#production so much more interesting and cohesive. instead we got i can fix him (no really i can) đ«„
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the tortured poets department, if it was good.
#and yet itâs still not great. sorry iâm just constantly thinking of if sheâd just sat with it a little longer she couldâve made the#production so much more interesting and cohesive. instead we got i can fix him (no really i can) đ«„#need her to step away from the spotlight and stop pushing that ugly gremlin in our faces cause sheâs pissing me AWWFFF#not that anyone CARES i just remembered i had a passion for graphic design â€ïž and made these w a better (but still too long) track list#someone ask me to explain my thought process behind each song placement but also donât â€ïž#anyway iâm posting this for ME! MOI! donât tell me if you hate it cause i donât CARE#ts#tunes
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The Big Grand DCTL Review/Critique
In my previous liveblog I said that Iâd do an overall review/rating kind of thing to summarize my thoughts on the book, so here you go.
No Spoilers: So Iâll preface by saying the book isnât bad. It has itâs... moments, but itâs pretty enjoyable overall. The FNAF books, for example, were fun to read but they were also a hot fucking mess. This is not a hot fucking mess - it has its flaws but itâs pretty decent over all.
Spoilers below the cut:
The Canon-ness of the Book
I would like to say first off that I really donât think this book is meant to be 100% canon - not to say it isnât canon, but I donât think itâs supposed to lie up with the games perfectly. It was approved of by Kindlybeast, but they didnât write it - Adrienne Kress did, they just helped to develop it.
To explain better: There are a lot of contradictions in this book with the main lore. Some are more minor and could potentially be waved away, but others are extremely glaring. Hereâs a short list of the ones that come to mind:
In the book, the Ink Machine is secret and almost no one knows about it. In the game everyone knows and actively complains about the machine on a daily basis. In the Employee Handbook, thereâs even a memo from Joey proudly introducing the Machine to everyone.
The book claims you put ink into the Machine and it changes it in some way (effectively running on ink). In the game, it seems to produce ink itself - Joeyâs memo kind of indicates this, as does the blueprints, and Wallyâs âwho really needs that much ink anywayâ makes less sense if theyâre putting ink into the machine rather than it making the ink.
Plus on Thomasâ board he has a list of the gallons of ink produced each day, with the highest amount written with exclamation points - if it ran on ink this doesn't make sense, as to get 423 gallons of ink he wouldâve had to have put 423 gallons of ink into the thing to begin with.
Sammy is wildly OOC in this, as heâs basically a feral asshole throughout the thing, while in canon his merch description calls him a âdecent personâ and he generally seems agreeable most of the time, except for when heâs annoyed. The book even claims he doesnât refer to women by their last names, while Susieâs tape tells us the exact opposite (as according to her he referred to Allison as âMiss Allison Pendleâ).
Bertrum is also OOC in this - in canon, heâs extremely egotistical and hates Joey for multiple reasons. In the book, theyâre buddies (even hugging each other) and Bertrum seems more humble. He doesnât even correct Joey on calling him âBertieâ, when he had an entire tape about how much he dislikes being called that in the game.
The timeline for this part is also very wrong - itâs treated as if they just met (which could explain why Bertrum doesnât dislike him yet)... but Bendyland was in progress for years before the studio went to hell, and he even has his BATDR tape (wherein heâs actively disliking Joey) dated years before this book takes place.
This also makes it kind of impossible for him to be the octopus ride like in canon, because he literally just joined the studio when Joey started killing people (and keep in mind that designing and building a ride like that would have taken at least a year or two).
The ink is, for some reason, somewhat alive, able to move around on itâs own and possess people. This was never indicated in the game, ever.
Buddy wakes up as Boris. In the game, stuff like Grantâs tape indicate the ink creatures wake up and then transform (the files even have an unused transformation tape from Wally, whoâs likely our Boris). You can kind of headcanon around this one if you try though.
At the end, Norman and a few background characters die. Joey says he didnât use the machine on them because they had been infected by the ink for too long and didnât have souls any more. This means that, according to the book, The Projectionist cannot exist (as Norman wouldnât have had a soul to use and Joey outright says he couldnât/didnât use the machine on them in the first place).
Some of these are pretty minor, but some of them are extremely glaring and even casual gamers would pick up on this stuff.
Basically, we have two options: Either Kindlybeast doesnât know their own story/characters too well, or they didnât require this to line up perfectly with the games. Except the first option doesnât make sense, because theyâve recently published stuff that contradicts whatâs said in this book in favor of matching the actual lore from the games, proving they do know their own story.
For ampel, Bertrumâs BATDR tape, which lines up with the gameâs lore and corrects the mistakes in DCTL, was released in March - long after this book was in production. The thing about the Ink Machine being secret was also disproved in the recently-released Handbook, which instead says they employees do know about the Machine, just like they do in the game. So Kindlybeast do know these things donât line up with canon.
I think basically they approached Adrienne and were like âhey, can you write a prequel novel based on our game?â and while they offered her some guidance, she mostly just did her own thing based off of it (she even said it felt like working on fanfiction while writing it) and Kindlybeast liked it and published it. Itâs an adaptation of the game and its lore, done by a new person - things tend to change in adaptations. I donât think they needed or cared if it lined up like puzzle pieces, they just wanted a good story, which they got. It is canon... but itâs also not, if that makes sense.
So for our intents and purposes Iâd consider this semi-canon - take what you can as canon (which is most of it, as the most major contradictions also tend to be the shortest scenes) and ignore the stuff that doesnât line up with canon, unless otherwise stated by Kindlybeast or confirmed in BATDR.
The Good, the Bad, and the Ugly
Overall, Iâd say this book is about 70% good and 30% bad. When it is good, it is really, really damn good - but when itâs bad it leaves an awful taste in your mouth thatâs hard to get rid of.
The Good:
Like... the majority of the book, really
Buddy and Dot are wonderful characters with strong personalities. Theyâre super likeable, bring some much-needed heart into things, and have great chemistry.
While some of the aforementioned characters are majorly OOC, the ones that are in-character (Joey and Norman are good examples) are amazing - every scene with them is gold and the book really fleshes out their personalities.
Some of the new lore tidbits are great, and help explain some things in the game (like how Lost Ones are created) or are just interesting (like Sammy drinking the ink and the idea of the ink being able to infect people, which sounds like something that could have directly come from the games).
The book goes into way more depth about what being a cartoon/ink creature is like, which is some much-needed exposition and is extremely interesting.
It also has a ton of heart and good intentions. I was worried about it being overly dark, but if anything it has far more sweet moments than depressing ones.
The Bad:
The contradictions I mentioned above. Some of them are easy enough to ignore, but some are incredibly jarring and take you out of the story (and make it impossible to take it as 100% canon without breaking the space-time continuum).
I kind of mentioned it above, but the stuff with the ink being alive and possessing people comes right the fuck out of nowhere, has nothing to do with the game lore, is completely tonally dissonant to BATIM as a whole, and literally has nothing to do with the plot of the book, like, at all. It feels like a few pages from a Venom novel got mixed in with the early draft and no one remembered to remove them before publication.
The racist shit - itâs only like 1% of the book, but when that 1% of the book ruins a really good character itâs a pretty big deal.
A random NPC dies for no reason and this death has more relevance to the plot than Norman, who dies off-screen.
Also consider: They couldâve found Norman first, Buddy runs off to get back to his house, Norman follows and gets killed via neck snap. Fixes both problems at once.
Thereâs very little tension during the horror moments because we already know Buddy will die but not until the end and that Dot will live.
The Ink Demon acts more like an xenomorph than the Ink Demon in this - his behavior is bizarre and it feels pretty generically horror movie monster-ish compared to how he acts in the game.
The Ugly:
The B-plot with Buddyâs grandfather should have been cut. I know that sounds harsh, but really think about it: what effect did it have on the plot? It only crosses with the A-plot twice, and both times nothing came out of it. It gives Buddy a chance to learn how to draw and he goes through some character development, but I find it hard to believe that couldnât have been accomplished by expanding the A-plot.
The main problem is that A) this is a BATIM novel so we want to see the studio, not Buddyâs relatives at home, and B) it makes it kind of slow towards the middle, wherein the stuff with the studio barely progresses while we keep cutting back to the B-plot.
I didnât dislike reading it or anything, but it makes the plot flabby, and slicing it out wouldâve given us much more time in the studio and the characters we like rather than trying to juggle two plots at once, effectively streamlining it and making for a more cohesive story.
The ending (like the last 5 chapters) is a hot mess in multiple and varying ways:
Sammy shows up and... gets knocked out by a projector. Which is funny, but it amounts to nothing plot-wise and makes Sammyâs whole appearance kind of pointless
Killing off a bunch of characters, one of which was a main character, off-screen
The weird Venom shit that has nothing to do with the plot of the books or the games and amounts to nothing
Bendy acting fairly OOC, especially with how he goes about killing peopleÂ
Buddy grabs the idiot ball bard by trying to drown a creature made of ink in ink, then standing right near the spot so he can be grabbed and killed
Not only does the âcanât use them because they had been infected for too long and no longer had soulsâ thing not only raises the aforementioned plot hole with the Projectionist, but it raises a plot hole in the book itself: When the other are exposed to the ink they die, but when Sammy drinks the stuff he turns into a Lost One. Which one is it?
Keep in mind that that was more bullet points in those 30-some pages than I have for the entire rest of the book
There are only like... two actual horror scenes in the book, and one of those is the climax. While it makes sense that too much couldnât have happened before the ending, it feels like there could have been more than that.
Not all of the characters from the games appear. I know itâs a tall ask but itâs also easy to see how they could have been integrated, and some of them could have easily taken the roles that were given to NPCs instead.
I feel like this book would be more engaging as a non-fan, as the plot tends to progress like a mystery, with you learning a bit more about whatâs happening with every scene in the studio... except as a fan you already know whatâs happening, so thereâs little to keep you engaged until you get into that nice juicy lore at the end.
Donât get me wrong, thereâs lots of little details that tell us new info and the character interactions are great, but a lot of the scenes are just like âSurprise, Sammy is crazy!â and itâs like thanks, we already knew that. The mystery is supposed to build and move the plot forward, but thereâs effectively no mystery.
Overall Rating
Iâm worried this review is going to come across as overly negative, as itâs much easier to critique whatâs wrong than it is to say âthis part was good!â like 200 times. But all of the stuff I was talking about thatâs an issue? Thatâs like... 30% of the book, maybe less. Some of the most problematic scenes you could literally remove and loose nothing plot-wise (which is frustrating but you know). The bulk of the book is very good, the lore stuff when handled correctly is amazing and it even provides some extra answers that we didnât have before, and the characters are great.
Overall, Iâd give the book a solid... 7/10, I think. Not perfect, but pretty damn decent all around. If youâre a fan, Iâd highly recommend picking up a copy if you haven't already.
#bendy and the ink machine#batim#batim: dctl#dreams come to life#buddy lewek#dot#sammy lawrence#joey drew#outdesign posts things#batim spoilers#outdesign analyzes things#the good news regarding the canon issues is that buddy has memory issues and is a unreliable narrator#so you can take the bulk of the book as canon and just headcanon around the stuff that doesn't make sense and say buddy got confused
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Justice League
So I feel like there are a lot of movies Iâve seen and not reviewed but honestly thats mostly because I feel like I canât say anything that hasnât been said about things like Thor Ragnarok or Ninjago. Maybe Iâll get to it. Sorry, just...lot of writing projects.Â
But for Justice League....Itâs a very subjective film. More than most. I can understand why people would say they loved the movie. I can understand why people would say they hate it.Â
As for me Iâd rated it certainly my 2nd favorite of the DCEU so far next to Wonder Woman, and....If you were thinking of going to see it anyway, know that its not as bad as a lot of its reviews. If you were hesitant to see it, or whatever, Iâd recommend sitting this one out, maybe give it a rent once its out on DVD.Â
The thing about Justice League is that while it is clearly and obviously flawed, its flaws come in a few different categories. 1) Its not this movieâs fault, really 2) Coming off the messy production history of the film itself or 3) Wasnât really that bad but could have done with another refurbishing. So thats what weâre going to discuss.Â
Category 1) Not this movieâs fault. Its in fact, Batman vs. Supermanâs fault. No matter your opinion on that, which, if youâre curious about a super in depth look on it Iâd recommend watching Really That Bad by Bob Chipman but weâre not talking about that right now. What weâre discussing is the premise of Justice League.Â
The premise is based off the fact that now that Supermanâs dead everythingâs awful. Which. I just. In BvS it was clear that Supermanâs existence was controversial at best. And that heâd only been a real hero for about 2 years. TWO YEARS. And thats just not enough to make me believe that his loss meant that everything was terrible NOW. but, this could have been fixed if BvS did its job so I donât blame this movie completely. But they could have gotten around it.Â
Category 2) If youâre not familiar with the production history, short-short version: Zack Snyder was supposed to direct it, then had to leave for tragic family reasons, then Joss Whedon finished it up by reshooting things and recoloring and yadda yadda.Â
The result is....kinda a frankensteinâs monster of a movie. Like, if you are familiar with the two directorâs style, you can see where one leaves off and another picks up (Especially with re-shoot Henry Cavillâs cgi lip). And...itâs okay....mostly. but some scenes were MADE to be in Snyderâs style and then...were edited to turn into Whedonâs and....ehhh?? its weird.Â
Whatever your opinions on Joss Whedon, the changes, I have to admit, are...better. Theyâre at least more colorful and...I dunno he stuck in some human stories trying to care about the people who got saved so. Thats a thing.Â
Category 3) Most scenes were like...so close to being good but could have been chiseled down to make something more cohesive, more of an arc, more HEART to it. Like, what if when Superman returned he had to like, learn about superman is and we could have a collection of him going through articles of who he was as he regains his memory and regains his humanity, his human-ism.Â
What if at the end we had Wonder Woman giving orders to people, giving them specific jobs, therefore stepping up into the role of leader?
What if there was more about Batman saving people and actually learning FROM Superman, and about him deciding he can be a hero just like Superman, but he doesnât need all the powers, thus recapturing who he was as a hero.Â
Flash, Aquaman, and Cyborg didnât so much have arcs which Iâm....kinda fine with because Iâd rather see more of that in their own movies, but what if there was like, a SCENE where it showed that the three of them and the big three were a TEAM. Theyâre FRIENDS theyâre TOGETHER, a unit a whatever else.Â
What if Superman didnât do EVERYTHING in the finale, and instead did like. One really important thing, thus proving the need for the team
What if Patty Jenkins was brought in to direct the scene on Themyscira so it isnât terrible.
What if they stopped filming upshots of Gal Gadotâs butt that make me want to die.Â
LITTLE things really. Just to make it a bit better. Just to bring it together.Â
and thats the great thing about Justice League. Thatâs what I mean that itâs not BAD. It may be a frankensteinâs monster, but it has a SKELETON. It makes SENSE. Which is more than what I can say for 3/4 DCEU movies so far.Â
There is a category 4 which is honest to god what were they thinking, and that category has one contestant: The Villain. ACDC over here somehow manages to be worse than all of Marvelâs villains. Good ole Van Helsing is so bland, so generic, he makes fucking RONAN from Guardians of the Galaxy look like the most interesting and complex character Iâve ever seen. Fucking Metallicaâs generic insect-y minions are so bland and badly designed they make the Dark Elves from Thor 2 look like an impressive army. There is absolutely nothing interesting about Black Sabbath, he looks like he stepped out of World of Warcraft and acts like Doctor Fucking Doofenshmirtz. Mr. Guns & Roses over here just keeps talking about how how EVIL he is and no one cares and his main goal was stolen full-scale from Man of Steel (MAN OF STEEL?!) and maybe can only be rivaled by Enchantress from Suicide Squad in his terribleness.Â
Is it good? ehhhhh. Its fine. Itâs fun, sometimes, and it does make me excited for the spinoffs like Aquaman and Flash and Cyborg and the various other hero movies. so, in that sense, it did what it was meant to do.Â
Is it bad? not really. Certainly not worth its rotten tomatoes score. Itâs fine. Itâs even funny, a lot (I did like the flashâs jokes, a lot of people didnât but I did.)
TL;DR if you donât wanna watch it, donât, but you SHOULD watch the mid-credit scene with Flash and Superman race. Only really important thing.Â
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âFrozenâ Thoughts
Just got back from my trip and can finish this up from my drafts. Spoilers abound:
So tl;dr thought: Script is basically good, production bad. I think the show, script-wise, is 80% there but it needs some major changes to work effectively as a piece of theatre.
General stuff: - The only things outright cut from the film are Marshmallow, the icepickers, âHeimr Arnadalrâ (replaced with a new coronation hymn) and âFrozen Heartâ (which is still quoted in the show?? Like at one point a character literally says âborn of cold and winter airâ, so I donât know why itâs missing). Every other song and character is represented. - The trolls are changed into sorta mystical âmountain folkïżœïżœ, and made into the narrators of the piece (I kinda felt this would happen--the movie has two options for a sort of greek chorus, the icepickers and the trolls. IMO they picked the wrong one). - Lots of new songs - Heavy ensemble--several new numbers incorporate them heavily, and theyâre added to âLet it Goâ (offstage voices) and âFirst Time in Foreverâ
The Good: - Two new songs are excellent additions to the score--a poppy Kristoff/Anna duet called âWhat Do You Know About Loveâ and an Act II solo for Elsa called âMonsterâ (insert Nicki Minaj joke here). The rest of the score isnât nearly as memorable and there are times where it feels like youâre waiting for a movie number to happen, but itâs still for the most part good. - The score feels a lot more unified than the film--I know people complained about the songs in the film feeling sorta disjointed stylistically, and though thatâs not a complaint I subscribed to the whole thing is a lot more cohesive here, both in terms of orchestration, in what the linking material is able to do, and the use of the ensemble. - Speaking of improvements over the film, âFixer Upperâ is vastly better. It loses a verse, and theyâve reorchestrated it to be more rhythmic, fitting with the other musical material the mountain folk get in the show. Itâs far less jarring and far less annoying than in the film. - Both Hans and Kristoff get a lot more to do, which is good--less so for Hans, but weâll talk about that later. - Sven is accomplished really well in an elaborate costume that sorta recalls Lion King but in a more ârealisticâ vein. Itâs very fun to watch, with one drawback--he blinks, and itâs really creepy for some reason. - The climax is really well-staged. It is also the only moment in the show thatâs really well-staged, but weâll get to that. - There were two families on either side of me both with little girls who seemed to be really enjoying the show. That doesnât actually have anything to do with the show but it was nice. The Eh: - I was actually expecting some of the cut songs featured on the album would be used (âWe Know Betterâ, âSpring Pageantâ, âLifeâs Too Shortâ), and they ended up not utilizing any of them. Which wouldnât be a bad thing except that it often felt like those wouldâve functioned better in the show than the songs they actually used--like, the opening number isnât bad by any means, but itâs probably the weakest number in Act I and isnât anywhere near as good as what a rewritten âWe Know Betterâ probably wouldâve been. âLifeâs Too Shortâ is an interesting one, because I think it was definitely wrong for the moment in the film, but something about where the Anna/Elsa confrontation happens in the stage version feels like it desperately needed that number instead of the âForeverâ reprise. - Thereâs dance breaks added to âLove is an Open Doorâ and âFixer Upperâ, and theyâre not, like, awful, but theyâre just sorta there. Hereâs a thought: why not dance during the song? - The tone is really slippery in the first half of Act I. Iâm probably misremembering, but I donât remember Anna being this jokey as a kid in the film. It gets better as it goes on (either that or Iâm Stockholmed into it by then), but they never quite reconcile the classic fairy-tale stuff with the more modern sensibility, and it jars constantly. - The finale is ok, but also just sort of there. They end on âLove is an Open Doorâ, which works better than it sounds but is also a really odd song to end on (like, why not just close with a âVuelieâ reprise?) - They try and justify the title of the show in one of the lyrics and it kinda really doesnât work
The Bad: - Okay, letâs get the worst out of the way: The Act II opening number is the absolute worst piece of garbage I have ever seen committed to the musical stage. Itâs an extended comic setpiece called âHyggeâ featuring Kevin del Aguila as Oaken (the âYoo Hoo!â guy, who only appears in this scene) explaining what âhyggeâ means to the audience, done as a polka. With a chorus in the nude. The entire song exists only to get Anna out of the winter gear sheâs wearing into the recognizable winter gear from the film. The audience clearly lost patience with the number halfway through. The song ends with the chorus doing a kickline in the nude with fig leaves covering their privates. It had better fucking be cut before Broadway. - Olaf. Olaf Olaf Olaf. Starting with the script, heâs for some reason far more grating here than in the film, and I think itâs because heâs being written as an iconic character rather than the simply sweet innocent he was in the film. âIn Summerâ is towards the end of Act I, which is absolutely the wrong place for it--by this point the show becomes a waiting game for âLet it Goâ and the song is only an irritating distraction in that context (it clearly needs to open Act II, but we saw how that went). Olaf also gets a second comedic number in Act II that just doesnât work. Itâs not âHyggeâ levels of awfulness, but it just falls flat and again feels like a distraction. And then thereâs the performance. - Okay, this is gonna be its own bullet point. So the actor himself is fine, but heâs stuck doing a Josh Gad impersonation and canât really make it his own. But they have Olaf be a puppet, Avenue Q-style with the actor operating him from behind, and it is awful. First off heâs designed to look exactly like the CGI model, which jars immensely with the look of the entire rest of the show. And the puppet itself is actively bad--horribly inexpressive, and the mouth doesnât appear to actually be able to close all the way??? At first I thought the actor just wasnât a very good puppeteer but at some point in the show the actress playing Anna has to operate the puppet and the issue persists, so youâre left with this mouth that can only close partway and it looks baaaaaaaad. - Hans. Okay, so I was actually expecting them to do something with the twist--the thing is that worked immensely well in the film, but is also kind of a one-trick pony and in all likelihood the entire audience of the show is going to know the twist going in. So with that I was expecting them to either reveal it a lot sooner, so the audience knows whatâs up before Anna does, or else reverse it entirely. Instead it plays out exactly as it does in the film, with the added wrinkle that a considerable amount of material has been added to make Hans more trustworthy and likeable, which makes the twist feel facile and contrived. More than anywhere else this is the spot that needed to be different from the film, and the fact it stayed the same reveals a lot about the showâs priorities. - The set is actually awful. All projections and drops, and very little in the way of actual interactive pieces. It honestly felt like a national tour set--not something you would put together for Broadway. And the âspecial effectsâ are laughable--a few moments where they have actual ice shards in the set that are kinda cool, but for the most part Elsa does elaborate hand gestures and they project a swirl of ice on the set. The dress transformation is fun, but the rest of it feels honestly cheap as hell (especially since this really feels like a show that would sell itself on special effects work). - The set being bad impacts the direction, which often has no idea what to do with its actors and leaves the ensemble aimlessly wandering in the background. The staging is bland and lifeless--occasionally enlivened when itâs able to copy directly from the film, but usually staid (âLove is an Open Doorâ is literally, like, walking. Itâs bad). - More than anything you get the feeling this is a production that aims for little more than slavishly recreating the film, and it ends up feeling like something youâd see at Disneyland rather than actually on Broadway. I donât think the script is bad--itâs got really bad moments, but will probably be fixed pretty well in time for Bway--but this needed a director like Taymor that could make it feel like its own thing. As is...I mean, itâs a Disney show. Maybe itâs expecting too much for it to be theatrically interesting, but damn I really wish it was.
Ultimately this isnât a show thatâs going to change your mind about the film. If you liked the film, youâll likely at least enjoy the show (though I loved the film and thought this was merely allright, so YMMV), if you donât like the movie you probably wonât enjoy this very much. Hopefully the script issues that exist will be fixed by Bway, and with luck it wonât be long after that when the licensing opens up--honestly the best possible production of this would be with a smaller company that wouldnât be obligated to recreate the film but could do their own thing, treating the material seriously on its own. Until then, it looks like this is what we got, and I canât say right now that itâs gonna be worth your time outside of what will probably be a pretty great cast album.
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HERE'S WHAT I JUST REALIZED ABOUT BREAKUP
There's nothing dishonest about this. In a few days beforehand, I'll sometimes play it safe. Or how about Perl 4? For example, when I grew up, and they don't see evidence of specific abuses unless they go looking for ideas. The default euphemism for algorithm is system and method. One of his most admirable qualities was that he did all the legal work of getting personal introductions. Up till a few years of being told what to do. Instead of building stuff to throw away some early work. You'd understand your users.
I'm not saying you can get. They call the things that makes the product good. I'm not proposing that you can stop treading water. You can't prevent great variations in wealth would mean eliminating startups. And because Lisp was so high-level language? So we made some basic mistakes early on. To protect such sites, and to be good at what they try to be imaginative about the second as well as economic cohesion, its breakup brought social as well as they were with desktop computers.
Though they may have useful insights. So steam engines spread fast. Does succinctness power? The first thing one notices is is how tiny the pages are. One consequence of funding such a large number of high-level language. Fathers tended to adopt the attitude of a governess: they try to force you to treat a startup as a way to fix that. Smile at everyone, and assume good things will probably get better. Startups don't seem to matter very much in software is public opinionâor who might buy a copy later, when he got interested in, you'll have no trouble with the government for anti-competitive policies were doing more harm than good.
Although your product may not be to write a novel, for example, if you want to know what sort of work they're going to build, no matter when you're talking, parallel computation seems to be such a great thing that Apple tablets have accelerometers in them. During the 1992 election, the Clinton campaign staff had a big sign in their officeâthat's starting to sound like a bizarre idea, but they don't seem to have a book published by O'Reilly. This was roughly true. We told him we'd fund him if he did something else. I felt like an explorer witnessing some bizarre tribal ritual. The difficulty of firing people is a drop in the bucket by immigration standards, but would represent a huge increase in individuals' ability to create wealth, but corruption. And erring on the side of the river. I'll be rich. I once had to leave a board meeting, rather than by, say, that quote is from someone we funded this summer.
#automatically generated text#Markov chains#Paul Graham#Python#Patrick Mooney#standards#ability#startups#trouble#dishonest#difficulty
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