#market cross
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vox-anglosphere · 2 years ago
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The jewel of the Cotswolds, Castle Combe beckons in all seasons
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tmcphotoblog · 3 months ago
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Chichester Cross is an elaborate Perpendicular market cross in the centre of the city of Chichester, West Sussex, standing at the intersection of the four principal streets. It is a Grade I listed building.
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scotianostra · 2 years ago
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Preston Mercat Cross.
Admire a beautiful 1600s market cross – the only surviving monument of its type on its original site.
Preston Market Cross was erected in 1617 to serve as the focus of the bustling town of Preston, although it has now become an isolated roadside monument.
At ground level is a drum of masonry, within which is a space that would have served as the town gaol. Above this is a platform, from which proclamations would have been issued. The cross shaft rises from the centre of this platform.
Dating from the early part of the 17th-century, the township of Preston was granted permission to hold a weekly market and annual fair. As a part of this prestigious distinction, the township was honored with a market cross. 
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thepastisalreadywritten · 11 months ago
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Castle Combe; often named as the ‘Prettiest Village in England.'
Castle Combe, a medieval village and civil parish within Cotswolds area of outstanding natural beauty in Wiltshire, England.
The village has a rich history and the houses are made up of the honey coloured Cotswold stone, typical for a village of this area.
The village takes its name from a castle built on the hill to the north of the village in the 12th century AD, of which little now remains except earthworks.
No new homes have been built in the historic area since 1600s AD.
During the Middle Ages, the village, along with much of the Cotswolds, enjoyed prosperity due to the growth of a thriving wool industry.
Within Castle Combe, you’ll find a Market Cross and St Andrew’s Church, which dates from the 13th century AD.
The church houses a faceless clock, which is reputed to be one of oldest working clocks in the country.
Numerous weavers’ cottages were erected from local stone, and these ancient honey-hued buildings remain one of the village’s standout features today.
The village was known in particular for manufacturing a red and white cloth known as ‘Castlecombe,’ which was renowned in the markets of Bristol, Cirencester, as well as London and abroad.
In 1440 AD, King Henry VI granted Castle Combe the right to hold a weekly market, with unmistakable Market Cross monument still standing proudly today.
Castle Combe strictly banned all modern attachments such as TV dishes and external wires to the exterior of its houses, restrictions that have been instrumental in helping the historic village to maintain its authentic appearance.
As a result, the village has become a popular location for film crews, with productions including the 1967 filmed musical Doctor Dolittle, Stardust, and The Wolf Man were all shot within the village.
Castle Combe was a key filming location for Stephen Spielberg’s War Horse.
To recreate a 1914 setting, the village’s tarmac through-road was closed and covered with a temporary muddy surface.
Its modern street lamps, signage, and post boxes were either covered or removed altogether. Its white window frames were repainted with more muted colours.
📷 : Credit to the Owner
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retrogamingblog2 · 15 days ago
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Animal Crossing Postcards made by Stephology
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totekeke · 3 months ago
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🫒📦Biskit's Bodega
"Please leave all tips with the doorman!" 🐷
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clancarruthers · 2 years ago
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THE BATTLE OF AIRDS MOSS - CLAN CARRUTHERS CCIS
THE BATTLE OF AIRDS MOSS – CLAN CARRUTHERS CCIS
THE BATTLE OF AIRDS MOSS   On the 22nd of June 1680, a large number of men gathered at the Market Cross in Sanquhar. Some of the party fixed written declarations to the cross. A man stepped forward with one of these notifications and began to read it aloud, his voice loud, clear and full of passion. Micheal Cameron delivered the statement, and among the gathered crowd was Micheal’s brother, the…
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moonbrooke · 10 days ago
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the vetiver flea market is OPEN! 🌻
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nordsea-horizons · 2 months ago
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foodtrucks🥯🥕✨
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fahye · 9 months ago
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US cover reveal: SWORDCROSSED
are we readyyyyyyyyyyy
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Illustration by Cynthia Sheppard, art direction by Christine Foltzer. Yes those are RED SPRAYED EDGES and yes this is a ROMANCE CLINCH.
High heat. Low stakes. Sharp steel.
Mattinesh Jay, dutiful heir to his struggling family business, needs to hire an experienced swordsman to serve as best man for his arranged marriage. Sword-challenge at the ceremony could destroy all hope of restoring his family’s wealth, something that Matti has been trying—and failing—to do for the past ten years. What he can afford, unfortunately, is part-time con artist and full-time charming menace Luca Piere. Luca, for his part, is trying to reinvent himself in a new city. All he wants to do is make some easy money and try to forget the crime he committed in his hometown. He didn’t plan on being blackmailed into giving sword lessons to a chronically responsible—and inconveniently handsome—wool merchant like Matti. However, neither Matti’s business troubles nor Luca himself are quite what they seem. As the days count down to Matti’s wedding, the two of them become entangled in the intrigue and sabotage that have brought Matti’s house to the brink of ruin. And when Luca’s secrets threaten to drive a blade through their growing alliance, both Matti and Luca will have to answer the question: how many lies are you prepared to strip away, when the truth could mean losing everything you want?
Preorder US (October 8th)
Preorder UK (October 10th)
Add on Goodreads
(UK/Commonwealth readers, there'll probably be a different cover for us, so watch this space! Or subscribe to the author newsletter to get all the essential updates.)
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blueskittlesart · 3 months ago
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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vox-anglosphere · 2 years ago
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The quaint sidestreets of Castle Combe exude their warmth in winter
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liloak-crossing · 6 months ago
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modormouth · 23 days ago
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i turned second form charlotte into a weird paralysis demon....
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thrifted-friends · 4 months ago
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vintage cross stitch sampler ♥️
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retrogamingblog2 · 1 year ago
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