#sims 2 castaway conversion
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tealeaves71 · 11 months ago
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tvickiesims · 10 months ago
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Real Animated Pets - Jaguar Edition
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Was hard to find a proper name for this one. This is jaguar conversion from Castaway Stories that acts like @deedee-sims and mine Farm Animals - it's a custom pet collar for large dogs.
This was originally requested by @jellymeduza way back when farm animals were posted (made, sent and then forgotten). And now that I see that MTS is full with all kinds of jaguar skins, I remembered and thought it was time to share our version 😀
The jaguar files were extracted from Castaway Stories by me, then remapped (of course I peeked at Darina Rose's jaguar). DeeDee, just like always, made a stellar job with bone assignements (remember though, that nothing is perfect in the world of sims 2 bones 😄). And as already mentioned, this pet is a custom collar for large dogs and works in the same way. More info on how it works can be found in farm animals post here (you'll aslo need the invisible fur file by DeeDee from that post).
Compressed, clearly labelled, picture included.
Download at SFS
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sims2functionalfinds · 5 months ago
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Ever seen or recommend item mods that add really low end, rundown objects for very poor sims, like the items are clearly second hand or were picked up from the trash, ideal for role play or rags to riches
There's a ton of this stuff, so much that it's impossible to make an exhaustive list, people have been making this kind of CC since the game first came out. Most of it gets labeled as Grunge and if you google Sims 2 Grunge you can find blogs and pinterest boards that show some of it off
I made a dig mod that adds most of the cheap stuff to the Dig interaction, my broke/apocalypse Sims use this to scavenge for stuff. Cyjon has a mod to lower pay for the EP jobs so Sims don't get rich as fast, and there's a mod on Mod The Sims so that service Sims like maids cost more to hire
Various creators have converted stuff from the Castaway Stories game to Sims 2 and Ja made some great add-ons for them, here's the database for all the Stories conversions
A lot of people have made grungy recolors for in game items, you can find some on my main Simblr @creesims, Michelle has some on Mod The Sims, here's WirelessGuy's second hand recolors and I think he also has stuff on Mod The Sims
Lifa has made some edits to Veranka/Hafi's 3t2 Crates furniture and Gutella's Broken Kitchen/Bathroom sets as well as some grungy recolors
On TSR (or you can get them from the Booty) check out MsBarrows PipeDream sets and Poorhouse furniture and CycloneSue's Urban Renewal stuff
Garden of Shadows is an active board that caters to dark/grunge themes stuff, although the monthly challenges are open to any kind of stuff
There's also a bunch of dedicated Simmers who play Medieval theme games and a lot of that stuff fits into run down modern settings, The Plumbob Keep is an active site that's dedicated to this theme
You could also try searching for Sims 2 Apocalypse, Sims 2 Fallout, and Sims 2 Castaway. There are a lot of people who play theme hoods for these and I've found pinterest boards dedicated to them
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powerpcinside · 9 months ago
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Sims 2: Trill Spots Overlay Box
My initial instinct was to do a Trill skin, but I realized overlays had a lot of advantages, mostly people can use whatever skin they want and aren't stuck with my choices, also you can have Klingon/Trill or Andorian/Trill hybrids. So... I learned how to do overlays just for this.
Spots are from this skin, I considered doing options from the genesims skins as well but I wasn't too thrilled with the looks of those spots, so I just recolored those spots a few times.
There are four different colors, labeled Alpha, Beta, Gamma, and Delta: A medium brown, a dark brown, a black, and a dark blue-grey. From left to right on the preview, Alpha on a tan default, Alpha on a light default, Beta on a medium default, Beta on a dark default, Gamma on the darkest of my Klingon skintones, Delta on the lightest of my Andorian skintones, and Delta on a skin the color of Pooklet's Hangfire. They're all wearing Castaway conversions so you can see the spots on the body.
My recommendation is Alpha for lighest skintone - Maxis tan, Beta for Maxis medium - Maxis dark, Gamma for anything darker, and Delta for aliens, but of course you can choose whatever, it just might take a bit of fiddling to get the spots to show up if your skin happens to be close to the color of the spots. Hopefully I included enough options...
Works for toddler-elder, both genders, the overlay box is a mannequin head with the Trill spots found in Misc > Dressers. Huge thanks to @themeasureofasim and @platinumaspiration for their tutorials (1) (2), because I was a bit lost at first and both of those helped me stumble through. Will I do another overlay box in the future? I have no idea. For now, though, I need to go back to something with less GUID fuckery.
Please let me know if there are any issues with this as this is my first overlay box!
DOWNLOAD: SimFileShare
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oceansmotion · 2 years ago
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The sleepy town of Wormwood
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A powerful witch has cast a spell over the town, isolating it from the rest of the world. Perpetually 1956, it exists in a stasis, unchanging over the years. No one has ever questioned the way things are, never thought about why nothing seems to change from year to year. Will anyone ever break free of the curse and bring Wormwood into the present or will it forever remain the same? I really love this hood and despite having so many issues with it, I still love playing it (and so does @nonsensical-pixels who is the one that inspired me to dig around to get most of the original files back because she was making me jealous). It's a little more silly but there are some pretty dark undertones as well. I know there's a couple issues but they really aren't a problem if you play the hood as a standalone or with non-PV subhoods. There is an overarching mystery/plot :) Who really is Moira and...is she really that bad? Is she actually evil or is there more to it? What's going on in the Moore house and why is there a strange smell wafting from it? The Tegan's sure are an odd bunch, is the picture perfect family of blonde hair and blues eyes a coincidence or something more sinister? Will Olive Specter finally find some good luck and love in Ocean Grisly? Sam Spyers is determined to figure out what's happening in Wormwood, but can she figure it out before it's too late?
There are 3 files included: Required, Highly Suggested, and Wormwood itself. The Required folder contains various CC that I used, almost entirely from Michelle's recolors from MTS (merged) + the Bespoke build set (merged), the (optional) Prison mod from Simlogical is not required but sort of ruins the immersion for two families, there are various plants from Parsimonious, fences from Smug Tomato Basket, more plants from the Castaway conversion site, the Sims 2 store sets, and unfortunately a really old merged buy mode folder that I genuinely do not remember what's in it other than a ton of Veranka's stuff. I don't think I used too much from this folder and most of it has the creator in the item descriptions. In all, it's about 1GB of CC, so it's not exactly that much. CC lite, I guess? Most of it is just to get the general vibe of the hood and can be replaced and even then, the bulk of it is simply recolors or bespoke wallpapers. I used this template from enchantedw0lf on MTS to create the hood. Townies may or may not be bald. No, I will not explain. As the first hood I've ever made, it has been through hell and back. I actually completely finished a more complex and involved version of it before managing to corrupt it due to a simple misclick in simpe and thinking I had a backup but not actually :):):) Then entirely remade it from scratch again but it was a hacked down version with fewer sims and simpler plot lines (rifp cowboy farmer who secretly wanted to be a pretty ballerina and had a room full of mannequins facing a stage where he'd dance for them). All this to say that I didn't make this hood 100% correctly and it has some...quirks. When I remade it, I forgot to disable stealth hoods (you'd think I'd have learned my lesson from this when I decided to make Natosi later lol), and I simply can't be bothered to delete townies n stuff. I don't have the energy or willpower to clean it up. The hood itself is still very pretty and fun to play, I think the odd quirks actually fit in perfectly and helps give the vibes I wanted for it!
Download || Mediafire
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moonbiscuitsims · 1 year ago
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The Sims 2 Storytelling: Werewolf Community Intro LOT TOUR + CC LIST “Deadmoon Lakes” Custom World Overview
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CUSTOM CONTENT
(I will include my werewolf mods and correlated fur defaults in my next let’s play video with this household when we’ll see them transformed <3) 
Make sure you read every description carefully before downloading anything, use LazyDuchess’s HCDU program to check for conflicts and incompatibility with other mods. 
(I use ridiculous amounts of CC but I try to link to the main relevant downloads I can think of)
CAS
Sims 4t2 CAS Conversion Archive (I use a lot of the werewolves clothing) → link
Club Crimsyn (Fenris’s pants, and Dorians outfit are from this site, won’t let me link the exact page so go to TSR sets section, and on page 10 and page 1 I believe you’ll find them, I use a lot of CC from this site) → link
Mullet Dreads conversion by PlatinumApsiration → Link
Hazel Puff hair (Dorian’s hair) → Link
Hazel puff hair (Nora’s hair, I cannot remember the other hairs I have many hair dumps, if I find them I’ll add them, sorry!) → Link
BUILD BUY 
Sims 4t2 Build&Buy Conversion Database for Werewolves, Vampires, Island Living and other CC (I use all werewolves items, cobwebs and cracks from vampires, and wallpapers and roofing from Island living, as well as other cc like growing together piano)  → link
Lord crumps 4t2 flooring conversions → Link
Michelle recolours many sims items (such as workout equipment, instrument recolours etc) →Link
Sims 2 Castaway Stories conversions collection (I use many items from here, including the two functional bongo (?) drum instruments, the stove, sofas, wardrobe, cracked mirrors, hammock and beds; this pack also includes cool objects like harvestable pineapple and papaya trees) → Link
Club Crimsyn for Walls (go to TSR Sets section, then click walls and floors below, I use 1959 wall set (page 1), Stone and foam walls (page 5), I use a lot of these in my game) → Link
PF’s Neon Set → link
PF’s Bubble blower → link
PSP Triple television conversion by PixelDolly Ghanima → link
Sims 1 Makin Magic Wine Rack as custom nectar bar → link
Club Crimsyn wall graffitis and deco (in Objects section page 2, and TSR Sets section page 1) -> link
OTHER SPECIAL OBJECTS/MODS
Wild Mushrooms 2.0 mod by Sun & Moon →link
Pleasant Earth Pumpkin Patch crops mod → link
SimSlice Keg → link
The Sim Bouncer trampoline by NixNivis → link
Sculpture manufactory by Nadira (there are two versions, I use the first but you can have both) 
Version 1: link 
Version 2: link
Modular Buffet table and Pizza buffet by Paladin’s Place 
MESH BUFFET→ link
NO FREE LUNCH (open for business sales) → link
MESH PIZZA BUFFET → link 
RECOLOURS BY MICHELLE → link 
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martassimsbookcc · 1 year ago
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Hey I was wondering if you could separate you’re collection from the entire download? If you don’t want to it’s okay! It’s just a suggest! Also thank you for all of the hard work you do!
(Psst. I have a question. How long have you been playing sims and how long do you feel like you’ll be converting? I’m sorry I’m interested.)
Hello there!
Yup it's something I'll do, sooner or later. I'm almost done updating all the posts with the pick and chose section, I'm updating tons of all cc and then I'll upload the separate collection files ;)
I don't mind answering your questions :) I've been playing Sims since idk when exactly! I have fond memories of Sims 1, Sims 2 castaway and Pets. I played them all on PS2, but it has been sooo many years ago. Probably 2005? Ohh great memories ✨
Quitting my conversion journey isn't on my mind, for now! I still enjoy it really much :)
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madraynesims · 10 months ago
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The final part of my Sims 2 Castaway playthrough is finally out. What a journey! I do like this game and enjoyed it a lot when I was a kid, but I'm excited to move on to other Sims videos. I've been wanting to make some that's more lore oriented. I also have other Sims playthroughs to edit, but the style will be much more condensed compared to this one.
Anyways, hope you enjoy, and I'll see you soon with some conversions <3
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clouseplayssims · 2 years ago
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HELP.
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guessimate · 1 year ago
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I wanted to do a BACC, but I decided it was not for me. Instead I’m coming back to the ToT challenge, this time with mortality rolls (sort of). If you want to read the details, they will be at the very bottom of the post. Sensitivity warning: miscarriage, mortality rolls, death in childbirth.
All families start with 9 plots for planting tomatoes, a pond, a fridge, a stove (they may need a grill if you use go hunting spears mod), a counter or two (one for a sink), a dining table, 2 chairs, a tent, an outhouse, and a sofa.
Sims sponge bathe using buckets from Sun&Moon Fetch Water mod, or bathe autonomously in the sink (they also bathe babies in the sink). If they can afford it, they can buy a bathtub, which is very useful for toddlers.
I use a lot of Castaway conversions and some other cc like Dawn of Man tents, and this cauldron. If you like caves, I recommend the cc from this list, especially the Stone Super Set. You may want the iCad version of the bush toilets so they’re less annoying. The leafy outfits are from here (the single leaf is just a maxis career outfit from CAS debug mode) and here are the tutus.
I play with 2 summers, autumn and spring. No winter because it’s an outside challenge, at least in this era. Suggested especially if you play with summer all year round: this mod with the temperature enable option. I play on this map (I always do) and I place my founders’ lots around the big lake.
I start with 5 families and I follow the original challenge rules, but I add my townies as I see fit as the time progresses. I also start with recessive genes just so that they have a chance of appearing in the later generations.
~*~
I played the family of Rosa and Galfrid Wolfen who got a new addition in their family, a son Ishum.
Ishum (Libra): 3 Sloppy, 7 Outgoing, 0 Lazy, 7 Playful, 10 Nice. I think he’s a mix of parents but he’s more similar to his father. He inherited his mother’s eye colour.
Rosa (Sagittarius, Popularity/Family): 3 Sloppy, 0 Shy, 7 Active, 7 Playful, 8 Nice.
Galfrid (Taurus, Knowledge): 5 Neat, 7 Outgoing, 0 Lazy, 8 Playful, and 5 Nice.
~*~
Rosa received a dusty old lamp when she was pregnant with Ishum. Unfortunately, she passed away due to complications related with childbirth.
Rosa was also developing relationships with 2 wolves (not leaders of the pack). I think they’re the only pets in town as for now so if anyone ever wants a pet they’ll need to get these to move in.
Almost right after Rosa died, her grave was struck by lightning during the day, when it was raining. Her ghost started haunting during the day and it happened twice. She was a really active ghost and she scared her husband ~5x. Sadly, he had no wants to see a ghost, despite being a knowledge sim. But he was a very good dad who wanted to teach his toddler to walk, talk and potty train him. The toddler also managed to learn the Nursery Rhyme, so he’s on the way to succeed in life.
I got the toddler a bed, a potty, and a toy.  
I played them for 2 seasons and they got 2 harvests. This family is probably going to end up quite poor since there was only one baby.
They ended up with ~2800$ after this round. I might play the other families like this too for now, as the founders don’t interact with other families till their teen kids need to pair up.
~*~
I know it will not be to everyone’s liking and a lot of people find it triggering… I also don’t like killing my sims off, but I came to the conclusion that I’d rather have my females miscarry if their babies are rolled to die before they reach teenage years.
If a kid survives (but is rolled to die as teen or up), they are born like usual.
That is for my convenience and I like it that there is a custom memory that looks sort of like the one you get when a baby is taken away. I got the miscarriage potion that’s part of the poison mod. The memory compatible with this mod is here (you don’t need all of them, I have only the miscarriage ones and the book object).
I gave each of the founding mothers a secondary family aspiration if her main aspiration was not already family, because I want them to get the miscarriage memory.
I’m using Historical Simmer’s lower class rolls, where you roll 1/6 at toddlerhood, 1/9 at childhood, 1/14 at teenagerhood. If I roll 1, they die.
If mother carries the pregnancy to term, I still roll at childbirth as I’ve always done, and I still prioritize mother’s death [which is unrealistic, but more gameplay-friendly for me]. I’m not sure about what I’m going to do about twins yet. I roll the regular 100. Anything below ~20 means death. I roll 2x (or 3x at twin birth), so the chance is actually quite high.
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shastakiss · 2 years ago
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Responding to @mckat-sims replies (hello!)
Here's where to find the required resources if you don't want to convert someone else's conversion from the database (I'm using an end table from Castaway as an example):
1. The Mesh In SimPE, Toolbar > File > Open Navigate to where CastawayStories is installed, mine is here: C:/Program Files (x86)/Electronic Arts/The Sims Castaway Stories/TSData/Res/3D Open Objects03, this is where the GMDCs (the meshes) are found. In the ResourceList, scroll down to tableEndSurvival and select it. In Plugin View, you'll see the models - table is ticked and five shadows are unticked. (I have no idea how shadows work in ts3 so it's up to you if you tick them or not before exporting.) Click Export... and save tableendsurvival_root_rot_gmdc.obj to your desktop.
2. The Textures In SimPE, Toolbar > File > Open Navigate back to the 3D folder Open Objects07, 08, or 09, this is where the LIFOs (the nice big textures) are found. In this case, open Objects09. In the ResourceList, scroll down to tableEndSurvival and you'll see three colors (dark, green, and light) in 2 sizes (256x256 and 512x512). I'm guessing for ts3 you want the 512x512 so select tableendsurvival-dark0_lifo and in Plugin View, right-click the image to Export... tableendsurvival-dark0_lifo_512x512.png and save to your desktop. Repeat for tableendsurvival-green0_lifo and tableendsurvival-light0_lifo. 2a. If you ticked the shadows in step 1, they are found in Objects06 this is where the TXTRs (the smaller textures) are found. In the ResourceList, scroll down to tableendsurvival-shadows-alpha_txtr and export the same way you exported the other textures.
3. If you want the catalog description and price to match the original, take the 'easy way' and just open someone else's conversion you found at the database. I don't think you'd be stepping on anyone's toes for converting their conversion, especially if you thank/credit them.
Hi Shasta!
I'm still a novice at SimPE, and am having trouble setting up SimPE to pull up content the Stories Games, and I was wondering if you could help? Here's what's happened so far:
In Extra>Preferences: Under System Folders - the paths look correct to me (ex. C:\Program Files (x86)\Electronic Arts\The Sims Castaway Stories) System Check - I ran it and got three green checkmarks Under File Table - I noticed the two stories games I have installed were unchecked, so I tried checking one. SimPE froze to think and then automatically unchecked all my Sims 2 packs. Oops! Reset. So then I went under Advanced Settings and ticked all of the boxes next to one of the games I have installed which automatically filled in the box next to "Include Castaway Stories" and then hit OK.
I closed out and restarted SimPE, but all of my categories in Object Workshop were all jumbled and weird (there were beds under appliances) and I couldn't tell if any Castaway objects were even there. So I went back to Extra>Preferences>File Table and hit reset, closed and opened SimPE again and the categories were fine. I'm at a complete loss on to how to fix SimPE to read stories content and googling hasn't gotten me anywhere. So sorry for the long ask. Could you help or point me in the direction of a tutorial? I'd appreciate any help so much.
Hi! No worries about the long ask :) Hope it's okay to answer publicly in case this is useful to others
Just checking 1. Do you want to clone/edit/recolor a Stories object that will then be added to your Sims 2 Download folder? Or are you wanting to create custom content for a Stories game (e.g. a new dresser to use while playing CastawayStories)? 2. Do you have the Stories games installed? 3. Does SimPE work in other ways for you (e.g. you can recolor a bg dresser, you can edit a sim's memories, etc.)? 4. Do you have LordDarcy's LifeStories CEP installed?
It's here and I got it to work in SimPE using LordDarcy's tutorial in that post. Under Advanced Settings, I ticked Folder: {LifeStories}TSData\Res\Objects and then it's a very slow process of clicking the blue down arrow to get the load order correct but LifeStories content should be available in Object Workshop to clone or recolor.
AFAIK there isn't a CEP for Castaway or PetStories, and I've never been able to tick "Include Castaway Stories" or "Include Pet Stories" in the FileTable. I think SimPE developers added those just in case someone ever made CEPs for them?
I use SimPE 0.73. If Chris Hatch's newer version has some new Stories settings, I'm no help :P
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thesims2comics · 2 years ago
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...so i’ve been playing the sims 2: castaway on console
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mckat-sims · 5 years ago
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Castaway Stories plumbing conversions by Havelock on MATY. I really like these for my rustic sims. That barrel sink looks great in a saloon btw.
The original post for it is HERE. However, the download link in the original post does not work. But, an awesome user called Simsample posted a good SFS link further down in the thread. Just to make it easy, the SFS link is HERE.
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bluehorse259 · 5 years ago
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Keeping you up to date
henlo frens :3
no I haven’t forget you I’m still working on the castaway stuff pack as you may have noticed I expanded the list with items that will be available  so keep an eye on it for new items that might have been added :3 at the moment I’m trying to add new dishes like the fried bananas you can see above to give your sims more choices when it comes to food  anyway I’m not going to promise new dishes this is the first time I’m working with sim food so it might be lots of trying for me but if I succeed they will be added of course :3
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dustyratt · 3 years ago
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H. P. LOVECRAFT TRIBUTE (PART 2)
INNSMOUTH EDITION
HAT
TOP
DECO
SKIN
BUILDS
PART 1
original
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INNSMOUTH SKIN
M / F
130 MB (YOU WARNED :D)
to reduce the file size simply delete the swatches you won't need via Sims4Studio!
CROWN OF THE SEA
Lowpoly
M / F
Hats
CEREMONIAL TOP
Midpoly
F
Shadow / Specular
2 types
MARSH REFINERY'S GOLD
Lowpoly
Swatches
TOU
Please do not reupload anywhere
Recolor / remesh for personal use only
Tag me if using any of my works, I would be happy to see what you've made ^^
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DOWNLOAD (SFS)
DOWNLOAD (PATREON)
BEFORE DOWNLOADING LOTS PLEASE DOWNLOAD ALL MODS LISTED UNDER THE CUT !!!
If there is no link - just credits, mod will be in the archive. You only need to download those who have active links.
MOD LIST FOR DEVIL'S REEF :
@syboubou
https://syboubou.tumblr.com/post/646096921669369856/vinea-set-this-is-a-small-ivy-set-for-your
Sims4Fun
https://emilyccfinds.tumblr.com/post/140409794877/budgie2budgie-old-books-mesh-by-sim4fun-dl
@historicalsimslife
https://historicalsimslife.tumblr.com/post/126447968401/sims-2-to-sims-4-katvips-library-set-conversion
@natalia-auditore
https://www.patreon.com/posts/26292128
https://www.patreon.com/posts/25499346
https://www.patreon.com/posts/wall-fountain-25426322
https://www.patreon.com/posts/23118365
https://www.patreon.com/posts/skull-seats-22768162
@bakiegaming
https://bakiegaming.tumblr.com/post/177349621468/bakies-the-sims-4-custom-content-raisable-rocks
https://bakiegaming.tumblr.com/post/638120668955820032/bakies-the-sims-4-custom-content-unlocked
https://modthesims.info/d/617432/raisable-rocks-jungle-cliffs-updated-19-07-2019.html
https://modthesims.info/d/631609/raisable-coral-reef-pack.html
@zx-ta
https://zx-ta.tumblr.com/post/178197022547/hi-there-i-needed-these-conversions-and-maybe-you
https://zx-ta.tumblr.com/post/184967314057/hi-i-extracted-some-objects-from-the-jacoban
@biguglyhag
https://simsworkshop.net/resources/castaway-stories-temple-ruins.1438/
Gauntlet101010
https://www.deviantart.com/gauntlet101010/art/Sims4-Miscellaneous-Pack-3-828656110
@thejim07
https://modthesims.info/d/616296/fire-pits-from-ts3.html
https://thejim07.tumblr.com/post/619809646809677824/cut-gems-from-ts3-hi-everyone-i-converted-these
blood by @necrodogmtsands4s
@dravenxivuk
https://dravenxivsims4cc.tumblr.com/post/190625605870/tw3-skeletons
icemunmun
https://icemunmun.blogspot.com/2019/03/strangerville-recoloured-liberated.html
@artrui
https://artrui.tumblr.com/post/136075186980/rocks-go-through-maxis-mesh-edit-i-hope-this-is
Skyrim stuff by @remussims
You got all the cc? Great! Now I can give you a link to tray files
MOD LIST FOR ESOTERIC ORDER OF DAGON :
syboulette
https://www.thesimsresource.com/members/Syboubou/downloads/details/category/sims4-walls/title/capiz-stony-foundation/id/1578508/
mutske
https://www.thesimsresource.com/downloads/details/category/sims4-sets/title/melrose-construction-part-1/id/1534460/
Z-Freeasabird
https://sims4studio.com/post/50189
zx-ta
https://zx-ta.tumblr.com/post/163465969522/to-the-anon-who-asked-about-lights-there-is-more
Castlevania conversion by nelfeah
Church pew by sg5150
Derelict planfing by kardore
@solistair
https://solistair.tumblr.com/post/161730770165/lunasims-gothic-arch-structures-the-total-set/amp
Gauntlet101010
https://www.deviantart.com/gauntlet101010/art/Sims4-Miscellaneous-Pack-3-828656110
tw3 bones by dravenxiv
candles, castle stuff by zx-ta
@divadoom
https://divadoom.tumblr.com/post/183145034603
Mara altar by @tinywardens
Remussirion
https://simfileshare.net/download/288606/
Adagio fireplace by Minc
severinka
https://www.thesimsresource.com/downloads/details/category/sims4-objects-buildmode-plantstrees/title/fantasy-forest-grass-v04/id/1386746/
flying crows by natalia-auditore
torch by ingeli
Gothique Cushion and Pearls, TS3SpellbookGothique by TheJim07
@mara45123-blog
https://sims4updates.net/objects/decor/vampire-altar-ts3-conversions-at-mara45123/
@madlensims
https://madlensims.tumblr.com/post/643761958976405504/gothic-build-pack-ive-been-playing-with
Gothic door, Schwerin Wallset exterior by felixandre
natalia-auditore
https://www.patreon.com/posts/spider-webs-19962316
@storybookhawke
https://storybookhawke.tumblr.com/post/189150830348/dragon-age-inquisition-floors-for-the-sims-4-11
pralinesims
https://www.thesimsresource.com/artists/Pralinesims/downloads/details/category/sims4-terrainpaint/title/grass-terrain-7/id/1327681/
You got all the cc? Great! Now I can give you a link to tray files
Aaaand finally preview credits :')
cape by @plazasims
outfit by @moonchildlovesthenight
skirt by BFS
hair by Ginko
bracelets by @sychik
not sure you can see it but teeth by rotteneyed
eyes by @pralinesims
and of course all presets by @obscurus-sims
Many thanks to all cc creators ❤❤
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justwierzba · 2 years ago
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The Sims 2 Playable Tutorial
Hello everyone,
I created this blog pretty recently. I've no idea what I'm doing so I accept any tips.
But anyway…
Quite some time ago I felt like playing with Tutorial sims but I wasn't sure if there's conversion. I found one but then I realised it's gonna have clones and other stuff, as it's put right from game. Then I just thought I'm gonna make my own recreation. I decided to make it fully playable, without useless and/or corrupted data, and without the tutorial sim clones.
I am not too good at recreating houses, so I downloaded a really well made recreations from MTS - 3 Sim houses were made by fiona13 (1)(2)(3) and Creative Textures were recreated by PhilosophicalDebate.
I made this on Ultimate Collection, so it's probably required to work.
Download:
Main Hood
Subhood
Tumblr media Tumblr media Tumblr media Tumblr media
Things that are different between the original tutorial and my recreation:
some minor stuff like file numbers, cuz it's a recreation and not conversion
name (it's now The Tutorial, cuz if it was just Tutorial then the game would break it a little)
This one has a subhood version if anyone wants it
there is only one set of Tutorial couple because I didn't want clones. They live in the New Gameplay house
As there by default are 2 Tutorial Janes and 3 Tutorial Joes with different interests, I gave them the interests from New Gameplay version
Joe and Jane have simple descriptions now (copied from Castaway Stories version of tutorial)
Family and Neighbourhood descriptions are copied from The Sims Wiki. These are just some info copied from their respective page.
some outfits may be inaccurate, because I couldn't really check them while making (everyday outfit is how it should be tho)
everyone who has parents (so our Tutorial sims and their parents) now have recessive genes. I chose what made sense in my opinion.
all ancestors have data now and are safe to resurrect (used Carrit's recreations cuz I love these)
Ancestral sims have random interests as I thought it won't really affect them anyway
Playables and their ancestors have full set of memories. I looked at all the tutorial sims on sims wiki and put their memories together, fixed order, and added what's missing. Decided to give ancestors basic memories as well.
I decided to set the Tutorial episode pictures as neighbourhood storytelling
NPCs dont have their thumbnail pictures, but it's not a problem as the game will generate them new ones once it needs them
If anyone had mismatched genetics now they're fixed as I didn't really check if someone does so, so I gave them the genes according to their look
I'm really unsure if all NPCs worked how they should as some of them were in Default bin but now they all should work just fine
Andrew Todd has a different outfit in my version than in game. It doesn't change anything about his character, he's still a firefighter but now blue
Social Worker NPC now has a normal Social Worker name instead of 'Social Worker Social Worker'
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