#rusty and no references
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jaeellec · 4 months ago
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Whoops a day late. Sorry sweet thang
Happy birthday Law~
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stervrucht · 6 months ago
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✨Steve✨
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isjasz · 1 year ago
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There were simpler times
For @itsoddissey 's dtiys :)
Without text and first concepts down below
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spielzeugkaiser · 20 hours ago
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please someone tell me what I wanted to express with that one, I can't put it into words
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worblewobble · 2 months ago
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star child
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nekkyousagiart · 3 months ago
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brilliantdeface · 2 years ago
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I wanted to share these really cool sheets for the main Vbros cast, it can be useful if you want to draw them.
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latibulater · 2 months ago
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The Venture Bros. "The High Cost of Loathing" (2018) / The Hudsucker Proxy (1994)
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rustyelias · 9 months ago
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thinking about these two making puns together in damascus…. sobs
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nattravn-art · 4 months ago
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Laketober 2024: Grounds - Family tree
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aquavierra · 2 months ago
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I swear the gayest characters interactions in movies or shows, are usually between blondes and brunettes.
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official-darkforest · 10 months ago
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this part of the au is set way back in maybe the 1920s or so depending on timeline bullshit i need to sort out. rusty is a kid/teen in the latter half of the great depression and during ww2
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can-of-slorgs · 10 months ago
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Completed the Shenkuu Stamp collection some time ago, so it was only fair to draw my girl Mirsha
#neopets#neotag#neoart#vin doods#gnorbu#drawing this was actually really fun in a way that when i was looking for references i didn't know she was such a lesbian icon#not surprised but hey lets cheer for the lesbian alpaca!#I'm not as happy with the colors as I thought#I'm a bit rusty in just really warm colors without it looking burnt for some reason HJSD#but looking at pictures of AC teams have made me really fall into my old virtupets fix#i love everyone so much on that team and not really that many ppl play for it#i still remember winning a long long time ago and was completely blown away as it was basically just 5 ppl in a forum going mad#i just really love the designs of most of the players on all groups??#i don't even like playing in the AC that much i just love the characters LMFAOO#i think i still remember I drew fanart of Sela and the gelert from the darigan team when i was like 8-9 and submitting in onto deviantart#and getting hate comments probably like 8 years later because i missed his wings or i made them too small or sth#that was hilarious thinking about it now but it did made me hate the darigan team for that year SDHFKSD#ok this is too long it always ends up wit me just rambling#I love my boy XL Striker 3.8 and Sela#ok nobodys reading uhhhh#send me an ask with the weirdest emoji out of context if you've read this far tbh nobody cares by this point HJSKSFD#idk if ill draw someone for the AC team everytime i complete a stamp collection but if i'm feeling like it maybe#or if they're requested tecnically#thats it bye
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Part two of everyone falling into a ravine because nothing's more fun than (almost) certain death
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dotssu3 · 18 days ago
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i often get asked how to draw fat bodies, and my advice is to start by studying volumes and forms. before tackling full bodies, it is important to build a strong foundation. take a 3d shape (cube, sphere, whatever) and use it to learn how weight sits, moves, and interacts with gravity. in animation, we used the ball and sack bag test to study volume and weight, which also introduced principles like squash and stretch, spacing, and timing. as you get comfortable with these concepts, you can start applying them to drawing bodies. and as you get even more comfortable, you can begin to exaggerate your drawings.
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even if you never plan to animate, studying cartooning can teach you a lot about volume, movement, and weight. all that good stuff.
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there are so many great art books out there too. morpho by michel lauricella is a popular recommendation and a great reference to have on hand. i also love the animator's survival kit by richard williams (MY GOAT), anything by andrew loomis (THE GOAT), FORCE: dynamic life drawing by michael d. mattesi, and atlas of human anatomy for the artist by stephen rogers peck. there are plenty more, but these are the ones that come to mind.
i apply the same idea when drawing hard surfaces like vehicles, armor, and mecha. understanding perspective and form is important. i break down complex shapes into simpler ones, like cubes, cuboids, or cylinders. this makes it easier to visualize how they sit in space and how light interacts with them. studying the fundamentals of form, volume, and weight applies to almost anything you draw.
AND MOST IMPORTANTLY....get really really really really really super into golden kamuy and disco elysium. you will not regret it. here are my befores and afters...
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lunapegasus · 2 years ago
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Idea by @dreaminginmysoup
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