#mayhem comic productions
Explore tagged Tumblr posts
Text
Welcome to Mayhem Comic Productions!
About me:
My name is Alex A, and I'm the guy behind Mayhem Comics. I have a passion for writing, directing, producing, and especially advocating for mental health.
I'm cooking some indie stuff, currently in the...pre-pre-production phase? I have no idea but I'm sure as hell having fun!
Blog things:
Tags: #mayhem comic productions: more official stuff™
#mayhem yapping: literally anything other than more official stuff™
This is kinda my introduction as an aspiring indie dev, so feel free to send any asks my way! My projects are literally my hiperfixations.
Follow me for updates on my projects!
#mayhem comic productions#game dev#indiedev#game development#indie dev#indie games#indie game dev#indiegamedev#upcoming#gamedevelopment#gamedev#blog intro
6 notes
·
View notes
Text
I have a tumblr account for this now 👀 this is gonna be.....(horrible pun incoming)......mayhem.
Hiya! I'm looking for indie programmers, artists, and more for my video game!
Introduction & Summary
We're developing "My Life: The Video Game," a narrative-driven, first-person simulation-visual novel game centered around a 16-year-old teenager named Taylor, who returns to high school after years of homeschooling. Our game emphasizes mental health and healing, featuring engaging stories, relatable characters, and gameplay mechanics that highlight the importance of empathy and self-care. This is a chance to contribute to a game with the potential to resonate deeply with players, encouraging empathy and self-awareness.
Available Positions and Job Descriptions
As a solo aspiring indie developer, I'm seeking skilled individuals to join me in bringing this project to life. Remote, freelance/contract-based positions are available in the following roles:
Unity Developer (C# Programmer): Proficient in C# and Unity, responsible for implementing gameplay features, collaborating with me, and ensuring the game runs smoothly.
2D Artist: Create 2D artwork and assets that align with the game's modern-day city setting and high school environment, including character designs, environments, and props. The art style is a unique mix of abstract (think “Journey”) and hand-drawn (think “Ori and the Blind Forest”), aiming for an atmospheric, emotional tone.
2D Animator: Bring characters and environments to life through fluid animations, working closely with the artist to maintain a consistent visual style.
UI/UX Designer: Design intuitive and visually appealing user interfaces that enhance the player experience and align with the game's themes.
All positions are remote, with the possibility of extending into long-term roles. Candidates with multiple skill sets are welcome to apply for multiple positions if desired. These are unpaid/rev-share positions, ideal for individuals passionate about storytelling and mental health awareness. When the project finds success, team members will be the first considered for compensated work.
What We Are Looking For
Ideal candidates are passionate about storytelling and creating meaningful gaming experiences. Strong communication skills, the ability to work independently, and relevant experience in game development are essential.
The Project and Our Mission
As the creator and solo developer, I'm an aspiring game designer passionate about creating meaningful stories and immersive experiences. I believe in the power of games to promote understanding and empathy around important topics like mental health. "My Life: The Video Game" is my way of contributing to this mission, raising awareness, and fostering a sense of connection and support among players.
The game follows the story of Taylor, a teenager who faces challenges as they return to high school after years of homeschooling. It tackles themes such as anxiety, self-discovery, and the importance of friendship and understanding. By crafting an engaging narrative and relatable characters, I aim to create a powerful gaming experience that resonates with players and encourages conversations about mental well-being.
Progress
For interested candidates who want to learn more about the project before joining, please visit the following link for a document with information on the game's project timeline, additional information for those interested, gameplay mechanics, and more: Game Design Document. For those that are chosen, a comprehensive document will be provided.
Contact
To apply, send a DM on Discord to @NeptuneCookies with your experience and a brief introduction.
Include the following information in your Discord DM:
Name and contact details
Role(s) you're applying for
Experience and qualifications
Brief introduction and your interest in the project
Additional materials, like portfolios or resumes, may be requested depending on the role. Selected candidates will be invited to a dedicated Discord server for collaboration.
#indie dev#indie games#gamedev#indiegamedev#indie game dev#indiedev#gamedevelopment#videogames#indiegames#game development#game dev#game dev blog#mayhem comic productions
11 notes
·
View notes
Text
i'm literally not even exaggerating
(context lol)
#both of our chapters are still in the works but it is Comical how drastically different they will be#still cannot stress enough how not-planned this was#sibling mind meld is real and unfortunately it comes with the cost of us sharing the same finite amount of focus to write LOL#'Sensei said it's MY turn to have the writing productivity 😤'#pastel prattling#pastel's silly memes#The Neon Void#The Neon Void TMNT#Reciprocity TMNT#Reciprocity#TNV TMNT#rottmnt fanfiction#TMNT Reciprocity#tmnt fanfiction#rise of the teenage mutant ninja turtles#ROTTMNT#save ROTTMNT#mutant mayhem fanfic#TNV Final Chapters Spoilers#tmnt mutant mayhem
116 notes
·
View notes
Text
hello im maya and im making a new pinned post to be your one stop shop introduction to me/my work!!
im a fat, queer artist and author best known for my size inclusive skirts with huge pockets, and other apparel.
as well as my my queer polyamorous fantasy/romance novel, spitfire, which im currently in the process of reworking with my editor. the original/“legacy” version is still available as a self published book on amazon, but once edits are complete i’ll be shopping it around to publishers.
and my various illustrations/drawings
important tags/links:
all store related posts are tagged #store
all my art is tagged #maya draws things
posts detailing info about upcoming skirt news is kept in #skirt plans
posts detailing info about upcoming shirt news is kept in #shirt plans.
you can also find more product updates/info on the store blog
dog pics are in #dog pics
i also have a #FAQ tag for frequently asked questions, as well as FAQs on both my store and my portfolio site
you can find a compendium of (almost) every skirt i’ve ever sold here
links to my other socials as well as some other important places can be found here
other places you might know me from include:
that one webcomic, monster pop!
the cute underwear comic
the squiddle song and haunted, which were feature on homestuck colours & mayhem and welcome to nightvale respectively
3K notes
·
View notes
Text
Animation Night 189: Nonphotorealistic
There is a funny trend in animation-related terminology to define things by what they aren't. Animation is any technique for creating film that isn't live action. Limited animation is any style of 2D animation that doesn't follow the conventions of Disney's 'full animation' on 1s and 2s - a category that includes a wildly diverse range of approaches and techniques, as this wonderful history by Animation Obsessive describes.
In 3DCG circles, there is a similar term: nonphotorealistic. Which describes, naturally, anything that isn't trying to look like a photograph of a real scene. There has been a real boom in this of late, and just like the other terms, it really doesn't narrow it down very much. Other terms like 'hybrid animation' add a bit more hints.
Of course, if you've been anywhere near animation in the last few years, you'll probably know another term: 'Spiderverse style'.
There is no denying that Spider-Man: Into the Spiderverse (2018) by Sony Pictures Animation was an absolute landmark for animation. (I wrote about it way back on AN21, focusing more on the cultural angle.) The ludicrously stylish film pretty much set the direction for animation in the 2020s - making a bunch of money and awards and thus finally throwing open the door to 3DCG animation that doesn't look like the style set by Pixar/Dreamworks in the 2000s. Its sequel, Across the Spiderverse (2023), was even more ambitious and successful (despite a troubled production involving a lot of needless crunch). We'll be showing that soon in a Spiderverse double bill so look forward to it!
So perhaps not surprising that when people see the use of graphical styles, 2D elements, limited framerates and the like in 3DCG these days, Spiderverse comes to mind. In its wake have come various films and series that apply these and related techniques: 3DCG animation is more varied than ever, and it's cool.
It isn't really a style, tho.
youtube
Here I'm indebted to youtuber Camwing who has made a nice video overview breaking down the animation of recent movies in this vaguely defined paradigm. Among them we have The Mitchells vs the Machines (2021, also Sony), Puss in Boots: The Last Wish (2022, Dreamworks), and Teenage Mutant Ninja Turtles: Mutant Mayhem (2023, animated at the French/Canadian studio Mikros animation), and of course over on Netflix you got the wildly popular League of Legends spinoff series Arcane (2021, Fortiche Productions), and the romance film Entergalactic (2022, DNEG), tying in with an album of the same name.
None of these films has exactly the same style, but they all pull from a related bag of tricks. The core techniques are animating on reduced framerates for a 'snappy', high-clarity feeling, the combination of 2D and 3D elements in some fashion, and taking inspiration from traditional media such as paintings or comic books.
For example, Arcane and Entergalactic both use the trick of 2D backgrounds/projecting paintings onto 3D geometry, inhabited by 3D characters with a stylised shader. Arcane is dripping with 2D visual effects. Puss in Boots drops the framerate during its action scenes - the opposite of the old paradigm of full animation, where fast actions would get more frames. Spiderverse draws 2D expressions onto its 3D models to push them further, and is full of all kinds of colourful stylised rendering - screentone effects, kirby dots, outlines, the works.
It's tempting to link this to 2D-in-3D animation, and certainly many of these films apply this technique - this is the major niche where Blender has found its way into industry pipelines. But using 2D isn't mandatory to count here. For example, TMNT Mutant Mayhem has an incredibly striking storybook-painting style, accomplished largely by clever shader work and a strong sense of graphic design. Genndy Tartakovsky's canned 2014 Popeye project was planning to use a ton of 2D-style posing and squash-and-stretch, accomplished largely with rigged 3D models. There are many paths to take!
And mind you, I haven't even covered one of the biggest angles here. Search for nonphotorealistic 3DCG on Youtube and what you'll probably find most is information about cel-shading - aka 'anime style'. This has also advanced considerably in the last few years, with the techniques pioneered by Arc System Works in Guilty Gear such as editing the normals of characters for more precise control over shading, and minute adjustments to break up the mechanical feeling of 3D, becoming widely copied in both games and films. (And particularly, animated porn.)
youtube
Vtubers in particular have really run with this technique, generally speaking using cel-shaded models with edited normals, inverted eyes, etc. etc. to try and get the feeling of an anime character come to life. [You can see a lot of these state of the art techniques if you download Pixiv's free VRoid Studio software and import the model into Blender using the VRM plugin.]
Naturally this kind of cel-shaded approach has found a particular home in Japan. In anime, the biggest champions of it are certainly Studio Orange, whose hybrid approach involves planning out shots with 2D animation before matching them with the rigs. We've covered their adaptation of Houseki no Kuni in great detail on Animation Night 97; their Trigun reboot was perhaps even more popular. But cel-shaded techniques, 3D previs and the like have also made their way into big films like Eva 3.0+1.0 (AN66).
Although this type of rendering aims to recreate the look and feel of 2D animation as much as possible, it always ends up being something new: character models that would be too complex to draw, an ease to 3D movements and camerawork that would be challenging in 2D, and generally a new hybrid style. This is good! 2D animation is already very good at being 2D animation - it's fascinating to see what 3DCG becomes with that inspiration.
So with that brief overview, where does that take us tonight?
I'm not quite ready to do a Spiderverse double bill tonight, so instead the plan is to check out a couple of recent American franchise films that are taking on the new suite of techniques. I've mentioned them up above, but let me introduce them more fully here.
Puss in Boots: The Last Wish is a sequel to a fairly unpopular spinoff about a side character of the Shrek franchise (AN75). Not, on its face, very promising - which is why it is all the more striking that I was told on all sorts of sides that I must watch this movie. I'm finally going to make good on that.
The title character is a kind of feline musketeer type, now facing the end of his swashbuckling career as he's lost 8 of his 9 lives. Not wanting to hang up his hat, he goes on a quest to restore them. What makes it stand out its the action scenes, which go all in on the anime-influenced, extreme perspective and lighting, limited framerate style that we're discussing above. Apparently it looks sick as shit.
Teenage Mutant Ninja Turtles: Mutant Mayhem is a fresh reboot of the venerable TMNT franchise, which pretty much describes itself in the title: four turtles (named after Renaissance painters, of course!) live in a sewer as ninjas, led by their aging master who is a rat. Starting as a comic book, it became one of the iconic toyline-driven TV shows of the 80s - but it's still going! Indeed, Turtles has been on a roll of late (at least going by animator scuttlebutt), with Australian studio Flying Bark Productions turning a lot of heads with their neo-Kanada School style (and for really stretching the definition of 'storyboard').
This new film takes a different approach to the bombastic action of Rise. It focuses on a new origin story for the turtles, telling a kind of coming of age story - but what makes it unique is the animation style and cinematography. Cinéma vérité is not a phrase you really expect to be associated with ninja turtles, but the film seems to really go all out in a way you wouldn't really expect from a franchise movie, shooting the young turtles in a handheld style and focus heavily on character. Marcel Reinhard's shader work, allowing the animators to isolate lights to specific objects and characters and introducing graphical elements of cross-hatching, stippling, etc. etc. to the lighting, gives it a uniquely painting-like feeling, augmented by a lot of 2D creativity in lighting and effects.
Turtles has never really been my thing, but this film looks unique enough that I really want to see it - and I hear it's a good film too.
So that's our bill for tonight! Puss and Turtles. Let's see what the big studios have been cooking of late...
Animation Night 189 will be starting around 10pm UK time (roughly three hours hence) and carrying on til about 2-3am same! We'll be on twitch.tv/canmom as usual. Hope to see you there!
155 notes
·
View notes
Text
Monday, July 31.
#rottmnt fanart.
Halcyon days indeed.
It's a good time to be a fan of Teenage Mutant Ninja Turtles. It's a certain fact. Teenage Mutant Ninja Turtles: Mutant Mayhem has just hit cinemas and, according to critics and audiences alike, it is a total blast. A sickeningly good time. An absolute riot, even. A real hoot, if you will. After 33 years, seven movies, and a cumulative production cost of roughly half a billion dollars, the antics of Donatello, Michelangelo, Leonardo, and Raphael have translated into a whole lot of success on the big screen. And not a moment too soon, of course.
But hold your horses, Reader Dearest—there's more. The #tmnt community has been enjoying the spoils of their fandom for years and years by now, and they would be the first to tell you, in fact, that Rise of the Teenage Mutant Ninja Turtles has been more than satisfying their cravings for the gang for some time. Since 2018, in fact. So we thought we'd celebrate this particular fandom today as #rottmnt fanart flourishes across the dashboard.
If it's a good time for the #rottmnt fandom community, it's an even better time for the rest of us, who get to profit from the comics, gifs, and illustrations you all so lovingly produce. We look upon your work, ye mighty, and rejoice.
#today on tumblr#artists on tumblr#tmnt#rottmnt#rottmnt fanart#leo#donnie#rottmnt mikey#tmnt 2018#rise of the tmnt#rise of the teenage mutant ninja turtles#rise of the turtles#turtle tots#tmnt fanart#teenage mutant ninja turtles
455 notes
·
View notes
Text
20th Television Animation Brings Animation To San Diego Comic-Con 2024
Animation fans will have a lot to keep them busy and entertained at this year’s Comic-Con. Disney just announced its plans for its Hulu and 20th Television Animation festivities and panels set for the San Diego.
Friday, July 26
Solar Opposites, 2:00-2:45 p.m., Indigo Room. The popular animated series returns to San Diego Comic-Con ahead of a new season packed with new family values, mayhem in the Wall and some all-new Silvercops adventures. Join executive producers Mike McMahan and Josh Bycel, and cast Thomas Middleditch (Terry), Mary Mack (Jesse) and Sean Giambrone (Yumyulack) for an advance screening of a never-before-seen episode, and a discussion of the hilarious and out-of-this-world upcoming fifth season premiering Aug. 12 on Hulu.
The Great North, 3:00- 3:45 p.m., Indigo Room. Embark on an exhilarating journey to Lone Moose at Comic-Con. Catch an exclusive look behind the scenes of this animated comedy series that follows the quirky Tobin family as they navigate life together. Get to know the creative minds behind the series including creators and executive producers Wendy Molyneaux, Lizzie Molyneaux-Logelin, Loren Bouchard and the voices behind the Tobin family including Jenny Slate, Dulcé Sloan, Paul Rust and Aparna Nancherla to gain fascinating insights into the production of the show, its unique setting, and the colorful characters that inhabit the world of the Tobin family.
Bob’s Burgers, 4:00-4:45 p.m., Indigo Room. Join the Belcher family and the creative minds behind��Bob’s Burgers for a can’t-miss panel. Creator and executive producer Loren Bouchard, executive producers Nora Smith, Holly Schlesinger and supervising director Bernard Derriman will break news about the upcoming season. The cast including H. Jon Benjamin, John Roberts, Kristen Schaal, Eugene Mirman, Dan Mintz and Larry Murphy will have the audience howling with laughter through exclusive sneak peeks, a lively panel discussion and Q&A.
Saturday, July 27
Futurama, 11:00-11:45 a.m., Ballroom 20. Neither snow nor rain nor cancellations nor pandemics nor Hollywood strikes can keep Futurama from blasting back into existence. Please join Matt Groening, David X. Cohen, Claudia Katz and “Futurama” superstars Billy West, John DiMaggio, Lauren Tom, Phil LaMarr, David Herman and Maurice LaMarche for a live sneak preview of the all-new season premiering July 29 on Hulu. They promise to spill the maximum legal dose of spoilers. Plus, there is the chance to walk away with debatably precious door prizes!
The Simpsons, 12:00-12:45 p.m., Ballroom 20. Show creators give an exclusive spooky sneak preview of “Treehouse of Horror 35” – the scariest 35th Halloween Special ever. Join panelists Matt Groening, Matt Selman, Rob LaZebnik, Tim Bailey, along with special guest moderator Kevin Smith and surprise terrifying guests for original drawings, prizes and more.
American Dad! 1:00-1:45 p.m., Ballroom 20. Celebrate the enduring success of the show at Comic-Con with hilarity, hijinks and heartfelt moments. Dive into the quirky world of the Smith family and their eccentric friends and foes as this beloved animated series celebrates its ongoing success with stars Wendy Schaal, Scott Grimes, Rachael MacFarlane, Dee Bradley Baker, Jeff Fischer, and executive producers Matt Weitzman, Kara Vallow and Nic Wegener.
Family Guy 2:00-2:45 p.m., Ballroom 20. It’s time to look back at 25 years of laughter, satire and iconic moments with the long-running show at this must-attend Comic-Con panel. This milestone event will bring together fans, the iconic cast including Alex Borstein, Seth Green, Jennifer Tilly, Gary Cole and Mike Henry, and executive producers Rich Appel, Alec Sulkin, Steve Callaghan and Kara Vallow to honor a quarter-century of hilarity, irreverence and unforgettable moments in Quahog. Whether a long-time fan or new to the Griffin family’s antics, this is the ultimate event to honor one of television’s most beloved and enduring animated series.
#Solar Opposites#The Great North#Great North#Bob's Burgers#Futurama#The Simpsons#Simpsons#American Dad#Matt Groening#David X Cohen#Loren Bouchard#Nora Smith#Seth McFarlane#Mike McMahan#Josh Bycel#Wendy Molyneaux#Lizzie Molyneaux#20th Century Studios#20th Television Animation#SDCC#SDCC 2024#San Diego Comic-Con#San Diego Comic-Con 2024#San Diego Comic Con 2024#San Diego Comic Con
36 notes
·
View notes
Text
Tyler-Jo Richardson, Tom Littler, Corey Montague-Sholay, Clive Francis, Oliver Ford Davies, Patricia Allison, Stefan Bednarczyk, David Suchet, Tom Kanji, Jane Asher, Robert Mountford and Dorothea Myer-Bennett attend the press night after party for "Twelfth Night" at the Orange Tree Theatre on November 29, 2024 in London, England.
(Photo by Matt Keeble/Dave Benett/Getty Images)
William Shakespeare's "Twelfth Night" will be running at the Orange Tree Theatre in Richmond, London, until January 25, 2025.
Book your tickets: https://orangetreetheatre.co.uk/whats-on/twelfth-night-2/
by WILLIAM SHAKESPEARE directed by TOM LITTLER
★★★★ “Miraculous lightness…a lesson in comic timing” The Times
★★★★ “Perfectly pitched sad and merry musical mayhem” The Arts Desk
★★★★★ “A truly magical experience… the cast members are outstanding” West End Best Friend
Malvolio runs the Lady Olivia’s house with puritanical zeal. By day, strict order is maintained and repeated advances from Olivia’s many admirers are firmly rebuffed. But after dark, wine flows freely and Olivia’s lady-in-waiting Maria is planning to settle old scores. When a shipwreck washes up two strangers, the scene is set for a comedy of romantic chaos.
Oliver Ford Davies, one of the leading Shakespearean actors of his generation, returns to the OT to play Malvolio, opposite Jane Asher as Maria. Patricia Allison (Sex Education) plays Viola, alongside OT favourites Clive Francis as Toby Belch, Robert Mountford as Andrew Aguecheek, and Dorothea Myer‑Bennett as Olivia.
OT Artistic Director Tom Littler directs a 1940s-set production of Shakespeare’s heartrending and hilarious masterpiece of mistaken identities and secret desires.
#jane asher#twelfth night#william shakespeare#orange tree theatre#2024 jane#jane actress#tyler jo richardson#tom litter#corey montague sholay#clive francis#oliver ford davies#patricia allison#Stefan Bednarczyk#David Suchet#Tom Kanji#Robert Mountford#Dorothea Myer Bennett#2024#2020s#2020s jane#actress#model#muse#cook#boutique owner#author#enterpreneur#businesswoman#producer#activist
16 notes
·
View notes
Text
my thoughts on tottmnt
Okay! I finished the series a few days ago, and now that it's had time to marinate in my brain I think I'm ready to explain my thoughts.
In broad strokes, there are things that I liked and things that I didn't. I totally think it is worth the watch if your interested in it.
The Bad
The VA situation, I understand that getting celebrity voice actors back for a small and likely low budget production is difficult. But in that case, they really should recast or work around it. The most obvious example of this problem is Splinter. I didn't really like that they just had him speak Vermin. You could've just recast him for the show.
The framing devices, more so in arc 2 than arc 1. I think Leo's little comic thing was cute, but the framing device of the interview in the second arc was just overly complicated and in my opinion kind of not needed. I know it was to help with the whole voice actor situation but like it wouldn't have been an issue if Splinter had just been recast for the series.
Bishop, now this might just be my own personal bias since 2003 Bishop is one of my favorite tmnt villains, but this Bishop just didn't hit as hard. I also thought that her motivation was kind of weak. I kept thinking that her hatred of mutants came from whatever happened to her sister, but that wasn't the case. From what we learn in the series, the only thing that happened to her sister was that she was born without legs. And the only thing that mutants ever did to affect Bishop was stepping on her robot (she literally still had the plans AND a second robot too). Now I'm not saying this is totally bad, but the show itself doesn't seem to get that her frustration isn't totally justified. I do have hope for the future of this character due to the introduction of the EPF (plus the voice actress is very good and I can't wait to hear more of her hopefully in the next mutant mayhem movie).
The boys didn't go to school :(
The Good
THE PURPLE DRAGONS!! I loved them, they completely ruled every second they were on screen. Angel is amazing, Hun is ADORABLE, and the introduction of who is probably Casey is VERY exciting. Both of their episodes were my favorite of each arc. I can't wait to see more of them in the future. I honestly can't put into words how much I love this iteration of the Purple Dragons. They're just so much fun.
The animation, it was so very pretty and the fight scenes were SUPER well done. Considering what a short timeline this project had to be completed the visuals of this series were absolutely ASTOUNDING!!
The separation, I really enjoyed getting to see the boys stand on their own. We really got the chance to understand them as individuals and the character building was very well done in my opinion.
#tmnt#teenage mutant ninja turtles#tales of the teenage mutant ninja turtles#tales of the tmnt#tottmnt#tottmnt spoilers#mutant mayhem#tmnt mutant mayhem
22 notes
·
View notes
Text
My general observation of the Earthspark reactions is that somehow the show managed to be the worst of both worlds.
Season 1, for all its endless faults, did legitimately try to do new things with the settings and characters, based off of the divisive IDW comics, although hardly subservient to them. It didn't work as far as the toy sales went, like, at all, and the rumors from sources such as the Transformers Slag podcast persist that the only reason a Season 2 was greenlit was because the 40th anniversary was this year and Hasbro wanted something on TV for the sake of the optics. But even with all that, they were trying new things.
The problem is that it didn't work, Season 2 (which rumors indicate will be the last season) seems to have had its budget slashed, and a lot of its writing staff let go (most notably Mae Catt, Ms. "I am the Gay Agenda!" getting kicked to the curb) with the show clearly showing elements of a retool. The Decepticons are back to being the bastards everyone knows and loves and Starscream is his stereotypical self again.
The problem is that the retool didn't go nearly far enough. Most of the elements from Season 1 and the skeleton of the big themes of family and the small town are there, but they're now in direct conflict with the more conventional theming of Season 2.
Now you need to couple that with a lower budget, animation courtesy of the brain trust behind Megamind vs. The Doom Syndicate, and in general, a show that doesn't really know what it wants to be anymore, with themes, characterizations, and conflicts all seemingly in conflict with a whole that is assuredly less than the sum of its parts while Hasbro executives are probably wondering if they would have been better off just dubbing Shinkalion episodes while waiting for Transformers One to hit theaters.
The next show that comes out (Which Dollars to Donuts will be a One spinoff the same way Tales of the TMNT is a spinoff of Mutant Mayhem) needs to accomplish a very simple goal Earthspark failed to, and that's just get the kids invested so they can buy the toys. It doesn't need to redefine the core tenets of the franchise only so it can backpedal on them later, nor does it need to use deep comic lore to get those same adults to watch. It just needs to be something that the kids can engage with and actually make them interested in getting some products, via fun visuals or an engaging story that they can get.
It's another reason why I really don't know what they're going to do if One bombs. At that point, it probably will be time for something more in the vein of what Beast Wars was to G1 (Or G Gundam was to the Universal Century Gundam entries), a radical shift from the status quo designed to shock the brand back into relevancy.
21 notes
·
View notes
Text
MojoWorld
A few of our prompts this year make specific reference to the comics. We know that not everyone has read the comics (there are a lot of X-Men comics out there) and we don’t want anyone to feel left out.
So, without further ado… Mojo.
Mojo is a character all about television, viewing figures, and especially consuming media in a mindless fashion. He will do whatever it takes to get top ratings. Which, often means excessive violence and abducting the X-Men to participate unwillingly in his programs. While the message can be quite ham-fisted at times, the stories can offer quite a variety of fun possibilities where we might find our favorite couple.
He is a petty tyrant. He rules his world with an iron grasp. The actors are basically slaves (you can find arcs about the slave revolts in the early issues of adjectiveless X-Men from the 1990s). Longshot was one of these actors who escaped and joined the X-Men. You’ll note his three fingers and a thumb, hollow bones, and a spine, which are characteristics of the actors in this world.
The ruling class of MojoWorld (including Mojo) are known as the ‘spineless ones.’ As the name implies, they have no spines. They lounge in this spider-legged chairs which support their corpulent bodies. At times he is portrayed with his eyes being held/forced open, so they can continue to consume media 24/7. Honestly, there is nothing subtle about the metaphors here.
Mojo has appeared not only in the comics, but has also appeared in animation. Episodes featuring him have aired in X-Men the Animated series, X-Men ‘97, and Wolverine and the X-Men. For the most part, he’s more of a general X-Men villain and will abduct various team member as is fitting for the plots of his productions. He has a wheel of genres, had created the X-Babies (as an X-Baby, Rogue is sometimes called Sugah), and had no compunctions about abducting and brainwashing people. His main underlings are Major Domo and Spiral.
X-Babies
(Various stories Mojo has considered producing.)
(Wheel of Genre, House of Ideas, The Wheel of Angsty Mutant Pain and Suffering)
To learn more about Mojo (or to find creative inspiration), here is a non-comprehensive list of Mojo-stories. (The ones featuring Rogue and Gambit are bolded)
Reading List:
Mr. and Mrs. X (2019) - issues 7-10
X-Men (1992) - issues 10-11
X-Men (1995) 46-47 (X-Babies)
X-Men Annual #12 (1987)
Excalibur: Mojo Mayhem (1989) (X-Babies)
X-Men Gold and X-Men Blue (2017) issues 13-15 of both - Mojo Worldwide arc/crossover
Watch:
XtAS season 3, episode 11 - Mojoverse
XtAS season 3, episode 10 - Longshot
X-Men ‘97 - season 1, episode 4 - Motendo
WatX - season 1, season 15 - Hunting Grounds
#rogue/gambitweek2024#mojo#Mojoworld#rogue#gambit#romy#anna marie lebeau#remy lebeau#otp: home and harbor#otp: mon coeur
23 notes
·
View notes
Note
Hello again!!
I have another character for you!! How about Splinter?? 😄
Thanks as always!! 😊
Sorry this took me a while to get to, it's been a busy week. But I am LOVING these and thank you to everyone who submitted asks. This is the most asks I've ever received and I have greatly enjoyed this. A Tier: 90's movie Splinter: This is a rat Splinter. He is a good dad and tries his best. This man loves his sons. Also, easily the most frail of all the Splinters, but still manages to toss Shredder off a building.
2003: Another rat Splinter. This man loves his sons and also loves his father, Hamato Yoshi. He is wise, caring, and very invested in in his sons' lives.
2012: A Hamato Yoshi Splinter. I love this Splinter so much. I think he is my favorite thing to come out of 2012. This man is Dad Vibes so much! He loves his kids and he wants them to have the best lives he can provide. I also love that we got this massive more human-sized Splinter. Just love him all around.
B Tier: 80's cartoon Splinter: A Hamato Yoshi Splinter, he has a great design and amazing voice actor. He is calm, he is zen and fatherly. He looses points because he never calls the turtles his sons. They are always "My turtles/pupils/students." The very first time I heard Splinter call the boys his sons was in the 90's movie and it blew my little mind. (Note, I'm not sure if maybe they changed it in the last seasons where they were trying to be more like the live action movies. It's been so long, I don't remember.)
2007 Splinter: I THINK this is a Hamato Yoshi Splinter? This is a hard one for me because everything in the movie is good. I love his design, I love his VA, I love his lines and how he interacts with the turtles. But there was just something OFF about the whole of the 2007 movie and I figured it out by reading the comics that take place before the movie. In which Splinter picks Leonardo ONLY to go on this world tour for vague reasons while the others are stuck at home. Raphael is immediately hurt and angry at the blatant favoritism. Don and Mikey look like they are so used to it, they don't even argue anymore. Leo is so much the golden child in this movie it hurts me in my soul. Splinter is a terrible father, but he was fine on screen if you take the movie at face value.
C Tier: Next Mutation Splinter: I don't recall if it was ever clear if he was a ran or Hamato Yoshi. He knew Venus' dad, so maybe Hamato Yoshi? He gives off these prancy, gay dad vibes which are kind of fun and fresh for a Splinter. (He plays chess out in the park late at night with his blind boyfriend.) He doesn't do too much to parent his extremely dumbass kids. Maybe since they're 18 he's decided they are their own problem now. And while the turtle suits are pretty nice for a TV production, the rat suit is BAAAAD.
Bayverse Splinter: This one makes no sense. Any Splinter that takes out Hamato Yoshi completely really throws off the universe. Why is he so Asian coded when he has no Asian influence in his life aside from finding a book on martial arts? It's weird. Other than that, he's fine in the movies.
Rise Splinter: A Hamato Yoshi Splinter. I like that we got a Splinter where you can really see the depression from being turned into a rat. And you can see how the turtles turned out to be different people: Leo and Raph especially, without Splinter there to be an influence on the group dynamic. But the characterization doesn't make sense. He says he loves his boys, but he doesn't always know their names? I know this was played for laughs, but the characterization wasn't there. Also minus points for the god-awful character design. Again, I know dad-bod Splinter was played for laughs, but...we had to look at it.
Mutant Mayhem Splinter: Again, another Splinter without Hamato Yoshi that makes no sense. However, he is a GOOD dad who loves his sons and does his best to keep his family together. I love this idea that he is a shut in because he is actually scared of the surface. I do have a hard time buying he is a martial arts master from merely watching kung fu movies. And also minus points for the god-awful character design.
14 notes
·
View notes
Text
Guilty Gear - The Missing Link: Hypothetical Remake Guest Character Poll [4 of 4]
#Guilty Gear#The Darkness (Comic Series)#Darna (Comic Series)#Batman (Comic Series)#Aero (Comic Series)#Generator Rex#The Legend of Korra#Hazbin Hotel#RWBY (Series)#Star Wars#Xena: Warrior Princess#The Chronicles of Riccick#Ultrviolet#Voting Poll
10 notes
·
View notes
Text
this is a product of my inability to stop imagining and a lot of brain beating because college isn't going easy on me.
inspired by a prompt on instagram that had me feral with the possibilities.
also yes, i'm putting it up in parts bc it's more fun that way. this is a cleaned up, edited ver. of what i've posted on IG.
happy reading <3 (under the cut)
"I haven't seen him in a few days, but that's like, normal for him, it's not a big deal, he'll show up when he wants to," said the hero's love interest, as she tucked her hair behind her ears and looked at her lover in confusion. "He does this all the time, right?"
The hero hummed in agreement. "I should've known that he's gonna pull something like this. Let's hope the idiot resurfaces with his dumb jokes sooner than later."
The comic relief hasn't been meeting his friends for a week now. If you ask, the hero would tell you that comic was pretty unpredictable and he goes off grid for days on end. Hero's love interest would tell you that despite being best friends, Comic and Hero didn't exactly meet each other often (is it because Hero never really had time for his friend? Is it because Comic never really felt appreciated by Hero? We'd never know, but Hero's lover had her doubts).
The last time Hero and his lover had seen him was on their two year anniversary. Comic had helped Hero organise a little picnic and a pillow-fort-movie date after. That afternoon, Comic had bid goodbye to the couple and told them that he'd be busy the entire next week because apparently 'the education system is a conman and we're all being scammed'.
Hero hadn't thought much about Comic's inactivity, seemingly used to it, but as texts from his best friend were also far and few in between, he grew worried. His lover took great pains to assuage his fears but the only thing that really helped with the stress was fighting Villain.
Villain was an enigma. His motives were virtually unknown, considering the man always kept spewing bullshit about how he loves a little touch of public nuisance because it's fun. Hero's main vendetta against Villain was due to the latter's penchant for being an annoyance to society. Villain had once set fire to all the staff rooms of the city's schools at night, forcing the institutes to shut down for a week for a renovation. The media uproar was insane and Hero was hounded by journalists for weeks because of his late arrival to the scene of crime (not his fault- he had assignments to finish. Post-graduate studies aren't easy. Real life sucks).
Time went on and so did Villain's terror- and in a bid to protect the city from him, Hero devoted more time and resources to attempt capturing him. Somewhere, even Hero forgot that he hadn't heard from Comic in over a month.
That evening, after his latest stunt (minor bank robbery, because the manager had challenged every criminal in the city by bragging about his brand new security measures and Villain loves taking annoying people down a notch), he returned to his lair, feeling hopelessly empty, of sorts. Of course, the fight with Hero was everything he needed to scratch the itch that'd been taunting him for days, but something was missing.
He pulled up the news coverage of that day's mayhem. Something.... something is missing. I don't like it. I don't like it one bit.
His thoughts screeched to a halt when he noticed the lack of someone's presence. Almost in a frenzy, he began opening tabs of footage and media coverage of his fights with the hero of the past month. He's - Comic- what? Where's Comic? What?!
Villain would be the first to admit that apart from the occasional lawlessness and laying waste to the city (because property damage is infinitely more satisfying than bodily harm), his main source of childlike joy was seeing Hero gawp like a fool when his friend, the comic relief exchanged beautiful quips with Villain. He also wouldn't exactly tell you this, but the sheer glee of meeting someone who gives as good as he gets is unparalleled.
Like this one time, amidst a cute little Italian bistro that was then in ruins after the initial scuffle, Villain was delivering his prepared monologue because Hero actually gives him time to speak (which, personally, he thinks is fucking stupid). He'd just finished making a powerful statement about serving real justice when Comic had blinked, and giggled (the cute guy giggled) then said, "The only thing you're serving right now is spaghetti with a side of bloodied shoulder. I don't see how that's a good look on you."
Hero had then tried to shush his friend, a horrified look on his face, but Comic gave him a face that suggested that he's taking none of that and then proceeded to stare into Villain's soul, a goofy smirk gracing his face.
That was it. Villain was falling in love.
Not a day goes by where Villain hopes that he could ask the cute funny guy out on a cute little date without the whole 'i'm a bad guy and you're the good guy's best friend-slash-comic-relief' situation.
But fact remained that Comic hadn't been seen for over a month and as far as Villain was concerned, that's a month too long. He growled to one of his men, "Get me the city's surveillance footage of the past month."
The henchman was confounded. "But sir, I don't see why-"
"I don't pay you to question me, boy, do what I said. Now!" he barked, his displeasure and confusion shining through. The henchman (his name is Steve) slowly backed away and was leaving with a frown.
Maybe I was too harsh. With this thought in his head, Villain called out, "Steve, my good man, forgive me for snapping at you."
Steve bowed his head almost reverentially and smiled. "Don't ask for forgiveness sir, I respect you immensely. I will get you the footage you require."
"Thank you, Steve. If you could hurry."
Villain sighed, not knowing what to think or expect. He understands the impasse he's at - his rival's best friend is missing, but Hero seemingly doesn't give a shit, or he's unaware (debatable). The only one who was mildly concerned was Hero's girl and Villain's sure that even she'd given up. He doubts that Hero has any other friends, making it weirder that he's not turning the city upside down looking for his best friend.
It's almost like he's the only one who is trying to do something about all this, albeit late.
Steve came back with a tablet with the footage and handed it to Villain. "Do you need me to get you anything else, sir?"
"A cup of tea, no sugar, please."
"Yes sir, right away."
Villain settled down to examine the footage. It was gonna be a long night.
\\\
this was part one, lmk what you think (ꈍᴗꈍ)
49 notes
·
View notes
Note
I hate how tmnt will only ever give Mikey development in the comics like he has phased out into a background character at this point who is barley relevant in fact the only reason they add him is because he's part of a package deal and it would be hard to get rid of him even though it's become obvious they don't want Mikey a part of the series what so ever so they do everything in their power to make him as less relevant as they can. Also isn't it suspicious how when any big Mikey projects are in production of being made they suddenly get cancelled.? there was supposed to be a foot solider Mikey movie that got cancelled and the last Ronin was actually in production of being Mikey since the 90s there was another Mikey centric movie were his bros and sensei reverted back to turtles but guess what it got cancelled anything Mikey related that's important either gets \cancelled or thrown into the comics also rise actually had multiple Mikey centric eps on hand but the show got cancelled like it's honestly starting to get annoying let my boy live.
oh yeah, it’s definitely an unfortunate cycle of mikey being cut for time in almost any iteration outside of the comics. i think whilst a lot of people are familiar with all the ninja turtles outside of the realm of fandom, mikey is pretty much “the face man” of the franchise. he’s the one that most kids grew up having as their favourite. he’s gonna be front and center on lunchboxes and kiddie pyjamas. i think in that sense he’s pretty safe from ever being killed off or chopped from the actual franchise itself (plus if they ever did that permanently to any of the turtles, it would cause pretty big uproar) but it means as a result, he’s taken less seriously
i think it just unfortunately falls under the fact that whatever show/movie you’re watching, it quickly becomes apparent what turtle was the favourite of the writers and directors. pretty sure i’ve mentioned this before but the 2003 writers openly expressed how much they enjoyed leo + donnie as characters. you watch the 2003 series and that’s really plainly obvious. it’s not a bad thing, but again, every writer does it. heck, i do it. i write more mikey centric fics than i do, say, donnie, because it’s just more fun that way. a character will ultimately have to suffer at the hands of a writers bias, and sadly it’s always mikey that ends up suffering. just not in the way we want him to lol
that being said it gives me a little hope for the mutant mayhem series and sequel since seth rogan has voiced his favourite being mikey multiple times. i don’t think mutant mayhem solely focused on any one turtle, which i enjoyed, but going into future mediums for that branch of the franchise, i’m keeping my hopes high that he does just something with mikey. the potential is there. i would love to see what he does with it
but yeah. looking back, poor mike gets the short end of the stick. it’s funny, whenever i go back and do a 2012 rewatch, i get about halfway through the space arc and start to feel my enthusiasm dwindle, mostly because “journey to the centre of mikey’s mind” is like. the LAST mikey centric episode of the entire rest of the series (granted he has cool moments in later eps and isn’t totally under-utilised) but if you want an ep that’s just for him, it sadly ends right there.
same with 2003. i adore 2003 mikey but he doesn’t have a whole lot of episode focused on him. i was surprised going into rise that, even though it was considerably shorter than other shows, he still managed to have just a sparing amount of focused episodes on him alone. and then when looking into the deleted episodes, it didn’t really come as a big shock to me that a lot of those deleted episodes were mikey episodes (man i would have really really loved to have seen the robo pet one!!)
it’s also pretty consistent that whatever show or movie, the writers often talk about a plot where mikey’s brothers either end up de-mutated or de-aged and mike has to be the one to save them. kinda funny because it’s like: here’s this opportunity to have mikey really prove himself as more than capable and not just a goof — and yet, multiple times now that idea has been cut and he hasn’t had his chance to prove himself that way
i’m a mikey fan. i love all the turtles the same but i definitely am a mikey fan through and through. of course i’m gonna want a mikey centric plot and arc and all this. i know the chances of ever getting it are very slim but. yknow. i have the last ronin at least…… *sobs*
ANYWAY THAT GOT LONG i hope i didn’t sound like i was coming off like a real curmudgeon there i do still love what mikey we have been given in the last. 40 odd years.. but JUSTICE FOR MIKEY!!! he needs to be given his flowers. someone put him through the emotional meat grinder or i will <3
thanks for this ask anon!!
21 notes
·
View notes
Text
RoboCop 2 will be released on 4K Ultra HD + Blu-ray on June 18 via Scream Factory. The 1990 sci-fi action sequel was the final film directed by Irvin Kershner (Star Wars: The Empire Strikes Back).
Comic book legend Frank Miller (The Dark Knight Returns, Sin City) and Walon Green (Eraser) wrote the script. Peter Weller returns to star with Nancy Allen, Dan O'Herlihy, Tom Noonan, Belinda Bauer, and Gabriel Damon.
RoboCop 2 has been newly scanned in 4K from the original camera negative with Dolby Vision and DTS-HD Master Audio 5.1 Surround and 2.0 Stereo. Special features are listed below.
Disc 1 - 4K UHD:
Audio commentary with author/CG supervisor Paul M. Sammon
Audio commentary with RoboDoc: The Creation of RoboCop documentarians Gary Smart, Chris Griffiths, and Eastwood Allen
Disc 2 - Blu-ray:
Audio commentary with author/CG supervisor Paul M. Sammon
Audio commentary with RoboDoc: The Creation of RoboCop documentarians Gary Smart, Chris Griffiths, and Eastwood Allen
Corporate Wars: The Making of RoboCop 2 – Interviews with director Irvin Kershner, producer Jon Davidson, actors Tom Noonan, Nancy Allen, Galyn Görg, executive producer Patrick Crowley, associate producer Phil Tippett, cinematographer Mark Irwin, and author/CG supervision Paul M. Sammon
Machine Parts: The FX of RoboCop 2 – Interviews with Phil Tippett, Peter Kuran, Craig Hayes, Jim Aupperle, Kirk Thatcher, Paul Gentry, Don Waller, Justin Kohn, Randal Dutra, and Kevin Kutchaver
Interview with RoboCop armor fabricator James Belohovek
Interview with comic book writer Steven Grant
OCP Declassified – Archival production and behind-the-scenes videos including interviews with director Irvin Kershner and actors Peter Weller and Dan O’Herlihy, and a look at the filming of some deleted scene
Theatrical trailer
Teaser trailers
TV spots
Still Galleries – deleted scenes, behind-the-scenes photos, stills, posters and lobby cards
When Detroit's descent into chaos is further compounded by a police department strike and a new designer drug called "Nuke," only RoboCop (Peter Weller) can stop the mayhem. But in his way are a sinister corporation and a bigger and tougher cyborg with a deadly directive: take RoboCop off the streets … permanently.
Pre-order RoboCop 2.
#robocop#robocop 2#peter weller#irvin kershner#frank miller#nancy allen#scream factory#dvd#gift#dan o'herlihy#tom noonan#gabriel damon#orion pictures#phil tippett#rob bottin
10 notes
·
View notes