#magic explosions
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EYE Magazine, Hearst Corporation, Vol.1, N.8, October 1968
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calumthetraveler · 6 months ago
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The thing about Necromancy is that it's a tricky art to balance while remaining sane. There's a reason so many necromancers go insane and have the reputation they have. Necromancy falls under three parts: The Soul, The Flesh, The Bone. A successfully sane Necromancer will only ever use one or two at a time. Never mix all three, for that is the path of Lichdom. The reason for this is simple. It's like a game of Rock-Paper-Scissors. Skeleton raising? Spirit Raising? On their own totally safe. Flesh raising? Urhg, those shambling piles of flesh and muscle are kinda gross, to be honest, but also safe. Soul-binding Necromancers usually pair the soul to their skeleton. Zombie raisers only combine Flesh and Bone together. These pair together safely. Flesh and Soul? No. Heck no. Absolutely not! The soldiers leer at me as I clutch my staff to my chest, saying things about doing to me what they did to the rest of my village. Really, not a damned mage amongst them? Just a bunch of bone headed idiots? They deserve what I'm about to do to them. I cast [Raise Zombie,] and the men freeze in place as a jittering blue jolt rolls across their bodies. I've told the skeletons and flesh to stay still. Stand still. Utterly stock Still. Under no reason should they move. Their Bones listen. I have a time limit now. I gather my things as the men try to move their muscles. I hear whimpering and a gradual build up of magical powers. Their souls are revolting against the use of Flesh and Bone magic against them. I exit my cottage, and as I do such, I finally release my spell. The cottage explodes behind me as the released necromantic magic finally mixes with their soul energies. The Soldiers in the village turn in shock and horror as I cast [Raise Zombie] once more, but this time, I do not target the soldiers. I target the villagers they've slain- whose corpses litter the streets. They will not explode, their souls have left their bodies and float free in the air, wailing and bemoaning their fates. But as they watch their bodies rise and attack the soldiers, their moaning becomes cheering for revenge. Cheering for vengeance. The Soldiers in the village are quickly torn asunder by the very men and women and children they had slain. There are more, outside the gates. I hear them shouting and preparing for battle. I have time though. I go to the graveyard, and I cast [Raise Skeleton.] The dead rise once more, and I bring the history of this village down to the moment it was founded up from the earth and I lead it forwards and outwards. I cast [Raise Zombie] on the Soldiers that still have mostly intact bodies, adding the few remaining of them to my flock. I cast [Raise Spirit] as well, and I give the souls of the dead presence enough to make their shouting heard aloud, and their presences tangible against the soldiers who wished our peaceful lives to end. We march together towards the front gates as a whole, and I ask, "Who leads your forces?" The answer is a man in golden armor who shouts "Kill the Necromancer!" I cast [Raise Skeleton] on him, leaving only Flesh and Soul alone to their own devices. The explosion is faster, this time. It always is- especially when I tell the skeleton to move. The burst of blue flames of burning soul catch his fellows on fire. The army is in disarray. I set the village's people on them. Then they are all dead, and they join my flock as well. All, that is, except for one. A cowering child who clearly doesn't belong to the Soldiers as anything but a slave. They gaze up at me, fear in their eyes, but I kneel, and I break the cuffs around their wrists. "Why?" The child asked. "Why spare me?" "Well, you clearly did not want to be here," I smile and I say, "Tell me, what nation did these men come from?" And the child tells me. And I have my course. I've always wanted to try taking over a kingdom.
“When those armies came, they slaughtered the village and cornered me in my cottage. They said that they had me surrounded, but they didn’t seem to realise that the last thing you should let a necromancer have access to is fresh corpses.”
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dapper-lil-arts · 7 months ago
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One of my many arguments as to why Equestria needed 2 rulers
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chunglesworth · 7 months ago
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METAL artpost because It’s all I can think about :(
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Sorry Jazzpunk
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abisalli · 1 year ago
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sometimes he forgets the power behind his magic and goes a bit overboard-
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ambiguous-ailouros · 29 days ago
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Finally! i love you mismag
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m4r5c0r3 · 9 months ago
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buncha small stuff today
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headfullofdrought · 21 days ago
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Mtl sketch dump
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solargeist · 6 months ago
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random sketch of grian realizing hes stuck with the watchers
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toysrguts · 9 months ago
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its 2:20 in the morning i had a vision
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wyldestyle · 1 year ago
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“Ti’ll Death do us part…”
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buggachat · 1 year ago
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the "argos is part of the superhero team" thing is soooo funny, because it is so ridiculous and he looks so out of place and I'm sure it's super awkward for everyone involved and very difficult to explain. But it DOES make sense. And I totally believe it. It's just a really funny and awkward situation.
(I mean, what else is Ladybug going to do with him? Initiate battle with him (and by extension, Ryuko) to pry his miraculous from him? And then what? She seems to believe none of the miraculouses should be kept in the same place.... so who would she give it to? Whoever wields it will instantly learn that Adrien and Felix and Kagami are sentimonsters from a glance at their rings. Whoever wields it will automatically become privy to the horrors. Whoever wields it has the ability to murder her boyfriend in a split second if they choose to not value his life. Whoever wields it will have to be given a long ethics class on the treatment and value of sentimonsters and life etc etc etc.... a class that can only be meaningfully taught by like... felix himself?)
but yeah it's pretty funny
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fisheito · 11 months ago
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(3) remaining
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possamble · 6 months ago
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Like take for example how she treats healing Laios leg!! We *never* see someone who was healed have lasting symptoms from a heal. It *itches* terribly — Laios looks like he will scratch it raw. The itching implies an incomplete heal — you only itch that bad when something is being regrown or scabbing like when you get tattoos. There’s something that needs to finish healing. This scene always stood out to me— because Falin notices and *heals* it. And that brought up a ton of questions for me (We see her cast magic, was it to soothe the itching? A phantom pain? Why was it itching in the first place? Didn’t Marcille finish the job? Why was he having after effects we never see someone have any before?) and i’m breaking my brain over it because is this an sign of Marcille’s engagement with healing in general? Perfunctory—a means to an end? Morals? I feel like there is something there for us because that scene wasn’t necessary to the plot so why did Ryoko Kui add this interaction? I think how Marcille engages with healing was telling us a lot more than I previously realized because she was in a medical researcher position before coming into the dungeon however when we see how this was practically applied by her was really interesting!! She’s so divorced from feeling empathy for the pain of healing and i think that’s some sort of self-preservation instinct. Idk i just feel like her engagement with healing is so fucking fascinating when juxtaposed with her beliefs on death pls share thots if any
I think what gets hidden in the details about Marcille’s healing is that no, she’s not a talented cleric and healer in the way that Falin is. But Fantasy settings tend to relegate healing towards “holy” and “good” magic that never causes harm—
and Marcille is what you’d get if you put a doctor and a surgeon with a modern, more realistic approach towards medicine in a genre that doesn’t usually allow for that. 
Like, you’ll see surgeons or doctors secretly being incredibly efficient serial killers in TV thrillers everywhere—but a fantasy series with a cleric or healer that’s secretly great at killing is a bit more rare to find(though not nonexistent, admittedly). Healing magic tends to be painted as either a religious discipline that’s not accessible to those who don’t have a tie to a deity or some ineffable force in the universe, or a matter of accessing some natural “life force” that exists in all living beings. 
Dungeon Meshi, of course, loves bending fantasy conventions in the most incredible ways, so that’s not how it works here. The series allows itself to contend with the fact that healing a human body requires extensive and painstakingly detailed knowledge of that body.
The reason that Falin might appear to be a much more talented healer than Marcille is because Kui dresses her up in all the archetypal traits of a Caring Cleric, and that immediately clicks with readers expecting fantasy conventions in ways that Marcille's expertise doesn't.
This isn’t to discredit Falin, obviously. She is a talented healer, as attested to by Marcille herself:
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But the interesting thing is that she does it all on instinct, so it’s not an exact knowledge. Furthermore, she uses the gnomish system of healing, which is implied to rely more on the judgment and knowledge of natural spirits (and therefore takes less mana). So it’s not hard to imagine that she would have less exact knowledge of how the human body operates than Marcille does as a medical researcher. 
And that in and of itself raises questions: In a world where magic can immediately re-attach a limb, why would medical research be necessary? But Dungeon Meshi makes it clear that healing magic isn’t perfect, nor “holy” magic—it’s simply magic, like any other, carefully tailored to operate within the confines of what a human body needs in order to keep living. It’s not able to cure everything, and it especially seems to have gaps in terms of being able to treat illnesses that aren’t immediately solvable injuries.
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And that all ties into Marcille's attitude towards it: It's a scientific and magical discipline like any other that requires careful study. There's nothing inherently good or bad about it—it was made by people, for people, and what matters is how you use it.
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So, Marcille was at the academy, studying the ways that illness happens in a body, and carefully writing new magic to counteract or at least mitigate it.
(How I interpreted this was that she was likely part of research teams dealing with complicated things like autoimmune diseases, cancer, and other things where the body isn’t technically injured by a foreign element, but erroneously harming itself due to internal reasons.)
For me, this kind of explains her approach to pain in healing:
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Honestly, what this immediately reminded me of was that a friend of mine had to have surgery on their throat when they were younger, and part of the procedure was waking them up without anaesthesia right after the surgery to make sure that they could still feel everything. They told me it was the worst pain they’d ever felt in their entire life—but from a medical perspective, it was necessary to make sure that none of the critical nerves in the neck had been affected. 
Sometimes in medicine, pain is necessary because it’s not some uncomplicated and bad thing—it’s a response of your nervous system, and sometimes the only indicator that your body is still working the way it should. And I think this is the mindset that Marcille has, which is why she seems so blase about it—she doesn’t think that she’s actually hurting people, it’s just a necessary part of the healing process. 
And in some ways, she just sees it as a realistic downside of the fact that you have to recover quickly in dungeon situations:
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Normal recovery would take months. Healing magic shortens that to a few seconds. The pain is a result/tradeoff of forcing something that would naturally take a long time into such a short timespan. This all makes sense and is Right and Correct and Normal in Marcille's mind. It's not that she lacks empathy and doesn't care enough about not harming her patients: she doesn't think that it's "harm" at all.
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Not a shred of guilt in that face before causing extreme pain. Contrast this to her constant fussing over Izutsumi on the smallest things—it's hard to believe she wouldn't even be a little apologetic if she actually believed this would be hurtful in a way that matters.
I think this is overall, less indicative of any lack of empathy so much as her incredibly stubborn and sometimes ridiculous way of compartmentalizing things to her own internal rules. I’d even argue that this mindset is preferable in surface situations, where people have the luxury of time. Dungeon healing hurts because it has to be fast and instantaneous—but if you're just treating a broken bone that can be put in a cast with slower healing magic to help, wouldn't you prefer that over an instant heal with the chance to cause brain damage, no matter how minuscule the chance is? Shouldn’t your long-term health matter more than short-term recovery and some pain?
To touch on Laios’s leg injury—we actually do see this kind of reaction to healing magic later on in the manga. When Marcille is teaching Laios how to heal, she ends up bowling him over because her cut gets super itchy:
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but then she reacts positively and tells him that it's supposed to happen, before trusting him enough to try it on Senshi.
So while yes, it was an “incomplete” heal, I don’t think it was particularly telling about her approach to healing. And honestly, judging by the fact that it only distracted him when he was relaxed enough to be cleaning his armour before bed, it looks like she connected all the major muscles and nerves enough not to cause pain or risk re-injury by moving, but just left superficial stuff for Laios’s body to naturally heal. 
Her mindset makes sense in context: She also had to heal Chilchuck and Senshi, while conserving enough energy to immediately start digging for Falin’s body and potentially do a very taxing resurrection spell as soon as possible. 
After that, Falin healed the rest of Laios’s leg injury in a situation where it wasn’t needed, but there were no other high stakes to discourage it. Also, she can’t bear to see others in pain. ambrosiagourmet already did an incredible analysis of how this empathy doesn't really signify perfect altruism so much as Falin's deep discomfort with having to witness pain, so I won't go into that too much—but the important part is, Falin isn't inherently a more caring healer than Marcille. They are both making decisions for the patient based on their own approaches to healing—it's just that Falin's approach is preferable for dungeoneering overall.
(In Marcille's defense, it seems that dungeons are an incredibly specific environment that falls way outside the realm of what's actually taught to mages in most schools. Being a combat-oriented mage actually seems pretty frowned upon.)
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So, in a lot of ways, Marcille is both realistic about dungeon healing (mana conservation by not doing full heals when not necessary, thinking about pain as the condensation of the time it would have taken to naturally heal, etc.) and very unrealistic about it. What she doesn’t realize is that the pain matters: In a dungeon, people have to be up and ready to continue right away, over and over. If it hurts every time, that makes them very averse to being healed, stressed out about getting injured, and affects their performance as dungeoneers.
All that to say… I personally believe that Marcille is very passionate about healing people. Not healing magic necessarily, but medicine as a whole. It’s not just a means to an end—it’s her main area of study only second to her research into ancient magic. And sure, she might have gotten into it because of her fear of death—but what I think people don’t give enough credit to is that her motivations changed from when she was a child. 
You see it here, when she’s laying her dream outright to the Winged Lion: 
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She might be kinda racist herself, hypocritical, and short-sighted (mostly out of ignorance, I’d argue), but at heart, she hates that people hurt each other. She hates that long-lived races look down on everyone else just because of lifespan. She has—arguably very correctly—identified the disparity in lifespans as one of the main causes of interracial strife, and she wants to get rid of it so that everyone can fully understand and relate to each other as equals. 
And in some ways, it’s not even that insane of a dream. 
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Knowing that people used to live as long as she’ll have to, and something changed in the eons since, is it really that weird for her to want to change it back somehow? 
But all that aside—the most important part of this to me is that… originally, she wasn’t actually that hung up on completely equalizing lifespans. She got into medicine because she wanted to, at the very least, close the gap as much as she could in her very long life. 
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She was realistic about it at first. She thought that, by studying ancient magic’s ability to pull from the infinite, she could harness that infinite energy in tandem with medical knowledge to give more life to the short-lived races. 
But as she says it herself, it changed when she realized that she doesn’t have time to gradually unravel it on her own. 
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So, yes. She got desperate. She got crazy. In light of all she did as dungeon lord, it’s easy to assume that she never cared much about healing as a profession, and is just a self-obsessed little girl caged by her trauma and trying to change the entire world to make sure she doesn’t have to be hurt. 
And… she is all that. She's my blorbo supreme but I'll be the first to insist that she is very much a complete hot mess. But my point is that these were very extreme circumstances, and Ryoko Kui has given us all the understated evidence we need to know that she’s actually a very passionate doctor otherwise. This is the girl who freaks out if she’s not useful to other people and not allowed to help:
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Did actually get excited about making safe dungeons for helpful purposes beyond just learning more about ancient magic to fulfill her dream: 
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And in tandem with her own personal trauma—not in opposition to it or to obscure it—cared about making life more peaceful and equal for everyone in the world. Not to mention, she had to have done some insane work to be acknowledged as the most talented researcher at the academy and be allowed onto teams that were researching new healing magics.
TL:DR, I think she has a lot of empathy for people and passion for helping them, it’s just expressed in a way you wouldn’t expect in a fantasy because Ryoko Kui doesn’t fuck around with her storytelling and genre subversion. She might not be a good archetypal healer, but she's an extremely knowledgeable doctor with a point-blank and intense attitude towards healing and medical treatment (see: her strictness about physical touch when teaching Laios about healing).
For me, all evidence points towards her going back to what she was doing before the story on top of her duties as Court Mage, kind of becoming a sort of Surgeon General for Melini as the head of health and safety for the country and whatnot. 
PS. I will admit that there's explicit evidence she's not good at healing here:
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But this was also like... chapter 3. Written years ago. I personally feel that everything Kui has said about Marcille's background since is enough evidence that it was just a one-off joke before she had an airtight idea about who Marcille was and would be, but I'll concede that it's mostly conjecture.
But again, as I said, I believe that while she might not be the best at the heal spell that's used in Dungeons, she's passionate about being a medical researcher and the field of medicine as a whole.
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chunglesworth · 3 months ago
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This is ALSO from a while ago… Murderlove
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avernusreject · 1 year ago
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All I'm saying is romance gale as a wild magic sorcerer. 10/10 solely for this exchange right before the weave scene
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