#open; ( hartley rathaway )
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duskdawnallen · 4 months ago
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who should i make a bracelet of today? (at least first)
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infiniitefrequency · 4 months ago
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"I may not have a loving family, money, or true love … but you know what I do have?"
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"This empty plate, because you ate my sandwich."
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writingforstraykids · 1 year ago
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Misc. Characters Masterlist🌹
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Fluff: 🌹 / Angst:💭 / Smut:❤️‍🔥
Author: Moon 🌙/ Star✨/Saturn🪐/Venus💘
Work Count: 10
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Carrie Fisher
Leia Organa
I love you too, princess (femReader)-🌹~✨&🌙 With Leia being scooped up in the palace of Alderaan you have to get inventive to see her again. So you decide to take your princess out on a secret date.
The perfect spot (gnReader)-🌹~🌙 As much as you hate the cold on Alderaan during winter, a certain princess never fails to warm your heart.
Colin Farrell
Percival Graves
So far and yet so close (femReader)-💭🌹~✨ You are in love with your boss, but he doesn’t quite get your intentions. Which makes your daily interactions more awkward than they should be.
Pedro Pascal (Din has his own Masterlist)
Javier Peña
Agent Whiskey
I’m here (femReader) -💭🌹🪐
Peña never thought that things would go south, but that was part of the job. Right? 
Tim Rockford
One Chance (femReader) -🪐
Jack was terrible at being professional with those he found tempting
Oscar Isaac (Poe and the moon boys have their own masterlist)
Gone missing (femReader) -🌹~🪐
Someone important has gone missing from your life. You feel as if you will never find them again. Your brightest idea was to tell Detective Rockford. 
Santiago Garcia
Scarlett Johansson
One day (femReader)-🌹❤️‍🔥~🪐
Fundraising and helping others is nice but Santiago can’t ever help himself around you. 
Natasha Romanoff
Hartley Rathaway
It’s yours (gnReader)-💭~🪐
You were rescued by a team but can you trust them? Last time you were part of a team, it didn’t go so well. 
Jack Russell
Taken too far (femReader) - 💭~✨
You walk in on Cisco freeing Hartley out of his cell, to find out what happened to Ronnie. Concerned about what might happen, you accompany them, only to witness the true extent of their rivalry. (Or in short: You are absolutely no fan of Cisco’s new addition to Hartley’s earbuds and your protectiveness causes issues of rivalry and jealousy to arise.)
Perdoname (femReader)-💭🌹~✨
You and Jack are usually doing well until he randomly disappears at certain times. Was it something that you did? Or is he hiding something?
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fezwearingjellybananas · 3 months ago
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❤️💛💚💖 for the Flash 👀
❤: Which character do you think is the most egregiously mischaracterized by the fandom?
I feel like egregiously it has to be Iris. It might be a minority of people but it's 2024 and I still see anti Iris tags when looking for fic from people cross in canon Barry ended up with his wife. Arrow did do the s1 seems to be setting up the comic canon couple and then dropped it, but Westallen was always endgame for Flash, and Candice Patton was excellent in her role.
There's also this thing I have noticed which partly ties into the next question because I very rarely read Barry/Snart fics, but occasionally I do open one and oh Leonard's secretly been a good guy the whole time, this is a rob the rich to feed the poor situation, he's giving back to the community and like, I get it. They don't want to be writing the killed people on screen in his first appearance Snart but his redemption arc predominantly happens over on Legends and then he's not in Central to be dating Barry, but sometimes I do look at the Snart characterisation and wonder if they have ever looked up comics Hartley Rathaway, I think they would like him.
💛: What is a popular ship you just can't get behind, and why?
Barry/Snart I think there have been a few treated Iris badly fics that put me off, so I have to be in a specific mood and I'm very quick to back out if Iris is treated badly, but it won't completely put me off a fic like it used to, it's just not really something I'm super interested in.
Likewise Cisco/Harry. I don't really have a why, it's just not a ship I have any interest in
💚: What does everyone else get wrong about your favorite character?
I think canon is actually the thing to blame, to justify needing Team Flash Barry's own intelligence and maybe competance is sometimes forgotten about. S5 has a good example: "yes we definitely need this new Wells to investigate because the CSI, investigative reporter, detective, and PI we already have here can't do it for some reason"
💖: What is your biggest unpopular opinion about the series?
I don't know if this one is unpopular, but I'm bringing up the ableism in the Flash and the wider Arrowverse again. Compare DeVoe giving himself powers for evil reasons which leaves him needing a wheelchair versus Felicity gets a microchip to fix her paralysis. Breaking their own rules to give Savitar Barry a facial disfigurement versus now reformed Leonard Snart getting to fully regrow an amputated hand. DID is a convient excuse because we can't just bring Caitlin back for s4 with no consequences after what she did in s3. Ignore how we already did the split personalities but one is bad in s3 with Frankie/Magenta. Hartley's going to turn his hearing aids into bombs in s1 then we'll just forget about the tinnitus forever I guess. The mental health care system on Earth-2 is apparently like that and that's normal. I'm sure there's so many more examples.
Thank you!
[Asks]
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avatarskywalker78 · 3 months ago
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Formal OC Introdictions - Steph Taylor
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Series: The Shieldmaiden Saga
In December 2013, Steph Taylor's life is looking pretty good - she's a physicist at Athena Labs, is working on a force field project that will save hundreds if not thousands of lives and her best friend, Eddie Thawne, is transferring from Keystone to Central City, meaning she'll get to see a lot more of him. Even one of their rivals opening a particle accelerator doesn't get her down - anything that can advance humanity's knowledge of the universe is a plus.
Then the night it's switched on, it explodes, and Steph is knocked out while using the force field technology to protect some of her colleagues. She wakes up the next day unscathed - but others weren't so lucky, and it's clear to her that at the very least there were some serious safety issues overlooked with the damn thing. On top of this, the project she was working on his on hold - the argument being that as it didn't fully protect her, it's no use at all. Two months later this still hasn't been resolved and it's starting to get to her, but it seems this is the least of her problems when a day out with Eddie ends with a gun being fired at him and her rushing to take the bullet...
Only the bullet never hits...because she throws up a force field -the dark matter the accelerator threw out fused the technology to her DNA, and Steph just knows that therefore there must be others out there. Working with Alyssa and Tanya, she practices her own powers while starting to make plans to help these other metahumans, Eddie there by her side - but it's when she's asked to find Hartley Rathaway that things take a darker turn, because it turns out that Harrison Wells, STAR Labs founder, knew full well the accelerator was flawed...and set it off anyway. And Steph won't allow this to stand by - he has to pay for what he's done to the city and to the thousands of people who had their DNA altered without their consent.
But first, she has to ensure that there's a support system for the metahumans, because they're gonna need all the help they can get in the coming months - especially when some people decide to use their powers for bad instead of good.
Tagging (let me know if you want to be added or removed): @shrinkthisviolet @starstruckpurpledragon @vexic929 @negative-speedforce @daughter-of-melpomene
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thepenguinandthefiend · 2 days ago
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💬 ^_^
"If that scares you, I can't imagine how you're going to feel when you open those doors and let me out" ~Hartley Rathaway
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Characters Confirmed in the Showdown
(Pretty much finalized at this point)
1.) Submissions are still open if you want to submit propaganda or a character.
2.) If you submitted a character and they are not here or on the rejected character list then it was probably an issue on our end, feel free to send us an ask about it.
3.) If you’re like, hey these are technically the same character, why are they in twice, it’s because we think it’s funny.
4.) Submissions for our sanity will probably close in like a week, we’ll see what the vibe is in a bit.
5.) There are some characters that we are still looking for propaganda for, they will be at the very bottom of the list under the cut. Additionally, we reserve the right to not use some propaganda submitted.
6.) Currently, 78/181 image descriptions are written. What this means for when the showdown will actually start? I don’t know, it’s just gonna be a while.
Superheroes:
Sun Spider / Charlotte ‘Charlie’ Webber - Spider-Man Media
Larry Trainor - Doom Patrol
Crazy Jane / Kay Challis - Doom Patrol
James ‘Bucky’ Barnes - Marvel
Joseph Wilson / Jericho - DC
Hartley Rathaway / Pied Piper - DC
Wade Wilson / Deadpool - Deadpool
Charles Xavier / Professor X - X-Men
Matt Murdock / Daredevil - Marvel Comics
Star Wars/Trek:
Julian Bashir - Star Trek: Deep Space Nine
Luke Skywalker - Star Wars
Geordi La Forge - Star Trek: The Next Generation
Data - Star Trek: The Next Generation
Elim Garak - Star Trek: Deep Space Nine
Schnn T’gai Spock - Star Trek
Seven of Nine - Star Trek Discovery
T’Pol - Star Trek Enterpise
Keyla Detmer - Star Trek Discovery
Chirrut Îmwe - Rogue One
Darth Maul - Star Wars
Anime/Manga:
Kurogane - Tsubasa Reservoir Chronicle
Homura Akemi - Puella Magi Madoka Magica
Tougou Mimori - Yuuki Yunna is a Hero
Suletta Mercury - Mobile Suit Gundam: The Witch from Mercury
Qifrey - Witch Hat Atelier
Johnny Joestar - Steel Ball Run (JoJo’s Bizarre Adventure)
Hitori Gotoh - Bocchi the Rock!
Yuko ‘Isako’ Amasawa - Dennou Coil
Nodoka Hanadera / Cure Grace - Healin’ Good Precure
Crona - Soul Eater
Katsuki Yuuri - Yuri!!! On Ice
Yukari Kotozume / Cure Macaron - Kira Kira Precure a la Mode
Yoite - Nabari no Ou
Tokito Minoru - Wild Adapter
Non-English Language Media:
Rose Lavillant - Miraculous Ladybug
Heart - Moonlight Chicken
Leonardo - The Way He Looks
Xiao Xingchen - The Untamed
Wen Kexing - Faraway Wanderers
Zhou Zishu - Word of Honor
Zhou Zishu - Faraway Wanderers
Lan Wangji - The Untamed
Even - SKAM
Wei Wuxian - The Untamed
Chu Sangwoo - Semantic Error
Wen Kexing - Word of Honor
Hua Cheng - Heaven Official’s Blessing
Eliott Demaury - SKAM France
Cui Buqu - Peerless / Wushuang
Fu Shen - Golden Terrace / Huang Jin Tai
Yan Xiaohan - Golden Terrace / Huang Jin Tai
Xue Xian - Copper Coins / Tong Qian Kan Shi
Animated/TV Shows:
General Amaya - The Dragon Prince
Ballister Boldheart - Nimona
Yang Xiao Long - RWBY
Eda Clawthorne - The Owl House
Luz Noceda - The Owl House
Quinni Gallagher-Jones - Heartbreak High
Korra - Avatar: The Legend of Korra
Lapis Lazuli - Steven Universe
Norma Khan - Dead End: Paranormal Park
Ian Gallagher - Shameless
Entrapta - She-Ra and the Princesses of Power
Viktor - Arcane
Runaan - The Dragon Prince
Hiccup Haddock - How To Train Your Dragon
Robin Buckley - Stranger Things
Takashi ‘Shiro’ Shirogane - Voltron: Legendary Defender
Zuko - Avatar: The Last Airbender
Alex Manes - Roswell, New Mexico
Hunter - The Owl House
Felix - Heartstopper
Coach Ben Scott - Yellowjackets
Red Action - OK K.O.! Let’s Be Heroes
Lucius Spriggs - Our Flag Means Death
Prince Wilhelm - Young Royals
Lilith Clawthorne - The Owl House
Sameen Shaw - Person of Interest
Gobber - How To Train Your Dragon
Frankie Stein - Monster High
Lord Boxman - OK K.O.! Let’s Be Heroes
Books:
Wylan Van Eck - Six of Crows
Kessa - Rooks and Ruin
Kaz Brekker - Six of Crows
Renarin Kholin - The Stormlight Archive
Asta Headstrom - The Reckless Kind
Alexander Claremont-Diaz - Red, White & Royal Blue
Zofia Boguska - The Gilded Wolves
Tiberius ‘Ty’ Blackthorn - The Shadowhunter Chronicles
Anna Tromedlov - Hench by Natalie Zina
Havelock Vetinari - Discworld
Harrowhawk Nonagesimus - The Locked Tomb Series
Ling Chan - The Diviners Series
Shallan Davar - The Stormlight Archive
Niclays Roos - Priory of the Orange Tree (Roots of Chaos)
Wayne Terrisborn - Mistborn
Wu Zetian - Iron Widow
Spira - Tess of the Road
Artemisia of Naimes - Vespertine by Margaret Rogerson
Tunuva Melim - A Day of Fallen Night (Roots of Chaos)
Sabran IX Berethnet - Priory of the Orange Tree
Simon Snow - Carry On
Neil Josten - All for the Game
Baru Cormorant - The Masquerade Series
Percy Newton - The Gentleman’s Guide to Vice and Virtue
Adam Parrish - The Raven Cycle
Queen Shulamit - The Second Mango by Shiro Glassman
Amara - Otherbound by Corinne Duyvis
Ianthe Tridentarius - The Locked Tomb Series
Mille Roper - The Arcadia Project Series
Nico di Angelo - Percy Jackson
Jem Carstairs / Ke Jian Ming - The Shadowhunter Chronicles
Frodo Baggins - Lord of the Rings
Jesper Fahey - Six of Crows
Val Palafox - Venom and Vow
Joly - Les Misérables
Baz Pitch - Carry On
Hearthstone - Magnus Chase
Jack Zimmerman - Check Please!
Dezi - The Sunbearer Trials
Nova Huang - Mooncakes
Jack Wolcott - Wayward Children
Charlie Spring - Heartstopper
Ambrosius Goldenloin - Nimona
Andrew Minyard - All for the Game
Eduoar Corabelli II (Ed) - The Reader Trilogy / Sea of Ink and Gold
Jimmy Kaga-Ricci - I Was Born for This
Kate Rose - Cosmoknights
Erik - The Tea Dragon Society
Elphaba Tropp - Wicked
Ballister Blackheart - Nimona
Video Games:
Floofty Fizzlebean - Bugsnax
Snorpy Fizzlebean - Bugsnax
Olivia - Fear and Hunger 2: Termina
Saki Tenma - Project Sekai
Daan - Fear and Hunger
Scavenger - Arknights
Snake - Zero Escape
Patchouli Knowledge - Touhou Project
Riku - Kingdom Hearts
Link - Legend of Zelda
Kuruto Ryuki - AI: The Somnium Files
Loam Arnault - Entropic Float
Ignis Scientia - Final Fantasy XV
Billie Lurk - Dishonered
Shane - Stardew Valley
Chicory - Chicory: A Colorful Tale
Gaige - Borderlands
Eichi Tenshouin - Ensemble Stars!!
Patricia Tannis - Borderlands Series
Alistair Hammerlock - Borderlands
Kin Kitsuragi - Disco Elysium
Harry du Bois - Disco Elysium
Blade - Honkai Star Rail
Other Media:
Lenore Vandernacht - Nevermore on Webtoon
Ashton Greymoore - Critical Role
Kale Romarin - Leif & Thorn
Melanie King - The Magnus Archives
Tedd Verres - El Goonish Shive
Valerie Day - Paranatural
Ayda Aguefort - Dimension 20
Jace Beleren - Magic: The Gathering
Will Kenrith - Magic: The Gathering
Arthur Lester - Malevolent
Hebe Harrison - Doctor Who
Hermann Gottlieb - Pacific Rim
Isabella Peretti - ValorPUNK
Sydney October Sargent - Camp Here and There
Zolf Smith - Rusty Quill podcast
Rudyard Funn - Wooden Overcoats
Merle Highchurch - The Adventure Zone: Balance
Jedidiah A.A. Martin - Camp Here and There
Jonathan Sims - The Magnus Archives
Juno Steel - The Penumbra Podcast
Buddy Aurinko - The Penumbra Podcast
Vespa Ilkay - The Penumbra Podcast
Princess Sapphia of Mytilene - High Class Homos
Ricky Potts - Ride the Cyclone
Characters we’d really like propaganda for:
Zuko - Avatar: The Last Airbender
Prince Wilhelm - Young Royals
Ambrosius Goldenloin - Nimona (book not movie)
Hermann Gottlieb - Pacific Rim
Andrew Minyard - All for the Game
Katsuki Yuuri - Yuri!!! On Ice
Jimmy Kaga-Ricci - I Was Born for This
Ballister Blackheart - Nimona (book not movie)
Vash the Stampede - Trigun (We’ve seen decent evidence for this character qualifying but without a submission we won’t include him)
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hartmonfest · 1 year ago
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[ID: A splotchy gradient of orange and green blended in places. The top center reads “Hartmonfest 2023”. Either side of the text is a circular picture for each character looking casual/happy. Hartley Rathaway is on the left and Cisco Ramon on the right. Below that is the hashtag #Hartmonfest2023 and a white rectangle with the prompts listed for each day which are also listed in the main body of the post below. /END ID]
Announcing the prompts for Hartmonfest 2023 since that’s coming up at the end of the month. The event will run for 4 days, from June 30th to July 3rd.
This is the last year we’ll be doing Hartmonfest, though we will be doing some more Finish Your WIP days later on in the year as well.
June 30th - Beach / Season 9 AU
July 1st - Prompt amnesty / wedding
July 2nd - “I thought you were supposed to call me.”
July 3rd - Regrets / Finish Your WIP day
Prompt amnesty means you can create for any of our past prompts, and Finish Your WIP means you can post any Works In Progress you can finish in time for the event.
The event is open to any type of Hartmon fanwork - including friendship, pre-ship or polyam ships including both of them. There’s no sign-up and no obligations with this event, simply post as much as you want, whether that’s for 1 day, all days, or anywhere in between. If you can’t post an item on the day for the prompt that’s no problem, we’ll happily reblog anything for the prompts no matter when you post – the more Hartmon content the better.
Tags to use for the event are #hartmonfest and #Hartmonfest2023 in the first five tags, as well as @hartmonfest in the post so we (hopefully) get notified. You can use ‘Submit a post’ or message us links to the fanwork instead if you prefer. The Ao3 collection name is ‘HartmonFest2023‘ and you can submit a new work to the collection here.
If you have any questions about the event do ask, and if you’re happy to, please reblog/share this post so it gets seen far and wide. :)
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longitudinalwaveme · 2 years ago
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Flash Video Game Concept: Wally West Edition-“Rogue War”
At long last, here is the Wally West game proposal that I promised in the Barry Allen game proposal post!
  Important Disclaimer: I am not a video game designer or regular video game player and my knowledge of the mechanics of game play is thus fairly limited. This is more of a plot proposal for a video game than anything else. While I will be selecting bosses and creating hypothetical side missions, there won’t be any detailed descriptions of how the playable characters will work. That being said, should someone with a broader understanding of video game mechanics wish to offer suggestions, I will gladly add their ideas to the proposal.
And now...onto the plot!
The main playable character for the game will be an adult Wally West (the third Flash), though Jay Garrick, Jesse Quick, and Bart Allen will be playable in side and/or bonus missions that are separate from the main game.  The game will be set in Keystone City. Linda Park and Hartley Rathaway (the now-reformed Pied Piper) will be major supporting characters; Fred Chyre and Jared Morillo will be Wally’s main support in the KCPD police department. Barry Allen can be either alive or dead, but for the purposes of the game (and because he was the star of the last game), he won’t be active as the Flash here. Jai and Irey West, Wally’s twins, will also be in the game, but they won’t be major players in the story due to how young they are and to how dangerous the current situation is…though that won’t stop them from attempting to slip away from their parents to fight supervillains at least once. There will actually be two sets of antagonists in this game: the Rogues (lead by Captain Cold and consisting of him, Sam Scudder, James Jesse, Heat Wave, and Captain Boomerang, plus the dubiously-trustworthy Top and Golden Glider, who want to lead the group themselves but have no interest in teaming up with Blacksmith in order to do so) and the “New Rogues” (lead by Blacksmith and consisting of her, Axel Walker, Evan McCulloch, Murmur, Girder, and Double Down, plus the Weather Wizard, who’s left Cold’s team). These two teams are responsible for the titular “Rogue War” as they fight over Central City; Wally will have to put a stop to the war before it destroys the city.
The game would open with narration from Wally that explains who he is, his relationship with Linda and his children, and how he became the main Flash. This narration will be full of Wally’s characteristic snark and will lead into a cutscene where Wally is shown watching baseball with Linda (and the twins). He’s bored out of his mind, and as such, he is overjoyed when the game is interrupted by a news report that announces that KCPD headquarters is under attack by the Trickster. The cutscene ends with Wally rushing to the scene…unaware that his daughter is following him. After this, there will be a tutorial/intro level with Axel Walker as the boss. This fight will allow the player to become accustomed to the controls and to Wally’s fighting style; as such, it will be less difficult than subsequent levels (justified in story terms by the fact that Axel is a kid). After the player wears down Axel’s health bar to a certain point, Irey will appear on the scene in an attempt to help her father. Her appearance distracts Wally and allows a crowing Axel to get away…but not before throwing one of his t-bombs into the evidence room at the KCPD. The player, as Wally, will have to use a very high level of super speed and precision in order to rescue Irey and a few police scientists from the explosion.
After this, the story will shift to a cutscene at the Wests’ house, where Wally and Linda are scolding Irey for putting herself in danger (while Jai unhelpfully comments about how his sister is in trouble). Irey runs to her room in tears and Wally follows her. He tells her that he understands that she just wanted to help him, and assures her that he still loves her. While he reiterates the fact that crime fighting can potentially be very dangerous and that she’ll need to wait until she’s a little older before she can become his sidekick, he then cheers her up by telling her a story of a time that he screwed up as Kid Flash. Irey promises that she’ll stay out of trouble from now on, and the two of them hug. After the cutscene ends, the player will be allowed to spend some time investigating the West house and the open-world environment of the twin cities; with the option of speaking with neighbors, flirting with Linda, playing with the twins, stopping petty crimes, carrying people’s groceries, painting fences, and generally doing all of the typical Flash things. The game will not progress until a certain number of goals have been met. This section exists to familiarize the player with the game’s map and to give them more practice in controlling whatever super-speed mechanics that the game will end up utilizing.
The game would then transition to another cutscene. Captain Cold, Captain Boomerang, Weather Wizard, Heat Wave, the Trickster (James Jesse), Golden Glider, the Top, and Mirror Master (Sam Scudder) are all in one of their dilapidated hideouts. Heat Wave, Cold, Mirror Master, and Boomerang are playing cards; James is watching TV; Lisa and Roscoe are kissing in the corner; Weather Wizard is reading Twain but seems to be on edge. After a bit of introductory chatter, a news broadcast comes over the TV, announcing that the Trickster has escaped from his attack on police headquarters. James, who hasn’t been anywhere near police headquarters for over two months, is initially confused, and then becomes outright livid when he sees footage of Axel causing mayhem at police headquarters. “That’s my bag of tricks that punk’s using!” Cold is more concerned with how Axel managed to get ahold of James’ gear. James is usually pretty good at protecting his equipment; no teenager could have gotten ahold of it without help. Before the conversation can continue further, there’s a knock on the door. Len opens the door to find Blacksmith and her team (importantly, Evan is not with them). She proposes that the Rogues ally themselves with her group, whereupon she will lead them to greater heights than they could ever have imagined. Spotting Axel in the group, James is furious and is the first to reject the offer, followed shortly by Cold, who tells Blacksmith in no uncertain terms that he leads the Rogues and that he’s not interested in working with them. He’s heard about her and is sure she’ll only lead them into trouble they don’t need. A fight immediately (and unsurprisingly) breaks out. The player will be allowed to control Sam Scudder (the first Mirror Master) during the ensuing fight. The Rogues, who were caught off-guard and without most of their weapons and costumes, are at a severe disadvantage (though Sam and James have a few of their gadgets, Cold has one of his cold guns, and Roscoe obviously has his innate powers). The fight won’t last for too long (primarily due to the fact that Sam’s controls would differ from the Flash’s and we need to have the time controlling him be relatively short); being put to a very decisive end when Weather Wizard switches sides and manages to zap Roscoe into unconsciousness with a lightning bolt. Cold demands to know what Mark is doing; his question is answered when the Weather Wizard goes over to Blacksmith and the two of them kiss. Blacksmith explains that she has promised to help Weather Wizard become a more capable and competent wielder of the weather wand. All that she requested from him in exchange for this power were some of his teammates’ excess technology. Mark somewhat awkwardly attempts to persuade the other Rogues that Blacksmith’s offer is a good one and that the two of them are in love, but none of them are particularly interested in what he has to say. Sam, sensing that they have to escape and regroup, opens up a mirror portal and yells for the other Rogues to go through it. Cold manages to create an ice wall to cover their escape and all of the Rogues (except Weather Wizard) flee into the Mirror Realm, with Captain Boomerang carrying an unconscious Roscoe as though he’s a sack of potatoes. Unfortunately, before they manage to complete the journey to one of their other safehouses, a second Mirror Master appears (the player will still be controlling Sam at this point). At first, Sam assumes that the second Mirror Master is a mirror duplicate of himself, but that notion is put to the lie when the new Mirror Master starts talking. “Howzitgoan?” Sam demands to know who—or what–the newcomer is, at which point he cheerfully introduces himself as Evan McCulloch, a Scottish mercenary/hitman. He explains that he’s been hired by Blacksmith and that he has orders to ensure that Rogues will be neutralized as a threat—“one way o’ the other”. Sam quickly finds and opens up his emergency escape route—the one he uses when threatened by mirror monsters and other inhabitants of the Mirror Realm—and tells the other Rogues to escape while he deals with “this impostor”. Cold hesitates, arguing that there’s strength in numbers and that they don’t really know what Evan’s capable of, but Sam insists that he won’t have any problems defeating the Scotsman. After all, how could Evan possibly be more skilled with the Mirror Technology than the man who invented it? Cold reluctantly concedes the point and gets the rest of the team out of the Mirror Realm. The player will then control Sam for a brief fight with Evan—a fight that will demonstrate Evan’s almost supernatural capabilities within the Mirror Realm. Everything that Sam is able to do in the Barry Allen game, Evan can do better, and Sam is totally unprepared for his opponent to be able to be more dangerous in the Mirror Realm than he is. Neither the player nor Sam will be able to get more than a few hits in, and, after a certain amount of time, the game will automatically transition to a cutscene, where an injured Sam will go flying out of a mirror and land in a heap in front of the other Rogues. He’s followed by Evan, who steals Sam’s remaining mirror gadgets before disappearing back into the Mirror Realm. “Ta!”  Sam has a broken arm, a bad concussion (obvious from his slurred speech and poor balance), and a few broken ribs, but, being Sam, the injury he’s most concerned about is a nasty cut across his face. When he gets a proper look at his reflection, he all but goes into hysterics. Scudder’s as vain as a peacock, and he’s horrified by what’s happened to his once-handsome face. Lisa is equally upset about the unconscious Roscoe, and Cold is livid. No one messes with his team. “This means war!”
After this cutscene ends, the game will pick up a few days later. Wally and Linda are at the Jay Garrick Park with the twins and are discussing how weird it is that there’s apparently a new Trickster on the scene when Hartley arrives. After exchanging pleasantries (and getting tackle-hugged by an overly-enthusiastic Jai and Irey), Hartley tells Wally and Linda that he’s done some digging and managed to identify the new Trickster as Axel Walker, a teenaged troublemaker who dropped out of high school a few months ago. He says that, since extensive experience with James has taught him that all of James’ tech is heavily guarded by sneezing powder, yo-yos of doom, weaponized rubber chickens, and exploding whoopie cushions, in addition to a complex security system, he is sure that Axel had help from someone with a lot of power and connections to get ahold of the technology—which in turn suggests that the new Trickster is on the payroll of someone who could potentially be very dangerous indeed. Wally asks Hartley if it’s possible that the Rogues gave Axel the tech, but Hartley tells him that it’s not very likely. The Rogues haven’t recruited anyone since the Golden Glider (six years ago), and James would never let another Rogue use his name and weapons. The conversation is interrupted by several alarms going off, and Wally has to rush off in response.
Wally follows the alarms to Central City’s First National Bank, which Double Down and Girder are attempting to rob. The player will have to fight both of them at once while also protecting civilian hostages and the police from any collateral damage. Girder has super strength and can throw a wide variety of objects at the Flash. His punches cause a lot of damage if they land, and his health bar takes half again as long to deplete when compared to other bosses. Double Down has a greater range with his razor-sharp cards, and he’s more agile than Girder, but he’s much less durable. Once Wally manages to defeat them, he snarks about how they should obviously just give up this whole crime thing, since they’re clearly not very good at it—only for both of them to suddenly disappear through a nearby reflective surface. “Blacksmith sends her regards, sucker!” Needless to say, Wally is perplexed. Girder and Double Down aren’t Rogues, so why would Mirror Master help them to escape? And who’s “Blacksmith”?
The player will next get to control Hartley as he and Linda attempt to uncover evidence as to who Blacksmith is. This section will somewhat resemble the CSI segments from the Barry Allen game. Their search takes them throughout much of Keystone, but the evidence eventually leads them to an upscale penthouse owned by one Amunet Black, an important mover and shaker in the Twin Cities’ financial circles. Hartley comments that, when he was a Rogue, he had heard rumors that the criminal network in Central City was run in part through a prominent corporation; Amunet’s company fits the bill nicely. However, before they can do too much digging in the apartment, Murmur appears and attacks them both. Hartley goes for his flute, but Murmur is close enough to him that he’s able to inject Hartley with a syringe before he can actually use his weapon. Hartley yells for Linda to escape. “Not without you!” “I’m contagious! You have to leave me here! Murmur—it’s his Frenzy Virus!” Linda still doesn’t want to leave, but Hartley insists that he can’t leave the building or he’ll risk infecting the whole city. Linda flees as Murmur pulls out a serrated knife and starts to give chase. Hartley manages to use his flute to freeze Murmur in place and Linda leaves the penthouse. With Murmur’s threat temporarily neutralized, Hartley continues his search for anything that might incriminate Amunet or hint at what her plans for the city might be. His search uncovers a trail of paperwork that leads to a Scottish hitman named Evan McCulloch. Hartley is about to photograph the evidence when the Mirror Master suddenly appears in the penthouse. Hartley naturally assumes that this is Sam, and,  while he does go on the defensive, he also believes that he has a surefire way of getting his former colleague to leave without a physical confrontation. He tells “Sam” that he’s been infected with the Frenzy Virus and that Sam should probably leave if he wants to stay alive. “I appreciate the concern, chief, but ye’ve got the wrong man.” Evan’s been immunized to the Frenzy Virus (a precaution on Blacksmith's part). He takes advantage of Hartley’s surprise to destroy Hartley’s camera, incinerates the paper trail with a laser beam, and tells Hartley that the Flash had better stay out of Blacksmith's affairs if he knows what’s good for him. Then he disappears, taking Murmur’s frozen form with him.
Hartley is able to put two and two together and figure out that the Mirror Master with the Scottish accent is probably the Scottish hitman that was hired by Amunet Black, but before he can continue his investigation (he’s already dying—what worse can be done to him?), the effects of the virus begin to kick in (something that would be reflected in the player’s ability to control the character). He sees Wally arrive on the scene just before he slips into unconsciousness.
After a cutscene showing a worried Wally and Linda standing by Hartley’s hospital bed (this happens a day or so later in story terms and Hartley is obviously quite ill), Wally speeds off to find Jay, who tells the younger Flash that, since the Frenzy Virus stems from Murmur’s own mutated blood, he might be able to create an antidote for Hartley’s condition if he can get a sample of that blood. Wally races across the city and eventually finds Murmur in a building that he recognizes as one of the Rogues’ old safehouses—alongside Girder and Double Down, who are thoroughly destroying the place. A fight predictably breaks out, made more complicated by the fact that Murmur is wielding one of Captain Cold’s guns. Murmur isn’t nearly as talented with the gun as Cold himself would be, but it still presents an added complication for Wally as he attempts to defeat the villains and to keep the battle relatively contained.  Once the player manages to best the villains, Wally will whisk them away to a room without any reflective surfaces in the hopes that this will stymy any mirror escapes. He also manages to get a sample of Murmur’s blood. He calls the police to have them hopefully arrest the trio of criminals before rushing off to Jay’s lab. Jay manages to create an antidote with it in record time (super speed is helpful for more than just combat!). He immunizes Wally with it and Wally zips to the hospital, where he immunizes everyone in the building and also manages to save Hartley’s life. Hartley even regains consciousness, though he’s clearly in no condition to go back into the field. He tells Wally that there’s a new Mirror Master, a Scottish guy named Evan McCulloch, and that he’s on Blacksmith's payroll. Then he passes out again.
Linda and Wally then return home to their twins (relieving Joan Garrick of baby-sitting duty), only for Wally to get a call from Officer Jared Morillo. “Flash? The metahumans you said you defeated appear to have escaped.” An exhausted Wally apologizes to Linda and the kids for having to rush off again before returning to the place where he left the defeated villains. Sure enough, when he arrives, the only sign of the supervillains is a note that reads “Eyeballs are reflective, too! Better luck next time, Flasher!” Morillo and Chyre are puzzled. Sam Scudder always needed an actual mirror to pull off his stunts. Wally informs them of Evan’s existence but admits that that only muddies the waters further. Evan McCulloch hasn’t had access to Scudder’s technology for that long. How could he possibly be using it to pull off feats that Scudder himself can’t? Having reached an apparent dead end, the trio depart in frustration, with Chyre noting that he’s off to visit his old partner, Julie Jackam, and her son Josh, who’s about two years old.
This would dovetail into the next level, which would take place a few days later in story terms. Wally and Linda would be dropping the twins off at school when a news broadcast would report that the Weather Wizard is whipping up a massive storm downtown. Wally promptly dashes off and engages the Weather Wizard in a fight, only to be repeatedly caught off-guard by the villain’s unusual display of competency in the use of the Weather Wand. The mechanics of the battle would effectively be a more difficult version of those used in the Weather Wizard’s boss fight in the Barry Allen game.
Weather Wizard is full of bravado and is boasting about how Blacksmith has provided him with a way to become even more powerful than he is now. Eventually, he creates a tornado and vanishes from the scene while Wally desperately tries to stop the tornado before anyone gets hurt. Once he puts an end to the threat of the tornado, Wally zips off to find the Weather Wizard and catches up with him just as the Weather Wizard rips Josh out of Julie’s arms. Wally demands to know what the Weather Wizard is doing, and Mark replies by telling him that Josh is his son. “After all, he has my eyes.” Josh’s eyes are sparking with electricity, and the Weather Wizard explains that the boy is a metahuman with natural weather-controlling powers. He wants that power for himself…and all he has to do is bring the boy to Blacksmith to be opened up. Julie is in an absolute panic and pulls her gun on the Weather Wizard, telling him that Josh is her son and that Weather Wizard can have him over her dead body. The Weather Wizard laughs her off and is about to depart when he gets a good look at his son. “He does have my eyes….my brother’s eyes.” The storm that’s been raging throughout the city dies down, and Weather Wizard actually lands. He seems to be a bit dazed; staring at his son as though he’s seen a ghost. He doesn’t even react when Julie snatches Josh out of his arms. However, when Fred Chyre moves to arrest him, Wally is blinded by a violent flash of light. By the time Wally’s vision clears, Weather Wizard has disappeared. A frustrated Wally decides to pay a visit to Captain Cold in the hopes of figuring out why the Rogues are working alongside Blacksmith.
Wally finds Captain Cold sitting in a bar with the Golden Glider, nursing a beer. The two of them react to his arrival by launching into action and Wally will have to face both of them in a boss fight. The two siblings compliment one another very well and watch one another’s backs closely. Golden Glider has aerial attacks; slicing and kicking the Flash from above. She also has a lot of weaponized tops and her own weaponized gems that she can use; Captain Cold can lay down traps and slow the Flash’s speed to a comparative crawl. However, Wally eventually manages to defeat them and demands to know why the Rogues are working with Blacksmith. Captain Cold replies by telling Wally that he isn’t in league with Blacksmith and explains that Weather Wizard betrayed the Rogues when he sided with her. He tells Wally that the Rogues are going to defeat Blacksmith personally. “No one steals my turf and hurts my people!” He tells Wally that he should stay out of his way—and to underscore this point, he manages to distract the Flash long enough to freeze him in place and flee with the Golden Glider. Wally escapes the ice and decides that he needs to go home and regroup before he can continue his campaign against the two opposing groups of Rogues. He’s really run himself ragged today!
The scene would then shift to the original Rogues, who are hiding out in the back of Paul Gambi’s tailor shop and generally bemoaning their bad luck. Although the Top has regained consciousness, neither he nor Sam are back to full health, and Sam is in a bit of a sulk over the blows to his pride he received from Evan. Most of their hideouts have been systematically destroyed by Blacksmith’s gang, and they’re running very low on both money and technology. But Captain Cold is determined to come up with some plan to take everything he’s lost to Blacksmith back…with interest. The other Rogues, particularly Sam, are rather skeptical that there’s any way they can regain their old power…at least until James hits upon the idea of calling in the Rainbow Raider to induce some fracturing into the other group. This meets with approval from the rest of the group, and James promptly calls up the Rainbow Raider to request that he help them out. The Rainbow Raider is overjoyed by the prospect of finally being respected in the underworld and eagerly agrees.
The player would then control Linda for more detective work as she returns to Amunet’s apartment in the hopes of finding more evidence to tie the businesswoman to the recent chaos in the city. She finds rather more than she bargains for when she accidentally stumbles upon a meeting of the whole gang sans Girder and Murmur (all in civilian clothes as to reduce suspicion). Murmur is off doing his own thing; the exact details of which will be revealed in a side mission. The player will have to ensure that Linda doesn’t give herself away during this sequence. She manages to stay hidden as she listens to Blacksmith haranguing the Weather Wizard for not having brought his son to her. Weather Wizard protests; arguing that she’s taught him to be powerful enough already. They don’t need Josh! Blacksmith vehemently disagrees. She calls Weather Wizard a moron for ignoring his chance at obtaining innate powers; Weather Wizard responds by questioning Blacksmith’s love for him. He was under the impression that she wanted him to become powerful to improve himself…but now it’s starting to sound as though she’s more interested in him being her weapon. Blacksmith dismisses his claims by telling him to shut up and then orders Evan McCulloch to find Josh and bring him to her—but Evan refuses. “You didnae say anything about hurting a woman and her wean when ye hired me!” Blacksmith is decidedly displeased by her hired gun’s sudden and inconvenient display of a conscience and reminds him of his million-dollar paycheck. Evan stands his ground and refuses again. “What sort of hitman are you?” Evan laughs and disappears into the Mirror Realm. “Call me when ye have a real job for me.”
As Linda carefully undercovers documentation in the shadows, Double Down furiously demands to know why Evan’s paycheck is so much bigger than his, which prompts Axel to demand why he isn’t getting paid at all. As the argument increases in volume and eventually escalates into physical violence, Linda finishes gathering up the necessary evidence and prepares herself for departure…only to run directly into Rainbow Raider, who has been using his emotional-manipulation powers in order to create tensions between the members of Blacksmith’s group since before Linda even arrived. The two of them glare at each other but decide to depart without a confrontation in order to avoid being discovered. As soon as they get out of the penthouse, Rainbow Raider zips off on a rainbow and Linda is picked up by Wally. The couple return to their home at Flash-speed and Linda shows Wally all of the evidence she was able to gather while Blacksmith’s group was arguing amongst itself. Wally congratulates his wife enthusiastically for her accomplishments and says that, with any luck, her discoveries will enable him to get Blacksmith off the street before Captain Cold can launch a counter-assault against her. The two of them then enjoy a celebratory dinner with the kids (during which Wally eats as much food as the player can get him to consume in a two-minute time limit).
Unfortunately for Wally, the wheels of justice turn slowly enough that Captain Cold’s Rogues are able to issue a challenge to Blacksmith’s Rogues. Wally doesn’t find out about this until the fight has already begun and the news begins to report on the damage that’s being caused. Desperate to contain the damage, he rushes to the scene and is faced with what will be by far his biggest challenge of the game: fighting both groups of Rogues at once, while also protecting innocent bystanders and keeping collateral damage to a minimum. (Note that the Rainbow Raider is present and fighting alongside Captain Cold’s team; Sam Scudder and the Top are absent since they’re still too injured to fight.) The player’s most important goal is to protect the civilians; defeating the Rogues is a secondary objective. During the course of the fight, Weather Wizard will defect back to the Rogues and put Girder out of the fight entirely by fusing him to a nearby car via a lighting strike. In a brief pause in the action, he apologizes to Captain Cold and receives a fist to the face for his troubles. Cold doesn’t actually knock him unconscious, though—-Weather Wizard is too valuable an ally to lose. A bit later in the battle, Evan McCulloch turns on Blacksmith as well when he sees Captain Cold go out of his way to herd the battle away from a group of civilians that includes several small children. (The player, as Wally, evacuates them all to safety not long after.) He rather handily defeats Double Down and offers his allegiance to Captain Cold, who accepts with a degree of bemusement. Evan’s defection then prompts a similar defection from Axel (who can read the room and wants to be on the winning team). Blacksmith is predictably furious, and, aware that she’s about to lose, uses her metal-controlling ability in an attempt to collapse a building on everyone. Wally has to use his speed to evacuate anyone in the two blocks surrounding the building before the building can collapse (cue hyper-speed Flash time). Blacksmith makes one last attempt on an exhausted Wally, but she’s stopped by the civilians whom Wally rescued, who gang up on her and manage to knock her unconscious. Thoroughly exhausted from their war and not particularly willing to fight an army of furious civilians, Captain Cold has Evan transport all of the Rogues away from the scene. Blacksmith, Double Down, Girder, and Murmur are left behind and are taken into police custody.
Wally rebuilds the neighborhood that was destroyed during the fighting and promises that he’ll bring in the rest of the Rogues the second they show their faces again. He gets ice cream for all of the children in the area before returning home to Linda, the twins, and Hartley (who’s just been released from the hospital) for a relaxing baseball game and a well-deserved nap.
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zemkzone · 2 years ago
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When Lightning Hits Ice: Ch32 (on AO3)
FULL FIC LINK HERE
The hidden room was not what Barry had expected. It had white walls with dots in patterns that bore only a passing resemblance to braille, a shiny black floor, some kind of podium, and a display area on the wall that looked suspiciously like one he’d seen before. They’d found it halfway down the hall from the Cortex to the elevator, and all he’d needed to do was vibrate his palm over part of the wall to get the door to slide open.
The team had guessed that the Reverse-Flash could travel back in time, but now Barry was starting to suspect the yellow speedster could have come from the future.
“That’s my original design for the suit displays!” Cisco exclaimed, stepping around him. “There’re these energy generators on either side of it that we’d never have needed in the Cortex, but the case looks like it came right out of my blueprints!”
“You wanted to put the Flash and Captain Cold suits in a room where anyone and everyone who comes into STAR Labs could see them?” Hartley asked incredulously.
“They would have looked cool there!” Cisco protested.
“Guys, can we focus on the important thing here?” Barry snapped, stepping between them and pulling back his cowl. He frowned when the door slid closed behind them. “The display case is empty. Which means Not-Wells is running around in his suit. We need a way to find out where he went. Or where he hid Len. And Eddie.”
“I still think we should call him Unwells,” Cisco said, squatting and peering at the podium’s plinth. “At least until we can figure out his real name. And I really want to know how he managed to fit his suit into that ring. I was thinking compressed micro—or nano—tech.”
“Tacky as your naming conventions are,” Hartley huffed, joining him and brushing the smooth white metal top, “maybe we can take his ring apart when we catch him.”
Barry turned from the empty case to tell them to hurry up, but a spark of movement at the far end of the room sent him zipping forward to shield them. He whisked them away from the podium as a large, bald hologram head materialized in front of it.
“Would you like me to pull up the schematics of the latest modifications to the Reverse-Flash ring, Mister Rathaway?” the talking head asked in a polite, feminine voice. As she spoke, a 3D diagram of said ring appeared beside her.
“Whoa, it knows your name?” Cisco exclaimed as Hartley stepped around Barry to examine the diagram more closely.
“Of course, Mister Ramon. My facial and voice recognition software can identify you and Mister Rathaway in any decade,” the head said. “My name is Gideon. How else may I assist you?”
“Do you know where the other secret rooms are in this building?” Barry asked impatiently. But Gideon didn’t respond. He waved a hand in front of her face. “Hello? Hey!”
“Do you think it’s a glitch?” Cisco mused. “Since she’s from the future?”
“My programming is flawless,” the AI spoke up.“My creators were very meticulous.”
READ THE REST OF THE CHAPTER HERE
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harriscofics · 2 years ago
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Good Vibes and Better Coffee
Good Vibes and Better Coffee https://ift.tt/igNGTR6 by The_Devil_In_The_Details_666 It was January when the new coffee shop opened down the block from STAR Labs. Harrison barely registered the place at first, only even making a vague mental note of the chalkboard sign on the sidewalk advertising the place because he nearly tripped over it. ‘Good Vibes Cafe’, as the sign announced it, was in one of the old mixed-use developments near STAR Labs, squished in between a running shoe store and the ice cream shop that Dr. Snow’s twin sister apparently ran. OR: The obligatory Harrisco coffee shop AU. Words: 2003, Chapters: 1/?, Language: English Fandoms: The Flash (TV 2014), The Flash - All Media Types Rating: Not Rated Warnings: Creator Chose Not To Use Archive Warnings Categories: M/M Characters: Earth-2 Harrison "Harry" Wells, Cisco Ramon, Jesse "Quick" Wells, Barry Allen (Background), Wally West (Background), Hartley Rathaway (background), Julian Albert (background), Dante Ramon, Armando Ramon, Leonard Snart, Mick Rory Relationships: Cisco Ramon/Earth-2 Harrison "Harry" Wells, Cisco Ramon & Earth-2 Harrison "Harry" Wells, Earth-2 Harrison "Harry" Wells & Jesse "Quick" Wells, Cisco Ramon & Jesse "Quick" Wells Additional Tags: Alternate Universe - Coffee Shops & Cafés, Slow Burn, Sorta slow at least via AO3 works tagged 'Cisco Ramon/Earth-2 Harrison "Harry" Wells' https://ift.tt/t0ayi9X January 10, 2023 at 03:59PM
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shrinkthisviolet · 1 year ago
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ask game for Morgan and Aminah! #s 7, 10, 11, 13, 15, & 17
Morgan Wells:
7. Does your OC like their natural hair color or do they dye it? What styles do they prefer?
She likes her natural hair color! She prefers wearing it down and not keeping it too long, but she also likes wearing it in a ponytail.
10. Is your OC sentimental or pragmatic? Do they keep mementos or only what they need to survive? Have they always been this way or did something happen to make them change?
She likes to think she’s pragmatic, and she tries to be, but she’s very sentimental really. She mostly tries to be pragmatic because that’s what Eowells wants from her, but also…she knows pragmatism is important as a hero. But she does often lean to the sentimental end of the scale anyway, she can't help it 😂
11. What does your OC believe in? God(s)? Monsters? Love? The power of unbreakable bonds of friendship to overcome any obstacle? The ability of money to open any door? Or are they indifferent?
The power of friendship! Or, perhaps, the power of Team Flash’s friendship specifically 😂
13. How important are romantic relationships to your OC? Do they prefer casual sex, short flings, or long term relationships? Do they want to get married or are they content with what they have? Or do they have no interest in romance whatsoever?
Well, Morgan’s aroace, but even before she figures that out, she’s always preferred long-term relationships. Her relationship with James bloomed out of a friendship, after all! (And no matter what happens, they'll always have that strong friendship to lean back on).
She’s never had an opinion on the idea of marriage…until Caitlin gets her to realize that “oh, actually, maybe I don’t want to get married. And…maybe I don’t love James like that either.”
That said, she still has a lot of love to give…just not romantic love!
15. What places hold significant meaning or memories for your OC? Do they have a positive or negative association with those places?
Tina’s house and STAR Labs hold the most fond memories for her…and she associates her childhood with them too. Also Mercury Labs to some degree, but…that’s never been home as much as Tina herself and Team Flash.
(And ofc Eowells’s house will never really be a home to her. Even just looking at it, it looks like a museum exhibition more than a house that people live in!)
17. Does your OC have an enemy? What happened between them? Is it mutual or one-sided? Is it petty or serious? Is one party seeking revenge? Does one person want the other dead or are they content to hate them from afar?
Hmm…not enemies exactly, but she’s not overly fond of Hartley Rathaway in s1. Mostly because she finds him snooty and arrogant…and he also reminds her a little bit of Eowells sometimes, but she tries very hard not to read into that. They do become allies eventually though!
She does face off against metas that she dislikes, but…nothing as personal as an enemy (at least…not yet. Amunet might earn that designation, since Sentry would not take kindly to human traffickers)
She and Jesse also have some animosity during s2. Jesse’s reasons for that are clear, but we haven’t gotten to Morgan’s reasons yet!
Aminah Hasan:
7. Does your OC like their natural hair color or do they dye it? What styles do they prefer?
She likes her natural hair color and usually wears her hair down or braided.
10. Is your OC sentimental or pragmatic? Do they keep mementos or only what they need to survive? Have they always been this way or did something happen to make them change?
Sentimental! Born and raised that way. Her room has a few framed pictures: one with her whole family, one with her and Jesse, and one with her and her little brother, Adeel.
11. What does your OC believe in? God(s)? Monsters? Love? The power of unbreakable bonds of friendship to overcome any obstacle? The ability of money to open any door? Or are they indifferent?
She’s a Muslim, so she’s monotheistic. She also believes in the power of love and friendship…and the power of a level head, as she tries to teach Jesse 😂
13. How important are romantic relationships to your OC? Do they prefer casual sex, short flings, or long term relationships? Do they want to get married or are they content with what they have? Or do they have no interest in romance whatsoever?
She hasn’t thought much about it, since she doesn’t have any current romantic interests, but definitely long-term relationships!
15. What places hold significant meaning or memories for your OC? Do they have a positive or negative association with those places?
Her home, there’s no place like it. She adores her family more than anything 💞
17. Does your OC have an enemy? What happened between them? Is it mutual or one-sided? Is it petty or serious? Is one party seeking revenge? Does one person want the other dead or are they content to hate them from afar?
Aminah’s pretty diplomatic and is pretty good about staying out of trouble (she tries to keep Jesse out of it too, though Jesse’s recklessness sometimes gets the better of her anyway), so no, no enemies.
oc ask game!
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infiniitefrequency · 2 months ago
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Hartley slid the giant bowl of pasta under his arm, giving a small grimace, "... get your fork away from here."
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kitkatt0430 · 2 years ago
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Since I rambled about last weeks episode as I watched it, I'm gonna do that again with this week's episode. So spoilers for The Flash S09E03 - Rogues of War beneath the cut. I'm depending on Hartley Rathaway to make things interesting again, so let's find out if he pulls through for me.
Opens with Fiddler and Boomerang having fun with a break in. I do enjoy their banter. Murmur, though... so creepy. (Yeah, I did see spoilers first so I know who is in the creepy mask.)
Barry and Iris taking cooking lessons in France. I do love that. And does this mean Iris is no longer a lethal chef? Since it took them 40 times in Flashtime... probably not.
But Iris really does not seem thrilled when Barry mentions she'll be pregnant soon. So seems like Ep 1's reveal of Iris' dislike of knowing so much about how her future is meant to happen hasn't been entirely dealt with. I'm not thrilled with this arc tbh. Like... I want to be glad they're finally addressing Iris feeling like she doesn't really have any real agency in her own life. But the time to address that was passed seasons ago. So doing it now feels forced.
oh lovely the app crashed, lets reboot that and hope I can skip forward to the right point.
Khione continues to make me think of Layla from Sky High, what with her interest in nature. And whatever is up with her is more interesting than the ongoing Chester/Allegra stuff.
Ooooh they name dropped the Cosmic Treadmill. I do love the Cosmic Treadmill. And after exposition and flashbacks and more exposition... yay there's Hartley!!!
STAR Labs for safe keeping. *snicker* Iris do you even hear yourself?
Hartley with his grin as he convinces Barry that they should steal shit together is hilarious. Like, he has to be having so much fun with this. Especially since they need more Rogues to pull it off.
Is Khione the official blocker of Chester/Allegra? Please say yes.
I don't remember Jaco right now (am I spelling his name right???) so I'm gonna have to look him up later.
Hartley pissing off Blaine makes me smile. Especially since he dislikes Hartley so much after last episode that Blaine makes a point of saying he isn't taking orders from Hartley. Oh how terrible, Hartley forced you to do the right thing and then pointed out getting drunk won't help. (Like... to some degree, I do get that there may be another source of his resentment of Hartley. If Blaine knows the story about Roderick and how Hartley waited five years to get him back then he may resent Hartley for getting his boyfriend back while Hartley destroyed the one thing that might bring back Frost. Of course, the biggest difference is that Hartley never tried to sacrifice anyone else's life to save Roderick. And, well... Roderick was never actually dead. Paused the show to write this so let's get back to it now.)
Goldface being dramatic and I do love that about him. And it amuses me that his on again, off again with Amunet is off again. And Carver. *cackling with laughter here* "Book club will remain a safe space." Lies apparently. *snicker* Hartley has to be wondering what kind of supervillain Goldface even is at this point. Also judging Barry so hard for his criminal contacts.
Oh... Jaco was in the episode where Iris got to be the Flash. I vaguely remember him now.
The bickering Rogues and Hartley once again asserting he's the smartest person in the room. Oh my arrogant Pied Piper. I do enjoy seeing him be so confident in his brilliance. :D Goldface and Blaine not getting along just makes me like Goldface more. And I already enjoy his character so much this episode.
What even is the point of the Chester/Allegra scene shoehorned in here?
Anyway, more Rogues banter. And Hartley is such a little shit. He's having so much fun pushing people's buttons and of course the Rogues being assholes to each other turns into them united against Barry so that they'll finally work together... which I think was Hartley's plan from the moment he started pushing buttons. He is a chess master who played against Eobard Thawne, after all.
Iris worrying about putting her career on hold to be a mom is pretty understandable. And I think it'd help if maybe she realized that she'll have more than just Barry to lean on when it comes to making time for herself once Nora comes. Joe and Cecile may wind up moving away, but Team Flash will still be there. And theoretically they're a found family.
I'm proud of Chester, making the Wayne Enterprises connection.
Oh, now Khione is enabling the Chester/Allegra. Bad Khione. Stop that.
Barry apologizing to the Rogues is actually kinda sweet. As funny as Goldface figuring out that Barry's the Flash on the spot, it's so much funnier that Jaco is just like 'yeah they got the same Jitter's order, it's obvious'. Had to pause the episode again, that's just hilarious. I may not have remembered Jaco before, but he is certainly memorable now. Barry, Barry, Barry... what is even the point of pretending to have a secret identity at this point?
So I'm kinda expecting Blaine to have betrayed them based on the listening device that showed up earlier. But it is fun to see all four Rogues working together with Barry.
Oh there's the betrayal. Mark Blaine. Asshole. I hate his stupid jacket. It looks terrible.
I do like that Hartley's first instinct is to tell Barry he's on the way to help. Of course, there are three more bad guy Rogues to stop Barry's Rogues from helping him.
De-powered Barry vs Blaine was definitely not gonna go Barry's way, but the Rogues vs Rogues was fun to watch. And Hartley canonically knows ASL!!!!!! Yes!
Jaco and Fiddler stopping mid fight to flirt. I adore them. That was unexpected and so cute.
Goldface naming the Red Death from Edgar Allen Poe. :D
Ooooh, likes like Hartley isn't the only Rogue sticking around. Goldface and Jaco will be helping out more this season too. Doesn't seem like they'll be in the next episode though, but I guess I'll know for sure when I check out the trailer for episode four.
Ryan has been missing for how long? And Team Flash is only finding out now? Why are these super hero teams so bad at reaching out to each other for help?
Fiddler is my fav bad Rogue now. Between flirting with Jaco and calling Blaine 'abs' mockingly, she's fun. And Blaine finding out that maybe he's in over his head now is exactly what he deserves.
Now for post episode thoughts.
Khione still doesn't seem to have a purpose. If she's supposed to be the right hero at the right time, then it may be a slog to get there. But right now, Caitlin would be a much more useful character than Khione is. So while Khione is sweet, that's all she seems to have going for her at the moment.
Chester/Allegra feel even more like a romantic plot tumor when there's Fiddler/Jaco's instant chemistry there to compare it to. Or last week's flirting with Hartley/Roderick.
Murmur trying to recruit Hartley was unexpected, but interesting in what it says about the respect Hartley must have commanded before he retired to run the club with Roderick. Especially since Goldface recognized Hartley once he identified himself as the Pied Piper. I'm not sure what to do with that yet, but it'll wind up expanded on in fanfic form eventually. I do like it's continuation on the last episode's themes about change, though. Hartley, when offered the chance to join the bad guys, turns the opportunity down because that's not who he chooses to be anymore. Compared to Blaine who presumably sought out Red Death's side because he cares more about his grief than what Frost would actually want. Much as I don't like Blaine, the narrative foil set up between him and Hartley is actually kinda interesting.
However. Does not look like we're getting more Hartley next week based on the trailer for episode 4, but maybe we'll learn how Ryan became the Red Death and if she's even our universe's Ryan? It'd be interesting if this is how the multiverse were to be reintroduced to the show. Probably not, but it's a thought.
Since ep3 was a more lighthearted episode, I'm expecting ep4 and ep5 (since they seem to be a two parter based on the naming) to be much darker. Which the teaser trailer seems to back up.
Despite the lack of Hartley, I think I'll tune in anyway next week. I mean, he might show up? And even if he doesn't, I don't want to miss out on important plot points for later. For now anyway. This season does seem better than what I saw of S8, but honestly it's a low bar to clear and my faith in the show runners/writers is pretty much gone.
(I'm still rooting for anyone to stab Mark Blaine in a dark alleyway. Because I'm afraid they're gonna give him yet another redemption arc. Undeservedly. Though it'd be great if he did not get a redemption arc and then Hartley gets to curbstomp him.)
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💜 Cisco Ramon/Hartley Rathaway
💜- Surprise kiss/impulsive kiss
Thank you for asking!
No one should be surprised that this got away from me and I ended up writing a full story for it. Thank you for asking!
The thought of how soft Cisco’s lips must be had been pinging around in the back of Hartley’s brain for days. Hartley’s own lips were eternally chapped, usually cracked from his unconscious habit of biting them, and, according to the last guy he’d had an ill-advised hookup with, drier than the desert. But Cisco had a 37-step skin and hair care routine, had a selection of at least 8 different types of fancy lip balms, had enough (well-deserved) pride in his appearance to actually take care of himself.
The thought lurked in Hartley’s brain. He found himself thinking about kissing Cisco, about tasting those soft-looking lips for himself. He couldn’t help but stare every time Cisco opened the drawer he kept his lip balms in, watching, enraptured, as Cisco selected his lip balm and put it on.
“Is there a reason you’re staring at me?”
Hartley jolted. Cisco raised an eyebrow at him, unconsciously rubbing his lips together to evenly spread his lip balm, and Hartley opened his mouth, then blurted, “Is that tinted lip balm?”
Cisco’s expression shuttered and, tone turning a bit defensive, he replied, “So what if it is?”
“It looks-”
Hartley cut himself off, because none of the words that sprang to mind (kissable, gorgeous, too goddamn pretty) were in any way appropriate to say out loud, then, after a moment of awkward silence, he finished lamely, “-nice. It looks nice.”
Cisco squirmed a little, then stated, “It’s not like you to try to spare my feelings.”
“I’m not- I- That’s not-“
Hartley fumbled for the right words and Cisco squirmed a little more, then reached over to grab a tissue and stated, “I’ll just take it off, if it’s making you uncomfortable.”
“NO!”
Hartley had no memory of standing up and moving across the room, but suddenly he was inches away from Cisco, holding Cisco’s wrist. Cisco gave him a startled look and Hartley felt a blush creep up his neck as he stated, “It looks really nice on you. I just- I-“
Hartley fumbled for words, the close proximity making his brain feel like it was turning into soup inside his skull, and Cisco studied Hartley. Then those soft, soft lips slowly spread in a smile and he whispered, “Oh, I see.”
Then Cisco was leaning in and Hartley let out a squeak as their lips brushed. Cisco’s lips were even softer than Hartley had imagined and tasted faintly of cherry, the kiss sending sparks up and down Hartley’s body. He melted into the kiss, one hand finding Cisco’s shirt, and Cisco tangled his own hand in Hartley’s hair, tugging a little and earning an embarrassingly needy noise in response. That made Cisco pull back a little and Hartley whined as Cisco breathlessly whispered, “Oh, do you like that?”
Hartley nodded, words failing him as his brain tried to catch up, and Cisco grinned, then teased, “If I’d known that this is all it took to shut you up, I’d have kissed you months ago.”
Hartley let out a wordlessly little whine, because Cisco had managed to hit on three separate kinks and open Hartley’s eyes to two more new ones in about 3 minutes, and Cisco kissed him again, sliding one hand under Hartley’s shirt to pet Hartley’s back as Hartley tried his best to not turn into a complete needy mess. Hartley lost track of time, brain reduced to mush as Cisco kissed him and tugged his hair, and Cisco was clearly reveling in his newfound power over Hartley.
Then there was the sound of a clearing throat from the doorway and Hartley and Cisco both jumped apart, Cisco straightening his shirt as Hartley tried to fix his hair and will down the bulge in his pants. Cisco’s lip balm was smeared and Hartley couldn’t tear his eyes away even as Joe complained about being sick of walking in on make out sessions. Cisco nodded along, then finally shooed Joe out and returned to Hartley, batting his eyelashes and biting his lip a little as he asked, “How do you feel about taking this somewhere that we won’t be interrupted, hm?”
Hartley nodded eagerly and Cisco grinned, then opened a breach and pulled Hartley through into his bedroom.
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avatarskywalker78 · 9 months ago
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1, 2, 3, 9, 10 for Stephanie? :)
My girl Steph! Thank you!
1.What memory would your OC rather just forget?
Steph was actually present when Eddie's appendix ruptured and she was the one to call the ambulance. It was a very frightening time and she'd sooner not think about it.
2. What's something about your OC that people wouldn't expect just from looking at them?
Just how angry she can get. Most people see her cheery disposition and optimisim and assume she's like that all the time but oh, anyone who crosses her learns otherwise sooner or later.
3. What is your OC's fatal flaw? Are they aware of this flaw?
Steph can be too trusting, sometimes - in fact one of the plot points in Part 2 is going to explore this, when she learns that sometimes, trust isn't enough. She's not unaware that this is a problem, but she'd sooner give people the benefit of the doubt than pre-emptively shut down or ignore someone.
9. Do you have a specific lyric or quote which you associate with your OC?
'and hey, if your wings are broken, please take mine so yours can open too' from Stand by You by Rachel Plattern (well, the whole song represents her, really, but that one in particular really shines, really encapsulates her).
10. What's an AU that would be interesting to explore with your OC?
One where she ends up going Rogue due to Eowells and his actions - basically she gets pushed too far and decides the only way to take him down is to go outside the law, with the help of Hartley Rathaway. Eddie would still support her, unofficially, because he wants the bastard brought down as well (mainly because he almost got Steph killed).
OC ask game
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