#sims 3 blog
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sagasimsworld · 2 days ago
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I haven't touched the snow for 2 years IRL so it's so charming to see the frozen land of Sa Pineda.
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melbens · 2 months ago
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🍂Fall Lookbook🍂
Took me a while to decide on these fits! 1 ended up being my favorite :)
Which one's your fave?
─────── 🍁download links 🍁────────
1. Top/ Skirt/ Tights/ Shoes
2. Dress/ Shoes / Necklace
3. Top/ Coat(acc) / Jeans/ Shoes / Scarf
4. Top /Jeans/ Shoes / Hat
Thank you to all the cc creators !
@suteflower @grimothy-cc @meochicc @rollo-rolls @plbsims @simsoficeandfire @bellakenobi @deniisu-sims @kotajose @nightospheresims @billsims-cc
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sourlemonsimblr · 6 months ago
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​DOWNLOAD SFS
more screenshots of the body (nsfw)
Sunny skin
4k texture
sims3!!!!!
credits: @annoyinglydarkblaze (feet and hands)
buy me a coffee ☕
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lamontarte · 2 months ago
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moonlight falls
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betterlatesims · 5 months ago
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kwimii999 · 2 months ago
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Tutorial : How to make roads with car parking space
When I first started using the create a world tool, I immediatly wanted to make roads with car parking space. The only world where I had seen these types of roads were in Boroughsburg by potato-ballad-sims. So, I searched up the internet as one would do when you don't know how to do something and nothing until I found this post by krrank on their forum. I already knew how to make roads at that time. In fact, it was only when I saw her showcase of dirt roads, that I saw how there was a way to make roads larger to then add cars parked on the side. Now, because I haven't found a proper tutorial on how to actually do that, I decided to make my own tutorial and share how I managed to do it. It's not as perfect as Boroughsburg in term of sidewalk intersections (because I'm not the best at texture editing) but enough to have the look of parked cars, which can make a town look so much more lively.
What I'm assuming before this tutorial :
You're familiar with the CAW tool
you know how to place roads
you know how to create roads using textures provided by EA or CC road textures
You know how to add custom content for CAW (only applicable if you don't own the university EP)
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The downside
The only downside with these roads is that sims will walk/run through the cars when going somewhere because we're basically using the sidewalk as parking space. To balance that out, I suggest using hybrid roads in your world : normal roads with normal sidewalks and roads with parking space.
On the left we have a road with car parking space
On the right a normal road with sidewalks
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Step 1 : Choosing your road textures
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Example of what it should look like :
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Possible question #1
" Okay but there's no sidewalk now, what do I do ? " : Simple ! Place independent sidewalks on the side. A bit like this (ignore the fact that this is not completly aligned to the grid) :
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Step 2 : Placing cars on the road
I highly suggest using cars that are meant for decoration and aren't high poly. If you're using super CAW do not use the drivable cars that can be bought in game. In my case, I used the debug cars from the university EP meant for decoration and lowered them until it hid the parking curb. If you don't have the university EP, the world CC from Boroughsburg includes deco cars used for the purpose of parked deco cars !
Do not put too many cars on the roads (I only do it because I do not care since I'm making my own personal world, but if you intend to share the world you're making, limit the cars that you put on the streets)
How to hide the parking curb (for university cars) :
Lower your car's position (Y axis, green line) to : 15,4 - (Good enough height to hide the concrete curb and only hides a tiny bit of the car's wheels)
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Don't forget to rotate (Y axis) the cars to the right direction. In fact, to be 100% accurate in the rotation placement of your cars, you can write the exact degree in the board that appears when you select an object. So, basically : 90 / -90 OR 180 / -180
Possible question #2
"In what direction should I rotate the cars ?" : Here's a reminder of traffic directions in game :
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And that's about it. Hope this will be useful to anyone who was wondering how to make larger roads and add cars parked directly on the street :)
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nightospheresims · 7 months ago
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moood hair n93 (for ts3)
bites lip
n93
for male teens, young adults, adults, and elders
custom thumb
around 20k poly
*ISSUE* Hair does not have a tip color, just roots, base, and highlights. For some reason the tip color wasn't showing up on the hair. oh well.
♡  CREDITS  ♡
this hair was made by moood, not me. I just did the convertin'.
mochi029 for the scalp texture used in the hair
@sssvitlanz @pis3update @xto3conversionsfinds @matchsim @simfluencer-network
♡  DOWNLOAD  ♡
PATREON (free)
Mediafire Alternative
♡  Support Me (Ko-fi) |All Downloads | TOU  ♡
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delulugoblin · 7 days ago
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the time passed.
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simikka · 6 months ago
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🦋 | LeahLillith Lucia Hair - TS4 to TS3 | 🦋
TE- AF Only
polycount: 27k
[Download]
❤ Available on Patreon! ❤
🦋 | Buy me a Ko-fi | 🦋
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pattsimsblog · 5 months ago
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[RIMINGS] Dress & S-Club - (Summer festival)Updo hairstyle 060724 Conversion
Hello, this is the last conversion for this week hair and alpha dress all credits to original creators!
age: hair (teen-elder) dress: Young adult- elder
credit: rimmings and s-club
dress should have at least 4 swatches!
if there are any problems let me know by commenting here!
DOWNLOAD ♥
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tokkisims · 8 days ago
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Phoebe Quinlet | Lookbook + cc list |
Genetic : skin by @brntwaffles| default eyes by @tychosims| hair by @elitisim| vitilligo 1 & 2 by @geminipixels
Outfit 1 : dress by @kotajose| shoes by @bellakenobi| earings by @meochicc |nails by @rollo-rolls| body blush by @erasabledinosaur (for all outfit)
Outfit 2 : dress by @meochicc| shoes by @rollo-rolls | base game earings
Outfit 3 : master suite
Outfit 4 : outfit by @melbens| shoes by @qertyv
Outfit 5 : bodysuit by @meochicc| base game glasses
Outfit 6 : top by @laylacc |base game jeans, shoes and earings
I hope i forgot nothing...
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kenziesimsblog · 1 year ago
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SIMS 3 HIGH SCHOOL STEROTYPE LEGACY
hi guys! I decided to make my very own legacy for sims 3! I hope you enjoy it as much as I do!
some traits are repeated because they fit!
GEN 1-EMO
you never really fit in when you lived in your small town so as soon as you became a young adult you moved to the bustling city where you began a new alternative band.
traits - over-emotional, loner, virtuous, shy, and night owl
lifetime wish-rock star
career- music
requirements
must fall in love with another emo. -must name kids after alternative band members / singers, albums or songs.
must have fun colored hair. -must have piercing (s)
dye hair at least 3 times during each life stage
must complete lifetime wish.
master guitar skill
start a band. -must be close to bandmates
perform every or most gig you get. -reach level 5 celeb status
GEN 2-POPULAR
you are the exact opposite of your parent but hey when you're the kid of a famous band member you're bound to be popular.
traits- diva, irresistible, social butterfly, party animal, and flirty
lifetime wish- super popular..
career-any
requirements must have 2 best friends. choose either being a mean popular or a nice one. throw tons of parties be in at least 3 relationships before finding the one. marry the nerdiest person. master the charisma skill. don't lose any friends. chat with friends at least once week have at least 1 boy and 1 girl
GEN 3-NERD
your parent always taught you to be yourself and to show how smart you are!
traits - genius, bookworm, socially awkward, eccentric, and loser
lifetime wish- perfect student
career- scientist requirements always have an "A" in school go to university. earn your degree with a perfect GPA. earn a scholarship. be a strict parent. if kid has lower than a yell at them meet your partner in university. make kids have daily chores. make kids have curfew of 7. master logic skill master inventor skill
GEN 4- THE CLASS CLOWN
your parent was super strict and you vowed to never be like them
traits good sense of humor, rebellious, easily impressed, inappropriate,and friendly.
lifetime wish- distinguished director.
career- director
requirements have a bad relationship with your parents. have a "D" in school. always pull pranks on school and home become a director for comedies (pretend) master street art skill have at least 1 girl steal partner from someone else
GEN 5- HORSE GIRL
horses, horses, horses that's all you talk about traits - equestrian, loves the outdoors, ambitious, athletic ,and lucky
lifetime wish- the jockey
career- none all your time is spent with horses
requirements have a horse as a child. must be female. have at least 2 horses ride them every day. marry a cowboy/cowgirl. enter racing. live in a farmhouse. master riding skill have 1 kid that you have a bad relationship with.
GEN 6-BULLY
your mom only paid attention to her horses and not you resulting in a bully
traits- evil, mean spirited , grumpy, brooding, and coward
lifetime wish- ceo of mega corporation
career - business requirements be hated by everyone. have one "friend" that is a sidekick. get pregnant or impregnate a one-night stand. have baby in your household. co parent with one night stand even though you hate it. marry one night stand at middle/end of adult life. have one more child/ or multiples before you reach elder status. at least perform two mean actions a day
GEN 7- GAMER
your parents didnt care what you did they spent to much time hating each other so what better way to distract your self then video games
traits- couch potato, computer whiz, heavy sleeper, night owl and loner
lifetime wish- blog artist
career - video game developer
requirements attend university to master nerd social group. drop out when maxed nerd group. marry college sweetheart. cheat on college sweetheart with person you met online. have one kid with college sweetheart.
have more with new partner play video games every day. run a blog about games. master logic skill
GEN 8- THEATER KID
you spent all of your childhood watching plays dreaming one day it would be you
traits- star quality, natural born performer , hopeless romantic , dramatic, and ambitious
lifetime wish- superstar actor.
career- actor
requirements name kids after real life actors woohoo 5 celebs. complete lifetime wish. get pregnant by 3 different celebs. have at least 3 kids have a bad reputation. ruin your reputation at least once. never get married. spoil your kids.
GEN 9- JOCK
you lived in a booming town with a big gym where you spent most of your time
traits- handy, athletic, vegetarian, green thumb, and daredevil
lifetime wish- become a superstar athlete.
career- athletic
requirements master lifetime wish. be a vegetarian. have a garden of healthy vegetables. workout everyday max gardening skill max handy skill max athletic skill meet partner at gym. have a big family (4 kids)
GEN 10-ARTSY
traits- artistic, avant garde, adventurous, perfectionist, virtuoso
lifetime wish-master of arts
career- self employed artist
requirements master guitar skill master painting skill travel to different countries for inspiration meet partner in another country. perform for tips. sell paintings. at least always have one animal in house house is very colorful. do photography on the side. master lifetime wish. go out with family every holiday.
be sure to tag me in posts if you decide to play!
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itssimplythesims · 1 year ago
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Bridgeport at night.
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sourlemonsimblr · 7 months ago
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​DOWNLOAD 
buy me a coffee ☕
May skin
4k texture
sims3!!!!!
credits: @golyhawhaw
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sassawrful · 6 months ago
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nia ౨ৎ
she wants to be a star <3
ty for the cc: @johziii @wundersims @sourlemonsimblr @rollo-rolls @miss-daydreams @lunelumine @kurasoberina @sclub-privee @rstarsims3 @pralinesims
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greenplumbboblover · 6 months ago
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Not-a-tutorial - Lighting (Basics)
I really loved @nocturnalazure Storytelling tips, and figured I'd add one more chapter that I, personally, feel can be helpful to add the mood or maybe a bit more 🌶 to your pictures! (with or without reshade ;))
But first, go check out these tips by Nocturnalazure!
Camera Shots
Dialogues Part I
Dialogues Part II
Things to note before beginning:
This technique can be used with and without reshade/gshade/sweetfx or even editing images. (but I would recommend it!)
Make sure you're playing with at least "Lighting and Shadows" to highest settings. Otherwise this won't work.
All of the images in this post have been taken without being edited/haven't used reshade/gshade for them. (So, just the good ol' C button 😉)
A lighting mod can already go a long way! So, if you haven't yet, go find one before reading!
All Base Game compatible! No EPs/SPs needed
I'm in no way a colourist! But it may be cool to check the science behind it if you want to go more advanced on this :)
And with that said... let's get to it!
What do we need?
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1. "Wall Area Light 1x1", (since it's simpler for sims)
You can find it under BuyDebug on (But first make sure you have Testingcheatsenabled true on!).
Pssst! I would recommend adding it to a catalogue! I made a "story" catalogue and added it so it's much easier to find it!
How to use lighting, the very basics:
Here we have Lolita Goth, outside with no lighting except for the world's.
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Not to bad, eh? Well. there are a few reasons why we want to add lights to this scene.
Lolita's face is quite dark.
The reader will be very focused on the background AND the sim. (I personally keep looking at the bench, and less at Lolita right now.)
It's interesting, partially because of the lighting mod installed, but we can make it even more appealing.
NOTE: These techniques will work no matter if your sim is facing the sun or facing away from the sun! The results will always be the same with the lights.
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Setup:
The basic setup is simple! You'll need 3 lights. One behind your sim(s), one sideways and one in front.
Back light = used for darker colours (blue, red, green, purple, orange)
Sub light = Used as helper colour for Back light. Can remove if not necessary. (helper in the sense of: Backlight is blue, adding purple can help being more interesting).
Front light = always white, flame, orange.
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An example with the 3 lights used.
Setup:
Backlight = Red
Sub-light = Orange
Front Light = White
Why can't I just use the front light?
While it's not a bad approach in certain scenes, often the result is a bit too... tense:
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(Left is with backlighting, right is with only front-light).
Personally I find the left image much more appealing, and more interesting to look at. But if trhe right picture is more your cup of tea, the feel free to use it!
Here's an example with the same principle but at night:
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(Left is with backlighting, right is with only front-light).
Here, I think it shows it even more, how nice backlights can make something more captivating!
Now that we know about the basics of setting up our scenes... Let's get into the details a bit more!
How to use lighting for nighttime (Outdoors):
Here we got a scene with Lolita and Gunther Goth in a dark spooky graveyard, having a gothic-y picnick. In-game, this is the lighting setup as of right now:
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It's lit up enough, right? While in regular gameplay this is definetly true, in a story setup we can actually make this much more interesting! But before that, here's our scene image:
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The thing though is... while there is light, currently the eyes aren't drawn to Lolita's face at all:
So... how do we fix this?
There are a few ways. But all require our Wall Area Light!
Setup 1:
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One light can go a long way! In this instance, I added only one light, and used "Dimmed" so it still shows as if they're in the dark. (To select different light settings, use Shift + Click to see them ;))
There are scenes where this would be enough (though, having 2 facing from different directions would work better), it dosn't really in this instance.
The problem, however, is that it almost feels like there's a spotlight that is facing them. The scene may have got a bit more interesting (as we are more focused on Lolita's face), but just isn't there yet.
Setup 2:
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By adding in a blue colour, facing the back and a little bit the front of our subject(s) we get a much more "fake" nightlight representation.
Though, a few thoughts here:
While in this scene I personally liked making the back colours blue, we can always experiment a little and change one of the blue into purple!
Now, the part of Lolita's face that isn't blue, we do want a non-blue colour. For this, I like to cycle through the following colours:
White
Flame
Orange
(Rarely! But sometimes red).
See result here:
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This all depends on your preference, and if you want a deeper colour. Or maybe, to even set a certain dramatic effect! (this is where red may be nicer).
Make sure to also play around with the intensity settings of each light! This can really change things up!
Currently, I've set up the intensities like so:
Blue 1 = Bright
Blue 2 = Bright
Orange/white/flame/red = Dim
Though, if Blue 2 is purple for you, I'd recommend setting this one to normal or even dim.
How to use lighting for Daylight (Outdoors):
This one is much easier, and more straightforward! While backlighting is important here as well, it's less of a necessity in this setting.
Okay! So you've posed all the characters, set up objects, etc... and now we're ready for the lighting! Here's what I currently have:
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Not bad, not bad at all without any lights... but what if we add them!
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Here I added a White-dimmed light.
Better! In fact, if this is the kind of lighting you want in your scene, then feel free to leave it here!
What about a little more complicated lighting... sort of what we did with our night scene?
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Here the left light is a white-dimmed light, and on the right we got a orange dimmed light.
it's not much, but it definitely added a nice shade to the scene! :)
Let's get to how we do this same thing, but indoors!
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