#magical storm
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Title: 朧 (Haziness)
Arrangement: ワニ
Vocals: 茶太
Album: バチ
Circle: サリー
Original: Magical Storm
#touhou#benben tsukumo#yatsuhashi tsukumo#magical storm#touhou music#double dealing character#茶太#サリー#ワニ
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sariheikkin
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#studio ghibli#spirited away#anime#gif#neon city#neon glow#japanese town#city lights#city aesthetic#ghibli films#anime gif#film gifs#movie gif#screencaps#ghibli#anime art#ghosts#spirits#lanturn#2000s movies#2000s nostalgia#2000s films#rain#rainy#summer storm#spring rain#vintage city#cityscape#magic#fantasy
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Just a little doodle because I could not *not* draw this
#calebs tower really working its magic huh#jokes aside this was the most perfect confession scene for them i couldve imagined#dorym#dorian storm#orym of the air ashari#dorian x orym#cr3#cr3 spoilers#critical role spoilers#cr spoilers#critical role#bells hells#id in alt text#my art
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ig - afternoondreams
#nature#photography#nature photography#kelli soukup#art#solar storm#northern lights#space#universe#stars#starry#landscape#colors#colorful#kansas#kansas city#midwest#may#may 10 2024#aurora borealis#sky#magical#peaceful#natural#enchanting#night sky#photographers
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AND ANOTHER THING
Dorian has always been super specific about his love for Orym.
In the threat scene Dorian says "I care about you more than this" which, I thought before I rewatched the scene, I was misremembering. I thought he really said "I care about you all more than this", making it about the collective, not wanting to leave the group. But no. He said he cared about Orym more than he cared about the crown.
Another thing I thought I misremembered was "no debts between us". For whatever reason I thought Dorian said "no debts between friends" but no. He was very specific with his words and inflections. "There are no debts between us"
"my heart aches that I cannot be there to help you" "sending you fairer winds" "I just like to see you happy" "you're the reason I'm here" "let me comfort you for once."
It has always been about Orym. It has been. It always will be.
#silver sending stones#orym of the air ashari#dorian storm#dorym#gnawing at the bars of my enclosure#i miss dorym#i just think its neat that dorian is so specific with his words#its very juicy#and like idk i think loving orym is so inate in dorian#i know orym was the one who said hes had feelings for him since the moment they met#but the first beautiful kind face dorian ever saw#he tumbled into loving orym. head first and without knowing#its the moments where dorian jumps out if Robbie's body. the moments where robbie. the player. plans something#and then orym goes down and dorian can only go to his aid.#he ran into magical darkness for him (multiple times actually)#instead of making a big show of his first battle back he ran to orym who went down#dorian will always take care of orym first.#AaaaaaAAAAAAAAAH
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COMMANDER PARTY 🟧🟨🟧 mtg has completely taken over my brain,… been slowly scribbling my commanders in a little party setting for a bit now, here's all freakin. 12 of em.
#mtg#magic the gathering#mtg commander#uhhhh#carmen cruel skymarcher#don andres the renegade#vihaan goldwaker#yuma proud protector#hamza last guardian of arashin#breeches the blastmaker#breeches mtg#marisi breaker of the coil#auntie blyte bad influence#totentanz swarm piper#eluge the shoreless sea#the mycotyrant#xyris the writhing storm#PHEW#doodles#fanart
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Types Of Witchcraft
Note: These are general/basic explanations of different classes of magick/witchcraft. Practitioners can fall into multiple or none of these categories. Ultimately, only an individual can choose their labels.
Green: Utilizing greenery/plants/herbs/flowers in herbal/nature magick, such as creating blends of different plants or primarily using herbs in spellwork. May keep a garden and take great pride in their workings/connection to the earth and nature.
Hedge/Shamanic: A type of magick that's more oriented towards spirit work, Otherworld and astral travel, dream work, spiritual power and healing. May work with psychedelic/psychotropic/toxic plants and fungi as spiritual tools (ie: flying ointments/teas made from amanita muscaria or datura)
Sea: A type of magick derived from materials/abstract ideas involving the ocean world. Sea magick is worked using various items from as well as one's own connection to the sea and its creatures.
Storm: Magick that is worked by combining one's own energy with the energy of the weather, most commonly storms. Storm witches may have practices such as collecting storm water or snow, "whistling up" or manipulating winds, or performing rituals during severe weather.
Hearth/Kitchen: Magick performed through kitchen craft and/or mundane tasks/crafts around the home or for loved ones. Typically worked daily through food, herbal mixtures, crafting, decorating, and hobbies. May also work with the Fae/elements/nature.
Tea: Those who drink tea, make their own tea mixtures, or enjoy blending herbal remedies and often use reading tea leaves as their form of divination.
Urban: For those who live in or prefer an urban setting/lifestyle. Magick that is worked in densely populated areas and big cities, without some of the seemingly "traditional" aspects of witchcraft.
Tech: Magick that is skillfully worked through technology. A tech witch might cast spells/do divinatory readings on the internet, use magick based apps/programs, or keep a digital grimoire/library.
Elemental: Magick that is worked by honoring/acknowledging all 4/5 elements (Fire, Air, Water, Earth, and/or Spirit). Elementalists may dedicate part of their alter to each element and call upon them during rituals/spells. Conversely, they may choose to focus on only one element changing the designation to either fire, air, water or earth witchcraft.
Fae/Faerie: The magick of those who work and commune with the Fae. Faerie witches may do rituals/spells around the Fae, ask favors of them, have regular communication sessions, and leave them offerings. The Fae are very unpredictable and strong but, with time and respect, they share their magick with special individuals.
Infernal: A system of spirit work/magick that revolves around Infernal spirits/entities, such as demons, djinn, or other spirits of a chaotic alignment. This practice requires a surprising amount of shadow work and dismantling of oppressive religious systems. They may summon demons, perform rituals/spells with them, make deals, or take them up as magickal familiars.
Necromancy: The practice of seeking the assistance of, summoning, communication, and diving through the dead. Practitioners may frequent cemetaries/burial grounds/haunted locations and perform magick and spiritual/divinatory readings there. Often employ the use of pendulums, dowsing rods, talking boards, black mirrors, grave dirt, and bones.
Draconian: Draconian magick is a practice that involves engaging with dragons as powerful forces and allies in spiritual practice. It can include rituals, symbolism, and techniques to connect with dragons, and may be used for empowerment, healing, and spiritual growth.
Chaos: A type of magick utilizing new, non-traditional, and unorthodox methods. It is a highly individualistic practice that draws from many magickal disciplines (eclecticism).
Blood/Sanguine: A very potent class of magick that includes the use of one's own blood or that of another in powerful rituals/spells.
Sigil/Art: The use of sigils, symbols, glyphs, runes, or artwork infused with will and intention. This practice is vast, versatile, and diverse with each practioner producing truly unique results.
Lunar: Lunar magick is the practice of performing rituals during the different phases of the Moon to bring about physical or psychological change. They may honor/worship the Moon, do moonlight rituals, or make moon waters. Conversely, one could work with the Sun in much the same fashion.
Cosmic/Celestial: Magick that incorporates the stars and planets. Astrology is a dominant force in their lives and witchcraft and they consider the placement of celestial bodies before doing a working.
Crystal: Incorporation of crystals/stones in one's magickal practice. May make crystal grids, include them in their spells, use them in energy work, meditation, or for Reiki healing.
Glamour: Glamour magick is an enchantment type that adjusts or changes your outward appearance, or people's perception of your outward appearance and can include the enchanting of jewelry, clothing, and even makeup for magickal purposes.
Shadow: Magick with a focus on the elements of darkness and shadow. May practice umbrakinesis (shadow manipulation), magickal subterfuge and illusion, and feel at peace, and even practice, in pitch black darkness
Are there any you feel I should have included? Please let me know! I'd love to expand this list. :)
#magick#witch#lefthandpath#dark#witchcraft#eclectic witch#eclectic pagan#tech witch#urban witch#Draconian#fae#faerie#demons#demon work#Necromancy#cosmic#divination#elemental#green witch#hedge witch#sea witch#hearth witch#kitchen witch#storm magic#storm witch#lunar witch#sigil witch#chaos witch#chaos magick#witchblr
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the magic of friendship is still growing
#digital artist#artist#fanart#art#mlp#digital art#mlp fim#my little pony friendship is magic#sunny starscout#izzy moonbow#sprout cloverleaf#hitch trailblazer#misty brightdawn#zipp storm#pipp petals#jazz hooves#mlp g5#mlp g5 fanart
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"It matters not how fierce the storm, Nor how the tides may crash and churn, For dreams are sails, and courage guides,
I am the helm where fate resides 🌊!".
_ Ν.Β.
#Life#Storm#Sea#Ocean#Sailing#life#downfall#downfalldestiny#حياة#magic destinations#magical world#magic moments#Breathe#Crash#Guides#Fate#Move on#Waves
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SHERLOCK | Martin Freeman as John Watson
#inspiration for creating gifs was the wonderful @meandhisjohn#he emerged from the mist like a ghost with sadness etched on his face like the imprint of a recent storm#In his eyes a shadow of despair lingered but at the same time an unrelenting thirst for life beat in his heart#the world around him seemed empty a lifeless canvas devoid of color and sound#his brown jacket rough and worn a symbol of the storm raging within his soul gave him a harsh yet captivating appearance#and at that momen like a beacon of light in utter darkness he met him#their gazes met and the world around them burst into vibrant hues#as if a painter inspired by a divine muse had poured his palette onto the canvas#john lost in the abyss of despair suddenly found purpose meaning in his existence#he was like a ship tossed about in a tempest finding sanctuary and calm in a harbor#their encounter became a turning point illuminating his life with a gentle light comparable to the first rays of dawn#breaking through the darkness of night#love immense and unfathomable enveloped their hearts forging them into one#It was like a magical elixir awakening forgotten feelings and dreams#martin freeman#mf/serial#bbc sherlock#john watson#sherlock#sherlock bbc#benedict cumberbatch#pilot
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Title: raimei gate
Arrangement: とらっしゅ
Album: 空ニ沈ム城
Circle: ごんばこんなか
Original: Magical Storm
#touhou#benben tsukumo#yatsuhashi tsukumo#magical storm#double dealing character#空ニ沈ム城#ごんばこんなか#とらっしゅ
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Archwizard Gale lore???
Okay, SO! My personal headcanons for Gale's powers, both as archwizard and Chosen of Mystra, are based upon the following:
D&D makes a distinction between "archmage" and "archwizard," with the former being a spellcaster dedicated to the arcane arts and either: the counsel of royalty, a lich tyrant, or a reclusive hermit, all with multiple apprentices, and the latter being "an arcane spellcaster of extremely high power who successfully claimed a floating enclave," that specification coming from the time of Netheril.
Gale is NOT royal counsel, NOT pursuing lichdom, NOT a hermit (willingly), does NOT have apprentices when he first makes the claim, and does NOT have a floating enclave.
Despite these, he still claims "archwizard" as a title. This is significant, especially from Waterdeep, where the most powerful wizards in the world gather, including Laeral Silverhand (another of Mystra's Chosen, immortal to a degree, and Open Lord of Waterdeep) and Vajra Safahr (current Blackstaff and Archmage of Waterdeep).
Bonus points for his significance, he is Gale of Waterdeep. His personally chosen moniker marks him as outstanding among Waterdhavians. There might be a handful of people named Gale in Waterdeep, but there is only one Gale of Waterdeep. This is further backed up by Lorroakan recognizing him, with his only reason for Gale being lesser than someone who supposedly figured out immortality being that Gale was Mystra's discarded lapdog.
Gale is skilled in all manner of magic. This is confirmed directly in his epilogue, where you can question him about his choice teaching the School of Illusion, and he says that he wanted to teach ALL the classes there, but the staff told him no. That includes schools you wouldn't normally associate with him, like Divination and Necromancy.
Based on all of that, I've decided that "archwizard," as Gale means it, is a term referring to a wizard who's multiclassed into all their subclasses.
Does this make him overpowered? Yes. But he's an archwizard, prodigy, and Chosen, he's MEANT to be within the bounds of his own lore.
In addition, I also believe him to be an untrained Storm Sorcerer, based upon the following:
Sorcerers and wizards differ in that sorcerers know magic intrinsically, while wizards study it to use it.
When talking to Halsin as Origin Gale, you can tell him that as a baby, you summoned a whole pack of rabbits. Presumably, baby Gale was NOT reading and comprehending arcane textbooks.
Gale has an intrinsic understanding of the Weave, by his own admission, saying he could compose it rather than just control it. He was also casting third level spells like Fireball at eight years old.
Gale's theme is all about storms: his name is Gale, he occasionally says "A rough tempest I will raise" in combat, almost all his official art has him controlling lightning, and his robe is thunder purple. This continues into God!Gale's design, where he has literal glowing lightning bolts framing his eyes, and his outfit is lightning blue.
K'ha'ssji'trach'ash: On his own, the mephit is pretty self-contained; it's a magma mephit capable of revealing the true form of a True Ressurection scroll. However, the key to getting him to do this is to respond to the question "what is my name" in Ignan with the correct answer. After which, K'ha'ssji'trach'ash says "T'i n'uthrantha m'ahthra Gale." We don't know what this means, but it's clear that he's talking to us, about Gale, possibly thanking us or asking us to pass a message along. This implies that he doesn't speak Common, or else he would, because we answered correctly. Why do I bring this up? Storm Sorcerers have an innate ability called Wind Speaker, which allows them to speak Primordial (including Aquan, Auran, Ignan, and Terran). Thus, Gale can speak to/understand K'ha'ssji'trach'ash, despite his known/studied languages being Common, Celestial, Giant, and Draconic.
Because he's untrained, and rather than Storm Sorcery being just a Lv1 flavor bit that does little, I've decided that Gale has access to the class features of Storm Sorcery without access to its spell slots or Metamagic, that way it's reflective of his power without training.
With both of these conclusions, both archwizard and sorcerer, I've decided to pick and choose which class features are from which iteration of both classes, because BG3 and official D&D have a few key differences that were mostly changed for gameplay reasons. I've then taken those and added more flavor to them, based on the already-given flavor of D&D and effects of BG3, doing away with the mechanical side of things for storytelling reasons.
On top of this, because the maximum level you can reach in BG3 is Lv12, and we know that the Orb consumes "the greatest of [his] talents," I've decided that the Orb consumes any ability beyond Lv12 until its removal.
That being said, beyond whatever spells and slots you care to give him, the powers I think Gale has pre-tadpole are:
Abjuration
Arcane Ward: When Gale casts Abjuration spells, residual magic shields him from the worst of incoming hits
Projected Ward: Gale can extend Arcane Ward to someone nearby instead of himself
Improved Abjuration: On short rest, Gale can strengthen Arcane Ward to sustain itself beyond a single hit
Evocation
Sculpt Spells: Gale can control his Evocation spells and keep them from harming allies
Potent Cantrip: Gale can force enemies that resist his cantrips to take half damage from them anyways
Empowered Evocation: Gale's Evocation spells are particularly deadly (based on +INT modifier to damage rolls)
Necromancy
Grim Harvest: Gale can harness the power released when a spell kills a creature to heal himself, UNLESS it's undead or a construct
Undead Thralls: Animate Dead: Gale can reanimate a corpse
UT: Additional Undead: Gale can efficiently harness the power it would take to reanimate one corpse to reanimate two corpses with Animate Dead
UT: Better Summons: Gale's reanimated dead can take more of a beating than others' dead
Inured to Undeath: Gale's been exposed to necromancy enough that he's resistant to necrotic damage, and his life force capacity can't be reduced (this one in particular helps with the "Netherese bile" flowing through his veins)
Conjuration
Create Water: Gale can call forth rain at will (BG3's feature over D&D's to align more with storm sorcery)
Benign Transposition: Teleport: Gale can teleport up to 30ft, and can use that to swap places with an ally
Focused Conjuration: Gale's concentration on conjuration spells can't break due to pain
Enchantment
Hypnotic Gaze: So long as Gale holds eye contact with someone, he can charm them into stopping everything they're doing and staring at him in a daze
Instinctive Charm: Reflexively, Gale can make a split-second charm attempt to redirect an attack at someone directly nearby
Split Enchantment: Gale can efficiently harness the power it would take to enchant one person and instead enchant two targets at once
Divination
Portent: Gale can focus and gain split-second glimpses into the immediate future (such as the next blow about to be thrown in a fight)
Expert Divination: Casting divination comes naturally enough to Gale that he can cast divination spells using a lower spell slot
Third Eye: Gale can increase his powers of perception and gain a very limited Darkvision/Ethereal vision at will, as well as read any language
Illusion
Improved Minor Illusion: Gale can cast illusory effects with incredible ease
See Invisibility: Gale's experience with illusions lets him detect invisibility spells at work, focus on them, and see through them
Illusory Self: Gale can create an identical double of himself reflexively to confuse opponents
Transmutation
Experimental Alchemy: Using transmutation magic, Gale can more efficiently refine potion ingredients, occasionally enough to create a second potion
Transmuter's Stone: Gale can lock some of his transmutation magic into a stone, granting whoever holds it an effect of his choice from the following: Constitution proficiency, Darkvision, extra speed, resistance to acid/cold/fire/lightning/thunder damage
Shapechanger: Gale can polymorph himself once a day without consuming a spell slot (only into beasts with a CR of 1 or less)
Storm Sorcery
Wind Speaker: Gale can speak, read, and write Primordial (Aquan, Auran, Ignan, and Terran)
Tempestuous Magic: Gale can summon gusts of wind around him immediately after casting a spell greater than a cantrip. These winds are strong enough to propel him in flight for ten feet
Heart of the Storm: Gale has resistance to lightning and thunder damage. In addition, whenever he casts a spell that deals lightning or thunder damage, the magic that erupts is stormy and more powerful than other kinds of magic at equal level
Storm Guide: Gale can subtly control the weather around him, causing rain to stop falling in a 20 foot sphere centered on him, or wind to blow in a different direction in a 100 foot sphere centered on him
Feats
These are based on what I, personally, think make the most sense for him pre-tadpole:
Ability Increase: +2 to INT score
Elemental Adept: Thunder: Spells/attacks ignore resistance to thunder, and when a spell he casts causes thunder damage, it can't critically fail
Elemental Adept: Lightning: Spells/attacks ignore resistance to lightning, and when a spell he casts causes lightning damage, it can't critically fail
Okay, so Gale's crazy powerful, right? What could he have possibly lost that's greater than all this?
Well...
Abjuration: Spell Resistance: Gale was in tune enough with the Weave that he could resist spells (as well as gaining advantage on saving throws against them)
Evocation: Overchannel: Gale could deal maximum damage on a 1-5 level spell without ill effect on first cast, but suffered unresisted necrotic damage when using it again
Necromancy: Command Undead: Gale could bring undead made by other wizards under his control
Conjuration: Durable Summons: Gale could give anything he summoned a temporary shield against damage (30 temp HP)
Enchantment: Alter Memories: Gale could make someone unaware they were charmed by him, as well as make them forget something that happened during that charmed period
Divination: Greater Portent: Gale used to be able to predict more split second decisions ahead with ease
Illusion: Illusory Reality: Gale used to be able to pull shadow magic together into illusions and make them, temporarily, real. He can still do a limited version of this, but only via concentration to keep the threads together (hence the "anatomically correct" illusory wizard in the Drow twins scene; shadow magic is NOT the same as the Shadow Weave)
Transmutation: Master Transmuter: Gale could consume magic stored in his transmuter's stone in one go, using it to transmute one object into another, remove curses, diseases, and poisons, raise the dead, or reduce a creature's apparent age by up to 30 years
Storm Sorcery: Storm's Fury: Gale could react with lightning damage when struck physically Wind Soul: Gale was immune to lightning and thunder damage, could fly at a speed of 60 feet, and could reduce his flying speed to 30 feet for 1 hour to make four additional people fly
Yeah. Ouch. And that's not even including his former Chosen abilities.
Gale's Chosen abilities
Silver Fire: Gale could command pure energy of the Weave in the form of silver-white flame, which, at his command, could destroy anything in its path, banish dead magic areas, restore torn Weave, purge external magic and psionic effects from his own body, teleport without error to the last location he used the ability at, or cast spells without verbal, somatic, or material components
Mantle: Gale could cast the dangerous Mantle spell without suffering any ill effects, while other wizards casting the spell would suffer a drain of life force as long as it persisted
Weave Detection: Gale could detect magic's presence without the use of a spell
Weave Tapping: Gale could cast high level spells repeatedly without losing a spell slot, although this was discouraged by Mystra
On the page for Mystra's Chosen abilities, it says that sometimes her Chosen gained an immunity to magic, as well as disease and poison. I don't think Gale was so lucky, however; in the House of Healing, he mentions that he once turned himself in to a hospice in Waterdeep for a "bout of ruddy pox." Him having turned himself in implies he was an adult at the time, and should, therefore, already be Mystra's Chosen.
All that to say: behold, Gale of Waterdeep, in his original splendor. How the mighty have fallen.
#bg3#gale dekarios#gale of waterdeep#long post#ask bee#the neat thing about the storm sorcery stuff is that it's JUST close enough in proximity to what gale's already capable of#that he probably didn't even give it a second thought#he can fly at lv18? he could fly at 8yo. doesn't matter#lightning and thunder immunity? well mystra's chosen get magical immunity sometimes. must be that!#his lightning/thunder spells are stronger? they're his specialties! he studied those!#i love it
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Deep Water Prompt #3334
There are several glass balls on my father’s shelf, inside which dark gray clouds roll furiously. Storms, collected by Stormseers and gifted by pirate captains, tokens of unbreakable trust.
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Welcome to manifestmoons
Magical water properties. A part of Grimoire Basics Volume 3
#moon water#rain water#sea water#magical water properties#lake water#witchcraft basics#beginner witch#river water#spring water#storm water#dew water#swamp water#sun water#snow water#witches of tumblr#grimoire pages#witchblr#witch#green witch#witchcraft#earth witch#nature witch#witch blog#witch post#witches#witch community#art#witch art#pagan art#manifestmoons
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ig - afternoondreams
#nature#photography#nature photography#kelli soukup#art#solar storm#northern lights#space#universe#stars#starry#landscape#colors#colorful#kansas#kansas city#midwest#may#may 10 2024#aurora borealis#sky#magical#peaceful#natural#enchanting#night sky#photographers
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