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largemouthbassnation · 5 months ago
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EASY LS Swap POWER STEERING - Chevy C10 5.3 LS - UTX
Welcome to Ugly Truck! Today we’re hooking up the power steering pump on the 1978 Chevy C10 5.3 LS Swap. We install a new … source
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b1asho · 7 days ago
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While it's on the mind, here's my wings of fire designs too. Not as much of a brainrot but still fun. Bad take or am I cooking with some of them? Let me know in the comments. Here's some (too many) notes:
I really liked the original designs when I first read these books, but I wanted to try my hand at uhh changing them a little. Mainly making them more distinct from each other (even if this irreversibly breaks canon XD)
-Sandwings live in a mixed savannah and desert habitat and have bodies adapted for resource scarcity, effective hunting, and heat dispersion. They have large ears to help cool off and listen for stuff. They can fly, but pretty weakly in comparison to some others, mainly using flight to navigate their large territories , get onto cliffs, and scan for prey. They typically climb up somewhere and then jump off. They are built like felines, and use a solo stalk and rushdown hunting approach coupled with a sting instakill. They live in family groups, with a ‘queen’ title going to the alpha female 💪 and everyone else hunting and living together. They are immune to their own venom, which acts very similarly to a scorpion’s but in a massive dose, causing numbness, breathing difficulties seizures, and eventually death. It takes time for them to make more once they’ve expended the dose, so they rarely use it outside of hunting or life/death situations (though the prospect of being stung is very scary to everyone else, and they will instinctively raise their tail when startled or threatened)
-Skywings live in high mountainous and forested areas, with some living in the lowlands. They are powerful flyers and very acrobatic due to their tail, though this comes at the expense of their agility on land and the strength of their non wing arms. They have long legs with powerful talons for grasping prey midair or snatching them from off the ground. They hunt and live alone unless they have a partner. Communities are made up of a loose group of related individuals who rarely collect in one place at once(queendom structure are a more recent and ‘unnatural’ thing for them, but very useful for organizing military efforts and empire building). They stay aloft for long periods of time and usually only land on their cliff homes. They need a sprint or a takeoff point to get flying, though. Unlike every other tribe, they have a noticeable difference between male and female (being a nose horn and red face for males.) males are prized for these features, and having a pretty husband is seen as an attractive trait for a queen.
-Seawings live along the coast. They normally only venture out of the water for trade and other resources, since they can get everything else they need underwater. Their large neck houses gills protected by thick pads that will close when on land, while their lungs are in their mid chest. Primarily adapted to swimming, they have very strong tails and webbed fingers and toes. They will also use their wings to steer and paddle, as well as manipulate things their other arms can’t reach. They will hunt in packs, corralling fish and other animals into a kill zone. They are very clumsy on land and in the air with their short limbs and weak wings. Their bioluminescent spots can be flashed for communication, and compared to the other tribes they have pretty poor vocal ability (due to the gills in their neck getting in the way) and will supplement with other spot/sign signals. Every individual has unique spots, though their glowing ones come in consistent numbers, sizes, patterns, and places on their body so they can use them for common language across their group. However, Different groups from different parts of the ocean have different numbers of spots in different areas, making cross communication via only spots difficult. Their whiskers help navigate in close or dark areas, and are seen as a status symbol.
-Mudwings live in warmer areas, specifically marshes and other wetlands (though sometimes in some forested areas too). Their thick armor helps protect them from other mudwings/competition, while also acting as an insulator that allows them to easily venture a wider range than other tribes from warm climates. Physically, they are the strongest and bulkiest. They typically use the element of surprise and their overwhelming size and strength to take down large prey. However, unlike other tribes they tend to eat more plants too due to their large size (all of them are technically omnivores, but meat makes up the dominant part of their diet because of their energy needs and their ancestors). They are also the poorest flyers out of the bunch, having sacrificed that for size and strength, though they can do short bursts similar to a chicken to get to hard to reach areas or to surprise attack prey faster than them, they’re similar to hippos and are adapted to living in the water too, using powerful webbed arms to propel themselves and dig through the mud, and their large lung capacity to stay submerged and hidden for long periods. Their nostrils, ears, and eyes are located near the top of their head, which also gives more room for Tusks. They use these to root around occasionally defend themselves. Tusk maintenance and appearance is very important to them. They live in large groups of families in the same area and have more communal social standards than other tribes.
-Rainwings live in tropical areas and have a very small habitat range. This has caused them to look and act very different than most tribes, leading to poor perception of them. They use their long claws, strong grasping fingers, and prehensile tail to climb around, and are pretty much arboreal. They have wings meant for quick takeoffs and flight in dense areas, and are pretty agile and swift. They and aren’t that great at sustained flight or dealing with high altitudes and winds though . Their frill is delicate and used for emoting (probably originally for mating purposes) Their skin is packed with chromatophores that they can use to match their surroundings, and they have loose ridges in their skin that they can raise to enhance the effect. Their skin is constantly changing color due to their brain activity, though they have set patterns/colors for emotions and communication. They can also choose to focus on organizing their skin patterns to get coordinated colors and patterns, since normally it’s pretty disorganized. They eat a lot more plants due to their environment and due to social standards, but arent herbivores. They have the ability to spit acid out of hollow retractable fangs, and use precise shots of this coupled with their camouflage ability to get prey. They can also spray it at higher velocities for defense and offense, though this expends their supply much quicker. They don’t recognize a queen in their communities and are fairly disorganized into different cooperative groups.
-Nightwings are the result of a group that split off onto an island, though the volcanic activity on their original island escalated to the point where they had to emigrate. They are great fliers, using their wings and tail extensions to travel great distances to track prey and ambush from above. When on land, they aren’t particularly fast or strong, and instead are built for persistence. Their hunting tactic involves getting an initial bite onto prey, then waiting for it to succumb to infection. Their spines, horns, muscles, and talons are mainly for defending their kill from other Nightwings rather than hunting it in the first place. As a result of this competition, they aren’t naturally very social like other tribes, They are mainly nocturnal.
-Icewings live in the colder tundras and snowy forest environments. They are pack hunters, using their speed and persistence to take down prey, similar to wolves. Their long overlapping scales help them trap heat and survive in the cold, and while the guy i drew here is pretty skinny they also store fat much more readily than other tribes. Their bowed wings are mainly used to swoop in in prey, and like falcons they often take steep dives to grapple it. Their antlers only grow in at a certain time in the year, but royalty will wear embellished artificial ones in the meantime.
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briarpatch-kids · 1 year ago
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My friend Tay asked me to help him teach people about the kinds of mobility aids he uses. Tay has a autism and profound intellectual disability, along with a seizure disorder and a chromosomal disease, so he can't use the same kinds of mobility aid you normally see. Not many people know about this kind of aid, so we're going to teach you!
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The first aid Tay uses is called a Gait Trainer. Gait trainers are a lot like walkers, except they follow you instead of you pushing them. They're also built in a way that helps teach you to walk better when when you're not using the gait trainer. Tay's gait trainer has a saddle and straps on it to make sure that he's safe and supported. He also chose a cool green color. Gait trainers are commonly used by children who take longer to learn how to walk and people with intellectual disabilities who can't use a traditional push style walker.
Tay says his favorite part of his gait trainer is playing at the park with his friend. His friend ALSO uses a gait trainer like Tay, which is really cool.
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The next kind of aid Tay uses is called an adaptive stroller. Adaptive strollers are a lot like wheelchairs, but with smaller wheels because they're made to be pushed by someone else. These are great when you're like Tay and can't figure out how to push a manual wheelchair or steer a power chair safely.  Tay's adaptive stroller, a convaid rodeo, has the same feature my powerchair has, tilt, so that he can stay comfortable and safe when he has to sit in it for a long time. There's also buckles and straps that help Tay stay in the adaptive stroller, he gets help getting the buckles and straps done. Tay says that he can even be tilted back and go to sleep while everyone else is walking when he's in his adaptive stroller!
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Finally, there's the Rifton Activity Chair! Activity chairs are most often used in places like school or developmental centers because they're great for getting people up close to the table and you're able to adjust the how tall or short you want the chair. A lot of high support strollers and wheelchairs aren't able to get as close to the table, but an activity chair is made just for that! It can go up and down and some of them can even tilt closer to the table. Tay says he uses it to make snacks and play in the water table and do crafts at the developmental center he goes to, he really likes his activity chair.
Thank you Tay for helping teach us! I learned a lot while writing this, and I hope it helps a lot of people learn about what these mobility aids are and why people use them!
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rifari2037 · 5 months ago
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They talked about cultural differences?? Really??? I laughed so hard 🤣
Do they realised that air and water are different too?? That their cultural are completely opposite???
Water tribe people killed animals for food, furniture, clothes, etc. That's their culture! Air nomads don't killed animals, even a fly, for any reasons, they're vegetarian. That's their culture!!
There's nothing wrong with both cultures, but if we think about it with sense, can two people with extreme cultural differences marry and accept each other's cultures easily?
No, it won't be easy. Katara and Aang got married without any problems about cultural differences because Bryke were the writers!
Do they know that Aang/Kataang stand was aware about it and wrote this???
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Do they even realise that in canon Aang doesn't really like Water Tribe culture?? Yes, that's CANON!!
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Katara : Bato, it looks like home! [Bato, Katara, Sokka, and Aang file inside.] Sokka : Everything's here, even the pelts! Aang : [Sarcastically.] Yeah, nothing's cozier than dead animal skins.
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Katara : [Surprised and delighted.] No way! Stewed sea prunes! Bato : Help yourself! Sokka : Dad could eat a whole barrel of these things! Aang takes a bowl of stewed sea prunes and sniffs it, but looks away in disgust and sets it to the side.
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Aang : Hey everyone! Sorry I was gone so long. Katara : [Turns to face him.] Hey, Aang, I didn't notice you left. Aang : Yup, but now I'm back. [Sitting down.] Sure could go for some delicious sea prunes! Aang quickly takes some bites of sea prunes, but chokes them back up, yet he pretends to enjoy them. Katara, Bato, and Sokka look at him strangely.
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Hama : I wanted to surprise you! I bought all this food today so I could fix you a big Water Tribe dinner. Of course, I can't get all the ingredients I need here, but ocean kumquats are a lot like sea prunes if you stew them long enough. Aang : [Sticking his tongue out in disgust.] Great!
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Aang : [Whispering to Toph.] I'd steer clear of the sea prunes. Toph : I thought they were ocean kumquats. Aang : Close enough.
Oh, btw, An ocean kumquat is a small, round fruit often consumed in the Fire Nation. That's close enough with sea prunes, water tribe cuisine.
When Aang doesn't like water tribe cuisine, I can imagine Zuko and Katara having dinner, sharing water tribe and fire nation dishes and they enjoying it because it taste similar. 😂
Fire and water are the opposite elements, that's why they are compliment each other.
Yin and Yang shows a balance between two opposites with a portion of the opposite element in each section.
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Remember what Iroh said about the elements? Let's see if fire and water don't mix together, especially for Zuko and Katara.
"Fire is the element of power..."
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"...The people of the Fire Nation have desire and will, and the energy and drive to achieve what they want."
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"Water is the element of change..."
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"...The people of the Water Tribe are capable of adapting to many things..."
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"...They have a deep sense of community and love that holds them together through anything."
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Young Zuko : [Zuko is shown standing up.] You can't sacrifice an entire division like that! Those soldiers love and defend our nation! How can you betray them?
Zuko and Katara would bicker and not get along well, they said?? Really??
Every time Katara is mad, Zuko just silent and listen to her. Even when they're still enemies!!
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Oh, btw, Katara not 'always' threatened Zuko to kill him if he hurt Aang. It happened once. She is still mad at him not because of Aang, but because he betrayed her.
That's personal to her, she is mad not because he hurt someone else but he hurt her. I mean, if she really mad at him because of Aang, why is she connected her anger at Zuko to her mom, not Aang (again)?
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And after this moment, after Katara by her own choice, forgives Zuko, do Zuko and Katara always bickering and not get along at all??? No, they're not!!
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Zuko gives Katara advice, Katara listens. Katara gives Zuko advice, Zuko listens.
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They reassure each other at a very important moment.
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Lastly, I don't understand how Zuko and Katara, who they said would never get along, always save each other lives, even Zuko sacrifice his life to her?
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spitdrunken · 10 months ago
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THIS IS INCREDIBLY SELF-INDULGENT BUT. MY BLOG!
notes: power imbalance, sexual harrassment, murder mentions.
rotating a thought in my head where 'you' are an increasingly popular erotica writer from the pride ring. with writing, you've hit a bit of a niche, as a lot of the big porn producers (VoxTech's subsidiaries) are not exactly known for their riveting dialogue or personalities. no one's there for anything more than that, but there are demons who do want a bit more 'meat', so to say, with nowhere else turn. that is where you come in!
it's not enough to make a steady living off of, not even when you start taking incredibly specific commissions, but it's never been more of a hobby anyway. you are completely anonymous online, keeping care to use throwaway emails and accounts for everything. still, voxtech's products are utterly inescapable: it's either using them, or using nothing at all. (and those rumours about their boss vox having complete control over his technology, even after selling, has to be a rumour... you hope.)
meanwhile, as your penname continues to grow more and more recognizable, it falls in the vees' meeting room. valentino's immediate suggestion is just to kill you. people in the comments keep comparing his dialogue to yours. what the fuck is that about? who the hell watches porn for the DIALOGUE in the first place?
velvette, while shrugging her shoulders, only adds that their new releases tend to go trending, prior to release. fucking far from the top of that list, but still. trending is trending.
vox, sighing internally, plasters a smile on his face. there's really no need to kill new up and coming talent, val. we should suggest them to work for us instead. and if they don't... we can simply prevent them from working. they'll make up their mind, then.
you return to your laptop to an utterly inescapable pop-up describing the opportunity of a lifetime: the chance to work at voxtech! it's a whole wall of text, describing your pay (higher than you would have expected), where you will be living (in one of the appartment buildings owned by voxtech), and when to head to their main office. there is no word on denying the contract, an utter impossibility, it seems. not that you'd dare. vox's and the radio demon's showdown was the talk of the ring for days, and apparantly, all that rancour was the source of alastor denying a contract of his own. that really is more shit than you can handle in your undead life now. so, you take the job.
as your stories are starting to get heavily promoted, velvette absolutely insists that you add in at least a couple of looong clothing descriptions, based on her tastes. she's such an overwhelming, pushy presence, that it's hard for you to say no. she goes on about how, if it gets popular enough, people might be interested in somewhat similar outfits. probably not, though, let's be honest with ourselves. she makes you model them, all the while telling you that you really wouldn't be allowed to breathe in the direction of her studio otherwise. when you ask her why you absolutely have the one modelling, she just rolls her eyes. you based large parts of their appearances after you, didn't you? might as well make you look the part.
valentino is one of the worst parts of the job. compared to everyone else, he hardly pesters you, but he's still a terrifying presence. he'll give you 'suggestions' and make you steer your work in certain directions, getting too close and blowing smoke into your face. he gives a graphic description of how he jacked off to one of your stories, just to see your response. (this is a lie: why would he jack off if he can just call some stupid whore over to do it for him? also, he doesn't read.)
if a part of one of your stories ever gets a 'porno adaptation', he's having you play the part of the director, and has you sit in during the entirety of the viewing. you can tell he takes great pleasure out of any of your discomfort, or any of your fumbling- until it's too sloppy, and then he gets mad, of course, and you end up leaving the room with shaky legs.
vox seems to be the nicest one out of the three of them. really, he's only ever been courteous to you. but you've seen him flip his lid during the aforementioned 'radio demon fiasco', which you have been wise enough to never mention, so you still walk on eggshells around him. he can also get pretty pushy about deadlines, so you're not taking any chances.
he insists on having semi-regular meetings with you about the sales figures of your most recent works, wherein you also have to describe your process on other projects and pitch new ideas. frankly, you wish these meetings could be an email! but even when you tried to broach the subject, telling him that, surely, the company leader's time is much more important than this?
he simply brushed you off, telling you that he can decide for himself who and what to spend his time on, thank you very much. now, please continue. he'll inform you of the latest kinks and dynamics that have been most popular, though with some peculiar additions as well. you swear that, sometimes, the main character really does seem to resemble yourself in those suggestions, and the love interest a member of the vees...? you're certain you're just imagining it.
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wheelsgoroundincircles · 7 months ago
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1930 Ford Highboy Coupe
There’s always lots of detail work with any build and this ’30 Ford highboy coupe is no exception. Look closely and you will find Craftworks Fabrication handmade steel motor mounts. The license plate and valve covers were painted by Jeremy Seanor of Luckystrike Designs. He also painted all the accompanying engine and tranny parts. The powdercoat was handled by Pittsburgh Powder Coat while the chrome plating was conducted by Jon Wright’s Custom Chrome Plating.
The chassis is comprised of a Roadster Shop custom frame that was stepped, stretched, and features contoured ’32 Ford-style framerails. It was also then boxed, capped, and has hole punch flared front framehorns. From here the frame is outfitted with a Super Bell 4-inch drop, drilled and plated I-beam axle, low-profile monoleaf spring with Ridetech tubular shocks paired to custom-made drilled billet radius rods from Johnson’s Hot Rod Shop. Steering falls to the Flaming River box and a LimeWorks Hot Rod column topped with a four-spoke Billet Specialties Sprint Car–style leather-wrapped wheel. In back there’s a Currie 9-inch rearend outfitted with 3.70 gears, 31-spline axles, QA1 coilovers, a Pete & Jakes Panhard bar, and a parallel four-link setup. Braking is a combination of disc/drum front to rear. The forward braking dark gray–painted Wilwood Dynalite calipers are neatly hidden behind the Pete & Jakes finned backing plates. While in back the 9-inch is outfitted with 11-inch brakes, this time hidden beneath the SO-CAL Speed Shop finned drums all the while the chassis rides on a full set of 16-inch Dayton wire wheels wrapped with Coker/Excelsior rubber measuring 5.50R16 in front and 7.00R18 in the back.
All hot rods have something fun settled between the ’rails and beneath the hood (well if they have a hood). In the case of our ’30 Ford highboy coupe it sure appears to be a vintage Ford Y-block but after more than a cursory look we begin to see the telltale signs that there’s something more. Indeed, while it may look like a Ford it truly is a 376-inch LSX iron block, with aluminum heads and ARP studs, plus adapter-equipped small-block Ford (Windsor) valve covers all from Don Hardy Race Cars and then assembled by Talik and Marc Mullin. The intake is an Edelbrock LS dual quad with a pair of Thunder AVS EnduraShine carbs dressed in OTB air cleaners. Delivering the gas from the Tanks stainless reservoir is an Earl’s Performance billet fuel pump. More engine accessories include an MSD 6AL box to go along with the MSD billet Ford small-block distributor that functions through a timing cover adapter from Chevrolet Performance all the while using an MSD coil and Lokar vintage plug wires. Powermaster also supplied the alternator and starter, the battery is an XS Power AGM, and a Wegner Motorsports water pump is used as well as a Wegner front accessory drive unit. This 500-plus hp V-8 utilizes custom headers made at Craftworks Fabrication based on Ultimate Headers LS header flanges. The pseudo-Ford small-block is backed up to a TCI StreetFighter 700-R4 with a 2,800-stall speed converter operated by a Lokar shifter. The trans cooler comes by way of Derale Performance and moves the power through a 3-inch-diameter custom-made driveshaft.
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tarotwithavi · 1 year ago
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What makes you hauntingly beautiful?
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How to choose a pile?
Close your eyes and take a deep breath and ask the angels to show you the right pile for you and open your eyes. The first pile that catches your attention is the right pile for you.
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Pile 1
Your stunning, haunting beauty comes from knowing the value of slowing down, not just lazing around, but in taking real moments to think deep—kind of like finding peace in just thinking. You're a boss at stepping back, seeing that downtime and recovery are as important as the daily grind. That insight of yours? It's like a mysterious, magnetic power. The way you make choices isn't just about choices; it's about having a clear vision and following your gut. It's like you've got this inner compass steering you, giving off this cool vibe of purpose and confidence. You're beautiful in how you appreciate fresh starts, personal growth, and handling real-life stuff. There's a down-to-earth vibe about you that's super attractive, as if you totally get how embracing new opportunities and making them something big is where it's at. You've got this cool vibe of accomplishment and success. It's like you've been around the block and learned a ton, and it shows in the way you carry yourself. You've got this wisdom and worldly thing going on in how you present yourself. Fate seems to be your buddy on this life trip, and you carry it off so gracefully. That grace you've got in dealing with life's ups and downs adds this layer of depth to your beauty. You kinda know that life changes all the time, and it gives this mysterious charm to how you roll. Your strength? Man, it's a mix of soft and tough. It's not just physical but also emotional and mental. It's built on understanding tough times, almost a beautiful sadness that's super interesting. The real deal beauty is in how you face conflicts and challenges. There's this sense of organized chaos, where you handle friction and competition in a way that's more like a dance, showing off your adaptability and staying cool under pressure. And there's something crazy fascinating in how you deal with giving up and letting go. It's not about losing out but gaining a fresh perspective. There's this almost out-of-this-world beauty in your ability to move on and see things from a completely different angle, finding beauty in the stuff that's surprising and uncharted. Your haunting beauty is like a mixtape of these cool details—being calm, driven, down-to-earth, wise, accepting, strong, adaptable, and letting things go. It creates this totally mysterious allure that's both captivating and spellbinding.
Pile 2
Your eerie beauty is like this intricate dance between real powerful endings and those kick-ass beginnings. You give off this vibe that's kind of magnetic but also a bit unsettling. Your energy is intense, like a fire burning inside an adventurer , your moves, your determined eyes, it's all in there. You're not someone easily figured out, your depths are like a maze. There's something cool about your fearlessness, the way you tackle your fears straight on. It's this bold part of you that makes you such a mystery. You've grappled with your own inner monsters, and that struggle has really shaped you, leaving this mark of toughness that's both fascinating and puzzling. The times you've spent alone have totally changed you. They've chiseled your soul, creating this calm strength that's weirdly attractive. It's like you've found something special in the dark corners, finding comfort where most people wouldn't even dare to look. But even in your alone times, you've got this pull with others. Your interactions have this magnetic sweetness, kind of like the mix of life's bitter moments. The way you dive into happy stuff with a hint of sadness? That's what sets you apart. Your talent for handling both the shiny and the gloomy sides in your relationships gives this depth that's so attractive and kind of haunting. The way you guard yourself and the people around you, It's pretty impressive. It's like you're standing there at the gates, protecting not just yourself but everyone near you. Your determination to fight for what you stand for, your stubborn nature, is both a bit scary and strangely attractive. It's not just the physical space but also the mental and emotional lines you've drawn. Your ability to set these limits and safeguard your turf is both impressive and a bit haunting. It reflects your smarts and that mysterious vibe you've got going on. There's this mix in you of strength, toughness, being on your own, protection, sweetness, and a depth that's captivating and leaves a cool, haunting impression on everyone you meet.
Pile 3
(Some of you may be attracted to pile 1 , make sure to check that out!)
You've got this amazing vibe that's like this mystical spell . There's this magical aura about you. The way you handle your life, keeping your dreams close while staying super down-to-earth, it's like this mesmerizing dance that pulls folks towards you. Your inner strength, usually hidden behind a gentle sweetness, sets you apart; it's like you're a total pro at bouncing back and owning your power. There might've been times when you felt guarded or clung tightly to things, maybe because of past letdowns. But there's this soft glow that comes from inside, like the sun, bringing warmth and hope that pushes past any anger or worries. Your journey has been patient and full of thinking, a bit like taking care of a garden waiting for all your hard work to pay off. That patience and the skill to plan, dream, and build the world you want is where your haunting beauty shines. Your emotional depth and how you handle feelings without fear are like having a pure and innocent heart , it shows off this sensitive side of yours. It's like a shining innocence that hasn't been touched by negativity. There's a natural richness to your life, full of connections and joy that represents this abundance, this real sense of satisfaction and happiness that just beams out of you. Your journey isn't just about you; it's about finishing phases, ending chapters, and growing, this ongoing change and evolution. You've got this big-picture beauty about you that's linked to the grander scheme of things. It's like you've been through some tough stuff, each leaving a mark, but you stand tall with this unbreakable spirit, showing off your strength and echoes your toughness. The marks from those past struggles just add to your depth. Your haunting beauty is in your ability to renew, mend, and keep growing, like this unstoppable force of nature that remains enchanting despite the scars from the storms you've been through. You're this cool mix of strength, grace, and a mysterious charm that sticks in people's minds long after they've met.
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aughhay · 11 months ago
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Raian and y/n fight so he pulls over the car and teaches her a lesson!!
𝐚𝐫𝐞 𝐲𝐨𝐮 𝐬𝐨𝐫𝐫𝐲? || 𝐫𝐚𝐢𝐚𝐧 𝐤𝐮𝐫𝐞
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“𝗍𝖼𝗁, 𝗇𝗈 𝗐𝗈𝗇𝖽𝖾𝗋 𝗂 𝗇𝖾𝗏𝖾𝗋 𝗅𝖾𝗍 𝗒𝗈𝗎 𝗂𝗇 𝗆𝗒 𝖿𝗎𝖼𝗄𝗂𝗇𝗀 𝖼𝖺𝗋.”
𝐜𝐨𝐧𝐭𝐞𝐧𝐭; dubcon, blood, dirty talking, arguing, cursing, slapping, hair pulling, degradation/humiliation, public sex, raian’s wearing sweatpants.., cramped space, biting, facefucking, rough play, you & raian are complicated, cum in mouth
𝐠𝐞𝐧𝐫𝐞; smut with gn!reader
𝐰𝐨𝐫𝐝 𝐜𝐨𝐮𝐧𝐭; 1.2k+, scrapped the actual sex part.
a/n; i did not proofread any of this shit 😦 im so sorry but WE HIT 40 NOTES ON THAT OHMA FIC IM SO HAPPY
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18+ !!!
it’s about that time at night where raian turns into an egotistical asshole while driving, he starts noticing the streets are almost bare and grows a petty smirk. raian’s brain lights up with ideas to fuck with the remaining drivers on the road, make them pull over out of sheer fear or argue with them back and forth whilst going over the speed limit. it’s nothing new, but you’re sick of dealing with it as his passenger princess.
“raian, slow down a little.. you’re speeding..—“
“speeding? ha, you think this is fucking speeding?! this is nothing!.. i’ll show you and all these other bastards real speed.”
raian’s grin was as malice-filled as it was dark. his grip on the steering wheel tightening as he glanced over at you. he chuckled, barely audible, the sound mingling with the growl of the car engine as he pushed the pedal even further. your figure plunging back into the leather seat without warning. your head is in a swivel, hearing the beast's uncontrollable laughter as your body tries to adapt to the frenzied speed of the car.
the tension in the car became unbearable, the mix of danger and adrenaline filling the small space. his eyes flicked back to the road as you contemplated his words, the car's speed climbing with his expectations.
“stop the fucking car! it’s not funny, take me home raian.”
“you’re not going home ‘til i say so, and i say you keep your dolled up ass frozen in that passenger seat.”
his implications hang heavy, tangible as the charged air between you. raian’s hand, powerful and capable, finds a resting place on your thigh, digging into your skin without remorse. a reminder of his presence, his power. though your protests aren’t getting through to him one bit, the sound of your stern voice gets him hot, coaxing more out of you.
the car's interior feels stifling, tension thick between the two of you as headlights and street lamps streak by. you can tell by the tenseness of his jaw and the unwavering hardness pressing against his pants that his ire was vying with raw need. the silent car became a den of smoldered urges, one palpable exhale away from combusting.
“tch. little bitches like you always like to chat, don’t they?—“
“you may think you can bully all these other people on the road, but not me! you need to treat me with respect!”
“what makes you think you deserve my fucking respect? the fact that my cum was swishing inside of you last week makes you think i gotta be fucking jolly to you? hah! what a fucking joke.”
“fuck you!”
“fuck me?”
“fuck you! pull this car over now!”
raian’s scratched voice had a sick grin emerge deep inside. his eyes crinkling from a smile that could cause a god fear.
“if you were so worried ‘bout it... maybe you should have done somethin' to distract me, hah? could’ve curbed my fuckin' enthusiasm. but whatever..”
to hell with that alleyway three feet ahead as he swerved into it, his car jerks to a halt in the seclusion of the dark space. every tick slowed as he turned the headlights off and locked the car doors. even as time felt like it slowed, the hand that laid on your thigh switched to your locks in a quick snap.
“ah!—“
your squeak is muffled by the tight grip in your hair, raian’s jaw ticking as he watches the range of emotions play across your delicate features. he releases a chuckle, a sound scarred and throaty.
“d—don’t touch me!”
“that’s it, isn’t it? you love pissin’ me off ‘cause you know exactly what it leads to. fuckin’ freak. you’re lucky i’m hard too, would’ve kicked you the fuck out by now.”
“gonna make good use of you.”
the words come with a growl, his lips inches from yours as he leans closer, a silent promise of retribution or perhaps a dark form of foreplay.
without warning, his lips crash against yours, an aggressive and possessive kiss that leaves you breathless. it wasnt the kiss itself that made you feel that way, it was the harsh bite on your lips that took the air out your longing lungs. the anger that had been simmering between you diffuses gradually with each forceful movement of raian’s blood covered tongue against yours, seemingly battling for dominance. the sensation of being so thoroughly claimed by someone as fierce and relentless as this man sends a thrilling shiver coursing through your body.
your hands meet with his chest, at first to push him away. this kiss stings, it hurts along with his hand still tangled near your scalp. but as his tongue meets with yours, your head feels fuzzy and your hands relent against his shirt.
raian pulls back his face, mouth open tongue exposed, the mixed saliva dripping from the tip of his tongue as he pants.
“yeah, gonna use you ‘til you break.”
his hand pushes you to his crotch, un-busied hand pulling down his sweats as he stares down at you with anticipation. but as his cock pops up in front of your face, you just can’t stop yourself. his musk is too addictive as you kiss up and down each vein, his member twitching against your crimson red lips.
raian isn’t impressed, at all. a bored expression as he grumbles and slaps your cheek, not full of pain but enough to sting for a few seconds. his hips forcefully separating your soft lips as he uses your mouth. pushing your head down to the base where his pubes tickle your skin. you salivate and gag on his cock, looking up at his face as your head bobs up and down on his length. eyes hazy, you turned into a mess in seconds.
“fuck yeah.”
his gruff whisper barely slices through the stillness, his large hand tangled in your hair, guiding your head in a gentle rhythm. you feel his girth stretch your lips, his hand tightening ever so slightly each time he meets the deeper side of your throat.
every rough thrust interrupts your breath, leaving you gasping, eager, the sound of your muffled gagging mingles with the leather seats squeaking. raian’s assertiveness envelops you, his satisfaction clear in the grunt that escapes him when you hollow your cheeks, the slurping sounds filling the tight space of the car.
he hears the undeniable sounds of your commitment, the involuntary noise that escapes you as he continues to test your limits. the car jostles lightly from his movements, the energy of your eagerness causing the heavy vehicle to rock gently. raian’s breathing becomes ragged, a stark contrast to his usual, nonchalant demeanor.
the sounds of your lewd dedication, the steady rhythm of your gagging, drive raian closer to the edge. with his focus now entirely on you. moments become stretched, every touch, every noise heightened as he surrenders to your oral ministrations, his release imminent.
“fuck— gah!”
his words cut off, a deep chested grunt filling the car as his grip on you becomes a vice, his body tensing. you feel his pulse quicken, the unmistakable twitch as he empties himself, your devotion unwavering. his cum splurts into your throat without warning, your coughing audible as it sticks inside your mouth and makes it a struggle to swallow.
raian laughs at your tussle, pulling you away and into the backseat.
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craftingcreatures · 1 year ago
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Some sketchy concept stuff that I'm posting because I liked it but couldn't be bothered to refine it into an actual artwork.
These submarine behemoths are the Mermares (Clade Euhippocampiformes), secondarily aquatic descendants of the domestic donkey. The group first appeared around 29 million years post-cataclysm, in the late Nerian stage of the Diluvian period. They evolved from an animal called the Seabra, a descendant of the Donkey which adapted to exploit a niche with, thus far, zero competition - that of a large marine herbivore.
On earth, marine ecosystems are notable for the distinct lack of vascular plant life, a condition caused by a number of factors - most notably the osmotic stress caused by the saltwater. Most photosynthesis is carried out by algae. On Spero, however, things are different. Because Spero's oceans were generated relatively recently, from extraterrestrial ice particles, there just hasn't been enough time for erosion and the water cycle to deposit dissolved minerals in the water. As a result, Spero's seas are made of freshwater - a much more tolerable condition for most plants, and thus the diversity of marine vascular plants is much, much higher than on earth. Also, due to the flatness of the flooded landscape and lack of any real tectonic features, enormous swathes of the seabed lie within the photic zone, less than 200 meters from the surface. Thus, endless expanses of marine grasslands - the "seagrass prairies" - extend from the shore, often for hundreds of miles before the water finally gets too deep for photosynthesis to occur.
All of this plant life is an extremely attractive prospect for herbivores, and it was likely what drew the ancestral Seabra to forage in shallow coastal meadows in the first place. But as the oceans got deeper and life adapted, the Seabra had to adapt in kind - their hind legs rotated backwards to act as a pair of propulsive flukes, their forelimbs developed into steering flippers, and their nostrils retreated to sit on their foreheads.
One notable feature of the Mermares is hyperphalangy, a condition where the fingers have too many bones. It's very common in large marine tetrapods in Earth's history - whales and dolphins, Ichthyosaurs, Plesiosaurs, and Mosasaurs all exhibited hypoerphalangy to some degree - and seems to be associated with the specialization of the limbs into flippers. We would expect to see similar patterns in marine lineages on Spero. What's unique about the Mermares, however, is the sheer number of extra phalanges in the finger; at least fifteen in the shorter-finned species, and more than thirty in the longest-finned forms. And because Mermares - being equids - only possess one digit per limb, the result is a single long chain of flat, squarish bones which, in some cases, can reach over forty feet long - the longest arms ever to exist.
These ridiculous appendages produce a lot of drag and are merely adequate for steering and stabilization. So why do the Mermares have them?
The answer is that they're weapons. And particularly devastating ones, at that.
Mermares use their flagellating flippers as bludgeons, against both predators and conspecifics. The flippers are connected to powerful neck muscles and can be swung forward with impressive force; combined with a well-timed twisting of the giant horse's torso, the huge flippers can impact hard enough to shatter bone and pulverize flesh. The flippers themselves do not escape unscathed, and older individuals often have scarred or mangled flipper-tips from numerous battles over the years; but it's a small price to pay for survival.
When not being used against their enemies, the flippers may be folded back against the sides of the animal to reduce drag, or used as props to keep the animal's belly up off the seabed when feeding. Mermares spend up to 18 hours per day grazing, using their long neck to crop aquatic grasses and other vegetation in a wide arc without moving their bodies and occasionally dipping up to the surface to breathe. Mermares are keystone species in the seagrass prairies; as hindgut fermenters, they are not as efficient at processing plant matter as ruminants like goats, and produce large amounts of nutrient-rich dung which acts as fertilizer for the meadows and helps keep the environment productive. The dung also acts as food for a variety of fish and invertebrates.
Let's look at some of the Mermare's diversity, shall we?
Drepanarion (center right) One of the smaller Mermares, Drepanarion nonetheless grows to nearly 12 meters (39 feet) long. It is immediately recognizable by the bold black-and-yellow striping on the heads and necks of the stallions, and by the tall, narrow nuchal crest which extends from the withers and makes the stocky body look even more powerful. Unlike most other Mermares, which live in small groups of less than ten individuals, Drepanarion can be found in herds of over a hundred in the seagrass prairies of the Savanian (41 - 50 million years post-cataclysm). These nomadic throngs graze patches of seagrass nearly to the roots before moving on, giving the ecosystem time to regrow before returning in a few years' time. Drepanarion exhibits the most extreme sexual dimorphism of any Mermare, with stallions being both larger and more brightly coloured than mares; during the annual rut, males will fight each other in brutal bludgeoning matches to establish dominance and secure mates. To this end, they have some of the most extreme flipper anatomy of any Mermare; though not especially long (indeed, they have the shortest flippers of any derived genera), each phalanx bone has a protruding bony tubercle on the anterior edge which extends into a keratinous knob. These knobs both protect the flipper during combat and focus the force of the blow into a smaller area, dealing more damage.
Hipposeidon (bottom left) First appearing in the early Imberian (50 million years post-cataclysm), Hipposeidon is the largest of all Mermares and, indeed, the largest animal ever to exist on Spero, with stallions regularly reaching over 24 meters (80 feet) long (mares are slightly smaller). Extremely large specimens may even reach 30 meters (100 feet), although this is rare. This ludicrous size - nearly rivaling even the mighty Blue Whale of Earth - is possible only due to the sheer abundance of its food. Hipposeidon appears at the height of the seagrass prairie's extent, and can pack away almost 900 kilograms (1900 pounds) of seagrass per day. This superlative food requirement has important consequences for Hipposeidon's behaviour; this animal is migratory. Seagrass prairies are extremely productive ecosystems, but nonetheless Spero is a seasonal world; as the summer growth gives way to the winter die-back, the greatest of the Mermares must migrate across the equator to seek out a continuous food source to fuel its immense bulk. In this way Hipposeidon experiences a perpetual summer, interrupted only by the biannual migration from north to south and back again. Female Hipposeidon are pregnant for about one year, timing the birth of the single large foal with arrival to the feeding grounds; the six-meter-long foal enjoys a long childhood nursing and playing in shallow summer waters, gathering strength before making the long swim across the barren tropical zone to pastures new.
Bathypegasus (top left) The last and possibly the weirdest of the great Mermares, Bathypegasus is the only member of the clade which is not a grazer. Instead, it is a specialist feeder on pelagic, free-floating ferns. These ferns are a seasonal bounty, growing in huge numbers in the tropical summers of the late Imberian (60 million years post-cataclysm), where the planetary ring system shades out large portions of the planet for half the year. A close relative of Hipposeidon, Bathypegasus has left its ties to the seabed behind, becoming a fast, powerful swimmer which spends most of its life far above the sea floor. Its flippers have adapted to be even more ludicrously long - the longest forearms of any animal, ever, with each one measuring nearly 14 meters (45 feet) in length and each containing at least 35 individual bones. No longer used to prop the animal up off the seabed, these whiplike flippers are narrow and streamlined and can be whipped through the water at speeds of nearly 20 meters per second (that's over 40 mph) - the most extreme weaponry of any Mermare, and used to great effect against predators. Bathypegasus, like Hipposeidon, is migratory, following the blooms of pelagic ferns across Spero's oceans. Thanks to this midwater diet it is the only genus of Mermare to survive past the mid-Imberian extinction, when rising sea levels and steepening coastal slopes caused the seagrass prairies to disappear. Bathypegasus finally died out in the Ultimoxerian stage, around 75 million years post-cataclysm, the last and weirdest of the giant marine horses.
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ryin-silverfish · 7 months ago
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I really like Azure Lion as a character. Yeah, you can stop following me now. /j
But no, seriously, I like how LMK has adapted this particular character, given him way more potential complexity than his novel counterpart——not that it's a high bar, the LCR trio of JTTW are just demon warlords living in a literal human slaughterhouse.
Which is why I deeply dislike the take that "Oh, Azure manipulated SWK into fighting the JE! He's just using him like a pawn!" Like, wow, way to completely butcher two characters' personality and agency in one go.
Such takes reduce SWK to some innocent kid, when he is at most an impulsive, daring teenager who haven't met a single real obstacle so far——he robbed the dragon kings blind, and they couldn't do a thing! He struck his name and all his monkeys' names off the Book of Life and Death! What couldn't he do?
And Azure's failing isn't him telling a toddler: "You know what? Driving your tricycle into oncoming traffic will be real fun, trust me kiddo." It's letting his friend go way over the speed limit and not telling him that he should maybe, y'know, slow down, bc he'd seen his epic driving skills, SWK's the bestest driver he ever met, surely nothing would happen!
(And also, no one in that car is sober, except Macaque.)
What I'm getting at here is, even without Azure, SWK is not gonna be content with sitting on his mountain, eating peaches forever. Hell, he sure doesn't in the novel, where his demon king brothers are little more than namedropped NPCs.
He is always gonna want more, chase after greater destinies, drown out that existential ennui and fear of death at the back of his mind with bigger and bigger power-ups and the laughters of his companions.
He told himself he would be content after getting this one thing he wanted. That he could stop at any time. But alas, like any ADHDer, he will not stop at this one exciting thing, and sooner or later, the boredom sets in, and he gets ideas and impulsively leaps into making them reality.
That is the Mind Monkey at his worst: being a whirlwind of chaos, while unknowingly enslaved to his own chaotic mind.
(In the book, this is Wu Cheng'en's reminder to the reader that, even though you shouldn't keep your heart constantly under lock and keys, Neo-Confucian style, the other extreme——letting it go completely wild, disregarding all external rules and consequences, can be equally disastrous.)
And when that car was driven through the Celestial Palace's front door, off a bridge, and straight into a ditch, it was him in the driver's seat, steering the wheels the whole time.
Everyone else in that car failed terribly as friends when they didn't voice any objections, or try to get him off the driver's seat, or realize that cheering and egging him on is an awful idea, however genuine their blind trust was.
Like, they are certainly not helping, and made the situation much, much worse. If you let your buddy drive while under influence and hand him more beers in the car, even if you are also drunk out of your mind and aren't actively trying to get him into a traffic accident, you are a shitty, irresponsible friend.
But the thing is? SWK is still responsible for the consequences of his decisions. He could have stopped, by his own volition, and no one was holding a gun to his head and forcing him to drive. He, too, wanted this.
That, to me, makes a much more interesting narrative than "Poor innocent baby SWK was puppeted into becoming the Great Sage in Heaven by shady blue cat, how awful!"
Oh, and since I'm feeling particularly salty today, I'll also ask some last questions: is SWK so weak-willed and devoid of self-agency to you that he couldn't even OWE his most famous title, the Great Sage in Heaven, 100%, without being manipulated into it?
Is SWK so immature and unintelligent to you that he is incapable of being a genuine idealist or rebel, that he cannot agree, out of the depth of his heart, that the Celestial Realm sucks balls and needs better management?
TL;DR: Havoc! Era Azure Lion isn't some cult leader brainwashing this kid into becoming his figurehead. He's the dumbass who's too busy staring at his teenage crush to care about the blaring police sirens.
Also, I had a bit of an epiphany after writing this: why am I so annoyed by people reading Azure's idealization of SWK as him intentionally manipulating and love-bombing him? Because it is a very western and modern reading.
For someone with traditional Confucian beliefs, it is perfectly normal——it is what you are supposed to feel, as a liege who has found your just and virtuous lord.
If Romance of the Three Kingdoms existed back then, he would probably describe himself as the Guan Yu to SWK's Liu Bei, however wonky the analogy was.
(Gosh, now I want a "Four Classics read each other" crossover.)
I'm not saying it is healthy or wise. But under this context, putting your lord on a pedestral was normalized, and even encouraged, as the virtue of a righteous gentleman. It was the sort of ideals romanticized culture-wide. NOT having such beliefs would probably make you look weird.
And since the Celestial Realm in the novel is a parody of Confucian hierarchy in a Daoist trenchcoat, it was really no surprise that an idealistic ex-celestial soldier would hold the same beliefs.
To torture the analogy further, the problem is that he was trying to be the Guan Yu to SWK's Liu Bei, when the Brotherhood had more in common with the Bandits of the Marsh, down to their giant downer ending.
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apoloadonisandnarcissus · 2 days ago
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A Darker and Sinister Interpretation of Sauron and Galadriel scene in "Rings of Power" (2x08)
* Trigger warning: mentions of sexual assault ahead *
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I see Charlie has been reading "Morgoth's Ring".
Part V - "Myths Transformed": The Making of the Sun and the Moon
The maiden whom the Valar chose from among the Maiar to guide the vessel of the Sun was named Arien, and he that steered the island of the Moon was Tilion. In the days of the Trees Arien had tended the golden flowers in the gardens of Vana and refreshed them with the bright dews of Laurelin [...] she was chosen because she had not feared the heats of Laurelin, and was unhurt by them, being from the beginning a spirit of fire, whom nonetheless Melkor had not deceived nor drawn to his service. Fair indeed was Arien to behold, but too bright were her eyes for even the Eldar to look on, and leaving Valinor she forsook the form and raiment which, like the Valar, she had there worn, and she was as a naked flame, terrible in the fullness of her splendour.
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Arien - Spirit of Fire by KuraiGeijutsu: source
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This is, indeed, a direct reference to Galadriel's monologue in "The Mirror" chapter from "The Fellowship of the Ring" when Frodo offers her the One ring:
"And now at last it comes. You will give me the Ring freely! In place of the Dark Lord you will set up a Queen. And I shall not be dark, but beautiful and terrible as the Morning and the Night! Fair as the Sea and the Sun and the Snow upon the Mountain! Dreadful as the Storm and the Lightning! Stronger than the foundations of the earth. All shall love me and despair! " She lifted up her hand and from the ring that she wore there issued a great light that illumined her alone and left all else dark. She stood before Frodo seeming now tall beyond measurement, and beautiful beyond enduring, terrible and worshipful.
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Peter Jackson adaptation of this scene (2001).
However, “Rings of Power” has been placing several Easter eggs and drawing inspiration from diverse bits and moments from Tolkien legendarium to build up their story.
Another interesting parallel here is Tilion, the Maia of the Moon: Tilion was a young hunter of the company of Orome, and he had a silver bow. He was a lover of silver, and when he would rest he forsook the woods of Orome and went unto Lorien and lay adream by the pools of Este in the flickering beams of Telperion; and he begged to be given the task of tending ever the last Flower of Silver. In Volume 1 of the “Book of the Lost Tales” it is said that he loved Arien, but she was a holier spirit of greater power, and wished to be ever virgin and alone; and Tilion pursued her in vain: [he] sought to come near to Arien, being drawn by the splendour of her beauty.
Celeborn is Galadriel’s husband, and his name (Sindarin) means “Celeb” (“silver”) + a derivative of ornā ("tall").
Galadriel herself has "gold" and "silver" associated with her, due to her legendary hair:
...and her hair was held a marvel unmatched. It was golden like the hair of her father and of her foremother Indis, but richer and more radiant, for its gold was touched by some memory of the starlike silver of her mother, and the Eldar said that the light of the Two Trees had been snared in her tresses.  Unfinished Tales
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References to the Sun in "Rings of Power”
Nothing is evil in the beginning. And there was a time when the world was so young, there had not yet been a sunrise. Galadriel monologue, 1x01
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He was here. Sauron was here. Tell the others to rest while they can. At sunrise we move on. We'll take the search further north. Galadriel to her company, 1x01
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Galadriel sails to the sunset. You and I must look to the new sunrise. Gil-galad to Elrond, 1x01
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It is strange. Most of my life, I've looked east to see the Sun rise over the sea. And west to see it set over the land. We're sailing into the dawn, and yet, to me, it feels like the coming of night. Elendil to Galadriel, 1x06
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Perhaps we should bring our prisoners into the sunlight. Galadriel treatens Adar, 1x06
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Celebrimbor: If only there was some way... of doing more with less. The Sun itself began as something no bigger than the palm of my hand. Elrond: And how could we possibly match the powers that wrought the Sun? We're out of time, Celebrimbor. We must inform the High King of our failure. Celebrimbor and Elrond are out of time to save the Elves from fading, 1x08
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When Morgoth was defeated, it was as if a great, clenched fist had released its grasp from my neck. And in the stillness of that first sunrise, at last, I felt the light of The One again. And I knew if ever I was to be forgiven... That I had to heal everything that I had helped ruin. Sauron to Galadriel, 1x08
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Do not ask of Daeron. Insufferable. But a voice, a voice that could make the very sun weep tears of fire. Círdan to Elrond, "Rings of Power", 2x02
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I'm partial to the red. "Like the sun, rises a new monarch." It will show the people you're a new kind of ruler for a new day. They need change. Ar-Pharazôn to Queen Míriel, in 2x03
Down west sinks the sun Soon you will be gropin' Tom Bombadil sings, 2x04
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Cold old be hand and heart and bone And cold be sleep under stone Never more to wake on stony bed Never, till the Sun fails and the Moon is dead Barrow-wights attack Galadriel, Elrond and co., 2x04
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Many of Khazad-dûm plot in Season 2 revolved around the collapsed of this kingdom's sun-shafts, until King Durin finds the sunlight thanks to his ring of power, in 2x05: Pity those who dwell above. Slaves to the sun. Chained to its ceaseless rhythm of waking and sleep. In Khazad-dûm, we are free of its tyranny. Here, we bring the sun to us. At last, it is daybreak once more in our mountain!
Ar-Pharazôn: Have you ever seen it? Across our western seas. The white tower of Eressëa... the very gateway to the Undying Lands [...] Only the keenest eye can. And only from the peak of the Meneltarma. I reckon the Elves placed it there on purpose. So that every sunset serves as a reminder that our days must end and theirs will not. That no matter how high we climb, some things will be forever withheld from our grasp. Kemen: The Scepter is now in yours, Father. Is that not high enough? Ar-Pharazôn: All my life, I believed it was. The Scepter is what you make it. Kemen: The Age of Men is upon us, Father. Let us take it. Let us build the Númenor you have always seen in your mind's eye. Foreshadowing for Sauron x Fall of Númenor, 2x05
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I am the one keeping the storm at bay. Balancing the very sun above your head. All to give you this one chance to prove your worth! Celebrimbor finds out Annatar's true identity, 2x07
And the sun yet shines. Galadriel final line in 2x08
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Morgoth and Arien
The tale of the Sun (Arien) and Tilion (Moon) is present in “The Silmarillion” (a collection of myths, and legends written from the Eldar POV), but Tolkien expanded on it and Christopher Tolkien published it on “Morgoth’s Ring”. It should be noted that both publications are posthumous, and were edited by his son, Christopher.
Arien is the Sun-maiden, the Maia of the Sun, and she was a spirit of fire, a "naked flame", described as the most ardent and beautiful of all those spirits.
Part V - "Myths Transformed" of "Morgoth's ring":
This is named the First Battle; and though Manwe had the victory, great hurt was done to the work of the Valar; and the worst of the deeds of the wrath of Melkor was seen in the Sun. Now the Sun was designed to be the heart of Arda, and the Valar purposed that it should give light to all that Realm, unceasingly and without wearying or diminution, and that from its light the world should receive health and life and growth. Therefore Varda set there the most ardent and beautiful of all those spirits that had entered with her into Ea, and she was named Ari, and Varda gave to her keeping a portion of the gift of Iluvatar so that the Sun should endure and be blessed and give blessing. The Sun, the loremasters tell us, was in that beginning named As (which is as near as it can be interpreted Warmth, to which are joined Light and Solace), and that the spirit therefore was called Azie (or later Arie). But Melkor, as hath been told, lusted after all light, desiring it jealously for his own. Moreover he soon perceived that in As there was a light that had been concealed from him, and which had a power of which he had not thought. Therefore, afire at once with desire and anger, he went to As [written above: Asa], and he spoke to Arie, saying: "I have chosen thee, and thou shalt be my spouse, even as Varda is to Manwe, and together we shall wield all splendour and mastery. Then the kingship of Arda shall be mine in deed as in right, and thou shalt be the partner of my glory." But Arie rejected Melkor and rebuked him, saying: "Speak not of right, which thou hast long forgotten. Neither for thee nor by thee alone was Ea made; and thou shalt not be King of Arda. Beware therefore; for there is in the heart of As a light in which thou hast no part, and a fire which will not serve thee. Put not out thy hand to it. For though thy potency may destroy it, it will burn thee and thy brightness will be made dark." Melkor did not heed her warning, but cried in his wrath: "The gift which is withheld I take!" and he ravished Arie, desiring both to abase her and to take into himself her powers. Then the spirit of Arie went up like a flame of anguish and wrath, and departed for ever from Arda, and the Sun was bereft of the Light of Varda, and was stained by the assault of Melkor. And being for a long while without rule it flamed with excessive heat or grew too cool, so that grievous hurt was done to Arda and the fashioning of the world was marred and delayed, until with long toil the Valar made a new order. But even as Arie foretold, Melkor was burned and his brightness darkened, and he gave no more light, but light pained him exceedingly and he hated it. Nonetheless Melkor would not leave Arda in peace; and above all he begrudged to the Valar their dwelling on Earth, and desired to injure their labours there, or bring them to naught, if he could. Therefore he returned to Earth, but for fear of the might of the Valar and of Tulkas more than all he came now in secret. And in his hatred of the Sun he came to the North at night in winter. At first he would depart when the long day of summer came; but after a time, becoming bolder again, and desiring a dwelling place of his own, he began the delving underground of his great fortress in the far North, which was afterwards named Utumno (or Udûn*).
Let's break this down, and see how this dreadful episode can paralell Galadriel and Sauron's scene in 2x08:
Morgoth goes to Arien with both "desire and anger":
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Morgoth "lusted after all light, desiring it jealously for his own". He intents to make Arien his wife and queen (like Manwë and Varda), and for them to rule Arda together.
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Airen rejects Morgoth and taunts him that he will never be King of Arda. She also refuses to give him her light.
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Morgoth dismisses Arien’s rejection and rapes her, desiring both to humiliate and take her light for himself (binding them together):
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Due to Morgoth's assault, the spirit of Arien goes up in anguish and wrath, and departs from Arda:
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The Sun was then forever "tainted" by the assault of Morgoth: "the Sun remained a Lonely Fire, polluted by Melkor".
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Morgoth would not abandon his plans of conquering Arda, on the contrary. And soon, he would come to hate every source of Light. And his physical was "blackened and burned, and his form was thereafter dark". To Sauron, this only happens after the Fall of Númenor, when he loses the ability of taking on fair form. He also desires a dwelling place of his own, a great fortress named Utumno (or Udûn): Udûn is the name of the valley where the Black Gate of Mordor is located.
The Dome of Varda must have been contrived after the ravishing of Arie by Melkor, in order to keep out the Sun's polluted light, and Aman was lit beneath the Dome by the Two Trees. But on the other hand, it is an essential idea that the light of the Trees was derived from the Sun before it was 'tainted'. [...] the Sun is feminine; and it is better that the Vala should be Aren, a maiden whom Melkor endeavoured to make his spouse (or ravished); (10) she went up in a flame of wrath and anguish and her spirit was released from Ea, but Melkor was blackened and burned, and his form was thereafter dark, and he took to darkness. (The Sun itself was Anar neuter or Ur, cf. Rana, Ithil.)] The Sun remained a Lonely Fire, polluted by Melkor, but after the death of the Two Trees Tilion returned to the Moon, which remained therefore an enemy of Melkor and his servants and creatures of night - and so beloved of Elves later &c. (* [marginal note] But not to drive it away. It was necessary to have an alternation, 'because in Eä according to the Tale nothing can endure endlessly without weariness and corruption.').
Conclusion
This parallel seems very straightforward, except for the part where "Rings of Power" decided to include the "Original sin" symbolism, and it contradicts the scene itself, because "The Fall" (of Eve) was consensual, and she gave up into temptation (eating the apple of the Tree of Knowledge) willingly.
The end result is confusing and puzzling, because this “Eve and the serpent” symbolism shouldn’t be in this scene, at all. Especially when the showrunners have confirmed they are doing a Frodo/Galadriel x One ring/Sauron parallel in the show (and, as everyone knows, Frodo eventually succumbs and takes the One ring for himself). If this Frodo/Galadriel parallel is to be continued (and J.D. Payne did say it would), it was premature to have this symbolism in this scene in 2x08, where the subtext is, clearly, rape.
To me, this was due to a change in this scene. This idea wasn't probably their first, and for whatever reason the showrunners decided to have this happening instead. Maybe in the other version, Galadriel succumbed to Sauron willingly, and that explains the Original sin symbolism of the wardrobe and the marketing. And then, they decided to change the script to this rape subtext, but the costume design could no longer be altered, and we end up with a scene with conflicting symbolism happening.  
What does this parallel can tells us?
Blood binding theory is correct;
Sauron's intentions by stabbing her with Morgoth's crown were to harvest Galadriel's light for himself, and he gave her some of his own power in the process;
Galadriel is now "tainted" by Sauron.
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girlactionfigure · 3 months ago
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1 Nobel Prize in Chemistry - The Development of Multiscale Models for Complex Chemical Systems
2 Nobel Prize in Chemistry - Quasiperiodic Crystals
3 Nobel Prize in Chemistry - Decoding the Structure and The Function of The Ribosome
4 Nobel Prize in Economic Sciences - Repeated Games
5 Nobel Prize in Chemistry – Ubiquitin, Deciding the Fate of Defective Proteins in Living Cells
6 Nobel Prize in Economics - Human Judgment and Decision-Making Under Uncertainty
7 Fields Medal Award in Mathematics
8 Turing Award - Machine Reasoning Under Uncertainty
9 Turing Award - Nondeterministic Decision-Making
10 Turing Award - The Development of Interactive Zero-Knowledge Proofs
11 Turing Award - Developing New Tools for Systems Verification
12 Vine Seeds Discovered from The Byzantine Period
13 The World’s Most Ancient Hebrew Inscription
14 Ancient Golden Treasure Found at Foot of Temple Mount
15 Sniffphone - Mobile Disease Diagnostics
16 Discovering the Gene Responsible for Fingerprints Formation
17 Pillcam - For Diagnosing and Monitoring Diseases in The Digestive System
18 Technological Application of The Molecular Recognition and Assembly Mechanisms Behind Degenerative Disorders
19 Exelon – A Drug for The Treatment of Dementia
20 Azilect - Drug for Parkinson’s Disease
21 Nano Ghosts - A “Magic Bullet” For Fighting Cancer
22 Doxil (Caelyx) For Cancer Treatment
23 The Genetics of Hearing
24 Copaxone - Drug for The Treatment of Multiple Sclerosis
25 Preserving the Dead Sea Scrolls
26 Developing the Biotechnologies of Valuable Products from Red Marine Microalgae
27 A New Method for Recruiting Immune Cells to Fight Cancer
28 Study of Bacterial Mechanisms for Coping with Temperature Change
29 Steering with The Bats 30 Transmitting Voice Conversations Via the Internet
31 Rewalk – An Exoskeleton That Enables Paraplegics to Walk Again
32 Intelligent Computer Systems
33 Muon Detectors in The World's Largest Scientific Experiment
34 Renaissance Robot for Spine and Brain Surgery
35 Mobileye Accident Prevention System
36 Firewall for Computer Network Security
37 Waze – Outsmarting Traffic, Together
38 Diskonkey - USB Flash Drive
39 Venμs Environmental Research Satellite
40 Iron Dome – Rocket and Mortar Air Defense System
41 Gridon - Preventing Power Outages in High Voltage Grids
42 The First Israeli Nanosatellite
43 Intel's New Generation Processors
44 Electroink - The World’s First Electronic Ink for Commercial Printing
45 Development of A Commercial Membrane for Desalination
46 Developing Modern Wine from Vines of The Bible
47 New Varieties of Seedless Grapes
48 Long-Keeping Regular and Cherry Tomatoes
49 Adapting Citrus Cultivation to Desert Conditions
50 Rhopalaea Idoneta - A New Ascidian Species from The Gulf of Eilat
51 Life in The Dead Sea - Various Fungi Discovered in The Brine
52 Drip Technology - The Irrigation Method That Revolutionized Agriculture
53 Repair of Heart Tissues from Algae
54 Proof of The Existence of Imaginary Particles, Which Could Be Used in Quantum Computers
55 Flying in Peace with The Birds
56 Self-Organization of Bacteria Colonies Sheds Light on The Behaviour of Cancer Cells
57 The First Israeli Astronaut, Colonel Ilan Ramon
58 Dr. Chaim Weizmann - Scientist and Statesman, The First President of Israel, One of The Founders of The Modern Field of Biotechnology
59 Aaron Aaronsohn Botanist, Agronomist, Entrepreneur, Zionist Leader, and Head of The Nili Underground Organization
60 Albert Einstein - Founding Father of The Theory of Relativity, Co-Founder of the Hebrew University in Jerusalem
61 Maimonides - Doctor and Philosopher
Source
@TheMossadIL
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myslutwritings · 1 year ago
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Hii! Can you please do Muzan, Kokushibo, and Akaza with a super clingy s/o who always wants to be near them and hold/be held by them?
Yup!! definitely.
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➤ Muzan, Kokushibo and Akaza with a clingy!S/O
➤ SFW headcanons
(not proof read)
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Muzan
Muzan never has experienced a single ounce of affection in his life.
So when you enter the picture and you’re all over him, all up in his personal space, basically attached to his hip, Muzan detests it.
He despises it in the beginning, wanting nothing to do with you. Views clingy people as pathetic and sees affection has a weakness.
It destroys his ego whenever you make him go all soft for you so for that he avoids you.
But if you’re close enough with him he’ll allow it.
If he allows it that just means he likes it.
Especially loves it when you comfort him after he’s had a bad day. (Which is like everyday because he cannot seek out that damn blue spider lily)
Complains about it as you play with his hair or hood him in your arms.
You’re always the one initiating cuddle sessions.
But on the days you’re not in a good mood, Muzan will surprisingly hold you without you having to ask.
Isn’t opposed to holding you whatsoever.
He knows you’re super clingy but make sure you steer away from him when he’s in a bad mood.
If you continuously cling to him whenever he’s pissed off this man will not tolerate it.
Might break your hand if you try to touch him and will not feel bad until later when he’s calmed down.
On any other day, he couldn’t care less if you cling to him.
Will bring you to uppermoon meetings because he hates leaving you alone in the house anyway.
You accompany him to the meetings while he chastises his upper-ranked demons.
You’re either on his lap during these meetings or standing right next to him.
The other demons are just flabbergasted on how you’re that close to him.
Kokushibo doesn’t care that much, Douma just think it’s amusing, Akaza is beyond confused, Hantengu is scared, Gyokko prolly says something about it and in return gets decapitated for speaking lowly of you and Daki and Gyutaro envy you. Especially Daki. 💀💀
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Kokushibo
Alright, Koku here doesn’t exactly hate it and he isn’t even against it, he just isn’t all that used to it!
So when you approach him and you’re all over him, kissing him, playing with his hair and just never leaving him he is taken aback.
Is also semi-surprised that you aren’t scared of him since he’s the most powerful upper-ranked.
Like, are you not petrified, hello??
Koku also gets a tiny bit flustered as first with how physically affectionate you are all the time.
Then again he isn’t used to it so he blushes and feels his body warm up by your charming presence.
However, in due time his flustered personality vanishes and he opens up more to you.
I feel like he has some trust issues so he’s hesitant when trusting you until he realizes how amazing you are.
He doesn’t really express his emotions but deep down he’s always shocked how a sweet, innocent creature like you isn’t scared of him considering your bitter sweet personality.
Lowkey loves it when you baby him.
Kokushibo adores being with you but i’m afraid you cannot tag along with him when he has to intend the meetings.
You’ll get killed in spot, even if he’s against it.
If you were a demon, it would be different.
Kokushibo desires to be with you forever, wants you to be by his side for all eternity and offers to turn you into a demon.
All though, he’s lowkey paranoid that if you become a demon you’ll adorable clingy personality will disappear.
Why must life be so hard?
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Akaza
Like Kokushibo, he isn’t used to it but does warm up to your behavior rather quickly and learns to adapt to it.
Ends up loving it, obviously. Out of all the uppermoon demons he probably the most human-like. Your clingy personality feels oddly nostalgic to him.. (ifykyk)
Akaza finds you very strange sometimes but that’s only because he’s never met a human like you before! Like how are you so touchy and clingy? He’s killed hundreds of people yet you stare at him with so much love glistening in your gaze.
It confuses him but whatever.
Akaza isn’t as clingy as you are but as y’all’s lovely relationship progresses he finds himself wanting to be with you all the time.
Akaza always has his hands all over you, the same way you do to him!
Usually he’s in a very bad mood when Muzan treats him like shit or when Douma teases him.
Immediately comes home to you, seeking your comfort and warm touch.
Of course you reciprocate and smother him in kisses or hugs.
I like to think Akaza gets REALLY flustered if you pepper his face in kisses. Like it makes his face flush immediately and he giggles.
You think it’s fucking adorable so you keep in mind to do that on the days he’s upset.
You hold Akaza in your arms as he vents to you about whatever made him mad.
Akaza wishes more than anything he could bring you along to the uppermoon meetings but knows the consequences so unfortunately you can’t attend them with him:(
The very moment he returns from them you’re all up in his business.
You legitimately just pounce into his arms as soon as the door opens, scaring him in the process.
Akaza makes sure to satisfy your clingy self to make up for him being gone for so long. He makes sure to spend all his time with you for the rest of the night.
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Sorry this disappearing again my lovely readers🙏 but i’m back for now to write y’all’s requests:)
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diazmaximoff · 4 months ago
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Daniel's power isn't less interesting than Max's
I think telekinesis is a really fitting story element for Life is Strange 2 because, unlike Max, who’s a young adult with a somewhat clear sense of self and purpose with her own powers, Daniel is still a child figuring out what he wants to do and what he’s capable of. His power is so simple yet unpredictable in nature, so the uncertainty of his future stands out even more to the player, prompting them to guide Daniel and help him find his place in the world with his newfound abilities. Let me elaborate.
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Just like a child can master a range of skills—from learning new languages to playing musical instruments, or excelling in any possible sport—Daniel’s power is ridiculously versatile and it allows him to handle various tasks and challenges in countless ways: he can attack, defend, build, destroy, bend, steer, fly things around, exert control over someone's body, manipulate his environment and even perform intricate tasks like crafting or repairing. It's a power that can adapt to many situations, much like how children can grow into any role or talent they pursue. Children are born to be jacks of all trades.
In the first game, Max’s powers symbolized her struggles with insecurity and the desire to rectify past mistakes. She wanted to correct her every error, ultimately realizing that she can't and she just has to accept them like a responsible adult. In the second game, the power is a representation of a child's untapped potential and reflects the boundless possibilities of a child’s development, showing that with the right guidance, Daniel’s potential is as vast and adaptable as his power, allowing him to become anything he sets his mind to.
I really loved the part in episode 5 where Daniel used his power to build statues with Joan in Away. It's such a bittersweet moment that showcased his creativity and potential before the chaos that was about to unfold. It got me thinking that Daniel might even dream of becoming a constructor in the future. But ultimately, his path is his to forge and he has the freedom to shape his destiny however he chooses.
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nartml · 11 months ago
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Toothless (and generally most dragons) lost all his personality in thw.
Gone was the loyal, protective, intelligent, curious, silly, expressive, understanding, and sassy/snarky dragon we adored more and more through each new installment in the franchise.
Who is this puppy in thw and what did he do to Toothless?
Look me in the eye and tell me that if anyone, dragon or not, was to pluck Hiccup off his back and send him into the ocean to die, they wouldn't get a minimum of two blasts in the face.
Yes, Toothless is playful and silly and adorable, but only around the people/dragons he trusts, and especially around Hiccup specifically.
Otherwise, his guard is up, he is wary, and he himself has to evaluate whether or not someone is safe to be around.
"Hey, I guess Dean dumbed him down because he wanted to show the effects of domestication—"
Woah there, big words.
Domestication? The definition of domestication is "the process of taming an animal and keeping it as a pet or on a farm".
That is not what's happening on Berk.
Dragons were never pets to humans. (If anything, humans were their pets.)
They stood by the Vikings' sides out of their own volition, and were free to come and go as they pleased.
We see this clearly in GoTNF.
They wouldn't let a human they didn't trust so much as touch them, let alone allow them anywhere near their backs.
They are the ones that choose their riders, or if they even want one, not the other way around.
And they weren't exactly "tamed" either. Or rather, nobody tried to alter their nature and innate instincts.
In RoB, we clearly see that Vikings are the ones who adjust, who adapt accordingly, because dragons are gonna do what dragons do.
And those instincts of theirs were honed. They weren't tamed, they were trained.
The notion that wild dragons are more powerful because they're wild makes no sense to me, because while wild dragons have raw power and raw instinct, trained dragons arguably have more than that.
They learn to work with other dragons, and they're able to pull off some incredible moves, because their bodies are, well, consistently trained.
They go on dangerous missions on the regular, for fuck's sake. During which, they also have to think. The dragons aren't told what to do, nor are they steered by their riders constantly (and when they are, the dragons trust them to do so)
They can take the reins as well (and when they do, the riders trust them to do so), but most of the time, they both move together in sync, understanding what, and how it, needs to be done.
In what world would such a lifestyle weaken them, or threaten to erase their aforementioned instincts?
I don't get Dean's point.
And Hiccup? What's up with the poor decision making?
Because I know damn well Hiccup wouldn't let dragons take over Berk to the point where, within the first ten minutes of the movie , half of it collapses. An event which apparently everyone is used to, because nobody worries about it.
He put an ocean between Garff and a couple of dragons because of how incompatible they were, in terms of needs and way of life.
He relocated dragons constantly, so as not to overcrowd and/or to protect the Edge.
Even when he was, what, 15 in RoB/DoB, he was mindful of the way he handled situations, to ensure Berk and the Vikings wouldn't be overwhelmed with dragons.
He understood that it's impossible for thousands of dragons to cohabitate with humans, and with each other, peacefully and without chaos.
Not to mention, he respected dragon culture and understood that some spaces were not made for the human eye. He made such a big deal about revering Vanaheim, and you expect me to believe he'd be okay with just exposing a place called The Hidden World, a delicate draconic paradise?
And wow, way to go, let's uproot the ENTIRE village, and go searching for this place that we don't even know for sure exists? Yes, very responsible.
And why not just make a life-changing call without consulting anyone, or thinking it through, based on what you alone think is best, while you're at it? Sounds like a great idea.
It's not like in previous installments he always made sure to have a team huddle to discuss (or at least inform the group of) their next move, even in the tightest of spots and with the littlest time; no, of course not.
His leadership abilities, his tactical and strategic thinking, his caution, his conviction and determination? Gone. Erased.
Who is this guy in thw and what did he do to Hiccup?
And as for Toothless and Hiccup's dynamic in this movie, something that Astrid said bugs me to an unfathomable degree.
"You gave him his freedom back, what did you expect?"
Woah there, big talk.
This paints a horribly ugly picture. It makes Toothless seem like he'd been held captive by Hiccup, that if he could've flown on his own, he would never have stuck around this long.
Which, much like the rest of this movie, is a load of horseshit.
Toothless is just as free, if not free-er than, as the rest of the dragons. Because while all dragons love and trust their riders, and vice versa, nobody has a connection quite like Toothless and Hiccup (save for perhaps Valka and Cloudjumper).
Toothless could've been flying on his own for a long, long time now. But he didn't want it. He was vehemently opposed to the idea.
Why? Because to him, flying was no longer worth it if Hiccup wasn't right there with him. Because Hiccup took the loneliness out of flying. Because Toothless wanted nothing more than to be by Hiccup's side. Hiccup was the one that made flying worth it.
A major theme of this movie is learning to fly on your own. Toothless had to learn how to fly without Hiccup, and Hiccup had to learn how to fly without Toothless (I mean, personally I'd rather them remaining inseparable soulmates that are mildly codependent. I recognize it's not necessarily the healthiest dynamic, but fuck if I care)
Toothless did this through meeting his mate, and falling in love (no matter how horribly written and designed she is, and no matter how I personally would've preferred for the Hicctooth bromance to remain undisturbed).
He met a creature that he wanted to follow and be alone with, a creature that made flying alone, with nobody on his back, worth it.
And more importantly, Hiccup had to realize that he's not who he is because he has Toothless, and subsequently the dragons. It's the opposite.
This is growth, and the realization that they don't need each other is important.
But why the fuck does that mean they have to say goodbye?
I don't need most of the people in my life. That doesn't mean I don't want them here.
The point was that Hiccup doesn't need Toothless in order to be someone.
Not that he didn't need Toothless, period.
(Even if the point was simply that he didn't need Toothless, which I could concede to, that again doesn't mean that Toothless had to leave, and take the entire dragon population with him.
To me, that sends a message of "if you don't need them, then they gotta go".
It's not what outgrowing a friendship looks like, despite the fact that many people choose to interpret it as such.
Sure, this movie shows what outgrowing a friendship is; if outgrowing a friendship means making room in your life for other people. If outgrowing a friendship means you found romance. Which is ridiculous.)
___________________
To further clarify:
I am well aware the shows aren't canon.
This, however, doesn't change the fact that all these series tie in with HTTYD 2 really well, and that they make sense.
They expand on the characters and give us a better grasp of the world in httyd. They allow us to understand everything better.
When you only have, at most, 150 minutes to tell a story, every minute of it needs to somehow add to the plot. To further the narrative. There is very little time for fluff.
In a movie, it's practically impossible to properly explore the characters' different dynamics, to give everyone their own arc, to let the audience bask in the slow moments and to let the characters just be.
In a series, however? Well. You've definitely got time.
For someone who only watched the movies, it would be pretty damn difficult to understand the mis-characterization in say, Snotlout, Fishlegs and the twins.
You don't know these characters that well. You don't know the well-established dynamics between the gang in the same way that someone who's watched the series does.
Which is exactly why I think that people who've watched them are the ones that dislike the hidden world the most.
I, too, am usually opposed to using non-canon material to make a point, but RoB, DoB and RTTE are the only spin-off series from a successful movie franchise I can name that make perfect sense. That succeed in accurately portraying the main cast, in realistically expanding on the secondary characters (like Fishlegs, Snotlout, and the twins, who now have the space to become part of the main cast), and in smoothly integrating new characters.
They also manage to beautifully explore this magical universe full of dragons, adventure, and mystery, while firmly establishing the dragons as an important part of ecosystems all around.
Whether it's subconscious or not, they create an unshakable image of how all the characters think, act, and interact. You spend a hell of a lot longer with the characters in a lengthy eight season series than in two movies.
But it's not a bad thing, because this image carved by the series fits in nicely with the image carved in all the canon installments of the franchise.
Well. Except for one, cough cough.
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espionn · 9 months ago
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SeaWing tribe sheet!
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seawings my beloved. i didnt do anything too crazy with them but they deserve to be a bit over-the-top. (also, lmk if anyone is interested in a size comparison chart and/or an evolutionary tree for the tribes because i might do those if people would like it)
Physical Appearance + Traits:
-SeaWings are almost entirely aquatic dragons. They can live and breathe out of water, but vastly prefer their ocean habitat, and too much time out of water can dry and dull their scales. 
-They have short legs with wide, webbed talons which they use to propel through the water. They also have long, thick and powerful tails. SeaWings cannot be called comparatively large or small due to these unique proportions.
-Not unlike MudWings, SeaWings can fly, but aren’t skilled at it. Their wings have adapted to be used essentially as large fins to steer accurately through the water, and are not as effective for flight. They sometimes can leap from the water and catch air like flying fish, but they struggle to get fully off the ground; their wings are better suited for passive gliding.
-The pale marks that cover their bodies can be used to create bioluminescent light, so efficiently that SeaWings can turn individual lights on and off at will, and even control the dimness. They use these marks in flashing patterns to communicate underwater, in a language called Aquatic. Phrases in Aquatic are often less about individual words assigned to specific combinations - though that can be applied to some - but more about the overall visual expression. (For example, in the right context, random and scattered twinkling refers to stars, or the night sky.) Aquatic, like much of SeaWing culture, is loose, expressive and artistic.
-Large and airy frills run along their bodies, connecting at the tail. These bolden their appearance and make some swimming patterns almost mesmerizing.
-Colors, like many SeaWing traits, vary greatly, but blues and greens are most common. Grays, purples and even pinks also appear on occasion. 
-Due to the vastness of the oceans, there are multiple variants of the typical SeaWing. Living outside the sea kingdom, near the coral reefs bordering the mud kingdom and rainforest on the east side of Pyrrhia, are the fittingly-named Coral SeaWings, which are brightly-colored with rougher and rockier scales (and even minor color-changing abilities). Another group, with sightings so rare as to be unconfirmed beyond urban legend, is the Deep SeaWings; almost nothing is known about these besides a dark and spiny appearance with vivid bioluminescent markings. 
-Gills allow underwater breathing; small lungs allow above-water breathing, but not as strongly or reliably. SeaWings also have a few adaptations that allow them to withstand pressure changes.
Life Cycle:
-SeaWings are laid in clutches of anywhere between 6 and 12. It’s these large groups that will make up their friends and peers for the first few years of their lives. SeaWing parents are present for the incubation and hatching of the eggs, and they are fiercely protective parents when the dragonets are very young, but most dragonets begin to be more independent after that. 
-While the sibling clutches aren’t as close as MudWing troops, they do tend to be quite interdependent and prefer each other’s company. Once they get a bit older, though, they often branch off and find friends and romantic partners outside this group. 
-SeaWings are monogamous and mate for life. It isn’t uncommon for the first dragon they show interest in to be the one they stay with. Both parents are considered equally responsible for dragonets if they have them.
-Because they’re hatched underwater, dragonets don’t learn to speak aloud, walk on land or fly until they’re several years old; some never do in detail, instead living underwater without contact with other tribes for their entire lives.
Culture and Society:
-SeaWing society is structured and organized around the royal family, who have great cultural influence and wealth. The Deep Palace alone holds about 40% of the SeaWing population, and it is by no means a small tribe.
-Arts are a huge cultural mark of the Sea Kingdom - no other tribe, aside from the NightWings, has such expansive literature, and SeaWing sculpting and jewelry-making is famous across Pyrrhia. Before the war, in fact, one of the main exports of the Sea Kingdom came from art exhibits - festivals held on near-shore islands, where dragons from all different tribes would come, to enjoy the scenery as well as look at and/or buy various displays of SeaWing art. 
-This is one of the most social and closely-bonded tribes; with talons mainly made for mobility, dull horns, and no breath weapon, SeaWings depend on each other for safety, and their society is close-knit. Social norm intricacies, politeness in language, and subtly complex ranks and boundaries are all cultural things that dragons simply adapt to by being around it.
-The SeaWing education system is one of the most successful and robust, with every dragonet attending a school for at least two years. If they choose, there are also more specific career paths they can take if there’s an area they’d like to specialize in. They are taught extensively in literature and history, basic hunting and self-defense, and basic land language and skills, such as how to walk and fly. 
-Even more than other dragons, they take great care to keep their scales and frills shiny and healthy. In-depth cleaning methods are abundant, to keep barnacles and parasites off of them, and SeaWings in general are seen as much more attractive when they’re polished and unscratched. As they get older and move less, it may become harder to keep barnacles and algae off, but some SeaWings accept this and allow themselves to take on a “stones in a tide pool” look as a clear indication of age. SeaWings also enjoy jewelry, particularly made up of pearls and precious stones on strings; gold and silver don’t work as well underwater.
-They are resourceful and use a wide variety of tools; the fact that they have few natural defenses has led to a greater use of weapons than most other tribes, for example.
Diet: Facultative carnivorous (mostly meat). Fish, shellfish and crustaceans make up the vast majority of their diet, but their meals can also include a few types of seaweed, seagrass and other aquatic plants. In the palace, large hunting groups provide food for the entire population, but SeaWings who live outside of it usually provide food for themselves.
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