#original faction
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Federated Hives
Join the Federated Hives! We have...
The Stone golems from that one arc of Vox Machina
Literal insect armor made from living insects
AI overseer and her beloved drone maintainers
H.R. Geiger meeting Metropolis
And so much more.
Join today!
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trashartgalleries · 11 months ago
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This has nothing to do with Warhammer; I didn't make a OC faction for it or anything! Nah, that ain't me! I'm too anime for Warhammer! Ignore the tags! 🙆‍♀️
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parallelpie · 1 year ago
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First off this absolutely cursed AU was inspired by Lemonomelette and a post they made -X Secondly I imagine it all being about bots and cons trying to one up each others factions and not actually helping in any serious way because their too busy with their own faction bs.
Think of two rival car dealerships across the street one upping each other to get business and instead of business with cars its interstellar robot fairys trying to woo sm children to let them grant their inconsequential wishes (which may or may not be worth it) instead of the other guy next door.
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askymzbuki · 6 months ago
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eepy-deebser · 25 days ago
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sooo heres a fun little thought experiment /rp obviously
Why does Yellow hate Lukey?
A) He killed and is in a feud with one/multiple of their members B) He pranked their entire base, causing the castle to lag C) He was originally part of Yellow, before being kicked out D) He stole many of their members valued possessions for attention E) He existed
VVV Answers VVV
If you guessed: A, I'm sorry, you are incorrect. That is in fact what Badboyhalo (leader & strongest of the faction), Pangi (righthand man), & Krowfang (or: The Red One, hated by the kingdom's architect) have done! The first two are actually generally well-liked by the Kingdom, despite being the biggest threats and aggressors. Krow, while hated by the Royal Architect, isn't targeted by the rest of the faction because of this.
If you guessed: B, you're definitely incorrect! While mischevious, Lukey hasn't actively antagonized Yellow past generally defending himself in arguments and good-natured ribbing that all the realmers indulge in. This was actually Tubbo– the unexplained god and general joy and whimsy haver! Alongside Bad, he bred a crazy amount of pigs in what was dubbed the Porkalypse, and dropped them over Yellow castle. This was seen as fun and lighthearted, and Tubbo is well-liked by the Kingdom.
If you guessed: C, you may be confusing two well-spoken weak white boys. Jester Bartholomew, better known as Owen! Our lovable Jester larked a little too hard and psychologically shredded the prized Architect. Aw man! But he's dead now, after finally showing the King the best part of the joke: the execution.
If you guessed: D, that one was Badlinu. There isn't much to unpack there, just that they all forgave him for having good reasons (being attention-seeking)
If you guessed: E, you'd be right! Yes, Yellow despises Lukey simply because when he appeared, Roscumber didn't like his vibes. So she killed him, and they've been tripping over their high horses to justify it as "justice". Ignore the fact he's never resorted to any violence! He's evil, and if it doesn't seem so yet, remember: he will be some day. If we push him hard enough, degrade and belittle him enough, one day we can mould the perfect monster. Then we have the sacrificial scapegoat. And we were right all along.
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bigmoon-is-bigwife · 22 days ago
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I'm interested to see what happens with Orange faction because they don't seem to have strong bonds with each other compared to other factions. They're together because they arrived to the server together and knew each other from before but I'm not sure how much loyalty they have. I'm also not sure how much trust they have in Kyle as their leader since they got eaten by giants under his leadership and several of them have expressed bitterness about being abandoned by him. Then there's also the fact that Water is planning to betray and kill them all. It feels like there's a lot of tension building in the faction and it'll either bring them closer together or they'll get destroyed by infighting
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infinity-or-oblivion · 3 months ago
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REALM NATION WE GOTTA HYPE THE SHIT OUT OF THIS
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fantastic day for insufferable people (me)
no but on a real note i really appreciate ros uploading videos on her pov of the realm because i am a ros main but she streams so much 😭😭 and i have a full time job 😭😭😭 and im not sure if anyone else is posting edited down videos on the realm besides sneeg and pangi (kind of??) so its just. yeah. also subscribe to ros i am number one roscumber supporter
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vigilskept · 3 months ago
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man. i don’t think i’ll ever be over the fact that bioware had to opportunity to bring back origin prologues for veilguard and just…. didn’t.
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galahadwilder · 2 years ago
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Watching Doctor Who and then getting to the expanded universe materials afterward is hilarious because like
Doctor Who mentions that the Sontarans weren’t allowed to fight in the Time War and you’re like “what why?” and then you listen to the Audio Dramas and you’re still like “I feel like the Sontarans would’ve done fine. Not great, but fine”
And then you read Faction Paradox and find out what weapons Time Lords ACTUALLY use and it’s like. Oh. Oh the Sontarans would’ve gotten fucked.
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Nox, The Ferrymen, and The Noxial cant
Nox's design drew me in. Nox's backstory kept me there. In the end, she became one of my favorite characters for both prior points alone. Which is why she received a lot of attention in the Cults, Cultures, and Cants Alternate universe project.
Not much to say right now, other than I have an idea of what her cult and language would be like. So, let's get into it.
Part 1: The Ferrymen
Beyond having each member's motivation be them just being obsessed with and immersed in death, there is not much I can say for the Ferrymen besides the fact that they each are vessels themselves for the remnants that Nox could have born all her own if she was still in canon. However, their presence provides a lightening of that load by taking a fraction of the souls from Nox into themselves. Through a process comparable to pouring a full cup of water into another glass until both are half full and both glasses being poured into a third one until each one is one third full and so on, the burden of the souls becomes easier to bear with each new member that joins the Ferrymen cult.
But that is just a perk of membership. The Boons (additional abilities found by joining a cult) of the Ferrymen include being able to summon a puddle of black viscous liquid that the Ferryman can sink into and rise from at almost any location allows them to be very mobile and hard to pin down. Which begs the question of why Nox herself didn't use this ability when she got captured still by the MBCC. The Rite (an ability performed by the entire cult, especially with the patron present) of this cult is still up in the air. But it may be that it has something to do with conjuring a black miasma that will drain the lifeforce of any pour soul within and forcefully absorb them into the ferryman soul collective.
As for aesthetics, the Ferrymen dress like they are constantly attending a funeral with their all-black clothing. They very much act like they are at one as well. However, the color scheme is the only common denominator among them as the cut and style of each member's clothing can vary wildly. Ranging from Sunday's best to raggedy strips to straight utilitarian. There are suits and ties, Lab coats, vestments, and a variety of chains, tokens, sigils, and even a top hat.
Weapons also vary among each member as well. There are the usual suspects like swords and spears. Others that need little imagination like hammers and scalpels. Some raise eyebrows like anchors, syringes, and even a book. All of them seem to reflect on that member's background before joining a cult. Such as a coffin maker wielding a hammer and some nails with brutal accuracy and a mortician with his various scalpels and a syringe filled with a black liquid that suspiciously resembles the liquid of their teleportation puddles.
And that is the gist of what I have in mind. Now, onto the Cant.
Part 2: Noxial.
Not much to say here, as I have recently gotten into making this. But I was initially stumped with what sort of feel I wanted the language to have. I knew for sure at the beginning that I wanted it to be a "language of the dead" but that could literally mean anything. Without a source of inspiration, I went to my conlanger Idol, Agma Schwa, and his cursed conlang, Hallowed Ween,
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Granted, there were some interesting details in this language that I will definitely steal for Noxial. Namely, the naming system that tells when, why, and where a soul died, pronominal morphology that turns a pronoun into a personal modifier. Other than that, I didn't like the phonoaesthetic of Hallowed Ween, or I didn't really think that it would fit in with what I had in mind for Noxial. So, I was still stumped on that front. That was, until it hit me.
One language that inspired me in terms of phonoaesthetic was Babelingua's Lower East Wall,
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The way the language is always whispered and gives the feeling of voices constantly muttering outside one's range of hearing. It was exactly what I wanted for Noxial. Another conlang was Kayinth's 'sksäx,
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The clusters, voicelessness, and occasional vowel did nothing but reinforce the idea that this is what I want for the Ferrymen's cant.
Thus, Noxial will have little, if any, vowels and all consonants will be voiceless and breathy voiced at most.
Other than that, the rest of the conlang is still, very much, a work in progress.
Conclussion
There is still a lot to work on with the Ferrymen cult and the Noxial Cant. To be honest, I got inspired by this YouTube video,
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To share my WIPs with you all on this site and the internet in general. From this point forward, I will be giving updates when I can on breakthroughs and developments as I continue to work on this faction and the other ones in the future.
For those of you who read this far, thanks.
With all that said, till next time... ;).
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felassan · 10 months ago
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Dragon Age: The Veilguard Steam "About This Game" section -
"Enter the world of Thedas, a vibrant land of rugged wilderness, treacherous labyrinths, and glittering cities – steeped in conflict and secret magics. Now, a pair of corrupt ancient gods have broken free from centuries of darkness and are hellbent on destroying the world. Thedas needs someone they can count on. Rise as Rook, Dragon Age’s newest hero. Be who you want to be and play how you want to play as you fight to stop the gods from blighting the world. But you can’t do this alone – the odds are stacked against you. Lead a team of seven companions, each with their own rich story to discover and shape, and together you will become The Veilguard. Rally the Veilguard and defy the gods in Dragon Age™: The Veilguard, an immersive single-player RPG where you become the leader others believe in."
"UNITE A BATTERED WORLD Enter Thedas, a vibrant world of rugged wilderness, treacherous labyrinths, and glittering cities. The world is teetering on a knife’s edge while corrupt gods unleash havoc across the continent. Nations war, and factions splinter. Who will you trust? From the Arlathan Forest to the back alleys of Minrathous, this is a broken world. Your actions will affect the fate of Thedas forever. - Dramatic Single-Player Campaign — When corrupt Elven Gods threaten Thedas, lead the charge to save it. Rook isn’t afraid of a fight, no matter the odds. No matter the cost. - Vibrant & Diverse Environments — Enter a vivid fantasy world, and experience imaginative new locations as well as some you’ve heard of but never seen. - Larger-than-life Foes — Battle darkspawn, demons from beyond the Veil, dragons that rule the skies, and unique enemies as you advance your quest and fight for Thedas’s future."
"RALLY THE VEILGUARD Rally a team of 7 companions, each with rich lives and deep backstories. These are characters to befriend and even fall in love with. Among them, an assassin, a necromancer, a detective, each and all bringing their own expertise and unique abilities to the fight. You are never alone — decide who to take into battle, and together face down demons, dragons, and corrupt gods. - Recruit Distinct Companions — Your team is full of individuals with grim and wondrous histories, their own personal struggles and motivations, and rare skills that’ll help you survive. You’ll fight alongside Harding: The Scout, Neve: The Detective, Emmrich: The Necromancer, Taash: The Dragon Hunter, Davrin: The Warden, Bellara: The Veil Jumper, and Lucanis: The Mage Killer. - Rich Companion Stories — Deepen relationships with each companion and learn more about them on your adventures in Thedas. Your choices in these stories will impact how they develop, and completing them might unlock powerful abilities. Create memories with your team that will deepen your experiences in Thedas and give you more to fight for."
"BECOME THE LEADER OTHERS BELIEVE IN Select from different races and combat classes, customize your appearance, choose your character’s backstory, and begin your journey as Rook, Dragon Age’s newest hero. The choice is yours. On your adventures, you’ll gain new abilities and discover unique, powerful artifacts to enhance your own combat style. Brace yourself: there are tough decisions to be made, allies to inspire, and a fight that needs every sword, staff, and bow you can muster. - Be Who You Want To Be — Craft your personalized Rook with a robust character creator. Choose from a diverse set of appearance options for Human, Qunari, Dwarf, and Elf lineages. - Choose Your Way To Play — Select from 3 classes (Warrior, Mage, and Rogue), each with 2 distinct weapon types and unique abilities you can select between mid-combat. Experience new strategic depth as you combine fast-paced attacks, parries, and dodges with the companion ability wheel to exploit enemy weaknesses and seize victory with devastating combat combos. Customize a combat style that works for you. - Deep RPG Progression — Level up your Rook and companions with their own skill trees. Choose perks and combat abilities as you climb towards more powerful specializations. WARNING: See important flashing images and other health and safety information at www.ea.com/legal." [link]
[source: Steam]
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dandylyn · 7 months ago
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my two special girls (rook and inquisitor)
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drenched-in-sunlight · 8 months ago
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i loooooove your re-imagining of rellana as a gorgeous masc lesbian who's got a little crush on marika she's SO real. i wish we could have gotten a cinematic for her and romina v_v
thank you! and yeah i wish we had more interaction with her and Romina (tbh im still kinda confused about what's Romina deal... Messmer and his army burned down her church, but now she's left alone to tend to the Church and guard the path to the sealing tree? who was she before she embraced the rot?? i can't seem to place her in any of the existing factions at all)
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pre-raphaelite-s · 2 months ago
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i very sincerely believe that listening to born this way by lady gaga even one (1) time would’ve fixed spock
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agbpaints · 6 months ago
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The Capellans deserve more love than the lore and game gives them
The Cappies get plenty of love in the lore/game, the issue is that the fanbase is still stuck relitigating the 4th succession war/clan invasion era and CGL has been largely catering to that crowd with their releases until more or less now when they've run out of old-school designs to print into plastic. From the end of the invasion on, the Confederation has some of the best signature tech, competent to fantastic mech designs, and a robust military doctrine. In ilclan era they're currently the most militarily powerful great house.
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aesthetic-gem · 3 months ago
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tr!Foolish: “You ever feel guilty about all the problems we drag people into?”
tr!Badboyhalo: “Only if i care about them, otherwise not really.”
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