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trevlad-sounds · 9 months
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Featured track from "Unknown Magic" mix dropping 20-12-2023. 16:30 CET.
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dragonpropaganda · 2 years
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Not what i was thinking i was gonna post on halloween, but this software is so fucked up it’s scary. Gotta say, the way rain world levels work is utterly fascinating to me. Like, technically and visually. It’s important to note rain world is a 2.5d game here. Let’s get an image example: GW_A24 (which stands for garbage wastes single screen room 24 in room file shorthand)
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Note the 3-dimensionality of the space, as well as survivor’s shadow on the curved stone pillar behind it. This is rendered as 2.5d in the gamespace. Now let’s look at the room render in the files:
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A... flat .png image? Yes. Rain world renders this 2.5d world from a red depthmap. The overbearing redness may stick out, far from the browns and toxic greens of the room in-game. This is because the game applies palettes
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In the bottom left corner, see the palette menu, note the fade palette? yes, rooms get not one but two palettes to play with, which gives much more colour depth and variance in a region.
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toning down the toxic fade palette, we get nothing but the sun-bleached grey palette 9, and turning it up...
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Yeowch! The toxic hues in full force. Obviously this palette, palette 11 couldn’t be used like this, but with palette 9 as a moderator, it manages to show the intense pollution of the garbage wastes.
Now, as for the origin of the png image, it is created in the rain world level editor. To someone who has not used the level editor, this may seem simple. To someone who has, the mere mention may bring a tear to their eye.
the editor is split into quite a few editors, but here is the most relevant one for this, the tile editor.
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One look at this and you might think “hey, those assets look like they were drawn in MS paint, where are my 2.5d objects? And where are the objects lying on the floor?” To answer this, i must elaborate. The tile editor shows previews of the tiles. the actual models, or to resort to technical vocabulary, voxelstructs, would be too impractical to render within the tile editor. The models are, too, stored as pngs, descending from the closest layer to the furthest, with the editor symbol positioned last. As an example, have the “big brick” tile that features prominently. The amount of times a layer repeates is controlled in the tile’s line in the init (ie: [#nm:"BigBrick", #sz:point(2,2), #specs:[1,1,1,1], #specs2:0, #tp:"voxelStruct", #repeatL:[1, 1, 1, 7], #bfTiles:0, #rnd:1, #ptPos:0, #tags:[]])
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The RGB layers are used to generate the 3d model for the render, and the black outlines are what are shown in the tile editor.
Non-grid aligned objects, or “props” are placed in the prop editor, and they do use the 3d layers. This is because it is necessary for the prop editor’s function. While the tile editor is limited to the three major layers, the (2.5d) world is made up of 30 pixel layers (well, gameplay objects exist between layers 5 and 6, and water starts either between layer 0 and layer 1 or above layer 0) , and props can be placed as starting from any of these layers.
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These are all assembled to make a 2.5d level... in red, green and blue. Not yet in the red read by the game. And also notice: there aren’t any plants! plants are generated by effects, which you can see haven’t been fully applied yet. The dark space surrounding most rooms is one, called “BlackGoo”
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I don’t really have the strength of will to elaborate on effects, so onto lighting we go: the sunlight in a room is generated from an often crude monochrome image, which is projected onto the layers of the room after effects are generated, many of the intricacies of the lighting exist through light angle and distance.
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In the last stage of rendering, the harsh red lightmap generated by this projection is used to determine whether a pixel is sunlit or in shadow. Light distance and angle are also saved for the game, so that it generates the shadows of gameplay objects in accordance.
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All of this isn’t quite how it works but rather... an approximation. The editor still has many strange things, but this is what i’ve worked out from my own experience with it, as well as the experiences both of the modding community and others who worked on downpour. So yeah, basically rain world rooms go between 2.5d and 2d multiple times and it’s fucked up and the level editor is probably possessed by some kind of evil spirit. This piece of software is the hardest i’ve ever had to deal with, and apparently it’s even weirder internally, like half the code is in swedish. I haven’t even gotten into describing how the blues work, and i won’t, because i have no idea how the blues work, just that everything that isn’t controlled by the palette is rendered as blue.
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zappak · 2 months
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Carl Lindh [listening with the tips of my finger]
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Release date: September 01, 2024 Catalog no. zappak-018
Bandcamp Page: https://zappak.bandcamp.com/album/listening-with-the-tips-of-my-fingers
[Tracklist]
sound becomes word becomes sound
a certain lack of consistency
Excerpt: https://soundcloud.com/zappak/zappak-018
Both tracks were recorded live at Underjorden in Malmö. Mastered by Andreas Tilliander at Repeatle Photo by Kota Sake Thanks to: Andreas Tilliander, Kota Sake, Pär Thörn, Karin Askagården, Maria Lindh, Brian Nolen and Magnus Thierfelder Tzotzis for supportive and critical eyes and ears.
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Carl Lindh is a sound artist in Sweden, and he usually performs using primitive electronic devices. This work includes two recordings of his performances. In these recordings he also uses primitive sound devices, however, their sound variations are rich that there are delicate noises emanating from the equipment, repetitive rattling sounds, feedback-like sounds, sometimes metallic and sometimes harsh noises there. And by delicately controlling sometimes multiple sounds simultaneously and sometimes just one sound, he creates multi-layered sound spaces and evolving flows.
Carl Lindhはスウェーデンのサウンド・アーティストで、普段はプリミティヴな電子機器をもちいた演奏をおこなっている。本作ではそんな彼の演奏の録音2つを記録したものである。 ここでの演奏でもプリミティヴな機器をもちいており、しかしながら鳴らされる音のバリエーションは非常に豊かである。機器から発せられる繊細なノイズの音、カタカタという反復、ハウリングのように鳴る音、ときに金属的でときにハーシュなノイズ。あるときには複数の音を同時に、またあるときにはたったひとつの音を繊細にコントロールすることで、多層的な音の空間や展開のある流れを創出している。
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Carl Lindh
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Carl Lindh is an artist based in Malmö, Sweden. Through a diverse range of mediums, practices and forms of presentation he explores themes and subjects such as listening, improvisation, site specificity, time, slowness and stone. His recorded works are mostly distributed in handmade and very limited editions. He often collaborates with other artists and musicians on short and long term projects one of them being with the Swedish poet and musician Pär Thörn. Carl Lindh operates from his studio Underjorden (the Underworld) in Malmö where he also organises semi-public listening events of different kinds. He is also the co-director of SIGNAL – Center for Contemporary Art in Malmö.
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idealrecordings · 6 years
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(iDEAL Recordings)
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voodoorhythmrecords · 3 years
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28.8.2021
3ter Berner StafettenLauf
13-17:00
ab 17:00 abschluss party in Kairo
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Unsere Verschiedenen Musiker (1 oder 2) spielen in Bern an verschiedenen Standorten gleichzeitig jeweils ca 15min. Danach wechseln alle gleichzeitig den Standort. Es gibt genauso viele Musiker wie Standorte. So kann man einen Nachmittag in Bern mit Musik füllen.
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Bands
John Summer & Jenny Winter
aka Housi Wittlin & Jenny Wittlin, Legendärer Housi Wittlin Erster Berner Strassen Musiker und mitte der 60'er hatt er die Elektrisch-Verzerrte Gitarre nach Bern gebracht und somit mit den Black Lions die Clubs unsicher machte und immer noch Musikalisch sehr aktiv (zbsp The Repeatles) bei uns zusammen im Duet Mit Jenny Wittlin seiner Unglaublichen Tochter mit einem Stimm Organ aus einer anderen Dimension
Zeno Tornado & Fast Louiez
spien folk, country und Americana aus den tiefen abgründen der menschlichen seele, Drogen Alkohol und geschichten über inhaftierungen songs von Waylon Jennings oder townes van zandt aber auch ihre eigenen hits werden zum besten gebracht
Adaya
Eine Multi Instrumentalistin mit Hexen Wurzeln und in der Tiefe der Düster Melancholischen Folk Musik Geboren wurde in Bern Als Strassen Musikerin bekannt und spielt zur zeit die Bühnen der Welt rauf und runter, entweder alleine oder mit ihren Verschidensten Formationen und auch mit der Deutschen Neo-Folk Band FAUN
Reverend Beat-Man & the Drunks
mit der Akustischen Gitarre bewaffnet Schreit er das Testament ins Fegefeuer zusammen Mit Skinny Jim Tennessee and dem Zigaretten Packung Gitarren Amp und Daniel Kohler am Akkordeon spielen sie Gossen-Strassen Hauer der ganz Obskuren Trash Rock'n'Roll sorte
The Ice-Cream-Man
er hatt viele Anhänger, und einer ist an seinem Velo mit einem Gitarren verstärkter drauf der Maze von Tomazobi, ist kaum zu bremsen, er spielt Eis Creme Hits und hatte ne Kiste kühles zum verkauf
Jugstep
Berühmt berüchtigter Berner Strassen Musiker, spielt in jeder band die es gibt, aus den USA Stammend spielt er hier als Jugstep im Duet mit einem schlagzzeuger Pre-Apocalyptic Electro-Americana
Lost in Time (DJ)
wild wild rock n roll
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locations:
The Locations:
Voodoo Rhythm Hardwarestore (Münstergasse 76)
Serge & Peppers (Rathausgasse 55)
Oldies Shop (40 years !!!) (Effingerstrasse 4)
3x5 (lorrainestrasse 14)
Cafe Kairo (Dammweg 43)
Luna Llena (Scheibenstrasse 39)
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pesura · 4 years
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album stream: Minimalistic Sweden - Triptyk (Repeatle, 2020)
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robbialy · 5 years
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Soundin' delicious!! ••• Regram from @tilliander ••• Just received the test press of the fifth vinyl (in twelve years) on my own label Repeatle. This time I have the honor of presenting a new artist called Amble from the Swedish town of Gothenburg. More info regarding preorders, release date, who the artist actually is etc soon. Out in just a few weeks so save up and skip two beers if you’re into beautifully created tunes with lots of MC-202, TB-303, SH-101 and TR-606. This is a twelve track LP for those bright and never-ending summer nights. #Amble #Drip #Repeatle #Testpress #Vinyl #SH101 #MC202 #TB303 #TR606 #MetaBananaAirforce https://www.instagram.com/p/BwCPyotHsV45F40tRxvwpJ7ytcQTR2CTx-q8v00/?utm_source=ig_tumblr_share&igshid=16li8ruztpmys
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jphilspace · 7 years
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Slow and silly shuffling Buchla techno jam (2017)
- repeatle
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liminal-music · 7 years
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demleedz · 8 years
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TILLIANDER - You Have Two Osc And You Detune Them..Than What? by Börft Records http://ift.tt/2h0nkOq
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bassbase · 12 years
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do you remember andreas tilliander's lovely label named 'repeatle' label? well, there were three vinyl only releases by the swedish mastermind, all are lovely ambient acid stuff, very similar to his brand new tm404 project. well, if you missed them, he reminds you with one of the best tracks taken off the second release as a generous freebie! if you need more, just get them on plastic
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trevlad-sounds · 9 months
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Wednesday 20 December Mixtape 406 “Unknown Magic”
Ambient, Electroacoustic, Electronic, Drone, Trevlad Sounds Wednesdays & Sundays. Support the artists and labels. Please subscribe so future shows can bloom. https://linktr.ee/trevlad
Trevlad Sounds-Welcome in you wonderful listener 00:00
Wojciech Golczewski-Superunknown 00:31
Dr Atmo & Ramin-Fight The Judgement 03:48
Innerst Inne-Skogen 10:08
Drapizdat, Сам Себе Па-Тер Ве 15:43
Badge Époque Ensemble-Air, Light & Harmony 20:12
Jaakko Eino Kalevi-Chaos Magic 24:37
Tiger Tigre & Taurelle-Sport Mécanique 28:55
Virusmoto-ᛊᚾᚨᚲᛖ-ᚹᛁᛏᚲᚺ ᛊᛏᛟᚾᛖ 33:14
Imrryr-2nd 37:37
Alessandro Alessandroni-Luci Rosa (From 'L'Adolescente') 41:27
Duolant-Chasms Unknown 44:48
Joseph Shabason-Ed Templeton 48:03
Les Imprimés-Falling Away (Instrumental) 50:37
Pabellón Sintético-Crepitar 53:40
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TM-404 - repeatle
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trevlad-sounds · 9 months
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Tuesday 19 December Mixtape 406 “Unknown Magic EXCLUSIVE”
Ambient, Electroacoustic, Electronic, Drone, Trevlad Sounds Tuesdays & Saturdays. Support the artists and labels. Don't forget to tip so future shows can bloom. https://linktr.ee/trevlad
Trevlad Sounds-Welcome in you wonderful listener 00:00
Wojciech Golczewski-Super Unknown 00:31
Dr Atmo & Ramin-Fight The Judgement 03:53
Innerst Inne-Skogen 10:24
Drapizdat, Сам Себе Па-Тер Ве 15:55
Jaakko Eino Kalevi-Chaos Magic 20:20
Badge Époque Ensemble-Air, Light & Harmony 24:39
The Far Sound-Meadow Transmission 29:09
The Mistys-Empty Intentions 32:29
Tiger Tigre & Taurelle-Sport Mécanique 37:47
Runningonair-We Are Where We Are 40:06
The Central Office of Information-Noctilucent Clouds 44:03
Virusmoto-ᛊᚾᚨᚲᛖ-ᚹᛁᛏᚲᚺ ᛊᛏᛟᚾᛖ 47:55
Herva-Disk Atk 52:19
Dame Bonnet-Dark, Slow 56.39
Vince Clarke-Scarper 58:59
Demdike Stare-Conjoined 1:02:28
Skytree-Memory Cavern 1:06:03
Sub Accent-Espejismo 1:12:48
Alessandro Alessandroni-Luci Rosa (From 'L'Adolescente') 1:17:35
Imrryr-2nd 1:20:59
Duolant-Chasms Unknown 1:24:33
Tyler Ov Gaia-Agua Magica 1:27:22
Tross-Synthesis 1:34:44
Joseph Shabason-Ed Templeton 1:38:07
jarguna-Post Tenebris (with Uzbazur) 1:40:46
Timothy J. Fairplay-A Remarkable Claim 1:47:29
Les Imprimés-Falling Away (Instrumental) 1:51:07
Pabellón Sintético-Crepitar 1:54:12
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bassbase · 11 years
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the swedish electronica don have uploaded the archives of his lovely vinyl output 'repeatle'. if you are familiar with his tm404 moniker debuted last year, you will be surprised to hear the deep and hypnotic acid minimalism  of the same kind, back from 2007. what is better than hearing these three timeless gems again is the news of repeatle's rebirth!
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