#mincraft movie trailer
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astro-nomaly · 5 months ago
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You know what would’ve been cool as hell? If instead of fucking CGI, they built the actual terrains IN Minecraft. Like legit booted up Minecraft and hired one of those “I built the entire universe in Minecraft” Mfs to design terrains, then used CGI to put the people IN those terrains. Visually incredible, actually true to the game, and we wouldn’t be stuck with the ugly inconsistent terrains in the trailer. If Jurassic park can use half its damn budget to make an animatronic dinosaur, Warner Brothers can stand to hire a few more nerds
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shapeshifter911 · 5 months ago
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You know what the Minecraft movie could have been? A Lego Movie successor.
A silly animated movie for kids filled with references for those who remember playing the game as a child. A love letter to sandbox games, to the human drive to create and build, to endless possibilities! The tale of a father and son trying to understand this strange yet familiar world and each other in the process.
Instead, we got a bland, ugly cash-grab featuring the least enthusiastic introduction since Chris Pratt’s “Mushroom Kingdom, here we come.”
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etherealspacejelly · 5 months ago
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thinking about the mincraft movie and I can't believe jack back is Steve when Jason mamoa is in the same movie. he fits Steve's look better than jack black
honestly. like, i love jack black, but he was Not the right pick for steve. watching the trailer really was a fucking "a white man?? no!" moment
i cant believe they whitewashed my mans. again.
also i hate how they're just fuckin. people on a greenscreen. everything is cgi why not just make it a fully animated movie i am Yelling
its gonna be so cringe and terrible and i cant wait to watch it with my friends and turn it into a drinking game or smth because lord knows that shit is not gonna be watchable sober.
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willowfoxthefox · 5 months ago
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i feel absolute vindication as someone who's always enjoyed minecraft story mode that now everyone is like "mcst I'm so sorry I ever doubted you" now the mincraft movie trailer has come out and it's just so shit
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corruptedastraljett · 5 months ago
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after seeing that Mincraft Movie trailer....... they should've just delayed that shit indefinitely what the FUCK was that....
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agnarid · 3 months ago
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Saw the new Mincraft Movie trailer.
The children yearn for the mines.
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floatingcamel23 · 3 months ago
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hot take: the mincraft movies second trailer looks better than the first.
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a-decaying-nightlight · 5 months ago
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JUST WATCHED THE MINCRAFT MOVIE TRAILER, WHAT THE FUCK
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shandidellamorte · 5 months ago
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I'm probably in the minority but I didn't really mind the Mincraft movie trailer that much.
I thought it was hilarious.
But hey, that's just me.
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herbertpocketsfidgettoys · 5 months ago
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Did you see the trailer for the mincraft movie
looks lkek shit from a butt
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aristhesorceress · 5 months ago
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This became quite a long rant, so i put everything that isn't to do directly with ops post below the cut. It also became a rant about tv/movies of recent years at large, not just rop. Enjoy!
1. Costumes aren't weathered properly. Which is an issue in a lot of newer shows/movies. All of their costumes look like they came straight from the hanger instead of, you know, a medieval-esque setting where "i've been wearing this since i was 16 and fixed it 50 times" is the norm. Which takes away a LOT of worldbuilding.
Remember the story about Viggo Mortensen ripping and fixing his own costume for lotr? And remember how fitting and believable it looked?
2. Another part why the characters don't actually look like they are IN the setting is a combination of lighting, interaction, and, most importantly, frame.
In newer shows/movies, the actors are often lit from behind (see Mincraft movie trailer, for example). Which gives a weird halo effect and also sets them apart from the background, hence removing them from the setting. I think this is done for green screen reasons, but i'm not sure.
3. Actos don't interact with their environment. They often just stand there and talk (probably once again due to green screen reasons, though I honestly don't think there were that many green screen scenes in rop, correct me if i'm wrong). They don't walk around a lot, sit down, fidget with their hands, gesture (though that might be an american thing? apparently europeans use their hands more to underline their meaning?), or pick things up and do things. And honestly it is soooo of putting.
Because yes, for some characters and scenes this makes sense (soldiers reporting etc.) but in others...
4. Which leads me to my next point: framing. Characters are so often dead centre of the frame it's mind boggling. Please, dear directors, you have space to the left and right, use it. If people want to post the show to vertical screens let it be their problem. And if you really need your promotional vertical video for tiktok just use the magic of editing or make specific shots for that. Just not the whole show, please, i am begging you.
The other part of framing is the amount of close ups and the near complete non existence of long shots (possibly even medium shots). I mostly see long shots used as establishing shots (the original establishing shot, a extrem long shot, is used so rarely). In extension instead we see a lot of faces in close ups, over the shoulder, and reaction shots, which sadly tell me nothing of the environment, worldbuilding, or a lot of emotion (you know, gesturing, body posture, etc.).
This is once again done for small screens like phones. I am aware that a lot of people watch shows/movies on their phones now, but I don't think it should influence shot choice to that extent. Because quite frankly, those shows/movies look ass on cinema screen or a large tv.
I don't think this was that big of a problem with rop. I think the first season was just missing a few (extrem) long shots.
5. ✨️feelings✨️.
Ever noticed the ever on going of scynecism and utter lack of sincerity? Or if there ever is a sincere conversation, it immediately gets put down by jokes and "look at me, all emotional again". I hate it, hate it, hate it. It puts me of, it takes me out of the experience, it ridicules me when i get emotional from the movie, and ultimately people take away from it that their emotion is out of place.
Worst example i remember was Everything everywhere all at once. At the very ending of the film there is this emotional sincere conversation. I was crying. The hight of the movie. It felt satisfying. And boom. "god, i'm getting emotional" (or sth similar). All previously built emotion, including my own, gone and invalidated. (I am aware that in this case, it probably a choice and has meaning behind it, but i still hated it.)
Lord of the Rings is such an opposite to this. Sincere emotion and crying all round. It is perfect. And rop doesn't seem to be all that jokey either, but we (and the creators) probably aren't used to it anymore.
6. suspension of disbelief
All of the previous point leads to one thing: the viewers suspension of disbelief is not needed anymore. Shows/movies seem to be aware that they are not real. The fourth wall gets broken no issue.
Well, with rop it would be an issue, because fantasy needs a lot of suspension of disbelief but people don't do so properly anymore.
A movie where this surprisingly worked was Dungeons and Dragons: Honour Among Thieves. (yes, the first couple of minutes are a bit rough, but staying completly pays of) We have insincerity, jokes, fantasy. And still the movie allows for moments of emotion, and once you're ok with the fantasy aspect, it is amazing.
7. DnD actually brings me to my next point: pacing.
Because those two hours were so closely packed with plot points that still had room to breathe, it was amazing. And well, rop, besides many more, has god aweful pacing. There are multible story lines, jumping around, weirdly slow scenes (that Galadriel riding scene wtf), followed by fast-paced skipping 10 years without mentioning it. (Serioulsy if they keep having charaters travel between Khazad-dûm and Mithlond between shots one more time... And you might say: but Aris, what about suspension of disbelief? And i raise you one year of travelling for Bilbo and Frodo and several shots of travelling between Imladris and Moria.)
I'm kind of tempted to edit down the show to a single movie per season once it is fully released. In my opinion, most newer shows with 6-10 episodes could have been a movie with better pacing. Or a full show with 15-30 episodes (Star Trek: tos my beloved) if they dared for "filler episodes" (filler episodes are mostly worldbuilding, character building, and other amazing stuff, they are soooo important to a show). Sadly, most other problems on this list will persist.
8. Dialog
Technically, we grazed that problem before with the ✨️feelings✨️ section, but I just wanted to mention it again, because WHERE IS THE SUBTEXT?! I don't mean this in the "everyone is secretly gay" way (though that'd be awesome aswell) but, please, just give me stuff to read between the lines, i'm on my knees.
Anyway, this has become a way longer post than i intended it to be, and there are probably still more points to be made. (The second i post this, i'll probably come up with more.)
I also did not include any of the actual worldbuilding and diegeasis problems. Or any extented meta problems of fandom, fanon, and creators. Those would be each a whole nother rant. Am I intending to write my bachelor's thesis about stuff like this? Maybe, so this post might vanish in a couple of weeks for some months because i don't want to have to quote my own tumblr post in my thesis.
If there is anything unclear or if you have questions please please ask. Or if i made any mistakes or you disagree with me, please comment as well. (My dms and asks should also be open)
I'll go eat lunch now :)
Side note: i am aware that all of this can also be artistic expression. Lots of close up shots for a feeling of claustrophobia, etc. But if stuff like this is not done for artistic reasons but money saving, capitalistic corporte reasons, it will look ass and take value from the piece of art.
Look I just gotta get it off my chest here:
I simply can't understand the costume design in RoP. I just can't. For me, it looks awful, the outfits tell me nothing character- or worldbuilding-wise, there's no character cohesion (either in colour palette, silhouette, fabric or motifs), the fabrics often look cheap (even if they're not in reality, they still look that way), and the aesthetic they ty to implement oftentimes reminds me to much of the 2013 idea that a golden leaf circlet is the height of fanciness (it is not).
Like idk why they thought that this one fabric they keep using, looks good on any of the people when to me, it looks like that kinda wrinkly crafting paper you got to use in elementary school to make paper flowers out of.
I don't even watch to watch the show because the costume design choices just put me off that much. (I mean, it's also bc of many other reasons tbh, but the almost seemingly nonexistent worldbuilding in the costumes is not a good look)
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