#placeholder assets
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askagamedev · 3 months ago
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I've occasionally seen this common bug in several games where a character gets stuck in what seems to be the center of the map, doing a T pose. Is this is a common output of several different types of errors? If so, have you ever hidden the origin of the map under a hill, or made it hidden to the player somehow, so bugs like that are not spotted, even if they occur?
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You're right - the T-pose (or its cousin the A-pose) is usually the default pose we put a model in when a particular pose or animation isn't working. The T-pose exists mostly because artists can see all parts of the model by rotating, moving, and zooming the camera, so they can fix up any odd texturing issues on the model.
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The purpose of using the T-pose for the default is because it is instantly and visibly recognizable to just about anyone that it doesn't belong there. We often use things like a checkerboard pattern or bright magenta/cyan colors on a cube to indicate a missing model or texture so that the game doesn't crash when it's missing an asset, but QA can immediately flag it as not working properly or using a placeholder asset. As such, we don't want to hide them - we want them to be as visible as we can so that we can fix them.
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qwertyprophecy · 5 months ago
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The Dark Queen of Mortholme title screen had a glow-up
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passionateorange · 10 days ago
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"Welcome to Sunspace. Grab a blanket and let it comfort you."
Working on my mod and getting some assets and concept stuff down. I don't really have a title down or anything, but I'm working on getting stuff down. Set two years after The Truth, it has Kel as main character and I may be working on this alone but I'll try to make progress every day off I have. Not an artist but I'm trying, I'd love to help other artists also working on mods to learn more.
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the-valiant-valkyrie · 10 months ago
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devlog for mission one of ieytd3 because im not normal about devlogs, video games, or ieytd
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girlbob-boypants · 3 months ago
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I didn't get a lot done in Godot today but that's okay (lie)
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fulls · 1 year ago
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ultimateplaylistmaker · 1 year ago
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Idk, personally I think that VR would be kind of a cop out if it were canon, like we already had it once, the whole 'wacked things are happening, cus it's a game!' shtick. I like VR AUs as much as anyone else but I don't think the implication is strong enough to be canon really?
I mean Kiibo blew a hole in the sky, like, he literally blew a hole in the sky that pans out to a very computer looking screen, I won't deny that it might feel like a cop out or why people wouldn't like it, but like, literally what else could this be
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yoshistory · 1 year ago
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mr klabs i have an ideeeeea
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shalmonsgamedev · 1 year ago
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Beholde;;; henri walks stiffly & messily (did not do much cleanup outside of making the feet at all visible lol) ok so this was just a first pass to see what would happen things I want to do next time(s):
-More energetic posing in general; really put the whole body into it (head & tail bobbin', etc.  There is minimal head bob here, but I actually did it in post rather than posing from the beginning)
-Maybe also turn the body slightly in stepping frames
-Consider 8-directional frames 🤔 I know MZ can do that via plug-ins, so I'm considering this for the chicken sprites.  (Wizard stuff I'd like to keep 4-directional for the sake of the gameboy vibe.  I'll have to look into how complicated it is to go back & forth on that, but at the very least the visuals can convey it )
-More frames per direction??  At least for chickens.  Another thing that appears to have relevant plugins. (normally i would think it best to not overload myself like that, but a nice thing about prerendered models is that it's not as time consuming to just add a few more frames to the mix)
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guys look at this trailer of my upcoming skeleton of a video game demo, SHESTA!!! it's funny rpg maker mv game i put together that i may or may not take too seriously. (IT HAS ALL NEW ORIGINAL MUSIC I COMPOSED MYSELF THO SO PLEASE CHECK IT OUT!!!)
game here :
the soundtrack itself here :
https://soundcloud.com/gooeyfan-666/sets/shesta-chapter-0-the-prologue-original-complete-score
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groteskens · 1 year ago
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I have no idea what I'm doing :) the test room turned out cool at least
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asexual-levia-tan · 2 years ago
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here’s the 20 seconds of my demo that im proudest of so far
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theonpilled · 5 months ago
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made a really weird dream in my post lunch nap
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the-eng1ne · 8 months ago
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my game will be playtested on monday and we do not have the assets still so it will be tested with the placeholders i drew in the gamemaker sprite maker with my mouse. heres some of my favourites of those
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silicon14blog · 1 year ago
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Testing some things
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yaoiconnoisseur · 1 year ago
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Update: He has skin texture on his face, his eyes look way better, and his clothes no longer create insane, Pepto pink bounce light
Documenting ripping Astarion from BG3: 1 | 2
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I think... That's a good place to stop for the day lol
Documenting ripping Astarion from BG3: 1 | 2
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