#shes a variant human rogue
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nate being the only doctor makes me wonder what he's had to do for the others before
Nate does a lot for the crew. (Also woo look at his human disguise!)
When he's not actively treating or checking on them, he's constantly working to compare studies and test data to understand how to treat his friends, seeing as they have widely different genetic makeups and could react in ways that are *catastrophically* unexpected.
He can't use human rules when working on them, which greatly complicates things when he's educated in treating humans. Sera and Vince naturally have nucleated blood cells for greater oxygen input since they're always in rigorous activity, but this is a sign of leukemia or other major deficiency in humans. How do drugs interact with their bodies? what reaction will their immune systems have? do they have an intolerance to certain chemical developments?
This is partly why Vincent underwent so much testing and experimentation- to catalogue and document an atlas for the reproduction and understanding of this hybrid Variant species, and how every facet of its anatomy works in that respect. Like a rough draft you don't care about messing up, and use only to learn from.
Sorry Vince.
It's a wonder how Nathaniel was able to successfully recompile enough information to save his friends at all. It's a lot of stress on one guy with no nurses! That goes without saying for Amon (who is a beastshifter) Sonia... (Who is a living chemical synthesis lab) The various other people who end up joining... (Who shall remain incognito)
...Yikes.
He has likely seen all of them naked at least once, due to emergencies. He's extremely professional, so it's like it never happened... But it's still never fun to have to use that kind of ER protocol on your injured friends and associates.
Everyone except for Vincent, since V never lets Nathaniel treat him for anything, even when he needs it.
Instead, everyone caught a harrowing and unwanted glimpse of Vincent when he landed back home after streaking in the rain. He now flies with his pants duct-taped on. And goggles. For the glare and the overwhelming surplus of bugs he slams into at twice the speed of a f1 car.
#devarambles#nathanieltag#one of the awkward facts about their situation as rogues is they have zero medical support besides Nathaniel.#and he has to constantly inform himself on their respective anatomy because theres so much undocumented info on variant medicine#Despite all of the extensive testing and processing reports done on variants#which is done in reference to improving human medicine. not necessarily variant healthcare. useful data regarding treating people is...#few and far between. Private research and study is usually done for variations that prove useful to government positions.#So variant healthcare is usually employed towards certain government divisions or certain levels of corporate practices. otherwise they#simply don't bother. âit costs less money to replace you than it does to keep you alive.â#Lol nate chose a shorter and thinner appearance when masking as a human. It makes him look a lot more approachable and his knees don't hurt#Sera... feels somewhat unnerved by his human form. It feels like she's cheating on him somehow. She has him change back when he's home.#He's perfectly happy with that since he doesn't like being disguised much either. He's pleasantly surprised to see that she prefers him#to be true blue. Most previous partners would request him to change into other forms. Sometimes he was even asked to turn into celebrities.#Not fun. Really not fun. He'd eventually associate his true self with something undesirable enough to be rejected over.#ark_systema#singlepagertag#A_S Textposts
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forgot to mention this but i played some of the best d&d of my LIFE yesterday, and one of the other players actually complimented my acting/improv skills afterwards đ„č
#michi.txt#iâm playing a variant human rogue whoâs an amnesiac. her nameâs farren and sheâs LOADS of fun bc sheâs like the opposite of my personality#irl iâm very reserved but do my best to be noticed for who i am. farrenâs loud and obsessed with survival but also tries not to be noticed#she got arrested in the first session and at her trial tried to incite a revolution + accused the mayor of devil worship to save herself#i mean heâs a dick but sheâs totally off-base about him being a devil worshipper lmao
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DpxDc prompt #2
Full prompt from this idea
Tim and Danny are apart of an online RPG which is basically DND but anonymous and online. (itâs mainly for secret nerds who donât have anyone irl to play with)
Danny plays as a changeling rogue who will often swipe things from players they donât like
Tim plays a Variant Human, monk who wields a pole staff (my guy is not subtle) and will often give back the things danny (whoâs known as wraith) (Tim goes by Scarlet Redpoll (mainly just Scarlet though)) stole
Rules of the RPG:
Everyone remains under their game handle (so thereâs no doxing) NO REAL NAMES
You can interact with other parties who are using the same campaign as you, however when interacting with main story plot your party will go into its own private server
You can have a party of any size however itâs recommended to have a party over 4.. However you can make it with two or three or solo (but thatâs just kinda sad..)
There is a chat feature and call feature in the game, however no hate speech, or bigotry
You canât join a call unless your apart of the party
ofc this doesnât stop it from happening but thatâs not really relevant to the story
There are Dms (dungeon masters) but your team can also just use the computer for your Dm
Your character can be completely customized, and youâll move around on a map
Ok now to the fun stuff
Danny and Tim (Wraith and Scarlet) have been playing together for about 3 months, and have made a commitment to play every 2 weeks on sunday (ghosts tend to take a break every 2 weeks on sundays (and B forced Tim to take a break from everything including cases every 2 weeks on sunday) Although sometimes each will get pulled away from the game and theyâll have to end early.
Anyways their campaign doesnât super matter, only that they are online friends. Ok so one day Tim texts Wraith (they use online name bc y'know timâs like uber famous) that he canât make it to their session today bc his dad is forcing him to âbondâ Aka heâs going to a gala with Bruce and Dick to stop a heist team that has been rampant across socialite and high society events. Wraith tells him itâs alright, and that coincidentally heâs busy too and was just about to cancel.
As Tim surveils everyone he curses Bruce for making him come. Tim had gotten into the habit of getting a night off from everything. Heâd also not gotten a chance to do ample research on the guests beforehand because heâd been working on researching the thieves. Heâd heard some chatter about the group looking into a possible haunted vahz, that was on display for the night. Tim had been surveying the party staying near the vahz making sure everyone checked out. Dick had texted saying that heâd cornered a possible thieving candidate and that he needed Tim to run an face ID check, on the picture heâd taken. The photo was of a young woman, her red hair caused Tim to think of Babs, but the womanâs simple teal evening dress couldnât be further from her style. Heâd done a quick search of the woman, she seemed to be some sort of rich young socialite, definitely Dicks type.. Her name was Kelly Jankins, no criminal history, or past arrests, she had a couple of parking tickets that were waved from her late teens. But nothing out of the ordinary. Tim texted Dick the information (save for the part about her being Dicks type) before stuffing his phone back into his pocket and moving from his post to go and get a drink. About 20 feet from his post he bumped into a nicely dressed guy, his hair black and suit tailored.. He also wore a Vladco pin on his left breast pocket.
Heâd apologized and Tim told him it was no big deal, his eyes were blue.. But he could have sworn they were green when he first looked up. And his voice.. It sounded so familiar. Why did it sound familiar..?
As Tim walked away it hit him like a truck.. Wraith.
âââââ
Danny, Sam, Tucker, and Jazz had been stealing for some time now, after Danny had been outed as Phantom to the whole town by his parents. Him, Sam, and Tucker had decided to all leave Amity since all of their parents were unaccepting.. Samâs parents had gone so far as to write her out of their will.. Danny had told her and Tuck to stay in Amity and fix their relationships with their family, but theyâd both said âthat if Danny wasnât in Amity Park then they didnât have their family.â So they left. The three stayed with Jazz for a bit but she was a broke college student that barely had enough money for food and rent. So the three started stealing food.. It was out of necessity at first, and only from big companies, but when Sam got an online invitation to a big gala that was showing off some old artifacts from a rich guyâs private collection, Danny felt a pull toward a particular item from his core. The item belonged to someone in the ghost zone.. and he needed to have it. He needed to return it.
So they stole it. Danny was to be Samâs plus one as heâs basically a haunted item metal detector. Sam would steal the item and Tuck would turn out the lights and secretly system. Then Danny would get him and Sam out of there. Most of their plans would be similar to this format. Sam would also grift from the other patrons, only stealing from the ones who seemed to have a shit ton of money. Eventually even teaching Danny how to do it too, sheâd told him that âusing his ghost powers were a cop outâ when he brought that up.. and that âanyone would be able to feel the chill of it.â Which Danny was sure that that was untrue.. But he learned how to steal a wallet, or a phone Samâs way.
Jazz had been against the thefts at first saying that all of these items belonged to the original owner. But soon she was persuaded when Danny told her that they were stealing stolen items. Stolen ghost items. Some of the items even had a ghost core attached to it. So Jazz became their planner, sheâd make sure theyâd have all the info they needed and that no one got caught.
Danny ends up in jail after being caught trying to lift someoneâs wallet.. Jazz was there to legally get him out and pay the bail. Tucker got caught in a backroom of a place they were stealing from. âOh yeah thatâs her brother who would often get himself trapped in closets looking for the bathroom.. She apologizes profusely..â
So when Tucker had found their newest item, a haunted vase that had a shit ton of death and destruction attached to it, Jazz had thought up the plan. Sheâd heard whisperings that Vlad had gotten invited to the party but Danny was going to go in his place since Vlad would never go. Then they had a plan. A plan they were meant to stick to, until someone ran her face and Danny started being followed. So they abandoned the vase opting to get out of there instead of getting caught.
#danny phantom#ao3 fanfic#ao3 writer#ao3 author#dp fanfic#dpxdc#timxdanny#tim drake#deadtired#deadtiredship#danny fenton#lmk if you wanna be tagged#when i post the fic#ugg i love this idea so much#itâs killing me#i love them so much#also they are not subtle w their dnd characters#deadtired heist
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What does yandere father sephiroth do when reader finds out the truth about her origins?
It really depends on the "truth" we're talking about here. Sephiroth more or less orchestrated a perfect plan to ensure that Daughter Darling remains within his grasp. Though his fatal flaw is his arrogance. He'd be far too content with his plan, which will certainly lead him to underestimate her at one point. Musings here.
There's two ways of how this can go, but I will only summarize a few points of Sephiroth's "truth" route as I don't want to give away too much of this AU's plot so soon.
Content Warning: Yandere Father Sephiroth. Unsettling family dynamics. Rebirth Spoilers.
Sephiroth's "truth": In this route, he doesn't mind mixing bits of the actual truth with his vision. Firstly, he allows his sweet girl "run" away again, this time to a universe of Gaia where his plans seemingly weren't enacted yet. She'll meet his nemesis Cloud and his party, and tell them all about her father's plan to merge this universe with the others for the "reunion" of worlds. Then, his whispers will allow themselves to be dispelled by her, so she can easily gain their trust. (Daughter Darling always thought that she could counter them) And he'd use this version of Cloud to stay close to her personally... After all, he is his faithful puppet.
This would only be the stepping stone of making her see his truth. He'd take over Cloud much more often, making him become more possessive of her, him more deadly and cold towards his enemies. Sephiroth would use him as an example of how ugly humanity is. How she should stay away from them... How they would taint her purity... And then the fights against the JENOVA variants would hit far too close to home, as Daughter Darling already has a fear of JENOVA itself and tentacles.
So, at the final fight with the last JENOVA variant, Sephiroth whisks Daughter Darling away from everyone else, just in time for the big revelation. With her in his arms, he how much he missed his sweet girl, while his fingers traced patterns on her cheek. She'll resist him, of course, but he'd smirk and remind her he's the very reason for her individuality, the reason she isn't a puppet like Cloud. He was the one to give her that privilege. She, his precious daughter, is a valuable piece of his dear mother. From her cheek to her chest, he slid his hand down, unzipping her trenchcoat and uncovering the unsettling pink glow coming from her bare skin. Her protomateria.
The JENOVA monster that they had been battling turned out to be her. She was none other than a unique, rogue and feral part of JENOVA, with a will of its own. But it still possessed an insatiable thirst for destruction and chaos. Nothing could stop it until Sephiroth discovered the protomateria from this specific world that reverted it to a tame human form. Sephiroth still couldn't control her directly... Still, he took pity on her and besides; she interested him greatly. So, out of the goodness of his heart, he raised her as his own daughter. His sweet, obedient girl who will rule the worlds at his side. He is her savior. Her protector. Her everything... She reminded him of so much himself. He had to do the right thing after all.
So now she understood. All what he did was to protect her from the cruel worlds that would reject her. That saw her as a monster that needed to be destroyed.
Her childish rebellions would finally come to an end as he wiped away her broken tears, his velvety voice whispering his words of eternal love and support.
What parts are true, you think?
#sephiroth#final fantasy 7#ff7 sephiroth#ff7#crisis cutie#sephiroth x reader#yandere father sephiroth#tw: yandere#yandere x reader
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What kind of DND characters would the RDR2 cast have?
Let's take a focus on the cowboys because as much as we may love Molly or Mary-Beth, if I include them it means having to assign characters like Pearson or Strauss, and as much as I would, I won't. (spoilers ahead ofc)
Sean Maguire: Sean loves being the center of attention, and as much as he may annoy the gang, he's still a lovable part of them. He's going to focus on having fun and a good time throughout the whole game, and definitely frustrating whoever has the displeasure of being the DM. Sean's energy fits that of a gnome, more focused on pleasure-seeking and going on adventures. His class being Rogue, archetype: Arcane Trickster.
Lenny Summers: Lenny is your average adventurer, he's not Bill who is so focused on making sure that everyone knows he's the toughest guy around (even though he's constantly made fun of for being not) or Sean who is focused on pleasures, he's just focused on doing what he can to survive, and that kind of simplicity in the life of the outlaw I think is a perfect fit for the Human Variant Fighter, Champion subclass.
Hosea Matthews: Hosea hates conflict, in-fighting, and is ultimately focused on living a comfortable life understanding that he doesn't have much time due to his age, reflecting Arthur's own journey of wanting to do good before his passing. However, still wishing to help the gang out, his focus is on illusions, trickery, and snake-oiling. Human Variant Bard, college of eloquence.
Bill Williamson: Bill is made fun of constantly, constantly angry and trying to act like a tough guy despite his intense insecurity. Emphasis on strength instead of intelligence, he'd ask to play as a full Orc Barbarian, Path of Berserker.
Javier Escuella: Javier is a great gunslinger, doesn't have the focus of brute like Bill, and knows when to have fun in life, as well as a great musician to cheer up the spirits of his allies. Human Variant, Bard College of Glamour.
Micah Bell: Bell wants to focus on Brute as much as Bill does. I wouldn't be surprised if Micah picked Paladin and breaks his oath within the first hour of the game. Perfect again for Barbarian path of the berserker, however unlike Bill he's a lot more self-assured, and has a more self-centered built philosophy by comparison. However! I definitely could see Micah playing Paladin Oath of Conquest. Due to his more established mindset compared to Bill who is too focused on his problems and angry to try and build on. I bet he'd pick Tiefling for the devilish look.
Charles Smith: I LOVE Charles so much. Tied between two identities, being black and being Native American, but with no roots, no real upbringing, his biggest problems are not understanding who he is as an individual. However, despite that and his frustrations, he's the most morally focused out of all the outlaws in the gang. He does not care if helping some people is annoying or could distract them from their goals, he will do what he believes is right despite all of that. Because of this character, I'm thinking half-elf, Paladin Oath of Devotion.
Sadie Adler: đ I love her maybe more than I do Charles, I wouldn't forgive myself if I didn't include her. She is much MUCH more focused on vengeance, opposing the journey of Arthur and reflecting more of that of John's choice at the end. Sadie at two points in the game is referred to this relationship with death. From Arthur: "You and me? We're more ghosts than people." and telling John directly "I want to die." Sadie picks the Oath of Vengeance, not because she actually cares about making things right, but because she's trying to cope with the immense suffering that she has endured, and she hopes that during one of her many battles, that her own life ends.
Dutch Van Der Linde: The man, the myth, the legend. Dutch is in the same boat as Hosea. Though, while Hosea is more in the field of being a conartist, Dutch inspires his allies to stay together, that they're all one family and how they all can endure. Asking them to have faith, trust him. His biggest flaw is believing the same things he's selling, just as susceptible to manipulation as he manipulates others. Not to overlook his brutality and power, but his biggest focus would be perfect for the Bard of Lore.
Arthur Morgan: I mean.. Look it's in no way to seem redundant or obvious, but let's be real, Arthur Morgan fits into the Oath of Redemption. (I mean it's in the title) A man makes a million mistakes, one causes him to develop the illness that will end his life, so now doing all he can to make sure he does good before he passes.
John Marston: By no means is Marston a saint, or as good of a man that Arthur was, and I feel like that's the point of his character. John *is* a good man, but unlike Arthur, he's lived so sad of a life that it's created the uncaring character we see in RDR1. Losing all of what he called family, killing men because they looked at him funny, and even after settling down, he loses a daughter. The suffering the world has given him has caused him to only focus on living a simple life, protecting his family under any circumstances, and justifying every means to get his rightful goals. Paladin, Oath of Treachery.
#dungeons and dragons#dnd#dnd classes#red dead redemption 2#rdr2#red dead redemption#john marston#arthur morgan#dutch van der linde
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HOW TO PLAY AS THE BELCHERS IN DND 5E
Today, we're going to explore how to build the Belchers as a DnD Party. Plus Teddy. We're not really going to touch on stats. Let's be honest, the Belchers aren't really great at anything. If we were building them accurately, they'd all be super low level and/or with terrible stats. But it's your character and your campaign, so you can make them more or less optimized as you see fit. They're also all basic Humans, so we're pretty much just focusing on their classes and subclasses.
BOB BELCHER
PALADIN OATH OF DEVOTION
Bob is largely defined by his principles and values. As Tina puts it, Bob is a good business owner, but a bad businessman. He cares more about providing a quality service and succeeding his way than making money. And in Little Hard Dad, he's shown to say "It's the principle of it" way too often. This to me reads as a Paladin. Given his belief in quality service and moral principles, I label him as an Oath of Devotion Paladin.
VARIANT BUILD
FIGHTER SAMURAI ARCHETYPE
Bob is pretty boring and straightforward, which makes Fighter really fitting for his personality. If he was going to model himself after anyone, he'd choose Shinji Kojima/Hawk. Thus, the Samurai archetype. However, if we're leaning purely into the boring practicality and straightforwardness of Bob, I might suggest Champion instead. It's the most Fighter-y Fighter you can build.
Regardless of his class, make sure to pick up proficiency with Cook's Utensils or the Chef Feat.
LINDA BELCHER
BARD COLLEGE OF DANCE
Telling Linda Belcher not to sing or dance is like telling Tina not to talk about horses or telling Bob not to cook. It's just not going to happen. She loves the theater, she sings all the time, and she was once in an amateur garage band. All the makings of a classic bard. Given her love of dancing, I went with the College of Dance.
TINA BELCHER
CLERIC LIFE DOMAIN
Tina is the family member who puts the most stock in things like fate, true love, karma, and damnation. She is also one of the characters that mentions religion more than anyone else. More specifically, she strikes me as a Cleric of Sune, the Faerunian Goddess of Love and Beauty. Sune's virtues include following your heart wherever it leads, championing love and romance at all costs, taking any risk in pursuit of love, being true to your heart and your passions without shame, and trying to make the world a more beautiful place. As such, Tina is the perfect candidate for a Cleric of Sune. Sune has two domains: Life and Light. Given that Tina has at least some interest in nursing, the Life Domain seems more in-line with Tina's values as a follower of Sune.
GENE BELCHER
SORCERER WILD MAGIC ORIGIN
I know, I know. It's a sin that he's not a Bard. But Gene and Linda are very similar characters, and both work as Bards. The best thing for a party is diversity. So, I looked at Gene's personality beyond just his music. And the core of Gene is whacky nonsense. Usually, when Gene tells stories, it's an excuse for weird imagery. The Banana-fullo, Fart School, radioactive pizza sauce. Thus, the Wild Magic origin for Sorcerers spoke to me. Gene loves whacky randomness, so he would be drawn to Wild Magic. Plus, he's not really a good bard. He hates practicing, he's unfamiliar with the concept of a workbook, and kind of just expects a music career to be handed to him. Hell, when he got cast in a play and had all of two lines, he didn't memorize them, and wanted to ad lib every take. Gene's a sorcerer with the Entertainer background, but he is NOT a bard. He doesn't take his craft seriously the way Linda does.
LOUISE BELCHER
ROGUE ASSASSIN ARCHETYPE
One of Louise's main skills is her ability to pick locks. Bob is literally afraid to go into her room as he expects boobie traps to hurt him. She's a clever tactician, masterminding several heists and revenge schemes. She's good at tricking people and lying to their faces to get what she wants. As for why she's an assassin, in the episode where Louise is uncertain of her future, one vignette paints as a John Wick style Wedgie-Sassin. She's also a fan of Francine, a Special Girl doll that spied on the Russians during the Cold War. She's not typically a fan of girly things, but she does like the one that's a spy. She's definitely the family member who would be the outlaw punk of the group.
RANGER GLOOMSTALKER CONCLAVE
In more recent seasons, we've seen a newfound interest in archery, with Louise even making a zombie movie centered around her blossoming hobby. The Gloomstalker/Assassin multiclass is also a very good multiclass in combat, which is why I felt it was the most fitting for Louise. She's also pretty accurate with other ranged combat like spitballs and throwing things at people.
TEDDY THE HANDYMAN
ARTIFICER BATTLE SMITH
This one pretty much goes without saying. He's a mechanic and handyman, he's used to moving and hauling heavy objects, plus he's burly, making him a great fit for the party's tank. The Battle Smith is an artificer built for the front line, and they get to be joined by a mechanical ally. Teddy would absolutely take a hit for any of the Belchers. The guy also fell off a roof and walked it off, so he's definitely got the highest Constitution score of the group.
I think this party turned out alright. Bob and Teddy are on the frontlines, Linda and Tina are the primary support, Gene is a ball of pure chaos and uncontrolled energy, and Louise is sniping people from the shadows. Everyone's doing what they should be doing to work as a unit, and also happen to be a fairly well-balanced party as well. This is an especially good party for low stakes and silly campaigns, but probably not the kind of party you want to bring to Barovia or Avernus.
#dungeons and dragons#dnd#dnd 5e#dungeons & dragons#dnd 5th edition#dnd fifth edition#wizards of the coast#wotc#bob's burgers#bob belcher#linda belcher#tina belcher#gene belcher#louise belcher#teddy the handyman
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Grailfinders #345: Kriemhild
today on grailfinders, weâre getting close to the end of our traum(a), but before that, we need to get revenge! on what, you ask? doesnât matter, Iâm sure weâll think of something in the planning phase. to help out, weâre gonna be making a build of Kriemhild, Siegfriedâs wife and avenger. (a âkriembuildâ, if you will)
Kriemhild is a Mastermind (mistressmind?) Rogue to be a cunning little cutthroat, as well as a Hexblade Warlock to steal her husbandâs gold and sword and start lopping heads. whether the gold or sword is the hexblade in this situation doesnât matter that much, either way itâs a magical lump of metal giving you power.
...are nuclear power plants hexblades? Iâm getting off topic.
check out her build breakdown below the cut, or her character sheet here!
next up: waka waka waka waka
Ancestry and Background
once again, Kriemhild is Human, and with the variant rules that gives you +1 Intelligence & Charisma, as well as proficiency in Arcana (or maybe Nature? idk what skill would help you figure out your husbandâs weak points), and the Lucky feat to forcibly re-roll a d20 that directly involves you up to three times a day. Kriemhildâs a schemer, and just like I said in the wodime build, sometimes you get to actually plan, some times you just have to pretend you meant for stuff to happen after the fact.
youâre a Noble of course, but weâre mixing it up and giving you proficiency in History and Intimidation. I hope I donât need to explain that Kriemhild is scary. donât cut her in line, trust me
Ability Scores
on that note, itâs no surprise Kriemhildâs Charisma is as high as it is- sheâs scary, sure, but sheâs also plenty devious and tricksy too. after that is her Dexterity. she wears like, zero armor for most of her ascensions, so good luck not getting hit. third is Intelligence for better scheming, and weâll at least keep your Constitution positive so you can survive the occasional hit. just donât go pissing off any gentleman inspectors. this does mean your Strength is a bit low, but it turns out thatâs optional for wielding a greatsword, who knew? just drag it around til you need to murder people. of course, this all means weâre dumping your Wisdom score. berserkers, am I right?
Class Levels
1. Rogue 1: starting as a rogue gives you a lot of proficiencies, like Insight, Deception, Persuasion, and Sleight of Hand. you plan around people, and I donât even know what proof âthat Siegfried, and not Gunther, has taken Brunhild's virginityâ (to quote wikipedia) would even look like, but you probably forged that. also, Dexterity and Intelligence saves, which is nice. you like fire, it would never hurt you.
if thatâs not enough proficiency, you also get Expertise in two skills, doubling your bonus for Deception and Intimidation! you can also add a Sneak Attack to your damage while wielding a finesse or ranged weapon, though you also need either an ally standing next to your target or advantage to hit. itâs a bit situational, but an extra d6 is an extra d6.
also, you know Thievesâ Cant! itâs a language!
2. Rogue 2: second level rogues can make Cunning Actions- or, cunning bonus actions, anyway. you can dash, disengage, or hide as a bonus action, leaving your usual action open for anything you want, like murder! or planning murder!
3. Rogue 3: third level Mastermind rogues get a lot of stuff, including the full-class feature Steady Aim. if you donât move before or after attacking on your turn, you can spend your bonus action for free advantage! just drag that big olâ sword around and everything will work out eventually
but all thatâs for later. for now, youâre a mastermind, which means youâre a Master of Intrigue- youâre proficient with even more stuff- the disguise kit, the forgery kit, one gaming set, and an extra two languages! you can also copy accents youâve heard before.
also your sneak attack grows to 2d6. Iâm probably going to forget to mention this every time, so just know you add another die every odd level.
if youâre eager to get to fightinâ youâre also a Master of Tactics, letting you use the Help action as a bonus action and at range! so I guess youâre not fighting with this, but every bit helps.
4. Rogue 4: use your first ASI to bump up your Dexterity. thisâll help you not get hit, and also use something small like a dagger. donât worry, the sword is coming I promise. presumably your husbandâs still alive at level 4.
5. Rogue 5: fifth level rogues get an Uncanny Dodge- if you get hit by an attack, you can react to turn a direct hit into a graze, only taking half the damage in the process. donât die, basically.
6. Rogue 6: at sixth level you get a second round of Expertise, doubling down on Sleight of Hand and Arcana. forge gooder and remember how your husband can be killed. Iâm sure that will never bite you in the ass.
7. Rogue 7: seventh level rogues get Evasion, so now your failed dexterity saves protect you as if they were successes, and your successes negate all damage!
8. Rogue 8: use your next ASI to bump up your Dexterity once again. not dying is a great strategy, keep it up.
9. Rogue 9: ninth level masterminds are Insightful Manipulators- if you spend a minute with someone out of combat, you can learn how their soft stats (intelligence, wisdom, charisma) or levels compare to yours, or you can even learn bits of their backstory or personality!
10. Rogue 10: tenth level rogues get another ASI, so start working on your Charisma. scheme better, and uhhh, thisâll help later too. thatâs for later though.
11. Rogue 11: eleventh level rogues are a Reliable Talent, so now every time you roll a skill check youâre proficient in your roll will always be count as at least a 10. that means every deception check you have to make will always count as at least a 22 in total.
12. Rogue 12: did I say 22? letâs make it 23 by bumping your Charisma up to maximum with this ASI.
13. Rogue 13: thirteenth level masterminds can put a taunt on another party member with Misdirection- if you would take an attack while another creature is standing next to you, you can react to force said creature to take the hit instead. every good plan needs a scapegoat.
14. Rogue 14: at level 14 your Blindsense lets you detect invisible creatures within 10â of you. I guess you could consider this the dragon sword helping out? itâs a little early, but at least itâs harder to get the drop on you now.
15. Rogue 15: with our last level of rogue, your Slippery Mind gives you proficiency with Wisdom saves. I wish it wasnât so, but we donât need any more warlock spells, and your levels have to go somewhere. what a shame.
on the plus side, your husbandâs dead now.
16. Warlock 1: so, sorry about your husband, but on the plus side you inherited his Hexblade, so you get some Pact Magic out the gate! you only get a handful of spell slots, but whenever you cast something using your Charisma you can recharge the slot on a short rest!
speaking of spells, Eldritch Blast is a generic ranged option, Sword Burst lets you spin around and hit everyone, Wrathful Smite lets you add a little damage to your attack and frighten creatures who get hit by it (surprisingly effective against dragons btw), and Distort Value will make people care a lot more about some worthless rocks than they really should. yeah Iâm giving you the rheingold too, itâs in your bond CE so it counts.
youâre also a Hex Warrior, so you can use your charisma instead of strength or dexterity to attack with a weapon chosen after each long rest. this doesnât work with Siegfriedâs sword yet, but weâll get there.
for the time being, at least you can use Hexbladeâs Curse on your next target, giving you bonus damage, an improved critical hit rate, and you regain health upon your targetâs death, all for up to a minute, once per short rest.
17. Warlock 2: second level warlocks get two Eldritch Invocations, though weâre really only using one this level- the other is getting swapped out in a level anyway. Armor of Shadows gives you free mage armor on yourself for what is basically a permanent +3 bonus to AC while unarmored. ironically, your third ascension actually has armor, so this spellâs a bit late.
you also learn the spell Illusory Script, letting you write one thing but have it look like something else. I donât think should really be part of Kriemhildâs kit, but it certainly fits the theme, doesnât it?
18. Warlock 3: now that youâve entered into the Pact of the Blade with an Improved Pact Weapon, you can summon just about any weapon you wish as an action and use charisma to wield it expertly. that being said, you can also turn a magical weapon like Balmung into your pact weapon.
of course, no matter what ability you use to swing it, a great sword will never be able to use your sneak attack, which is why you can also summon a Shadow Blade now. itâs a light weapon that deals psychic damage when it connects, but more importantly it has the finesse property. you can also summon it to your hand as a bonus action, and it lasts for up to 1 minute.
19. Warlock 4: now that your AC is decent enough and your Charisma is maxed out, use your last ASI to improve your Constitution for more health. you can also cast True Strike now, which is steady aim but worse, or use Crown of Madness to sow the seeds of war. if your target fails their wisdom save, you can force it to attack a creature of your choice, causing chaos and wasting its action. you also have to waste your action to keep the spell going, but rogues have tons of stuff they can do as a bonus action, so it kind of evens out.
20. Warlock 5: for our last spell, you can invoke the rheingold to Incite Greed, charming nearby creatures into congregating around you for up to a minute. they also have to repeatedly fail wisdom saves, but Iâm sure itâs fine.
if that doesnât work, you can always take the direct approach and use Eldritch Smite, burning a spell slot to add 4d8 force damage to your hit and forcing a save or knocking the target prone. this is actually a really nice way to knock a dragon out of the sky if youâre okay bending the rules to grab a bow, so I think our anti-dragon damage condition has been met by this point.
Pros & Cons
Pros:
with easy access to advantage and improved critical chances from your hexbladeâs curse, Kriemhild is really good at dishing out critical hits, and thanks to sneak attack and smites, you can really capitalize on those to deal a ton of damage quickly.
youâre also great at sowing discontent in enemy forces, falsifying written orders and forcing them to attack each other with spells and misdirection.
on top of that, you make for a great party face thanks to your maxed out charisma, complete lack of critical failure on charisma checks, and expertise. youâre great at weaseling your way into a situation, then hacking your way back out.
Cons:
balmung is a greatsword, or at the very least a longsword. regardless, that fact seriously neuters the cohesion of this build. smites are nice, but you were already dealing way more damage with a regular dagger by this point. plus, being a sword prevents you from using ranged attacks, which are way more helpful when taking down dragons. basically if you play this build too close to character, it messes with the build mechanics and its flavor.
like mentioned above, your warlock stuff is cool, but itâs already outclassed by your rogue features by the time you get it at the end of the build. itâs a shame siegfried dies near the end of the nibelungenlied, because his sword would be way more useful early on.
every feature you have outside of your sneak attack is pretty situational, since a ton of it relies on fighting things that actually think. in fate and in history, this isnât too much of an issue, but dnd has armies of undead, constructs, and wild animals thatâll shut down your provocations before they ever get started.
...ignore the fact that we've been infinitely more productive the two days ff14's been offline, that's a coincidence, I swear.
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How would Aurora characters translate into D&D characters? I haven't had the chance to play the actual game too much so these are based on species/class lore and such, not balancing, also I don't know the new 2024 rules too well so I won't really be using them.
Kendal would be a scourge aasimar, oath of redemption paladin Aasimar are characterized by their divine origin, fitting for a man living as a god's incarnation. He'd be a protector aasimar if it weren't for the wings. Maybe a functional scourge with protector lore? Or using the new rules for this specifically? Being a paladin would be fitting to his role, being so closely tied to a god. Celestial warlock class might also work, but the oath of redemption feels almost made for him.
Alinua would be a high elf, circle of the land druid I think Cloud Elves would translate pretty well to high elves. Circle of the land druid is also a natural (ha) class choice for Alinua. This one just feels pretty clear all around.
Erin would be a human, evocation wizard* Human of course. In terms of magic, my understanding of his power is that it's a natural ability, like a sorcerer's would be, but because of the way he uses it, he functions more like a wizard. He could also have a level in another class, given his interactions with the Void Dragon in ch22. Probably warlock, maybe great old one or celestial pact.
Falst would be a tabaxi, scout rogue Cat. Rogue feels a pretty clear class choice for him given his combat role, the scout subclass in particular fitting him very well. Tess would be a juggernaut warforged, storm sorcerer She metal. She lightning. The sorcerer class makes sense for her given how she acquired her powers, and those being storm-related. I'm not sure how well warforged works for her, maybe she'd be a custom lineage or something, but it's at least close. Dainix would be a human, storm herald barbarian Human of course. His demon form bears similarities to a barbarian's rage. Combined with his combat role, the class feels a suitable choice. The storm herald subclass happens to have a suitably fiery desert variant.
#i wouldn't be surprised if someone's done this before#but if that's the case i am unaware of it#not a quote#categories
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A few Cyberpunk headcanons
1- Misty comes from a decently wealthy family. Wealthy enough to open an esoterica shop that, by her own admission, rarely anyone ever frequents (and Night City CoL is obscene). Her family, while mostly in Warsaw, fund her lifestyle while simultaneously being hypercritical of her choices. Furthermore, I headcanon that she's possibly a potential heir (a third or fourth grandchild) to a mid-size corp overseas- one whose mother (or father) forsook to live in Night City.
2- Takemura, at one point in the game, says he has other "obligations" in Japan, gently rejecting your offer for company (which was heavily implied to be sexual). Headcanon that those obligations are actually an arranged marriage nurtured under the watchful eye of the late Saburo Arasaka. There's no way someone as close to Saburo as Takemura would be allowed to marry whoever he wanted. As Saburo's right hand, marrying Takemura might be considered a political maneuver, and knowing Saburo's obsession with control and power, I headcanon that he brokered a marriage between someone and Takemura (possibly a lesser rival's/opponent's child)- an obligation that Goro can't let go of. However, how this obligation unfolds given recent events...well...who knows?
3-Dumdum has a vibrating tongue. And other appendages. That is all.
4-Delamain's divergent rogue offshoots directly resulted from the Takemura jacking you into his mainframe. While Delamain probably has interfaced with other humans, he most likely hasn't done so with a recently deceased man with a relic taking over their brain. Headcanon that jacking into V affected his registry in the same way as the relic did, splitting him into several different variants that are destroying/taking over him in their attempt to live.
Anyways, nothing here is super researched or anything, so there's probably information out there that counters this, but the ideas were fun!
Thoughts or counters? Addendums? Does anyone have their own special headcanons they wanna share in the comments? I'd love to know. (And obviously these are super personal!)
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QSMP Charactersâ DnD Classes
Cellbit- Half-elf Inquisitive Rogue/Pact of Order (Homebrew Federation warlock subclass)
Once upon a time he was actually a barbarian (his rage was fueled by hunger), then he shifted his levels into being an assassin rogue, and now heâs an inquisitive rogue who refuses to acknowledge his new warlock abilities. But sometimes he still feels the urge to rage
Roier- Changeling College of Whispers Bard
Haha no youâre crazy?? Heâs literally a glamour bard? He definitely doesnât have a crazy good insight score and he DEFINITELY doesnât add 2d6 psychic damage to his weapon attacks once a turn? He absolutely doesnât have the ability to spread dissonance and confusion and learn peopleâs secrets and keep his own? Definitely no secret magical shapeshifting ability that he gets from stealing peopleâs shadows?
Fit- Human Battle Master Fighter
This man is a variant human fighter with the skulker feat and you cannot convince me otherwise like?? Dude probably has the gladiator background straight out of 2B2T and all he does is Fight Good in his mind
Bagi- Half-elf Inquisitive Rogue
Sheâs an Actual Detective and she has a +3 Frying Pan signature weapon that she had custom forged the last time she was in Waterdeep, okay? She is thinking about multiclassing into wizard, though. Itâd be fun!
Antoine- Great Old One Warlock
He is his own patron and he is not afraid to say this. Shame nobody believes him.
Baghera- Aarakocra Arcane Trickster Rogue/Pact of the Watcher (Homebrew Watcher warlock subclass)
Sheâs just a silly little guy who has acquired a depressing amount of bloodlust thanks to her new warlock patron! Technically, Cellbit should have the same patron as her, but Cucurucho always shows up at the wrong time and ruins everything!!
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A continuation of my "The Realm as DND" project, this time featuring: Our favorite sneaky spy Bekyamon
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Some fun thoughts and insight in the decisions made are in the read more
I mentioned in my original post, Bekyamon's character was actually the first one I did, because she is so quintessentially rogue that her character practically built herself. That said, she was *so* quintessentially rogue that none of the choices I did have to make were obvious, she could've been any of them. For example:
I struggled with whether or not to make her an investigative or mastermind rogue. On the surface, she technically fits an investigative rogue more, considering that the entirety of her character is about sneakily spying on everyone and discovering their secrets, but she does so specifically in order to gain the advantage over people through blackmail and such, so ultimately I made her a mastermind.
Her skin for the SMP is unambiguously human to me, but I wanted to really play with the all the different ways you can define a character in DND, and one of the big ones is race. I would be doing myself a disservice if every character in this project was a variant human, so I've been pushing myself to try and discover what their characters would be if they were removed from the context of being a creator's avatar
I actually did not know about the deep gnome variant before I started this project, but I wanted her character to be stealthy, comfortable in tight underground spaces and tunnels, and on the smaller side to tuck herself away and hide in the crowd easier. Deep gnomes seem perfectly built for that.
Because she's a deep gnome, her character design traits are actually fairly different from her actual skin design, but I tried my best to make a happy marriage between the two- keeping her eye color and one of the tones of her hair, but changing her skin and height to be more fantastical
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Hey ariel!
I was just thinking some more multiversal interactions.
This time, between the NM X-Men and the Rogues.
Their interactions would not be all that positive.
Spoiler Alert: Rogue in the NM world is still a villain and a member of the Brotherhood.
In fact, she's the most powerful and dangerous member.
So it's gonna be immediately on-sight if they ran into the any of the Rogues.
Luckily, the other X-Men variants would be there to stop their beating on the Rogues from into a potential massacre and explain that she isn't evil anymore.
With the Rogues, I feel like there would be underlying sense of fear between them and NM X-Men.
I think the one who would feel this the most would be the WAXTM Rogue.
Even after rejoining the team, she isn't exactly that well-liked anymore among her fellow X-Men (besides Wolverine and Nightcrawler) due to her joining the Brotherhood.
This probably got worse when the X-Men variants made their society and found out about what she did.
And after her encounter with NM X-Men, I could see this being her breaking point and starts having a breakdown.
However, there would be one member of the NM X-Men that would actually confront her during this.
That being Nightcrawler.
Just like in most other iterations, he and his Rogue were siblings.
But unfortunately, their bond fell apart due to their chosen paths.
Where he went down the path for good, while she went down the path for evil.
But in spite of that, NM Nightcrawler still loves his sister and wants to rekindle their bond.
So I liked how close Rogue was to Domino in WATXM.
That made me think of something: rather than usual "Charles and Erik are divided by their different ideologies", the main ideological division in Next Mutation would be between Nightcrawler and Rogue.
As a Brotherhood member (that could be formed by Avalanche, Blob, Toad, Pyro and DominĂł) Rogue is the right hand of her mother Mystique, working as a co leader.
She is more cynical and distrustful of humans, and internalizes Mystique's idea of survival at all costs, while Nightcrawler is more optmistic about mutant x human relationships and wants to live life to the fullest rather than focus on surviving.
Her main romantic interest could be Domino.
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I love creating DnD characters and character backgrounds. Itâs so much fun.
I love the creativity I get to have with it. I used to write fan fiction and I used to roleplay so character creation lets me use those creative skills.
Hereâs the names of my four characters with either a little fun fact or a couple fun facts about each of them:
Isla (human noble sorcerer) - my first ever Dungeons and Dragons character. My only character that almost had to make death saves in session 0 and 1. Also, my shortest character - 5â6â.
Mara (human noble sorcerer) - my only character thatâs ever been used twice. (I made her for a weird one shot that Iâd rather forget about and now sheâs in a Curse of Strahd campaign.) My first character to ever have a relation to one of my other characters; Isla is her cousin.
Aislyn (half elf criminal wizard rogue) - my orphan character. My most chaotic character. My first ever multi-classed character. Also, my tallest - 5â8â and oldest character - 24.
Eleanora (variant human noble bard) - my newest character (for an upcoming campaign starting this summer) and my youngest character - 20.
I love each of them dearly. Poor Aislyn has the most trauma out of the fourâŠ. So far.
#clickity clack#dnd#dungeons and dragons#dnd character#fun facts#dnd oc#curse of strahd#sorcerer#wizard#bard#character creation
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Tony would totally play elden ring. Why? No reason. I think it's amusing to think about Tony playing and modding games.
Like he would talk about the original demon souls and just infodump on it. He be the one to try to beat ghost and ghouls.
Something. Something. Gamer Tony.
Let see, my personal headcanos, relating and not relating to the Canon stuff
Tony with extremis eyes can go arc reactor blue and sometimes orange due to magic silliness
Tony is a gamer
Tony is a goth
Tony is cat coded, lioness coded, tiger coded, humming bird, and my personal favorite a lion and lynx mix
Tony as mythological creatures ranges from dyrads to dragons. Dyrad, fire elemental/fairy, dragon, and werecat
If he was a wizard, he'd be close to nature and technology
Tony is ploygot
For me, my au Tony is demisexual and biromantic (other aus, I leave up for the reader)
I like having butterfingers, dume and u and call them the triplets. Jarvis is the "eldest". Vision and Ultron are the youngest
Tony definitely try to repress a lot of himself due to childhood trauma and fears.
My au Tony hides his scars. Arms, back of thighs, and back.
Tony is definitely sicilian/lybian and American (howard side)
He did look up to steve but he likes the underdog more (because I'm trash and I ship winteriron. Plus I think he would happily choose bucky just to irk howard off)
He straightens his hair before style it (naturally curl, 4C, yadda yadda)
Tony pairings I find cute or I actively ship, winteriron of course, stony, pepperony, t'challa and Tony (I see it), clint and tony (platonically), thor and Tony, and that's about it for now. (I guess rhodey and Tony, but also platonic, familial love)
If he has human kids, morgan is the only biological one, Harley adopted (if his mom is alive, then tony is a mentor), Peter, same as harley, miles, same as harley. Anna Marie (rogue), why? Because I think it'd be amazing to see Tony and Rogue just grow together. Tony getting the avengers to help her understand and work with her powers. Especially if tony has extremis, (yes I know that is weird but work with me), and she let's go of the abilities and act. All them and the bots, Tony is a mother hen.
Tony doesn't actively seek to have kids or get married, if it happens and he finds himself feeling safe and comfortable so be it.
I got this from the Fandom and hearing the about the food hiding on set of rdj adventures. Blueberries are his favorite fruit. Veggies I want to say a squash variant. Dish, many.
He can cook and bake but he just refuses too. When he bakes, he makes the thing dessert into something else, on accident.
He can dance, play piano, and sing (Maria. Don't tell me Maria and her side of the family wasn't at least musically inclined).
These are headcanons because I like them. I think they are amusing or add something to his already very interesting and independent character. Little things I suppose. I can do one for steve. I have plenty for him.
#nothing serious#relax!#dont come for me#tony stark#headcanons#personal headcanons#these are just fun thought's#my thoughts#au stuff#no au stuff#i love this character#put him on the shelf with a blanket and cocoa#like look at him#simply amazing#is he a little shit and mess up a lot?#hell yeah#but i like for the mess he is and that he tries#even if it blows up#he tries#im done blabbering#^-^
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My reactions to the Veilguard character creator stuff released yesterday. No story spoilers.
I hope we'll get choices for the Inquisitor's prosthetic, because wtf is this:
Just looks like a normal hand with a slightly glossy texture. At first I even thought she grew her hand back somehow. This can't be it! If they don't let the Inquisitor be very visibly an amputee I'm going to riot.
Also, I wonder why the Inquisitor is wearing the same clothes that in other clips are confirmed to be the Shadow Dragons casual outfit.
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A combat video confirmed that Spellblade is electricity and Evoker is cold damage. Disappointing. And do you have to play a Champion to have a fire-themed character?
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I wanted to play a rogue Shadow Dragon. Then I wondered if a mage Spellblade Shadow Dragon could fit the concept.
This is the "aspirational armor" for a female mage Shadow Dragon:
And this is for a female rogue:
The mage armor is immeasurably better than the rogue! The same is true for Mourn Watch and Antivan Crows. I don't want to wear this! I was so excited to see the first Shadow Dragon armor, only to realize later that it was for the wrong class. I wonder if transmog works between class variants... My Inquisitor was a mage, so I want Rook not to be one.
Why does rogue get the worst armor in a faction where your backstory is about stealth :(
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I'm still not sure who to play: elf or human.
Initially I wanted a city elf rogue, to contrast my Dalish elf mage Inquisitor. But I wanted her to think of Tevinter as her homeland, like Dorian does. And for an elf, the Mercar backstory would make that a bit sinister, wouldn't it? Adopted by a human family and assimilated to the point she wants to redeem their human empire built on enslaving elves and appropriating their culture?
On the other hand, this worldstate hasn't had a city elf hero yet. Another strike against humans: one of my main candidates for romance is Neve. Two brown human Tevene Shadow Dragons women together â that's too similar. (Human Shadow Dragon Rook is more or less South Asian in my mind.)
This problem could be solved if we could play as an elf-blooded human... But it's not very likely that we'd have dialogue confirming that. Just as well we could have dialogue that would contradict the idea, stopping me from playing it even as a headcanon.
There's also qunari: I haven't played one in this worldstate, so they would be the most obvious option, if not for the faction. A kossith baby getting adopted by humans in Tevinter and "fighting from the shadows" to abolish slavery? Way too much going on at once, and too implausible. A qunari in Tevinter would be so conspicuous they'd compromise any secret operation by their presence alone.
(Looks like I'm not alone, some players on reddit who also planned elf SDs are also disappointed.)
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We can have top surgery scars, that's nice. But what do we attach them to? Can we have a body with a flat chest but wide hips? I didn't see one on the thumbnails in people's videos, they all seemed either fully masculine or fully feminine.
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That's the second darkest skin tone with 95% melanin? Looks really light. Maybe the lighting here washes out? My Inquisitor's skin is about as dark as Davrin's, this looks nowhere near.
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Please,,,, 5e Team Sickos đ„șđđ
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Format: Name - [Subrace] Race, Subclass Class, Background + any relevant feats
Chilled - Human Variant (high Cha. Obviously), College of Whispers Bard, Charlatan with the Silver-Tongued feat
Ze - Tiefling, Drakewarden Ranger, Sage(?)
Shubble - Forest Gnome, Circle of Spores Druid, Hermit
For Chilled I was so torn between Mastermind Rogue and Whispers Bard, since they are both such deception-based classes, but ultimately I thought bard was more true to his goofier side. Charlatan was the obvious choice for his background, and a slight homage to the cardboard shop bit. He also just gives human energy, variant for the higher charisma stat.
For Ze I honestly had no idea. I thought at first maybe Barbarian but none of the subclasses really called to me. I went with Drakewarden Ranger because I want Ze to have a dragon companion. Possibly named Hashbrown. Thatâs it. Heâs a tiefling because of the horns, and I donât know about background but I thought Sage bc comp-sci degree lol. I liked the artificer idea for this reason but uhhh. Dragon!!!!
So Shubbleâs is obvious if you watched Empires (go watch Empires). Circle of Spores is because of S2 with the Evermoore, and sheâs a Gnome and a Hermit because of S1 with Shrub. Spores felt right for the Evermoore because of the Necrotic spells, as well as the decay and the Skulkfan135 incident.
#private recording 1#youronlyanswers#pr1 x D&D#team sicko my beloveds#these are some of my fav subclasses as well :)))
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