#new anime project maybe???????????????????????????????
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shioaoi · 3 days ago
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Rundown of the more interesting parts from the Necrits live stream with Christian Linke (Creative Director and Co-Creator of Arcane) :
There was a longer version of the Caitvi sex scene but they got bonked by the ratings people, and because it would have raised Leagues rating to mature, it got brought down to what we got.
The entire Caitvi sex scene was directed and animated by Fortiche with zero input by Riot. Christian says, "That was French people being French."
Riot making Arcane canon didn't change where they were taking characters or the story, it just made them more aware of how it would affect other Riot projects.
Christian refused to confirm exactly when the events of Arcane take place in the existing timeline.
The Arcane doesn't originate from Hextech. It is just one - in universe - interpretation of magic.
Christian doesn't view Viktor and Jayce's love as romantic, and that romance wasn't the intention when writing their relationship. However, by the way he talks, it doesn't seem he's against people shipping them romantically - just as a creative team, they were more interested in exploring a close, complex male friendship / brotherhood.
The 250-million dollar show budget number is not accurate as marketing is included in that fund. Fortiche's goal from the beginning was to bring the level of animation found in feature animated films to serialised content. While the show was very expensive for an animated series, it was way cheaper than an animated feature film because they try and work efficiently. As an example, Christian says how often in Hollywood, it's not uncommon for sometimes 40-50% of what is animated to end up on the cutting room floor while with Fortiche they try and keep it around 5%
Ekko's hair was changed from a mohawk to dreads because the artist who worked on him told them that black hair doesn't work like that (in reference to the mohwak), and here's how it would actually work.
Legends of Runterra affected Arcane in terms of giving the team inspiration for how the everyday street life is for people in the regions.
Caitlyn's LOR Tactical design (2021) and Warwicks VGU Voicelines (2017) were made to reflect what was going to happen in Arcane - production of Arcane just took a long amount of time.
They've said from the beginning that the only person who could ever defeat Viktor at the height of his power was Viktor himself. His story is about the glorious evolution, the pursuit of that, and what it actually means to remove these human elements until there is nothing left.
All projects Riot is working on - whether the MMO, Games, Written or Animated projects - are in talks with one another at all times.
Christian comments on how very few games have remain in service as long as League has, and because of its ever growing and evolving story, it's hard to bring everything together cohesively since everything was made at different times, in different era's, by a multitude of different people. So, while many things may be very cool creatively, it makes it impossible to successfully bring it all together more often than not. So for new projects, they are more focused on making something good and successful with the team and talent they have, even if it retcons or replaces content made in the past.
Christian pitched singing Heimerdinger.
Arcane's scripts for S2 were locked in before S1 was released, so they were not impacted by fandoms or online reactions. Christian thinks maybe some animation choices were influenced by things the animators saw online, but not the story.
When watching the premier of the final arcane episodes in LA - the entire 4000 seat theatre cheered when Maddie died.
The butterfly motif shared between Jayce and Viktor specifically was used to represent transformation.
Christian talked about how they don't think about really whether people will like something or not, but whether it's the right consequence for the story (this is in discussion to Caitlyn losing an eye). What makes a character likeable to an audience in his eyes is their decisions in the story; the choices that they make.
Continuing on from this, he comments on how the choices Caitlyn makes now are so different now compared to the beginning of the show. She is now willing to take risks and sacrifice parts of herself for people, for Piltover and for what is right.
When asked about Caitlyn's signature hat, Christian says that the team saw it as somthing that didn't really fit this version of Caitlyn they were writing and the person she becomes and that's why it was never incorporated into her designs.
Back in the beginning, when they were first working on Arcane, Christian would constantly going back to Jinx and Vi's original design artists & Riot August who was their champion designer to make sure they weren't messing anything up with these characters.
Christian goes on to tell an anecdote of when Paul 'Zeronis' Kwon was drawing the first concepts for Vi. This was back when Christian was in music. She didn't have a name at the time, but when Christian looked over Paul's shoulder at the art, he comments "she kinda looks like a Violet to me." They never spoke about it, but months later, when she became a serious character concept internally, she was gifted the name Vi. To this day, Christian doesn't know if his comment resulted in her name or if it was just a coincidence, but Violet became stuck in Christian's brain as Vi's true name. Riot August (who was in chat) then confirms that her name came from her tattoo, which came from one of her key design elements, being that she had the number 6 on her face. So, just a happy coincidence.
Talking about the tattoo. The tattoo was shrunken in size so, from a distance, it would look more like a beauty mark and the brain can more easily disregard it. One of the many things that they had to think about when translating the designs over as, is animation, you would be looking at a characters face a lot more than you do in league where the camera is situated top down.
As they were wrapping up the stream, Christian talks about how there always needs to be a bit of space between what content creators / content consumers do (pointing at Necrit) and what Riot does. He thinks it's good that there is space for criticism and a critical view of the things Riot does. In order to succeed, he believes they need to listen to their audience but also that they need to have their own vision, take risks, and be bold. It's a delicate balance in his eyes, and projects tend to fail when these two sides are too in cahoots.
He iterates that they are not trying to shove anything down anyone's throats. They are just trying to find what makes these characters cool, tell their stories, and be true to the regions they come from. With taking the characters from League to Arcane, it was important that they translate these stories and characters so they can hold up with the best storytelling in the world.
This circles back to the earlier point about retconning things and replacing past stories and content. He comments on how some characters are very outdated or too archetypal, but they still have an essence that people love about them.
Arcane was something Christian worked on for 9 years, and he was getting clearly emotional near the end. He also adds they're just getting started and he wants to make sure they do a good job with this IP and the characters we really love.
To those who are not happy with certain decisions, he's sorry they didn't hit what you personally wanted, but there is simply no way they can please everybody. While they are trying to make as many of the Riot / Arcane audience happy, they as the creators and artists need to follow their own compass, be the shepherds of this IP; that being creative is hard. They will keep doing that even if they sometimes have to ruffle some feathers.
He closes the stream by confirming that they are investing quite a bit in Noxas, Ionia, and Demacia for the next regions they explore.
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the-final-sif · 1 day ago
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I would like to gently point out that the send button can be enabled or disabled under accessibility,
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Also, if you're someone who'd like to customize your discord further, or remove nitro garbage or bypass it, better discord (an open source project) can be used on desktop for a lot of fun results:
Plugin options can entirely replicate nitro stuff, and enhance privacy, such as:
"Fuck those buttons"
"Hey maybe I don't want you to know when I'm typing"
"Fuck the character limit"
"Can I see my friends in a normal manner please"
"I would like navigating discord to be like a powerpoint please"
And many other features that range from helpful to profoundly useless but fun.
Enshittification sucks, but the first step to undoing it is taking control of your experiences and helping others do the same. So hopefully this helps a little?
We've lost a lot to the onslaught of enshittification but I can think of none more brazen than Discord getting rid of the send button
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rokon24 · 2 days ago
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Rundown of the more interesting parts from the Necrits live stream with Christian Linke (Creative Director and Co-Creator of Arcane) :
There was a longer version of the Caitvi sex scene but they got bonked by the ratings people, and because it would have raised Leagues rating to mature, it got brought down to what we got.
The entire Caitvi sex scene was directed and animated by Fortiche with zero input by Riot. Christian says, "That was French people being French."
Riot making Arcane canon didn't change where they were taking characters or the story, it just made them more aware of how it would affect other Riot projects.
Christian refused to confirm exactly when the events of Arcane take place in the existing timeline.
The Arcane doesn't originate from Hextech. It is just one - in universe - interpretation of magic.
Christian doesn't view Viktor and Jayce's love as romantic, and that romance wasn't the intention when writing their relationship. However, by the way he talks, it doesn't seem he's against people shipping them romantically - just as a creative team, they were more interested in exploring a close, complex male friendship / brotherhood.
The 250-million dollar show budget number is not accurate as marketing is included in that fund. Fortiche's goal from the beginning was to bring the level of animation found in feature animated films to serialised content. While the show was very expensive for an animated series, it was way cheaper than an animated feature film because they try and work efficiently. As an example, Christian says how often in Hollywood, it's not uncommon for sometimes 40-50% of what is animated to end up on the cutting room floor while with Fortiche they try and keep it around 5%
Ekko's hair was changed from a mohawk to dreads because the artist who worked on him told them that black hair doesn't work like that (in reference to the mohwak), and here's how it would actually work.
Legends of Runterra affected Arcane in terms of giving the team inspiration for how the everyday street life is for people in the regions.
Caitlyn's LOR Tactical design (2021) and Warwicks VGU Voicelines (2017) were made to reflect what was going to happen in Arcane - production of Arcane just took a long amount of time.
They've said from the beginning that the only person who could ever defeat Viktor at the height of his power was Viktor himself. His story is about the glorious evolution, the pursuit of that, and what it actually means to remove these human elements until there is nothing left.
All projects Riot is working on - whether the MMO, Games, Written or Animated projects - are in talks with one another at all times.
Christian comments on how very few games have remain in service as long as League has, and because of its ever growing and evolving story, it's hard to bring everything together cohesively since everything was made at different times, in different era's, by a multitude of different people. So, while many things may be very cool creatively, it makes it impossible to successfully bring it all together more often than not. So for new projects, they are more focused on making something good and successful with the team and talent they have, even if it retcons or replaces content made in the past.
Christian pitched singing Heimerdinger.
Arcane's scripts for S2 were locked in before S1 was released, so they were not impacted by fandoms or online reactions. Christian thinks maybe some animation choices were influenced by things the animators saw online, but not the story.
When watching the premier of the final arcane episodes in LA - the entire 4000 seat theatre cheered when Maddie died.
The butterfly motif shared between Jayce and Viktor specifically was used to represent transformation.
Christian talked about how they don't think about really whether people will like something or not, but whether it's the right consequence for the story (this is in discussion to Caitlyn losing an eye). What makes a character likeable to an audience in his eyes is their decisions in the story; the choices that they make.
Continuing on from this, he comments on how the choices Caitlyn makes now are so different now compared to the beginning of the show. She is now willing to take risks and sacrifice parts of herself for people, for Piltover and for what is right.
When asked about Caitlyn's signature hat, Christian says that the team saw it as somthing that didn't really fit this version of Caitlyn they were writing and the person she becomes and that's why it was never incorporated into her designs.
Back in the beginning, when they were first working on Arcane, Christian would constantly going back to Jinx and Vi's original design artists & Riot August who was their champion designer to make sure they weren't messing anything up with these characters.
Christian goes on to tell an anecdote of when Paul 'Zeronis' Kwon was drawing the first concepts for Vi. This was back when Christian was in music. She didn't have a name at the time, but when Christian looked over Paul's shoulder at the art, he comments "she kinda looks like a Violet to me." They never spoke about it, but months later, when she became a serious character concept internally, she was gifted the name Vi. To this day, Christian doesn't know if his comment resulted in her name or if it was just a coincidence, but Violet became stuck in Christian's brain as Vi's true name. Riot August (who was in chat) then confirms that her name came from her tattoo, which came from one of her key design elements, being that she had the number 6 on her face. So, just a happy coincidence.
Talking about the tattoo. The tattoo was shrunken in size so, from a distance, it would look more like a beauty mark and the brain can more easily disregard it. One of the many things that they had to think about when translating the designs over as, is animation, you would be looking at a characters face a lot more than you do in league where the camera is situated top down.
As they were wrapping up the stream, Christian talks about how there always needs to be a bit of space between what content creators / content consumers do (pointing at Necrit) and what Riot does. He thinks it's good that there is space for criticism and a critical view of the things Riot does. In order to succeed, he believes they need to listen to their audience but also that they need to have their own vision, take risks, and be bold. It's a delicate balance in his eyes, and projects tend to fail when these two sides are too in cahoots.
He iterates that they are not trying to shove anything down anyone's throats. They are just trying to find what makes these characters cool, tell their stories, and be true to the regions they come from. With taking the characters from League to Arcane, it was important that they translate these stories and characters so they can hold up with the best storytelling in the world.
This circles back to the earlier point about retconning things and replacing past stories and content. He comments on how some characters are very outdated or too archetypal, but they still have an essence that people love about them.
Arcane was something Christian worked on for 9 years, and he was getting clearly emotional near the end. He also adds they're just getting started and he wants to make sure they do a good job with this IP and the characters we really love.
To those who are not happy with certain decisions, he's sorry they didn't hit what you personally wanted, but there is simply no way they can please everybody. While they are trying to make as many of the Riot / Arcane audience happy, they as the creators and artists need to follow their own compass, be the shepherds of this IP; that being creative is hard. They will keep doing that even if they sometimes have to ruffle some feathers.
He closes the stream by confirming that they are investing quite a bit in Noxas, Ionia, and Demacia for the next regions they explore.
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akkivee · 2 years ago
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all this kuukou FOOD—
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why-animals-do-the-thing · 6 days ago
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Pssst... something new is coming...
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...this weekend!
Free, non-AI animal art references.
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cozylittleartblog · 7 months ago
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if star wars was pitched for the first time in today's entertainment industry it would be turned down. and so would any other thing that's currently a "big IP". where do idiot executives think the IPs come from to begin with???
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timemachineyeah · 1 year ago
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I think in the next Animal Crossing, you should have to earn your control over the environment. And I don’t just mean working to get terraforming, I mean, like, earning it before getting to decide where other people’s homes are and stuff.
Idk, the deserted island is fun but I kind of hope in the next one we’re back to being a new face in an already established rural community. And you can still progress to moving absolutely everything on the map and decorating each square foot and flower to your liking, but, like… these other people have lives of their own.
I like knowing a rando isn’t gonna move onto my carefully curated flowerbed and ruin my path, but I don’t like how much the villagers in ACNH feel like fashion accessories rather than neighbors.
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alternautxyz · 7 months ago
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uuhhh in other new that lmk s5 trailer dropped and people are very
mixed
for context the new season is being partly animated by wildbrain i think. flying bark is still working on the show but probably due to all the other projects they've been working on like the atla movie the animation is off.
its understandable that people are upset. lmk has some of the most consistently dynamic and lively animation ive ever seen, and going from that to ok animation kinda sucks. as a culmination of a lot of what the series has been building up to people were inevitably going to be disappointed
at the same time people shouldnt harass animators. like ever. no amount of trying to petition or anything will change the s5, people are just trying to do their job and theres no probably no major changing to the finished product by now. and theres still a lot of that lmk charm in there, and we haven't even seen the whole season yet to judge it. flying bark is still working on it, and even if the animation never reaches the peak of the old seasons it still has the same writers so at least the writing has the chance to live up old standards. idk though we'll just have to wait and see
#i do think they could have just delayed it after dealing with other projects but with the anniversary lego might have jsut forced them????#and with how the animation industry is i guess they didnt have a choice#tbh im still really sad about the downgrade but after rewatching the trailer a bit more its not that bad despite the tweening#we've been spoiled with the other seasons but i think people will get used to it at some point. maybe#though i cant forgive some of the new stuff like li jing and that dragon tiger duo they do not fit the artstyle at all#though for li jing i think the problem is mostly proportions and how small his eyes look#but the dragon and tigers snouts just look bad.#ok looking at it again i think it looks weird because theyre dissolving. the design's still off but it wasn't as bad as i first thought.#but the proportions and shapes feels like it just isn't from lmk#idk i could nitpick but negativity is tiring and these guys have big shoes to fill for a show they werent prepared for it was inevitable#for any last takeaways please do not be mean to the animators#also studio changes are normal so its not some horrible injustice or the sign of the end times im more upset lego didn't handle it better#i still hope s5 is good and i want to believe it'll still be satisfying by the end the plot so far sounds pretty interesting#or atleast that the atla movie is good enough to compensate#and if im feeling greedy there will be a 6th season that gets better#and there are still good shots throughout all of this so maybe it'll work out with the season as a whole#with how popular it is in china i dont think its out of the question#idk though a lot of information is still up in the air so i guess we just wait#lego monkie kid#lmk#monkie kid#alttalks
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iknowwhereyousleepatnight · 5 months ago
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hmmm should i go through all of the dramas and musicals and other dn medias to compare light's wardrobes there as well as from the anime and manga or is that too much work
#i need to see all of light's wardrobe and i was considering doing every character but i think i'll limit it to light and misa#and potentially mello bc he's constantly serving cunt. i dont think L and near have enough outfits to bother w it and the rest#of the kira taskforce wears pretty basic suits the whole time so i will probably not do them#def light and misa though i care abt their taste in fashion the most#i was planning on doing another read through of the manga and marking things down while i'm doing that and just putting the#anime on like 10x speed and pausing for new outfits but if im gonna do extra content that'll probably push this project into being#a longer thing bc originally i was thinking it'd take me maybe a week or two but i've never seen the dramas yet so im probs gonna#want to take my time w those. hm. idk i like have life things to do but i kinda really want to do this#i also want to keep track of the page numbers/timestamps/episodes that certain outfits show up for reasons#and then ig once i have all of my data (light and misa's outfits) i can set up individual timelines for each series and i can sort#them into little categories and i can compare them and i can track their fashion tastes over time yippee!!!!#oh i get so excited thinking abt this i will have the best archive of all of their outfits and i will ofc share my findings bc i feel like#this is very helpful research#it's so funny bc all of this.... is just so i can properly pick out lingerie that i think light would like.......#ajdhkajsjhdjgasjhj
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gamebunny-advance · 8 months ago
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Time For the Semi-Annual "What Are Ya Following Me For?" Poll
I'm just in the mood to gauge follower interests again.
Generally speaking, the results don't change the kind of content I make. I just like to hear what y'all are here for now and then.
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atomicsuperrobot · 2 months ago
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Hey so does anybody know what that announcement or event said to be releasing today was about? I'm not on Twitter and frankly I don't want to go there if I can help it. Was it a rerun announcement, a radio drama, or a new project altogether?
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good-beans · 2 years ago
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I’ve talked about media that “has a character for everyone” and I think that’s one of the things that’s really effective for Milgram’s emotional impact on the audience – especially because it does it in a unique way from other media. 
Though I discovered it recently, I’ve already seen many “if you forgive x you’re a horrible person,” “if you condemn x it’s on sight” type posts for all characters. (Which, yeah, are bad, but also) I find it deliciously entertaining to see that Milgram spread their cast out enough to reach any audience. 
It’s not just “oh I also have murderous thoughts so I’m projecting onto this murderer :)”, it’s “I was a victim and this character gives me catharsis and had the strength for the revenge that I craved.” It’s “I, too, would be pushed to great lengths for the one I love out of desperation.” It’s “there was a time I was young and didn’t know better, I did some shit too.” And so on – It covers so many character types that even people who have never been in the same situations find traits/symbols to relate to. Maybe you’re nothing like Fuuta, but could think “I was online during the pandemic and felt crushed by injustice, all I craved was justice and belonging.” Maybe you’re nothing like Mahiru, but could think “(even if it wasn't romantic love,) I’ve been blinded by the bliss of finally getting a taste of something I’ve wanted my whole life and lost sight as it consumed me.” 
And this isn’t a traditional case of getting attached to characters in media, because you actually have to watch this person, that some part of you identifies with and finds reassurance/catharsis in, as they are judged black-and-white by the public.
Milgram packs such a punch because we feel parts of ourselves getting judged by the public, as well.
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fiendishartist2 · 4 months ago
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every so often i remember that i know how to animate and then i remember i have a job
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ardate · 9 months ago
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Things are just so bleak man.
#vent#just me rambling#SO many fucking things#first off and maybe the least bad of all#that one studio that contacted me for a feature film turned me down ultimately#i WANT so dearly to work on features. it's what i want to do. but nobody will give me a chance#because they all want experience on features to work on features. well how do you guys think this works#i'm so tired of it and discouraged#but ultimately that's the least of the issues because#my usual studio is going under. they been struggling financially for years and the CEO did a special meeting to say it#they're lowering activity (one friday every two weeks is off to try and save money) and have 6 months to get back on their feet#which is nothing. they can't find producers willing to dump money in the studio in 6 months esp with ENOUGH to pull it out of the gutter#if they're not better off in 6 months the CEO said ''then ill get back to you with terrible news'' and didn't detail but we know. we know#it's basically said and done in my mind. my main studio as big as it was is crashing down. and idk what ill do.#i bought a flat in this city due to this studio being there- without it this place has no more work to offer me. empty city#job security doesn't exist anymore#and we all know why. producers are much more squeamish about investing in animation because ai is here#why would you give money to allow hundreds of workers to live and pour passion in projects when you can pay a pathetic percentage of that#with midjourney or whatever the shit and get an easy cheap show. rack in more money for smaller an investment#and tumblr is going down that route too. can't get a fucking break anywhere#i'm heartbroken and grieving the world we lost#in a bunch of years looking at art while 100% knowing a person made it with intent will be a memory#being able to not even think about it is already out of our hands#ai 'art' will be everywhere and it will become a new normal. and i'm just.. man.#the world feels so empty already
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ohcrapmyfishwhy · 1 year ago
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I feel old bc I didn't like the amazing digital circus.
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phagodyke · 6 months ago
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say what u want abt my ex but we rly peaked going to a halloween party as kaneda akira (me) and shin dorohedoro (them). fucking nerds <3
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