#Sandwing
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motheline · 2 days ago
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Qibli come get your grandpa he's putting scorpions in the sandbox at the playground again
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falling-skyzz · 5 hours ago
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ummm jrwi riptide x wof anyone
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iisbirb · 2 days ago
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How old do you think I am based on my art? (Did this on TH and discord and the results were v/ interesting lmao) ..if u already know it.. shhhh
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ninoxwof · 1 day ago
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Onyx the Sandwing
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treefory · 2 days ago
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Wings of Snax pt 5
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Wambus as a leafwing
Cromdo as a sandwing
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willoillo · 19 hours ago
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blaze in a big fluffy jacket
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Unsure if I misunderstood the assignment or not because it ended up looking more like fur lined nightwear
But she did end up being really pretty!!! I really think I've nailed down how Blaze looks in my head thanks to somebody requesting a bunch of art of her :P
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tacoma-narrows · 3 days ago
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A Glint in the Sand
Hi Dip ur drawing of Arroyo motivated me to make a change to him that I've been thinking abt for like a million years. Gave this mans a gold tooth. And also wanted an excuse to draw his big scruffly sail lol
This is my first time drawing this guy since ::checks notes:: October of 2020 lmao. Arroyo is actually my second oldest OC after Vostok, since I made him in early 2017. He's got a bit of development behind him, like he's a higher up in a gold mine in the desert (hence why the gold tooth felt fitting lol) and he also sometimes acts as an older brother figure to Rhazz, which is also how she got the gold for her jewelry.
He's also friends with Vostok and Agouti, since they were in a winglet together along with the other 4 of my 7 original WoF OCs (who I no longer own) when I first made them back in 2017. Their friendship dynamic is something I've debating coming back to at some point. Who knows, maybe I'll revisit more of my underappreciated WoF OCs at some point soon if you guys are interested in that lol
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mokatmakes · 14 hours ago
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Dragonets of Destiny
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paradoxalarchive · 1 day ago
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The desert is this trio's least favourite place.
Why? You ask?
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Cotton thinks the desert is super boring, just sand as far as the eye can see. She doesn't mind the heat, she is half sandwing, after all, but she still hates the desert all the same.
Thistle is half icewing, kind if self explanatory, he has a low heat tolerance, especially if it's dry. He can't even cool himself down because his "ice" breath doesn't work when it's too hot out.
Silver just hates sand. He can't stand the feeling of it between his toes, he hates walking on it, he hates how it gets everywhere, he just really hates sand.
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zortartrix · 3 days ago
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Qibli fanart
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verrixstudios · 6 months ago
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Last Tribe A Day run cycle was today so I decided to combine them all to show the differences!
ID under the cut
[ID: Seven sketchy animated run cycles, all of the original dragon tribes from Wings of Fire. They alternate sides as they go down, starting with the top one on the left and the second on the right, and so on. The background is a blank white. Each dragon has shaded limbs to help see the differences while in movement. The right wing is the darkest shade, followed by the left wing (closest to the screen), the the right legs are the lightest shaded. Descriptions are in order from top to bottom:
Mudwing: Drawn in a dark red. The thickest dragon by far, opening is mouth in a smile as its front legs hit the ground. Its large wings have four toes as if they were a third set of talons, which is used as another set of legs while running. The wings lift off after the back legs. The entire body bobs with its weight while it runs, lunging with its back legs. One of its back legs disappears while it runs (oopsies) and its large tail flicks with the run.
Skywing: Drawn in a darker red. Much skinnier dragon with longer limbs and larger wings. Its large wings remain slight open above its border, slightly bobbing as it moves. The body itself doesn’t move up and down, instead just twisting with movement of its limbs. Its tail is a little stiff, again just moving up and down. As it runs, one foot touches and leaves the ground at a time.
Icewing: Drawn in a dark blue. Its body and shape is ridgid, its head swooping up and down like it lunges with every time its front talons land. Again, its wings are used as a third pair of legs, however they are mostly used after the other limbs are mid-air. Its talons are visibly sharper, as well as its wings. Sharp spines on the back of its neck and end of its tail are visible as well, which bobs with the movement.
Seawing: Drawn in a dark blue. A thicker, long dragon with short but thick limbs and webbed frills along its spine and sternum. It’s thick tail continues the up and down curve it’s body makes with every move, flicking the end of the frills as it does. Its wings are semi open above its body, bobbing with the running movement and tilting up and down as its spine curves.
Sandwing: Drawn in a warm brown. Long limbs but thicker than skywing. All four feet lift of the air when they’re closest during the run, each foot hitting the ground one at a time. It’s barbed scorpion-like tail bobs up and down at the end. Its wings are folded and stuff near its shoulders, tilted diagonally. A solid frill lines its spine, biggest at the back of its neck and above the back legs.
Nightwing: Drawn in a dark purple grey, and by far the stiffest run cycle. Thick body with short but thinner legs than mudwings or seawings. Spikes line the spine all along its body, longest at the back of the neck and back of the body. Its wings are held stiffly and slightly folded over its body. Other than the legs and tail, most of the nightwing barely moves as it runs, and its legs hit the ground in pairs, front legs then back legs. They don’t even cross between each other at the closest part in the run. Its mouth opens and closes as it runs, not in any particular expression, I was just bored.
Rainwing: Drawn in a muted dark green. By far the bounciest run. It has a thin body and a head I accidentally drew a little big. It’s three-toed wings are used as a third pair of legs, used most right before it’s front legs hit the ground. Its front legs hit the ground at different time, however the back legs hit and leave together. Its tail is by far the longest, curled at the end and slightly unraveling as it flicks up and down. Beneath the curved horns is a frill with two connections that slight opens and closes with the movement. It’s grin also opens and closes with the movement.
END ID]
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ashscarce · 3 months ago
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I've been wanting to redesign Sandwings since I watched Dune part two, that movie got me obsessed with Sandwings and I decided to draw them for a school project.
anatomy- sandwings are quite short compared to other tribes. they have flat bodies covered in spikes similar to thorny devils. they have large barbed tails, the stinger is strong enough to break through bone. Sandwings wings have large feather like structures that can join and separate at will, once separated they will create a rattling sound, sandwings will often rattle their wings as a sign of anger or fear.
unlike other tribes sandwings have partial hairs on their bodies. these are most notable in hatchlings who are covered head to tail in dark micro hairs which are used to protect parasites from digging under their scales. they also have whiskers which can detect changes in weather.
speedpaint- https://www.youtube.com/watch?v=BiChdD_k1YA
clothing-
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ozanthium · 17 days ago
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I can't believe I almost forgot to post this publicly outside of my discord server! An older-ish piece from about 6 months ago.
Sunny going on a little early morning flight
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dead-end-draws · 7 months ago
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WOF tribe Merchant/Trading booth concepts:
Hey folks! This one was the recent winner of this WOF poll, so here’s my concept art that headcannons trading in Pyrrhia.
Read below cut for close-ups of the individual booths + the thought process / headcannons behind the design choices: 👇
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Skywings: The Sky Kingdom’s mountain ranges provide plenty of pasture for raising sheep. As such, Skywing shepherds benefit from traveling to sell their wool, dyes, fabric, and woven tapestries. Many of these merchant tables also include herbs grown exclusively in the mountains, or ibex drinking horns that can be strapped on a dragon’s shoulder & carried in flight.
Along with goods, Skywing merchants may offer sewing services to fix tears, burn marks, or other fabric damage. They are sought out for their quality clothing, and most fabric across Pyrria originated from a Skywing’s talons.
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Mudwings: Mudwings’ abundant food & cooking skills are envied almost anywhere in Pyrrhia. Their swamps have fertile soil, responsible for hosting diverse crops which can be purchased as produce at merchant stalls. For those lucky enough to find a traveling Mudwing merchant, the promise of a delicious dish can be whipped up and served at the stall in no time. Along with produce goods, Mudwings sell weaved baskets, spices, and cooking ware.
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Sandwings: Sandwing booths offer luxuries of the desert: It’s most common to find accessories such as gold carved jewelry or musical instruments such as drums, lyres, & mandolins for sale. Though, even more sought out across Pyrrhia is Sandwing tattoos/piercings, which are done within the merchant areas. Ink etchings on papyrus paper are stationed outside their tents to showcase designs. All which can be selected, and poked into the skin with a tapping stick and plant dye ink by a trained talon.
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Seawings: SeaWings sell a variety of ocean related goods; taking a share in the fish market with Icewings. Outside of food, there are den decorations like driftwood carvings, accessories such as seashell & pearl jewelry, and rope nets weaved by expert Seawing sailors. Some Seawings even sell fishing equipment, canoes, or offer sailor knot tying instructions to curious dragon buyers.
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Nightwings: During the war, it was near impossible to find a Nightwing merchant. Most refused to participate in merchant territory, mostly as a way to keep up with their tribe’s mysterious nature.
Though in the more shady, unground parts of the market you can buy from a huge selection of obsidian weaponry, the sharpest in Pyrrhia. No one knew initially how Nightwings smithed so many weapons, or why, until their secret volcano kingdom and the intention to invade the rainforest was discovered. Then forging armor & weapons became clear. Along with a vast armory, for the right price, some Nightwing merchants offer Prophecies & Nightwing Literature (not always guaranteed to always be reliable) and assassin services as well (very reliable).
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Rainwings: Though Rainwings haven’t been part of Pyrrhia trading for years, they have a vast hold on dragon medicine. An apothecary of herbs, salves, and remedies are all offered for various ailments due to the rainforest’s abundant resources. Along with medicinal goods, many Rainwings are fruit vendors, promising to any hesitant meat-eating dragons that such an array of flavors isn’t to be missed. Though, their fruit selling pitches often fall flat to most other predominantly meat-eating tribes.
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Icewings: Icewings have everything a dragon could need to brace the cold, with a selection of goods only found in the most frigid regions of Pyrrhia. Furs, bone jewelry, and fresh fish (thanks to frost breath) are served on ice. Though Icewings themselves don’t require fur to withstand the cold, it’s considered fashionable and common in upper ranks to wear fur as a status symbol. Since metal is hard to smith without fire & in cold temperatures, fur and bone are more accessible to Icewings for clothing statements.
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endlessknights · 4 months ago
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I think Sunny should’ve started biting people
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lucithen-art · 2 months ago
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Old concept of the Scorpion Den I made around 4-5 years ago. I'm planning to redo this one eventually!
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