#minecraft skin wip
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deimosfenriryaoi · 28 days ago
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fine ill do it myself
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no one made a fenrir r6s minecraft skin so i guess i am
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shblackwoodart · 11 months ago
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sketching
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aq-s74 · 6 months ago
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WORK IN PROGRESS
Serj - Sugar and B.Y.O.B. MV outfis
I still need to complete the hair on the other sides, fix the hair color, and shade the hair :')
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buggee22 · 1 year ago
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so i’ve been mining and crafting guys,,,
my take on the mc world/lore is set in a skyrim/dnd esque fantasy world! (herobrine + other entities are canon!) i’m sure i will lore dump later but, for now take this wip
+ Makena bcuz i love w how she’s turning out <3
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and steve,,,(+herobrine emote)
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beanutpubber · 2 years ago
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I've decided to bless you all on this fine day
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i think about this wip every day and i can't wait until August so i can finish it 🥰
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dexterkronos · 1 month ago
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This Culture is a Vulture - WIP
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So guess who got a working rig :3
For a reminder: aggressive_poetry on Instagram made this and I may be slightly curious about it and am channelling that into a skin design. They have a DTIYS rn and even though this isn't drawing, I still want to have a play.
Go check em out if you have an Instagram; tell em The Eye Lady sent ya (if u wanna be funny and confuse the hell out of them :3)
The biggest upcoming issue will definitely be the wing rig, as the version I have has not been updated since 2022... fun :D
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minceraftfan · 1 year ago
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Makin skins again
Undertale!
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marie22vg · 2 months ago
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becca4leafclover · 1 year ago
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I could write an essay on how the MCRP community fundamentally screws over pixel skin artists
I hate sitting in like 4 different corners and feeling like NO ONE actually cares about my work
#once again thank you aphmau for normalizing stupid techniques within mcrp production#this is mostly about the overwhelming preference for HD skins within mcrp / mctv communities#and the assumption that pixel skins are 'lesser' to HD skins or only good for WIPs for HD later#but it does also apply to the fact that mcyt skin artist communites can barely get their own work recognized even when a cc wears it#people looooooveee block game but hate the art communities that keeps it going!#dont even get me started on the disrespect modders get when people offer to pay scammy forks for faster updates than the modmaker themself#im just tired of people saying that my 128x skins are overrated when theyre complimenting flat-shaded shaky-lineart HD skins#with a 64x hair base probably taken from planetminecraft#like the doublestandard is CRAAAAZZYYYY#its a catch 22 of the HD asset set monopoly default drives off potential new pixel skin artists from the mcrp/mctv community#but those skin artists cant find a place thats not being walked over in the broader mcyt community that needs skins way less often than mcrp#for the record this is from someone active in hermitcraft/empires/qsmp and was origins mcrp backstage and still helps with mcrp projects#and who makes both 64x64 and 128x128 skins and whos made HD skins in the past#hc/empires/qsmp fanbases not the actual backstage of those#this isnt brought about anything in particular except being in 2 mcrp production servers that only promote HD skins#and some of my personal experiences#becca rambles#minecraft skins#mcrp#mcyt#mctv
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theoryfan205 · 2 years ago
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GUESS WHAT I DID SUCKER'S?!
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CREAMS IN MINECRAFT! I PUT THEM ON THE SKINDEX AND EVERYTHING! mainly because I didn't know how to get the images otherwise, but now you can go use glitches in Minecraft while looking like your favourite glitchy W.I.P! I don't really play Minecraft anymore but it fits cream too much to not do it
@oceandiagonale I DID IT! They're in Minecraft and they regularly accidentally find the glitchy outlands within like five minutes of starting a new world, Marnie is impressed and concerned
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spruceleaves · 2 years ago
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redstone gauges :)
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autistic-fuckwad · 1 year ago
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these are really fucking fun im ngl. i need to make more of these.
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ejsuperstar · 2 months ago
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Finally updating my main minecraft skin since the old one is coming up on 4 years old and I've learnt so much about skin making since
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[MC Skin commissions open!]
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xesnox · 3 months ago
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(Post fall) Ancient builder x Illager toxic old man yaoi when
WIP, was planning on doing a ref for every human race but a mutual of mine practically begged me to post these two on their own so you’re probably gonna see this image again. Colors are not yet where I want them to be so I’ll definitely go over it a few more times.
I’d like to take this moment to point out that the way you summon allays in legends, where you play as an ancient builder, is pretty similar to the way evokers summon vexes.
Design / AU rant below cut, as always.
This one’s a little worse written than usual, I’m just rambling.
I practically have an infinite amount of Ancient builder designs because I draw them differently with every piece depending on how I’m feeling, but for this design I got more genuinely speculative and turned on my pattern recognition.
Steve and Alex are canonically 6’2, both of them, and all undead mobs seem to be the same height, if not taller than they are, so I made them average around 6’5. To add to that, all undead builder mobs either don’t have eyes or have solid coloured glowing ones, so I went with the latter.
Minecraft isn’t a stranger to making lifeforms appearances change drastically depending on circumstance, this render is of an Ancient builder post wither attack, around ancient city time, which meant I could adopt the idea the devs mentioned about villagers/illagers, of human skin turning desaturated if they stay out of the sun for long enough, which, if the single generation of Illagers already show signs of I bet the god knows how many decade long underground escapades of the builders probably hit ‘em hard with that trait.
I also for the longest time for some reason forgot cosmetics were very likely a thing, so they’ve got some protection spells and luck enchantments tattooed, both of them do. Doesn’t work very well, as one can probably guess. But they’re superstitious so it felt in character enough.
For the post wither attack Ancient builders I also tend to think of them as more frail, not only because they had no access to their former overworld food supplies and had to rely on the little stuff that did grow in complete lack of sunlight underground, which definitely wasn’t a lot, but also because beyond the military force that did seem to remain from the nether war (ancient city structure name: Barracks, disk 5 marching.) they definitely were no longer strong enough to properly defend themselves against the wither or the warden/mourner on their own accord.
And because they were cowards and skedaddled when the overworld was in danger AND got beat up by the piglin despite being the main kingdom in power which I just find really funny. So think tall and boney but hiding it under a lot of clothing layers to still appear strong. Definitely can’t put on armor anymore though, that back would snap like a twig.
When it comes to the robes I used some of my older armor template designs for reference, made them black and blue to fit the most well known ancient builder sprite as well as vaguely match the one of the evoker. Because, oh well, you caught me, I do believe the cargo cult theory. Got my own interpretation but I’ll leave it at that till the next bestiary entry.
I generally want the villagers to look more varied, and human, while the builders, both neo and ancient, look more unsettling, as if they’re clearly a person, but something just looks, or moves wrong. They’re too symmetrical. Too far removed from what once was flawed but sincerely their own.
A lot of villager beauty standards are inspired by medieval-renaissance era Europe, like for an example having a larger visible forehead and appearing more boxy in shape being seen as more visually appealing, I think despite the illagers trying to subvert that they do still live in a society, so having grown accustomed to it as children they probably still at-least somehow adhere to the beauty standards they know, whether consciously or not.
They perform similar experiments on themselves as the builders, they’re just ever so slightly worse at it, as they haven’t been doing it for as long, so it leaves marks like scarring or visible stitching, though I believe they wear these with pride.
There’s gonna be a dedicated post about them at some point, as I said so I don’t know how much of my design I want to pick apart for now, but I’ll just leave it at that for now.
Here’s some alternative versions.
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shirazel · 4 months ago
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the way San Francisco Armand can be reduced to this minecraft skin on the right and still be recognizable is hilarious to me
(also still a wip)
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yourlocalicarus · 1 month ago
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Little theories (on the Julie board game) I wrote before the update came out thanks to my kofi subscription
I might’ve been tweaking idk
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A lot to unpack here!!
Meaning of the hole. I remember seeing somewhere that someone played Minecraft with a Julie joyful skin and it said “Julie fell down a hole” when they died in game. Clown saw this and thought it was funny but didn’t say why- I think this is where that comes from
As for the symbolism, holes in the ground can represent emptiness, lack, or something missing.
Now for the cards!!
The name on the back of the cards is Agrimony (in the WIP all of them had Agrimony on the back) which is a type of flower typically used as a herb for sore throats and stomach aches
However it does have folk lore! It was known for helping sleep/insomnia, so people would put wreaths of Agronomy on their heads or put them under their pillows when they slept. It was said the person would only awaken once the flowers were removed from them. Seems very akin to Julie’s hibernation thingy
Symbolism of the number five! Five points of the flower, five cards, five characters, five elements of creation
In Aztec mythology, the number five is often associated with the human perfection, the five elements and cycles of creation and destruction. The hole and Franks part (with the shovel) could have themes of destruction in creation
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