#ship: never break the chain
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This Picrew ruined me and left me in crumbles!
Thank you so much for tagging me sweeties @cloudofbutterflies92 and @bihanspookies ❤️
These Ghost x Eden and JJ x Alora pics are so sweet, gonna print them out and pray on them every day 💘 😭 perfections
Here are my silly oc x canon ships 🪽
Akande x Eve ❤️ /// Vanessa x Natsai 💚
Caleb x Lyra 🧡 /// Wesker x Prototype V 🤍
No pressure tagging: @shanaraharlyah @nadilu @localravenclaw @esolean @kiwiplaetzchen @allycot @joliackermann @l3vi4than @shepardcommander @umbransister @chewbokachoi @elderglocks @metal-mouse and everyone who wanna do this ( ◜‿◝ )♡
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THIS is like the ultimate ship music for me it matches so many things and it's so intense and vintagey and cathartic and hot I keep listening to it while writing for ages and I didn't get tired of it
#AND IF YOU DON'T LOVE ME NOW#YOU'LL NEVER LOVE ME AGAIN#I CAN#STILL#HEAR YOU#SAYING#WE WOULD NEVER BREAK THE CHAIN#ship music#jack x sawyer#lost#lost 2004#lost abc#lacho#better call saul#bcs#Spotify
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Always funny to me when people say, "Why was the Doctor ever interested in River in any way when she's Not A Good Person," as if a) their oldest and closest friend in the universe isn't The Master, someone very much not known for being a particularly good person, and b) there wasn't literally a line that went, "And unlike me, [River] really doesn't mind shooting people. I shouldn't like that; kind of do a bit."
#sorry you've never experienced the joy of watching an older lady give zero fucks while also being terrifyingly capable of killing you <3#I AM very much a Twelve Girl™ but honestly eleven is probably the most relatable doctor for this alone#(though there is the moment in the christmas special where river is threatening him with death via organ extraction in alphabetical#order and he just goes 'which alphabet' with THE biggest smile on his face which wow what a mood lmao)#anyway tldr they're in love and I love them and for the purposes of blacklisting:#mel screams about The Weird Little Space Show again#there was also 'I love a bad girl me' like that literally was also a thing he canonically said#(obviously this is an outgrowth of staying chained to the previous era & The Ship™ from it as well as continual over-romanticization of 10)#(but I don't think I have the energy to specifically break that down today)#(and that's not really the point of this post anyway)#like. GOD. again: the things people will do to erase how important any woman who isn't a certain threshold of conventionally palatable#is to the narrative/other characters#like...he did. he did keep referring to her as. his wife. he specifically said 'yeah I'm dead to the world but I'm going to keep visiting#her in prison!' DON'T TEST ME ON DR/RIVER LORE I MADE THEM MY WHOLE PERSONALITY FOR LIKE 5 YEARS DURING ONE OF#THE MOST FORMATIVE AND TURBULENT PERIODS OF MY LIFE. IKNOWMORETHANYOU.JPEG
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making playlists for rarepairs like yeah this song makes sense because of the lore that exists in my own head about what their divorce would be like
#unnamed ship playlist just be like#i can explain why so much fleetwood mac is on this in MY head#think about it#if you don't love each other now you'll never love each other again#you would never break the chain#you agree.#IS IT NOT MIDNIGHT? ON THE OTHER SIDE OF THE WORLD????
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me when the crane wives me when navia me when the crane wives and navia me when me when me when me
#know how. not the ghost. THE HAND THAT FEEDS. safe ship harbored.#UGHHHHHHHHHHH#“I GOTTA WRAP MY HEAD AROUND THE WORDS MY HEART IS TELLING ME I’VE BEEN TRYING TO DROWN IT OUT#JUST BECAUSE I KNOW WHAT I AM I AM SUPPOSED TO DO NOW DOESN’T MEAN THAT I KNOW HOW”#“IF ONLY I COULD BREAK THE CHAIN OF DISAPPOINTMENTS WEIGHING ME DOWN#SHAKE OFF THE GHOSTS THAT WHISPER WARNINGS WHENEVER YOU��RE NOT AROUND (YOU’RE NOT AROUND)#I WON’T BE AFRAID OF ALL THE THINGS I WANTED#IT’S THE FEAR AND NOT THE GHOST THAT LEAVES ME HAUNTED”#”MY PAPA TAUGHT ME HOW TO HOWL HOW TO BEAR MY TEETH AND GROWL#HE TAUGHT ME THAT THE HAND THAT FEEDS DESERVES TO BE BITTEN WHEN IT BEATS#HE TAUGHT ME HOW TO BREAK MY CHAINS AND THAT MONEY AIN’T WORTH A THING#AND THAT NO MAN SHOULD GET MORE OF MY TIME THAN ME THAN MEEEEE#I MAY NEVER BE A RICH MAN BUT I CAN MAKE SURE THAT I AM FREE#I MAY NEVER NEVER BE A RICH MAN BUT THE RICH MAN WILL NEVER HAVE ME NEVER HAVE MEEEEEE
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Why Fenris could Never Cameo in Dragon Age: The Veilguard
In the run up to Dragon age: The Veilguard, I was almost certain that Fenris would be our main legacy character from previous games. Not only has he been central in the comics released between DAI and DATV, he is an escaped Tevinter slave who's plot revolved around magisters, magic and the structural prejudices surrounding elves in Thedas. Not only that, but he's canonically in Tevinter killing slavers currently so he's geographically in the right place for us to meet him.
About halfway through the game though, it was clear to me: Fenris could never cameo in The Veilguard. Because he'd break it.
How the Veilguard treats Thedas is...odd to me, to say the least. I will be writing another post about how much I adored the expanded big lore in this game (the titans, ancient elves were spirits, where the blight came from etc.) and yet while these large lore expansions worked for me, the actual culture of modern Thedas is entirely softened, its sharp edges filed down until it's a sanitised fantasy world devoid of what made the franchise so vibrant and compelling in the first place.
So let's start with Fenris and slavery. In all three games, the reality of slavery is pushing at the corners of the world. In DAO Loghain allows Tevinter Magisters to enslave elves in order to raise money for his war effort. In DA2 Fenris is fighting to be free from slavers who will not leave him be, let alone the reminders that the city was built by slaves which are everywhere. In DAI one of the two possible mini-bosses is Calpurnia who was a slave, and characters such as Gatt and Dorian both show us how much slavery is tied into Tevinters culture and success.
But DATV the first game actually set in Tevinter where we get to see the famed Minrathous...it's like the game purposefully wants to avoid the issue. I can feel it tilting the camera away to not allow me to see. Slavery is mentioned, but never talked about in depth or as a specifically ELVEN problem in Tevinter. This might have been done to be less problematic, it feels ignored.
We are in DOCK TOWN. We are at the DOCKS. You would think that slaves from all over Thedas who are being smuggled and bought by various groups would be everywhere. You would think that the injustice in dock town would be partly built on the back of ships we've seen in the comics crammed with elves in chains. This is the world Dragon age set up for us. And yet...nothing. zilch. A tiny easily skippable side quest where we free a couple of venatori slaves, but only one of whom is an elf.
None of our Tevinter characters seem to have been influenced by their culture even a little bit when it comes to how they view elves; there is no moment when Neve fucks up and says something prejudiced, no moment when Bellara or Davrin are distrustful of her for being a Tevinter mage.
The same goes for Zevran; a character who epitomised the issues with the crows. The crows have consistently been characterised as very morally dubious assassins who kill for the highest bidder and who buy children on the slave market and torture them as they grow in order to assure that they reach maturity able to withstand torture without giving away a client's name. Zevran is very explicit about the fact that if you fail a contract your life is forefit.
Nobody responds particularly to you if you're an elf. Nobody trusts rook less for it in Tevinter. Nobody treats Rook any differently. Even DAI had better mechanics for this; with nobles in Orlais less likely to trust you as an elf.
Considering one of the main plot points of this game and what makes Solas sympathetic is the fact that he was fighting against the slavery of ancient elves...you'd think the game might want to mirror that in modern Thedas. It might want to show us how characters fighting to end slavery in Tevinter are similar to Solas and how the society Solas fought against was similar to the one that characters we love such as Fenris have fought against in modern Thedas. Maybe we'd want to explore how in a world of slavery like this, how could the answer NOT be to tear it all down? Maybe we should have that option at the end of the game so it really can chose whether we agree with Solas and his plans or not.
Adding Fenris to this game would entirely break the game because Fenris refuses to allow you to look away from this horror. He is a sympathetic character who had to learn to trust mages again because of course he didn't trust them. Of course he didn't. Fenris wouldn't allow the camera to shift focus because he's literally covered in the lyrium scars that show how slaves are used as experiments in Tevinter. Fenris WOULD question Neve on how she feels about elves and slaves. Fenris WOULD have things to say about Lucanis and the crows (let alone the fact Lucanis is an abomonation). So he could never be in this game; he'd drop a bomb on it's carefully constructed blinders to the very society its supposed to be set in.
And yet, in DATV, the crows are presented as...a found family of misfits and orphans? The politician who opposes the crows having absolute power in Antiva is framed as a comically evil idiot who doesn't understand that the crows are ontologically good. Yet...they're NOT. Crows in this game act more like a secret rebel group than an assassin organisation. We see no crow taking contracts with the VERY RICH venatori magisters despite being hired killers. We see crows just refuse to kill people despite having a contract because 'its crueler to leave them alive'. The crows don't feel like the crows here, they feel like a softened version of a cool assassin group who are cool because they wear black and purple.
Our pirate group are also sanitised; the Lords of Fortune are good pirates who only steal treasure that's not culturally significant. Theyve clearly read the modern critiques of the British Museum and have decided to explicitly stop anyone levelling similar critiques at them. There is no faction of the Lords of Fortune who aren't like this, no internal arguments about it. Everyone just. Agrees. And is able to accurately tell what a cultural artifact is vs. what treasure that you can have yourself is. Rather than showing us why a pirate stealing cultural artifacts might be bad (like in da2 where such a situation literally causes a coup and a war) it just tells us it's bad. But also pirates are cool so we still want them in our world.
This issue seaps into Thedas and drains it of any of the interesting complexity and ability to SAY anything that this franchise had before this game. It becomes a game about telling and not showing rather than the other way around. The games have ALWAYS asked questions about oppressive structural systems and their interplay with society, religion and culture and how these things can affect even the most well meaning character. Dragon age at its best IS a game about society and how society functions both for and against it's characters and what happens to societies built on cruelty and indifference. The best bad guys dragon age has given us are those who are bad because they embody these systems or have been shaped by them. Our main characters have had to wrestle with questions surrounding how to exist in these systems, fight against them, learn and grow.
Yet every group you come across in DATV is sanitised and cleaned up to the point of being as non problematic as humanly possible. None of our cast of characters have to wrestle with where they came from or the world that shaped them. None of them have to confront their own biases. They start the game perfectly non-problematic and end it that way too.
And this just...isn't what Dragon Age has been in the past. It isn't why I love the franchise. The whole game just felt, in a way, hollow. And this was a CHOICE and it is why the legacy characters are few and far between. Too many dragon age characters are just too...angry and complex for this game. You can feel them pulling their punches on this one. I have to imagine they did this because they didn't want to be criticised or have too much controversy? But I think it honestly goes far too much in the other direction and just makes it bland.
I can't imagine what I say here will be unique, but it is the basis for a LOT of my other thoughts on this game so I wanted to get it out of the way first. The softened Thedas and characters make this game by far the weakest in the franchise.
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nice
#just wrote like 5k more smut in my ofmd fic#its almost finished now!!!#just one bit of a scene and then betaing myself#nice!!!!!#fic: never break the chain#ship: steddy hands
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"Let's undo the tradition we now have."
(the lyric video)
Tumblr Top Ships Bracket - FINALS


This poll is a celebration of fandom and fandom history; we're aware that there are certain issues with many of the listed pairings and sources, but they are a part of that history. Please do not take this as an endorsement, and refrain from harassment.
#ao3topshipsbracket#sulemio#destiel#yuri#sulemio sweep#it's positively unreal how meta the story of gwitch has been to real life#first suletta upholding her promise to miorine to never lose a duel in the gundam fan favorite poll on twitter#and now breaking the predetermined chains of the old destiel shipping culture on tumblr
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Feeling as though Rook is secondary to Neve? You shouldn’t, not really at least because Rook is irreplaceable for the same reasons people are holding animosity towards Neve.
‘Neve gets him without doing any of the hard work.’ Rook is the only person alive who could even be able to. That’s the whole point.
Saving Minrathous results in the Inner Demons quest never happening.
Meaning an unhealed Lucanis never makes peace with Spite.
Meaning he goes on to enter a relationship with a woman (to no fault of her own) who could never, and would never, force him to face his fears and give him the unyielding encouragement needed to live without compartmentalizing every important thing to ever happen to him.
Without Rook completing that quest— Lucanis remains chained down by his debilitating fear of disappointing Caterina, the shame of being made into an abomination against his will, the guilt of being the one who got off easier than Neve and the pain and anger Illario’s betrayal brought onto him.
“Thoughts live here. Ideas. Feelings.” Disappointment. Shame. Guilt. Betrayal. All of which Lucanis felt were too big, too messy to face.
Solavellan is Rookanis’ foil. Except Rook is if Lavellan had succeeded in persuading Solas to face his regrets.
And what was the crux of the replacement Fade prison Solas crafted for the Evanuris? It was a prison built on regret, and the only way to leave would be to face them. Which Ghilan’nan and Elgar’nan would never be able to do.
Spite says “Lucanis is here. Behind locked doors. I can’t break through.” But Rook can.
In his mind’s eye, Lucanis makes Caterina, Harding, Neve and Illario his jailers of negative emotions in a prison of his own creation.
And in all that inner turmoil, his idea of Illario says, “Rook, you’re too good to be here.”
Rook isn’t one of his jailers, not because they don’t matter enough compared to the others, but because Lucanis’ thoughts, ideas and feelings for Rook are too good.
Rook opens doors, they’re not a jailer who throws away the key. In Lucanis and Spite’s eyes, Rook is the key. They are a liberator, a hero, the only one he’ll listen to.
Love, understanding, the unwavering promise of companionship (platonic or romantic) despite the risk to themselves sets Lucanis free.
I’ve seen people who are disappointed in his storyline complain that it feels as though ‘Rook strong arms him into a committed relationship’ that he somehow ‘feels obligated to indulge’ and engage in as a result of saving Treviso. I believe these claims just end up ignoring the really good diamonds in the rough we’re given in terms of Rookanis relationship development.
A romanced!Lucanis gives way to lines like “I don’t know what Rook sees in me. I’m happy to just be around them.”
And paralleling scenes like when Caterina chastises a kneeling Illario with “A Dellamorte never kneels.” Only for Lucanis to later walk over to a post-Fade trapped Rook and literally kneel at their feet like they’re the only deity he cares to worship like this is Take Me To Church by Hozier.
And what is Rookanis as a ship, if not Rook teaching him it’s okay to assert himself, which leads to Lucanis reclaiming his humanity through an act of love? Just saying. Given time, and love, he turns into a Gomez Addams sort of romantic figure.
If Rook were associated as any feeling to Lucanis then they’d be love. Affection. A state of understanding. Purpose? Freedom?
Better yet, Rook could be determination. After all, Rook’s defining characteristic is that they ‘just can’t seem to quit’— in the face of the man they care about saying ‘give up on me, i’m damaged goods’ why wouldn’t they win him over in the end?
#dragon age veilguard spoilers#lucanis dellamorte#dragon age rook#solavellan#rookanis#solas x female lavellan#lucanis x rook
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OC: Lyra Sandman x CC: Caleb Quinn (you can imagine x reader I don't mind)
Some day I will elaborate on their story but oh well
#I actually don't believe I finished it#valyrra art#oc: lyra sandman#caleb quinn#the deathslinger#deathslinger x oc#oc x cc#canon x oc#dead by daylight#digital art#my art#ship: never break the chain#deathslinger x reader#bhvr#please hire me
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pairing: rabbid!ryomen sukuna x reader
content tags/warnings: feral violent man, virus/disease, light gore, body mutation, death/murder, criminal activity, your father’s a (....dead) judgemental dick, power dynamic, sukuna’s an actual uncontrollable monster that only you can subside, fluff/softness
author’s note: i was running through the lnds event and the boys as praedators has me thinking about the jjk men in a situation like lmfao, lmfaoo… lemme know if i should make this a series and include the other jjk men, cuzzzz i will. i like this concept hehe
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imagining rabbid!ryomen sukuna who only allows you, the cute little newbie guard he has a history with, into his cell…
rabbid!ryomen sukuna who was the most feared criminal in the world, running a mafia criminal organization known as the curses that rivaled even the six eyes in power and influence. however, after getting infected with the rabid virus that is spreading throughout your city, his bloodlust only grew tenfold and left him an extremely dangerous beast who foams at the mouth with a need to kill and destroy.
rabbid!ryomen sukuna who suffered a severe body change from the virus, growing an extra pair of arms and becoming beastly-sized, larger and taller and more muscular, two extra eyes and an extra mouth growing on his body, burn tissue developing on his face from the severity of the virus infecting his flesh.
rabbid!ryomen sukuna who was only able to be imprisoned using over a hundred soldiers, a tank, and chains after going on a rampage throughout the city. rabbid!ryomen sukuna who would’ve thrown the tank with his bare hands if he did not see you, the one that got away, in your guard uniform, running up and jumping between him and the tank in an attempt to ease the raging beast.
rabbid!ryomen sukuna who felt human for the first time since becoming infected with the virus when he saw you, instantly easing you. the tank preparing to aim and fire when they saw him reach for you, only for him to tuck your hair behind your ear and cup his face and fall to his knees, still taller than you despite significantly decreasing his height as he pressed his forehead against yours and eased.
rabbid!ryomen sukuna who got thrown into chains and you pried away from him when he finally submitted, and now lives in an isolated cell with no windows and a secure, solid steel door, surrounded by thick chains that he could easily break if he wanted to. he could break down the door and run if he wanted to. but he doesn’t. because of you.
rabbid!ryomen sukuna who will only talk to you. anyone else who enters his cell will get tossed, and the virus takes over, the man within the beast only able to subside for you, who gets sent to his cell whenever information is needed from him. rabbid!ryomen sukuna who will tell you everything you ever want to know, not to cooperate with his government captors, but purely because it’s you.
rabbid!ryomen sukuna who will pace around his cell, frothing at the mouth, shaking, banging on the walls and itching to kill and licking his lips and tears apart any food he is provided within seconds, ready to rip apart the guard feeding him if their fingers manage to slip in the metal slot of the door as his trays are handing to him. however, the moment the door opens and you enter his cell, he is on his knees for you or wrapping his arms around you and clinging to you, his only sense of humanity being brought forth by you, you, you.
rabbid!ryomen sukuna who gets to see you once a day, as long as he answers the questions you are instructed to ask him and so long as he does not hurt you- which he would never. rabbid!ryomen sukuna who just wants to pull you into his lap and hold you and rest his chin upon your head as you melt into his body and mesh into him.
rabbid!ryomen sukuna who loved you long before he was a true criminal lord, back when you both were teenagers, but your father had found out that you were in love with the troublemaking thug and had you shipped off to military school and insisted he would do everything within his power to ensure you two would never see him again. rabbid!ryomen sukuna who had his head on a stick when he finally found him and had more power, only for you to be stationed overseas for guard training, and has never looked at a woman or touched one since you and had been searching for you ever since.
rabbid!ryomen sukuna who will kill everybody, but you. rabbid!ryomen sukuna who will hate everybody, but you. rabbid!ryomen sukuna who would do anything for you, absolutely anything, because you are the only one who turns rabbid!ryomen sukuna into just… sukuna.
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masterlist! not proofread. please do not copy, steal, repost, and/or translate. copyright protected by blitziwitchwrites.
#jujutsu kaisen#jujutsu kaisen imagines#jujutsu kaisen imagine#jujutsukaisen imagine#jjk#jjk imagine#jjk imagines#sukuna#sukuna jjk#jujutsu kaisen ryomen sukuna#ryomen sukuna fluff#ryomen sukuna imagine#sukuna fluff#jujutsu kaisen sukuna#ryomen sukuna#jjk ryomen#jjk sukuna x reader#sukuna x reader#ryomen sukuna x reader
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Breaking Point Chapter 2
Prev
Whitebeard Pirates x Teen GN Reader
4.9k words
Summary: You awake on an enemy ship after failing to evade them the day before. Your mind is heavy with what is to come, and the actions of the people you know to be your enemies only serves to confuse you further. What have you gotten yourself into?
Warnings: suicidal ideation, mentions of previous suicide attempt, brief descriptions of past child abuse, dehumanization, burns, drugging, being unable to move, unhealthy relationship with food
“S-S-Sir!”
Akainu whipped around to face the marine that dared to intrude upon him. He is able to keep his magma from pouring out, but just barely. “What?! Spit it out! I don't have time to be listening to you trip over your own damn words!”
The pathetic excuse for a marine stumbles back, looking like he's on the verge of pissing himself. Why people like this joined the Marines was beyond Akainu’s understanding. Just as he was considering terminating him permanently, the whelp finally finds his words, “W-We got word that the Whitebeard pirates have picked up the medicine, sir!”
“Have there been any communications from them since the last?”
“No, sir!”
The lack of communication from them was grating on his nerves. He assumed this meant that the original plan was still on, but he would prefer confirmation. He needed to see that you were still alive. Akainu releases a sigh that teeters on being a growl, then waves off the marine, “Understood. Now get out of my sight.”
Fortunately, the marine didn't need to be told twice and promptly made himself scarce. Akainu isn't sure that he would have been able to control his temper if he hadn't left.
It could not accurately be put into words how much Akainu hated everything about this situation. The fact that a bunch of pirates got their filthy hands on his child was bad enough; that already had his blood boiling. But what was really eating away at him was what he saw in the communication feed that had come through.
Since it was of a visual nature, he could see that this wasn't a bluff. They had you in their custody. There was a horrifying moment in the beginning when he thought they were showing him your corpse. The only reason the Marine base wasn't a molten wasteland was because he saw you blink. From there, he was able to also pick up on the steady rise and fall of your chest as you laid chained to some medical gurney by one of your wrists. Sea stone cuffs, surely.
The look in your eyes was haunting him. They were completely lifeless. As the pirate, Marco, gave their terms, all you did was stare blankly ahead at nothing. He doubted you were even cognizant of the fact that you were being recorded.
It was clear to him that those pirates had drugged you. That was the only way to explain why you were just laying there instead of fighting. You had never been the type to give up so easily.
Now it was down to a waiting game. The pirates adamantly refused to hand you over before the medicine was on their ship. He fought hard against these terms, but he ultimately had to yield. They had the more valuable bargaining chip, and they knew it. Sure, it was most convenient to get the medicine in bulk now, but it didn't appear to be particularly urgent. They could find more elsewhere at a later date, but Akainu couldn't do the same. If they killed you, that was it. He was backed into a corner, and he was loathing every second of it.
The sound of someone clearing their throat comes from behind him. It would have made his temper flare even more had he not recognized it. He takes a deep breath to calm his nerves- as much as they could be- and turns to face the Fleet Admiral properly.
For a moment, Sengoku just stares at him with his usual frown. He then sighs and shakes his head, “Of all the people I expected to make a deal with pirates behind my back, you most certainly didn’t make the list.”
That made Akainu’s eyebrow twitch, and his teeth grind down on the cigar in his mouth, “Do you think I’m happy about this?”
Sengoku was undeterred by his subordinate’s behavior. “I never said you had to be, but accepting those terms on your own was out of line.”
“Time was of the essence, I couldn’t afford to wait for you to get here when my child is actively in a hostage situation.” His temper is already rising despite previous attempts to calm it.
The next sentence out of his superior's mouth only fanned the smoldering flame. “A hostage situation that they got themselves into, need I remind you.”
For a moment, he's too stunned to speak. When he finds his voice, the words are forced out through clenched teeth, “Do you want to run that by me again?”
“I know you aren't stupid, Akainu. You and I both know that (Y/N) was nowhere near where they were supposed to be.”
The vein on his forehead feels like it's about to explode. “What are you implying?”
“Do you really need me to spell it out for you? Are you that blind?” Sengoku pinches the bridge of his nose and heaves a sigh, “That kid has never wanted to be a marine. You know that at least, right?”
That did it. A fiery hole was punched into a nearby wall as what was left of his short fuse burnt away to nothing. “Bullshit! (Y/N) has given everything to the Marines!”
“What they've given is irrelevant to the point. It doesn't matter if they give their all to something if they didn't actually want to in the first place.” Sengoku meets Akainu's furious gaze with one of annoyance, “The point is that they did precisely what I expected them to do.”
The anger cools and is replaced by genuine confusion. “What?” Akainu squints his eyes and steps closer, “Did you plan for this to happen?”
“Not exactly. The Whitebeard's were a wildcard, admittedly.” Sengoku walks past Akainu and stares down at the base below through a window, “I'd had hopes for (Y/N) in the beginning, I really had. They were so promising, and I knew that if they would grow into and accept their role as a marine, that they would be an excellent soldier. Possibly even an Admiral some day. But I never saw that acceptance. They were always only ever following orders. A cog placed into a machine.”
A humorless chuckle escapes the Fleet Admiral as he pushes the window open, “Did you honestly think that I was so desperate for information on Red Haired Shanks that I would send a child after him? Please. It was all a test. I wanted to see what would happen when (Y/N) was cut from their lead and without supervision. Just as I predicted, they ran off as soon as they got the opportunity. It's a shame that so many resources were wasted, but it's for the best that they left now rather than sticking around to cause problems later.”
“Now you wait just a damn minute,” Akainu seethed. “Just because that snot-nosed brat of yours went awol doesn't mean that my soldier did. (Y/N) would never go against orders like that. Something went wrong. Shanks must have caught on to the mission, so they pulled back.”
Sengoku’s reflection betrays the slight grimace on his face at the mention of Rosinante, but it's gone just as quickly as it arrived. Instead, it's replaced by a bitter scowl as he turns around to face Akainu directly, “You can't be this deluded. Not even Garp was stupid enough to force his family to become marines. You-” he lets out a hiss of a sigh, “It's like you're forcing a circle through a square shaped hole.”
“What the fuck do shapes have to do with any of this?” This conversation was going nowhere and getting more and more ridiculous by the second.
“Just because you can force it to fit doesn't mean that's where it belongs. Was (Y/N) a damn good marine? Absolutely. No one will ever argue that, but they weren't meant to be one. The sooner you accept that, the better off you'll be.” Sengoku makes for the door, but stops just shy of it. “One last thing. If the deal you have with those pirates falls through and they don't hand (Y/N) over… I will not be permitting any further action against them.”
Everything said so far had been one sucker punch after another, but this took the wind from Akainu. His mouth opened and closed several times before he found the right words, “You want me to leave them to the mercy of a bunch of pirates?”
“Yes. They got themselves into that mess by abandoning their mission, they can get themselves out.” He meets Akainu’s shocked gaze over his shoulder, “I expect you to respect this. You're an Admiral, you have to put your position before your family ties.”
With that said, Sengoku takes his leave. Akainu stands alone in his office, thin wisps of smoke still filtering through the air from the smoldering drywall.
—
It's the sound of turning pages that first starts to bring you out of your stupor. Bits and pieces of your memories seep into your foggy brain.
Boats… you were looking at boats, but pirates tailed you after you left. The Whitebeard pirates. You got into a… fight? No, there was a chase, but they caught you. You were brought back to the ship and… Oh. That happened.
When your eyes crack open, you're staring at the ceiling of an infirmary. You're still on the Moby Dick, so that's almost a plus. Definitely not ideal, but at least you haven't been handed back over to the Marines yet.
God, your head is spinning. What happened to you? Did they drug you? Damn it, you can’t remember what happened. You try to reach up and rub your eyes, but you can't. Neither of your arms will budge.
It takes a coordinated effort, but you're able to raise your head enough to see why you can't move your arms. Both of them are strapped to the bars on the sides of the gurney by a series of belts. You can't move them at all.
You also take note of the picc line in your left arm. That definitely wasn't in there when you passed out. Your eyes trace up to the IV bag hanging above your head. Shit. They're probably keeping you on a steady stream of sedatives. That explains the lack of alarm you're feeling despite your current state of affairs.
With your sleeve being rolled up for the picc line, one more thing was exposed. A large patch of scar tissue covering most of your forearm. A burn mark to remind you of one of the many times Akainu got too carried away while sparring with you. A plethora of similar scars littered most of your body, leading to you having a wardrobe consisting of shirts and pants that covered as much skin as possible. While many of your fellow marines took pride in showing off their scars, yours had always been a source of shame. Resentment. Hatred. Seeing one now only served to further sour your mood.
“Oh!”
The voice startles you out of your trance. When you follow it to its source, you spot a nurse sitting not far from you and holding a newspaper. You can immediately tell what her profession is because she has on the most stereotypical nurse's uniform you've ever seen. It's kind of odd to see such a sight on a pirate ship of all places.
She gets up from the desk she was sitting at and hurries over to you with a smile plastered on her face, “Oh good, you're finally awake!”
Finally? “How-” You stop speaking and cough. Fuck, your throat is dry. Might be a side effect of the meds they have you on.
Without even needing to be asked, the nurse fetches you a glass of water. She gently tilts your head up and allows the water to flow into your mouth at a steady pace. You greedily gulp it down in seconds. You watch the nurse closely as you drink, taking in her appearance. If you had to guess, she was in her early thirties. Coarse, blonde hair is held back in a ponytail with a few errant curls framing her round face.
“Better?” The nurse sets your head back down and turns away from you, “You were out cold all night, we were starting to get worried about you. Well… more worried, I should say.” She coughs lightly and returns to your side with a clipboard in hand.
“All night? What time is it?” Your voice was still a little croaky, but now you were thinking it had more to do with your brief coma than medication. You’re pretty sure it was only roughly midday when you got captured. You find it hard to believe you slept the rest of the day and through the night, but there isn't really any reason to lie about such a thing.
“It's about a quarter till seven right now.”
Damn. That shit really did knock you the hell out. You've always risen at five in the morning on the dot. Akainu would physically throw you out of your bed if you ever accidentally overslept, and then you'd have to run a lap for every minute.
The nurse sat down on a nearby stool and smiled at you again, “I'm Elise. You'll probably be seeing a lot of me from here on out. Can you tell me your name, sweetie?”
Sweetie? The pet name made you cringe. You suppose you might as well answer her, though you can't imagine there's anyone on this ship that isn't aware of you and who you are.
You tell her your name, making her hum in approval, “Very good! Now, can you tell me how you're feeling? Any dizziness or nausea? Difficulty breathing?”
“I'm… kinda lightheaded, I guess.” It's debatable if that's a side effect of the medicine or not eating for twelve plus hours, though. It could also be the result of prolonged sea stone exposure. Who knows?
Elise nods along and scribbles some notes down, “Good, good… Are you having any thoughts of harming yourself or others?”
For such a heavy question, she says it awfully casually, but the look in her eyes as she peers at you over the clipboard is anything but. You shift under her gaze. As much as you can, at least. The movement makes you realize that there are straps holding your legs down as well.
What kind of question even is that? You're on an enemy ship, drugged, and restrained. How else does she expect you to feel right now? Especially with the impending doom of what is to come.
Her stare doesn't let up for even a second. She isn't willing to let the question go unanswered, so you do what you have to. Lie.
“No.”
It's evident to you that she knows that you're lying through your teeth. Mercifully, she doesn't call you out on it. After jotting down a few more things on the clipboard, it's discarded, and you're the center of her attention again.
“I bet you're hungry after sleeping for so long. I'll ring the kitchen to bring something for you.” Elise picks up a transponder snail from nearby, “What do you like to drink in the morning? Coffee? Tea? Oh, I know! How about some hot chocolate?”
The response comes out before you can even really think about it, “I'm not allowed to have that.”
Elise gasps softly and brings a hand to her mouth, “Oh no, are you lactose intolerant? I think the kitchen has some alternatives they could use instead of milk.”
“No, I mean that it's too unhealthy. There aren't any benefits to drinking something like that.” Akainu never gave you the chance to form a sweet tooth. All of your meals were nutritionally dense with an emphasis on protein. Desserts were strictly prohibited.
At that statement, Elise frowns and puts her free hand on her hip, “Well that's just silly. Not everything you eat has to be “healthy”. A balanced diet is important, of course, but you're allowed to have treats.”
“But-”
“Ah, ah! No buts. I'm a nurse, so if I say it's okay, it’s okay.” Having made her point, Elise goes ahead and contacts the kitchen to order some breakfast for you. And a hot chocolate, apparently.
Stubborn woman. But you suppose one has to have a firm foot and a backbone if they're on a pirate ship. Whatever. Might as well make the most of your last meal before you're sent back to hell. And subsequently executed for your misdeeds.
The infirmary is empty, save for you and Elise. While you appreciate the privacy the vacancy affords you, it does leave you with a question.
“Where's The Phoenix?” You're honestly amazed he wasn't monitoring you directly given your perceived importance for the trade deal they had.
Elise, having just finished placing the order for food, faces you again. “Marco? He left to supervise the retrieval of the medicine. A precaution in case the Marines try to pull something, I assume. Did you need something from him? He should be back tonight.”
Damn, they already have it? You thought you'd have more time before then. Your head drops down and your hands tighten into fists, “Oh. I'm guessing they'll be handing me over as soon as they're back…”
Genuine confusion flashes across Elise’s face, then realization, “Oh! No, no, no! We aren't going to be releasing you back to the Marines!”
Okay. You were officially lost. “You're… going to try and get more out of having me as a hostage?”
“That isn't it either!” Elise sighs and rubs her temples while quietly muttering, “Must be that medication's doing…”
“Am I missing something here?”
“Yes. One of the side effects from what we gave you initially is mild memory loss. It makes it hard to recall everything that happened right before the dose.” She approaches your bed and starts messing with the levers, “After your… outburst, Marco told you that you didn't have to go back if you didn't want to. Do you remember any of that?”
You wrack your hazy mind for the memory, but you're coming up blank. The last thing you remember is… a knife? Yeah, you got your hands on a knife and tried to stab yourself with it. Everything else seems to be lost. You aren't even completely sure if you just failed to stab yourself, or if Marco's healing abilities far exceeded Marine records.
The lack of a response is an answer in and of itself. Elise shifts the upper portion of the bed up so that you're in a sitting position. The change makes your head spin a bit, but you keep that to yourself.
A warm hand settles on your shoulder, and Elise speaks in a gentle tone, “No one here is going to make you go back to the Marines if you don't want to. You can relax.”
“But… if you're not turning me in, why am I still here? It sounds like you've already got what you wanted. I don't see why you'd be bothering with all this,” you nod vaguely at your body, referencing the straps and IV.
“We can't in good conscience release someone in your state.” Her smile drops, and she stares down at you with what looks to you to be pity in her eyes, “You tried to end your own life, sweetie. That's something we must take very seriously.”
An uncomfortable lump forms in your throat, and your face feels hot with shame. You hated the way she looked at you just now. Like you were some poor, pathetic thing. Like she was looking down at some helpless rabbit ensnared in a trap. Like you were weak.
“I got this ready as fast as I could!”
You’re startled out of your thoughts by the infirmary door slamming open and the proclamation following immediately after. When you look up, you see Twin Blade Thatch entering the room carrying a tray with a mug and a bowl balanced on it. There is a twinge of familiarity in the back of your mind at the sight of him, and you don’t think it’s from seeing his bounty poster before. Did you see him yesterday? Maybe? You can’t be sure.
Thatch hurries over to you and sets the tray on the bedside table before turning to you with a smile on his face, “How are you feeling today?”
His question prompts you to look down at your restrained limbs and the- more likely than not medicated- drip bag, then back at him with an unamused expression, “Guess.”
The smile becomes visibly forced, sheepish even, and he averts his eyes, “Fair enough. Dumb question.” He clears his throat in a dramatic fashion, then recenters his gaze on you again, “I bet you’re hungry after sleeping for so long.” He picks up the bowl he carried in and tilts it toward you so you can see its contents. It’s a bowl of porridge with sliced fruit and nuts arranged on top in a visually appealing method.
But that’s not what you care about, there is a far more pressing issue at hand. You level him with a stern glare, “You better not be planning to spoon feed me. I will bite you.”
Thatch freezes and just stares at you with wide eyes for a moment, and that immediately makes you realize how stupid that was to say. You can’t even move, and you thought it was a good idea to start threatening people? What is wrong with you?! He could slit your throat right now if he wanted to, and you wouldn’t be able to do a single thing to stop him!
Instead of making your thoughts a reality, the pirate does something that shocks you. He laughs. You don’t know what to do with this. What are you supposed to do about laughter? Why is he even laughing? Did he find the absurdity of you spitting out threats despite your circumstances that funny?
“Oh, that’s a relief. You’ve got a sense of humor even after all that.” Thatch chuckles quietly and sets the bowl down before looking over to Elise, “We could take the straps off for now, couldn’t we?”
Huh?
Elise hums in thought, then nods. “I suppose we could, so long as you stick around for a bit to help keep an eye on them.”
Huh?!
They… They’re untying you? On purpose? This must be a trap. It has to be. They’re testing you. That’s the only thing that makes sense.
Your face is grabbed, and Elise makes you look her in the eye. “Do not,” she tilts your head down to look at the picc line, “try to rip this out. Understood?”
“Understood.” You knew better than to do such a thing. That’s a mistake you only make once.
After a particularly brutal training session with your father, you’d ended up in the infirmary. A regular occurrence, if you’re being honest. By the time you’d come to, the sight of the sun being high in the sky sent you into a panic. You were late, and Akainu loathed tardiness. In your rush to get out of there and beg for mercy for such a monumental fuck up on your end, you ripped the picc line out of your arm. Blood went fucking everywhere. On you, on the cot, on the walls. One of the nurses in the room fainted at the sight, followed shortly by yourself because all of your blood was now outside your body. You were out of commission for the rest of the day, and Akainu made certain that you made up for it the following day.
With your confirmation that you wouldn’t egregiously injure yourself, the two set to work on undoing the belts holding you down. Elise was making quick work of them, but Thatch abruptly stopped. You glance at him quizzically, wondering what the hold up was, only to see that his eyes are locked onto the opposing arm. You follow his gaze, and then you get it.
It was the burn scar marring most of your left forearm. Ah. This bizarre situation had distracted you from the fact that it was exposed. You can’t even cover it up because that’s the arm the IV is going into. Not that your other arm is much better. Or any part of your body, really. The skin of your face was the most intact, presumably because Akainu didn’t want to risk giving you the permanent handicap that came with losing vision in one or both eyes.
Elise loudly clears her throat and levels the pirate with a glare that honestly surprised you. How fearless she must be to behave in such a manner toward someone with a bounty like Thatch’s. This tactic, credit where it’s due, was effective. He snapped out of his one-sided staring competition with your arm and freed the other one.
Cautiously, you stretch your arms out now that they’ve been liberated from their confines. Mostly. The left arm stops short. You’d almost forgotten about the sea stone cuffs. It makes sense that they left that on, given that you’re a quite literal flight risk otherwise.
The tray containing your breakfast is carefully placed on your lap. The aforementioned bowl of porridge is on it, but so is a large mug that appears to be topped with a whipped cream. Is this the hot chocolate Elise had insisted upon? Your eyes flit up to the two people looming over either side of you. They’re staring at you expectantly.
All things considered, it seems unlikely that any of this is poisoned. They wanted you alive, that much was clear even if the particular reason behind it wasn’t. Besides, even if it was poisoned, you wouldn’t complain. Being freed from this mortal coil would be a blessing in your book.
Might as well do what they want. Maybe it’ll get them to stop breathing down your neck, if nothing else. You reach for the hot beverage first to see what all the hype is about. The mug is warm to the touch, but not so enough to burn you. Granted, that could just be the nerve damage talking. You’ll find out if that’s an accurate assessment based on whether or not this burns your tongue.
You bring the drink to your lips and sip at it. The cream is cold, but then a warmth trickles through and mixes with it. It’s very sweet. A stark contrast to the black coffee your father would drink and force upon you. The radically different flavor profile is borderline startling… but you don’t hate it. You quite like it.
Instead of savoring the hot chocolate and making it last, you continue tilting it up more and more until the cup runs dry. Okay. Perhaps Elise was onto something with allowing oneself treats such as this one.
“So it was a hit, huh?” Thatch is grinning proudly, “I made sure it would be the best you would ever have after Elise said you’d never had it before. Do you want some more?”
Mild embarrassment spreads into your consciousness at his observation of your enjoyment. This was a quirk of yours you never could really explain. Others seeing you experience contentment felt inexplicably wrong. Like you were doing something you shouldn’t be and being caught red-handed. You shake your head and set down the mug, “No. I’m good.” You promptly take the spoon on the tray into your hand and scoop up a mouthful of oatmeal in hopes of getting him to drop the subject.
The flavors of honey and cinnamon enhance the meal, making it taste far more pleasant than you’re used to. It’s all so good. You can’t stop eating it, and the porridge is gone almost as quickly as the hot chocolate was.
That familiar burn of shame reared its ugly head again. It would be bad enough to be so over indulgent at the best of times. What the hell were you doing doing so on an enemy ship? How disgraceful.
“Good job! I’m so happy that you were able to finish it all,” Elise claps her hands together, looking weirdly elated over you eating. It’s unclear as to why that would matter to her. She continues, “Since you’re doing so well, how about we take you onto the deck for some fresh air and sunlight?”
“The deck? Like… of the ship?”
“Yeah? What else would it be, silly?” Elise moves behind the bed, clicks something, then begins to push it forward.
She’s trying to take you someplace where there will no doubt be a bunch of pirates. Some of which you may have even crossed paths with before. And you’re completely defensive. You look around at her and plead, “W-We don’t have to do that. I’m fine with staying in here.”
“Oh, hush. This’ll be good for you!” Undeterred, Elise proceeds to wheel you out of the infirmary with Thatch holding the door open.
Good for you? She’s trying to throw you into a den of wolves, and somehow thinks that’s going to be good for you? This was a set-up the whole time. They lowered your guard with a good meal just so they could rip the rug out from under you. Now you’re going to have to face the bulk of the Whitebeard pirates in your current hapless state.
All you can do is hope that pirates of all people will have the good grace to put you out of your mercy quickly.
Taglist: @twotrucksinatree @tigerstarstorm @mu5hro0m @brooks-real @one-piecelover
#yandere one piece#one piece x reader#one piece#one piece x y/n#one piece x you#whitebeard pirates#marco the phoenix x reader#marco the phoenix#thatch x reader#thatch one piece#akainu sakazuki#akainu sakazuki x reader#sengoku the buddha#yandere#platonic yandere#reader insert#x reader
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Linked Universe, Hero of the Winds
My headcanons/aus

Art by Atro Avis
Colored Version.
Long talk/ideas under the cut. Warning for general game violence and kidnapping. (Note: I may add stuff overtime but I will never delete from the list).
Twilight. Sky. Legend. Hyrule. Four. Time. War. Wild.
Wind (Wind Waker/Phantom hourglass). Other Nicknames: The Sailor, Pirate, The baby (hates this), Guppy (hates this as well), Island boy, Ocean child.
Hero’s Title: Hero of the Great Sea, Hero of the Winds, Hero of the Great Sea, Holder of the Wind Waker
God that has claim over his soul: Hylia (for the wisdom to actually find the pieces of the triforce)
Part of First’s soul: Childish Wonder (smallest piece).
History:
Link lived on an island with his sister and grandmother, and had a peaceful life like everyone in the great sea. He was given a green tunic when he turned 12, much to his annoyance. However his sister Aryll was kidnapped on his birthday, taken by a bird monster and he joins up with a pirate by the name of Tetra to get her back.
Through trying to get his sister back he learns that the Gerudo King Ganondorf is back, hunting for the Triforce, the Red king of the seas asks Link to take up the mantle of the hero. To which the young boy does, to make the seas safe for his family. He later learns the man’s reason, a place for his people; however he still tries to kill the hero and the princess. They actually succeed and plan to start another hyrule.
However This plan gets put on the back burner when Tetra and Link run across a ghost ship and Tetra goes missing, causing Link to start another adventure. Link get’s the phantom hourglass and a fairy and they go through the palace of the ocean king. He saved the great seas from the parasite known as Bellum and was finally able to go back home.
Death: Unknown…
Interesting Stuff/Headcanons:
has a sailor mouth from living around pirates. Others don’t let him swear (like grandma) but Time does.
The best thing to heal him is his grandmother’s soup. The chain learns how to cook it when they visit the Great Sea.
Link has a good sense of direction, to the point of it being scary. He doesn’t even need a map; it's like the wind tells him where to go.
Wind deals with a lot of self-doubt, he wasn’t born with the triforce of Courage, he had to find it and put it together unlike Tetra. So, he often feels like a fake.
He looks up to Time, since he was the hero of Time who once defeated Ganondorf, plus he also doesn’t treat Wind like he will break at any moment.
The others have a habit of jumping in to protect him, mainly because he reminds many of them of themselves of when they first started their adventures.
Wind actually prefers sandals since he lives on an island, but that’s not considered ‘proper shoes for combat’.
Wind cannot control his expression, whether in sneaking around or in combat, he cannot keep a poker face, which of course makes him terrible at keeping secrets.
Link has no concept of ‘personal items’ he grew up sharing stuff with his sister and then a pirate ship, everything is fair game, unless said otherwise or you're wearing it.
Anything he finds is worn as jewelry until he can get back home, to which the treasure is given to Aryll and Grandma.
He is actually really good with seagulls, I mean it’s not like his sister Aryll, but he can easily feed them without them getting startled.
He’s a great swimmer; however, his legs can get tired from a lot of walking, especially rocky paths, he doesn’t tell the group this.
No concept of ‘oh that’s dangerous’ will happily be shot out of a canon for the laughs.
Wind doesn’t have any piercing even though he wants to, any jewelry is limited to necklaces and ear wraps.
Letters are a big comfort to Wind, as sometimes he panics that Aryll is missing, or grandma is sick again. The letters remind him that everything is fine.
Wind will fall into his big brother persona; he immediately will fuss others despite bringing the youngest of the group.
Besides looking up to Time, Wind also looks up to War, he doesn’t know why.
Koroks seems to really like Wind, he considered them his friends, Time doesn’t like the Koroks staying around or Wind going after them.
He cannot stand the cold because of growing up on an island. He’s in multiple layers or stealing others' scarves to keep warm.
Wind loves music, especially sea shanties, you will not know peace if one gets stuck in his head.
He knows how to shoot guns; he has one from Tetra and knows how to make ammo for it. It’s just very, very loud and he doesn’t like it.
He is slowly getting use to them and even started to build interesting items of his own.
He will correct anyone if they refer to Tetra as Zelda, since she prefers the name Tetra.
Wind loves fruit sense you can only really get them on islands, they are his favorite thing to snack on.
Wind sometimes realizes how stupid enemies can be, meaning he will sneak around them when others are planning something.
He is the most likely to do his own thing in battle and give the others heart attacks in the process.
The soul piece of the hero’s spirit is the smallest in Wind, it was the childlike wonder of the god, something the god couldn’t have a lot of considering his first life.
Because of this Wind doesn’t get the full burning in his chest that others might. But he does get the call to adventure.
#linked universe#linkeduniverse#lu wind#linked universe wind#fae lu au#my lu au#lu gods of hyrule#lu cursed au#linked universe au#hero of the wind
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The Chains We Break
- Summary: Otto Hightower comes to negotiate the release of his son. Daemon does not humor him. But you and your sister are dragons as well, who answer to neither gods or men.
- Pairing: Gwanye Hightower/trag!reader/one-sided Daemon Targaryen
- Note: reader is referred to as Y/N, is younger sister of Rhaenyra and was bonded with Silverwing. These events happen right after The Flames We Share. If you want to read all parts before this one in chronological order, visit my blog. The list is pinned to the top.
- Rating: Mild 13+ (chapters that follow will be rated higher)
- Word count: 4 580
- Tag(s): @deniixlovezelda @duck-duck-goose2 @aadu2173 @sachaa-ff
You sit beside your sister, your gaze cast toward the window where the distant waves of the sea crash against the shores of Dragonstone. The sunlight, filtered through heavy clouds, is gentle on your skin as the salt air brushes your face. The wounds you sustained at Rook’s Rest have begun to heal—your body mending faster than your spirit. Every breath still carries a phantom ache, reminding you of how you fell from Silverwing’s back, the cries of dragons echoing in your ears as death nearly claimed you.
Rhaenyra sits close, her face etched with remorse. She hasn’t been the same since Rook’s Rest, the burden of guilt gnawing at her. You see it in the way her fingers fidget, how she can’t meet your eyes for long before looking away. She’s your sister—your queen—and you know the weight she carries. But you do not hold her responsible for the choices that led to that fateful battle. It was war, and war spares no one, even the innocent.
“I should have never let you go,” Rhaenyra whispers, her voice thick with regret. “It should have been Rhaenys. Not you. It was my decision that put you in harm’s way.”
“Rhaenyra,” you reply, your tone soft but firm. “You did what you thought was right. We cannot turn back time, nor can we carry blame that doesn’t belong. It was my choice, too. And I would do it again, even knowing the cost.”
Your words hang in the air, but they do little to soothe her troubled heart. The silence stretches, heavy with unspoken thoughts, until you find the courage to speak what has truly been gnawing at you.
“Gwayne Hightower,” you begin, lifting your eyes to meet hers. “You must release him from the dungeons.”
Rhaenyra’s expression tightens at the name. The guilt in her eyes shifts to something more conflicted, more political. “It isn’t as simple as that, Y/N. He betrayed his own House, his blood, to bring you back here. Daemon—”
“Daemon,” you interrupt, bitterness lacing your tone despite your attempt to remain calm. “Daemon has imprisoned him, forbade me from even setting foot near the dungeons. He practically bought the loyalty of the guards to keep me away! But you are the Queen, Rhaenyra. Daemon may be my husband, but you hold the power.”
Rhaenyra’s brow furrows, and for a moment, the sister you know peeks through the layers of the ruler she has become. “And if I were to free him, what then? Daemon will see it as defiance. You know how he is—he will not take kindly to having his authority challenged, even by me.”
Your heart aches at the thought of Gwayne, alone and confined, after all he sacrificed for you. A man who went against everything he was raised to believe to save you from certain death, only to be thrown into a cell by the very people he saved you for. “He did not deserve this. He did what he did for me, and now he is paying the price. Rhaenyra, please. He doesn’t deserve to rot in those dungeons. He saved my life.”
Before she can respond, Grand Maester Gerardys enters, his expression grim. “Your Grace,” he says with a deep bow. “A ship bearing the banners of Aegon II has docked in the harbor. Prince Daemon has gone to meet them, with his men.”
Rhaenyra stiffens, but your thoughts drift to Daemon, and what this meeting could mean. Your gaze darkens at the thought of your husband—how he holds Gwayne’s fate in his hands. He’s always been a tempestuous man, fierce and unyielding. The very traits that once drew you to him now feel like iron chains wrapped around your heart.
You watch as Gerardys takes his leave, the room falling silent once more. “Daemon may be the one to hold him prisoner, but I will not let this stand,” you murmur, more to yourself than to Rhaenyra. The decision settles like a stone in your chest. You have to do something. You owe Gwayne that much.
Daemon strides down the rocky path that leads toward the harbor, his cloak snapping in the breeze. The sea roars beneath, a fitting backdrop to the turmoil within his mind. His steps are sure, his presence commanding as always, but there is a tension between his shoulders—an unease that’s hard to shake. Vaeron, your son, walks beside him, mirroring his posture. Boy’s gaze is distant, his thoughts clearly elsewhere, but he keeps stride with Daemon, a silent observer to the storm brewing within.
“Remember what I’ve taught you,” Daemon says, his voice low but carrying authority. “In these dealings, never let them see weakness. We do not bend to those who would see us destroyed.”
Vaeron nods, but his thoughts are torn. He has spent his life idolizing Daemon, the man he believed to be his father. But now that illusion is shattered, replaced by the knowledge that his true father sits rotting in the dungeons beneath their feet. The revelation has left him conflicted, struggling to reconcile the man he loves with the man who has imprisoned his blood.
“What will you do with him?” Vaeron asks, his voice careful, testing the waters.
Daemon’s eyes flicker with a dangerous light. “With Otto Hightower? Or with the man who abandoned his oaths to save your mother?”
“The latter,” Vaeron clarifies, though he knows the question risks Daemon’s ire.
Daemon’s expression hardens. “Gwayne Hightower is a traitor, no matter his reasons. He made his choice when he turned his back on the Greens. Such a man is not to be trusted lightly.”
“And yet he saved her,” Vaeron says, his voice dropping. “Would you have let her die, had he not intervened?”
Daemon’s steps slow, and he turns to face Vaeron, his eyes narrowing. “Mind your tongue, boy. There are things you do not understand.”
“I understand enough,” Vaeron counters, his voice tinged with defiance. “You taught me that loyalty is everything. But Gwayne’s loyalty was to her, not to a cause, not to a side in this war. Can you not see the worth in that?”
Daemon’s jaw clenches, his patience fraying. “You forget yourself, Vaeron. This war is not a matter of sentiment. Your mother’s survival matters because of what she represents—our family, our claim. If you think Gwayne Hightower acted out of love, then you are as naive as you are young.”
Vaeron’s hands curl into fists at his sides, but he keeps his emotions in check. This is the man who raised him, who taught him strength, yet in this moment, all he feels is a cold distance between them. Daemon sees only the war, the struggle for power. But Vaeron sees something else—something more human in the man who risked everything for his mother.
As they near the harbor, the banners of Aegon II come into view, and with them, Otto Hightower’s grim countenance. Daemon’s focus sharpens, his thoughts already turning to the game of strategy ahead. Vaeron falls silent, but in his heart, the conflict festers.
The wind whips through the banners of Aegon II as they flutter in the sharp sea breeze, the air thick with tension. Otto Hightower stands at the head of his retinue, his face carved from stone, the faintest flicker of unease buried deep within his shrewd eyes. He is older now, his hair nearly all grey, but the calculating sharpness in his gaze has not dulled. Daemon approaches with that characteristic swagger, a predator prowling toward prey, flanked by his guards and with Vaeron at his side. The contrast between them is stark—Daemon, vibrant in his ruthlessness, while Otto wears the weariness of his long-fought battles.
Otto speaks first, his voice carrying the authority of years spent in the small council chamber, dictating the fates of lesser men. "Prince Daemon, I come on behalf of my King to negotiate the release of my son, Ser Gwayne Hightower."
Daemon’s lips curl into a mocking smile. "Negotiate?" He laughs, the sound rough and laced with dark humor. "You truly believe you are in any position to negotiate, old man? What is it that you offer in exchange for a traitor? Perhaps another decrepit stronghold that falls to ruin as we speak?"
Otto's jaw tightens, but he remains composed, his voice cool. "You underestimate what Gwayne’s return means to the Greens. A gesture of goodwill in such tumultuous times could open pathways you might find advantageous."
Daemon’s amusement only grows, his eyes gleaming with wicked delight. "Goodwill? From you? That’s as valuable as a beggar’s coin. Come now, Otto, surely you didn’t travel all this way just to insult my intelligence. Speak plainly, before I grow bored and send you back to King’s Landing with nothing more than salt air in your lungs."
Vaeron stands to the side, his gaze flicking between the two men. Inside, a storm churns. He has known Daemon’s temper his whole life, the simmering cruelty always ready to break the surface. Yet today, that same temperament is turned toward negotiations that directly concern the man who is his true father. The words spoken twist in his mind—‘traitor,’ ‘exchange,’ as if Gwayne were nothing more than a pawn to be bartered, his life subject to whims and strategies. Vaeron keeps his expression neutral, as Daemon taught him, but beneath it all, the confusion gnaws at him.
Otto, sensing that he must tread carefully, adjusts his approach. "You dismiss too quickly what might be gained from a show of mercy, Prince Daemon. Your position, while strong, is not unassailable. A trade, even a gesture, could ease the tension between our forces. And you would gain much in return for sparing Gwayne’s life."
Daemon narrows his eyes, his amusement slipping away, replaced by cold calculation. "And what is it that you think I desire so much that I would let a Hightower return to his family? More land? An empty promise of peace? We both know that Gwayne’s life is worth more to you than any temporary truce you could offer."
Otto’s voice drops lower, becoming the tone of a man who has orchestrated more than one coup from the shadows. "There are things we could discuss—terms that could shift the tide of this war, perhaps even ending it in a way that leaves the realm less fractured. Aegon is willing to be reasonable if it means preserving our shared interests."
Daemon’s smile returns, this time sharper, more dangerous. "You think I care for shared interests? I care only for victory—unquestionable, complete. I care for the destruction of every man, woman, and child who stands between me and that victory. Gwayne’s life is a grain of sand on that battlefield. You know it, and so do I. The only reason he breathes is because my wife begged me not to have his head on a spike the moment he arrived on Dragonstone."
Vaeron stiffens, eyes fixed on Daemon’s profile, a silent witness to the deep ruthlessness within the man he once saw only as a hero. But now, he sees the cracks—how Daemon views everyone as a piece to be sacrificed for his goals, no matter the cost to their souls. He swallows hard, forcing his voice to remain steady. "And what of mercy, Father? Does it not hold any value in this war? Or is it all to be blood and fire until none are left standing?"
Daemon turns sharply to regard Vaeron, his expression unreadable, a flash of something indiscernible crossing his eyes. "Mercy is for the weak, boy. Those who offer it do so only when they have nothing left to give. Do you believe Gwayne deserves mercy for betraying his family, his House, for a fleeting moment of sentiment?"
Vaeron meets Daemon’s gaze, unflinching. "I believe that loyalty beyond reason deserves acknowledgment. Even in war, there are choices that define a man. He chose her—he chose my mother. If that is treason, then perhaps we are all traitors in our own ways."
Daemon studies his son with a shrewd gaze, weighing those words. The silence stretches until Otto steps forward, seizing the opening Vaeron has created.
“Let me look upon my son, Prince Daemon. Let me see the man who has caused this… conflict. If nothing else, I would know whether the man I seek to retrieve is worth the trouble. Bring him up from those dungeons, and if you wish, you can watch as I confront what my son has become.”
The corners of Daemon’s mouth twitch upward in a grin that holds no mirth, only cold amusement. “Very well, Otto. I’ll indulge this request. Let you see what has become of the son you so poorly raised. But do not mistake this for mercy, nor a sign of weakness.”
He turns to one of his men, gesturing with a flick of his hand. “Bring him up, but keep him chained. Let his father see what the consequences are for those who betray their kin for a moment’s folly.”
As the command is relayed, Otto’s mask of composure remains intact, but there is something strained in the tightness around his mouth. Vaeron watches, his heart pounding, knowing that soon he will come face-to-face once more with the man who has haunted his thoughts since learning the truth. The man who is more than just his mother’s savior but is also the father he never knew.
The minutes stretch painfully, each one heavy with anticipation. The creak of footsteps echoes through the stone as the guards finally return, dragging Gwayne Hightower from the depths. The man who emerges is a shadow of the knight he once was—his face gaunt, his clothes tattered, and his once-proud bearing diminished beneath the weight of his chains. But despite his disheveled state, there is a spark in Gwayne’s eyes, a defiance that has not been extinguished.
Otto’s gaze is icy, but there is a flicker of something—regret, perhaps, or shame—as he regards the man before him. “You’ve disgraced us all, Gwayne. For what? For a woman who was never yours to protect?”
Gwayne’s voice is hoarse from disuse, but it still carries strength. “For a woman worth more than all the crowns and thrones in the world. If that is a disgrace, then so be it.”
Daemon’s laughter rings out, cold and mocking. “Hear that, Otto? Even chained and broken, he clings to his foolish convictions. This is what you came for—this pathetic display of misguided loyalty.”
Vaeron watches the exchange, torn between anger and a deep, aching sadness. The man before him is no longer the fearsome knight from the stories but a father who sacrificed everything for a fleeting chance to save someone he loved. The realization sinks in like a stone—this war, this endless cycle of violence, leaves no room for anything as simple as honor or love. It’s all twisted, corrupted by the ambitions of those who claim to know best.
The tension in the air crackles like the distant storm clouds gathering over the horizon. Gwayne Hightower stands before his father, closer now than he has been in years, his once-strong frame worn by weeks of confinement. He walks with a limp, the weight of chains dragging at his wrists, but there is still a pride in his bearing, a defiant spark that refuses to die.
Daemon watches the exchange with a calculating smile, his eyes flicking between father and son, delighting in the bitter reunion.
Otto closes the distance, gripping Gwayne by the arm with a roughness that belies the controlled facade he wears. The old man’s eyes burn with a fury tempered by long years of cold, strategic thinking. “Have you lost your mind, Gwayne?” he hisses, his voice low, sharp as a dagger’s edge. “All your life, you’ve chased after her like some lovesick fool. You could never accept that Viserys refused your suit, that she was never meant for you!”
Gwayne’s expression barely shifts, but the muscle in his jaw twitches, a hint of the rage he has long kept buried beneath duty and restraint. He leans closer, ignoring the sting of Otto’s grip, and murmurs, his voice so low only his father can hear, “The boy standing next to Daemon is my son, Father. And that is all that matters now. My fate is inconsequential.”
Otto’s eyes widen, his breath catching as though he has been struck. For a moment, his iron composure fractures, disbelief and horror warring on his face. He releases Gwayne, recoiling as if the revelation has physically burned him. His gaze snaps toward Vaeron, the truth now laid bare, searing into him like a brand. The boy—no, the young man—is not just the child of Daemon’s wife; he is a Hightower. His grandson.
Vaeron meets Otto’s gaze briefly, not fully understanding what has just transpired but sensing the seismic shift in the atmosphere. Daemon notices the exchange and narrows his eyes, his amusement giving way to suspicion. His grip tightens on the hilt of his sword, as if ready to end this farce with a single stroke.
Otto recovers quickly, his face once again a mask of practiced indifference, but there is a tremor in his voice when he speaks, barely contained. “You’ve doomed us all, Gwayne. Do you have any idea what you’ve done? You threw away everything—your name, your family’s honor, for what? To save a woman who could never be yours? A child you will never truly claim?”
Gwayne’s gaze is steady, unflinching. “I would do it again, Father. A thousand times over if it meant protecting her and our son. You can call me mad, you can brand me a traitor, but I regret nothing.”
Otto’s eyes darken as he processes the full scope of what has been revealed. He turns slowly to Daemon, who watches him with the cold eyes of a dragon ready to pounce. Otto studies Vaeron with renewed interest, seeing him now not just as a pawn but as a potential key to unraveling this web. He tries to capitalize on this revelation, his voice taking on a more calculated tone. “It seems, Prince Daemon, that the boy you’ve raised as your own has more complicated parentage than we knew. Perhaps this presents an opportunity—one that—”
Daemon’s face hardens instantly, his lips curling into a snarl. “Do not presume to speak of him as a bargaining chip, Hightower. I care nothing for your intrigues, nor do I care for whatever misguided sentiment your son clings to.” He steps forward, his voice dropping to a deadly whisper. “You came for your son, and I’ve given you this moment to see the disgrace he has become. But do not mistake this for weakness. Gwayne Hightower is nothing more than a broken tool, and I’ve no use for broken things.”
Otto opens his mouth to argue, but the steel in Daemon’s eyes leaves no room for discussion. He knows better than to push further when the dragon’s teeth are bared. Reluctantly, he pulls back, the wheels of strategy already turning in his mind, but knowing this is not the moment to press.
Daemon turns sharply to his guards. “Take him back to the dungeons. Let him rot where he belongs.”
The guards move swiftly, seizing Gwayne by the arms. Before they drag him away, Gwayne locks eyes with Vaeron one last time, a silent exchange passing between them. There is no plea for understanding, no attempt at explaining what words cannot convey. Just a look—a father recognizing his son, and a son realizing the depth of what was sacrificed for him.
The confrontation ends not in bloodshed, but with Daemon’s final, sardonic remark. “You’ve seen your son, Otto. Now crawl back to King’s Landing and tell your king that mercy is the last thing you’ll ever find on Dragonstone.”
Otto holds his gaze for a moment longer, then turns on his heel, a man who has measured his options and found them lacking. As he departs, Gwayne is dragged back toward the dungeons, his chains rattling with every step.
In that instant, Vaeron knows that the next time they meet, it will not be as strangers, but as something far more complicated—something that even Daemon may not be able to control.
The clinking of chains and the rough shuffling of boots against stone echo through the courtyard as Gwayne is dragged back toward the dungeons. His face is set in grim determination, resigned to his fate, yet his eyes still hold that spark—the fire of a man who has found something more precious than victory in war. The guards are silent, their expressions hard and unreadable, loyal to their prince’s orders, despite whatever inner conflict they may harbor.
But as they round a corner, the way is blocked. Standing firm are Rhaenyra and you, their Queen and her sister. The two women’s presence immediately shifts the air, tension snapping taut like a drawn bowstring. The guards pause, uncertain, as their gazes flicker between Rhaenyra’s command and the one issued earlier by Daemon.
Rhaenyra’s voice rings out, clear and commanding. “Release him to Otto Hightower. He is to leave Dragonstone at once.”
The guards stiffen, the weight of conflicting orders hanging heavy on their shoulders. “Your Grace,” one of them ventures, his voice laced with hesitation, “Prince Daemon’s orders were clear. Ser Gwayne is not to be released.”
You step forward, eyes blazing with resolve. “And who is your Queen? Who commands this keep? You will do as she says or face the consequences. Daemon’s orders hold no weight when the Queen herself speaks.”
There’s a moment of palpable tension as the guards exchange uncertain glances. But the authority in Rhaenyra’s gaze, coupled with your fierce insistence, finally breaks their hesitation. They nod reluctantly and begin to unshackle Gwayne, their hands shaking slightly as they fumble with the locks.
Gwayne breathes out a quiet sigh, rubbing his wrists where the heavy manacles have left raw marks. He looks to you, a softness in his gaze that defies the bleakness of the situation. You step closer, the world around you narrowing to just the two of you in that instant. His eyes hold yours, and in them, you see the unspoken words, the regret, the love, and the inevitable farewell.
“This is not the end,” Gwayne murmurs, his voice rough but steady, his eyes gleaming with quiet intensity. “If my nephew has any mercy left in him, I will find a way to return. But if not… know that protecting you was worth everything. Every sacrifice.”
You reach out, your hand trembling slightly, resting it against his chest where you can feel the steady, yet faint, beat of his heart. “You’re the only reason I’m alive, Gwayne. You risked everything for me, and I won’t forget it. No matter what happens next.”
He leans in, close enough that you can feel the warmth of his breath against your skin, and whispers, “Remember me, Y/N. And if this war ever ends, perhaps fate will be kinder to us in another life.”
Your eyes sting with unshed tears, but you manage a faint smile, brushing your thumb gently over his cheek in a rare display of affection. “I will. I promise.”
Before either of you can say more, the guards hastily usher him toward the docks, anxious to see him gone before Daemon can intervene. Gwayne casts one last lingering glance over his shoulder, a look full of unspoken promises and finality, before he is led away.
As they escort him down the winding paths toward the ship, the sails already being unfurled, Daemon and Vaeron catch sight of the commotion from a distance. Daemon’s eyes narrow dangerously as he realizes what is happening. His fury builds like a storm, the anger practically radiating off him as he strides toward the scene, Vaeron following, his own emotions churning in the wake of what has transpired.
As Gwayne passes by Daemon, their eyes lock for a brief moment. Gwayne’s lips twitch into a faint, knowing smirk—one that speaks volumes, a silent challenge, as if to say, You didn’t win this time. It’s a gesture that only fuels Daemon’s rage, the dragon within him rearing its head.
Daemon’s hand tightens on the hilt of Dark Sister, his knuckles white with fury, but before he can draw it, Gwayne is gone, escorted swiftly onto the ship where Otto waits with grim satisfaction. The gangplank is raised, and the ship begins to pull away from the harbor, sails billowing as it heads back toward the horizon.
With the Hightower entourage retreating, Daemon’s fury turns on Rhaenyra and you. He storms up to the two of you, his eyes blazing, voice like thunder. “What in the name of all the gods are you doing, woman? Do you realize what you’ve just done?”
Rhaenyra stands her ground, unyielding, her chin lifted defiantly. “I did what was right, Daemon. Ser Gwayne Hightower saved my sister’s life at Rook’s Rest, and I will not be the one to condemn him to rot in chains for it. Let the Greens decide his fate now. It’s no longer our concern.”
Daemon’s glare shifts from Rhaenyra to you, his gaze scorching with silent accusation. The promise of a reckoning lingers in his eyes, a vow that this conversation between you and him is far from over. But he turns back to Rhaenyra, the anger in his voice uncontainable. “You’ve weakened our position, Rhaenyra. Do you not see what this act of so-called mercy has cost us? We hold every advantage, and now you hand them back one of their own, giving them hope when we should be crushing it.”
Rhaenyra’s voice remains steady, firm in her conviction. “Hope may be our enemy, but I will not sacrifice decency for the sake of cruelty. This war has already claimed enough souls—if showing mercy weakens us in your eyes, then so be it. But I will not let this conflict strip us of our humanity.”
Daemon’s eyes flash dangerously, his rage palpable, but even in his fury, he knows better than to challenge her publicly. The exchange bristles with barely restrained venom, both of them locked in a clash of wills, neither willing to yield. But it’s clear that this is a rift that will not be easily mended.
Vaeron, who has watched it all unfold in silence, feels a small surge of triumph swell in his chest. For the first time, his mother acted on her own terms, free from Daemon’s influence. The knowledge that Gwayne is safe, at least for now, is a balm to his inner turmoil. Yet, even in his moment of quiet victory, he knows that the repercussions of this day will ripple far beyond the shores of Dragonstone.
Daemon finally steps back, his gaze returning to you, the promise of confrontation lingering like smoke in the air. “This is not over,” he hisses, his words directed more at you than at Rhaenyra. Then, without another word, he turns and stalks off, his rage still burning as he disappears from view.
The ship grows smaller on the horizon, taking with it the man who dared defy every loyalty, every oath, for the sake of love. And in that moment, you know that whatever happens next, the war has shifted—not because of power or strategy, but because of the choices made out of love and loyalty. Choices that may very well reshape the fate of everyone involved.
#house of the dragon#daemon targaryen#otto hightower#aegon ii targaryen#rhaenyra targaryen#silverwing#hotd gwayne#gwayne x you#gwayne x reader#gwayne hightower#ser gwayne#gwayne x y/n#hotd x you#hotd x reader#hotd#hotd daemon#daemon targeryen x reader#daemon x y/n#daemon x you#daemon x reader
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Having a spicy dream about you
You'd crept your way into their minds when they were at their most vulnerable―sound asleep. Your captivating nature seduced them in their dreams, leaving their bodies susceptible to the aftermath in reality.
CW: SFW but very suggestive (wet dreams), gn!reader
Monster trio
Luffy: indulging in a celebratory feast, he imagined you there by his side sharing laughs and fun stories with everyone. Having an abundance of food splayed out for you, stuffing his face with whatever he grabbed, your hand got caught in the crossfire. Nearly shoving your hand into his mouth, the bonk you gave him on the head snapped him out of it. The short fit of bickering that followed somehow morphed the scenery to only the two of you; everyone else was gone and you two were starting to lightly poke at each other’s sides, which led to tickling and eventually had him fully on top of you.
Clanking from the kitchen broke his spell and the seductive aroma of breakfast fully got his attention. Marching into the kitchen with his belly empty and his smile full, his grin was turned upside down when his eyes fell on you. Bits from his dream were hazy, yet those parts at the end with you were the most prominent.
When you greeted him, he simply stared at you, trying to force those remnants of you deep into the crevices of his mind. Taking his seat, you were rightfully confused and taken aback by his coldness but decided to drop it. In doing so, you never found out what his deal was, but even if you had grilled him, he would’ve taken it to his grave.
Zoro: Giving each swing his all against each foe that threw themselves at him, he wasn’t even breaking a sweat. Failing to live up to their reputation, the clan cowered, but that was until their leader, who’d scurried off earlier, came back with you in chains. Trying to get the upper hand, they’d sealed their fate, for the wielded blades came crashing down on the empire they’d been building. With you having been terrified for your life, you wanted nothing more than to thank your hero. He was feeling particularly self-indulgent and allowed himself to get lost in the pleasures you were so willing to give.
Seconds before the dream progressed, a large wave crashing against the side of the ship jolted him awake. Wide-eyed at the lude subcontext, he couldn’t do much for a moment other than blink. Shaking off the thoughts of where the dream was heading, he wiped the sleep from his eyes. The sun was blinding, so he didn’t notice you approaching him.
“Hm?” He glared at your muffled yapping.
“I said your back’s all wet!” You laughed off his rigidness, since he looked rather silly sitting with a grumpy face and soaked in sea water.
Brushing off your giggles, he avoided eye contact. He didn’t want to be reminded of how he’d pictured you in his dream. You could expect the rest of the day to play out like this: minimal, mostly one-sided, conversations. He had no intention of telling you about his dream and would rather shove it away, so as not to die of embarrassment.
Sanji: The sea breeze had just picked up as the setting sunlight casted upon your face—your beauty only rivaled by the gods. You'd just pulled out of a steamy kiss, your taste still lingering on his lips. Looking deep into each other's eyes, you motioned your head lower. Vision blurring from your generosity, a loud crash from the kitchen rudely awoke him.
Jolting awake, he was still in a daze. Shouting came from the kitchen, making him roll his eyes at the assumption that Luffy had something to do with the commotion. Peering down, a wet patch had started seeping on the covers. Throwing on the first pair of pants he saw, he waited for the redness in his face to subside before venturing outside his room.
If it were any other day, he’d be thrilled to see your lovely face. You were still as gorgeous as ever, although it was torment to gaze at you with such thoughts of ‘if only’ still stampeding through his fantasies. Feeling as if he’d brought shame to you, he wasn’t the most talkative the first half of the day. When you asked what was wrong, he may or may not tell you…depending solely on how you approached this situation.
#x reader#one piece#one piece x reader#one piece x you#op#op x reader#op x you#one piece luffy#luffy x reader#luffy x you#monkey d luffy#monkey d. luffy#zoro#one piece zoro#zoro rorona#zoro roronoa#zoro x reader#zoro x you#roronoa zoro#roronoa zoro x reader#zoro roronoa x reader#op luffy#sanji#sanji x reader#sanji x you#black leg sanji#op sanji#one piece imagine#one piece headcanons
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I think what I love about Vontra is that you immediately pick up that she's an antagonist.
Spoilery bits below, mostly I'm rambling.
We spent this whole movie with characters being introduced as threats, they attack Roz, break her, steal peices of her, insult her. Roz is subjected to the brutality of the food chain every scene of the movie, but for the animals this is natural, this is normal. You eat others, others eat you, you fight to stay alive every day.
Roz's compassion in encoded into her, it's the human pack bonding that makes everyone in the film think she's weird, and she never loses this most human part of herself. Proof that she was made by human hands, it saves her and everyone else.
Except that it's a part of human kind that humans in power don't like.
The place that made Roz wants everything to be perfect, it's a city of the future, an oasis for select humans to escape what is slowly revealed to be a world in ruins from climate change, but we never see more of that except the passing scenery of destroyed cities.
Life is still growing, still thriving, and corporations are still building walled cities and promising the ultra wealthy a completely subservient servant class.
When the ship arrives to collect Roz, the ship she's been trying to signal half the movie, we don't know what to expect. Are they friendly? Are they here to fix her? She's been slowly breaking down the final half of the movie, leaking fluid, losing peices, shutting down as her battery depletes faster and faster. She gets fatigued, she uses a prosthetic, she goes days without moving.
She is disabled.
And down from this ship that is supposed to rescue her drops a peppy sounding companion who promises to 'fix' her.
Even though she is programmed to sound happy to put others at ease, as she states, you know immediately that she is Bad News.
The way she talks down to Roz, her manner of speech, her constant invasion of personal space, her pointed questions that are obviously accusations.
Yeah we all went "ooh toxic yuri >3" because we love queer coded villains getting flirty.
But it was also very obviously meant to feel violating, specifically similar to medical violation.
Roz was on display as a disabled robot, something in need of repair, in need of help, but Vontra saw her as something needing to be Corrected, not simply fixed but full factory reset, all the bits of her that are unique sent away to be studied.
Roz wanted help, she wanted to belong, she wanted to be repaired, but she also still wanted to be HER. However it's her disability that influenced her changes in coding, she needed to create her own updates to get around issues she faced, and it created a personality she enjoyed being.
She wanted a choice, but Vontra was programmed to see all deviation from the norm as something in need of repair. Roz wasn't a person in need of help, she was a defect to be collected, studied, adjusted, and put back out into production.
Respecting Roz, her boundaries, her thought process, even her willingness to be touched, it didn't even occur to Vontra. Because Vontra is a robot programmed to collect broken robots, and Roz is a broken robot.
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