helloo! ^^ can I req hcs of dorm leaders + Rollo and neige with a fencer reader? If it's okay with you, ofc!! I really enjoy and love your writing 🫶
ofc and thank you! ^-^
*ੈ✩‧₊˚ fencer reader
type of post: headcanons
characters: riddle, leona, azul, kalim, vil, neige, idia, malleus, rollo
additional info: romantic or platonic, reader is gender neutral, reader is not specified to be yuu, short
Riddle would be into it. he goes on and on about what a dignified choice of sport that is, how he's always wanted to try it, on and onnn. I just think he's really into swords. he'll ask to watch you practice, all giddy and cute. the guy is genuinely fangirling
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Leona is like... okayyy. and? you can play with sharp objects? he grew up in a palace surrounded by guards and nobility, he probably had his first sword when he was three
defo challenges you to a duel because he thinks it would be funny. and he WINS
(then he buys you whatever you want as a consolation prize bc he's soft for you)
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[Azul voice] please no weapons or magic in the lounge
...you'll have to demonstrate for the (very eager and interested) tweels outside from now on
Azul will, of course, come to watch. he'd be interested in anything you do, really, because it's you. and watching you try to tell the tweels they can't really kill each other with these kinds of swords is amusing
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Kalim is somehow 100% convinced he can teach himself how to fence within in a week. he thinks you're that cool, and, sevens does he want to play with swords. he probably has a lot of them, too, which Jamil very strongly advises him not to touch (because he has little regard for himself or his surroundings).
Kalim will let you take as many as you want when you come over. he does not know that these aren't the swords you use in fencing
still... um, it's the thought that counts, right?
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like with any sport, Vil can respect your dedication to your passion. and you have really good posture. he would get Epel to join you, but the thought of that boy with access to weapons of any kind, safe or not... yeah
he's nowhere near your level, of course, but he's always happy to help you with any aches or pains from bouts. in return, you can help him rehearse for roles that require swordsmanship. fair enough
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the Neige Leblanche, swooning? yes, actually!! I can't overstate how much of a sucker he is for the whole... dashing and chivalrous thing. it's the sword, yes, but it's also the outfit, the rules, the way you're so... charming. you could pull him 100%
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Idia is a simple man. he sees someone being really good at a niche sport he knows from his fav manga and anime, and he absolutely trips over himself. literally head over heels. blushing, giggling, et cetera, he's just such a freak about this sort of thing (affectionately)
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ah, Malleus. if anyone here can appreciate swordsmanship in all its forms, it's him. with his royal guard and his knights and his freaky gothic castle...
he'll probably invite you to fence with him, and he completely wipes the floor with you (this is Malleus Draconia we're talking about, after all). but lovingly!
he's having the time of his life :)
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wakey wakey Rollo fans
to be engaged in a non-magical activity, based on agility, wit, and, arguably intelligence, in which there is form and order and rules...
of course, you have his full support
he somehow shows up at all your bouts, is with you before and after practice, and takes his duties as your companion very, very seriously
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I made Eurydice's parents hehe
Daeron and Delphine are a pair of Harpers who met in the early 1300s DR after being assigned to aid a secluded druidic circle in the protection of a pool of radiance. Nigh on 25 years into the assignment they welcomed their first and only child, a daughter. She was the light of their lives: clever and witty with a knack for mischief-making, they knew she was destined for great things (and told her as much... often).
They were proud when she struck out on her own to attend a bardic college in Cormyr, prouder still when she started making a name for herself as an adventurer. But their proudest moment was also their darkest, watching in horror as their only child flung herself into the pool of radiance to stop the Cult of the Dragon from seizing its power. A blinding silver light flooded the grove of ancient oak trees that housed the pool. When it dimmed, the pool was still and their daughter was gone.
Distraught, Daeron and Delphine jumped into the pool after her, its magic now drained, searching in vain for any sign of their daughter. They mourned her for nearly a century, never straying far from the circle, always hoping that one day, somehow, she would find her way home to them.
Hope and belief are two different things, and that was never more clear than when, 98 years later, the circle's archdruid barreled through their door and told them that something has happened at the pool. They raced to the oak grove, where they found two healers crouched over a sopping wet figure at the pool's bank. They couldn't bring themselves to believe their eyes, afraid to blink and disturb the illusion before them. The figure looked up at them, eyes wide and afraid, and when she opened her mouth any doubts about whether this was real faded in an instant.
"Mum? Dad?"
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Figuwhump Day 4
[ID: A pencil drawing. A man with short dark hair, multiple earrings, and a pained expression leans back against a tree. He's hunched over; his shoulders are drawn up, and he's holding his midsection with one arm while looking down at the other hand, which is bloody. More blood seeps down from his abdomen. End ID.]
This scenario has definitely happened, though not (at least yet) during my current story. My character Radomil, here, is a mercenary and has sustained a lot of injuries over the course of his career.
@figuwhump
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I promise I'm gonna write a longer piece about SSO's writing one of these days but before I do that, have this general tldr I just spawned because I was thinking about why I'm so fucking disappointed in Anne's character writing in particular (I have a lot of positive things to say about Anne's writing but I also have a lot of complaints about it)
I want this game to be interesting in execution, not just in concept
This entire game is so fucking well set-up and it's so interesting as a setting, and SSE are really good at introducing interesting conflict in the story but then doing fuck all with it (for many reasons, primarily what reads to me like not wanting to make the "good side", i.e the druids, but even more so the soul riders, "morally questionable") Biggest example being Anne not being allowed to go far enough in her character set-up of being disappointed in her situation (like her only being allowed to be disappointed, not pissed and angry and vengeful, she's just kinda miffed about it), like how when she runs away with the clover SSE has THE free-est fucking conflict ever, and they just do not go far enough with it because we can't have the soul riders disagreeing, and that's so fucking Boring and Frustrating, because so much of it is Right There but they NEVER ALLOW THEMSELVES TO DO ANYTHING WITH IT for so many reasons and it pisses me of
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