#planning on starting a family gameplay series on youtube
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divaatrait · 6 months ago
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Why does it look she realized she's in a simulation? 😭😭
Side note: her face card is unbeatable!
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katatty · 29 days ago
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Shifting Priorities
Thank you for all the nice comments yesterday! Some really helpful perspectives that gave me a lot of ideas on how I can tackle my simmer's block :)
Mostly, I think I need to trim down the number of neighbourhoods I consider "active" and the amount of projects I am doing in general. I have a hard time letting go of neighbourhoods, especially if I am still somewhat invested in them! But I also need to face the fact that I only have so much free time, and do not want playing the sims to be the sole thing I do with that free time XD
For some neighbourhoods I will also be trying out a more stripped-down approach to blogging, similar to what I've been doing with Driftwood. It makes me a little sad because I like my sims to feel fleshed out as characters and giving them voices is a big part of that! But maybe I can save the prose/dialogue for times when it is particularly needed, rather than including it as a default.
Finally, I am going to prioritise based on what I actually have the most fun with, rather than letting popularity drive my decisions!! Some neighbourhoods I feel sad about potentially retiring because I know people enjoy them, or I feel bad admitting I am never going to finish projects people were excited for, but I have to remember simming is something I do for myself, not for popularity or for other people.
So, plans for my neighbourhoods:
Pleasantview Plus - will continue in its current form for the most part, but holdholds I found less inspiring will just get short summaries rather than extensive documentation. This hood is waaaaaaay too big and I think not that many people follow it all that closely, but it's also my one true love and I would like to start prioritising it again rather than it always being on the backburner
Uberhood Challenge (YouTube Series) - This is a short-term series, and will continue as planned until I finish the challenge, which I'm over halfway through :)
Hollyhead - I hate to say it because I know a lot of people love it, but I feel like I have sorta outgrown this neighbourhood? Some simmers like their settings to be an escape from the real world, and when I made Hollyhead I think it was what I needed too, but these days I find how upbeat & wholesome it is a bit, idk, constraining?? I crave drama and conflict in my stories!! I also have kinda lost interest in the BACC rules and have started to find it more book-keeping and hassle for what I get out of it... Whenever I do open the neighbourhood I still really enjoy actually playing it, and I love the characters so much, but I just haven't found the events interesting enough to want to write about. I think this neighbourhood will not be retired completely (yet), but I will move towards writing much shorter updates in the form of newspaper articles and see if that helps. If by the end of this season I still feel ehhh about it, I might formally end it <3
Driftwood - no complaints about this hood, I'll probably continue with the current style of documenting major events & new builds only
Spruceburg (YouTube series) - I would like to do another season of this next year, after I finish the uberhood challenge! But I will probably go for a schedule of like, one season of series per year, rather than posting consistantly. I enjoy YouTube a lot, but its a lot of work too and I think has majorly taken away from my blogging time this year, which I am mourning now lol!!
The Fiero Legacy - it is probably time to throw in the towel with this and admit I just don't enjoy playing legacy style or with story progression that much! I always enjoy the period where the heir is dating but once they settle down and have kids it becomes a chore and a grind, plus with story progression's time system I always feel rushed and like I can't take a sim out of the house for an outing without potentially missing important milestones - the urban setting feels so wasted when its all family gameplay, haha. Hallie should be at the club!! It was an interesting experiment and a nice change of pace, but idk if I really see myself returning to it. I love the sims themselves and the setting, but whenever I actually load up the neighbourhood I just feel kinda stressed and overwhelmed :(
As for my building projects like Belladonna Cove, perhaps at some point I will get really inspired and return to them but for now they are on indefinite break. I remember saying a few time in the past that I didn't really feel much need to make over Pleasantview and Strangetown because if I wanted nice makoevers I would use frottanas, and tbh I feel the same way about Belladonna Cove - if I was playing it I would just use plumbtales makeovers XD With my past neighbourhood makeovers I was really inspired to make them because there wasn't anything out there that was exactly what I wanted but, well, there's loooooads of nice Belladonna cove makeovers these days so I just don't feel much drive to make my own version I guess?? I think I also have lost interest in building a little becasue I am no longer into super heavily decorated lots - I prefer lighter lots that won't cause lag lol! So yeah, I am probably not retiring from building forever but its no longer a priority for me :)
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astoundingbeyondbelief · 10 months ago
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Kaiju Week in Review (February 25-March 2, 2024)
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Brush of the God is finally out in the world, having premiered at the Osaka Asian Film Festival on March 2. Above is the most recent trailer, looking as impressive as ever. A more complete cast list is out too—Yumiko Shaku, Takumi Saitoh, Shiro Sano, and Shinji Higuchi are all in it. Haven't seen any reviews in English yet, but I suspect it's something special.
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Lots of comic news this week, but I'm giving Godzilla: War for Humanity #4 its own section because it continues to be so stellar. In the penultimate issue, Godzilla finally comes face-to-face with Zoospora—with the odds now thoroughly stacked against him. Ends on a great cliffhanger, with emotional catharsis reached but a world-class kaiju still left to beat.
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Every Monsterverse film has an obligatory graphic novel tie-in, and they've never felt more obligatory than Godzilla x Kong: The Hunted. Kong has the A-plot, taking on the Titan Hunter, a mech piloted by the owner of a construction company who (surprise!) lost his family in 2014. It's pretty amusing watching him get high on his own supply fighting second-rate Titans before an unarmed Kong dismantles him, but the character is just too generic. Godzilla's B-plot is just a protracted setup for the film. (I'm keeping my description vague because the identity of his Titan opponent hasn't been revealed in GxK's marketing yet.) I hope this is Brian Buccellato's last time writing Godzilla, as Fight or Flight and the first five issues of Justice League vs. Godzilla vs. Kong weren't much better, but I probably shouldn't be optimistic. Zid's art is unsurprisingly the highlight, though he's sharing space with Dario Formisani and Drew Johnson. Some stunningly bad scaling and weird-looking Godzillas on those pages. Note that the comic is only (officially) available to backers of the hardcover edition on Kickstarter right now; the paperback edition comes out on March 26, a few days before Godzilla x Kong: The New Empire.
Titanic Creations has released a cover for their Gorgo Legacy graphic novel (amusingly Approved by the Monster Code Authority). It's written by Mac McClintock and Patrick McEvoy, with the latter also illustrating, and will be 60 pages long. Releases summer 2024, with plans for two more.
Volume 7 of Kaiju Girl Caramelise also released last week, and while I was hoping to share my thoughts on it, none of my local libraries have stocked it yet. So here's a simple reminder that it exists.
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Netflix's Ultraman: Rising now has a poster and a June 14 release date. S.H. FigureArts and Movie Monster Series figures for the film have also been revealed.
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Gameplay videos for Godzilla x Kong: Titan Chasers are starting to show up on YouTube, courtesy of early-access invites going out. Reminds me of that Avengers Alliance game I played for all of a week. And a new month means new Godzilla Battle Line characters; this time it's GMK King Ghidorah and a Biollante variant. They're also overhauling All-Star Battle Mode later this month, letting you chose 50 units to deploy against the CPU (so less underleveled four-stars and other chaff ruining your runs).
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ginovasims · 2 months ago
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do you have any advice to start a sims youtube channel and be consistent with it?
I'd say to start by deciding what you feel you'll enjoy the most, whether that's building, challenges, LPs etc and come up with a rough plan. so say it's building, what things would you like to build? if it's an LP, will you come up with your own story or pick a challenge? I have more experience with LPs, so I'll focus on those for now... have a rough idea of where you want to take your story, you don't need to have it all planned down to the smallest detail, but a direction you'd like to go in helps to navigate the gameplay and also might help you invest more in the sims. you could do what I do and make a family for your sims, or you could start with a single sim. come up with a backstory for them, why are they starting their story here and now? once you've got your initial ideas planned, it comes to recording. I use OBS, it's free and easy to understand with plenty of tutorials online. don't be afraid to try something again if you're not happy. save often so you have different starting points to reload if you want to give it another go. make sure you're happy with what you've got so you feel more inclination to pick up the game again and record the next episode! don't be afraid to ask others for help and inspiration if you're feeling stuck or unsure. I've had times where I didn't know what direction to take my story, and my friends were there to help me. lastly, make sure you love what you're doing!! if you decide to do a series but aren't vibing with it, don't feel like you have to stick with it because that will just make you miserable and you'll be less likely to want to be consistent. spend time figuring out what works for you and what you like, so that you feel inspired to create a schedule and stick with it!
hope this helps!!🌟
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kiranfmp2024 · 11 months ago
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Hellblade: Senue Sacrifice
HellBlade is a game created by NinjaTheory and QLOC. This is about a girl named Senue, going through psychosis, fighting Norse Mythological enemies. This is a really interesting plot as it makes the player wonder if anything is real, reminds me of the theories that Ash Ketchum (from Pokémon) is just in a coma and everything that happens in the Pokémon series is just a product of a dream.
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Hellblade: Senua's Sacrifice - Psychosis Trailer (PC/PS4) - YouTube
Shown in the video above is the struggles the developers went through in incorporating a warrior with psychotic symptoms.
The character I am planning for my game is going to have hallucination type symptoms. For my character and the players experience, I will be examining gameplay and see what effects the characters hallucinations have on the overrall game.
Above is the link to the NinjaTheory's facebook page. The video shown in the link is about how Senua's hallucinations affect the rest of the game. I really like how there are lights just flashing off the screen and objects are flickering in and out of existence. I intend on making something with the ideas of these.
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thevindicativevordan · 4 years ago
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My Take on a Superman Video Game
I've seen other people give their takes on how to approach this, and given Superman and video games are two major topics of interest for me, I thought I'd give my pitch.
So first off, I’m giving him a health bar. Yes I know some people will b**** and no I don’t care. I don’t care what people who get their Superman knowledge from YouTube or Instagram “fact” pages think about the character, and all the other attempts such as the city health bar in the Returns game didn’t satisfy me. So right off the bat he’s getting a health bar. Second: it’s time to start showing casuals areas of Superman lore they either don’t know about or aren’t very familiar with. The reason for that is people think they “know” Superman so we need to immediately show something they DON’T know about or HAVEN’T seen already to get them to not immediately dismiss Superman out of hand based on memes or whatever. Which leads into my third creative point. Third: I’m not setting the first game in Metropolis. The Arkham games didn’t immediately throw you into an open world Gotham, they built up to it. The Spider-Man PS4 game started off with an open world because they were able to build upon dozens of Spider-Man games that laid the ground work for them. The first Superman game in decades needs to avoid biting off more than it can chew, and throwing Superman into an open world feels like a bad idea. So where can it be? Well there are options. There’s Warworld. There’s Apokolips. But I think the best location is one that’s intrinsically tied to Superman and his Kryptonian background, and serves as a nice counterpart to Batman starting out in Arkham Asylum: The Phantom Zone
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The Asylum was a great starting point for Batman for a couple reason: 1. It’s the iconic prison where Batman leaves his Rogues, 2. It’s gothic and horror esque vibe crafts the perfect atmosphere, and 3. it’s place as a center for examining the mind makes it great for exploring Batman’s mental state. For similar reason the PZ is the perfect place to start off Superman: 1. It likewise is an iconic prison for Superman Rogues 2. It’s science fiction and horror mixed together which crafts the perfect atmosphere for Superman to kick ass or be introspective, and 3. It lets Kal come face to face with his Kryptonian heritage in the nastiest way possible as he’s dumped into a place filled with prisoners his father helped exile as well as all the other monsters and criminals other races have dumped there. So he’s going to the Zone but how does he get there and what’s the story? It would be boring if he just walked in. Here’s the pitch: It’s Year 2 of Superman’s career. He’s already established himself as a hero in Metropolis and worldwide. The public knows he claims to mean them no harm and that he only seems to do good deeds, but they know very little about his origins and are divided as to his true intentions. The problem is Clark himself doesn’t really know his origins either beyond knowing he’s an alien from another planet. His only relics from his home planet are the rocket, a tablet written in a language he can’t read, and a curious device that doesn’t seem to have any use. As a show of goodwill, and because he hasn’t made any progress understanding them himself, Clark turns the tablet and the device over to STAR Labs for study. One day as he’s beating down some Intergang thugs, reality twists, and suddenly Clark finds himself in a place that is definitely not Metropolis. The “earth” is chalk white, the sky is a purple, green lightning flashes around as far as he can see, and where the sun should be there’s instead a black hole. Somehow Clark and the terrified Intergang thugs have ended up in the Phantom Zone with no idea of how they got there and how to get back.
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The thugs accuse Clark of transporting them there and attack him, with Clark suddenly realizing his powers are fading in this place with no sunlight. Luckily a stranger arrives and aids Clark in dispatching the thugs. Clark thanks him for his aid and then asks who he is. The stranger pauses and tells Clark: “My name is Dru-Zod, a general of Krypton”. He raises a hand for Clark to shake. “I was a friend of your father, Kal-El”. Zod tells Kal about the place he’s in, and his history with it. He tells him that other humans have been brought here as well besides the Intergang thugs, including many of Clark’s foes. Zod informs Clark that the likely culprit for their arrival to the PZ is the very first prisoner Jor-El ever banished to the Phantom Zone: Xa-Du the Phantom King, who has spent so long imprisoned that he seems to have obtained a degree of control over the Zone that gives him strange powers. Kal is told that if he does not collect the scattered humans and escape the Zone soon, he and the humans will become trapped there, as anyone who spends too long in the Zone eventually becomes unable to leave without special equipment on the other side to bring them back, thanks to the way the Zone warps the inhabitants. Kal’s mission is clear: Collect the scattered humans, defeat and pacify his foes trapped there with him so they can be brought back as well, and defeat the Phantom King before he tears a hole between the Zone and the real world that could cause catastrophe for Earth. That’s the basic story pitch, next I’ll go into gameplay mechanics and what Rogues I’d use.
Clark starts the game having been de powered back to “Golden Age” power levels due to there being no sun in the PZ. Zod teaches him about Sunstones that grow naturally in the PZ, which will allow him to slowly re-empower himself. The Sunstones ward off the PZ’s influence and basically act as perk points for Clark to unlock and upgrade his powers. At the start he can’t fly, he can only run and leap. Zod acts as Kal’s mentor throughout the game, teaching him about Kryptonian history and how to read the language. He also tutors him in the dangers of the Phantom Zone as well as training him to hone his powers. Kal gets the feeling there’s more to Zod than he’s letting on though, and some of his comments raise Kal’s suspicions. The base of the game is the Fortress of Solitude.
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It’s backstory is that when Jor-El first discovered the PZ, he built the FoS as a research outpost to study the place. It’s packed full of Kryptonian tech and it has the ability to shift back into the natural world. Zod couldn’t use it because it’s caretaker Kelex only responds to House El members. However it won’t shift back until it judges its user “sterilized” in order to avoid contaminating the natural world with the Zone’s influence. Because Kal was brought over so suddenly and without the proper tech, he has to use Sunstones to purge the Zone from his body before the Fortress will respond to his commands. This is a nice way of tying the gameplay and story together. Kal needs the stones to save the civilians and to go home, which helps explain why he might do side quests rather than stick with just the main questline. Civilians Superman has to rescue in the Zone: Lois Lane, Perry White, Jimmy Olsen, Dr. Veritas, Ron Troupe, Dr. John Henry Irons, Dr. Hamilton, Bibbo, Dr. Hank Henshaw and his family, Commissioner Henderson, Captain Maggie Sawyer, Detective Turpin, members of the Newskids Legion, Morgan Edge, and other OCs or nameless civilians. Kal also meets Krypto, who was transported into the Zone by Jor-El in order to watch over the Fortress as its guard, in order to keep it safe so that Kal might one day reclaim it. Rogues: Some of Superman’s Rogues have been teleported to the PZ as well, and unfortunately they have their own plans for escaping the Zone, even if it means they have to kill Superman to do it.
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Metallo: John Corbyn is a cyborg soldier that served in the US Army under Sam Lane and was created as the government’s Anti-Superman deterrent. After a fight with Superman in his early career left him crippled, he was bonded to a nanosuit that equips him with various weaponry capable of killing Superman. He believes Superman transported everyone there as part of a first strike against humanity. Parasite: A Lexcorp lab experiment gone horribly wrong, Rudy Jones is a science fiction vampire who needs to kill to sustain himself. He absorbs the memories and skills of whoever he kills, and he is able to transform his body into various weapons (think Alex Mercer from [PROTOTYPE] to know what I mean). He’s hunting the civilians to feed on and has his eye on Superman as well. Livewire: Leslie was a vlogger with a far looser code of ethics than Clark. Her “reporting” eventually angered the wrong people who attempted to have her assassinated. Instead Leslie ended up with powers over electromagnetism, and a grudge against Morgan Edge who she believes was behind the Intergang hit on her. Edge is her target but she doesn’t mind stepping over Superman’s corpse if she has to. The Terran (Terra-Man): Krypton wasn’t the only planet to discover the Phantom Zone. One alien race banished the immortal hunter known as the Terran, whose human name was Tobias before he was abducted by aliens who were interested in the potential of the human meta gene and wanted to experiment on him. Their experiment was a success and Tobias broke free, using their own weaponry to hunt them down and carve a bloody path across the stars. Eventually he was transported to the PZ and is now desperate to escape. Mr. Mxy: Who is this creature? Neither a human nor seemingly an alien prisoner of the PZ, Mxy engages Clark in a series of puzzles that reveal secrets about the PZ... and foretell of threats to come. Red Cloud: An enforcer for the Invisible Mafia, her only loyalty is to her boss Leone. Her identity is a secret from Clark for now and she intends for it to remain that way. Silver Banshee: Not every human teleported to the PZ was unchanged. Some reacted much more strongly to the Zone’s influence. One former human has now been twisted into the sinister Silver Banshee, driven insane by the whispers in the Zone and the alterations to her body. She poses a formidable threat to Clark in her current state. Xa-Du: The Phantom King and first prisoner of the Phantom Zone sent from Krypton. Zod claims he was insane even before he was sent here but his incarceration has done nothing to improve his health if so. Gleefully plotting his return to the real world, Xa’s only desire is to raise an army of super zombies with himself as their Necrogod ruler. His time in the Zone has given him control over the degraded Phantoms, and he can channel the energies permeating the Zone into a variety of attacks (basically he’s a space necromancer). His aim is to corrupt Kal-El and the Fortress and use both to travel to Earth and he will never stop hunting Kal. Non boss mooks for Clark to fight: Phantoms - Some of the inhabitants of the Zone have degenerated into the ghostly Phantoms, their only desire to spread their suffering to others. They have been so warped by the Zone they’ve become a part of it and are thus incapable of permanently dying. Shades - Much more powerful Phantoms, Shades retain some memory of their former lives and posses some of their former skills. They serve as the elite of Xa-DU’s forces. Shadowbreed - Native creatures of the PZ, these beings feed on the light of the SunStones and thus see Clark as a meal as well. They possess various animals of the PZ to attack and feed on him. Eradicators - Once these machines served House El in their study of this place acting as defenders. But time has eroded their programming and they now seek to destroy even the Last Son of their old House.
That's the basic of my pitch, I think it's a fairly manageable one that addresses a lot of the arguments you get from people about why a game "wouldn't work" or whatever.
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legionofpotatoes · 4 years ago
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we decided to watch all story cutscenes from the new resident evil village videogame on a whim, since it’s not really our cup of tea gameplay-wise but seems to be this massive zeitgeist moment that made us morbidly curious. And I know how much everyone cares about my thoughts on things I know very little about, so. let’s get into it huh gamers. and yeah spoilers?
for context, I’ve only played resident evil 4 and a small portion of 5. I also read the wikipedia entry for 7’s plot recently. all this to say I was only vaguely aware of how tonally wacky the series was going in
I also completely gave up following the plot of the mutagens’ soap opera, so that paid off in spades here as you might imagine
anyway so that baby in the intro. that baby’s head is just massive. humongous toddlerdome. when ethan finds the baby’s head in a jar later on. there is no way that head would fit into that jar. bad game design. no not even game design. basic stuff. one hundred years in prison for jar modeler
if I see a single functional hetero marriage in video games I will cry tears of joy. I understand their misery is kind of The Point irt them badly working through the hillbilly romp trauma but like. sheesh. at least set that up as an emotional story goal the plot will help resolve. but nope they start off miserable and it goes nowhere
I know I know the mia thing has a huge wrinkle in it but like. not really in terms of dramatic function?? set up a happy end to the re7 nightmare (miranda can keep up appearances for all she cares) and then take that all away from angry griffin mcelroy for manpain. it will still absolutely work to set up the dramatic forward momentum. why throw in this cliche Hollywood Tension in their marriage if you’re not going to address it oh maybe because it’s normalized as automatically interesting because nuclear families are a self-propagating pit of a very narrow chance at emotional happiness relying on social stigma to preserve their empty function oops my baggage slipped in yikes abort mission
I called him griffin mcelroy because I saw his face on twitter and. yeah. I will continue to do this occasionally. my house my rules
... fuck the reason I’m hung up on this is specifically because the rest of the game is so tonally dexterous (which is a shining point to me! more on that later!), and yet they felt weirdly compelled to create the aesthetic trapping of a family-at-odds trope without following it through too well. a sign of both the good and the bad stuff to come
but listen the real reason why I wanted to talk about any of this is to nitpick the fascinating backwards-engineered nucleus of the entire thing; in that this game essentially creates a melting pot of just SO many disparate horror tropes and then makes a no-holds-barred unhinged effort at weaving thick lore to piece them all together. it is truly a sight to behold. like straight up you got your backwoods fright night situation, your gothic castle vampires, your rural-industrial werewolves, and don’t forget your bloated swamp monsters over there, with then a hard left turn into robotic body horror, and the entire ass subgenre of Creepy Doll writ large, and the bloodborne tentacle monsters, and a hellboy angel bossfight, which rides on the coattails of a mech-on-mech pacific rim bonanza, and just jesus henry christ slow down
almost all of these are textural hijack jobs that don’t really get into the metaphor plain of any of those settings but the game sort-of makes an argument that the texture IS the point and revels in it. It is kind of admirable almost. The same reason why the intro felt boxed in and unmotivated is also why the rest of the game just blasts off of its hinges to the point of complete and self-indulgent tonal abandon. I kinda loved that about it. lady dimitrescu made sure to hold her hat down as she bent forward in mahogany doorways and then suddenly she’s a giant gore dragon and you settle in your temp role as dark souls man with Gun to take her ass down. Excellent??
this rhino rampage impulse to gobble up every horror aesthetic known to man comes to head when the game wrestles with its FPS trappings in what is the most hilarious solution in creating visceral player damage moments. Since most cinematics and the entire game is in first person, that leaves precious little real estate for the devs to work with if they really want to sell griffin’s physical crucible. To wit. This dude’s forearms. Specifically just the forearms. They are MASSACRED throughout the story. The poor man lives out the silent hill dimension of a hand model. by the end cutscene he looks like a neatly dressed desk clerk who had decided to stick both his grabbers into garbage disposal grinders just a few hours prior. like in addition to everything else it manages to rope in that tinge of slapstick violence into its general grievous genre collection except this time it IS for a lack of trying! truly incredible
but wait his miracle clawbacks from everything his poor paws go through are retroactively explained away, yes, but far too vaguely and far too late to console me as I sat and watched everyone’s favorite baby brother reattach an entirely severed hand to his wrist stump by just. placing it on there. and giving it a lil twist ‘n pop terminator-style. and then willing his fingers back into motion right in front of my bulging eyes. this game just does not care. it does not give a shit. and boy howdy will it work to make that into one of its strongest suits
cause generally speaking resident evil was THE premiere vanilla zombie content destinaysh for like a decade, right? and as the rest of the world and mainstream media started encroaching and bloodying its blue ocean it went and just exploded in every single conceivable horror trope direction like a smilodon on catnip. truly, genuinely fascinating franchise moves
yeah the big vampire milf is hot. other news; grass... green. although I do love the implication that her closet is just identical white dresses on a rack. cartoon network-level queen shit
apropos of nothing I’ve said there’s also this hobo dante-devimaycry-magneto man, and I can’t believe this sentence makes sense. anyway he made that “boulder-punching asshole” joke referring to chris redfield and it was probably the only easter egg that really landed for me and boy did it land hard. I have not seen him punch the boulder in re5, mind. I had only heard about how funny it is from friends. and here this dude was, probably in the same exact mindset as me, trying to grapple with that insane mental image. with you on that ian mckellen, loud and clear
I advocate vehemently against the shallow pursuit of hyper photorealism in art direction but I gotta admit it works really in favor of immersive horror like this. the european village shacks especially gave me super unchill flashbacks to my rural countryside retreat in western georgia. I could smell the linoleum dude. not cool
faces are weird in this game. can’t place it. nice textures, good animation, but the modeling template is... uuh strange? and the hair. it has that clustered-flat-clumpy look that harkens to something very specific and unpleasant but I just don’t know what. sue me
griffin’s mental aptitude to take all this shit in stride and end every seemingly traumatizing bossfight involving some fucking eldritch being yet unseen through mortal eyes by essentially throwing out an MCU quip is just. What the fuck dude? I mean that was funny how you casually yelled the f-word at a god damn werewolf that you considered a fairy tale an hour ago but are you like, all right?? it was swinging a sledgehammer the size of a bus at you, ethan
oh oh the vampires are afraid of cold and your last name is winters. I get it haha
Pro Gamer Nitpick: boss fights seemed a bit unnecessarily long?? idk why the youtuber we picked decided the ENTIRE propeller man fight counted towards the vital story scenes he was stitching together, but man mr big daddy lite there really had some get up and go huh??
why are they saying dimitrescu.. like that. is it really how you say that word or is the english language relapsing into its fetish for ending every single word with a consonant at all costs
I’m not saying it’s a dramatic miss of a twist in context of all that’s going on, but the “you died in the last game actually and have been DC’s clayface ever since” revelation is low-key. it’s. it’s just funny to me, I dont know what to say. century-old god-witch fails her evil plan after she mistakenly removes heart from what was definitely NOT just some white guy with eight fingers after all
chris realizing he’s about to become the player character and immediately swapping out his tsundere trenchcoat for the muscletight sex haver sweater
the little bluetooth speaker-sized pipe bomb he taped to his knife was nuclear?? really??? I must have missed something because that is just too good. I buy it though I totally buy it. chris just got them fun-sized nukes in his car trunk for, you guessed it, Situations
anyway this is all for now just wanted to briefly touch on how unexpectedly funny and tonally irreverent this seemingly serious game turned out to be. did not articulate any cathartic story beats whatsoever but my god it had fun connecting those plot points. he just fucking put his severed hand back on his stump and it Just Worked todd howard get in here
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innittowinit · 4 years ago
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Can you pick me up? my uni burnt down (Chapt. 2)
Relationships: Sleepy bois inc (all fics i write are platonic)
Summary: 
 In which Techno goes to England for University, his building catches fire in the night, and he isn't prepared for the difference in climate between England and California. SBI fluff ensues
Chapter summary: 
After waking up, Wilbur has the great idea that they should do a sleepy boys stream. Tommy doesn't get told about this id
Words: 1785
Language: English
AO3 Chapt. 1
Listen, waking up on a sofa, with a thin blanket shared with 3 men was never going to be the best morning. His back hurt and his legs were numb from Wilbur having sprawled out over the three of them as he slept. 
Stretching his arms back, he recounted the events of last night. God, it really was only a few hours ago, he was so tired. Had this been last year, he would have been able to stay up for days on end and then just crash for an entire weekend. It wasn’t last year though and Techno had gotten himself into a fairly healthy routine, he couldn’t exactly be sleeping through his uni classes anyway. 
“Alright you two” Hearing Philza’s voice, he propped his head up, “Get up, you can’t lay around all day”
A groan came from the mass of blankets and cushions that happened to be Wilbur, who was curled up in the centre of it,
“Phil it's so early and we went to bed so late. It’s fine to sleep in”
“Okay” he chuckled, humouring his tired friend “It’s midday Wil, im taking the blankets away now”
Techno thought it was much too early too, as he tugged the sleeves of Wilbur’s hoodie down a little further so they could act like gloves. 
“Do you mind if I use your PC to try and find out what’s going on with my classes at some point? They'll probably send me an email or something” He grumbled, standing up so he could stretch his back out properly, following Phil slowly to the kitchen.
“That’s fine, it's up in my room, do what you need”
Breakfast was nice, it had been a while since Techno had had time for it honestly, and even longer since he had been able to eat with people he cared about. He had a couple slices of buttered toast and a bowl of some british cereal which he didn’t really like but he didn’t want to be rude so he ate it anyway. 
“You wanna stream together later?” Wil asked through a mouth full of food, earning a snort from Phil. This was nice. 
“Yeah maybe, you use face cam though, I’m not like against showing them my face but y'know, it is what it is” he shrugged, spooning another mouthful of his breakfast into his mouth, he had to admit it was very bland, he much preferred the sweeter ones that were more popular in America. 
“Well think about it, if you decide you don't want them to see you, you can always just sit off to the side and I'll turn my monitor so you can still see it. My office is big enough for it anyway, it’ll be like where Niki was during that one MCC remember?”
Techno nodded and carried on eating, they really were 3 very sleepy boys right now. Maybe he’d take a nap once he found out what was going on with his classes. 
------------------
------------------
Streaming without any gameplay to comment about and with facecam on? Techno wasn’t exactly looking forward to it. That just didn’t really sound like something he was going to enjoy.
It was nerve wracking and he always seemed to glance at the camera too much when it was pointed at him. He knew the fans would be disappointed if he didn’t do it though, When Wilbur tweeted out saying that he and Phil would join him in a ‘you laugh you lose’ he watched as the replies freaked out. 
You could say he was just a bit camera shy, he wasn’t incredibly insecure, sure there were things he didn’t like that much but everyone had things like that, it just made him nervous to know that people were looking at him. 
He’d be okay with his friend’s though, he trusted that they’d never put him in an uncomfortable situation. He knew if he got overwhelmed he could sit outside the frame. 
It would be okay. 
“Hey hey chat” Wilbur mumbled into the mic, making it loud enough so that everyone could hear but it still sounded like he was whispering. 
“We’ve got the blade here, bet you weren’t expecting that huh chat? Or maybe you were, maybe you read the title of the stream, bet there’s someone watching who didn't think he’d be here though” he finally turned the music off and switched from his ‘starting soon’ screen to his regular camera. 
Wil went through the rules, it was the normal stuff, he added in some jokes here and there, prodding Techno and Phil to talk at times. They’d already agreed that this wouldn’t be for youtube, since that seemed to add a bit too much pressure for Techno, but hey, he still had to welcome his chat. 
“Okay!! First media share! Lets go”  
After a series of videos, some funnier than others, Techno had started to loosen up a bit. He was getting more comfortable with the camera and while he’d probably cringe while looking back at the footage, at least he was having fun right now.
He had a warm feeling in his chest that wasn’t usually there when he was streaming alone, sure it was usually fun but nothing was better than being with his friends while doing it, there was really only one person who was missing. 
As if on queue, chat started spamming Tommy’s name, for a moment Techno thought he had been mumbling his thoughts out loud, before he looked between Phil and Wilbur, who both seemed equally confused. Moving Wilbur’s mouse over the chat to pause it, Techno tried to read some of the messages. 
“Oh he tweeted something” he mumbled, pulling his phone out of his pocket without a care. Maybe some irl streamers would have used the computer but knowing Wilbur’s history, he doubted it could run Chrome and streamlabs at the same time. 
Looking at the tweet he felt a little pang of guilt. It was lighthearted and jokey but he knew there’d be a little truth to it. He nudged the other two and read it aloud to them. 
‘Damn guess I’m not a sleepy boy after all’
The air felt a little thick after that, they hadn’t meant to exclude Tommy; all of the excitement of Techno coming to stay had just made it a little hard to arrange to have Tommy here after all. 
Still, they probably should have still told him though. They were supposed to be each other's family.  
“Hey chat I think we’re gonna have to end stream early.” Wilbur finally piped up, deciding it wouldn't be right to carry on when they had hurt their friend, not that chat needed to know that though, he didn’t want to embarrass Tommy. 
“I feel kinda sick and I don't think you all wanna watch me vomit right? Yeah so it’s best we end it now” 
Techno sniggered to himself at that, in games Wilbur always seemed to be very cunning but he supposed he wasn’t very good at lying when it was about something he actually cared about. Said something being Tommy.  
After raiding Fundy, the trio hopped straight onto discord. 
Tommy didn't answer the first time he was called. 
Or the second. 
Finally, after three calls, Tommy decided he’d talk to them. 
“You are all a bunch of dick heads, you know that? What the hell! Why wasn’t I invited to the sleepy boy’s stream! Wilbur you bitch!” Through all the vulgar language and the constant yelling, it was clear that Tommy was genuinely upset. 
He had every right to be, as far as Techno was concerned. From his point of view his friend’s had just gone off and hung out without him. He just hoped he’d calm down once they explained everything.  
“You know I thought we were friends! I thought we were brothers! But if you don’t wanna hang out with a ‘kid’ you can just tell me and i’ll- i'll go!” He was still yelling, as usual, it was clear he was trying to make this into a joke where he could overreact but Techno noticed the small sniffles and the quiver in his voice. 
By the looks on Phil’s and Wilbur’s faces, they recognised it too.  
“Listen, Tommy” 
Wil was the first to talk, it made sense, it seemed that Tommy trusted him the most at times. Sometimes Techno could be a bit too cold and sometimes Phil could get a bit too overbearing.
Techno understood this, he didn’t take it personally, he knew it was only natural that you have people you trust with your emotions more than others. It didn’t mean Tommy didn’t love them just as much, just that they weren’t his ‘go-to’ when he felt down. 
Techno felt the same way sometimes. Feeling’s got complicated and personally he thought Phil was the best to talk to about that, the fact that he was older and had his life sorted out gave him a sense of comfort, like he could trust him because he knew what he was talking about. 
“We didn’t plan a meetup, it just sorta happened. Phil was at my place, helping me record, and then Techno’s Uni had a fire and he needed a place to stay while they’re making it safe again” Wilbur sighed as he heard Tommy moving on the other side of his mic. Techno wondered what he was doing. 
“We would have invited you, had we known that we’d all be in the same place Toms” 
Phil took over, giving Wilbur a little sympathetic smile. The brunette so obviously felt guilty about the situation. 
“But when we got the call from Tech’ it was past 3 in the morning and it was tipping it down with snow, as soon as we got home we all slept. We decided to do a stream this morning but never once did we intend to try and make you feel like you aren’t welcome with us” 
Finally it was Techno’s turn to talk...Fuck.
He wasn’t exactly the most sentimental guy, he struggled to show his emotions and he just assumed everyone he cared for just knew that he cared for them. He rarely had to say it out loud. God okay. He just had to swallow his pride and go for it. 
“Tommy you are a sleepy boy and you are our brother. We did kind of a dick move today and if I was you I’d probably be upset too. I know I didn't like seeing you guys playing without me during MCC and that wasn’t even any of our decisions. We should have called you or something. I know I kinda tease you a lot but that’s just how I show I like people. Listen Tommy if I didn’t care about you I wouldn’t be comfortable enough to make those kinds of jokes with you. It’s not funny if it’s hurting you though..”
Techno bit his lip, this wasn’t as hard as he had anticipated but it was coming out like word vomit. 
“You’re young Tommy but you’re so talented. We love you”
There was some more rustling, it sounded like Tommy was wiping his eyes. Maybe the boy had expected a yelling match, only for it to turn out to be very emotional. 
“I love you guys too.. If you ever exclude me ever again though I’m getting my vlog knife out”
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itsybitsylemonsqueezy · 4 years ago
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So I finished watching Yakuza 7: Like A Dragon. Spoilers under the cut. 
(Mainly positive take, some criticisms. C+/B I’d give it.)
So, first of all, I didn’t play it, I just watched people on youtube so my perspective of gameplay should be taken with a grain of salt. But I really liked the turn taking fighting style! Like a real JRPG, I thought it was fun, it seemed fun anyway, and the strategies to JRPG make more intuitive sense to me than fighting games, which I don’t know at all. I did end up missing the hand-to-hand combat like... aesthetically and it kinda breaks universe rules a little. But, like, Ichiban seeing combat as a sort of heightened fantasy reality actually helps with that and the plot still treats us like average combatants. Like, there’s still no murder, despite a lot more weapon use, including guns. So... it’s a little sad and weird universe-wise, but seems fun to play. 
Ichiban is a great protag! Definitely not Kiryu! He has two dads, like 8 spouses, a lot of hair... He’s only 7 years younger than Kiryu and that’s... that’s a choice ^^; But he’s got a lot of good things going for him and I like his build. Interesting rage-grief he has going and a thing about revenge that Kiryu never had. And I like that actually, I like that Ichiban gets hit with different things than Kiryu did, but he still has flaws. Kiryu was never blind with rage the way Ichi got, but then, Kiryu also didn’t save his brother. Like, they have VERY different shit going on, which is GOOD. So I’m kinda annoyed that in the end we took Ichi’s dad and brother, just like Kiryu’s? Like... damn :/ Lame. Lazy. 
I love Ichi’s team! I love Adachi, Nanba, Saeko, Joon-gi, Zhao. Top notch peeps! I like that they all just like him and are here for a fun adventure with him. They’re all here for something different, which is also really cool. Zhao is sort of redefining who he is in... retirement I guess? Trying out being a companion rather than a leader. Saeko is longing for family, connection, a place to belong. Adachi was here to accomplish a goal, to restore his honor and provide justice. And Ichi’s been a big help to that. Joon-gi is... a whore. I’m sorry! He’s just this beautiful, obedient man who’s just here on lend and he does whatever the fuck you say. Do not put him in charge of decisions, he’s terrible at them, but he knows a lot and has a vast network. But he appears just to be here to serve everyone’s needs, so to speak, and to moon after Ichiban like everyone else. And Nanba. Nanba hates adventures. He hates germs. He hates people and friends and danger and doing things. But he’s here. Because Ichi makes him hate things a little less. Nanba is a cynical, cowardly bastard, and Ichi’s a fucking sunshiney idiot always trying to fix shit that isn’t his problem. And he makes Nanba get up and fight. He makes Nanba believe in tomorrow. Nanba doesn’t trust people, Nanba doesn’t hope. He’s a pessimist and lives only to complain. But he is first in line to get shot for Ichiban every fucking time. He’s always the first to Ichiban’s side when he’s in trouble. Leaving and betraying Ichiban broke his fucking heart and my ship is probably showing A LOT here but I don’t care. I fucking love Nanba, I love his arc, I did NOT see it coming. And they are definitely my ship out of this. The fact that Nanba without fail is always the first to put himself in danger for Ichiban guts me. With how much he doesn’t believe in good things ever happening, it destroys me that he’ll dare it all for Ichiban. Fucking wild. 
I thought it was cool to bring up a political villain, but... we didn’t really carry through on Bleach Japan’s thematic importance. We revealed them to be cruel and hypocritical, but we didn’t end up actually saving the slums or proving why the slums needed to be saved and that’s... kinda lame :/ 
I was really hoping that we might make a stand on why grey spaces were needed, on why organizations like the yakuza are needed but instead we... disbanded? And I don’t even know why? 
Like, it was to fuck over Ryo Aoki. But... he was a TEMPORARY problem. All you had to do was move the organizations underground until he was unseated, which the Tojo already was??? 
But instead... we brought down Tojo and Omi and... WHY?! Like, SERIOUSLY, can ANYONE tell me WHY! Because I have a LOT OF FEELINGS about why that’s a BAD CALL.
What are all those guys going to do now? “Oh, we’ll just make a security company” YOU’LL WHAT?! THOUSANDS of guys used to shake downs will now be hired to patrol rich estates and cover banks and business buildings?! Fighting WHO, themselves?! A LOT of that job is just watching some fucking cameras, what... what the fuck are you talking about Watase?! 
But I guess that’s still better than Daigo’s “I have no fucking idea” plan
NO WONDER Majima’s depressed at that funeral you JUST TOLD HIM his new job is BABYSITTING SOME RICH FUCK’S BUILDING. Fuck you guys! 
And HAVE WE LEARNED NOTHING ABOUT POWER VACUUMS?! CRIME doesn’t disappear just because there’s no one there to manage it! That just means it gets worse! And rasher, crueler people grab power in the interim. Smaller but rougher groups will appear. More and worse crimes will happen now. You just disenfranchised thousands, not all of them are going to come with you to play security detail and not all of them WANT to. So why EXACTLY did we disband the yakuza? What problems did that solve??? 
What about all that shit about the yakuza being a home for people who didn’t fit in? What about people who fell through the cracks in the system, who don’t have anywhere else to go? 
If the yakuza, as an idea, was so fucking bad, WHAT WERE THE LAST SIX GAMES ABOUT?!
You can’t have an established series that accepts the idea that crime and violence are sometimes necessary or are even good things and have a compelling protag who does that, ONLY to turn around at the last second and pretend like it was always wrong!
If you were gonna act like the idea of organized crime is a Bad Thing, THEN THAT NEEDED TO BE A CONFLICT FROM THE BEGINNING
But you didn’t even do that!
We DIDN’T disband the yakuza because organized crime is inherently morally corrupt, no we disbanded because some prick thought he could use us! A PRICK WHO IS NOW DEAD! THE FUCK?! 
And DON’T GET ME STARTED on how this reframes Kiryu’s narrative. KIRYU WASN’T RIGHT FOR LEAVING YOU FUCKING BASTARDS. 
THE WHOLE POINT OF KIRYU’S ARC WAS THAT HE WAS FUCKING WRONG TO ABANDON HIS RELATIONSHIPS I- *screams into pillow*
AND why does Kiryu need to be dead now?! There is no more yakuza! Who does he need to hide from?! 
OH no wait, my mistake! We didn’t disband ALL the yakuza, just Omi and Tojo! You know, the two biggest cities in Japan. I’m sure THAT won’t have Fucking Consequences. But Kiryu still has to be dead for uh... Reasons.
This was just such a fucking dumb universe-building move. It’s not been thought through, it betrays the whole point of the franchise up until now, and I’m honestly just mad that they didn’t even feel the need to address it? Like, the yakuza’s just gone now, but it’s whatever. Who would even care about that. Like, that’s not going to be a plot point next game. It won’t matter, at all, I promise you. All of the in-universe implications this has, none of it matters. And I’m not even mad I’m just... tired. And annoyed a little. that you can’t be bothered to tie up your own rules. You won’t give your own writing decisions weight and that’s just... kinda sad. It’s just lazy and sad that they don’t care enough to connect the pieces. But I’ve had my heart broken enough by yakuza writing decisions. Of course they would do this, of course they haven’t thought enough about their own series to really consider what ending the yakuza would mean. Why would they? 
I’ll still watch the next game. Like, Ichiban is likeable enough and I’m interested in his arc enough that I’d play or watch next time. But... *sigh* We’re the Yakuza series with no yakuza. And y’all gonna act like that’s a good thing or pretend it doesn’t even matter. And I really don’t know what to do with that since you haven’t bothered to examine it either. 
On a nice Kiryu note, I did like that he was scaled appropriately, I like that Ichiban is Wiped Out after almost every fight. He’s a good fighter, but he has human endurance. Kiryu’s still god. He hits the hardest out of anyone you fight and you Don’t win and that’s As It Should Be. I’m REALLY glad they at least let me have that. I’m glad they let us fight Kiryu and we passed and it was a cool passing of the torch. I was so worried they were going to destroy Kiryu’s legacy and at least they didn’t do that. 
The coin locker baby thing... it was cliche and convenient, but in the way that Yakuza is cliche and convenient and melodramatic and over the top. It was sort of fitting and familiar that way. Shame we ended Swashiro like that, I think we could have done more and cooler shit with him but, eh. 
SPEAKING OF MORE AND COOLER SHIT
...all that effort, just to kill him? Alllllll that long time, that hard conversation, that break down with Ichiban... just to kill him. Just to make him Nishiki, all over again. 
I... fuck you. 
Why do you refuse to write a goddamn redemption arc
Fuck, you don’t even have to write it, have it happen off-screen if you’re so fucking afraid of it. Just have him recuperate in a goddamn hospital and, I don’t know, by next game just show that he’s doing better and is getting therapy and whatever.
Jesus fucking christ, he doesn’t have to MATTER in the next game just... don’t kill him. Jesus. Please.
All that fucking work and you’re STILL going to give Ichiban the trauma of losing someone he was trying to save. 
I just... it’s really gutting how much you don’t like your characters and you don’t like to write and you’re cowards. You won’t take risks. You’re too afraid of fucking up so you won’t do what the narrative calls for. 
Killing Masato was lazy-ass, punk-ass, coward shit and I wont’ stand for it. I did not expect to care about his ass by the end but you guys REALLY made an effort in making him a three dimensional character there at the end and explaining why Ichi would care about him and I was willing to come with you! I was willing for us to invest in this dumbass. We walk him all the way up to the edge and step him back. We let him let go. And then you just. fucking. gave up. You goddamn cowards.
I’m so tired of this shit
For all that, it was genuinely a really fun game and a really fun story with a lot of likeable characters. I think a solid C+, even a B. I really did enjoy most of it. It’s just... in usual Yakuza style, they only fucked up 2 things but they were a REALLY IMPORTANT 2 things. 
Oh and I did like the fact that Ichiban Still Doesn’t Know. No one tell him.
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rnbwrv · 4 years ago
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“The Sims 4″ Gamer Review 6/10
Hello everyone! This is Rainbow Raven Jezell (he/him) with the initial major post of this tumblr, the intro & 1st gamer review. I hope you enjoy!
Welcome to the Rainbow Rave, home of the Rainbow Raven streaming community based from my twitch, twitch.tv/rnbwrvnjezell. Here I will be doing amateur game reviews. I am by no means an expert or even an experienced gamer. All of these are my own opinions. I am writing with the primary audience of new or non-gamers in mind, those who are interested in getting started gaming in-general or in different game genres / platforms than they are used to. Ultimately my goal is to get you thinking about what you enjoy about games and whether the games I review are worth your time and money.  
“The Sims 4” - 7 years after release, is the simmer dream still alive? …Eh yeah, if you believe in it enough- 6 out of 10 stars  
[Disclaimer: I play and stream on the PS4. I have multiple packs and kits of different varieties, but I do not own them all. I have owned “The Sims 4” since 2018, and it is the primary sims game that I have played as well as my primary game overall. I stream Sims 4 on Twitch through console 2-3 times a week.]
Gameplay- I’ll be putting my reviews into 3 categories that mean the most to me. The 1st of which is “gameplay,” and I say “gameplay” for lack of a better word. What I mean is the overall experience of the game, such as the main activities, side quests, actions, and diversity of things to do in the game. Is it complex or simple? But most importantly, does its content engage with the player to pull them in? “The Sims 4” is a “sandbox game.” There are aspirations, worlds, careers, and families to engage with / build up. However, there is no “story mode.” And it might be controversial to say, but I give “The Sims 4” 3 out of 3 stars for gameplay. I never lack for activities or things to do in this game. You are only limited by your imagination. There are so many player-created challenges that can keep one occupied for years. I don’t see this as lack of gameplay in the sims. I see the open nature of the sims as it’s strongest point. For me, it is a storytelling device, and I keep coming back to the sims to create unique sims and narratives. I return to many other simmers / content creators on twitch + youtube to watch their stories / series as well.    
Aesthetics- As all of these are subjective, aesthetics really are a personal preference. For me, I give “The Sims 4” 1.5 out of 3 stars for aesthetics. I like more realistic looking games personally. Overall, “The Sims 4” has a good look; the quirky nature and styles of the sims are realistic enough but campy in the right ways. However, it was knocked down in points due to the visuals not working often because of glitches and crashing. Top simmer news sites, other content creators, and myself can name multiple visual glitches that happen every time the game is played, breaking the emersion too much to avoid deceasing the quality of the game. Also, players with strong PCs can get custom content to make their sims look more realistic or more cartoon-like. Build and buy objects can also be downloaded, often for free or much less than EA sells “The Sims 4” DLCs. Custom content allows the game to become more personalized in gameplay and aesthetics. Sadly, a lot of PC high quality tech is needed to use this content plus console players, like myself, cannot get custom content at all. With a franchise as old and well-supported by a huge fan-base as the sims, the game should be fully playable and customizable for players of all ages (teen and up) on all platforms to enjoy the whole experience, running relatively-well.    
Enjoyment- This is the hardest one to rate for me. “The Sims 4” offers a sandbox experience like no other out right out. I constantly play the sims and, for the most part, enjoy the experience. However, the experience is by no means smooth. I give “The Sims 4” 1.5 out of 3 for enjoyment. “The Sims 4” has a huge fanbase with tons of content creators + storytellers + modders that are constantly inventing new ways to play and improve the game. The blank slate of no story mode with the backdrop of the sims worlds allows a wonderful individual playground on your platform while connecting you to a community of lovely simmers. If you love the idea of creating your own sims and growing their grandkids up for generations, “The Sims 4” is for you. If you like the idea of being left alone to provide care or inflict chaos on your sims while also having a huge base of fan ideas for gameplay, give this game a shot! However, to the other side, if the past two sentences don’t intrigue you, there might not be much for you in the sims. There is no direction for how to play from the game itself and sims can feel generic on console without a lot of imagination. From a larger view, the enjoyment of the game is largely knocked down by the constant crashing and game-breaking bugs that frequently prevent the storytelling that players are tying to portray. The lack of response from the sims team is concerning. Some apologies and explanations have been posted, but it’s unrealistic to expect the average player to constantly be turning in save files for bug inspection when everyday gameplay is prevented due to those issues. Larger social justice issues like bad skin tones and hair textures for sims of color still linger while pronouns have finally made the “laundry list” too little too late in 2021. With DLC such as “The Sims 4: Knifty Knitting” less than a year old (July 2020) excluding non-binary sims + they/them pronouns, featuring “Lord and/or Lady of the Knits,” I fail to see the sims team living up to their proclamation of being super progressive in their support of the LGBTQIA+ community. Supporting a few LGBTQIA+ content creators and adding a trans flag to new trailers (Dream Home Decorator Game Pack, 2021) does not de-construct the gender binary in the game (language such as “boyfriend/girlfriend, male/female bodies, he/she” only pronouns). The sims team listens to some of the sims community, but whether it is EA or Maxis or something else that is blocking a deeper social justice dialogue is still unclear. Only time will tell if “The Sims 4” addresses the issues with an overhaul, but with leaders discussing 10-15 years of sims 4 while sims 5 is in process, I am not hopeful.        
Overall -  6 out of 10 stars. “The Sims 4” is worth buying, especially if you’re new to the game and if the game is on sale. With 3 points for each above category (9 total), I leave a single point for myself to award games if I definitely recommend them. However, I stand by 6/10 for “The Sims 4.” The game offers an experience like no other main simulation title out there right now, but the lack of forward planning and game-improvement focus leaves many with unfulfilled dreams 7 years after release. Some of the packs are worth the time and money, but sims content for the sake of content is becoming unplayable due to bugs. I recommend buying the packs that intrigue if they go on sale while leaving out the rest. Spend your money on other games to experience, “The Sims 4” will likely be here for you to come back to with us simmers trekking along (hopefully not) decades later.  
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purplesurveys · 4 years ago
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1106
survey by mickey-mouse
Who was the last person you couldn't take your eyes off of? I haven’t been feeling that way towards anyone, be it from real life or someone on the internet or a celebrity, for a while.
Do you drink the milk from the bowl after you eat all the cereal? I’ll try to drink some of it, since I do think milk tastes nice haha, but I keep it in moderation so that my stomach won’t end up being too upset.
Have you ever kissed anybody accidentally? Oh wow, how does this even happen? Hahaha but no I haven’t.
Who was the first person to wish you a Merry Christmas last year? Most likely a family member. My friends and I usually greet each other late into the evening.
Do you think it'll be the same person this year? It will probably be family again, yeah. I just can’t tell which one would be first.
Is your display picture in black and white? None of my profile photos on all social media are.
Do you know anybody who has had an online relationship? I don’t think so. I have some friends who met their SOs through dating apps, but I think all of them have since seen each other in person. I’m not sure I know of anyone whose relationship has been entirely online/virtual so far.
What food are you always in the mood for? No matter how full I am, I will always take a slice of pizza or two if it’s ever served at a table. That or chicken wings or spicy tuna salad.
When was the last time you played Guitar Hero? Safe to say more than a decade ago. I had always preferred Rock Band since I found it more fun that switching instruments was a main part of its gameplay, whereas you were stuck with the guitar on Guitar Hero.
What friend could buy clothes for you and not have to worry what they bought? Angela. We have nearly the same sense of style and we find the same things cute, so if I ever had to make a friend control my wardrobe for the day I will likely trust her the most.
1 thing that your guy best friend doesn't like about you: I don’t have a guy best friend. Hans is my closest friend of the opposite sex; while I don’t think he dislikes anything about me, I’m sure he thinks I’ve acted dumb about love and relationships many times before. Which is fine, we’re very honest and blunt about those things and I actually appreciate it when he gets brutally honest with me.
How about your girl best friend? Again, I don’t know if Angela doesn’t like a certain trait of mine but she’s well aware of my past stupid decisions i.e. staying in a harmful relationship.
Do you loan your friends money? No, but I’m ready to lend to my closest friends should they ever be in need.
Are Lucky Charms really magically delicious? I dunno, I’ve never tried.
When was the last time you had Lucky Charms anyway? See above.
Who is the last person you called long distance? I don’t do video calls with friends living in other countries, mainly because I’ve grown apart from them haha. My mom will sometimes start calls with relatives living abroad though; I believe the most recent one was a group video call with my dad’s side of the family, which included an uncle who lives in New York.
Do you sleep with a nightlight? No; I would find this too distracting and bright.
Is Lil Wayne really the best rapper alive? I never thought he was one of the best to begin with. Some of the songs he’s featured in are fine but I don’t like his slurred style of rapping very much.
What is the first text in your inbox? Like...the very first one in my inbox? I scrolled all the way down and it’s from Frances - an orgmate who has since disappeared off the face of the earth and blocked all her friends on social media lmao - asking about an org-related thing three years ago. Wherever she is, I hope she’s doing okay.
Are you taller than your siblings? I am the eldest yet smallest child in the family. My relatives get a kick out of it, which is fine because I do too HAHA
What are the first letters of your friends first names on your top 8? Myspace? Was never active on it.
When was the last time you almost cried from laughing? I can’t pinpoint an exact moment for you but this happens a lot when I watch 2 Days 1 Night, so this has probs happened recently.
Do you have “photoshoots” with your friends/family members? Not with me as the subject – I’m very camera shy and turn into an awkward stick once I’m asked to pose. But I love taking photos of loved ones, especially an SO.
Are you generous? To a fault.
Are you excited for Thanksgiving this year? I don’t celebrate that.
Are you excited for Thanksgiving ANY year? Yeah, I still don’t celebrate that.
Any plans for the weekend? I had plans to start a new series and spend a lazy day watching YouTube videos, but we haven’t had internet all day today and it’s felt quite deflating to have the first day of my weekend taken away from me. I’ve been running on data which is...fine, I guess, but I can’t use too much if I don’t want to keep paying for it. That said I’ve only been able to do surveys and stream music today. For tomorrow, I wanna go to a coffee shop and perhaps even treat myself to ramen because I’ve been craving.
Do you lay your clothes out the day before? Before Covid happened I planned out my clothes the night before, but I didn’t lay them out.
Who was the last person you bought a gift for? Andi; got them a dress and a skirt.
What was the last song you had stuck in your head? My Limb has been repeatedly playing in my head all day.
Are you ignoring anybody currently? Not ignoring, more of I’ve already given up on them.
Do you curse at your parents in a different language? I don’t curse at my parents in any language, lmfao.
Do you get the mailman a Christmas gift every year? We don’t have mailmen, buuuuut the maintenance staff in my village (trash collectors, security guards, those in charge of trimming the grass, etc) will usually hand each household an envelope in time for Christmas. My family and I help them out and place a certain amount in all envelopes.
Are you afraid of lizards? They are very common visitors in homes here so no I’m mostly not. They move very fast and get freaked out when they see humans though, so sometimes I’ll be shocked by them suddenly scurrying away.
How legible is your signature? I don’t make it legible at all so that it’s difficult to replicate. I actually get a lot of comments on it because my signature is mostly a lazy scribble and I don’t actually spell out any part of my name, which exactly fulfills my goal of making it hard to copy.
Do you think anybody else has a bedroom EXACTLY like yours? I actually live in a neighborhood where the houses are the same models, so I can confidently tell you that there are around 10-20 bedrooms that look similar to mine. But as for being styled and furnished exactly like mine, I doubt it.
How hot are your neighbors? Lol uh I don’t pay attention to this particular trait. All my neighbors are your typical suburban families with young kids, anyway.
Do you have pictures of clouds on your cell phone? A lot. I like looking up at the sky from time to time.
Do you send compliments through text message? Sure, when it’s appropriate and only with close friends.
Do/did your high school theme colors match? I never thought they didn’t go well together, that much I can say.
Do you own any Nike shoes? Several.
Have you ever rode in a VW Bug? Never.
How about a Mini Cooper? Never have, would absolutely love to.
What was the last fast food place you got food from? Yellow Cab. I got two pizzas and pasta for my family.
When you invite people to your house do you usually hang out in your room? I never invite people to my house because it’s too far compared to where most of my friends live, and it would only be a big hassle for everyone. As for my room, the only people who’ve been in it are Gabie and Angela/Hans, the latter only once.
Have you ever seen your crush/current bf/gf cry? I don’t have any of these.
Do you own any Spongebob merchandise? I’m pretty sure we have a Patrick plushie we continue to keep around.
Do you have any food traditions with any of your friends? My orgmates and I frequented a certain bar near our university; we went there whether it was to celebrate the end of an exam-filled week, or if we simply wanted to spend an ordinary Thursday with a few drinks. A few months ago they were in danger of closing because of the pandemic, but I hope life has been kinder to them recently.
Do you like Gwen Stefani? Erm, not particularly. Some songs of her I like, but I’m not a passionate fan.
Do you know anybody with a thick Jamaican accent? No.
Are you closer to your mom’s side of the family or your dad’s? Mom’s. Aside from being able to see them more often, our humor is also similar.
Have you ever been to a haunted house? I’ve stared at one, but never gone inside haha.
Yes or no: red eyeliner? Do whatever you want with your face and makeup, man.
Yes or no: red lipstick? ^ Still applies.
Would you ever own a pet black widow spider? No.
Do you wear holiday themed clothing? I don’t think I own any, so no.
At 6:00 tomorrow night where do you think you’ll be? On my way home, or preparing to head home, I hope.
Is it night or day right now? Evening.
What time did you get up today? Like 5:30. I fell asleep on the rooftop and got to see the pretty sunrise and the sky gradually change colors :)
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onegirllis · 5 years ago
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Since Life is Strange 2 is finally fully released, I let myself to write a probably not-so-short review of the complete season. The momentum for such a summary is already gone I presume but it took me a moment to finally digest and find the proper words to describe what I think and feel about this production. Following the game from the start, I patiently waited to look at the story as a whole, hoping to find an explanation for tons of burning questions and satisfying outcomes to my choices and decisions. Unfortunately, most of those didn’t happen, therefore I present you with a piece that is not very favorable towards the newest Dontnod production, harsh in places but honest. Please, do not read if you really enjoyed the story of the two brothers and find it meaningful and important, not burdened with any fallacy. Life is way too short to read reviews that just leave you frustrated.
Remember the scene in Life is Strange season one (I still hate the fact that I have to separate different instances of the franchise calling them seasons), when Max summoned by an enormous plasma TV in Victoria’s room fantasizes about watching “Final Fantasy: The Spirits Within” on it? “I like this movie, I don’t care what everybody says,” getting protective about her preferences, the little freckle leaves the room soon after, never gifting us with any explanation as to why she indeed values this animation so much or why it was an important statement. It was never brought back again, it will never matter, becoming simply a meme material or a trigger for snarky comments from Twitch streamers and YouTubers. I watched the said movie a long time ago, recalling only two things about it: the breathtaking animation of hair at the beginning and the fact that the main male character looked like Ben Affleck. The rest of the story fell into obscurity before the end credits hit the screen. I reached for this title only because I was interested in anything video games related, and the name of the popular franchise was more than enough.
The same thing goes for Life is Strange 2.
Just like the mentioned FF: The Spirits Within, the second instance of the beloved series is more of an animation than an interactive experience. Recently, plenty of video games, overwhelmed by finally reachable technology of smooth mocaps, facial expressions, hyper-realistic locations, and scanned people as characters, turned into an alley dedicated to B-class movies. From adventures by David Cage to Death Stranding, video games started to flip their working template, replacing the actual action with long animations, not the other way around. With scattered gameplay, sometimes forced as if the developers reminded themselves at the last minute that this product is supposed to be interactive, they raise an eyebrow at best, and boil your blood with the lack of creativity at its worst. Life Is Strange 2 follows this trend with astonishing enthusiasm and to the core. Even regarding this particular genre that’s supposed to focus on narrative, it barely stands as a walking simulator becoming a hardly watchable TV series — a road trip story where walking is limited.
Well, shit.
The gameplay in Life is Strange 2 is nonexistent. To be frank, riveting action-packed sequences were never a trademark of the series, but a blatant lack of any didn’t make this experience any better. With the first one, the rewind power allowed the player to actually be part of the narrative. The second, where Sean just serves as a witness to his brother’s actions, plays more like a full motion picture. An enormous amount of un-skippable cut-scenes change LIS2 into a tedious, dragging journey straight from the worst selection of buy 1 get 3 free Z-class movies. The music and the mastery in creating an atmosphere that rose Dontnod to international fame due to widespread acclaim can’t save those sequences either. It almost feels like their own creation so enchanted the development team that they ignored all the red flags and clumsy solutions to immerse in the world themselves, treating the actual player as a lesser evil, throwing them a bone just to claim it is a video game format. To no surprise, most of the items the player interacts with don’t matter at all and don’t serve any purpose either to foreshadow an upcoming outcome, present exposition to the world, or be in any way helpful.
The lack of superpower is not an issue here though. Before the Storm met the expectations with way more grace, proving that a story doesn’t need a lot of strange in life to grip and hold its audience for hours. Watching a superhero growing up is an interesting premise, but a hell of a challenge to execute and execute well. Some stories like “Little Man Tate” translate to a brilliant film, but don’t necessarily work as games, after the planning stage or first Game Design Document. The references regarding the first game also remain scattered and uneven, tossed on the pile with a heap of faith that devoted fans would notice, but without a purpose in mind.
Even if I sound harsh, I do believe that Dontnod wanted to deliver the best story possible, but Life is Strange 2 feels even too big to absorb or fill with details. Captain Spirit, not necessarily my cup of tea either, was in my opinion way more coherent, as the creative team felt more comfortable with such a small scope of a product. Everything falls into place after careful exploration, makes more sense with every minute. The mystery about the mother, an alumnus of Blackwell Academy, and an admirer of Jefferson’s work is a solid premise that didn’t raise expectations up the roof nor overpromise. The mystery of yet another mother, this time Life is Strange 2, played for over 3 and a half episodes, falls flat in comparison and ends in the disappointing question “that’s it?”
No, that’s not it. There’s more to it.
Life is Strange 1 was mocked as Tumblr: The Game, while the second instance could easily pass as Twitter: The Animated Series. The writers didn’t challenge themselves or the audience to answer the question of why certain people voted for Donald Trump, or why they would do it yet again. The only reason presented in the story is quite simplistic and obvious – because they are evil, deplorable people, not worth listening to. They are the worst. We are better. Issues of being harangued by foreigners about domestic policies and troubles of your own country are a brewing can of worms I wouldn’t like to touch at the moment. Still, this particular stance, which serves as painful generalization that every single republican voter in the US is foul, can be forged only by someone who either lives in a bubble or doesn’t live here at all. Simply because we all have parents, grandparents, relatives, friends, or co-workers who decided to elect the actual prescient to power. Some of them are racists, disgusting, and horrible personas, and some just belong to the scared of change, confused and manipulated crowd that don’t accept the fast-paced transformation nor the need for a revolution. We coexist together, arguing and fighting, especially during holiday breaks, but even if it costs me a headache, I wouldn’t call them evil. Millions of people voted for Trump, but only a few wouldn’t spit on a swastika if confronted with the Nazi banner.
It’s even more painful when you understand what kind of message was sewed into the stitches of a shattered story. There was no ill will, or at least I don’t think so, but an honest, genuine need to express the concern about modern America. Unfortunately, when executed, this concern changed into another yell or discourse by the family table during an argument with your racist uncle. An open discussion in a game community that unifies both left and right supporters equally by their love for this form of entertainment would be appreciated by many, just like after playing LIS1, a handful of people changed their views on LGBT issues.
Instead of a lesson that had to be experienced, we got a lecture about morality and tolerance, contradicting itself constantly and nonchalantly following the well-known tropes NOT in a sarcastic and admirable way known from Saturday Night Live, but in a lazy and sometimes even clumsy substitute of a dramatic format. The political landscape painted in LIS2 is caricatural, unforgiving, harsh like a deserted wasteland with a few peaceful oases to stop at, but shies over its own existence, not willing to thoroughly discuss the dreadful weather. Guess what? The sand won’t change into greener pastures only because you close your eyes, putting your imagination to work. Donald Trump might not be re-elected for a second term, but his supporters will stay in place, even more conflicted by the other side. It’s a brave decision to deliver such a punitive story but such a cowardice to break its pillars, hoping that the general public wouldn’t notice or get distracted when things get too heated up.
The lack of subtlety forced scene by scene is even more polarizing. There is no peaceful dialogue with the other side as if it couldn’t exist in this world. There is no change of heart or a path to do so. Sometimes it feels like the only message that LIS2 writers wanted to provide was to find your own, peaceful and liberal hermitage, either among hipsters in the Redwood forest, driving a car that your ‘family with money but no soul’ had bought you or move to a trailer park filled with artistic souls in Nowhere, Arizona. Any contact with the outside world can hurt you and your feelings. Drop off the grid or die. The end.
No discussion.
The efforts of trying to understand the motivation behind even the most dreadful character of the first game, got lost in preparation for the second. LIS2 builds a higher wall between two political sides, than any other game released after Trump became the president of the United States and desperately wants to keep it erected, ignoring the crumbling foundations of such. A proverbial river you shall not cross nor build bridges over since the only outcome would end up in death, destruction, or you and your young brother getting hurt.
I’m familiar with the discussion about LIS2, especially with a shouting match that if you do not like this instance, you are therefore a racist pig, a disgusting person without a soul, conscience, or working brain that doesn’t understand the situation and never will. On the contrary. In my humble opinion, we deserve a better discussion, better stories, better representation, not sticking to whatever is presented because it’s brave enough or was never approached before. I disagree with the stance that a Latino, bisexual main character is enough to close your eyes, omitting all problems that this title tries to shun, riding its high horse. No. Those topics are way too crucial to just walk past, setting for less with your head down, thanking for the game industry to take notice. You the player deserve better, even if you don’t struggle with specific issues on a daily basis. And after playing LIS2, you may feel so good about yourself, stating that an effort was made but it it wasn’t made enough.
I expected more. I wanted Dontnod to do more, and frankly, I feel silly putting so much faith in them and supporting their efforts. Armed with resources provided by Square Enix, I’m sure they are aware of the fact that most of their audience is quite young and wouldn’t mind a lesson or message about what to do amidst troubled times. Well, Dontnod doesn’t have any but warns you that voicing your opinion or being different may end up in disaster. Outraged, they just yell at the news, angry about what our reality has changed into, but nothing comes out of it. It’s all right, though. Our parents do the same thing. We started to do the same thing, but instead of complaining to family members, we have Twitter.
While Life is Strange 2 tries really hard to come across as a realistic and raw portrait of the US at the end of the decade, they didn’t have enough courage to show realistic obstacles two runaways would be faced with. The brothers do meet a handful of bigots and racists, but the rest of the fellow travelers help them beyond understanding or hidden agenda. Sean and Daniel never really struggle to find a place to stay or a warm meal, usually complaining on or off the screen just before the game mercifully provides them with a solution. There’s no trap they can fall into, no ambiguous characters that promise one thing and then demand something in return. It’s very honorable for Brody to pay for a place to stay, but if an adult man gave young kids a key to a motel room, I would consider a way more sinister outcome. It’s not even about Brody himself, since good people exist, just like the racist ones, but the boys not even once are put in a realistic, scary situation created by a supposed ally. If somebody is helpful, this person is always decent, offering them a job, a ride, some food or money. The bad people wear red hats and yell racist slurs. America by Dontnod is simple to navigate but raw and painful when not necessary and fairy-tale-like when it could teach an actual lesson. Running away from home is not so hazardous because of Trump supporters but because you can end up dead in a ravine, being robbed and raped. It’s not the first and surely not the last time when the developers feared to touch any topic of sexual abuse with a ten-foot pole, but then the journey plays more like a vacation than a desperate escape. Sean gets beaten-up a few times, loses his eye due to a brawl, but it doesn’t affect him at all in the long run. When Daniel finally gets kidnapped, it’s not an Epstein-like circle, dealing with human trafficking, but a religious cult that worships him. The first option, even if it feels like a stretch, is unfortunately way more realistic than the latter.
Preaching to the choir is not the biggest sin this game commits though. That brings me to the most discussed theme of the production, which is education.
With all due respect to the developers, writers, and designers, Life is Strange 2 in this aspect falls flat as a discovery of a Sunday father, who is responsible for taking his kid to the zoo and struggles to find any common ground with his offspring, either trying to crack jokes about famous pop-culture phenomena or talk about food discussing their next favorite meal. The said father is trying his best though, perfectly aware that it’s his only chance to teach his son a thing or two, but doesn’t know exactly where to start, torn apart between buying more ice cream and throwing a fit about a stain on the carpet. The father doesn’t even like kids that much and can’t translate his lessons into an engaging play that would be memorized forever, rolling his eyes and counting the days to his kid’s graduation so they could share a beer or two and talk about adult things. Now, any effort to explain how the world works seems to be in vain, therefore a waste of his precious time. Leaving the emotional approach aside, the father doesn’t have to cuddle with his kid when he’s scared, bullied, traumatized or asks millions of questions about the future or present, because the full-time mother is waiting at home willing to replace him in this duty. The mother, knowing that her ex-partner sucks big time at talking about feelings, will be the one who will hold the kid, patiently explaining that the boogieman does not exist, playing pirates, or stay late at night to distract his sorrows. The kid will never discuss his fears with his dad though, trying so hard to impress his male parent. He will never know, and it’s fine. The mother is going to do the job while he can deliver a once a week entertainment along with the lines of ultimate wisdom that most likely will be forgotten anyway.
This is not raising a kid, it’s nursing them like a fragile plant in a flowerpot, focusing on water, sun, and fertilizer, but discarding the emotional background, hoping that somebody else would take care of such issues if things go south.
Sean can’t raise his brother well, simply because he is immature and will stay immature for the rest of the game. There is no moment when he truly goes through a transformation changing from a boy to a man, a fully grown-up adult who takes responsibility for his actions and makes sacrifices for the sake of the greater good. No, surrendering in a fight in the church doesn’t serve as one, neither does the first sexual experience. He doesn’t wonder even once if the hastily constructed plan is benefiting Daniel, forcing it to the last minutes of the game, taking the separation as the worst thing that could happen. There’s no spark of a tragedy like in “The Road” when a father gives up his son to strangers for the sake of saving him. Sean doesn’t care, presenting no character development across the board, merely pushing forward. If there are doubts, they disappear in the blink of an eye when the next cut-scene takes place.
I understand that such a young lad as Sean wouldn’t know how to raise a kid, especially if having no model to rely on. However, a part of growing pains is developing the awareness that we know way less than we assumed. That said, Sean Diaz is always assuming he is right, not asking for advice regarding Daniel even once. Apparently, it’s not something that he’s interested in or ever will be. If Life is Strange 2 wants to pass as a coming of age story, it falls on its face before it even starts.
Moreover, locked in the auto-driven plot, Sean cannot grow up and gain a new perspective; otherwise, the story wouldn’t reach its big, explosion-packed finale of crossing the border. His desperate efforts of influencing his brother usually converge to order him around, feed him with half-truths or simply leave him in the dark when convenient. I didn’t see any difference or change in Sean’s approach from episode one when he scolded his brother, annoyed for his party plans being interrupted, and in episode three, when he reacts similarly, for the sake of spending time alone with the chosen love interest. There’s no deep thought, no wonder about his own wrongdoings expressed to his brother, no faults admitted, no fallacies explained, with one life-threating situation after another. From an illegal weed growing farm, to destroying police stations, Sean just follows the road, paved by the writers, oblivious to the harm done to his younger sibling, as if Daniel simply forgets the morally gray choices, growing his moral spine entirely on performing chores. Washing the dishes and peeling potatoes does not make us better people but understanding a perspective so different than our own does. Thanks to Sean, Daniel expands his world, but it’s a very one-sided perspective, focusing on always praised, hippie-style liberties, and disregarding every option that requires any code of conduct, as represented by the grandparents. While the older brother forces the younger one to keep up with the designed tasks, he never discusses the issues that really matter. In episode 3, the youngster gets involved in a heist, a robbery, but after it fails, costing Sean his eye and the possible death of some of their companions, this is never mentioned. Mexico, a plan that is hardly a plan at all, is supposed to be an answer to all the questions and doubts. El Dorado of knowledge.
This is not how you raise a dog, not to mention a child.
There is no emotional bond, no special ties between the brothers, except a few problematic moments that play mostly on simple connection forged by blood, not by circumstances. Sean worries about Daniel because he’s his brother, but the player starts to wonder quite quickly why and what for. Reminiscing about old times gets nailed down to a few lines about the comforts and amenities of a life long gone. The tough topics, such as grieving after personally witnessing their father’s death, are mentioned scarcely and without much emphasis, as if serving only as a reminder to the player, but not a poignant struggle. Same goes with the dog, their friends mutilated at the end of the weed farm chapter, Chris (aka captain spirit) who is mentioned just before the end credits of the second episode, and tons of others. On top of it, the scattered and not so often dialogue lines about putting people in danger refer only to the good folk, siding with the brothers, not to humankind in general. Killing a police officer or knocking down a gas station owner are just natural ways of how things work in America, honorable deeds since it’s apparently perfectly fine for a kid to attempt a homicide if people are mean.
What a brave story.
Chloe Price had been suffering for five years after William, her beloved father, died in a car crash. For Sean and Daniel, there is no grief to experience, but a memory to share with a plan to erect a monument in the future. Esteban Diaz is a plot device, a symbol of inequality, but not a family member. Even a dream sequence with his guest appearance lacks the impact of the subconscious conversations we’ve seen in Before the Storm. It just simply doesn’t matter.
I can’t believe I have to say this but the relatable part about LIS1 wasn’t the tornado, just like in LIS2 crossing the border is its weakest point, but it’s those small moments, gestures, quick smiles in passing, the atmosphere and a breath of fresh air when a line, sometimes silly, got dropped. In the most recent story, there is not a single line worth quoting, memorizing, or discussing. And please, don’t bring up “awesome possum” again. It’s literally taken from The Lego Movie song.
The brothers, just like Thelma and Louise, decide to leave everything behind, throwing away the life as they knew it and forging their own future despite all odds. Although, when the two desperate women drive off the cliff committing suicide, chased by the armed forces, there is nothing to explain as the audience fully understands their reasoning. Their will of life was strong, but the path they followed was too steep to return. Without any help or support, confronted with brutal honesty and the world’s cruelty around them, it is the best possible solution. The story of the two brothers, even if it tries to echo the iconic movie, couldn’t be more different. Despite resources at their disposal, family members that do care about their wellbeing, the whole community rising in protest in their hometown, they risk everything for the sake of getting back to the land they don’t even know. Their Mexican heritage is also mentioned just as an exposition, and, as we learn in the very last episode, just before the ending that Daniel doesn’t speak Spanish. So why do the stubborn Diaz brothers despite all odds travel to Mexico? Because.
Canada was too close, I guess.
Last but not least, let’s talk about sex, because why the hell not. A lot of fans or admirers of the previous instances howled across all social media about how much they miss Max and Chloe. I don’t really think it’s the case, but those two girls symbolize something that LIS2 has a tremendous problem with. There’s no emotional connection between the characters the brothers meet along the way, especially the ones that really should matter. Even the love interests feel more like nagging choices than anything else, an experiment during a camping trip, not something that would last or could be fantasized about. Instead of nerve-wracking decisions such as if you’re supposed to kiss Rachel, hold her hand, or the ecstatic discovery (for PriceFielders, but it was ecstatic, right?) that Chloe changed her phone’s background, we are instead presented with a lineup of sexual experiences, that maybe trail-blaze the road when it comes to topics tackled by a video game, but fall into obscurity as an emotional construction. There is no build-up between Sean and Finn as everything develops to a kiss in one conversation, and Cassidy has fewer lines than Victoria Chase before she invites Sean to her tent. We watch it as we watched it before, trying to get attached, feel something, but the only thing we remember was how much it touched us years ago when we played a different game but with a similar title. The sex scene, relatable or not, is stripped from the emotional intimacy and is as sensitively challenging as a dog being killed.
Character development doesn’t move an inch even if Sean, a surrogate father to his brother, lost his virginity to an older girl. There’s no single thought in his head that he might conceive his own offspring during this short but probably memorable experience. There’s not a single line except for the satisfaction of some female parts finally discovered. Oh, dashing explorer, will you ever learn?
It’s sad. I did want to like this game and gave it plenty of chances like no other titles ever. I’ve made excuses for the poor execution, technical problems, with the whiny voice acting that was driving me up the wall, plot twists written (I think) on a lunch break, and so on, but I couldn’t stand it. It’s a hard pass when it comes to a video game in general, not to mention the story, script, and everything else. Life is Strange season one; a low-budget production, was the first step to create a masterpiece that LIS2 might’ve been able to become. The second season didn’t learn much from LIS1’s mistakes, additionally exchanging the well-known beauty for a garbage fire, ignoring all the warning signs along the way. Delivering a story that tackles such important topics, it slides between the checkmarks on the board of issues, mentioning conversion therapy, religion, gayness, illegal immigration, and a spiral of crimes but never elaborating on any of them. There is no meat and potatoes presented on the plate of events, but just a sticky, sweet gravy with nothing underneath that leaves you not only hungry but frustrated, willing to call the chef and yell at the waiter. The trick is that unless you were living under a rock, there are tons of other productions in different media that give those themes justice, carefully unfolding all the aspects, giving voice to both sides. The fact that it’s the first video game having an affair with serious issues doesn’t matter. I don’t believe that anybody who consumes any kind of other media like decent books, movies, or TV shows can remain blind to the problems of Life is Strange 2, claiming it to be a good story. It’s not.
So here we are, girls, boys, and beyond. Life is Strange 2 with its broken mechanics, story, characters, and spirit slowly but surely will be forgotten. It’s Dontnod’s Final Fantasy: The Spirits Within that you might love to watch or play on your brand-new TV, despite what everybody else would say, omitting any valid or invalid criticism, but unfortunately, it won’t change the general optics about this particular piece of media. A lost chance or recklessness created a convoluted mess and with a heart beating in the wrong place. You might praise Final Fantasy: The Spirits Within, get excited about it since it’s a free world, free country (and even if it’s not, no one will take this ersatz of such liberty) and don’t let anybody tell you what to love. The problem is, that most likely the only thing that people will remember about this production is that the main male character looked like Ben Affleck and the hair animation was dope. Everything else won’t matter.
The same thing goes, unfortunately, for Life is Strange 2, subtitle: The Spirits Without.
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simsmarshmallow · 5 years ago
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I’m a Lover - Generation 10
Mia, with her writing skills helped along by Amia, started writing a Romance Novel containing all the love stories of her family.
They had twins (what is with this family and twins?!), a boy who they named Davis (as it means “Beloved”, also I’ve been loving Jovenshire and Lasercorn’s DnD series on Youtube ahahah) and then I of course had to name the girl Deborah after Deborah Mustard from that same series.
Also Deborah kept flinging her food, SO MUCH.
They might not have much money at the moment, but Ishaan has plans for a better job when the children grow up. Mia plans on Critiquing and Writing. Her children, for once, have no plans. But as a family, they’ll figure things out together. And with this love from her husband and children inspiring her, Mia finished the book about her and her family’s love stories and she titled it “I’m a Lover”...
THE END
(My first ever series/gameplay challenge I’ve finished)
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crazy-talk · 6 years ago
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As promised, here’s a little large compilation sort of thing of little moments and memories from SBFP that you folks have submitted. I really appreciate everything that you’ve all submitted, it’s pretty clear that SBFP helped and entertained a whole lot of people - in equal amounts.
Here’s some SBFP moments:
Grand Wizard Wakka
The Shitstorm VII Woolie haunting plan
“What a mysterious game.”
MY HOUSE
“Wait, what’s my objectives?” “You don’t haaave any objectives!”
Qui Gon Chi
“Whah happuh?” “das whah happuh!”
“No, shut up though.”
The Baby
“Shut the fuck up about Face/Off!”
“Bleetzboll...”
The Sadness Trilogy
“KIDS LOVE THE FOCKIN’ DEVIL!”
Pat thinking he’s dying because he sat on a chocolate bar
Kenpachi Ramasama
Shit-kids
“Whut deh fuhk? Is he using duh bät room?”
Mr. Shakedown/Kenny/Quint/Eric Sparrow
TAR-KUS! TAR-KUS! TAR-KUS!
“Love is just chemicals.”
Pat eating candy alone in a closet
Matt throwing the fire axe
“Oh no, I make’da bad game!”
“Hey, is that the script?”
“JAAASON!”
“It’s fine.”
The RE2 valve noise
“Yeyeyeye!”
Woolie’s atomic purple Gameboy
“Eyy, what’s goin’ on, man? You ready to play?”
And some SBFP memories. Some of these may be a bit emotionally heavy so feel free to skip this part:
the sbfp lp of yakuza 0 got me and my best friend into the yakuza series. we watched it together and we still laugh about matt falling to pieces over "never-before-seen results" - Anon
the best friends have had such an influence on my speech patterns that i've infected people who've never watched them before. half of my friend group says super big [x] and porked up now - Anon
SBFP introduced me to so many games that ended up becoming personal favorites of mine, like Deadly Premonition and the Silent Hill series. Their videos became a way for me to spend time with some of my own best friends as well! -  captainofthestars
theres one particular moment that will always resonate with me - in their devil may cry lets play, i cant remember if it was 1 or 3, they talk about someone in the comments who mentioned that they had to beat devil may cry with items due to having a physical disability of some kind, i cant remember which. they talked about how it was awesome that he managed to even beat the game like that, and, personally, as someone who struggles with motorskills issues this made me very happy, as a devil may cry fan. theres a lot of other great moments from the tbfp, both funny and genuine that made me happy, but this one in particular stuck with me a lot. -  krillfingers
I'll never stop making "pull out king" jokes thanks to sbfp - venerabledreadnought
I remember the first Shitstorm that made me actually have to get up and sit in a brightly lit room with other people in it, Anatomy. It's become a Halloween tradition to watch it every year since, though watching a whole bunch of Shitstorm also became one. As someone who started watching at their second machinma ep, it's not a lie to say that they made up the entirety of my teenage years. I will miss the channel dearly, but I look forward to the future. -  duke-nitro
My friends and I have been watching The Zaibatsu for so long that we have accidentally adopted a bunch of their phrases like going “yeahyeahyeahyeahyeah” or saying someone “go down.” Also, despite us not knowing each other when we became fans, we all somehow began with their Man vs Wild let’s play and I even made friends with one of them because I quoted something from it at work. Favorite moment probably has to be the entire Omikron playthrough, I can’t pick a single moment. It was a beautiful trainwreck start to finish and I still put on the playlist from time to time while I’m doing other things. I swear I could gently fall asleep to the sounds of Pat screaming about the shooter segments. shogun-ceanataur
Persona 4 and Kenpachi Ramasama were my favourite. I found the name itself hilarious, but how they kept on referring to him as the full name in different little bits and tones never failed to make me laugh. That “See you later, fuckers!” part from when you see Yosuke was also hilarious. I’m not sure if that video is the oeigin, but it’s why I’ve integrated that phrase into my everyday life. Goddamn what a fun, memorable episode. - whatthehellisthisevenfor
tbfp got me through being homeless in my car twice. every time that I wanted to give up, to just stop trying, i'd turn on whatever new video they had out and it brightened up my life. my mom, who was with me, came to love them to, she used to wait to hear them to relax. i have so many memories of that time, and i don't fully relax or even eat on long days until I've turned their videos on. my favorite quote is still "mistakes into miracles". its a rly motivating quote imo. -  c0l0c4k3s
I always loved the Silent Hill 2 LP. I never played it when it came out - all I knew was that it was a horror game, and I hated horror at the time. But when the LP came around, I knew a bit more about the game and I was intrigued. Seeing the game, meeting the characters, hearing Pat disect the story and themes for Matt, I loved it all. I was fascinated, and still am. I will still watch the LP every few months, and I call SH2 one of my favorite games, even though I still haven’t played it.Thanks, SBFP, for all the great moments and the great memories. I wish you all well. - iamthewanderingbard
The best friends are what got me so invested in the Dark souls games, and what motivated me to get through DS2. Even if I say 'You see what i mean' unironically a lot, and go 'You. Did it.' -  awkwardmuses
I got into Super Best Friends from a post on the Twin Perfect forum, that linked to the Silent Hill Downpour lp, and never looked back. Their let's plays brought me so much joy back when I wasn't in the best living or health situation, and continue to do so. My favourite let's plays have to be Eternal Darkness and the Shitstorms; I always go back to those when depression hits, or for any reasons. I'll miss them together, but I'll always have those delicious delicious memories. -  mrjaffesxeldritchtwin
The Best Friends Play are the reason I end so many sentences with "though". I first found them when a friend recommended the Best Sisters Play MLP animations, and I've loved them ever since. I know it's used as a joke, but I really believe they've earned the title of HYPEST GAMEPLAY ON YOUTUBE. I love all of their David Cage playthroughs, and I adore how many plot-points they guess during Beyond: Two Souls. I love how, when they play a game they really love, they show so much knowledge and care. -  mads-in-zero
It was incredibly amusing and oddly touching that the Zaibatsu created this hate circle of David Cage and his godawful games. Even before Detroit’s release, the best friends AND the fanbase were ready to hate it because as a collective, we just latched onto that one thing to hate/make fun of. And we go all out on it together like some fucked up family, and I love it. -  missinghmmingbird
I can’t help but shrug off every minor inconvenience and major issue in my life with “it’s fine” thanks to Gun Jumper Liam. Thanks to Matt and Woolie supporting Skullgirls like no one else on the internet, I really got into it and fighting games as a whole. I’m not good at them, but oh boy do I love them.And if it wasn’t for Pat, I don’t think I’d ever have touched a Yakuza or Persona game.These guys affected my life more than any other individual or group on the internet ever really has. -  dklordg
The first Best Friends video I ever watched was Portal 2. That short LP had me in stitches. I'd never laughed so hard. I've been a huge fan since then. These guys where the ones that introduced me to LPs and made me realize that you can have fun watching other people bumble through games. TheSw1tcher has been one of my favorite channels on YouTube since I began watching. It gave me something to look forward to. I got through high school, and essentially grew up, watching these videos. There are so many catchphrases and memes I will never forget and will always make me smile. I absolutely say stuff like “whah happun?” and “shit-kids” all the time. The Deadly Premonition and Detroit: Become Human playthroughs are wonderful gems in my eyes. It’s amazing how a group of guys can get so many people to collectively love and bash certain games. We’re all on the same page, having a blast like a huge group of friends at a slumber party. Matt, Pat, Woolie, Liam, Billy, and everyone who involved themselves with the Super Best Friends are the absolute best. They gave me a chance to relax and laugh along with some familiar voices. Although it's sad they are going their separate ways, I totally respect that fact. They have my love and support. I wish them nothing but success and happiness moving forward. I'll be watching! And a note to my fellow fans: This has been a wild ride. I'm glad I got to enjoy it with you. You are all fantastic people. -  fablesamongus
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kihyuni3 · 6 years ago
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BTS Reaction to Their Female Member Wanting Them to be in One of Their YouTube Videos
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First of all I love you and I’m glad you popped back up on my page, you’re amazing. I am so lucky to have @cutekitty145 be apart of our every growing family. Also I love the idea of female members in groups so thank you for all of these requests they are so fun to do. I had so much fun doing this request please keep them coming. 
~Izzy To be completely honest, I think every single member would agree to be in a video with you almost immediately. I mean it’s just like doing a v live and being the only female member they like to take care of you (meaning they would all do almost anything for you). So that being said I’m just going to write about what kind of video they would do and the experience that would go with it. Jin/Seokjin - So this one might be kind of obvious, but Seokjin would definitely do like a cook with us/mukbang video with you. The two of you would try out new recipes every week and regardless of if they turned out perfect or nothing like they were supposed to the two of you would sit down and eat them for the camera. Throughout the cooking part the two of you would try to make it informative, trying to let the audience know what you were doing and what you were using, but most of the time you would both forget and end up just throwing the ingredients at each other or sword fighting with various kitchen utensils. During the mukbang part the two of you would sort through fan questions on your social media and give answers or fulfill their requests to sing, dance, etc. This would be such wholesome content and I think your audience would love it, leading to this type of video becoming a staple on your channel.
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Suga/Yoongi - I think that Yoongi would prefer to do something simple that doesn’t require too much energy like a reaction video. It’s not that he doesn’t care, it’s just that he works a lot and this is his relaxation time. Your audience would love every video you did with Yoongi, the mix of your two personalities just made for very good videos. There would be times when he really liked something and you didn’t or vice versa which would lead to some very genuine and interesting conversations. The videos you make with Yoongi would be more mature in content and slower paced so your audience wouldn’t request these types of videos nearly as often as the others, but it would be great quality time shared between you and Yoongi and your audience appreciated the connection the two of you shared.
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J-Hope/Hoseok - I honestly think Hobi would like to vlog with you. Not just a regular vlog though, one where you guys went out and tried new things together. You could literally be doing the most mundane task and this ball of sunshine would gind a way to make it entertaining. You and Hoseak would never really have a plan when you started these videos, but somehow you would always end up doing something or finding something interesting. Last time J Hope was in one of your vlogs the two of you ended up strapped together bungee jumping off the highest building in Seoul, and let me tell you was that an amazing video to watch.
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RM/Namjoon - You and Namjoon would do something like a quiz show. The type of thing where if you answer a question wrong you would have to do a punishment. Something like bean boozled or one of those shock machines. The first time you filmed one of these with Namjoon you were the only one doing punishments. So by the second time around you learned how to rig the questions to where he had way more punishments than you. However, Namjoon was not having any of that. Pretty quickly the questions devolved to just random things either of you could come up with that you thought would stump the other person. The audience loved the way the two of you played off of each other and always requested for you to bring Namjoon back.
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Park Jimin - The video you would make would probably be something fun and easy that you could do at the house like a challenge video. I don’t think Jimin would be picky about the kind of video y’all made as long as you were doing it together he’d be content. The two of you would just survey youtube for the most recent challenge video and just do that. It would just be an opportunity for the two of you to spend some time together doing something ridiculous. Your most popular videos would have to be the smoothie challenge where Jimin almost threw up on camera and the not my arms challenge where Jimin smeared makeup all over your fave and neck. Your audience can’t wait for the next funny instance with the two of you together.
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V/Taehyung - I think Tae would enjoy doing something fashion related like My Boyfriend picks my outfits (completely platonically or not your choice), Buying a full outfit from the thrift store, or just a general haul video. The reason Tae would love these kinds of videos is because not only would it give him the opportunity to indulge in one of his favorite hobbies, but it would also give him the chance to do these things with you. Contrary to popular belief he would have a way better time if these were with less expensive clothing that didn’t belong to a specific brand. It would give you both more freedom to have fun and be less serious about everything. However, if you were doing a video where you dressed each other, he would go all out. He would love to pamper you and this was one of his favorite outlets for that.
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Jungkook - Jungkook would love to do video game gameplays with you. Similar to Jin his appearances on your channel would be very often. The two of you would pick a video game both of you were interested in and do a series of videos of the two of you playing through them. Regardless of your skill level at video games, the videos would always prove to be hilarious. Both of you would fill the time in these videos with funny banter, silly voices, and just generally trying to sabotage each other. Every time you finished one game it wouldn’t be too long before the two of you found another to play together, and even if nothing interested the two of you then you could always fall back on playing a quick game of overwatch or mario cart.
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rollivest · 2 years ago
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Alienware aurora r12
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Though the studio has yet to produce a notable game, the Sony infusion should speed development up by a fair bit. Savage Game Studios, co-founded by Zynga alum Michail Katkoff, is an up-and-coming studio dedicated to building the next step in mobile gaming’s evolution. Recently, PlayStation added another developer into the family, Savage Game Studios, paving the way for a foray into mobile gaming. Sony, in its own way, is also on an acquisition path of its own. The biggest of which, arguably, is Microsoft buying Activision Blizzard for tens of billions of dollars. In 2022, several video game companies have started acquisition plans to lap up smaller developers into their fold.
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SEE ALSO: Netflix will block offline watching in cheaper subscriptions Since starting a gaming platform, Netflix has added prolific titles to its library like Spiritfarer and Into The Breach. While Netflix has confirmed that more gaming-oriented features are coming, the company has not confirmed which features will eventually roll out. That said, the platform hasn’t rolled out the features yet. Besides a simple gaming platform, Netflix is seemingly building a social platform for gamers to interact with each other. In the same vein, according to spotted code, players will soon be able to participate in leaderboards and co-op gameplay using the same gamertags. Now, Netflix, as spotted by developer Steve Moser (via TechCrunch), is allowing users to set up a gamertag for players on select games on the platform. For example, if you head into a YouTube stream today, your display name might automatically default to your real name. Unfortunately, platforms who are only recently getting into gaming and streaming have lacked this key feature. Obscuring your real name from gamers online protects you from toxicity in case a teammate or a rival becomes less than enamored at your gameplay. If you’ve played a game online, you’ll know the importance of a gamertag. Now, aside from just adding new titles to its library, Netflix is adding a new feature designed to appeal to the gaming community: gamertags. Though the platform’s drive for a more gaming-oriented ecosystem is still floundering, the platform is more than happy to improve what it already offers. All of these are now available on Dell’s official website, starting at US$ 749.99 for the XPS Desktop and US$ 899 for the Alienware Aurora R12. Meanwhile, the Alienware Aurora R12 features the chamber-like RGB tower with chambers for proper cooling. This time around, both systems come with 11th generation Intel processors and up to an NVIDIA RTX 3070 (XPS) or 3080 (Aurora R12) for all that gaming power.įor the XPS Desktop, it comes in a workstation-like form factor, complete with a variety of ports for content creation and VR gaming. While both systems use different form factors, they both come with the game-ready hardware suitable for both gaming and content creation.
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The company launched a full refresh to its XPS Desktop system and the Alienware Aurora R12. For Dell, this is the highlight for their gaming systems, and their refreshed desktops prove it. Whether it’s in a simple, workstation-like case or a full-blown RGB light show, its internal hardware becomes the true star of the entire build.
, Unity - Manual: Graphics performance fundamentals.Gaming machines bring a ton of power for any kind of workload you throw at it, regardless of the form factor.
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, How to Build a VR-Ready PC By Yourself: It's Fast + Easy!.
, Is your PC ready for VR? This test says mine's not good enough - CNET.
, Best desktop PCs for VR 2022 - Windows Central.
, Oculus Quest PC Requirements & Specs for Oculus Link & Air.
An additional intel graphic card of i5-4590 or may be equivalent or better. By building your own VR- ready PC,you will learn a lot about how computers are made.Īlso Know, How to prepare your PC and room for VR? - A graphic card of NVIDIA GTX 970/AMD 290 or any equivalent or greater than that. Building your own PC gives you the flexibility to build to your own specifications. Building a PC is more affordable than buying off the shelf. Īlso question is, How to make your PC VR ready? If a VR game runs too slowly, you can actually get sick. If a regular PC game runs a little slowly, that's OK. But VR can tax a PC far more than traditional PC games - and there are greater consequences for failure. Īlso asked, Is my PC good enough for VR? Perhaps your PC already plays games perfectly well.
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In terms of design, the Alienware Aurora series stands out because it ditched the "square box design with a glass side panel" common to. As gaming PCs are resource-intensive in terms of CPU,RAM and GPU,they are very well suited to virtual reality. Likewise, What is the best computer for VR?
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Download the tool from the official HTC VIVE website by clicking here ( the tool download window will appear automatically). Start by downloading the tool from here ( direct link ).
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