#not a drawing tutorial just my personal experiences
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yet-another-haven-of-dollya · 11 months ago
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can i ask advice ;; drawing wise ? how did you start to anatomy but also w stylization? did you bruteforce by studying every bone muscle etc in art school?
hmm...
First, you must distinguish between two completely different concepts: gesture and anatomy. The stylization and dynamic you often see me doing with my dancing practice is "Gesture". This is an excellent tutorial by Proko about gestures. I practiced gestures very soon when I started drawing, simply because I wanted to draw dynamically, lucky for me it was the right thing to do. This was the main reason why I'm so fast at sketching.
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This is my gesture practice, 1 min, 2 min, and 5 min sketch. It's about the flow of the body and which direction each part is going, use "sharp and coherent lines". I practice until it becomes a "natural reflex", a habit when I look at people's interactions.
This below is something I drew 3 years ago (my anatomy was not good sorry), notice how I use many many coherent lines? At the thigh, shin, arm stretching,... all the bigger areas? That's the remaining of gestures.
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It goes without saying. Try to find the flow of gestures, even for the hair or clothes. Heh, I drew this 4 years ago, how nostalgic.
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You can see how I just create the flow with Lya's hair and body movement in the dancing pics too. Like with Kylar's pic her body is straight up one quite hard mass from head to toe. You know she's leaning forward, seemingly wanting to abandon Kylar with a "pathetic loser like you? With me?" attitude (ouchie sorry Kylar nation). While in Sydney's pic she seems much more relaxed and enjoys how her body parts seem to loosen and more in sync with Sydney's movements. Her hip and legs sway more, and her hair also sways back at Sydney's body, hinting that her moves are relatively close to his body. I don't think I have enough vocabulary to describe, gestures are always just "feelings" to me. If people see what I want to show, that's the success for me.
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I know many self-learners started by finding random tutorials that have muscle breakdown or box-like proportions to try and mimic. Mimic is good, drawing is mimicking and remembering what you saw, but without good gesture practice, many people tend to make anatomy very stiff.
Then, you start to apply anatomy to the gestures you've practiced. One way to do it is by learning about muscle position first, and then trying to apply it to a figure, or a model. This is my homework and it's HORRIBLY WRONG IN MANY WAYS. My teacher fixed it for me but I don't have the after with me right now, so take this as an example of how to do the apply thing, DO NOT USE IT AS MUSCLE REF it's very wrong.
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In my opinion bone structure is not strictly needed like muscles. Bones are for muscles to hang onto. You only need to remember some important "landmarks" like the collarbone, elbow joint, anterior pelvis, knee, and ankle,… to hang the important muscles to it. After you're familiar with muscles and gestures, you can start to stylize. Applying your knowledge to animated characters with cartoonish design is one great way. THESE HOMEWORKS OF MINE ARE STILL WRONG but ye hope you get the idea. I'm still struggling with anatomy.
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One of my all-time fav are AFK ARENA artists and what they do for the game. Aki as the main artist, Kuri Huang, and another artist I suddenly forgor the name as home screen illust. I recommend researching their works if you want a direction on how to stylize your character with great dynamic gestures and shapes.
And
As much as I hate to say this, I was particularly considered a failure, a stone-head, who couldn't be changed for the better when I was still in art school - uni. My chosen major was digital graphic design, not specified in drawing but in designing, that's one thing I regret. I traded 5 years of my youth for doing the things I don't want to do. That's why the moment I graduated, I immediately went and signed up for an advanced art class specified in drawing. I'd be lying if I said the uni didn't teach me anything about drawing. They did, but almost everything I learned during 5 years of uni was self-learning from outer sources. I encourage self-learning the most when I talk with younger artists. Proko is a very trusted source to learn from, go to their YouTube channel, and you might figure out something too.
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txmxkis · 8 months ago
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okay but where the fuck does one even begin to learn how to draw i-
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punkitt-is-here · 11 months ago
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How did you learn to draw fat bodies but still keep it cartoony? I love how you draw different types of bodies and make them all seem normal instead of certain body types sticking out like a sore thumb next to others. I struggle to draw fat bodies without it looking weird with the rest of my art. Do you have a specific tutorial you followed or something?
This is a really good question! I'm glad you like my depictions of different body types, i worked really hard to get better at that so im happy folks enjoy em!! I didn't actually learn from a book or tutorial, it was mostly looking at fat bodies IRL and learning to incorporate those features onto what I already drew. As it turns out, we're all human, so if you understand the anatomy enough to draw a skinny person, you have the tools to understand the anatomy of a fat person.
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So, like, here, this is my sketch of someone with a very average build. If I were to draw a fat body, I would still use all the basic principles I use here. One mistake I think folks run into is "isolating" parts, which can lead to things like this
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which isn't necessarily bad, but if its not what you're going for, the issue is pretty apparent. Weight affects ALL of the body, not just the stomach or the face or the limbs. If you think about how that weight affects everything in tandem then you can start drawing fat bodies that work more in your style.
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for this, this is the same quick sketch using the same pose and principles as the first one. but! I allowed the weight to be distributed across the body. Notice how the legs, belly, arms, etc all got thicker? The key to drawing fat bodies and making them look like they fit is allowing that weight to affect everything. without it, it just looks like you're adding on features to someone rather than considering everything at once.
my other tip is: don't be scared! things like fat arms or chins or bellies or stretch lines are not something that's bad to depict. if you want to draw fat bodies, you gotta not be scared to draw things the way they are. someone having a fat body is not bad, and you drawing that fat body is not bad either. Experiment! To me, art is about representing ideas, and the only way to get better is to experiment with how you represent those ideas. I'm by no means an expert, and I think you can also get a ton done by looking for resources aside from me, but I hope this helps, and have fun!!
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lethesbeastie · 6 months ago
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Hi, I saw your post about practicing drawing fat people and I was wondering if you could compile like a list of resources or references?
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It can be difficult to find resources for drawing the wide variety of forms fat bodies can occupy, so I've done my best to bring together some resources I've been able to prove have some degree of diversity in the references they offer!
My primary resource recommendation for drawing fat people is Morpho Anatomy For Artists: Fat And Skin Folds! It does a wonderful job breaking down where fat accumulates on the body, how it interacts with the familiar landmarks of human anatomy, and what sort of shapes it tends to form under the influence of gravity. It's a phenomenal reference and my top recommendation for anyone seeking to improve at drawing fat people!
When it comes to finding decent photo references for fat people, the pickings are frustratingly slim. Most sites that specialize in pose references either don't have fat models or have all their images behind paywalls. Of the resources I looked through, the best sources for pose references were Adorkastock and Line of Action.
@adorkastock actively seeks to provide an incredible profile of pose references with diverse body types, and as an added bonus you can access a lot of their images for free on their site/Tumblr or join their patreon for early access to images! Line of action is a site aimed towards practicing figure drawing, providing images and a timed function to challenge artists to sketch within a set time limit. I took the time to go through roughly 300+ images and was pleased to find that during my session around two-to-three out of every ten photos were fat models. The only caveats to this was the fact that most of the images were of the same individual, limiting the applications for studying the variants of fat bodies. Still, it's an amazing tool that has a free mode and allows you to filter the types of references you want based on age and level of nudity.
Beyond sites that specialize in art reference photography, there's also the ever popular Pinterest, which is the site where I typically seek references for my personal studies. Due to the nature of Pinterest's extensive collection, there's a vast variety of references for different fat body types that includes a lot more "everyday" people. The primary issue with Pinterest however is the rampant reposting and lack of proper credits for images, which can make things dicey depending on how you wish to use the references you find. For personal studies this isn't really an issue, but for any sort of professional or paid work is something to be aware of just for the sake of accountability.
* For those who are 18+, porn photography of real people also offers an incredible wealth of visual resources for fat bodies and how they interact with gravity/movement/etc. The variety of positions and angles offer many opportunities to study human anatomy, and it's a pretty well-known fact that drawing NSFW art can be an important learning experience for those struggling with drawing anatomy. In the end, it depends on your personal level of comfort with viewing/drawing explicit images, but it's not something you should completely overlook.
Last but not least, look at the work of artists you admire who draw fat people! While I typically recommend sticking to photo references for learning anatomy, studying artist's portrayals of fat people is also incredibly helpful for learning different tactics for simplifying and/or stylizing fat bodies to better fit ones own style. There are also plenty of artists who've crafted tutorials detailing their approach to drawing fat folks, so I highly recommend you check them out as well! I hope the resources I've linked here can help you in your studies, and feel free to drop another ask if you have any more questions! I'm planning on posting a tutorial on how I do studies for fat people soon, so that will be an additional resource for you once I've got it posted!
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machveil · 6 days ago
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You should totally do like a how to draw Konig tutorial for one of ur daily sketches
Chibi or not
But u should totally do it
I neeeeeeeeed ur process
-🦥
notes below the cut - additional notes can be found in this post where I give art tips from my experience
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daily König sketch with bonus content♥️‼️post is a little late but it’s due to the info dump below haha, anyways, he’s a little nervous
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hi!! thanks for requesting a little “my process” thing - super happy to do one<3
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I’ll be using these pieces of him that I’ve done to go over my notes - this is just how I go about drawing him. I’d definitely recommend also going through this post linked above too for additional info because a lot of it carries over!
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I think the most important thing for me when drawing König is spacing out his hood ratios. I always start out by just drawing where his eyes and eyebrows are, then I draw the cut-outs around them. after that, I start the stitched neckline - that’s usually an eye hole’s width above his actual eyes, it gives a good allusion to where his forehead would be
they aren’t hard and fast rules I follow, more like a silent guideline that can be meddled with depending on the drawing. I usually follow them because, to me, it looks the best with how I draw him. it’s flexible - same with the sleeves, sometimes they end below his eye cut-outs, sometimes I cut them short and they’re higher
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I thought I’d do a step-by-step for the hood folds because just info dumping all at once sounded confusing in my head
I start by just drawing lines down from the corners of his eye cut-outs, then I loosely draw a slanted line to show some bunching of the fabric. the slanted line is usually around where his collarbone would be
best way I can describe figure 2 is drawing folds in a ‘U’ shape. the fabric is falling from his head and ‘pooling’. the ‘U’ shape adds a little depth
miscellaneous little folds around the hem. they follow the way his hood rests, slanting downwards towards the center
if anything, just study how fabric falls and bunches up! a lot of drawing is looking at reference material to figure the ‘why’s and ‘what’s - “why do the folds bunch in certain areas?”, “why is fabric gathering in that area”, “what’s causing the fabric to move like that”, etc
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lastly is his body, and as we know, I’m allergic to drawing clothing (read “lazy”). I actually really recommend looking at the post I linked above for this because, in the last figure, I show the Pinterest reference of the man who inspired my König’s body shape (and went into depth on using references)
for arms, in figure 1 and 2, you’ll see me draw an oval inside the bicep and forearm - those are just to add the allusion to muscle mass. if I don’t draw those ovals, to me, it looks a little flat. in figure 3 I go over his waistline because of course I do
I always account for a prominent rib cage line because I personally like drawing a more pronounced rib cage in general. after the ribcage, there’s a slight indent at the waist before it flares back out - that ‘flare out’ is the line for the Adonis belt. again, just personal preference, but I enjoy making the curves a little dramatic so they’re more pronounced and visually appealing to me
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I don’t know how helpful that was but I hope I got some information across - uuh, even though I don’t draw his tactical gear and uniform that often the advice I can give is to just look at his model haha. the only gear that gives me a headache is his helmet, but even then I just bs my way through it
for chibi König I just shrink all his proportions and draw a stupid little t-shirt for his head<3 he doesn’t need to think, he’s just a cute little fella. I draw chibi König the way I would draw a puppy, make him look cute without a thought behind those eyes
for additional reference material here’s the link for my Pinterest - I have an absurd amount of reference material for you to browse through
hopefully this was slightly helpful?? I don’t know, as long as you get something out of this I’m happy
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meemoop · 3 months ago
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hi...
i have been loving every single of your comics and i am just enthralled by the way your characters are represented. I have applied for my institute's newsletter as a caricaturist. I have to submit comics depicting my life story for the application. I wanted some tips on how to design characters and make a compelling story. I know how to draw on paper but digital art remains a mystery . I don't have much experience drawing comics either. would love if you have some tips and thoughts .
hope you have a good day !!!
The best of luck to you! I really hope you make it! I am very flattered to get asks and DMs like this—people wondering how it is that I’ve come up with my designs. I get a lot so I think I’ll make an entire post about why I’ve given certain features and so on. The most important thing, I think, is to draw as much as you can. A style develops over time and skill does too: LOOK AT THE WAY I USED TO DRAW and it hasn’t even been a year yet 😭😭 I was also sort of new to digital drawing! Just practice, practice, practice. Watch videos and tutorials!!!!
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As for comics, personally, I write them like a script first, and as I’m drawing, it changes along the way. Watching sit-coms and reading books are a good way to get inspiration while also learning how to convey a scene without description. Just art and dialogue. Facial expressions too! In comics, sometimes, dialogue isn’t enough so you have to exaggerate the face to exaggerate the dialogue.
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Exaggerate after you get the base features down so they don’t change into an entirely different person. The good thing about digital art is that you can take a face, reduce the opacity, retrace it with a different expression using your original drawing as a reference. It’s soooo helpful!! I’m by no means a pro, but we can learn together! I’m just sharing what I’ve learned as a beginner too 💗💗💗 much love!
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arealtrashact · 6 months ago
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hello i LOVE ur art! ive always wanted to ask, do u like…plan ur really intricate illustrations? Like thumbnails, color comps, the whole shebang. Or do u just make a loose sketch, color block and go straight to rendering? ur art is so dynamic that i cant picture planning anything like it without getting stiff lmao. ALSO a loooooong time ago u mentioned making a tutorial thingy for CDQ that didnt get published. will we ever see the masters process 😔. feel free to ignore my rambling !
Hello. You are correct ; I don't create thumbnails or color palettes. I'm sure if I did, my art would appear much more professional.
In the case of the type of illustrations you mentioned, I do a loose sketch ( as you said ) and then I just draw on top of it a few times to experiment with character placement and posing. I suppose that's my version of thumbnailing.
This was the sketch phase of the Lavinia illustration. Even as I was coloring it, I was actively challenging the decisions I'd made in my sketches. For an example, Lavinia's pose went through a rather drastic change -- From constricted to open.
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I guess when it comes to personal work ( that is, artwork that is not for a studio or client ) I don't want it to feel precious. I want to be able to change it at any stage in the process. I want to be able to scrap elements entirely and feel like nothing is lost or that I'm deviating from a plan I made beforehand. I always start these illustrations with an idea /concept, but I want that idea to remain malleable for as long as it can.
Regarding CDQ : Unfortunately, I have no way of knowing if they did eventually publish my tutorial in a different issue. If they haven't, I'm not sure I could post it. It was paid, contract work ( thus making the tutorial itself no longer mine. )
Ideally, I would stream my art, so I could show you my process but . . . I'm a little shy.
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mistylune · 3 months ago
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How I manifested an iPad (without realizing it.)
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Hello! It’s been a bit a time since I last made a post. I’ve been pretty busy lately, but when I was thinking about what I wanted to post next, I remembered a success story from a while back. This story is definitely one of my favorites.
So to clarify, when I say that I manifested without realizing it, I mean that I manifested before being fully clear about the law. Back then, I wasn’t a part of the community, so I had no idea that what I was doing was manifesting, nor did I know either of the laws. I’ve come to learn that we manifest all the time subconsciously, and now I know how it is utilized properly. But in this story, keep in mind that this was before I was on tumblr.
So there are two types of LOA. Law of attraction, and Law of assumption. I used to confuse the two all the time, so I’ll quickly define them. I know you all have probably seen them defined a million times, so I’ll keep it brief.
(Also please note that these are my personal descriptions of them, so they may not be entirely accurate, nor make sense, but this is just how I would define them.)
Law of attraction is the belief that your thoughts are what attract things into your life, and by focusing your thoughts positively into the things that you desire, you can attract them into your life. For example, bringing money into your life.
Law of assumption is the belief that your thoughts are what shape your reality, and thus if you change your assumptions about yourself and your life, you can change your reality. In this case, instead of bringing, or attracting the money in your life, you would already have it.
I ended up using a mix of both when manifesting my IPad, so when I say LOA, I’ll be referring to both of them.
So onto the story.
A couple of years back, I got back into drawing, and while I enjoyed traditional art, I wanted to branch out into digital art. Many of my favorite artists that I saw on social media were drawing digitally, and I wanted to experiment in the medium. But the only device I had was my phone back then, and a school computer. When researching on what a lot of artists used for digital drawing, I discovered that many of the artists I admired used IPads for their artwork. And so, I decided then that I wanted to get one.
I remember that I focused a lot on what I would do if I had one. I would watch digital drawing tutorial videos, make Pinterest boards for inspiration, I followed my favorite artists on instagram, and would get inspired by watching speed paints and looking at their art. I remember how I would bask in the feeling of excitement at the thought of having my own iPad and creating my own artwork, focusing on the positive feelings that would arise when I thought about having one. Just thinking about it filled me with joy and motivation. I didn’t think of how, where, or where I would get it. I just knew that someday I would get one.
A few months later, it’s summer and I’m offered a spot on a team for a contest. After accepting, I attended a lot of meetings discussing the competition and preparing, we left two weeks later to compete. We worked really hard, and I had a lot of fun being on that team. When we competed, I was super excited but also full of nerves because we each had a part and I had to speak in front of a crowd. But it ended up paying off.
When the award ceremony came, I was full of nerves again, because I was unsure where we would place, or if we would even place at all. I remember seeing that a team I thought would win got second. At that moment I wondered which team was good enough to beat them for first place. And it ended up being my team. I felt a rush of excitement and emotions as we went up on stage and accepted our medals. It was my first time winning a team competition, so it was fun celebrating with the people I had been working with for two weeks. It was rewarding knowing that our hard work payed off. But the kicker was what happened after that.
After celebrating for a bit, and heading to the awards banquet, we learned what prizes we would receive for placing first. We received three prizes, and among them was…an IPad.
Now, I was in complete shock. I had heard from my mentor that the tech prize would be a computer. But it ended up being an IPad instead. The very thing I had said that I wanted. I remembered thinking it was just a very lucky coincidence, and I joked with my parents that I had gotten what I wished for. But now I know that in reality, I had actually manifested my iPad.
Recently, when I was struggling with manifestation again, and feeling stuck in a loop of negativity, I made a list of all the things I had already manifested to pull myself out of it. Through that, I was able to remember this story. Realizing that I had manifested before I even knew that it was a thing motivated me so much, because I realized I was putting so much pressure on myself to do something I had already done several times.
So I think the best advice I could give is that if you are struggling with doubt and negative thoughts, please remember how powerful you are. You are capable of manifesting anything that you want. I know it seems unbelievable at times. It was for me too, which I why I first saw my manifestation as a lucky coincidence. I’ve realized too that putting a label on the law often adds this extra pressure, because we aren’t sure if we are applying it correctly. But we are the creators of our realities. There is no wrong way to manifest. Just do what works best for you. But don’t give up. If you do, you could miss out on receiving your desires. The law cannot fail, and neither can you.
Thank you so much for reading! I truly hope this post was able to motivate or help you in some way. I’ll see you guys in the next post!
With love,
Lune.
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thequeenofthedisneyverse · 6 months ago
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Finally! Meet my spidersona, SPIDERBEAT!
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Here's Omari without the skirt
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(Click for better quality)
Moodboard:
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As always, feel free to ask questions about him. Likes, comments, reblogs are always appreciated! And yes, you can draw them if you wish
Special thanks to @cherryvampiro for the tutorial and for giving me anough inspiration/confidence to finally draw her!
P.S Omari was originally going to be a girl, but then I wanted her to be a boy, then I thought...why not both?
I'll be adding more to this post (or I might do separate posts) so stay tuned!
Text (In case it was hard to see):
Omari Jewel Octavious is from earth 222A is Spiderbeats - A beat dropping, bars spitting, melodic singing, dress making, y2k sensation.
She's super optimistic and friendly, maybe a little sassy and snarky. Just think Poppy from trolls, Charlotte from princess and the frog, Veruca from Willy Wonka, Darla Dimple from "Cat's don't dance", and Bugs bunny. 
 Omari also has the ability to sing in two different tones, masculine and feminine. He started practicing at nine just for fun and now he uses his two different voices for singing and rapping. She also uses these tones whenever he is feeling masc or fem. 
Omari's parents are Olivia Octavious and Maxwell Dillon. Olivia is a scientist and Maxwell own's an Electric company. Omari also has an older brother named Marcus (19) who is studying to be a lawyer, and two younger twin siblings, Olivia (girl) and Micha (boy), who are both eight.
Right before omari was about to perform on stage he got bitten by a radioactive Orb Weaver Spider. (A CIA experiment lab was training spiders to act based on certain sounds. Over time, with a little biological adjusting, they started making webs that created music. Each strand had a different note attached to it and the spider would make sounds similar to songs they would hear the scientists play.) 
What makes him different?
The spider venom caused his brain  to change how he hears things. Giving him a version of MES “Musical ear syndrome” if you will. His brain now creates music in various ways and types.
When it comes to people he knows like family or friends she’ll hear their “theme song”. Basically just sounds/beats his mind makes up corresponding to the person's vibe. But the theme songs are always the same when it comes to a specific person, never changing. 
The theme songs are at a low velocity in the back of her mind like how we hear music in our brains but just a smidge louder. Villains also have a theme song of their own in her brain. But they are very loud, almost overwhelming (it works as a constant spidey-sense until the battle is over). The reason for this is because he’s going through an intense and frustrating moment so the music will be intense and frustrating in his mind. 
He can still hear regular music and even change it to her liking. She can add lyrics, switch lyrics to different songs, switch beats as well as even add and control different instruments. He can even speed it up or slow it down. 
She can make it stop but only if he manages to calm down and focus. Or if that doesn't work she'll use her headset. 
Why the headset?
Sometimes the noise becomes too much for him so the headphones are just noise cancellers. But they can also be used to drown out other noise so his spidey senses are the only thing she can hear/focus on. 
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ranmagender · 22 days ago
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Art Videos I've Learned From
Here's some art videos that i greatly learned from. i dont work well with things presented in a specific rigid fashion my brain just doesnt respond to it well so here's some that helped me.
Teaching Myself to Draw for 30 days by Leap Tries It
Even more so than the pewdiepie video this video was what made me feel like i could do it myself, he shows like every step of the way both mistakes and victories, its nice.
Pursuing Art at 30 (as a beginner) by Taylor Losch
This one resonated with me because I'm also 30 and while I did draw things as a younger person I gave it up around the time I turned 18 because my mindset was still that if im not instantly good at something i cry. Its a nice video and outlines his pursuit.
What to study to improve your art by bluebiscuits
lays out the fundamentals in an easy to digest manner. what i appreciate is that she lays it out without assumptions of you going for a realistic style which i feel too many art tutorials fall into on youtube
Draw boxes (correctly) to improve your art by pikat
Lays out how drawing boxes helps you be able to draw in perspective and build up your character to make them look less flat. Ive still yet to learn this but ive been doing exercises of drawing boxes so im sure its just a matter of drawing more and more boxes.
Can a beginner ACTUALLY learn how to draw in 30 days? by pikat
she goes over the pewdiepie video and does an experiment with her partner who doesnt really draw and is a math and spreadsheet nerd and idk i thought it was just fun and cute at times. It does also show some pitfalls.
Theres more but I think these are a good place to start, at least they were for me. Your experience may differ, people learn differently but hopefully this will help some
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xitsensunmoon · 2 years ago
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Hello!! I am absolutely in LOVE with how you draw vampire Sun and Moon's hands/claws, and I was wondering if you have any tips for how to draw hands human and non human?
Love your art and your au!! Can't wait to see what you come up with next!
Hope you have a great day!! :D
Oogh drew this really fast in class and I'm no teacher so I just will show how I personally draw hands but disclaimer I'm drawing them for like 5+ years so obviously this method is not for everyone thank you let's go
First of all I will publicly admit that I love drawing monster/skeleton/robot hands much more than human ones explanation later
First of all I draw everything in direction lines starting from palm(1) because it's literally the base of the whole hand.
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The fingers are formed from curves that go inside??(2,3) Idk how to word. And the last knuckle gets two curves in and out(4), the out one is basically a claw but through years I decided to just connect them together, looks nice
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Repeat the process but in opposite direction(1,2). Don't curve them for too much tho, I'm just showing the directions. I mean you can, I can't stop you but that's how I do things here. The last knuckle has the same curves tho(3). Add the knuckle lines(4) they're usually ellipses, not circles and not straight lines. (I mean they can be but it has to be very specific angle). The claws' curve can also change bc of the angle or my laziness(5).
Now the most important part.
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Practice.
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Now human hands. Hate them. Don't look at them. Urgghh.
But the technic is the same, the only difference is that lines and angles are much softer and it has...
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Flesh. Yeah. And folds of skin. And nails. You can see by all the sloppy lines that I struggle lmao. Also shorter fingers. And no claws. Sad. Pathetic./j
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And btw to all people who loves to use the meme "draw a circle, add details" - yes, it's the point. That's how it works for artists with skill and experience. Because we had a lot of practice. No matter how good tutorial is it won't teach you how to draw, it won't train your hand. So. Draw. Practice. It will come sooner or later. I saw dozens of artists who were able to achieve the pro lever in 1-2 years because they drew things all the time, every day, few times a day. Practice.
Anyway, hope it helps tho. Even if not I still love drawing hands so it's okay lmao. And I'm glad you like my au!!! Have a nice day<33
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demaparbat-hp · 3 months ago
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hi dema! i’m learning how to do digital art, would you mind sharing your coloring process? coloring (and lineart) is the hardest thing for me to do T_T… what brushes do you use for coloring and how do you not make it look muddy? i’ve been trying to follow tutorials from different artists on youtube but i find my work to look so muddy… thank u in advance >__<
Hi, and thank you for thinking about me for advice! I'm honoured to share a bit of my process, nerve-wracking as that is for my shy self, and hopefully help you out as much as I can. Forgive me if I don't express myself very clearly—I have a bit of a hard time explaining these things. Now, let's get started, shall we?
I'll be using the first panel of this artwork as an example.
My process is pretty straight-forward for most artworks. Make a sketch, draw the lineart, and follow a self-made guideline for coloring and rendering.
Sometimes I'll throw the guideline to the trash bin and start experimenting with brushes and chiaroscuro and color palettes, but that doesn't happen most of the time and, when it does, it's more a challenge than anything else, and not really what I think you're looking for.
I'll include my usual steps here, however, and like I said earlier, these steps are more like what you'd call guidelines than actual rules.
(I just realized I didn't save the sketch for this artwork. Oops)
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This is the lineart!
I tend to think that details bore me and are actually pretty exhausting to do, but then I go and make things as clear and detailed as I can. Because I'm a hypocrite like that.
I did try to keep things simple here, though, mostly because I had to go through three other panels and didn't want to burn out my fuel mid-process.
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Base colors! The blush (and Zuko's scar!) I draw in a different layer in case I need adjusting the brightness or saturation later.
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It's time for shadows!
Pick a color depending on the atmosphere you want the artwork to have. Is it a cozy, warm scene in a honey-tinted room, or is it a moment shared under the moonlight? The color choice should come as an answer to those questions—deep red for the first one and dark blue for the second.
Choose a color and make it dark and saturated. Then, play with the layer opacity! A darker shadow means harsher light, while less opacity works best for a softer look. See the difference? It's subtle, but it's there.
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Of course, this is my personal choice. The way shadows are drawn and color is chosen depends on the artist and the artwork. I choose to play with a more simple coloring style, keeping shadows from blending into each other, but you may like a more realistic approach to shadows and colors.
My best advice? Try doing it every way you can, but in the end choose what works best for you. Whatever feels more comfortable, whatever you enjoy drawing the most. And then work to improve it. Love the little proof that you've gotten better, even if it's subtle.
And talking about subtlety...
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I love to play with gradients. I use them mostly to give the artwork some form of atmosphere, and make it look cohesive and whole. A light gradient in the color and direction of the shadows will help the characters blend with the background, as will another gradient in lighter colors for the light.
Get creative with gradients! Use them so the lights feel brighter and the shadows darker.
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Now it's time to work with the lineart again.
The pure black lineart makes the artwork look harsher, sharper, so I tend to give it some color to soften its edges and compliment the rest of the drawing. In darker shades as the rest of the colors, growing more saturated as the light comes closer.
I love to make the characters' eyes pop and glow! It's really fun what you can do by just messing a bit with the tones of the lineart.
Finally, I play with the level correction. A high contrast will help your artwork stand out and look brighter. See the difference?
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And it's done!
Sometimes I like to add other effects or details, but this is the very, very rough shape of my usual process, and thus what I thought you'd like to see.
Once again, I'd like to point out that this is what works for me, and a large part of improving as an artist is just fooling around and messing up until you find the tools and tricks you're most comfortable with.
So keep drawing those muddy shadows and colors! They're only a step of the process.
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syaolaurant · 4 months ago
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My watercolor sharing (1) - Favorite art supplies ~
First of all, I am happy that my paintings have gradually been recognized in the fandom lately (//ω//) Thank you so much!!! 😍😍😍 Honestly I think I am nowhere near a professional watercolor artist and there's still so much to learn. But I also would love to share my watercolor process (and I'll try to post step-by-step tutorial after some of my paintings). I hope my sharing could be helpful in some way, and I also would love to learn more about painting methods & techniques with you all. So please feel free to discuss :"D
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This post only focuses on some of my favorite art supplies I always use for my paintings
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I don't have the budget to experience different brands so I always have to search for what my favorite watercolor artist recommended before purchasing.
Paints: Currently I'm using 2 watercolor brands: Holbein and Van Gogh, which I prefer using Holbein as it is more transparent and glazes better. I think when it comes to watercolor, brands and price should be considered. Professional grade watercolor paints have totally different effect than student grade paint.
Paper: For watercolor, the results are different mostly depending on the paper you choose. When purchasing new paper I always look for at least 300 gsm (for full background paintings), which is more absorbent and I can add multiple layers on the same area without worry that it will buckle or get torn. My sizes of choice are a5 and a6, since I always feel more comfortable painting on small-size paper. And also mostly because I prefer drawing chibi characters 😅😅.  
When it comes to paper texture, I personally prefer using cold press paper because of its better absorbability and better for wet on wet technique. But the problem of cold press paper is its rough surface will make it hard for detail line work. Hot press paper, however, is better for precise brush detail and gives you more time to correct your mistakes.
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Pen: Most of the time I use watercolor for lining details. But sometimes I get lazy, so I just use Pentel brushpen or Pigma Micron set of lining pens instead. In short, I use brushpen to make much more expressive lining (mostly for illustration) and a regular pen for quick paintings or short comics.
The left one I used brushpen, the right one I used regular pen for lining, you can see the difference.
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I always finish my painting by highlight notable details with white gel-pen . My preferred is Uni-Ball UM 153 Signo Broad Point Gel Pen, this is also the brand recommended by Stephanie Law. She’s one of the most amazing watercolor artists and I admire her works so much. 
Finally, for brushes, I don't have any personal preference since I just buy whichever brush I feel comfortable and suitable for my super tiny paintings. My most frequently used size is size 0 -4, bigger brushes are mostly used for background and large area.
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So that's it for today I think :"D I will upload my WIP Progress for my lates "Sun Light" artwork tomorrow. Feel free to share your opinions in the reply, I'd love to learn from all of you :"D ~
Goodnight <3 ~
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meanbossart · 10 months ago
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Some art-advice asks I've been meaning to reply to!
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I use Clip Studio Paint Pro, though I'm not sure what tips I could give just in general. Just experiment with new things often, draw as much as your lifestyle allows, watch how other people do their work but try to avoid "Dont do THIS thing ever" type lessons and tutorials. Use as much reference as you'd like and take your time! To this day a simple sketch can still take me several hours to do depending on what it is.
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Thank you so much!!! I didn't do any kind of formal art schooling but I've always been inclined towards arts and crafts, and started taking drawing semi seriously when I was about 17 (I'm 27 now). I draw a lot of inspiration from western comics and my favorite artists are jason shawn alexander and sean murphy.
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Oh I'm so flattered to hear my stuff's inspired you to take up drawing again, I have a bunch of little crafty hobbies but art is by far the most fulfilling one to me - largely because you're constantly learning and improving.
You're definitely onto something already, I am constantly looking at other people's art (even If it isn't a style I would want to emulate) and analyzing how the pieces come together to create the final product. In my opinion this is pretty much the best way you can go about learning besides real-life reference drawing. You can even take something into your software of choice/print it out and trace it (just to yourself, of course) to get a sense of hand-motion and line use.
As a beginner I think there's no shame at all in taking heavy inspiration from your favorite artists, as long as you aren't straight up copying things and calling them your own. Your personal style Is likely to come out naturally, with time. That's very much how I started myself!
Also, just be patient with yourself, try to have realistic goals for your skill level while simultaneously being proud of everything you do. Even if you absolutely despise a drawing, you still drew something! And even if it doesn't feel that way you most definitely learned from it. Use learning tools and tutorials to whatever point you feel comfortable with but don't get stuck on people's arbitrary rules - unless we're talking about something tangible like real-life application of traditional art tools, things like anatomy, perspective and light are to be referenced from - but It's not the goal to emulate them 100% unless you ARE going for hyperrealism. As someone who uses a ton of reference these days, I can tell you first-hand that I often find myself straying from it on purpose to make a piece look more interesting.
Lastly, draw things you enjoy! Don't let anyone else dictate what you SHOULD be doing and don't fall into the trappings of wanting to stick to one specific style, process, or subject matter.
Good luck!!!
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LOL thank you so much for your very evocative compliments! I haven't ever done a timelapse, not that I remember at least. I'm not sure how they work but I do so much of "I'm gonna try this thing 5 different ways and then decide what I like" that I'm not sure how comprehensive that would be LOL
I could put together a process showcase or something though, I feel like that might be better even, since I get to explain a little of what I'm doing through text and display how I use reference. Something to consider!
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madfantasy · 10 months ago
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To fan art and fiction enjoyers:
Please excuse my rage slipping if it happened over having to address this literal mediocrity of a subject in comparison to endless things that actually matters in real life. Because this would be at the scrapping bottom of it, but since the occasion presented itself, here we are:
Do you know there are some, let's say, manners, being in fandoms, and/or in using social media in general? NOOO? 8U
Well, Lets start somewhere!
Like it or not, YOU NEED TO ACTUALLY READ STUFF PEOPLE WRITE. Before you follow, before you comment, before you interact, because if you come across something you don't like, or you started to assume things— that's a you problem and not the fault of the poster.
If you DO NOT enjoy a character, a pair of ship, or a certain head cannon, filter the tag it's used for, Google has free tutorials on how. Most social media have these settings and most decent posters tag their posts correctly. If you keep seeing that pair, you can block the people who create it. You are free to do so ofc but WHY WOULD U come on main and air that out? Personally I find it so bizarre and it could show the type of person you are to other people — a toxic company over fictional substance — and I'd say that is not a flex, more like showing your dirty nappy in public. Those characters you love are not real and so not effected by your high ground stance, but actual humans that share you that love notice and get that impression, and it's a weird one. You SHOULD, of course, set your boundaries, and usually where that is be in your profile, on your bio or a pinned post.
Loving bizarre, villainous, creepy concepts DOES NOT EQUAL morality, nor loving good sunshine and flowers does. It's what a person does in real life what counts, not what they consume in entertainment. In fact, it is not a sign of a good person those who be shaming humans who like different fictional concepts. Or when someone keeps using ai generators knowing full well it's based on constant data theft of all sort of human creators across generations and can not exist without the continuance of this theft. Or those supporting creators that they know did irl crimes. Or those who are Policing what's can and cannot go into fiction as if the fickleness of preference have never let alot of things survive its judgement. And I can go on with the miniature examples. You are forgiven if you did not know before, some people learn through experience, but not anymore when you continue this behaviour. And maybe if you can't differentiate between reality and fiction, and what's more important than what, maybe, just maybe, you shouldn't be consuming fiction.
DO NOT POST WHAT YOU DID NOT CREATE. Do you like it when people keep posting your selfies that you only ment to share for funsies and what not? Isn't worse if you did not post that selfie in the first place or never wanted it to be used like that? It's the SAME FOR ART. This is the artists work just as much as your face is yours. Social media at the baseline is about who ever the poster is, their posts are theirs. So you posting an artist's drawing, with no permission, no credit to them, no nothing, is not allowed and people can report that. Don't be an ignorant thick fig and play the victim when schooled like this precious dear\s .Reposters disconnect so many content from their creators and this is how alot of beautiful things in life die, by simply not knowing they are loved, shoved into the over consumption machine..
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And lastly, You don't have anything nice to say to OP? Don't say anything! It's not your misguided duty to educate people on how embarrassingly self centered you are, it's okay to be a basic #&★— I promise. It okay to feel out of place in a niche that doesn't concern you. It's okay to realise other people have different perspectives of the fiction work you enjoy. You can sit down.
And I'd like to add, Mani is a safe space for au and ships even if I don't like em, cuz they are only FICTION and will remain FICTION no matter how much I loved them or hated them.
Good day, dears🍀
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smilesrobotlover · 3 months ago
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Haiii Smiles!! Would you mind showing your art process? (Specifically how you draw people :3) I’m recently been getting into art and am just looking at some other peoples techniques!
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I really wish I could explain it to you but I just cannot 😭
I did make this process for a headshot
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Idk how helpful it is, but yeah. I’ve been drawing for so long that I just wing it everytime 😭
But! You’re doing great with looking at different techniques! For me, there is not right or wrong way to draw. If it’s efficient and helpful for YOU, then it’s correct. You’ll see so many people say “don’t draw circles!” But I draw circles because I can and I’ve been doing it for so long that I can’t do it any other way (tho sometimes I do boxes). But some people don’t use circles for heads and stuff because they’re too focused on making it perfect!
So my advice is to look at different tutorials and try them out multiple times. You’ll eventually get into the groove of things and you’ll find the way you prefer the most!
Another piece of advice is to “copy” other people’s art styles.
“But smiles, isn’t that plagiarism?” I hear you asking
No it is not. If you’re tracing someone’s art and then posting it without credit, THAT is stealing. But copying another person’s art style to me is harmless. It’s the same thing as experimenting how someone else draws and it’ll help you find your own style! It’s best if you look at different styles you love and see which characteristics you want to use! You may love how someone does their eyes but you love how another person does their noses so you just kinda mash all your fav thins together to make your own thing! Copy art styles! And you may be able to find out how they draw!
But yeah, I wish you luck on your drawing journey!! Hope this was helpful 😭 I’m so bad at explaining things, it’s impossible for me to explain my process without going into a full on lecture, which I don’t have time or patience for haha
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