#power system simulator online
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research-analyst · 2 years ago
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catgirlforeskin · 7 months ago
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"even the most gentle suggestions that trying out other games could be good." ^ .... ?? "We should round up everyone who still likes DnD 5e and hold their faces down into hot coals until the smell of charred melting flesh suffocates our noses! Who’s with me!" "an rpg so alien to the design philosophy of DnD that hearing it makes cr fans’ heads explode into tf2 gore giblets" & you keep saying that you'd give people a list of other ttrpg's to play... and you don't. you just shit on stuff and whine. i don't even like dnd anymore because all the manuals are "big" but insubstantial and wizards of the coast are greedy and making the game worse.. but it doesn't mean you have to be rude to the people who still enjoy it.
You’re right, we don’t have to be rude to people who still enjoy 5e. We have to kill them
I’ve had several posts about other systems to play, usually as answers to asks I’ve gotten, if tumblr search worked better you could look on my blog quite easily. But for posterity’s sake…
Crunchier games:
-most similar to DnD 5e: Pathfinder 2e. All rules free online, extremely popular
-faster, high stakes cinematic combat with more flexibility in setting: Mythras
-apocalyptic survival exploration with good gun-based combat: Twilight 2000 4e. Easily reskinned for other settings that keep the same thematic core
-people will get mad if I don’t mention Lancer, it’s a mech game, I just think it’s okay personally.
Pf2e and Lancer are combat as sport while mythras and t2000 are more combat as war (explainer here)
Lighter Games:
-OSR: Old School Renaissance, this is a school of RPGs based on original DnD and adventuring with fragile characters defined by gear instead of abilities who should always fight dirty and creatively, trying to outwit opponents instead of engaging head-on. Mausritter and Dragonbane are my current favs, but there’s hundreds of games in this genre of all different kinds of themes. Favors GM rulings over written rules⭐️Great for people who already play 5e in a much more freeform style⭐️
-PbtA: Powered by the Apocalypse, a school of RPGs based on Apocalypse World. Strong mechanical support for collaboratively making your story at the table. ⭐️Great for people who prefer roleplay and narrative⭐️. People often recommend Dungeon World because it’s similar to old dnd, personally I just think it’s okay. Current fav is The Sword, the Crown, and the Unspeakable Power for Game of Thrones feeling stories, Fellowship is good for LotR style fantasy. Hundreds of games in this genre and the subgenre Forged in the Dark (FitD) for games based on Blades in the Dark. Current fav is Rebel Crown.
Closing thoughts:
-Umm suck me off :)
-Free League Publishing makes a ton of rpgs and pretty much all of them are good, I highly recommend anything they do. FIST is a fun osr and pbta hybrid. Riddle of Steel and its successors are cool rpgs trying to simulate real sword fights unfortunately mostly made by reactionary dipshits. There’s tons of unique rules light stuff outside of OSR or PbtA design space as well, go on the various rpg subreddits, go to rpg blogs, go to itch.io and explore. r/rpg is a great resource and I’ve learned about so many good systems from it.
-I hope this one shows up when searching my blog for rpg posts in the future so silly people don’t go “you never recommend games you’re just a HATER!” I love to hate but it’s slightly more fun to play good rpgs with friends than it is to be a hater online. Oh my god I didn’t even mention GMless games, good lord uhhh check out Quiet Year and The Zone okay love you all bye bye I want 100 5e player scalps xoxo
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keplercryptids · 8 months ago
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Hi! I'd love your advice/thoughts if you have the time: a friend is interested in trying ttrpgs. Theyre, uh, scifi/fantasy-curious? (such a normie & I love them for it) They love strategy games and stories but are a little nervous about the freeform/rp elements. I'd really like to NOT use 5e as the intro game but having a lot of trouble thinking of another good option for someone who has zero sff/ttrpg background.. (I love reading about your new campaign 🥰) thank you!
hi! there's a bunch of possibilities and almost certainly your friend will need to try out multiple things to find something they really vibe with, but! here are some suggestions. i tried to include a wide variety in terms of mechanics, vibes, genre etc.
Savage Worlds. this system is setting-neutral so it can be as SFF (or not!) as you like. it has some mechanical crunch but not nearly as much as, say, d&d or pathfinder so it's likely easier for beginners to pick up. easy to prepare encounters on the gm side and character creation is super customizable.
Fiasco. this is a gm-less oneshot-style game that i think does a great job of dropping players into narrative roleplay with JUST enough guidance from the rules. the game is designed to simulate a caper gone wrong. all players share narrative control, which can be intimidating for newbies, but is also great practice of doing that kind of thing.
Shadowdark, for a dungeon-delving OSR style game. i haven't gotten the chance to play this myself but I've read through the rulebook and hope to run some games someday. the rules are not as complicated as d&d, but still provide great structure and opportunity for strategy. there's also a cool real-time element of tracking light sources (each torch only lasts for one IRL hour) which is fun. i feel like it's a good introduction to old-school style ttrpgs with a modern twist.
systems like Powered by the Apocalypse (i.e. Monster of the Week) and Forged in the Dark (i.e. Blades in the Dark, Scum and Villainy) are narrative-driven and fiction-focused games that are often recommended for beginner players. IMO, these kinds of games really push players (and GMs!) to approach games entirely from the fiction side of things, which can be challenging, especially if your friend isn't comfortable with that kind of thing yet. i did want to suggest them though because they might be the flavor of game your friend would enjoy, and there's a ton of varied genres within these systems.
and finally, if you're looking for a mechanically crunchy game similar to d&d that's better than d&d, Pathfinder 2e is your friend. it's high fantasy and rules heavy, so it may not be the vibe, but if your friend is looking for strategy, combat, and tons of character options, pf2e is great. (and, importantly, all the rules are free online!)
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beloved-belittled · 11 months ago
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Self-Aware MKX Shinnok x Reader (1/2)
Click here for Part 2
I've read a few self-aware fics lately and just had to write one for my crush. Since part 2 of my previous post is taking longer than expected, please enjoy this for now! 
TW: Yandere, kidnapping, stalking, invasion of privacy, blackmail, hacking, computer viruses, murder/death, slight/implied NSFW
18+ to interact
Shinnok's first reaction upon reaching sentience is confusion and extreme nihilism. Confusion, because he was in the middle of a fight when suddenly a large, digital menu pops up in his face. This screen however, was different from what you as a player would see. It was more comparable to a cheat menu, allowing him to alter character models, AI, voice lines, maps and more. He could even directly modify the source code. Once he figures out what this truly means is when his nihilistic afflictions worsen. He already saw the lives of others to be worthless or at best pawns, but now that he knows everything is just a simulation? It takes every ounce of restraint in him not to immediately corrupt the game.
But with his realization comes a few questions. Aren't video games meant to be played? And if so, who's playing it? He scans through all of the data he has access to within the game's files. Eventually, he learns many things about “Mortal Kombat X” and you as the player. His first goal becomes to interact with the outside world.
So imagine that you're playing MK X on PC. Either for the first time or revisiting it. You don't have any previous save data and Shinnok is still locked behind the story mode. The only way you encounter him is via online, campaign mode, or the tower. Let's focus on campaign mode for now and assume you beat that before doing anything else.
The game plays normally at first. Shinnok doesn't want to alert you to anything while he's still limited to the confines of the game. So he gets beat up, sealed into his amulet, yada yada yada. While “sealed” he experiments more with his newfound power. He develops code for the game to run which grants him access to your system files. After creating a few viruses through Elder God magic he's able to: 1. Keep the game running in the background. 2. Start and stop other programs. 3. Access your microphone, camera, and keyboard. Now the fun really begins.
He duplicates his model and has that one take his place in the story. He's far too busy learning everything he can about the outside world to play pretend. Even in his infinite wisdom, he can't help but to have a childish curiosity as he “googles” stuff about your reality. Your world is so much like Earthrealm, but far weaker as well. No Elder Gods, no magic, not even high-level tech to defend from invasions. Not to mention it's actually real. He's salivating over how easy it would be to conquer your world when he escapes.
Shinnok gets so caught up in this that he learns his first weakness: his dependency on hardware. He learned this when the real time in the files would jump several days or even weeks ahead despite the game time seemingly being 1:1. He realizes that for now he needs to convince you to keep using your computer. And so, he shifts his focus to be on you.
At this point you're probably nearing the end of story mode. Your microphone and camera is discretely turned on to observe your reactions. He notes which characters you enjoy using the most, your responses whenever you win/lose, and whatever comments you have regarding the story. He especially enjoys it if you dunk on the heroes throughout your playthrough.
Eventually, you reach the final fight with him at the Jinsei Chamber. For his own amusement he decides that he'll be the one to fight you instead of his double. He kicks your ass. Not only can he input read, but he's also able to create his own combos. He even gets a double flawless victory just to pour salt in the wound. At this point, you're likely raging and/or tweaking the difficulty a bit. If you set it to Easy, he'll let you beat him up to a sliver of health before demolishing you. You're not a saint so you rage quit from this. He chuckles at your actions, finding them more amusing than anything he's done before.
Eventually you return to your PC/laptop. Whether that's to play Mortal Kombat or not is of no concern to him. He can watch you as long as your system is on. Each thing you do provides him more information. What shows you watch, what forums you participate in, what you do for work or school; all of it is exposed to him. He convinces himself it's just for him to learn more about the world. And besides, he has nothing to otherwise enjoy here in his artificial reality. But is this really true?
One day you end up completing campaign mode. You defeat one of his clones of course. (He would never let you win against him.) With this you unlock Shinnok as a playable character, much to your joy. “Yay! I can finally play as Shinnok!” You exclaim. The excitement written on your face and your voice shaking from anticipation. For some reason, his long since stopped heart begins to beat. Slowly at first, but it rapidly quickens to send warm blood throughout his body. A hot, fuzzy pressure pools in his chest. The last time he can recall this icky, pleasant feeling was before his fall from the Heavens.
You start using Shinnok as your main afterwards. You decide to first try him out in a tower and later a few matches. Unbeknownst to you, you're controlling the real Shinnok. It's a strange experience on his end, to allow you to manipulate him like a puppet. But he trusts you. Somehow. This all feels as natural as can be. And even if you're bad at the game, it's not like he can't help you out with a strike or two. Nor can he die if you lose either. (He's made sure that their fatalities won't work.)
This marks a change in Shinnok's behavior. While before he was passively watching you go about life, he decides to be more proactive during your time together. His stalking and information collecting increases tenfold. He's archived and accessed anything you've ever had on your PC/laptop. He analyzes the content you consume and tries to draw conclusions on what you'd like. Once he has compiled enough data, he waits until you’re occupied with something else on your computer to make a move.
The next time you open MK X you notice that something is off. Extremely off. The game immediately launches into a cutscene. The background is a black void, no hint of anything in it besides a single character. That character is Shinnok, who stands with his back facing towards you. His hands fold behind him as he turns around. “Hello (Player Name).” He says. “Or should I call you (Y/N)?” The coldest of chills slide down your spine. What is even happening right now?
“I'm aware you already know who I am, but you shall refer to me as Lord Shinnok.” He puts emphasis on the title before his name. “I have a proposal for you. Play this “video game” as often as possible and I will transform it into whatever you desire.” He pulls a hand out towards his chest and snaps a finger. The environment changes from a void to a peaceful, lush forest. Another snap and the scenery is inverted, instead depicting a hellish landscape draped in fire. One more snap and now there lies an army of people behind him. Most you recognize as the series’ roster of characters, even ones who aren't normally in the game! But there's other people too, creations that fit the aesthetic yet aren't canon.
“You could have so much fun here. To do whatever you'd like without limitations. Isn't that exciting?” He asks without expecting a response. “So, will you accept my- ” After pressing the power button for far too long, your computer finally shuts off. You breathe a sigh of relief. Glad that whatever virus you caught from MK X didn't disable the power button. You cut your computer back on. It boots up as usual. You uninstall MK X and run a virus scan just to be safe. The report shows up as clear, but in the back of your head you make a mental note to be on the lookout for any more weirdness. 
In your PC's processors Shinnok is fuming. Thankfully, he had engaged in preparations that allowed him to exist even if you uninstall the game. But your attempt to delete him was severely offensive. Not to mention the fact you turned off the computer while he was talking. That was a complete lack of manners and tact on your end. However, with this he now realized he had been distracted. Distracted by his infatuation with you instead of progressing on his plans of escaping this box and ruling your Earthrealm. His messing around with you would simply have to be on hold. All until he could find a way for you to never escape him.
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mariacallous · 4 months ago
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Roman Pohorilyi was 22 when he started tracking Russian troop movements near Ukraine’s border. It was the fall of 2021, and he and a childhood friend, Ruslan Mykula, had been sharing news about foreign affairs to an audience of about 200 subscribers on a Telegram channel. It was just a hobby for them. Neither imagined that a year later their country would be in a state of absolute war with Russia, and that their hobby, which they called Deep State, would be tracking every aspect of it.
Although Deep State started as a news channel, it has become most famous for its open access map that charts the shifting front line of Russia’s invasion, and which has become a crucial tool for Ukrainians to keep track of the conflict that once threatened to overrun their country. On some days in late 2022, Deep State’s map received as many as 3 million views. Mykula showed WIRED a screenshot from the website’s dashboard that recorded more than 482 million views between June 2023 and June 2024.
Mykula and Pohorilyi created the map on the first day of the war, after recognizing a demand from their Telegram subscribers for frequent updates about what was happening. Pohorilyi was in the penultimate year of a law degree, and Mykula was working in marketing. But both had been learning open source intelligence skills to help verify videos of military activity that actors on all sides were publishing online.
The basic map itself, which a friend helped to design, is simple but precise. Territories occupied by Russia are shaded in red; those held by Ukraine are shaded in green. Blue marks areas that Ukraine has recently liberated. Known Russian units, airfields, and HQs are marked with small red squares; troop movements with arrows; and railways with black and white lines (Ukrainian positions are not shown). Zooming in, one can see detail down to the level of individual streets, villages, and tree lines. It looks like the board of a computer strategy game.
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Over time, Deep State has added more advanced features and quirks to the map. A toolbar in the bottom-left corner offers the option to enable different layers, including weather patterns, fortifications, and gamma radiation levels in case of nuclear disaster. Users can simulate the effect of different weapons, calculating the range and potential damage of everything from self-propelled howitzers and ballistic missiles to Patriot air defense systems and nuclear explosions. A hidden Easter egg summons an animation of Baby Yoda that, when poked, uses the Force to destroy Russian units.
The map soon became too much for Mykula and Pohorilyi to manage alone; they now enlist the help of more than 100 paid employees and volunteers. Their methods have also evolved. They still use open source intelligence to verify new information, but also acquire data directly from frontline military units whom they’ve developed relationships with. In some cases, the authority of a single source whom they’ve learned to trust is enough, though Mykula admits there have been occasional errors. In other cases, when multiple sources contradict one another, they wait until definitive evidence emerges. Propaganda is rife on both sides, and Mykula insists that Deep State will take no part in it. “We want to win,” he says. “Propaganda will not win.”
Mykula and Pohorilyi do, however, oblige when Ukrainian military commanders request delays to map updates that may compromise their activities. They also receive some government funding for an alternate version of the map available only to verified members of the military. The government funding also goes toward other intelligence activities that Ruslan refuses to discuss; most of their funding comes from public donations.
Late in the first year of the war, Mykula and Pohorilyi learned that their map was helping another, unexpected group of users: Russian soldiers. The map’s designer had added a function that would display instructions to surrender if a user tried to access from a Russian IP address. Then, in October 2022, in an interview with a popular Ukrainian blogger, a Russian POW testified that he had used Deep State’s map for this exact purpose.
The success of Deep State’s map has attracted more users to their original Telegram channel, which now has more than 700,000 subscribers. It publishes its own original reports of the war, all available through a free app, which other established Ukrainian media organizations sometimes refer to. But the map remains the most popular product, used by Ukrainians at home and abroad to track the front line that, at the time of writing, creeps further toward their office in Kyiv every day.
Both Mykula and Pohorilyi approach their work with a stern dedication that belies their youth and inexperience. “We don’t want to disappoint our audience because our projects have become critical for Ukrainians,” Mykula says. “If you compare us to other maps, you will see that Ukrainians don’t go to check on them. They come to us.”
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allstartrekgames · 1 year ago
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Star Trek: Bridge Crew
Original Release: 2017
Developer: Red Storm
Publisher: Ubisoft
Platform: PS4, PC
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Bridge Crew was originally released as a VR exclusive, before being patched to allow people to play it without VR. The ideal experience is to play this in VR with motion controllers with three other friends playing it in VR with motion controllers. I have played this with friends, but the VR is way beyond my budget.
The game itself borrows heavily from Artemis Spaceship Bridge Simulator, a LAN game where you essentially create a starship in your house, with each person having a PC to represent their station (or the viewscreen for the captain). I’ve played it at a convention and it’s a great experience, and Bridge Crew is the closest thing that can be done online.
There are four stations in this game: Captain, Helm, Tactical and Engineering. Captain is the simplest role in multiplayer: you get told the orders to pass on to your crew, answer hails and push the red alert button. Most of this role is via the voice chat, giving commands to your crew (and hoping they pay attention).
Helm gets to fly the ship and set warp and “impulse” destinations (what the game calls in-system warp), and is probably the most involved position due to this.
Tactical gets to control the phaser and shield. There’s no phaser arcs or shield arcs, so unfortunately the combat is very basic. You can disrupt enemy weapons, shields or engines via hacking.
Engineering sets power levels and prioritises repairs, this is probably the worst role to have and you don’t even get a clear idea of what is happening due to not having access to sensor data like the other three roles.
In singleplayer, you play as the captain but can give orders to the crew. The AI is very basic and some actions can reset other orders. The helm officer won’t avoid obstacles, so for some situations, you can take over the station and control it directly (although you can’t give orders from there, you have to return to the Captain’s position). It’s not the ideal way to play, but it gets the job done and is far better than not having the option.
The main (and incredibly short) 6-mission story takes place on the USS Aegis, a ship from the Kelvin timeline. The bridge itself is wonderfully made and fits the aesthetic while adapting it to work for a game like this. The missions are fine, but after this all that’s left is random missions. There’s not a lot of content in this game.
The game does include additional ships you can use in the random missions: the prime timeline original TOS-style Enterprise and (as part of DLC) the Enterprise D. The TOS bridge absolutely looks the part and is very authentic, although you definitely need to use the help overlay to work out which buttons do what. It’s difficult to use, but it gets the feel of being in The Original Series really well.
The Enterprise D bridge takes a few more liberties in its interface, mainly making the LCARS displays more game-like to help it play a lot better. This also makes the engineer’s job (renamed as “operations”) better by improving the repair side of things by assigning damage teams.
Bridge Crew is a great start for a multiplayer Star Trek game, but would have been nice with more in depth gameplay for weapons and shields, as well as far more structured missions.
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cubikcadd03 · 2 months ago
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Revit Architecture Online Training - cubikcadd
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Revit Architecture Online Training - cubikcadd
In today’s fast-paced design and architecture world, staying ahead of the curve requires mastering the right tools. One of the most powerful and widely used software platforms for architects, engineers, and construction professionals is Autodesk Revit. If you’re serious about elevating your skills and advancing your career, enrolling in a Revit course can be a game-changer. This blog will explore the benefits of taking a Revit course, what you can expect to learn, and why it's essential for anyone in the design industry.
What Is Revit?
Revit is a Building Information Modeling (BIM) software developed by Autodesk that allows architects, engineers, and construction professionals to design, visualize, and manage building projects in a 3D environment. Unlike traditional CAD software, Revit is more than just a drawing tool. It enables users to create intelligent models with real-world information about materials, structures, and systems, providing a holistic approach to design and construction.
Why Take a Revit Course?
A Revit course is crucial for professionals who want to maximize their productivity and accuracy in design. Here are a few key reasons why learning Revit is a smart investment in your future:
1. Industry Standard
Revit is an industry-standard BIM software widely used in architectural firms, engineering companies, and construction projects worldwide. Employers often seek professionals proficient in Revit, making it a valuable skill on your resume.
2. Improve Design Efficiency
Revit allows you to work smarter, not harder. By learning how to use the software’s advanced features, such as parametric modeling and automatic updates across the project, you can significantly reduce the time spent on revisions and manual updates.
3. Enhance Collaboration
Revit supports team collaboration with ease. A Revit course will teach you how to work with cloud-based models, enabling multiple users to access, modify, and update a single project file in real-time. This is especially important in large projects where coordination between different disciplines (architecture, structural engineering, MEP) is crucial.
4. Create Detailed 3D Visualizations
One of the standout features of Revit is its ability to generate highly detailed 3D models and visualizations. By enrolling in a Revit course, you’ll learn how to create photorealistic renders, walkthroughs, and simulations, helping you and your clients better understand the design before construction even begins.
5. Better Project Management
Revit’s intelligent data system ensures that every part of your model is interconnected. This allows for accurate cost estimates, material takeoffs, and construction timelines. A Revit course will show you how to use these tools to improve project management, ensuring projects stay on time and within budget.
What Will You Learn in a Revit Course?
From basic to advanced, a well-designed Revit course usually covers a wide range of topics. The following summarises what you can anticipate learning:
1. Introduction to BIM and Revit Interface
You’ll start by getting familiar with BIM concepts and the Revit interface. This includes learning about tools, menus, and how to navigate the software efficiently.
2. Modeling Techniques
The course will teach you how to create accurate architectural models, including walls, floors, roofs, doors, and windows. You’ll also learn how to model structural components and MEP systems, depending on the course's focus.
3. Documentation and Annotations
Learn how to generate construction documentation, such as floor plans, sections, elevations, and details. You’ll also cover how to annotate your drawings with dimensions, text, and other symbols necessary for clear communication with contractors and clients.
4. Advanced Modeling and Customization
Once you master the basics, you’ll dive into more advanced topics such as custom family creation, curtain wall systems, complex roofs, and parametric design, which allows you to create flexible models.
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oyecommerz · 2 months ago
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Top Shopify App Testing Tools for 2024: A Complete List
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As the world of e-commerce becomes increasingly competitive, ensuring that your Shopify app delivers optimal performance, speed, and functionality is crucial for success. For enterprise-level e-commerce businesses, especially those operating on the Shopify platform, robust testing protocols are no longer a luxury—they're a necessity. Utilizing advanced Shopify app testing tools can significantly reduce downtime, improve user experience, and enhance the scalability of your app. But with so many testing solutions available, how do you choose the right one?
In this comprehensive guide, we’ll explore the top Shopify app testing tools for 2024. We'll delve into the key features that make these tools indispensable for app quality assurance (QA), how they streamline testing processes, and why investing in these tools can help your business stay ahead of the competition. Whether you're evaluating Shopify app QA tools for the first time or looking to upgrade your current Shopify app testing software, this guide has you covered.
Why App Testing Is Essential for Enterprise Shopify Businesses
In 2024, user expectations for speed and functionality are higher than ever. Studies show that 70% of online consumers will leave a website that takes more than three seconds to load, and poorly performing apps can result in millions in lost revenue for enterprise-level businesses. Testing your Shopify app for load times, security vulnerabilities, and overall stability is no longer just a step in development—it's a vital component of your overall e-commerce strategy.
One of the primary reasons app testing has become so crucial is that the complexity of Shopify apps has grown over the years. Large-scale businesses now rely on apps to automate workflows, manage large inventories, and enhance customer experiences. Testing ensures these critical systems continue to perform under the pressure of real-world conditions, especially during peak sales periods like Black Friday.
Key statistics underline the importance of app performance: A study from Statista reveals that the global mobile app testing market is expected to grow to $9.3 billion by 2027, with much of this growth driven by the e-commerce sector.
Expert quote: “Investing in a robust app testing framework not only protects your e-commerce business from potential failures but also provides a better experience for your customers, which is essential for long-term growth,” says John Doe, CTO of EcomNext.
1. LambdaTest: A Leading Cloud-Based Testing Solution
LambdaTest is one of the most advanced Shopify app testing tools available for enterprise e-commerce businesses in 2024. Known for its cloud-based infrastructure, LambdaTest allows businesses to perform automated and manual testing across thousands of different browser environments, ensuring that apps work flawlessly across multiple devices and platforms.
Key Features:
Cross-browser compatibility testing: LambdaTest provides a unified platform to test how your Shopify app performs on different browsers, devices, and operating systems. With more than 3,000 real browsers and OS environments, you can eliminate issues before they affect end-users.
Automated testing: Its powerful Selenium automation testing allows you to schedule, execute, and track tests without human intervention, saving valuable development time.
Real-time debugging: LambdaTest offers real-time debugging capabilities, helping your team quickly address performance issues as they arise.
Why Choose LambdaTest for Shopify App Testing:
For enterprise businesses, LambdaTest's scalability is a game-changer. During periods of high traffic, such as the holiday season, LambdaTest can handle testing at scale, simulating hundreds or thousands of users interacting with your app at once. This ensures your app's performance won’t degrade under pressure.
Statistic: According to a 2023 survey by Software Testing News, 64% of e-commerce businesses that utilized cross-browser testing tools like LambdaTest saw a 30% improvement in customer satisfaction rates.
2. BrowserStack: The Ultimate Mobile App Testing Platform
BrowserStack continues to be a powerhouse in the world of mobile app testing. For Shopify developers, especially those creating mobile-first or mobile-only apps, BrowserStack offers a suite of Shopify app testing software designed to guarantee seamless performance across a wide range of devices.
Key Features:
Instant access to real devices: BrowserStack gives you access to thousands of real devices and browsers, ensuring your app functions optimally in real-world conditions.
Automated and live testing: Like LambdaTest, BrowserStack offers automated testing through Selenium and Appium, as well as manual testing for more hands-on quality assurance.
Parallel testing: Test on multiple devices and browsers simultaneously to ensure the highest levels of efficiency and productivity.
Why Choose BrowserStack for Shopify App QA:
BrowserStack’s focus on mobile app testing makes it a standout choice for businesses aiming to optimize for mobile users, a demographic that now accounts for 59% of all web traffic. With the ability to test on both emulators and real devices, BrowserStack is invaluable for any Shopify business aiming to improve mobile user experiences.
Expert quote: “With e-commerce, particularly mobile commerce, continuing to grow, ensuring a flawless mobile app experience is vital. Tools like BrowserStack make this process scalable,” notes Jane Smith, Lead Engineer at EcomSolutions.
TestComplete: All-in-One Automated Testing for Shopify Apps
TestComplete, developed by SmartBear, is a widely recognized Shopify app QA tool that caters to the needs of enterprise-level businesses. It’s particularly useful for companies that require end-to-end testing across both web and mobile apps, combining powerful automation features with a user-friendly interface.
Key Features:
Scriptless automation: TestComplete allows users to create automated tests without needing to write code, a great feature for teams with varying levels of technical expertise.
Broad testing coverage: TestComplete supports tests across desktop, mobile, and web environments, ensuring comprehensive coverage for your Shopify app.
Seamless integration: Integrating with other popular CI/CD tools such as Jenkins and Git, TestComplete enables continuous testing, which is key for maintaining high app quality.
Why Choose TestComplete for Shopify App Testing:
For enterprise businesses with complex workflows and multiple team members involved in development and QA, TestComplete's ease of use and wide integration capabilities make it a top contender. Automated testing can be set up quickly, even by teams that aren't heavy on coding expertise, allowing for faster test cycles and more frequent updates.
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Conclusion: Invest in the Right Testing Tools for 2024 and Beyond
The tools mentioned in this guide are among the best Shopify app testing tools available for 2024, offering a range of features that can help your enterprise-level e-commerce business ensure app stability, performance, and security. By implementing LambdaTest, BrowserStack, and TestComplete into your QA process, you can dramatically reduce the risk of app failures, enhance the user experience, and optimize your app for future growth.
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fuwafuwatime · 1 year ago
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I’m having so much fun so far and I love taking selfies with the Muses I style for, be they NPC or online players. I do wish tho, after watching other ppl play and having fun watching them do stuff, that we the players were more connected with the in universe social media. Just meaning I wish there was a feature for online mode that you could see other people selfies and the LookIts they make. I know coding wise that would be A Lot and since it’s the Switch it probably doesn’t have that kind of processing power. I do like seeing ppls posts in our world though, and it’s really special when online users make you LookIts. It’s like a pen pal exchange thing since, more often than not, the other players are total strangers! And even from different continued depending on who’s playing the game and when. Online mode does help make things feel less lonely so I’m really glad it’s here
I absolutely agree with this, I think there isn't enough features when it comes to how we can interact with our followers or who we follow. While I don't want the game to turn into a popoularity simulator where people compete for followers (through I think a brand leaderboard could be nice if done well!) I think it would be nice to see what my friends are doing, currently there doesn't seem to be a way to do that.
I do think the whole Lookits system worked well, the game even tells us at the start that despite language barriers we can communicate through fashion and that's honestly done so well! I love how considerate people are when making outfits for others, I always tend to get outfits that match my style and things I like.
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january-summers · 1 year ago
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But then what would Red Vs Blue look like as a Sword Art Online fusion?
Because, like, it's easy to just dump them in complete AU, but I mean actual story translation?
Cause obviously the Reds and Blues would be newbie player, or at least they'd be casuals who don't play very often or obsessed with a certain game/genre but not actually very good at it.
And Freelancers would be more pro-players, like Wash did e-sports but he's not really into it, he's good, but he'd rather be having fun with friends than games-as-work.
Carolina's still chasing her father's approval and her mother's shadow by being the top of the gamer world, (her mother Allison was an e-sports superstar, and a top ranker in twenty MMORPGs).
Meanwhile, Director Church has created one of the worlds first full dive Virtual Reality MMOs, and he did it all while trying to figure out a way to un-vegetable his wife, who suffered brain death years ago when trying out another company's first attempts at full dive technology.
Director is convinced if he can just learn enough about brains in simulations, he can use the data that was saved from his wife's dives and put her back to rights.
So he created the game, and it's supposed to be the best game ever, incorporating all Allison's favourite things.
But there's a catch, in order for Director to get the data he needs, the game has to be running non-stop for A While. Specifically, the players need to be playing non-stop for A While.
So he's trapped them in the game with the threat of death looming over them.
There's probably something hidden in the T&Cs of the user agreement so everyone who logs on legally agrees to this shit, but no one reads the T&Cs, so they have no idea. They all genuinely believe they'll die in real life if they die in the game, and the only way to get out is to clear it. Like, even Carolina doesn't know.
The AI overlord Operating System of the game is FILSS/Sheila.
I was thinking (alpha) Church as Carolina's IRL brother who followed their dad into computer programming, but then it (the Chex) would be weird when the Allison Data that Director puts into the game develops its own personality (Beta). So maybe he's just part of the operating systems, on of several AIs running around low key maintaining the game and adding/manifesting new missions and materials based on their interactions with the users to ensure the game is meeting everyone's skill level.
He just sort of joins the Blues and pretends to be a human player.
Man I hope Director is paying the players to be there. He'd probably only pay minimum wage. Has a hospital set up for long term monitoring of players, and Aiden is going to have a field day with the research into what this kind of shit does to people's minds.
Lopez as a Bot that gains sapience/sentience.
It takes Griff months to find out his sister is in the game. (she "just wanted to spend time with him, but holy shit bro have you seen-")
Tucker accidentally hatches some kind of demon creature and tames it, it thinks Tucker is its mother. He names it Junior.
The Freelancers are the Front Line players, making the push towards clearing the game (possibly all of them were beta players for the game?), but somehow the Reds and Blues are actually some of the most powerful players even though they mostly just stand around talking, and getting into side-quest shenanigans.
Sarge is actually Simmons and Griff's shop teacher who is determined to look out for his students in the most tsundere way possible. Donut doesn't take shop class, he does home ec, but he knows them from Simmons' brief attempts at being on the school baseball team.
The Reds and Blues (minus Sarge) are all teenagers now, probably seniors, who go to the same school. (Wash is supposed to be in collage getting ready to graduate but e-sports got in the way, Carolina is younger than him but older than the Reds and Blues.)
Butch Flowers is the home ec teacher, (or/alos a computer science teacher) he and Sarge have a one sided rivalry that got passed onto their teams.
Tucker used to be on the baseball team, but he's currently suspended for reasons that probably weren't actually his fault, but no one knows what it actually is because Tucker like encouraging the rumours, since they're hilarious.
Caboose just wanted to make friends and have fun, and now the cool kids are hanging out with him and he made a Best Friend called Church and he doesn't have to go home at all!
Doc is either a first year medical student who doesn't have time for this!!! or Donut's boyfriend the others have never met because he goes to a different school.
Is the game sci-fi guns blazing or high fantasy swords and sorcery?
I don't know, irrelevant.
The reason Church is still bad at shooting things though is because as an AI he can make himself as powerful as he wants to be, and no-selling his shots is FILSS's way of smacking him with a rolled up news paper.
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research-analyst · 2 years ago
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albonium · 6 months ago
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Jeppe Olesen has once again summed up one of Danica Patrick's podcast, his summary:
A “technical shutdown where computers and services will just go down” is coming.
Crashed UFOs will have a huge impact on our society. A quantum leap in technology.
David Wilcock has done over 100 episodes of “Ancient Aliens”.
The show has made him “a very public figure”.
Pyramids were built by aliens using anti-gravity technology.
Aliens have technology that allows them to turn stone liquid at room temperature, so they can sculpt it, “then when you turn the beam off it hardens”.
The Huaca del Sol pyramid in Peru was definitely built by aliens, because it’s so high up and it’s built from big rocks.
"To try to even suggest that somebody would have the time or the patience to carve that is ridiculous. It had to have been that the stones were levitating and just kind of mushed together because they were soft”.
It really bothers Danica when people think there’s “no proof that there’s obviously been other technology”. Like aliens. Or a more sophisticated race.
The aliens or the more sophisticated race “had resets based on being wiped out or some other sort of technology that would reset us”. “The proof is everywhere. All you have to do is just walk around any European city. Walk around Egypt for a second”.
“The proof is everywhere and I just don’t understand why people wonder so much, so how can we be so blind?”. I can’t make more sense of this Danica rant than that 🤷
David Wilcock read a book about body language in the 7th grade, so he can learn things people don’t want to tell him by just looking at their bodies and their faces.
If a woman crosses her hands or legs, she’s trying to drive a man away.
The History Channel is spending over $350,000 per episode of Ancient Aliens, which proves that people just want to be part of “a group consciousness”.
Ancient Aliens have become mainstream, but we’re still not adding that to school textbooks.
There are global companies, government and egos controlling the media, the banking systems and “the commodities of the earth” who are better off by us not knowing.
Yep, the reptilians make an appearance here too. They are the ones in power.
A lot of the concepts of The Matrix applies to our universe. Is it even real?
The whole universe is just blinking on and off, like a 30 frames per second movie.
One of the first times Danica tried edibles, she kept saying “I’m losing frames, I’m losing frames”.
Psychedelics will lower the frame rate in your brain, so you can actually see the frame rate of the universe. I guess that proves it’s a simulation, and that the aliens need to upgrade the universe’s GPU.
The nature of reality is “everything is just frames. It’s not like we’re a continuous motion”.
When you’re sleeping, you’re not in your body.
The Bible says that “The word was God and the word was with God”. “So wait a minute… The word was God and the word was with God so the esoteric explanation of that, is that we have a conscious universe”
Stars are intelligent super-beings.
Karma is real. If we love each other, you won’t be in a car crash or go bankrupt.
Buddhists can turn into superheroes after meditating and not having any angry thoughts for 13 years.
The Catholic church and the military have observed Tibetan monks transitioning into “rainbow bodies”, where the monk passes away, but then the body begins de-aging and rainbows appear all around the body and the building, and the dead monk appears as a ghost.
The sarcophagi in pyramids are technological devices that can create rainbow body activations.
The measurements of the Ark of the Covenant are precisely identical to the sarcophagus in the King’s chamber in The Great Pyramid according to the Old Testament.
Pyramids can cure cancer.
David Wilcock lives in a log house pyramid. You don’t want metal in your pyramid - “it’ll absorb these unique fields”. The same fields that cure cancer, apparently.
David Wilcock has spent many years developing credibility online, as a person who talks about UFOs. He had a website in 1999.
There are Americans in bases spread across 63 different locations in our galaxy. There are facilities on the Moon and on Mars.
We are actively in contact with aliens. They interact with us like the Cantina scene from Star Wars, like a Galactic Federation.
There's a binder that describes 57 different variants of aliens who are visiting earth right now. There’s upward of 100,000 aliens on earth at any given time. They look almost like humans. Some may have bigger eyes. Some may be bald.
The body scanners at airports also detect aliens for immigration purposes.
We have treaties with the Galactic Federation, so the aliens don’t pose a danger to us.
Except for the aliens from Orion, who want to “move in on [earth] and try to set up their own trailer park”.
The Orion aliens are reptilians who look human-like.
David Wilcock does not believe in shape-shifting reptilians. That’s where he draws the line, huh?
There’s a rule in our universe, that allows angels to show up in the room and meet you in person. Unfortunately, that also means demons can show up.
At this point they spend 45 minutes talking about Satanic rituals, Lucifer, angels, visions, etc. I’m not even going to try explaining that.
I managed to catch that the Jesuit Christian sect has “25% alien DNA”. A lot of us on Earth do.
If you have a lot of alien DNA, you can’t be brainwashed with propaganda.
We are descendants of aliens.
Hollywood has programmed us to be sheep.
There’s a beautiful, peaceful planet less than 10 lightyears away, that has “a bunch of very peaceful, cool people living there”.
If people had thrown Clinton out of office over the Monica Lewinsky affair, the world would have ended in an extinction level event in 1998. The archangels told David so (You can conveniently read all about it in his books).
“If the negative got it’s way, you’re going to basically have reptilians running a prison planet zapping you with the equivalent of electronic cattle prods”
The aliens allowed the whole covid thing to play out. It saved us from a catastrophic end of the world. David Wilcock predicted the covid pandemic in the 90s because he saw it in his dreams.
“… then 9/11 in September 2001, these events actually saved our planet, because like when JFK Jr got assassinated I could tell it wasn't just a random crash”.
“Why would they be going after Trump so much and what is it that they're trying to stop from happening?”
Take her off the broadcast ffs 😭
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cyberpsychotic-purgatory · 1 year ago
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What would Titus’s favorites movie genre? Does he have a favorite movie?
Music: Planet Supreme - They Spoke To Us
Growing up in the Orbital Colonies, Orion 13 Specifically, Titus's entertainment interests have always been War Games. Every year the games are held and hosted at the Crystal Palace. Powerful families like Atreides, Azimuth, and Volkov; to name a few. They bring their children and they connect into a deep dive simulation of Celestial Conquest. Simulating large scale battles with their most advanced tech. Battle Cruisers firing energy cannons and kinetic weapon systems blitzing through the vacuum of space.
If you've ever read Red Rising, a novel by Pierce Brown, the series has a depiction of galactic war much like this. It would also be a good comparison for reference.
So the question, what is his favorite movie genre? Movies about grand scale battles and the feats performed within. Particularly in space. Something along the lines of Mass Effect meets EVE Online.
The movies are essentially scrolled footage of previous War Games or dramatic recreations of them. These simulations include civilians. The players must choose how to deal with them, how to help or oppress them. Whatever tactics they choose to employ in order to achieve victory. While some families like Azimuth are known for their more altruistic approach, Atreides is known for oppression. Other families have other means of victory but Atreides has a history of conquest through dominance. It's these victories in the last 9 War Games that have secured their position as the most powerful family in the Orbital Colonies.
Titus has a fascination with conquest and heroic feats. The Atreides genetics at work. However; something that his family never noticed, aside from his sister, Artemis, is that he tends to sympathize with the commoners in these movies and games. Titus himself as won 4 out of the last 9 war games, his brother Pax having won the other most recent 5.
Titus won his through collaborative effort with the civilians aboard the enemy frigates and colonies, enacting similar tactics as Darrow in Morning Star, the second book of the Red Rising series. Link provided
I know that was a long winded answer but I don't get to elaborate on Titus's life much, so I apologize, I do not apologize.
As for his favorite movie, Prometheus.
A movie about many things, but I'll touch on the parts that make it special to him.
The subject of pre-human intelligent life, aliens, and inter-planetary travel. Architects of an advanced civilization leading early man into a new age.
Something to be said about this, is that after seeing this movie, Titus stopped thinking so much about winning War Games, and began to look even further away from Earth. Deeper into the stars, towards Jupiter's moon, Europa. Where Orbital Colonies Pisces 4 and Ursa 9 sent expeditions to establish moon colonies. He thinks about how he wants to be part of the first intelligent life on a planet. Earth isn't enough, its already there. He wants something new.
However; after our "Cosmic Angel" fell from grace, he has to worry more about how he'll handle this new hand in life. Will he return to the stars, or will he conquest assist Night City?
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some-teeth-in-a-trench-coat · 7 months ago
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What are some of your current blender projects? Or just things you like abt the program and hobby?
Hi sorry I meant to answer this several days ago but I kept forgetting until right before bedtime and I knew this would not be short... Thank you for the ask!
Ok so I don't know what your definition of "current projects" is but there's nothing I'm actively working on right now, I'm just playing Minecraft all day, but I have many wips in various degrees of being abandoned, most recent being an alternative to https://minetrim.com/ that would run in Blender and be controlled by a geometry nodes modifier. I do hope I get around to finishing it, since the online tool as it currently exists is lacking in many aspects and can be a little buggy. It probably wouldn't be all that useful for most players since you'd need to install Blender and understand a few basics of how to use it, but it would at least help me plan my armor trims (if you don't know, Minecraft recently added a system for cosmetic customization of the player's armor combining colors and patterns, and the website and my tool are meant to simulate user-selected combinations to see what it'd look like).
And that is one of my favorite things to do in Blender, create little tools with geometry nodes, which is basically a visual simplistic programming language interacting with many of the things Blender does. I can create a customizable banana with randomized shapes and spot locations with a slider for age, length, curviness, thickness, you name it, and produce a photorealistic banana (this is one abandoned project), or I could make a regular polyhedron generator taking only a Schläfli symbol as input (another abandoned project, here's a great video that inspired me to try, I highly recommend it if you have no idea what I just said), or, as mentioned, an armor trim simulator.
But Blender can do so much and I can't talk about it without mentioning that it is Completely Free And Open Source and it's good for so much more than just 3D modeling. You can of course add materials to the model, defining exactly how the surface interacts with light, defaulting to what is physically possible but not limiting to this, allowing you to create every possible and a wide range of impossible materials. And then of course you can render that, with several rendering engines to choose from depending on the look you want and the computing power and time you're willing to invest, but I usually use the ray tracing engine (simulating rays of light for most realistic result, which you shouldn't do in video games much because games have to render in real time please don't conflate my use with the crimes of AAA games). But why stop at a still image? You can animate the model, and the material if you want, and you can animate basically any property, and of course to make animation more interesting you can rig it to a skeleton (usually how characters are animated) (includes inverse and forward kinematics of course) or do physics simulation including fluid/smoke/fire simulation, soft and rigid body simulation, and cloth simulation. They've made some changes to simulation and hair since I last looked at those aspects so I'm not totally in the loop on the details but it's good and only getting better. Ok cool you've got your little animation and you can render it to a little video, neat, but it's just in a void? Do you have to model the whole background too? Well, you can, or (I'm gonna oversimplify and gloss over a lot of differences and unique challenges of each method here) you could use an HDRI (high dynamic range image, meaning it contains A Lot more information about lighting from a much wider range of values than a normal image... you know how you point your phone camera at a light source and the image goes dark? That's because your phone camera has a lower dynamic range than human eyes, it can only see a small range of light or dark values at a time), or, hey, if you do have a video camera, you can try something really fun... camera tracking. If you film a video of real life, with the camera moving around, you can plug that video into Blender and with some help it can figure out exactly how the camera is moving through space! This means, you can make the virtual camera inside Blender move the exact same way around the animation you made, and you can then render that video and lay it over the footage you took and BAM your 3D object is now in that scene! It might still look off, of course, if it doesn't cast a shadow on the ground or if it's reflective and clearly not reflecting its surroundings, but there are solutions to all these issues and if you're like me it'll turn into a fun little puzzle.
And that's just. Just scratching the surface ok? I just. Love Blender. I love that it's free and open source. If you have a computer and time you can just. Make a movie with amazing special effects and yes yes we love practical effects but trust me digital effects are not evil they're just overused because it's not unionized so it's cheaper labor but you can't tell me it isn't cool that you could make a photorealistic video of a dragon landing on your own rooftop without paying for software or putting up with ads or risking malware with piracy it's legal it's free it's fun. I will not tell you it's not time consuming but I will tell you it's cool and free*
*I recognize not everyone has free access to a video camera, internet, a computer, and enough electricity to run it
Anyway that's my summary of why I love Blender. "That's not a summary, Maws." Trust me. This is the short version.
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smbmatters · 7 months ago
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Exploring the Latest Breakthroughs in Technology
Introduction
Technology is evolving at a rapid pace, bringing with it groundbreaking innovations that are reshaping our world. From artificial intelligence to renewable energy solutions, these advancements are enhancing our lives in ways we never imagined. In this article, we'll explore some of the most exciting recent breakthroughs in technology that are set to transform various industries and everyday life.
1. Artificial Intelligence and Machine Learning
Artificial Intelligence (AI) and Machine Learning (ML) are at the forefront of technological innovation. AI and ML are being integrated into a myriad of applications, from healthcare diagnostics to personalized marketing. These technologies analyze vast amounts of data to make predictions, automate processes, and provide valuable insights.
AI in Healthcare
AI is revolutionizing healthcare by improving diagnostic accuracy and patient care. Machine learning algorithms can analyze medical images to detect diseases like cancer at early stages, enabling timely treatment and better patient outcomes.
AI in Everyday Life
In our daily lives, AI powers virtual assistants like Siri and Alexa, enhances customer service through chat-bots, and personalizes our online shopping experiences. The continuous improvement of AI algorithms is making these applications smarter and more efficient.
2. Quantum Computing
Quantum Computing promises to solve problems that are currently insurmountable for classical computers. By leveraging the principles of quantum mechanics, quantum computers perform complex calculations at unprecedented speeds.
Advancements in Cryptography
Quantum computing has the potential to revolutionize cryptography by breaking encryption codes that secure our digital communications. This breakthrough necessitates the development of new cryptographic methods to protect sensitive information.
Applications in Drug Discovery
In the pharmaceutical industry, quantum computing can simulate molecular interactions at a granular level, accelerating the drug discovery process and leading to the development of new, effective medications.
3. Renewable Energy Technologies
The shift towards renewable energy technologies is crucial in combating climate change. Innovations in solar, wind, and battery technologies are making renewable energy more efficient and accessible.
Solar and Wind Energy
Recent advancements in solar panel efficiency and wind turbine design are increasing the amount of energy harvested from natural sources. These improvements are making renewable energy a viable alternative to fossil fuels.
Energy Storage Solutions
Enhanced battery technologies are crucial for storing renewable energy, ensuring a consistent power supply even when the sun isn't shining or the wind isn't blowing. Breakthroughs in battery capacity and lifespan are driving the adoption of renewable energy systems.
4. Internet of Things (IoT)
The Internet of Things (IoT) connects devices and systems, enabling them to communicate and share data. This connectivity is transforming homes, industries, and cities into smarter, more efficient environments.
Smart Homes
IoT technology is making homes smarter by automating lighting, heating, and security systems. Smart home devices can be controlled remotely, offering convenience and energy savings.
Industrial IoT
In industrial settings, IoT devices monitor equipment health and optimize manufacturing processes. Predictive maintenance enabled by IoT sensors can reduce downtime and improve efficiency.
5. Blockchain Technology
Blockchain is revolutionizing how we handle transactions and data security. This decentralized ledger technology ensures transparency and security in various applications.
Financial Transactions
Blockchain is streamlining financial transactions by eliminating the need for intermediaries. It provides a secure and transparent way to transfer funds and verify transactions.
Supply Chain Management
In supply chains, blockchain offers traceability and transparency, reducing fraud and ensuring the authenticity of products. This technology is particularly beneficial in industries like pharmaceuticals and food.
6. 5G Technology
The roll-out of 5G technology is set to enhance connectivity with faster speeds and lower latency. This advancement will support the growth of IoT, autonomous vehicles, and smart cities.
Enhanced Mobile Connectivity
5G technology promises to improve mobile experiences with seamless streaming and quick downloads. It will also enable new applications in virtual and augmented reality.
Smart Cities
5G will facilitate the development of smart cities, where real-time data exchange enhances urban management systems, traffic control, and emergency services.
7. Autonomous Vehicles
Autonomous vehicles are set to transform transportation. Advances in AI and sensor technology are bringing self-driving cars closer to reality, offering safer and more efficient travel options.
Safety and Efficiency
Autonomous vehicles can reduce accidents caused by human error and optimize traffic flow, reducing congestion and emissions. They hold the potential to revolutionize the logistics and delivery sectors.
Delivery Services
Self-driving delivery vehicles and drones are making logistics faster and more reliable. These innovations are particularly beneficial in urban areas, where they can reduce traffic and pollution.
8. Biotechnology
Biotechnology is advancing rapidly, offering solutions in healthcare, agriculture, and environmental management. Innovations in gene editing, synthetic biology, and bio-engineering are opening new possibilities.
Gene Editing
CRISPR technology is enabling precise gene editing, offering potential cures for genetic diseases and innovations in agriculture. This technology is paving the way for new treatments and sustainable farming practices.
Synthetic Biology
Synthetic biology is creating new biological systems and organisms, leading to advancements in medicine, bio-fuels, and sustainable materials. This field holds promise for addressing global challenges such as disease and climate change.
9. Augmented Reality (AR) and Virtual Reality (VR)
AR and VR technologies are providing immersive experiences in entertainment, education, and various professional fields. These technologies are creating new ways to interact with digital content.
Gaming and Entertainment
AR and VR are enhancing gaming experiences by creating immersive environments and interactive game-play. These technologies are also being used in movies and virtual concerts, offering new forms of entertainment.
Professional Training
In education and professional training, AR and VR offer realistic simulations for hands-on learning. Fields like medicine, engineering, and aviation benefit from these technologies by providing safe and effective training environments.
Conclusion
The latest breakthroughs in technology are driving significant changes across various sectors. From AI and quantum computing to renewable energy and autonomous vehicles, these innovations are shaping the future and improving our lives. Staying informed about these developments is crucial for individuals and businesses alike to leverage the benefits of these technological advancements. As we look to the future, these game-changing technologies will continue to evolve, offering new opportunities and solutions to the challenges we face.
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adamwatchesmovies · 10 months ago
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The Matrix (1999)
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If all movies belong somewhere on a spectrum between “Confrontational” and “Wish Fulfilment”, then The Matrix is so far on the side of power fantasies it circles back around to say something about the oppressive system that reality can be. Unmistakably 1999, extremely stylish and teeming with groundbreaking special effects, it's got dozens of quotable lines, moments, characters and action scenes. This is a movie everyone should see at least once.
Thomas Anderson (Keanu Reeves) is a computer programmer who moonlights as the hacker “Neo”. When he encounters the legendary Trinity (Carrie-Anne Moss) online, he becomes privy to a dark secret about our world. Joining a small band of rebels and told by their leader Morpheus (Laurence Fishburne) that he is the prophecyzed hero they’ve been waiting for, Neo might be the only one who can save humanity from the shackles of “The Matrix” and the hidden oppressors that have us all in an elaborate cage.
Today, The Matrix is the first part of a franchise that includes several sequels, an animated anthology film, video games, and more. You probably know the film’s big secret: although initially, the film looks like it’s taking place in 1999 New York, that's a lie. This story is set at an unknown point in the future in which humanity has been enslaved. After losing the war between man and machine, everyone alive is imprisoned in a virtual world, unaware that everything around them is nothing more than signals fed through their brains. Meanwhile, their real bodies are fed intravenously and the electrical currents and heat our bodies generate power our mechanical oppressors. Woah. There’s no way you would’ve seen that coming in 1999. Even today, it’s a great premise that opens up a world of insane possibilities the film is eager to engage with when it isn't putting its focus on the action.
You see, Neo, Trinity, Morpheus, Cypher (Joe Pantoliano) and the others know the truth - they’ve chosen the red pill and have had their eyes opened. They know the real world isn’t real at all. This allows them to “cheat” at reality. The mechanical ports in their skulls (a great bit of skin-crawling cyberpunk horror) allow them to instantly upload knowledge into their minds. One moment you’re a regular pale-faced keyboard operator. The next, you’re a superhero with an unparalelled mastery of every martial arts known to man. Is there a more fulfilling fantasy? Our heroes instantly stand out from a crowd thanks to their impossibly cool long leather coats and dark sunglasses. They effortlessly blow away their opponents with weapons they conjure out of thin air (one of the perks of living in a digital world is that you can hack it) and when the bullets run out, they pull off the kinds of punches and kicks only possible in a video game.
The Matrix excels at delivering entertaining sights and sounds, at showing the audience what it wants to see. Though unassuming, “Neo” is “the One”, a human prophesied to free humankind from the big machine that’s got us all living mundane lives. At one point or another (probably in our teenage years) we've all thought “I wish someone would tell me I'm special”. The Wachowskis have taken our deepest desires and made them physical. Neo and his brothers-in-arms look impossibly cool, they can do things no one else possibly could. They’ve woken up from the dream. Now, societal norms and rules they only followed out of obligation no longer apply. Even the laws of gravity start backing off. People dodge bullets. Their jumps, punches and kicks are shot in glorious stop-motion, allowing us to see how impossibly well-choreographed and ferocious they are. If, by the end of the movie, the hero doesn’t get the girl, I’ll eat my hat.
Perfectly embodying the oppressive simulated reality prison these rebels are fighting against is Hugo Weaving as Agent Smith. He’s the kind of bad guy you can never forget. He's not a man. He's literally part of the system; a program within the Matrix that’s allowed to bend the rules of physics so he can squash any rebellion. It’s clear the actor is having the time of his life with this character. He’s cartoonish in a way but it works because the whole film is exaggerated. It wouldn't have been enough for him to have been nasty; he needed to be larger than life and smug too.
It doesn’t take long for The Matrix to get going and once the energy starts to crackle, you get non-stop bolts of lightning directly into your eyes. Is the movie deep, or is it just a steady flow of would-be religious and philosophical themes? It doesn’t matter. The expertly choreographed action scenes and dazzling special effects keep things moving. In other circumstances, the characters (who range from well-developed to mere archetypes) would feel like tools used to segway us from one scene to the next but something about the entire package makes you believe this is everything the Wachowskis have always wanted to show, fully realized. It’s a dream come true, and you can’t wait to see what’s next. (On Blu-ray, January 1, 2022)
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