#not the same incarnation of Zelda and link as in botw
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eiochevart · 1 year ago
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Doodle dump-
Modern/original AU Zelda, Impa and Purah!
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blueskittlesart · 2 months ago
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As a newbie I'm hoping you can clarify something... Why is EOW Hyrule different from BOTW? The mountains switched sides, the Lost Woods are the Eternal Forest, etc
I'm also surprised I've played 3 Zelda games and none have yet mentioned the Triforce
I'm assuming you've only played botw/totk and eow? Basically the answer is that eow hyrule is probably a good several thousand or so years removed from botw/totk hyrule. You may already know this, but the lore of the loz franchise involves reincarnation, so every character you meet with the name link/zelda/ganon/etc isn't necessarily the same character. there are multiple different links and zeldas in multiple different hyrules that are usually hunreds if not thousands of years removed from each other, so usually we chalk the map differences up to natural changes of the terrain overtime. (there are a few points on the official timeline where hyrule is literally destroyed and rebuilt from scratch in a different place. so we usually don't think too hard about the map.) We don't know where exactly eow fits into the timeline yet, but it's safe to assume from context that it's an entirely new incarnation of link and zelda that we haven't seen before, which is likely why their hyrule ALSO looks different from every other hyrule we've seen before.
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comicaurora · 1 year ago
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A thought I just had regarding Legend of Zelda:
In BOTW we see that Zelda has a hard time with her powers and communicating with the Goddess. What is the reason for that is that the Goddess was already connected to her via the light dragon and the time shenanigans was messing with the connection?
I think it has more to do with the fact that Zelda is the Goddess in mortal form.
This isn't an explicitly canon thing in the game. Unlike Link, who is pretty much always an incarnation of the same guy, Zelda's status in the reincarnation cycle is a bit more wibbly and varies from game to game. The original Zelda in Skyward Sword was explicitly Hylia incarnated in mortal form, and every Zelda since then has been her descendant, carrying "the blood of the Goddess." In Tears of the Kingdom, that means Queen Sonia is Skyward Sword Zelda's distant descendant and the bloodline of Hyrule's royal family carries it through her. But Queen Sonia doesn't seem to be Hylia, and it's pretty clear that not every woman in Zelda's family has the same connection - they all have power, but they aren't all Hylia herself, and only the first Zelda is explicitly stated to be her incarnation. One of the memories in Breath of the Wild shows Zelda explaining that her grandmother could hear "the voices from the spirit realm" and her mother also seemed more spiritually connected to the power Zelda was told she'd be able to channel, but Zelda herself never hears or feels anything outside herself.
The thing is, I think that's because this Zelda is looking for power in exactly the wrong place. She's been told she's connected to a vast and vital power. Evidence suggests she isn't connected to anything. Visiting the springs and the statues does nothing for her; she reaches out and finds nobody waiting for her. How could they? She's already here.
The narrative tragedy of this girl seeking a higher power, begging and praying for divine intervention, knowing an entire kingdom is counting on her to make that connection when nobody else can, and receiving only silence - because she's praying to herself and cannot answer - is incredibly powerful. Zelda is essentially in the throes of a full-blown crisis of faith and a crisis of self for the entire lead-up to the Calamity, because she's been told her entire life she's Princess Zelda and that means she gets her power from praying to the Goddess. But none of the rituals work, nothing comes through, she hears no voices from the outside. It's like the Goddess just isn't there.
The thing is, we know she's there, because Link can roll up to any goddess statue in Hyrule and Hylia herself will shine down a sunbeam and shower us with praise and heart containers. When Link needs her, Hylia is always there. She exists, she has real and tangible power. So if she's always there for Link, why can't Zelda hear her voice?
Well-
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Because she's already there.
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callimara · 4 months ago
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Breath of the Wild!Jelsa AU (Analysis & Parallels)
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Yes yes I know I’m at it again but dear reader, I ask that you once again HEAR ME OUT and LET ME COOK.
At some point in the middle of the day today as I am cleaning the house, the idea came to me like a vision and the more I thought about it, the more the lines started CONNECTING and MAKING SENSE.
In part I am writing this as I have a deep love for both The Legend of Zelda franchise (and Breath of the Wild IN PARTICULAR as my first Zelda game) AND Rise of the Guardians (I do not feel particularly strongly about Frozen aside from Elsa as a character, but I DO feel EXTREMELY strongly for Jelsa, which is NECESSARY for this AU and comparison to work!!!) and another part an attempt to get my very good, very intelligent, extremely GIFTED friend and favorite fic writer @therentyoupay into ANOTHER ship I am deeply passionate about: ZeLink.
So perhaps this analysis post can be best summed up as "Explaining ZeLink through the lens of Jelsa" or vise versa.
In fact, ZeLink is another ship I am already planning a video on, but for now, this particular AU calls to me and demands to be elaborated on and perhaps illustrated at some point 👀
Who is Who?
For this post, I will be focusing on the Three Bearers of the Triforce:
Ganon/Ganondorf (Triforce of Power),
Zelda (Triforce of Wisdom), and
Link (Triforce of Courage),
who are always being reborn and fated meet, and the central characters of every LOZ story (but we'll get to the Champions in the next post)
As the prevailing bearer of the Triforce of Power, Ganon or Ganondorf (his human form) is the archnemesis of Link and Zelda.
With titles such as The Prince of Darkness and The Demon King, it's only right that this role is given to Pitch Black.
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Power
Unlike Link or Zelda whom, among their many incarnations, may not be in possession of their respective Triforces, Ganon is always the bearer of the Triforce of Power due to his sheer desire for ruling the world with an iron fist. This is the same desire expressed by Pitch Black in both the movies and books, as his ambition is to cover the world in darkness and fear: completely under his control. Their powers are similar in nature, it corrupts and leaves a stain (malice) on the wider environment. They share a love of conquest and destruction and delight in seeing those around them suffer.
Scheming
Though both Ganon and Pitch are undoubtedly capable of taking what they want with sheer brute force, both characters possess a penchant for scheming and tactical strategy. They conquer not only on the battlefield, but in the court of politics, where necessary. Though we don't see this demonstrated in BOTW, we do see his political savvy and the extend of his scheming in Tears of the Kingdom when he still possessed his human form. They are incredibly dangerous tacticians that is often one step ahead of the heroes, thus able to out-maneuver them and gain the upper hand.
Hubris
As is often their undoing, their confidence in being ahead causes them to lose their composure. Power corrupts, and this weakness of mind causes them to make fatal, self-destructive mistakes that create an opening for the Hero to seize.
A Hero Destined to Rise Against Him
In both of Ganon/Ganondorf and Pitch's cases, they are destined to be ultimately defeated by a Chosen Hero who wields a Weapon that can seal their Darkness.
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Which segways us perfectly to our next character, our Chosen Hero!
Unsurprisingly, Jack Frost fits Link's role as the Hero of the Wild in the story perfectly.
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Chosen for A Big Destiny
Although unlike Link, Jack was not personally aware of the "why" for his existence and recruitment into the Guardians until much much later, he was indeed, nevertheless chosen. The reasons for his choosing, in broad strokes, are similar to Link's circumstances. Both of them demonstrated high levels of relevant proficiency and prowess in their respective roles (Guardian/Royal Knight) which led to them being chosen for their respective titles. Link as the Princess' Appointed Knight and Legendary Hero Who Wields The Sword That Seals the Darkness, and Jack as the Immortal Spirit of Winter and later, Guardian of Fun Destined to Save the Guardians and Defeat Pitch Black.
Rebirth
A striking resemblance between Jack and BOTW Link is perhaps their theme of "the end becomes the beginning" in which both experience Death After a Great Sacrifice and are Reborn Anew. Both of these fairy boys died protecting someone they cared about, regardless of cost or consequence, and upon being brought to life from the brink of death, they are forever changed as people.
For Jack, this comes in the form of new powers, new domains, and the new experience in being a Spirit. For Link, it's a bit more literal, as he seemingly adopts a much more open, lively, carefree personality in the absence of his former duties, burdens, and responsibilities that (in canon) brings him to resemble Jack Frost better than his former persona as a royal knight.
Loss of Memory
Another striking resemblance between Jack and Link is the circumstances of their rebirth, which came at the cost of their memories and their former identities. Not knowing who they were or what their purpose was, they wandered the land aimlessly in search of meaning, until destiny eventually guides them to their Reason for Existing.
In fact, both of their rebirths also involve being lifted from pools of water
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But even though both Jack and Link recover some semblance of their memories and identities Before, it is unclear just how much left remained lost.
Past Lives
Let’s be real here, Pre-Calamity Link is NOTHING like Pre-Spirit Jack. While Pre-Calamity Link is serious, focused, stoic and Silent, Jack has pretty much always been the same person before and after his Rebirth. But, Jack was also a simple peasant boy who Definitely Had No Ambition To Become A Knight. But in this AU, let’s say he did. Let’s say he was determined to follow in his father’s footsteps to become a royal knight. Let’s say he finds the Legendary Weapon That Seals The Darkness, and that seals his fate.
Certainly, he’ll never be as serious and stoic or Silent as Pre-Calamity Link was, no matter how much pressure he’s in. But perhaps, it makes him just a bit more Intense and Guarded.
Lone Wolf But Stronger in a Pack
Obviously we know that Jack Frost flew solo for pretty much his entire life as a spirit, and he gained quite a renown for himself in doing so, and it it s indisputable that while he was Strong On His Own, he was Much Stronger With The Guardians. Despite never working in a team before, teamwork came naturally to Jack, and it only served to amplify his strengths while covering his weaknesses.
Now, what about Link? For the majority of BOTW, Link travels alone, and while he is completely Lethal and Unstoppable as is, similarly to Jack, he only really grows stronger through reconnecting with the Ghosts of his deceased friends, who each lend him their Power and Support in a more literal sense. Once you resolve each quest in the Four Regions of Hyrule, your friends will make the final battle against Calamity Ganon much easier than if you were to head straight there by yourself.
And of course, Link would not have been able to defeat Calamity Ganon at all if it hadn’t been for Princess Zelda, and the reverse is also true. They must work together to Seal Calamity Ganon for the next 10,000 years.
Devoted
Both Link and Jack are deeply dedicated to those they have formed attachments to. If you played BOTW and/or TOTK, you know just how deeply devoted and dutiful Link was to Zelda, willing to let the entire Kingdom of Hyrule fall to keep her safe, choosing to stay with her and help her escape the kingdom (abandoning his Duty, abandoning his Destiny) and just as willing to lay his life down to spare hers.
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Jack is similarly dedicated as we see from his interactions and protectiveness of Baby Tooth and Jamie Bennett, and how he charged straight into the eye of the storm of Pitch’s sand vortex to save Sandy. Those who give love to him, he gives love readily back.
Wild
This one is quite self-explanatory, but I will explain anyway!
As the titular Hero of the Wild, Link is every bit a woodsman and outdoor survivalist as his name implies. He is an unstoppable force of nature that can and will survive anything nature throw at him (be it lightning strikes, monsters, or Laser-Blasting-Malice-Possessed Guardians [no, not THOSE Guardians]). Link thrives in the wilderness, just him and the elements, and perhaps the occasional pot lid and soup ladle (if he’s really strapped for weapons, a mop will also do). Really, it speaks to his resourcefulness and resilience, his independence and self-sufficiency. Though perhaps, at the cost of certain things like manners, propriety, and respect for public and/or private property (of course he had to break all those clay pots, what if there was something inside? Of course he had to jump into the garden pond and grab fish with his bare hands, how else is he going to get protein for his seafood meunière? of course��). Much like Jack Frost.
If there was one word to describe the Winter Spirit, it was certainly, and similarly, ‘Wild.’ After all, he is undoubtedly the most unpredictable spirit to become a guardian, and even before then, he had made a name for himself for being quite formidable and intimidatingly ferocious when he wants to be. He does as he pleases with no fear or shame of what others may think. And similarly, this often lands both Blond Fairy Boys a fierce scolding from many people, not that it deters their behaviour in any way shape or form.
They will learn absolutely nothing from these scoldings and will 100% do it again. But stealthier, craftier, perhaps.
Unless, of course, the scolding comes from a Particular Wise and Beautiful Princess. Only then they will consider. And it is only this Wise and Beautiful Princess who is capable of tempering their wildness just enough to be a functioning member of the community.
Fearless
As the Triforce of Courage, it is perhaps a given that its bearer will readily face down any challenge or adversary without hesitation. No matter how big, no matter how impossible, no matter what. Jack and Link are always ready for a fight, for action; their heart pumps for the thrill of adventure and the unknown, new experiences, meeting new people. The two are travelers who prefer to take the scenic—read: deeply unconventional and unsafe—route, taking as many detours as possible. And if they land in trouble, then it’s all the more Fun.
Jack and Link are Fearless in every way one could be. For Link, it is simply in his immortal, undying nature. For Jack, as Fear’s archenemy, he cannot afford to harbor it within him, and that is precisely how he navigated his way through immortality: with Fun and Light and Hope. Diving headfirst from a giant waterfall? Bring it on! Taking on an entire hoard of ferocious monsters alone with nothing but a pot lid and soup ladle? Challenge accepted. Jumping on the backs of Animals You Definitely Shouldn’t Use as Mounts and riding them anyway? Give them five minutes.
Notoriously Good-Looking
To keep it short and sweet, both Link and Jack have been described in their respective media (by various characters) to be notably handsome, and they themselves are aware of this fact and Very Confident About It. They are very comfortable in their own skin (perhaps too comfortable) though their handsomeness does not always shine through, in great part due to their Erratic Behaviour and Strange Fashion Choices (“look, it made perfect sense at the time.”).
Jack-of-all-Trades
Both Jack and Link are undoubtedly masters at their signature weapons (Jack with his Shepherd’s Crook and Link with the Master Sword and Hylian Shield), though Link has a more diverse skill set than Jack as per the ROTG movie. Link excels with any kind of weapon (or even household objects) he can get his hands on: short swords and clubs, two-handed weapons (including but not limited to: great swords, axes, and bats), spears, wands, and arguably his strongest weapon, the bow and arrow, with which he is able to shoot up to five arrows at once in a spread and enter Bullet Time when he is in the air. And he can also do all this on horseback, of course. It makes him an incredibly versatile fighter and well-equipped for survival in the wild.
While Jack is limited to his Shepherd’s Crook in the movie, he does not exclusively wield it as such. In the action scenes of the movie, we see Jack wield his staff to cast magic like a wand, attack with the slicing motion of a sword, the stabbing of a spear, and even the swing of a bat. In the books, 5 years after the movie’s release, William Joyce has also written Jack to be able to shapeshift his staff into a bow and arrow, giving him a more Hunter-like appearance
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He is also apparently fluent in squirrel and chipmunk speak. I did not know this.
Something I did in “more than you know” (my collab fic with therentyoupay) was push this ability a bit further to allow Jack to shapeshift his staff into a variety of weapons, not just a bow and arrow, such as an ice sword or axe. We can apply the same idea here, to better reconcile the skillsets of Jack and Link.
But a shared key trait that already exists is that without any weapons (barehanded) Jack and Link cannot fight (unlike their Princesses, who are stronger with their magic as opposed to any physical weapon).
Snowboarding/Shield-Surfing
Fun is an essential component of Jack’s character. It is his CORE, what makes him WHO HE IS. However, it is also an important part of Link’s character, particularly post-Calamity. Aside from frolicking in—read: terrrorizing—the wilderness, campfire-cooking, and completing Korok puzzles, a favorite pastime of Link’s is an activity called shield-surfing, which is exactly what it sounds like: using his shield to sled down hills of grass, deserts, and snowy mountains. And he’s quite good at it too! Canonically, he holds several records in shield-surfing from the snowy peaks of Hebra to the vast Gerudo Desert, and even incorporates it into his fighting.
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And who else would be particularly terrific at snowboarding other than Jack Frost himself? It was actually stated in the DVD Featurette for Rise of the Guardians that Jack’s entire concept was inspired by skateboarders, and that they wanted him to glide in the wind with the skill of an Olympic snowboarder (hey anyone wanna make an AU with Olympic Snowboarder Jack?), which we do see him doing with his staff at several points in the movie!
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Clearly, this is a perfect parallel. A mirror even. If you will.
Smart Mouth
One of my (and I’m sure many others) favorite things about Jack is his quick-with and sharp tongue. He’s always ready with a sassy remark or a snide comment and I think that’s one of the things that make him so Fun! Now, for a comparison with Link, you’re probably thinking this should be a major difference as Link is well known to be The Silent Protagonist Ever, but as many players of BOTW and TOTK have noticed and accurately pointed out, Link is given dialogue options for the players to choose from when interacting with NPCs, which in itself implies that that is Link speaking and responding to NPCs questions.
I am of the opinion that these are Link’s own words rather than the “player’s” responses being spoken through Link, and the reason I think this is because these options show off some degree of personality rather than remaining neutral to allow players to project onto them, and often times more or less reiterate the same message, just in different words (hinting that IC, Link will ONLY agree or disagree to those things).
some of my favorite examples of Link’s dialogue options:
Making seal puns while renting sand seals:
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The one below is exemplary because the only two options are either to flirt shamelessly or ruin her day.
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This is also not including the fact Eiji Aonuma (the creator of The Legend of Zelda) himself has said that all Links are “bastards” in their own unique ways and indeed, the persistent inclusion of his jerky and sassy dialogue options across all LOZ games is further evidence of this.
So of course, who better to keep this sassy lost child in check than The Wisest Person in the Land?
Zelda Hyrule, the Triforce of Wisdom is the perfect role for someone like Elsa Arendelle.
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There are many parallels between this iteration of Zelda (as opposed to other Zelda’s of the different games) and Elsa.
Wisdom
As the bearer of the Triforce of Wisdom, all incarnations of Zelda are blessed with superior intelligence and wisdom, traits that are also prevalent in Elsa. The Triforce of Wisdom doesn't JUST impart divine wisdom upon its holder, it also grants the holder untold mystical abilities (see: Elsa's ice powers and ability to create sentient life), and the ability to heal others (see: Elsa thawing Anna and the Fjord). The Triforce of Wisdom leads its holder to make the right decisions, making them wiser than any mortal. Elsa is much the same, though hers is a result of her own temperament and upbringing.
As the Triforce of Wisdom, Zelda is a constant presence of guidance and support for Link in many of her game iterations (including this one), and she has always stood side by side with him to defeat Ganon.
Duty-Bound
Both Elsa and Zelda have momentous weights on their shoulders as the Crown Princesses of their respective kingdoms, and this is a responsibility that both Princess-turned-Queens take very seriously. Though this position brings them no joy—if not, in fact the complete opposite—they are deeply devoted to their cause, their kingdom, their families, and as a result, they continue to strive to excel in it and meet seemingly impossible expectations. They force themselves to fit the mold of this role, even at the cost of who they are as a person and their personal wants or desires.
Hiding their true selves
This is a very large proponent of both Elsa and Zelda's struggle in their respective stories:
Elsa has had to hide her ice powers for the majority of her life. But her ice powers are something that is inextricably a large part of who she is, something she cannot change or be rid of, and yet it is something she was made to never express or show or hone. Instead, she has had to suppress and neglect them to pass as "normal." She had been raised to associate her powers with fear, with danger, with solation. She was made to see them as useless, something to be ashamed of, and something to never be given a second glance.
Zelda is a scholar and a researcher, she is a curious person with a passion for studying the world around her. She wants to learn, to study, to educate, but instead this goal is considered "frivolous" and "unimportant" by her father. It is stamped as a distraction, and blamed as the reason Zelda has yet to awaken her Sealing powers, despite the fact her passion and determination for research was fueled by her shortcomings as The Princess with the Blood of the Goddess. It was her way of contributing to the coalition's preparations against The Calamity, even without her powers.
Additionally both Elsa and Zelda have a mask for who they believe they should be: a regal, elegant, level-headed royal who is mature and Above Silly Games when in reality, they are vivacious young women who would have loved to engage in said Silly Games, and have more love to give than what they were allowed.
Grand Destinies
Another similarity that is shared between Elsa and Zelda are the grand destinies that awaited them, and were expected to fulfill. There are slight divergences in both, but the broad strokes remain the same:
Both royals possess a unique and unstoppable power that drives the narratives of both stories forward
They are both fated to be the Key in preventing a Great Calamity (Zelda was destined to seal away Calamity Ganon, a force of hatred and malice that arose every 10,000 years with her Sealing Powers, and Elsa was destined to become the Bridge between the Spirits and the Humans in the Enchanted Forest as the Fifth Spirit, which allowed her to prevent Arendelle's destruction)
Both their powers are mysterious and unknowable, and its growth and behavior eludes the both of them
Their respective powers brought them great distress (for completely opposite reasons, mind, but we'll get to that) and is a constant source of struggle in their stories.
Loss
Both queens lost their parents at a young age. The absence of their parents caused a deep trauma that affected their ability to regulate or control their powers in some way. Zelda losing her mother so young meant she never got the chance to learn to use her powers. This lack of guidance would later indirectly result in her losing her father due to her not being able to awaken her powers in time.
For Elsa, it is much the same. The lack of guidance in her life only further widened the ridge not only between herself and her sister, but also the wider community. It prevented her from being able to form connections as well as she could have.
Adored
Despite her Shortcomings, Failures, and Insecurities, both Zelda and Elsa are always surrounded by love and people who adore them. These people see them for them, who they are as people as opposed to their powers, their position, and their destinies. These people see how hard she works and appreciate her dedication, and they are always ready to offer comfort and reassurance to assuage their Negative Thoughts. They may not always remember or be aware of this, but they are always the apple of many’s eyes.
Shared Personality Traits
A quick list of similar key personality traits between Zelda and Elsa that make Elsa a great stand-in for Zelda because there is Just So Much
Withdrawn, hesitant, unsure of herself (AT FIRST)
TERRIFIED of the destiny that awaited them (Fulfilling a prophecy, ruling a kingdom and potentially destroying it)
Isolated and made to keep to herself
Studious, intelligent, diligent
Resourceful and determined
So full of fear, yet fearless nonetheless
Awe-inspiring leaders
Well-mannered and conducts herself well (except where Certain Blond Men are involved)
Slow to warm up to people, especially when it comes to Certain Blond Men That Follow Them Around Everywhere
Has a hard time talking about or expressing their feelings until it's All Just Too Much and Entirely Too Late
But deep down are very warm and kind
Patient and understanding, usually. But Certain Blond Men tend to test their limits. (at least, at first)
Differences
Of course, there are also differences that may potentially be Game Breaking, so let's discuss a few of them and how they could be accommodated
The Fear of their Power
Where Elsa feared her power due to its strength and her inability to pacify or control it, Zelda's fear comes from the fact she may not even have the powers she was supposed to have, compounded by the fact that the Kingdom's survival entirely hinges on Zelda mastering her powers and using it.
Where Elsa fears using her powers, Zelda fears not being able to use hers in time. Though the fear itself is a common thread, the cause is very much opposite and paramount to the driving force between their respective stories.
Failure
A big component of Zelda's story that Elsa lacks in hers. When Elsa fails or makes a mistake, she is able to undo all the damage she caused with minimal consequences to herself and the wider environment (resurrects Anna, thaws the fjord, discovers the secrets of her family's past, reconnects the spirits to humans, saves Arendelle from a tidal wave).
When Zelda fails, the consequences are permanent and lasting. Failing to awaken her powers in time—despite spending hours for multiple days on end praying before the Goddess statues for guidance in nothing but ceremonial robes, and occasionally in freezing cold waters until she collapsed—she was unable to stop the destruction of her kingdom, the deaths of her friends and family (who went to battle for her, on her behalf), and even (for a time) the person she loved, who refused to leave her side until the bitter end. Zelda would never see her friends and father again, her champion had lost a majority of his memories (save for the ones he had of her) and may never be the person she once knew, and the Kingdom of Hyrule as it was will never return. The damage has been done, and she can only pick up the pieces of What Remained and start anew.
This fear and burden of failure is a pervasive theme in Zelda's story. She is perceived as a failure by her own father, and even the wider kingdom court due to her inability to awaken and wield the power that had been passed down from generation to generation. This is an aspect lacking in Elsa's story, who was the first in her name to wield ANY sort of magical ability.
Resentment
Due to her inability to awaken her powers, Zelda developed a resentment towards Link, who had already found and been chosen by the Master Sword and stepped into his Destiny as The Hero Who Wields The Sword That Seals The Darkness. She saw his accomplishments, his skill and readiness as a slight against her own shortcomings, and the presence of the legendary sword on his back served as a constant reminder of her failures. She projected her insecurities onto him, believing that he too thought she was a failure, that he looked down on her or was disappointed in Who She Was despite her supposedly being the Princess With The Blood Of The Goddess even though he adored her from the start, since the first time they met, and it only furthered their divide. At least, In The Beginning.
unfortunately, we live in a reality where Jack and Elsa have never met in any official media, and so, we cannot say if Elsa and Jack would absolutely react in a similar way to each other under the same circumstances, but this gives us plenty of room to work with!
Reconciliation
As this is a BOTW AU for Jelsa first and foremost, we will be applying aspects of Zelda's story into Elsa's to blend her better in the world, and if you've read my collaborative Jelsa project with Kris (more than you know) you may see that some of these aspects have already been implemented and work very well to create a compelling story.
Elsa, instead of struggling with Too Much Power she Fears and Cannot Control, is unable to summon them from inside of her, despite the Kingdom's safety entirely hinging on her mastery of it. This fills her with great distress and self-loathing, causing her to doubt herself and her own self-worth in relation to her powers (or lack thereof) in a similar way to her original portrayal, just for differing reasons, and she finds herself projecting these feelings onto Jack due to the pressure and stress of it all.
However, they do reconcile. She learns the error of her ways, apologizes for her mistake, and they start over with a clean slate. Finally, they begin to develop a bond, growing closer than they thought they would.
And of course, it wouldn't be BOTW without devastation and great loss, and so Elsa (like Zelda did IC), was unable to save her kingdom from The Great Calamity, losing everyone she cared about in the process. Including her beloved sister Anna.
And on the verge of losing Jack too, her desire to protect him—her Love—finally awakens the dormant power inside of her. To save his life, she places him in the Shrine of Resurrection while she goes to face the calamity alone… and would go on to contain it for the next 100 years.
However, she continues to hold on to hope that The Chosen Hero, her Appointed Knight, will Rise again one day, and finish what they started.
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kbluebirdart · 3 months ago
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There are still a lot of questions about Eow...
Major spoilers ahead
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Why did Echo of Ganon capture Zelda?
because Null may not know that Zelda could receive sanctions from the goddesses to access the prime energy in the first place or did he? But it wasn’t until she fixed the rift at Hyrule Castle, right? Did I miss smth...
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Why is there no Master Sword? I presume even the sword can’t survive through the endless passage of time
or... maybe, could it be save for DLC? a sequel? (is that possible?? but this should save us Zelda fans from dying (lol) while waiting for the next 3D Zelda game if actually happens)
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Zelda can only rely on Tri with his power in this game. but where's her magic power?
like goddess power? telepathic ability? summon bow of light? Nope. She’s very much the athletic type and relies on her wisdom and courage like Link here.
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Have people forgotten about the Triforce, similar to Botw? even the goddesses and the Deku tree call its name the Prime Energy now
The Triforce symbol is still around, but people really don’t call it Triforce anymore. could this kinda imply that the game must be set far, far into the future after A Link Between Worlds?
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since Null is now gone, could Eow be the final game in the fallen timeline??
Someone pointed out that Demise and Null might be one and the same. In the Japanese version of Skyward Sword, Demise is at one point called an "incarnation of the void." Now Null is gone...forever?
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the goddess statue is in the basement under the Hyrule Castle which means people no longer care about her...??
ever since the hero of time was defeated then...could this be the reason why the magic power that was inherited to every princess of Hyrule fade away??
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all of these lead to... or are they just ditching the old lore away?? but still, connected with the timeline or anything else? And jokingly..., why is there no nighttime in the game, except at the start of the game? Did they forget to include it?😅 so many questions lol
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crowroboros · 1 month ago
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top 3 favourite Link, Zelda, and Ganondorf designs?
Easy. Again this is about their designs and designs only.
Link -
The #1 design for Link goes to Breath of the Wild/Tears of the Kingdom's Link (Especially Link in TotK with the Archaic Set, though the Snowquill set is a close second)
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By far Link's best look across the entire series. From his hair to the arm to just the general artstyle of this era, I absolutely love this design for him. I would love to see more creative ways to have him in that classic Legend of Zelda green like this. The classic green tunic and cap is lovely, I think spicing the look up like this though is great (I consider the Tunic of the Wild to be BotW's green tunic only, even though it appears in this game as well.)
Wild Era Link himself just has my favorite design out of the Links—not even limiting him to the Archaic Set. I'm talking about the base man. He rocks.
#2 goes to Skyward Sword Link
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Skyward Sword Link has what I consider the best traditional Legend of Zelda green tunic design (emphasis on traditional cause Archaic Set my beloved), especially in the artwork. I also like his hair, not as much as the Wild Era Link's hairstyles but The Hero of the Skies has nice hair too.
#3 goes to A Link Between Worlds Link (and technically Triforce Heroes but that game has a different artstyle so I'm not counting it as the same design even though it is the same Link)
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It's a very "classic 2D Zelda" look—being very reminiscent of Link from most of the 2D titles from before 2002, but I just think that this specific look does the concept presented by Zelda 1, Adventure of Link, ALttP, the Oracle games, etc better. A big part of it is Ravio's Bracelet, the general artstyle of the game, and his painting form he takes. That wall merge mechanic is fantastic.
Zelda-
#1 goes to Breath of the Wild/Tears of the Kingdom Zelda (but more so Tears of the Kingdom's Zelda)
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Yet another win for the Wild Era. I don't know who came up with the general look and design for this incarnation of Link and Zelda but fuck, they deserve the world. All of the outfits that Zelda wears in these games are great, and I think the short-hair look works wonderfully for her as well.
#2 goes to Twilight Princess Zelda
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Despite my criticisms of TP Zelda's character (or lack thereof, if this was about character writing she would NOT make top 3. Go girl give us nothing!!), her design fucking slays. The colors, the intricate patterns and details, her rapier. Definitely deserves top 3.
#3 goes to Skyward Sword Zelda
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I could go on for a while about this Zelda's character and her role with the people of Skyloft and Link and Goddess Hylia and how fascinating it all is...but this is about designs so that will have to be saved for another day. Although her two outfits are heavily tied into her character and how she sees herself: Zelda, inhabitant of Skyloft vs Zelda, Hylia Reincarnated and how she has to sacrifice who she is when forced into the role she plays in a conflict spanning millennia. I really want to make a post about her character in Skyward Sword. Maybe that'll happen one day.
Ganondorf-
#1 goes to Tears of the Kingdom Ganondorf
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Yeah, none of you should be surprised. They cooked unbelievably hard with the character designs in the Wild Era games. Link, Zelda, Ganondorf all look FANTASTIC. Hell even his rotted corpse look is great (and I wish we saw more of it; Lich King Ganondorf as a concept sounds so good)
#2 goes to Wind Waker Ganondorf
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Best written Ganondorf from the best Zelda game, and before TotK he was the best Ganondorf design as well! I don't have a single negative thing to say about Wind Waker Ganondorf's design really. I think the colors are great, the details serving as nods to the Helmaroc King are cool, he duel wields swords as well. After getting sealed away in Ocarina of Time, he really stepped up his fashion game.
and finally, #3 goes to Twilight Princess Ganondorf
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He looks cool. The scar in the middle of his torso from the failed execution at the Arbiter's Grounds (and then him wielding the weapon that The Sages failed to kill him with) is a detail I really like. That's cool as fuck. This design kind of feels like what was attempted in Ocarina of Time, just no where near as good.
But there you have it anon, my top 3 favorite designs for Link, Zelda, and Ganondorf.
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sheikfangirl · 8 months ago
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Tbh considering the whole eternal reincarnation cycle thing, it wouldn’t surprise me if Link did fall for Zelda at first sight Pre-Calamity? Something like his soul recognizing hers right away? Because of the whole “Hero chosen by the Goddess” thing? Idk it’d make sense to me 🤔
P.S.: Ignore this idea if it sounds overwhelming but… have you ever considered making something like a comic filling in the blanks about how you think Zelink happened in their BOTW/TOTK incarnation? I think it’d look really cool in your style (and I’m curious about how you imagine it happening tbh, especially the confession part lol though I kinda get an idea based on your fanarts)
Yup, i 1000% agree with you: the eternal reincarnation cycle is the obvious culprit. AGSJSG I just LOVE this corny "Hero chosen by the Goddess " gimmick hahaha Forever soulmates yaaas!!
So...about your comic suggestion, i might already be on it ....  😉
I shared a page WIP a couple of weeks ago. This was an excerpt of "The Message", my Post-BotW fan comic focusing on a major Zelink relationship milestone. Its all written, can be read from start to finish but i am still in the process of cleaning the art. This comic is 15 pages long and its gonna kill me lol It will be available hopefully by the end of the summer because I have so many professional projects going on at the same time...plus life, obviously. Just so you know I'm not answering you generic bullshit, here is some visibility on my PC's folder 😅:
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Maybe this is not a good idea to reveal how obsessed and insane I actually am cuz.... i have rough pages and thumbnails for a bunch of scenes... I also have fan cutscenes storyboards that i could turn into animatics, i just need to kick my ass and subscribe to after effect for a month lol😅 Oh yeah, and this is just about the BotW/TotK era...cuz i got an OoT folder....... GDJS looking at all these incomplete PSDs are driving me nuts. I wish i could just draw Zelda stuff full time haha
Thank you so much for your enthusiam for my humble headcanons!
Cheers and have a great one!! 🤜💥🤛
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luimagines · 11 months ago
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Hey it's totally still your birthday right?
*'he/they's your Wild*
Enjoy mild totk spoilers (not really takes place post-botw pre-totk)
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He was gone, and it was fine. You have no clue where he went, and neither did he. He had simply stepped into that dreaded portal, all but vanishing without a trace, and that was that.
Goodbyes had been short, they always had to be when your spouse was the legendary hero.
It was hard to remember sometimes that your Link was the hero of Hyrule. Hard to imagine that those same lively eyes of his had stared evil incarnate in the flesh before essentially vanquishing it. The same blond that had won you over catching staminoka bass with nothing but his bare hands and a dream and had diligently followed you along as you showed them the beauty of the new world that had surrounded him despite the terrors of the calamity a hundred years ago-- had also been the one who stood in an overtaken Hyrule castle and defended it, having long since grown and regained his strength (something they credited to you despite your insistence otherwise).
It was hard-- but not impossible. Especially then, as you stood to see him off. Even though they no longer carried the legendary sword on their back, the unmistakable strong stance he had told you what he was going to do before he even uttered a word.
You wouldn't stop him, you couldn't, but even still you found yourself torn between your heart and your mind. The logical part of you knew however (even if it pained you to see him off) that the world needed them more than you did. It wasn't surprising, you married the hero of Hyrule for Hylia's sake! But it still hurts. You knew, deep down, that you were always going to have to share them with the rest of the world, even if you wanted to selfishly lock them away and keep him all to yourself.
But none of that really mattered now, did it? The hugs and the kisses and the parting words went by too fast, everything was just too fast, now you were left despondant on the outskirts of Hateno, a pair of lovers setting out only for one to return.
You felt numb, a flurry of emotions welling up in your chest only for your mind to be miles away, unable to speak. You don't remember the walk back to the village, nor how you ended up in Link's house (or was it Zelda's now? It was never really clear, you had to ask at some point). You glanced around, slowly beginning to shuffle around, idly stacking the stray papers and nicknacks of Zelda's research scattered around the small area.
You didn't think about it, continuing to meander around the room, idly fixing things even if they weren't messy. It was useless to dwell on it, being sad wouldn't bring him back, and you were no good to everyone else if you were beside yourself with grief for a hylian who wasn't even dead yet.
It was fine. He was going to come back. You just... had to keep busy. Hateno had no shortage of jobs for you as it continued to grow and develop. You still had to drop off those cloths Senna ordered to the dye shop. Zelda still needed you to help teaching the children at the school until another official one was found-- that one was pretty long-term, likely to keep you busy and on your feet. And then of course you had promised Zelda that you would ask Nagda for gardening tips in order to try and help Aster, who seemed better able to grasp onto information about her father's vegetables rather than gardening in practice. You still hadn't completely gotten over your uneasiness towards the flower-obsessed--
Oh. You were crying.
The blurriness in your eyes and the wet streaks on your cheeks were unmistakable, yet it's presence still caught you off guard. You couldn't tell why, you were fine, it wasn't a big deal. 'It's fine, you're okay' you repeated to yourself like a mantra, Link was coming back and everything would--
"Are you alright?" a quiet, worried voice broke you out of your mental stoop. Your body froze up, still facing away from the concerned blonde in a feeble attempt to maintain some dignity. When did Zelda get here? How much time had passed.
"I uh, I'm sorry I just-" you fumble your words, not really having anything else to say but 'sorry'. For what exactly was unclear: for being caught in her house unannounced, for moving her things around as you tidied up, perhaps even for crying in general, not being strong enough to bear the load that was required of you as the hero's spouse.
You felt like a child, having been caught red-handed at your most vulnerable with no excuses for the way you were acting. Instead of being scolded though, or even being questioned as to what exactly you were doing there and not your own home, Zelda immediately met you with nothing but compassion. The blonde frowned a bit, seeing your clearly distressed state, immediately stepping forward to bring your crying form into her arms.
You shakily exhaled, deflating a bit. You apologize again, wiping at your eyes even if it only accomplished in making your eyes more irritated and red as more tears make their way out. You hated it. You hated it and you hated him for making you go through it, even if it was illogical to do so.
For once, even if it was selfish, you desperately wished for simpler times, when it was just the two of you against the world. When some days your biggest problem was entertaining yourself during long journeys between stables on your way to the next province. When your biggest plight was having to scramble after your partner when one of their idiotic stunts he swore wouldn't go wrong did just that. Hell, you'd even take before the calamity was defeated and the only people you two had were each other. Everything changed when you guys settled down and started placing roots.
Now it seemed like you saw less and less of him with every new task, and now he was just gone. You missed just looking over and seeing somebody once told me the world was gonna roll me, I ain't the sharpest tool in the shed. She was looking kinda dumb with her finger and her thumb in the shape of an L on her forehead. Well- looking back at you, your somebody, Link. Now he's gone and you don't know when they're coming back or even if they're safe.
You don't say any of this though, especially not when the rescued princess herself was right in front of you. It was a stupid thought only expressed in the heat of the moment, and you had long since learned to control those thoughts and urges. You weren't some child that needed to lash out and hurt those closest to you in your despair; you were an adult, the spouse of the hero of Hyrule who chose to strengthen the remains of Hyrule alongside the princess-- you needed to respond appropriately.
You gather yourself, you have no choice but to after all, crying in the princess' arms wasn't a solution nor a luxury that you could afford. You reveal everything to her, what little information you did have anyway-- the portal, how he left through it, and essentially not having any information on their whereabouts or even if he was safe.
"Oh, I see" Zelda responds sympathetically, understanding your plight and Link's potentially dire situation. Her lips together as she nods to herself, a sudden look of determination filling her eyes. She pulls back from you, looking into your eyes as she grabs onto your shoulders.
"Link is a strong and reliable swordsman whose resilience knows no bounds" she starts in hopes that some of her resolve spark up your own "I have no doubt that he'll return to you to the best of his ability. Please have faith in him, if not as your partner then as the hero and as my dearest companion".
You nod, simply taking the words in. Link will be fine, he has to be fine. Your heart couldn't take it otherwise.
You don't know what you'd do if he wasn't fine.
:)))))
..........You shrek rolled me.... in the middle of an intense fanfic!?!?!?!?!?
For my birthday- you evil mastermind you, how dare.
Is it really spoilers though if it just mentions that like Zelda was a teacher? I heard about that but I fail to see how that has anything to do with the plot so I think you're fine. Unless there was another thing that I missed because I don't know any better.
Thank you Bee!!! I wanted to yell and scream. :D
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twin-chains · 6 months ago
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Thoughts on the Zelda news
HOLY SHIT
I'm surprised we're getting a new mainline game so soon. I genuinely expected a port of older existing games at best if anything. (We did get Four Swords which I'm really happy about). I was worried TOTK would ruin future Zelda games for me but the prospect of playable zelda saved it (which almost feels purposeful so good on you Nintendo)
Speaking of TOTK, thank the stars they're not trying to squeeze a third game out of the BOTW map. TOTK is amazing and a third one would just be tired out
I like that it's in the Link's Awakening remake toy style. It'd feel wrong for Nintendo to make a new realistic 3D open world type game that we have to wait 6 years for like TOTK (still waiting on the TP port tho!). However, a shift to a more cute cartoony look makes more sense without regurgitating the same toon Link designs from the Wind Waker and Four Swords trilogies. Plus LA is so charming!
I'm hyped for playable Zelda! I know there's been Wand of Gamelon (and Spirit Tracks as a command-able companion) but this is so exciting since it's a more new mainline release. This truly is Zelda's Awakening (for taking a more active protagonist role in her own franchise). And hopefully this'll open the door for more playable Zelda? (but I'm getting ahead of myself). It truly is the legend of Zelda!
This might be controversial but I think it's a good decision for Zelda to not wield a sword and shield. Cause that would defeat the purpose of having a new protagonist in my mind; if you just swap Link for Zelda but don't change anything else than what's the point? What distinguishes the hero's Courage from Wisdom? She can fight but has the wisdom to take a more magic-based combat approach with the tri-rod or wand (of Gamelon haha). Though it'd still be pretty sweet if EOW Zelda pulled out some Sheik moves or a cool shot with a bow to be honest.
I really appreciate the union between the older top-down style (hopefully more linear!) and the newer mechanics that allows for multiple creative solutions for the same puzzles. Of course, Nintendo's trying to lean towards the openness and creativity of individualizing one's gameplay experience from TOTK by incorporating the echo mechanic but it really works to give it to Zelda! I will find a way to complete the game solely with the potted plant echo or something stupid.
The triforce is back, baby! The little fairy Tri reminds me of Rosalina's star pet thing from Mario Galaxy. I can't believe the essence of the triforce incarnate is Zelda's cute travelling companion. Does this make her one of the most powerful heroes? (aside from the earliest ones where Link wields the entire triforce). Also it's probably for the sake of the echo mechanic but I'm curious why Tri seems to have 4 little triangles instead of 3? Lore implications?
Speaking of lore implications, WHERE in the timeline will this go??? I've seen a lot of people suspect it's in the downfall timeline, maybe after Link's Awakening or ALTTP because it's the same Hyrule map so I'm willing to agree for now. Even if I'm getting OOT vibes for whatever reason. Though if Ganon isn't creating the purple cracks in space, there has to be a cool new villain for Zelda to face off against that messed with the triforce in some way for Tri to become the way they are. For lack of knowledge, my silly little theory is the multiverse is collapsing and Cia comes back or something idk (I may be biased tho because the cracks are visibly inspiring the rifts in space-time I'm planning for TC).
All in all, I'm so happy!
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athena-theunicorn · 1 year ago
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Okay, I don't usually make super long posts but I had to explain these out in detail and have people tell me I'm not crazy.
TL;DR: Why Tears of the Kingdom could be the end of the timeline (not necessarily a circle end, either), and why our theories saying Zelda was Hylia during the trailer era were right.
First order of buisness, I don't watch many theory videos. I haven't seen anyone talk about this here or on reddit, so I assume it's not a very well known thought, but I could be wrong. I could also just be spouting bullshit. The only three games I've completed have been SS, BotW, and TotK.
How is totk the end of the timeline?
Excellent question. Thus begins my tedtalk.
So, we know that Ganondorf was a Gerudo King, yes. He was esentially sealed away by Rauru because at the time they didn't have a working master sword to kill him with. Ganondorf lay in stasis in the depths of the first castle for probably many millennia. Zelda is able to tell them all of this because she's seen it all happen before, right in front of her eyes. So she is able to prepare them for war accordingly.
But since Ganondorf in this time was only sealed, it means he never died. And we don't know all exactly what Rauru's power is capable of. We don't know if, for example, bits of Ganondorf's power was able to escape and create figureheads to aid in the destruction of men named Link and Princesses named Zelda.
You heard that right. I think that Ganondorf was the first Evil Incarnate to grace the Kingdom of Hyrule. He was somehow able to reach bits of his magic and create weaker versions of himself to hopefully end or at the very least terrorize the future generations of the Kingdom he wanted so desperately. He created Demise to warn the generations of the terror he would cause. It was never a curse, but more like a promise.
It explains the (somewhat silly) health bar during the final battle. It explains why when he was disturbed for the first time in eons his was brittle, dehydrated, and weak to the Sword. Using his magic to make lesser versions of himself drained him, leaving him with a mummy. But when he finally awakened he was able to revive himself while Link was running around Hyrule looking for his Zelda.
But now that Ganondorf is vanquished once and for all with the Master Sword, I believe he is no longer able to send bits of himself out to terrorize people, thus ending the timeline for good.
Whooh. Okay.
Why is TotK Zelda actually Hylia?
This point is only slightly connected, so bare with me.
So, in Skyward Sword we know that it is explained that Hylia sent Hyrule to the sky to ward off a great evil and such. And in the Dragon Tear scenes on totk there are no sky islands, thus letting us believe this is before the islands were sent to the sky, if this is truly the first generation in a land called Hyrule.
In the final dragon tear scene ( I know, I'm sorry to bring it up, it still makes me cry too), Zelda - or the Light Dragon - is seen flying through the cloud barrier.
We aren't shown this part, but I think that hen Zelda flew above the cloud barrier, parts of the land broke off and went with her, ascending to the skys like how Skyward Sword described. Execpt Skyward Sword said that Hylia was the one to make Skyloft. But whos to say they're not one in the same?
Do you need more evidence? Well sure.
The other three known dragons (Farosh, Naydra, and Dinnral) are named after the three golden goddesses, the ones that left Hyrule in Hylia's care. Now, we don't know how these dragons came to be, if they were always there, if they're the goddesses spirits, or if they actually ate secret stones themselves. But you know who doesn't have a dragon? Hylia. And the Light Dragon has no name other than that. Because Hylia was the one to eat the secret stone, and Zelda didn't know she was Hylia herself.
Additionally, this explains why Zelda had such a hard time in Breath of the Wild reaching her powers. Because she was praying to nobody, and when she finally looked into herself for the answers she was able to finally reach that power. Hylia had nothing to do with it, and praying to her was all a lost cause anyway.
Dear god my brain hurts. But this was fun low key.
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ixtaek · 9 months ago
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Crack theory I have no basis for:
The golden power and the Triforce are NOT the same thing.
“The Golden Power” is power from Hylia, and only descendants of the Royal Family can use it. We see it most clearly in Minish Cap and Breath of the Wild, and though the Triforce shows up on BotW Zelda’s hand, it’s implied the golden power is an inherent power to her that even her mother had. The brand on your hand only shows you’ve got sacred power, not necessarily from the golden three.
By contrast, the Triforce is power from the golden three. It’s not inherent, but earned by actions. You don’t have to explicitly seek it out—OoT Link got the Triforce of Courage because when it came time to dole it out, he had earned it. But seeking it does impact things, because the Triforce is a physical object that, for the most part, must be found by SOMEONE before anyone can use it. Hence why og Link can’t immediately use the Courage until game two: the Courage piece is physically missing. WW Link has to find it as well, while physically separating the pieces of the Wisdom is more than enough to keep it out of Ganondorf’s hands.
So what about Twilight Princess? In Twilight Princess, OoT Link went back in time and stopped Ganondorf before he ever got started. The Sacred Realm was never opened. The Triforce was still physically locked behind the Door of Time and a full dimension away and no one was trying to get it. Then the “divine prank” happens and Ganondorf (and unknowingly, Zelda and Link) get their pieces. Iirc, TP Link is all but stated to be the Hero of Time’s ancestor (by blood), so apparently that’s enough for him to get his piece pre-adventure. BUT. We see that Triforce pieces can protect you in your non-native realm, so a popular theory is that Zelda gave her Triforce of Wisdom to Midna as part of saving her. How then can Puppet Zelda still use light magic in her attacks? Simple! That’s Hylia’s golden power, which she has independent of the Triforce of Wisdom.
But BotW is in a weird mash-up timeline. Shouldn’t the Triforce be there? Maybe not! The one from TP faded from Ganon, and likely the others did as well, back in the sacred realm. The one from Wind Waker is at the bottom of the ocean. The one from the downfall timeline is either in the sacred realm (or propping up Hyrule and Lorule) or was stolen and corrupted by Ganon to form the dark world. Given the calamity and state of the Temple of Time, it’s possible they kinda forgot the Triforce was a thing, or knew about it but it was out of reach.
So that leaves us with golden power. Zelda can’t awaken her golden power by begging the golden three at the springs because it’s not FROM them. It’s from Zelda’s blood connection to Hylia. Even if she might have had access to the Triforce of Wisdom (and I find that debatable), the power comes from within her. From Hylia. From the connection between the descendant of Hylia’s incarnation and the bearer of the Hero’s Spirit.
Long story short: The golden power and Triforce are separate, only Zeldas can have the golden power, and the Triforce is missing sometimes because it’s literally out of reach.
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the-mic-drop · 10 months ago
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Building Link in BG3- Fighter
Now it's time for the Hero of Hyrule himself. Same as Zelda, there are two builds I have in mind that are similarly appropriate for him, but I'll start with the simpler one. His Ranger build will be next.
The Hylian Champion
This is the Link we tend to see in cutscenes, or more specifically, memories. This was Link when he was Zelda's silent sentinel before the Calamity. A man with a mission and his mouth shut tight with the weight of the world.
Background
Race: Half Elf (Wood Half Elf)
Background: Soldier
Now I'm making Link a Half Elf instead of a full Elf because that's how I see the isekai magic transferring them. Zelda is of royal and holy lineage and is very magically inclined whereas Link is just some guy relatively speaking. Plus with how often Link is depicted as a boy of the forest, so wood elf makes more sense. As for the Soldier background, this is Link in knight mode; a peerless warrior.
Abilities
Strength: 17 (+3)
Dexterity: 16 (+3)
Constitution: 13 (+1)
Intelligence: 10 (0)
Wisdom: 10 (0)
Charisma: (-1)
Str and Dex are self-explanatory, I feel. Constitution is a bit lower because in-game much of Link's durability comes from the armor he's wearing. Having a max health pool doesn't mean much when you're going commando. But even so, he's plenty tough, so he gets a boost there. I evened out his Int and Wis because this Link isn't quite the wild child serial arsonist we play as. This Link is more composed and thoughtful, though his willful mutism causes his Cha to suffer.
Class & Levels
Class: Fighter
Fighting Style: Archery
Proficiencies: Animal Handling, Perception/Acrobatics
We choose archery not because this build is a ranged build, but because only one other style fits Link as well and we'll be able to choose it later. Make no mistake, this Link is a scrapper and will likely be leading the charge in most combat situations. For the proficiencies, Animal Handling is a natural choice from that one memory, and I think Perception and Acrobatics are equally valid choices so just go with your gut on that one.
Level 3
Subclass: Champion
Though Battle Master is most people's go-to when it comes to Fighters, Champion is perfect for Link for one reason: simplicity. While he is known as a master swordsman (no pun intended,) the combat gameplay of BotW and TotK is so good because of how simple it is, among other things. Champion reflects that to a tee.
Level 4
Feat: Shield Master
This incarnation of Link is arguably more creative and innovative with his shield than any other. Plus, you can parry pretty much anything with your shield so this is a reasonable first feat. Also, the reason why we're not going with Ability Improvement is that Strength (a Fighter's main stat) is the only one you can get to 20 without using a Feat. First, use Auntie Ethel's boon in Act 1 to get a +1, then get Astarion to drink Araj Oblodra's blood in Act 2 to get the remaining +2. I know making Astarion drink the gross blood is typically a renegade move, but I think a blank stare from this consummate professional Link would deliver the Zelda-style humor that is appropriate for the situation.
Level 6
Feat: Polearm Master
I know I just said Link is a sword-and-shield man, but Link isn't limited in his arsenal. We know he learned spearplay from the Zora, so this is more than appropriate.
Level 8
Feat: Great Weapon Master
If you want to take this one before Polearm Master, I can't really blame you since it's more useful. I just chose that first because it makes more sense for Link to know spearplay over big weapons. Though Great Weapon Master really is the more useful feat, since Champions crit more easily. Plus with how borderline clumsy Link is with two-handed weapons in BotW, the bonus damage with lower accuracy toggleable effect is also pretty appropriate.
Level 10
Fighting Style: Defense
Link has more armor choices in BotW than just about any other game in the franchise and this style will help embody that in his Faerun adventures.
Level 12
Feat: Durable
The +1 Con is helpful, but that's not the real beauty of this choice. You also regain full HP on every short rest, similar to how you can sleep for all of 10 minutes in BotW and regain all your hearts.
This Link isn't as monstrous as he is in Hyrule, but he's still an absolute menace. A master of melee weapons, a more than capable sniper, and able to give as good as he gets. As long as it's not a battle of wits, this Link is a safe bet to win any battle.
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jullbnt · 1 year ago
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I love your ganon design in your loz ballet!! What all games is he based on? Are there any specific small details you took from official designs?
Aw thank you :D
My Ganon is very loosely inspired by his TotK design that I tweaked and simplified. He’s far from being my favorite Ganondorf but I like his design and thought it would be more practical for dancing than his older looks ^^
I also gave him a shoulder pauldron and vambraces as a nod to the voe armor from BotW/TotK, and his headpiece and blue palette are references to Hyrule Warriors Ganondorf. If you squint really hard the white pattern on his clothes is supposed to evoque his OoT armor (I wanted to use the same pattern at first but didn’t like the way it looked).
In case you’re also curious about Link and Zelda:
Zel is obviously based on her Twilight Princess incarnation (I also used the TP Sheik concept art). I removed her pauldrons and made her dress shorter for practicality, and had her jewelry sewn to the bust of her dress. She’s also wearing Triforce earrings as a reference to OoT Zelda!
Link is a bit of a mix between different games. His green and gold tunic is from Hyrule Warriors, I thought he wouldn’t stand out enough against my dark backgrounds in green only. His outfit also has touches of blue as in HW or Skyward Sword, and I’d say his face and hair are a mix between OoT and TP.
Here you go! I’ll answer your second ask later cause I think it deserves a few sketches!! :))
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PRELIMINARY ROUND - THE LEGEND OF ZELDA - ZELDA
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PROPAGANDA
Tetra (The Legend of Zelda: Wind Waker)
1.) Wind Waker actually has a point with its misogyny and kinda condemns the misogyny. We first see Tetra as a helpless girl in the clutches of a giant bird monster. A pirate ship catapults a boulder at the bird, which drops Tetra on the hero's home island. We find out that young Tetra is the rough-and-tumble captain of an entire pirate crew, and the brains of the outfit. We later learn that bird monster has been kidnapping a bunch of girls to find the reincarnation of the legendary Princess Zelda. It is revealed that Tetra is the next Princess Zelda. Because she is Zelda, she transforms from a tanned pirate captain into a pale princess in a dress, and her role requires her to wait in a castle for the hero to finish his quest. Which is what she does. And the point of the story is that this is wrong! The villain is wrong, and the hero's mentor is wrong—they're both hurting children and forcing them to reenact old roles in an old story, in their selfish quest to resurrect their long-dead kingdoms. Then breaking tradition, (I believe) Wind Waker Zelda is the first Zelda to wield the sacred Light Arrows and to take up an active combat role in the final battle. The happy ending is that Zelda turns back into Tetra, and she and Link set out to forge their own future. BUT THEN. The cheap sequel Phantom Hourglass (the equivalent of a direct-to-DVD Disney movie sequel tbh) pretty much opens with Tetra being turned into a stone statue. And she's a stone statue for the ENTIRE GAME until the hero rescures her. Clear-cut sidelining of a compelling female character, smells like misogyny to me. At least Tetra's identical granddaughter was a playable co-protagonist in the next sequel, but arguably Tetra founding a new monarchal country named the same as the ancient one and then actively continuing the tradition of making Princesses Zelda undermines the conclusion of Wind Waker. Tetra possibly has the most personality and most meaningful role out of all the Zeldas, and she's far from the biggest victim of misogyny here—but still, let's remember that even Tetra deserved better than she got.
2.) Was built up as a super-cool pirate leader antihero who helped out Link. Then, as soon as it's revealed that she's that era's incarnation of Zelda, she gets magically put in the standard Princess Zelda dress (which also makes her skin lighter for Some Reason), and she ends up being sequestered in a basement for her safety until the finale, where she actually gets to do something again.
3.) Idk if anyones talked about windwakers sequel game, phantom hourglass yet so i will. Dont go into ph expecting a lot of cool pirate zelda action because shes a statue for like most of it. Shes a statue and you have to go save her.
Zelda (The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of
1.) Oh my god. Oh my goooooooood. She was like. Ok in botw (I don't know). But then in totk, they COULD have had her take a more active role, especially with her whole sage of time thing and the era she was in not having a "hero", but NO. She barely did anything, and then in the end she ended up sacrificing herself (at least turning into a dragon is new. Like I don't really have a problem with the dragon thing but man they dropped the fucking ball with everything else). Like one of the creators literally stated that Zelda HAD to be the damsel in distress (rescue her from a crystal, a castle, whatever) and yeah, they definitely continued that in totk. Please just give a mainline Zelda a sword or an active (fighting) role in the game I am BEGGING YOU. Damsels in distress aren't cool, especially when you hype them up to be super powerful!!! She fucking deleted the Calamity from existence in botw you could have done SOMETHING
2.) WHY CANT I EVER HAVE A MAINLINE ZELDA GAME AAAA
I hope someone else gives good propogands but this is specifically about Tears of the Kingdom. So before it came out, I tried to avoid anything and everything about the game so I could go in 100% blind but I did see a few images of course because internet people don’t tag or algorithms lol but the point it looked like Zelda was the protagonist or at least a swap where they’re both playable choices and you can swap between them because she and link looked so alike and I was so happy to play her and was like as much as I like link free my girl from never ending Princess saving needing and it was happening!!
It did not happen and she was again lost and felt like a repeat of the last game where I need to save her (not exactly the same but COMEON)
3.) forced to be a magic sealing princess when she wants to do science and build robots
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kbluebirdart · 3 months ago
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I don't think every Princess Zelda gets to meet Link in her lifetime— because of the royal tradition, they name every princess in the hyrulean royal family Zelda.
except for the ones who particularly are incarnated at around the same time(that also means smth bad is going to happen in Hyrule lol), they are special and are destined to meet. In most cases, I feel like they will be good friends for a long time, what happens after that? it remains a mystery.
Good thing that some Zelda games DID hint at the potential for them to become lovers, like SS, ST, botw/totk, (and even more, than I may not know yet. like zelink from the fallen timeline?? maybe? pls let me know if you know smth!)
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Link and Zelda in Eow (spoilers warning)
they are strangers to each other and have zero interactions outside of destined roles, only bounce by destiny
but look into the details in the game...
without Link's rescue, she wouldn't be able to mend the rifts across Hyrule and save her father, her people, and him.
She keeps hearing about Link on her journey.
She still keeps the cloak despite no longer needing it for disguise after rescuing everyone in the Hyrule castle. Apparently, She can also wear his cloak afterward. the game intently to remind her of him.
The parallel of how they free each other!
Impa and Lueburry are siblings. he supports Link and Impa supports Zelda in their journey and continues to do so at the end of the game, So in this case, I think Link and Zelda might keep in touch at some point after the post-game.
One thing I'm sure that Zelda would never forget about Link and so does he, They are each other's life saviors, after all. The same vibe as botw/totk Link, If it weren't for Zelda, he would’ve died. Link has continued to be very loyal to Zelda and has never left her side since. and so does Zelda...she would've been trapped in the castle or stay in her dragon form for eternity...
But yeah, what exactly happens between them after post game? All left to us to imagine. because Nintendo would say so. I enjoy it nonetheless!
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embyrinitalics · 2 years ago
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Don't get me wrong. Tears of the Kingdom is a fantastic game. I'm still having so much fun with it. It delivered on so many fronts. It has my favorite final boss in the series. And the new mechanics really do make BotW feel like a tech demo.
But.
My Big Complaint is: TotK should not have been a sequel to BotW.
(spoilers below the cut!)
I understand why they did it, and think it was inevitable. Getting to reuse the assets and maps saved so much time. And BotW was such a huge success that they couldn't not give it a sequel.
But seriously, what the heck?
TotK's storytelling basically ignored or erased everything that happened in BotW. What happened to the Sheikah tech that was literally everywhere? The Divine Beasts that had been plaguing the four regions for a century? Zelda's incorporeal battle with evil incarnate for 100 years and the inevitable trauma she and Link must have after everything that's happened to them? Nah we don't talk about that. Half the NPCs don't even know who Link is despite having plenty of canonical interactions.
And I'm like, ok, I get it, sure. We are so 100% into this new plot we don't have time to explain away the old stuff and I'll just have to deal with it. All right, sure! BotW had very cool and well crafted lore, I'm sure TotK will too! I can't wait for this airtight new story!
Except 🤨
Who are the Zonai actually? Why did they come to Hyrule and from where? Why do we only meet two of them? If Rauru and Sonia are the first of the Royal Family, is she part of the goddess' bloodline (a direct descendant of SS Zelda)? Did she die childless? If they had a child, was it distinctly half Zonai? SO MANY GANONDORF QUESTIONS I DON'T EVEN KNOW WHERE TO START??!?! What's the deal with the secret stones anyway? Who made them? Why do they cause draconification? Is that what happened to Dinraal, Farosh, and Naydra? The Sheikah Shrines were trials left behind by devoted monks who underwent self mummification to train the Hero, but what's the deal with the Zonai ones again? And if they're supposed to be for Link too, when did Rauru have time to build them? And like the Depths?! Make zero sense??!
I could go on and on. As much fun as this game is and as cinematic as a lot of it was, the whole thing is riddled with holes and would've been SO MUCH BETTER if they just made it its own pocket universe like they did with Termina. Trying to have it make sense in the world BotW already established is impossible, and honestly just sort of like. Disrespectfully shoves BotW's dead body off a cliff and hopes no one finds the remains.
So, yeah! Great game! Beefy cutscenes! Fantastic ending! Awesome mechanics! But really really disappointing BotW erasure.
(I also feel like it suffered from trying to follow the same open world formula? Lots of people found the Tears in the wrong order and felt like they spoiled the story for themselves. And the way you were going around doing "search for Zelda" sidequests when you knew where she was but couldn't tell anyone seemed like an oversight. And I wouldn't have minded some more traditional dungeons, like what the Fire and Lightning temples had going on, but just, like. More.)
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