world
as a doctor, he mainly takes quick showers
contrary to popular belief, i feel like he enjoys hot showers over cold ones. like he's already going to be stressed because of work, so might as well have at least one part of his day be a little relaxing
the only time you can take joint showers with him is during his off-days or if you stay up long enough to catch him coming home
he doesn't like it when you do the latter option because he firmly believes you should take care of yourself and sleep early
even though he runs on 3 hours of sleep maximum every day
he lets you wash his hair after initially (and weakly) refusing
you definitely use scented shampoo on him (strawberry because he thinks floral scents are too strong)
he prefers subtle scents because the hospital is already filled with strong odors.
he'll never admit he likes it when you wash his hair, especially when you massage his scalp
"did you purr a little?"
"I think you need your hearing checked."
loves it when you run your hands up and down his back
you mainly use showering as an excuse to dote on him
likes kissing your neck while you attempt to lather soap on him
random but he installed a non-slip mat on the floor because he doesn't want the two of you to get into any accidents
likes playing with your hair by gathering soap bubbles and dumping them on you
you don't point this out because you're scared he'll withdraw from letting himself be a kid for once
sometimes when it's been a rough day, he lets you hold him in the shower for a moment
just letting the warm water wash away his stress while he melts into your arms
he used to skip lotion until you started putting it on him
he got used to it after that and subconsciously started integrating it into his routine
honestly before you came along, had the worst skincare routine ever
"That's... that's not how you put on facial wash. You need to wash your face with it for at least a minute."
"I'm not a dermatologist, y/n."
"You don't need to be to know that???"
In the borderlands, it's basically the same but without the luxury of proper skin products.
always ALWAYS showers after games
he hates the ick from going outside and keeps himself sane by maintaining cleanliness
surprisingly, he's more forward with asking you to join him
in the real world, you're the one who always asks for permission, but now he always looks for your presence
especially since he knows you could be gone any day
"Do you want to join me?"
"Didn't the heater system break down?"
"I fixed ours. The water's just right."
☄. *. ⋆ nsfw
remember that non-slip mat?
oh yeah, that was definitely for this occasion
he doesn't like lifting you up because again, safety first
prefers standing positions where he can press you up against the wall.
LOVES LOVES LOVES FOGGING UP THE GLASS
he doesn't pull your hair because he knows it'll be prone to breakage
he's such a nerd about bodily care except for when it comes to himself.
holds your neck instead and uses it as leverage to pound into you
either that or he digs his fingers into your hips so he can grind his cock inside you.
makes it his goal to make you squirt at least once
OK THIS IS MY PERSONAL HEADCANNON
it may be because of the tight space, or the bathroom acoustics, or the added privacy
but this man is definitely louder in the shower
you love sucking him off because of this
deep moaning, swearing, whimpering when you're being a little shit and you overstimulate him
plays with your chest a lot because he likes how slippery the soap makes it
LISTEN
also installed a detachable showerhead ;)))
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