#like its so faithful to the game but also so much is New or different in a way that Makes Sense its just so good
Explore tagged Tumblr posts
breezy-cheezy · 2 years ago
Note
I see you going through my Trigun tag, I see you, fam. 👀 (lol, welcome to the fandom, it's fun to see people fall head over heels for our bestest boy, enjoy your stay, we have donuts. :D)
-jaws music- I am treasure diving :D Lots of neat stuff in there!! Tbh it was the gifs you were reblogging of Stampede that made me go "he's cute...."
Then I watched it and yeah he's SUPER cute. Vash good boy, I already wanna wrap him up in a blanket burrito kjhsdkjghflds ALSO STAMPEDE IS JUST REALLY INSPIRING TO ME as I've been kinda forced into 3D animation in school and I'm just adoring the style this show has taken??? Makes me happy to see a usually 2D medium look so GORGEOUS in this form!! :>
Also gonna read the manga. Yes it's vastly different (already adore Milly, please give us the Herbo in Stampede??) already so it honestly makes me MORE interested in where Stampede is going?? It seems like a very different take but Vash is still like. That. And I love him. And I wanna crack open his secrets so INTO THE MANGA I GO (and the added fun of "oh Stampede might use this. Or it might cook up it's own thing. Explore different facets??")
Thank you for the doughnuts!! Love those!! :D D D
16 notes · View notes
qqqqqqqqqqq0 · 2 months ago
Text
i present to you the most useless talent i possess
#it felt like a workout i didnt breathe the whole time#but then right after some user posted a video in which he played the same song with super perfect score on every single hit#and i was like Holy Fuck#no matter how good you think you are there is always some other dude who does it better than you tenfold#this is a game i started to play a few weeks ago. i've even found a new friend there. she's 25 and lives on the other side of the globe#she's very sweet and compliments my shitty english often#she really adores me for some reason since the very start and it was kinda confusing at first#well not until i figured that we actually play on the steam-exclusive server lol#i had a chat with a few people in my mother tongue there and it genuinely ruined my day#my in-game block list is full and i don't usually block anyone on any platform. steam users are build different i guess#so it was one in a million chance of us to meet each other lol we have a lot in common. its bizzare even#but at the same time we're pretty much the opposites. she likes black. she wants to be shorter. she has a fiancé. she also lives in usa#a few days ago she has sent me a photo of the local protesters outside the cafe she was eating at#with the caption like “in the land of freedom there are protesters everywhere” and i got really sad#i flashbacked to a few years ago when i was trying to run away from the local police officers while attending the protest#its not the “trying to run away” part that got me traumatised for life but the idea of freedom in my country as a whole#ngl that day unironically kinda deformed my faith in humanity. my adolescent naivety and bravery had gone ever since#this is so sad i fear despacito won't be enough to fix this#what a shitty time to be alive dont you think#but if i keep thinking about the stuff i cant control or change no matter how hard i try i will spiral into insanity in a heartbeat#anyway i think she's really cute as well. she also has two cats that she loves so i've finally found a person to send all the cat memes to#also not that long ago some cat-loving english-speaking user wrote to me here and we talked sweetly for a little while#they've told me my crochets are cute and it genuinely made my day better. not because of the compliment but tge thought behind it#english-speaking cat lovers you should know that you're the sweetest people i've ever encountered in my life#but im afraid that my prediabities will develop into diabetes if we keep this up (im not against it)#i wish every person on earth is this kind#this escalated quickly i guess. lets just look at me struggling to keep up with the buttons on the screen
0 notes
sadlazzle · 8 months ago
Text
tbh i already kinda wanna do an incantation build after im done w the blood build. bc im doing bleed & blood now, im thinking maybe specifying again .. perhaps dragon communion incantation run ? who knows
0 notes
oddinry · 2 years ago
Text
TLOU HBO IS SO FUCKGIN GOOD ARE U KIDDING .
0 notes
cocoakrispis-blog · 3 months ago
Text
Tumblr media
THE INTRODUCTION OF (Y/N)’S PERFCT LIFE
Tumblr media
pairing ~ ellie williams x fem! reader
summary ~ we get a little bit more insight on the life that (y/n) considers perfectly perfect.
warnings ~ not much its just background and introduction, weirdo boyfriend, homophobia
wc ~ 2.4k words
SERIES MASTERLIST
Tumblr media
getting good grades and impressing your teachers by beating the stereotype of cheerleaders being dumb, showing your boyfriend just enough attention to keep him out of your hair but not cross any of your boundaries, and going to church to affirm your faith in the lord were almost all of the things that kept you waking up in the morning with a smile on your face.
you loved all of those part of my life with my whole heart but the thing that truly made you feel one hundred percent you was cheer.
your team was your true home.
the sisterhood required to be such a successful cheer team was intense but also very rewarding. you were extremely close to all of your teammates and always made the effort to personally get to know all of them.
you guys were required to trust our fellow teammates to toss us into the air, hold us there, and then catch us so that we could perform gravity defying tricks.
it took a lot of strength to be able to do that and you know firsthand how strong each and every girl on your team was. i mean from the muscle definition on all of them it would be difficult to deny the physicality they all had.
the pure freedom you felt as you were soaring through the air was for lack of better words, euphoric.
it took a different type of trust to allow yourself to be catapulted in the air like that, but it felt so good to be supported by girls you knew you could rely on wholeheartedly.
along with trusting your teammates you all also had to trust your own bodies which required you to take care of what our coach always called ‘our temples’.
eating properly and staying in shape was a big part your, but you couldn’t be mad about it. being healthy allowed us to do mesmerizing flips and splits or contort our beautiful bodies into gorgeous silhouettes.
maybe the best thing about cheer is that the benefits of it didn’t only exist on the fields where your team would perform but also off the field. when you are a cheerleader you would always have someone to talk to or spend your time with.
the cheerleaders all had their own lunch table where they were given the privilege to spend quality time together. it might have been your second favorite part of the day, to be surrounded by so many beautiful and talented girls just filled me to the brim with a special feeling you only got around them.
in the halls there was always a pretty girl to compliment your outfit or gush over your new trendy makeup. no one was better at noticing the smallest differences than your teammates.
or in class where you knew you would have someone to sit next to and share notes with.
even school parties when you were a member of the team, no matter how lame they were would be fun because you always had someone to dance the night away with when your boyfriend didn’t want to.
the weekly slumber parties were the best way to end your week because it just felt like pure girlhood. sleeping next to the girls you trusted the most in the whole wide world always gave you the best sleep of your life.
so yeah being a cheerleader was great.
but of course there was more to the perfect life you were blessed with.
you were lucky enough to have a boyfriend who was a football player. super popular super handsome and super well… boyfriend!
you two were just the picture perfect relationship.
holding hands in the hallway as he talked about his latest football game that of course you attended since you were a cheerleader. walking to the field with his letterman draped around your shoulders while he continued to talk about football. oh and of course sitting in his car while you made out with him in between more talk of football.
you loved him very much and he loved you the same.
you were also very active in your church to which you held very near and dear to your heart. it was only right that you thanked and gave praise to the god that had given you such a perfect life.
the cross necklace you always wore being the best symbol of your devotion.
and to top it all off you had a wonderful relationship with my mother and my father.
because you were their only child allowed them to focus all of their time and attention on you. even though that meant they were a bit more hard on you you knew they loved and cared for you very much.
today was another one of the perfect days of your perfect life except this one was a little bit more special. your cheer team and the football team was heading to a far away football game. since both of you and your boyfriends coaches were such big supporters of your relationship they allowed your boyfriend to drive you there.
“aren’t you so excited about the first away game of the season i’m so pumped to watch you play and show off the new cheers me and my girls learned this week.” you smiled to yourself fondly as you remembered the hours of practice you and your teammates put into learning this new cheer.
“yeah babe of course” your boyfriend muttered under his breath.
you frowned at your boyfriends clear disinterest at your words and decided to keep quiet in case you were bothering him.
after a couple moments of silence you looked up to see that the yellow school bus you had been following closely behind was now no where to be seen and you were now in a very familiar area.
“hey baby i can’t see the bus anymore are we supposed to be going this way.” you begin to twiddle with your red and white pom poms as a wave of confusion and anxiety washed over you.
the frown previously on your face came back in full force whenever your boyfriend ignored you and silently tightened his grip on the steering wheel.
soon after your boyfriend pulled into the driveway of your home and parked his car.
“let’s go.” your boyfriend speaks to you for the second time today.
his tone of voice give you no opportunity to argue and you nod before walking behind him to your front door with your pom poms being held tightly in your hands.
before you made it to the door you quickly glance behind yourself and see an unfamiliar van with the words ‘true direction’ on it.
as you open your mouth to ask your boyfriend about it you hear the door open and he stares at you as if expecting you to walk in first.
you gulp at the look he gives you and cautiously walk in the door to your on home.
once you fully enter inside your eyes easily land on the large group gathered in your small living room with concerned looks on their faces. your brows furrow in confusion at the oddly thick atmosphere surrounding the room and you allow your eyes to sweep around the rom to properly take in the guests.
some of your parents, closest teammates, and even a couple of your boyfriends friends were there. the most odd character out of all of them was a man you had never seen before in a blue sweatshirt and matching shorts with a shirt that said ‘straight is great’.
“is there something wrong?” you immediately blurt out into the room.
no one responds to you and the room stays dead silent.
“hi sweeties why don’t you have a seat.” your mother was the first to break the silence, almost making you flinch.
almost as soon as your mom said that the unfamiliar man began to speak. “hello (y/n) my name is mike all of the most important people in your life have gathered here today to have a conversation with you and i am here to help assist them with it.”
you give the guy a slightly weird look but nod before having a seat on the couch that was facing all of them. once you settled in mike spoke up again to jump start the conversation.
“would you link to start us off peter?” mike signaled to your dad who had been completely silent up until now.
your father cleared his throat before straightening his collar and beginning.
“(y/n) dear everyone that is here in this room loves you very very much however more recents we have been concerned about some of your specific behaviors and we are tarting to become worried you are being influenced by a certain lifestyle and we are starting to worry there is a chance that you may be…” your dad slightly trails off at the end but your mom quickly finishes his sentence.
“we think you’re turning into a lesbian!” your mom exclaims but makes sure to whisper the word lesbian as quietly as possible.
your jaw drops at the accusation and you very quickly force your brain to formulate a response.
“me a l-lesbian?” is the only think you manage to think of in retaliation.
“to start you’ve been forcing us to eat this weird vegan food.” your dad holds up a plastic bag with some of the half eaten tofu you had for dinner the night before.
“i-i’ve just been trying to eat healthier for cheer and-
your argument was cut of by your mom forcing one of your pillows into your face while pointing at one of the parts of the flower design the pillow had with a disappointed look on her face. “you have vaginal decor all over your room.”
“you’re looking too hard at it it’s just a f-flower-” you shake your head vigorously while avoiding the burning feeling behind your eyes.
“instead of pictures of guys in your locker you just have pictures of female models your locker.” one of your friends from cheer holds up one of the posters of a girl in a bikini taken from our locker.
“i like looking at them so i can see what i can do to make myself prettier-” you feel your eyes start to water.
“you don’t even like to kiss me let alone go further than that with me!” your boyfriend speaks up while his friends beside him nod in agreement.
at your boyfriends words you quickly turn away from the group to hide the tears now trickling down your cheeks .
after everyone had said their peace mike once again us something to further the conversation.
“you know (y/n) i used t consider myself gay too when i was younger but now im an ex-gay and it was all thanks to an amazing place called true direction.” mike looks at you to say something but continues when he sees you still looking away from the group in shame silently. “true direction is a camp a little ways from here that helps teenagers like you figure out how to overcome the homosexual influence in their life and find the real straight them!” mike finished his little speech with a cheerful speech.
your eyes widen when you actually process what he had said and instantly snap your head back to the group to give them a betrayed look.
“you’re sending me away?”
everyone in the room slightly shitss uncomfortably at your question but gives you a sympathetic smile.
“no of course we’re not sending you away sweetie it’s not at all permanent.” your dad attempts to reassure you.
“yes exactly once you graduate the camp and they fix you we’ll come and get you so you can come right back home safe and sound!” your mom tries her best to sound slightly enthusiastic.
you shake your head in defeat and drop your face into your palms to muffle your sobs.
“i don’t want to go please don’t make me i’ll be normal just don’t make me go there!”
after your family manages to get you to calm down they get you to pack your things and soon after you your mom and dad pile into the car to begin your journey to the true directions camp grounds.
as you drive of you don’t even bother to look back at your teammates and boyfriend due to the fact that the current betrayal you felt from them ran extremely deep.
the ride was pretty unenventful and soon you arrive at your destination.
once the car came to a complete stop your parents very eagerly jumped out of the car leaving you to finally have a small moment to yourself.
“why me?” you grip the cross necklace hanging from your neck tightly.
��come on (y/n)” your parents call from outside the car.
you give the pendant one more squeeze before reluctantly grading yourself out of the car.
when you leave the car you follow your parents as they walk up to a large pink house.
before you make it all the way up to the door a blonde woman in a pink suit and a taller man in a tank top and shorts exit the building and walk towards your family with a large smile on their faces.
“hello there you must be (y/n) and her family my name is mary!’ the woman looks at you with kind eyes.
“yes that would be us!’ your mom responds enthusiastically.
you stay silent and somewhat zone out as they begin talking about how the camp and visitation would work.
“we love you sweetie.” your mom pulls you into a tight hug.
“we promise we’re doing this from your own good.” your dad pats you on your back before they both walk off to reenter their car.
you watch as your parents make jock work of pulling out of the entrance of the camp and drive away with two short honks.
“come on (y/n) let’s get going now.” mary pats you on the shoulder to shake you out of your trance.
you nod silently and follow the woman through the doors to the place where you wold be spending the next couple months of your life getting fixed.
Tumblr media
a/n: holy moly this was a lot. my original plan was to make this 5 chapters from all. steps but i feel like the beginning is united a bit detached rom that so i decided to make this it’s own chapter. so sorry if this is shit i a so tired i may go back into to edit it later on. this is not going to be word for word at orf and the movie but it will be very similar with slight changes. my masterlist got a lot more attention than is as expecting so i rushed to whip up something that you guys could read while i plan out the rest of this i really hope this lives up to your expectations!!
taglist: @st4r-b3rries @dollyvuu @lvlymicha @jellyfishrnice @machetegirl109 @smiths-fan--13 @elliewilliamssrealgf @ravyaryn @yuhgetintoonit @nelzooo @luvmily @dearestdolly444 @venuzasmuse
193 notes · View notes
mareastrorum · 6 months ago
Text
These are just initial thoughts, and perhaps I’ll learn something that changes my mind on it, but I’m glad to see Critical Role making the leap to their own subscription service with Beacon.
As a lead in: I’m an attorney that has some background in IP law, though it isn’t what I practice currently. I’ve kept in contact with several active practitioners, particularly those that represent small-time creators either in their own independent practice or via nonprofits. I do not have an extensive Rolodex of IP peers, nor do I spend the money to keep up on IP CLEs. I’m just someone who used to know a ton because I did heavy research and work in that space, and that hasn’t been the case for years.
So here’s my thoughts a bit on the IP angle:
The primary reason I’m happy to see this leap is that CR is taking active steps to keep control over its IP. It’s a boring thing to most people, but when I start paying attention to a specific creator (authors, directors, companies, etc.), I tend to be very attentive to how they use their IP. How freely do they license their marks to partner with other creators to make merch? How often do they allow others to make adaptations or derivatives of their copyrights? What is the quality of those products? What is the supply chain like? Are those third parties objectionable in some way? Were the other parties faithful to the original works or marks? Was this a cash grab or an earnest effort to make something worth the price tag?
Honestly, I like how CR run their business. They have a history of tapping fans and fellow small businesses when making new merch or spinoffs. They embrace the culture of fan-made derivative works, both by featuring fanart/cosplay and by sharing their success. Do you know how rare it is for a company to pay fan artists for their already-made and freely posted work and then sell books of it? Let me be clear: CR bought a limited license from each artist so they could print and sell each work in a physical book, then paid the cost of publishing that book with no guarantee that CR would make that money back, let alone profit. I have a copy of the collector’s edition art books: they’re actually very well made and the packaging definitely cost a pretty penny. That’s not a rainmaker idea, that’s genuinely risking financial loss to sell something people could access for free if they wanted to.
The art books aren’t a one-off either. Darrington Press is CR’s separate LLC for tabletop games. (It’s good business practice to split off companies that handle products in different industries.) CR has also made shows based on those games, and the Candela Obscura series has quite a dedicated audience. Everything about Candela belongs to them: the game itself, the rule book, all the art in the book, the web series based on the game, and merch. It’s so successful that they invested in scheduling a live show for Candela later this month. That’s HUGE.
Contrast that with the distribution of Campaign 1 and the first 19 episodes of Campaign 2. CR cannot host those videos themselves; Geek & Sundry still exists and still holds what I presume to be distribution rights (but I don’t have the contract to review). So G&S gets to host those videos on YouTube and reaps the advertising. I can’t speak to whatever share CR gets from that, but considering that CR is locked out of hosting their own copies of those videos, I doubt it’s much, if any, revenue. (If you’re wondering why CR just didn’t buy those rights back, I ask: what incentive does G&S have to sell something that’s making them money for no cost?)
Knowing that background about G&S, I was wary of CR choosing Amazon to host and distribute The Legend of Vox Machina. Originally, TLOVM was not the plan; CR had a kickstarter for an animated special based on C1. It was only because they blew past the goal that CR was able to make an entire season. The reasonable assumption is that choosing Amazon had to have secured CR additional funding for future seasons of the show, which seems evident from how quickly season 2 was announced, Mighty Nein Animated is also going to be a thing, and that season 3 of TLVOM is scheduled for fall 2024. CR had the option of just doing 1 season and keeping it purely in their control, but going with Amazon meant they could animate more of their works. Animation is expensive. I cannot stress enough how doubtful I am that CR would have been able to afford this many episodes and both campaigns if they had not gone this route. As wary as I was in the start, it paid off, and it’s going well—so far. Hopefully CR doesn’t regret that decision if Amazon tries something sleazy. But, as before, we don’t have the contracts and can’t know how secure CR’s position is if any dispute came up.
CR also partnered with Dark Horse Comics to make Vox Machina comics and Might Nein Origins comics. What’s especially surprising is that each of the cast had a hand in writing the MNO comics for their characters, with Matt listed for multiple. That isn’t very common with comic adaptations. Often times, IP owners let comic companies go ham with minimal oversight. Being listed as one of the authors comes with IP rights that have to be negotiated. That means that Dark Horse had to talk with CR about whether that warrants more or less revenue going to which party in exchange for that—or, alternatively, whether the comic gets made at all. That’s a ballsy move. You think people can just demand to write the comics that a publishing company is going to pay to print? Pffft. CR wanted some creative control, and that is a big ask. However, Dark Horse still has the distribution rights, both digitally and for physical copies. You couldn’t buy the comics from CR until they came out with the library edition, a book bound compilation of 4/8 comics. But the publisher is still Dark Horse; CR is just allowed to sell the book directly from their own site as well.
Contrast that with the novels about CR characters. CR partnered with Penguin Random House to publish novels about Vex and Vax (Kith & Kin), Lucien (The Nine Eyes of Lucien), and Laudna (What Doesn’t Break). Liam and Laura were vocal about having some say in K&K, whereas Madeline Roux said in an interview that she had full control over TNEOL. Both of those novels were narrated with CR voices, but narrating a book doesn’t come with IP rights, it just brings in a paycheck. There’s a lot less IP control in there compared to the comics, but this isn’t abnormal for book publishing. To be blunt, I doubt PRH would have agreed to publish the novels if anyone from CR had been a co-author or had heavy oversight over the author or the editing. I don’t think PRH even considered that as an option. Either an author that has already managed to sell X number of copies or nothing. Creative control over a book a huge ask, asks come with reduced revenue, and switching to books from a web series is already a leap. The fact that Laura and Liam had any say is surprising, really.
That was a long meandering tour of what we’ve seen CR do with its IP. The reason I bring up each of these things is that navigating the way to protect an IP in this space is rife with challenges. Different types of IP warrant different strategies because of the cost involved in creating each medium and the challenges placed by industries that have already sprung up around them. Any time that a third party is tapped to create an IP, it’s usually because they already have the funds and resources to create the work, and CR has to negotiate for revenue, creative control, distribution, and—the big one—who gets to be the owner. These are not easy, quick, or fun conversations, and CR is always going to be the smaller company at the table.
Knowing that, I’m not surprised or worried that CR is creating its own independent subscription service with Beacon. It tells me that they’re being careful with their IP whenever they can. A subscription service means they don’t have to trade away distribution rights or give up ad revenue to a third party. They’re in this for a long term investment, and that requires solid income not tied to third parties that can definitely outspend them in litigation in the event of a dispute. A subscription for bonus content is one of many parts in a diverse revenue stream.
(All that said, this isn’t meant to criticize creators that cant afford to do this type of thing. It took 9 years for CR to get to the point where Beacon is financially feasible and a desirable business decision. They have enough ongoing, popular content to warrant paying for a subscription, and they’ve built sufficient trust with their audience that more will be added. That takes time and an awful lot of money.)
As a final note, I take this step as a sign that CR definitely intends to stick around. This isn’t a move people make when they plan on ending the business after the current campaign. I’m glad to see CR is taking steps to secure their foundation and keep making new content.
I’m sure people will chime in on other issues (cost, content exclusivity, etc.), but I hope my perspective gives an idea of why this sort of thing is good for business generally and why it would be good for CR.
213 notes · View notes
prettycottonmouthlamia · 3 days ago
Text
I harp a lot on how I don't think the current episodic release structure for Arknights does it many favors in how it wants to tell its stories, and how it's story manifests for us, but there are some benefits to this type of long form structure, and it's moments that get better with hindsight. It's not impossible to do this in a more contained medium, as this is often a staple of the mystery genre of literature and film, but it is uncommonly employed in video games to great effect, with their contained stories often being played much more straight.
One of the benefits of releasing longer-form content is the ability to both make callbacks and to give additional details that change the meaning in earlier scenes. The most famous in Arknights, at least for me, is the scene in Wei's office in Chapter 2.
Tumblr media
In it's original context, this is Wei Yenwu being aloof to the threat of Reunion, not even bothering to properly remember their leader's name. Once you learn though that Talulah is not just Reunion's leader but Wei Yenwu's niece, and suddenly the scene has new context. This is the scene I point to when I want to talk about how much of a slimeball Wei Yenwu is at this point in the story. This isn't him being aloof, this is Wei deliberately holding back information in order to manipulate for himself a better position. By not revealing his stakes, he wants to hold more power at the negotiation tables with Rhodes Island for Lungmen.
Of course he knows the name of the leader of Reunion, how could he not? How could he not remember letting Kaschey go and take her away, prioritizing Lungmen over the safety of his dead brother's daughter? But he's not going to show that to Rhodes Island, a bunch of strangers he intends to use in poor faith.
Now let's talk about a conversation in Chapter 10 you likely haven't thought about in quite some time!
Tumblr media
That's right! We're here to talk about Nezzsalem's confrontation with Kal'tsit when she docks with Londinium. This is a really interesting scene that primarily serves initially to offer even more mystique to Kal'tsit and Theresa's assassination. After all, Kal'tsit and Nezzsalem knew each other, they even fought together at least once. The King of the Nachzehrer! He was there when Theresa was assassinated, and here he is now, inquiring about the death of the last pure Wendigo. None of this seems out of the question, but with some more time, it's possible to find this scene strange.
How did he know? Sure, the Nachzehrer thrives off of life and death, but they're more focused on war. The passing of lives to the Myriad Souls is the concern of the Banshees, not the Nachzehrer. Patriot is also not a Sarkaz hero, at least not directly, since he was a Patriot for Ursus, not Kazdel, and he was a supporter of Theresa at that. Given everything we know now, it's pretty unlikely that Patriot would have followed Theresis to Londinium. But it's still not completely out of the question. Babel reveals that the Military Council in its fledgling state knew about where he was.
Tumblr media
This is a pretty small aside after Nezzsalem defeats Logos, but it managed to hit me like a brick, because the first thing I remembered was Nezzsalem confronting Kal'tsit about the death of Patriot. Patriot was not just a Wendigo to Nezzsalem, he was something of a son to him. Sure, he might not have been Nezzsalem's only student, but the Nachzehrer are not shown to be a particularly sentimental bunch pretty much ever, so the Sudaram going "Yeah. Your kid" is impactful here. Nezzsalem stands, having beaten Laqueramaline's son in combat, after Aefanyl had proven himself worthy of respect, as an old man thinking about his own son.
This reframes the conversation in Chapter 10. Nezzsalem knows Kal'tsit, it's implied he's known her for a very long time, and it's likely he's seen the different lives of Kal'tsit and likely knew of her involvement in the invasion of Kazdel a couple hundred years ago. So it's now also got that added element of the King of the Nachzehrer coming up to the landship and shaking Kal'tsit by the shoulders going "WHAT DID YOU DO". It provides new context for his anger. Kal'tsit was directly involved in the death of his foster son, just as she was directly involved previously in the destruction of Kazdel and one of the figures behind Babel.
Tumblr media
It also adds some depth to Nezzsalem's acceptance. He died a warrior, maybe against one of the most fitting opponents upon all of Terra, and knowing that Patriot chose Kal'tsit quells that anger.
It's all neat. There's more that can be extrapolated from this, such as this providing something of an explanation for Patriot's military ability and potentially even his witchcraft, but those aren't as important or interesting to me. Chapter 14 is a story in a number of ways about the burden and threads of individuals who have lived an immensely long period of time, individuals who have found immortality in one way or another, and the ways that these lives ultimately intersect and weave with one another, and Patriot is another one of those patterns weaved through time.
114 notes · View notes
open-sketchbook · 1 month ago
Note
my girlfriend is asking for where she can find your written works, she really likes the one post you made about your mindstate wandering w/r/t making porn stories and she'd love to support you & read your stories
Sure!
I write my (public) fiction on the website Sufficient Velocity, a sci-fi forum. Most of them are in the form of 'quests', interactive stories; my day job is an independent tabletop roleplaying game designer, so the two things go hand in hand.
I unfortunately am both very busy and kind of a mess mentally, so fiction gets picked up and dropped a lot, and I write less than ever these days due to the shambles that my life has become.
For my quests, the stuff I'm proudest of is...
Castles of Steel, a longrunning (though currently on hiatus) story set in an alternate world much like our own, but with radically different gender politics. It's about the first woman in the navy of a country a lot like 1910s Imperial Japan, and more generally about how state power and imperialism entangles itself with and recoups social progress.
A Splinter in your Mind, a retelling of the Matrix with new characters and reimagined twists and worldbuilding. It makes the trans subtext into trans dommetext, and I feel its some of my cleverest writing.
Suffer Not, and especially its sequel The Witch Lives. Suffer Not is a Warhammer 40,000 fic about an Inquisitor who abuses her powers to actually make people's lives better, and is the story of her slowly realizing it is not enough. The Witch Lives takes place ten years later, following the grown up psyker the Inquisitor adopted, and focuses much more on faith, history, and the little people.
The Spider-Liv Trilogy started as a silly and honestly kind of bad extreme-divergence spiderman AU, but its sequel The Amazing Arachne is, I think, genuinely really good, because it's about what happens when a superhero gets hurt and then doesn't get better.
I've managed to properly publish two pieces of writing, as in you can get them in book form, and I'm still really proud of both.
Whispers from the Deep is an adaptation of the quest that defined the setting of my roleplaying game Flying Circus. It's about a young woman who steals a plane and runs away from her abuser with her boyfriend, and then has to take up life as an aerial mercenary in a 1920s-themed post-apocalyptic fantasy world. Also, she's a fish person and her village is a Cthulhu cult!
Lieutenant Fusilier in the Farthest Reaches is a pastiche of the Richard Sharpe books by Bernard Cornwell, moving the setting from the Napoleonic Wars to a bizarre future world where sentient, cheerfully productive robots were invented in the early 19th century and promptly took all the jobs, elevating all of humanity to the gentry and then to the stars. It's about a redcoated robot soldier who uses her immortality to save up and buy a commission in the Army of Great Britain and Beyond, a position normally occupied exclusively by humans, and then facing the fallout of her decision and the life choices leading to it as her first deployment spirals out of control. It's also, sorta, a parody of Star Trek; the Galactic Concert is a mechanized, Regency-themed Federation, and the back half of the book is basically about how the problems of a world cannot be solved by an away team of well-meaning people with stun pistols.
123 notes · View notes
ganondoodle · 9 months ago
Text
totk cataclysm event wasnt just a great (but utterly missed) opportunity to change the map in techincally little ways that has drastic consequences both in stakes and in gameplay (like i mentioned before, flooding the gerudo desert would have meant devastating consequences for its ecosystem- like imagine little islands of sand still poking out, acting as a sort of last doomed refuge for sandseals- but also cahnged the entire gameplay of it, good chance to introduce some neat new ways to surf on water like a new ridable creature or an ice shield freezing a path while you surf on it, the gerudo being forced to save the city from drowing in various means or now living on the roofs, trying to adapt by building boats ect - also call back to older games?? since totk loves that so much ..-, vah naboris serving as the savest refuge being high above the water, even if non functional; similarly takign away ALL water from the zora region, gaving it all dry out would imemdiately turn into something way different and could mean death for the zora- forcing them to move to the lower parts of akkala for example- maybe vah ruta is still halfway functioning bc the faith the zora have to mipha, dorephan and sidon is, while not enough to keep it fully functional, but enough to generate some water so the most stubborn or brave zora set up around it like a last oasis; i know its somewhat done with death mountain but the gorons dont really suffer from it bc their only problem is a drugged rock that makes them mean and lazy ..- what about collapsing or exploding it, leaving a large crater that over the course of the game could start to grow with plant life since vulcanic earth is so fertile- some never seen before ones that was dormant in the lava and now that its cooled off is springing to life, which might seem good at first but for the area and its wildlife means loss of their habitat; the rito freezing over, but actually having to move, maybe into the tabantha canyon, building their new makeshift homes in between the walls of it- generally just switiching things around a bit would have done so much wihtout having to edit every last detail ((seriously tho, how did this game take so long given that botw took similar but they did that ENTIRE main map as detailed as it is AND made it all coherent with itself and its themes- im ranting again ..)
-but it ALSO would have been the perfect opportunity to introduce new weather types created by the sudden change in environment, somethign like a super strong wind that slows you when walking agaisnt and lets you jump much farther when with it- a darkness thing that clouds the world in utter darkness with only little light getting through anything that is caused by mushrooms from the udnerground invading the surface and their spores snuffs out all light (which could explain the weird darkness in the ruins from botw too!!), or just simply mist! making everything misty changes the entire feel of any environment drastically- you could make vertain enemies spawn only in certain weather conditions, lessening the repetive overuse of them; and that is only on the surface- what if the sky had sunbeams so strong it sets anything on fire if you dare to leave the shadows- to comabt it get a armor with a giant hat!! the underground could have been filled with different environments in the first place, but then of course thered be those dark spores of mushrooms, an entire forest you have to carefully travers other wise making them release their spores and make it all more difficult, glowy mushrooms, MORE glowy mushroms, theres so many weird ass shrooms IRL you could take inspo from!! maybe soemthing like a forest of kelp, long flowy plants obstructing view and making you anxious by any movement- there could be one thats a mimic or infected with miasma, slightly off color and its knobs are malice eyes that open only if it thinks you cant see it
(also for the idea of taking botws stuff and recontextualizing it, the guardians or shrines, now non fucntional, could be infected my miasma sometimes, maybe randomly to keep you guessing- an overgrown shrine suddenly lifting itself up with hands clawing at you when you get too close or do sth wrong to distrub it- similar with guardians tho the effect might be less since you know them as a threat already- or sth i mentioned in another post, a tower being used as a weapon by a gigatic miasma monster- the one in the gerudo region with the bottomless pit for example, perfect for an arena for you to run around in the spiral while its swinging at you etc etc)
JUST taking what botw had and mixing it up, expanding on it, even if technically little change, it could do so much but in the actual game death mountain and rito is the only ones that saw anything of a change like it, and it largely .. didnt change anything or was reversible easily, and had no actual consquences that meant anything, neither stakes nor environmental or narratively (the gerudo felt like it at first but its also largely reversible, its just kinda .. adding a bit of city)
i hhhhhhhhhhhhhh have so many thoughts still, i am just better at holding them back .... also dont wanna annoy lmao
283 notes · View notes
grifonecoronato · 1 month ago
Text
The Guardians of Peace and Justice
(spoilers for The Acolyte)
In A New Hope, Obi-Wan describes the Jedi as the "guardians of peace and justice in the Old Republic"...
Tumblr media
...okay, but what does that mean, exactly? On its surface, Star Wars positions the Jedi as agents of pure goodness (at least if we're to take Obi-Wan's description at face value).
But The Acolyte asks us to wrestle with that question on a practical, everyday level for the galaxy's citizens. After all, a religious order whose charge is to be "guardians of peace and justice", coupled with the fact that its members are armed, implies that militarisation is part of their mandate.
Faith-based police, in other words.
Tumblr media
Orthodox Star Wars fans seem to hate this portrayal of the Jedi as cops; Jedi in The Acolyte tend to throw their weight around the citizens of the galaxy, routinely using intimidation to get what they want, and when they make mistakes they have an institution that provides them with cover and support.
With all these traits in mind, The Acolyte positions the Jedi not as agents of pure goodness, but as imperfect members of an institution that prioritises its own protection at least as much as its duty to the Republic's citizens.
So... not just faith-based police, but corrupt faith-based police!
But if you look at the story George Lucas told in the prequels, the Jedi's portrayal in The Acolyte keeps faith with how they were portrayed, and what they will eventually become.
Jedi as Superheroes
So if not cops, how do orthodox Star Wars fans want the Jedi portrayed?
I've been watching Star Wars since the 80s, and to my surprise, the Jedi we've seen in the (canon) movies, and TV shows have surprisingly few scenes with everyday citizens. Usually, the Jedi in these stories are involved in larger-than-life struggles, like blowing up the Death Star, commanding Clone Troopers, or talking in the Jedi Council chambers about politics and Force stuff.
When Jedi do encounter citizens, they are positioned as superhero archetypes: they hear a call for help from beleaguered citizens, rush in to resolve the dispute -- usually through talk and diplomacy, but also with violence and lightsabers -- and then fly off into hyperspace.
Two recent examples come from Tales of the Jedi and Jedi Survivor, both of which feature Jedi acting on their own volition in places where there is no formalised local security.
Tumblr media
In the Tales of the Jedi episode "Justice", Count Dooku and Qui-Gon Jinn defend villagers who are holding a Senator's son hostage, and act against the tyrannical Senator who's starving the villagers. Toward the climax of the episode, Dooku reveals that he never informed the Senate that he was undertaking this rescue operation, and thus he and Qui-Gon Jinn were acting without oversight (which is not something Jedi are supposed to do, especially if they're trying to rescue a Senator's son!).
Tumblr media
In Jedi Survivor, Cal Kestis saves a villager from being killed by the Bedlam Raiders. This story takes place during the Reign of the Empire era, when the Jedi are almost all dead, so Cal is taking decisions without Senate oversight.
In essence, Dooku, Jinn, and Kestis are free to act as superheroes because no one else is able to do anything. By acting, these Jedi "restore peace and justice".
The Jedi's Hubris
The Original Trilogy portrays three Jedi: Obi-Wan, Yoda, and Luke, and each is a paragon of goodness. Well... Obi-Wan deliberately misleads Luke about his father, and both Yoda and Obi-Wan conceal Leia's true parentage and her relationship to Luke...
... small potatoes stuff.
But when the Prequel Trilogy came out, the Jedi were portrayed very differently. These Jedi:
...attempted to defraud a merchant of his livelihood...
Tumblr media
... cheated at games of chance...
Tumblr media
... and were happy to risk the life of a child on a dangerous race.
Tumblr media
But it was for the greater good, right? There were more pressing concerns at play than one junk trader's livelihood, and besides the kid was Force-sensitive, so he'd be fine in a high-octane contest.
The prequel Jedi had good intentions, after all.
But that's exactly the kind of permissiveness that led to the Jedi's downfall. And it is this attitude that The Acolyte showcases the most in its Jedi characters.
In episode 1, "Lost/Found", Jedi Knight Yord Fandar boards a Trade Federation ship to find, question, and arrest Osha. He comes aboard without permission, and when the captain doesn't immediately give him the answers he seeks, Yord outstretches his hand as if to use the Force against him.
Tumblr media
The captain and first mate are terrified, and immediately reveal what Yord wants to know.
In episode 3, "Destiny", the Jedi tresspass into the witches' compound, in order to rescue the children they believe are being mistreated.
Tumblr media
The scene is very tense, with the witches being very apprehensive of these Jedi and their intentions.
These actions, and many more, were taken because the Jedi had "noble intentions", as Sol puts it. And if the intentions are what matters most, the way they fulfil those intentions are of secondary concern.
Because the Jedi cannot be perceived as having done wrong, less their political enemies use that to undermine them.
That's hubris. And that was George Lucas' intent, which Leslye Headland fulfilled to a tee.
Because Headland absolutely knows her stuff when it comes to Star Wars.
The Jedi's overarching story says that the Order was destroyed because of their own hubris. Darth Sidious was just an instigator, and he only had to topple a few dominoes, which the Jedi Order had already set up by themselves.
But at the same time, we can't accept the overarching story that the Jedi fell from hubris, and then get upset when the Jedi are portrayed as acting hubristically.
The Jedi on The Acolyte had good intentions but they acted badly. That's the whole point: to sow the story seeds for what comes later.
In short, The Acolyte nailed it.
25 notes · View notes
lairofdragonagelore · 10 months ago
Text
Dragon Age Iconic Patterns: The Sun
Tumblr media
In this post I will try to extensively gather all the sun-based or sun-like imagery that we find in all the games of Dragon Age. From the most typical ones to those which may seem obscure or with a hidden allegory/design. I will qualify their resemblance with the Sun symbol as Strong, Weak or other.
This post contains the following symbols
Chantry Sunburst
Elvhenan Culture: Sun symbol among the Evanuris
Elvhenan Culture: Asterisk Symbol and Elvhenan Doors
Elvhenan Culture: Golden Ring
Elvhenan Culture: Crappy Sun
Elvhenan Culture: Elgar’nan and Sylaise
Elvhenan Culture: Murals
Tevinter Culture: Green Star
Tevinter Culture: different decorative elements
Dwarven Culture: Fairel and Dwarven art
Ferelden Culture: The Sun Face and the geometrical Sun
Grey Wardens and the Sun
Avvar and the Sun
Flemeth
Qunari, Par Vollen, and the Solium Constellation
DAO design
Free Marches Rural Areas
[This post belongs to the series “Analysis and speculation of Statues”]
[Strong] Chantry Sunburst
Tumblr media
The most typical one that appears in DA series is the Sun or Sunburst with wavy rays, repeated so much along the games that we can identify it immediately. It’s the unequivocally symbol of the Chantry. We found it in many versions, and it represents the “dawn” with the idea of hope and “new beginnings”, but also the fire that “purified” Andraste in her pyre to let her ascend to the Maker’s side. In the posts of Andrastian Art [Andrastian Design: Stained Glasses], we also find that “balls of fire” [which can be interpreted as a Sun in another way] are shown to represent the Maker or the Faith in Him.
Andraste’s single spiked helm seems to be inspired in a single sun ray, at least this is what an illustration in the Chant of Light [book of World Of Thedas] seems to suggest.
In general, most of the representations of the Chantry Sun have 16 rays.
The same sun-like symbol appears in its Tevinter version when we see the Imperial Chantry; the only difference with the Orlesian one is that the Tevinter Sunburst has straight rays.
As a detail, in DAO, we had the typical representation of the wavy sunburst present in some strange devices of Tevinter origin, for example, the ones we found in [Brecilian ruins], while the main Church in Denerim, or in Haven, display spikes that, more than resembling a sun, look like thorns or even a thorny vine. This may be a consequence of an original plan in linking, design-wise, the chantry symbology with the thorny vines that represent the Blight or the Darkspawn [As we explained in the section “Non-mural symbol: Thorny vines” from Murals in DAI: Basics], or merely it was a limitation of the design of the game, as we know DAO suffers from.
We also know that tranquils should display this symbol on their foreheads, burnt with lyrium, but as we saw along DAO, none of them had it. Later we were informed that the devs had problems to add this mark on the npc, therefore, it was never shown until DA2. When it comes to this symbol, it is interesting to see that tranquils carry the metaphor of “a Sun burning their minds and emptying them”, which may or may not be related with Dwarves and their fear to the Sun and potential relatinship of Elgar'nar shoving a fire ball into their underground lands [More details of this concept in Deep Roads [DLC Trespasser]: Lower Walkways in particular with the codex  Torn Notebook in the Deep Roads,].
[Strong] Elvhenan Culture: Sun symbol among the Evanuris
Tumblr media
Strangely close to the Chantry Sunburst symbol, we find the “half” sun symbol [tagged along the blog as Sun-head creature] in what we suspect was one of the ancient primordial dragon symbols that some Evanuris took over when they claimed Divinity [for more context, read Attempt to rebuild Ancient Elvhenan History]. It’s hard to say which Evanuris took control of this symbol, but we know there is a clearly sun-like symbol present in the Crossroads of the DLC [as a statue, check The Crossroads [DLC Trespasser]: Entrance] and in the Shattered Library [as an Eluvian, check  Shattered Library; Entrance and Courtyard]. With the release of the Vinyl, we also discovered and reinforced the hypothesis that this symbol belongs to or was co-opted by an Evanuris [read Speculations about the Vinyl Art for details] thanks to the image of an elf wearing a hat with that shape.
A consistent detail of this image is that it’s a half-sun with exactly 7 rays.
[Weak] Elvhenan Culture: Asterisk Symbol and Elvhenan Doors
Tumblr media
If we extend this imagery, and check other symbols that may look similar to a sun, we find the ancient Elvhenan Doors [Elven Ancient Shard-based door], which top displays a pointy sun of 8 rays that may or may not be related to the Asterisk symbols [also related to the Titan’s core, which I talked about in the post of Murals  “The Death of a Titan”]. In the way the door gets illuminated when activated also makes us see a “circle” in it that can be loosely related to the “Golden Ring shape”. More details about this ring will be treated below.
Tumblr media
This strange sun on the ancient door also makes us think in the Asterisk Symbol [made of 8 points], which lays at the centre of the yellow mosaic, which may be related to the core of a Titan [asterisk of 8 points too]. The link is immediate when we see that this asterisk is outlined by a shape that looks like a star or a Sun, inside a big ball with triangular-shape ends. This same symbol appears in the last Trailer of DA4, behind Solas, when he is presented like an Hermit, mysterious, apostate mage. Around this “sun” we can make out several concentric lines that may refer to a “Golden Ring”.
The Asterik symbol also appears in murals such as  “The Creation of the Veil” or “The Death of a Titan”, which allowed us to relate them with the core of a Titan and its immense power of "making real what you imagine"reinforcing the reality", but this symbol also appears in a corner of Solas’ tarot card.
The yellow mosaic also has some shapes at the four corners that may represent eluvians or something related to Mythal. In the mural of “the Temple of Mythal” from  “The actions of the Inquisitor”, we see that Solas draw a particular star of 8 points inside a door frame that resembles this “eluvian outline”, but it’s also the shape of the doors of the Temple of Mythal which represents Mythal herself in her dragon shape. All these symbols seem to reinforce the idea we explored in “The Death of a Titan”: Mythal seems to be related to the core power of a Titan represented by an asterisk that evolves into a golden ring and into a sun.
As I repeated several times in Speculations about the Vinyl Art, at times, we find some hints where stars or balls of fires [also understood as suns] are related to Mythal and Elgar’nan, making us suspect that, maybe, Mythal and Elgar’nan share a nature similar to Falon’Din and Dirthamen’s: apparently, the same creature with two different aspects from them. If this were the case, associating Mythal with the Sun would make sense, and it would also explain why, if Elgar’nan was so central in the Elvhenan culture, there are so few representations and statues of him, while Mythal overwhelms it.
[Weak] Elvhenan Culture: Golden Ring
Tumblr media
During the last trailer of DA4, we see Solas turns into the Black Dread Wolf as a sun in the background becomes a moon [single golden circle] and later, it separates itself into concentric rings, that may or may not be related to the “Golden Ring” so deeply entangled with Elvhenan culture. Thanks to this imagery, we may relate the Sun to the Golden Ring [specially if we consider that the mural presented in Nation Art: Elvhen displays the yellow ring in a position that may be considered “the sun”, but also the "authority/power above"]
Tumblr media Tumblr media
We need to remember that the Golden Ring’s presence is always associated with control, power, and occasionally to Mythal and Dirthamen. In the mural of the “zombie elves”, it’s above all of them, and due to this position, it could be interpreted like a “sun” or moon upon the controlled, zombified elves. But I’m not too convinced in this interpretation, since we already explored in posts such as: Nation Art: Elvhen, Exalted Plains: Ghilan’nain’s Grove and the Dead Hand, DLC: Jaws of Hakkon - Frostback Basin, Elvhen Tomb, Ancient Elven codices; Fen’Harel’s mountain ruins, The Crossroads [DLC Trespasser]: Elven Mountain Ruins; Vine-covered Tower, Murals in DAI: The Death of a Titan, and Speculations about the Vinyl Art that this ring was more related to control, power, or even forced change/shape in some cases. Due to its power or potential knowledge, it's also associated to Dirthamen Owl [which also could be Andruil's owl according some inconsistencies in the same Unreliable Dalish legends].
On the other hand, it’s never clear if this symbol may have morphed into a sun along the ages with the loss of memory that the Elves had throughout generations when they lost their immortality. However, I tend to consider that this Golden Ring may have changed into a Sun when it entered in contact with human groups, in the same way that I see the story of Fen'Harel gave enough context for humans to create the Maker myth based on him, potentially during the time of Halamshiral [for more details, read The Chantry and the Mythology of the Chant of Light]
This ring also appears in the last scene of DAI, when we defeat Corypheus, showing Mythal inside it, as bits of red lyrium sprout around it. This can be related to many speculations done in Speculations about the Vinyl Art, where we can conclude that another fragment/part of Mythal is still trapped in the Black City, corrupted, and contained by an immense power that may have been used before by the rest of the evanuris to control their own people.
The Golden Ring has also been seen enclosing Elven Tree Statues and Elven Orbs, implying its relationship with elvhenan power and/or Mythal’s [after all, we know that Mythal took the power from a Titan from which elvhen orbs were developed, and trees are also her symbol, according her vallaslin]. It's worth noting that the only working orb we saw in the game was Mythal’s, so far.
[Weak] Elvhenan Culture: Crappy Sun
Tumblr media
There is also a strange symbol that I called “crappy sun” in the ancient tablet we find at the entrance and deep into the tomb of Forbidden Oasis: Solasan Temple [along this blog I’ve tagged it as “Stone in Razikale-Ceremony-style”]. It’s hard to say if it represents a sun or a breach. It may be related to a sun similar to the one of the Elven Ancient Shard-based door that, later, Tevinter co-opted to turn into the several versions of pointy suns we see in Tevinter Pre-blight ruins, [let’s remember they were not Andrastian yet, and still they had this symbology in their buildings and elements because it may have been related to ancient dragons, or taken from another elvhen symbology during the time of the Dreamers since there are some proofs, such as the Tevinter Mosaic [Invasion], that may show that Tevinter had a better relationship with elves back then].
Maybe the original symbol was related to Elgar’nan, as we see in his mosaic, where he shoves down the sun into the earth, and its rays are wavy and a bit “crappy”. If this relationship is correct, maybe what Elgar'nan shoved into the Earth to destroy the dwarves/Titans was not a sun but a breach? Again, a very unlikely hypothesis.
This “crappy sun” also has 8 rays.
[Strong] Elvhenan Culture: Elgar’nan and Sylaise
Elgar’nan’s mosaic was interpreted in the post Evanuris, and basically shows an elf shoving down a Sun of wavy rays into the Earth. It’s easy for us to relate this image to the unreliable Dalish legend of Elgar’nan [read Elgar'nan: God of Vengeance]. Elgar’nan is presented here as the son of the Sun itself, who tried to burn all life on the Land out of Jealousy, so Elgar’nan vowed vengeance against his Father’s cruelty, and his rage won against the fire of the Sun. Then, “Elgar'nan threw the sun down from the sky and buried him in a deep abyss created by the land's sorrow.”
Tumblr media
This story can be followed later in the post Emprise du Lion: Pools of the Sun, where we find another unreliable Dalish legend claiming that this place has spring waters because it was here where Elgar’nan shoved the sun into the Earth. I also made a link to Sylaise considering the Elvhenan arenas we can see in this region, the presence of Sylaise’s Shrine, and her thirst for being always competing with someone. These details can make us suspect that this Sun could have been Sylaise [so deeply related to fire, the sun, and also as angry as Elgar’nan according the Song to Sylaise].
It’s very worth noting that these two legends, said by different clans, claim that Elgar’nan pushed the Sun into the Abyss. Another detail we have to assume is that "Abyss", "Beyond the Deep Roads" and "The Void" seem to be one thing related to the places where the Titan sleep [or even inside the Titan themselves] instead of a strange dimensional pocket we never saw before. This links the Elvhenan with the Dwarven in what we speculated in Murals in DAI: The Death of a Titan.
With this relationship, we see again the Sun as a weapon of destruction and control.
[Weak] Elvhenan Culture: Murals
Tumblr media
Murals present a red sphere with rays that may imply a Sun .
In the mural “The Creation of the Veil” [1], we find a red sphere inside a black one, making us suspect it’s the big evil released by the Evanuris that Solas isolated with the creation of the Veil. Around it, there are seven “bubbles” with similar “rays” in grey and golden colours that may imply “gates” that would allow us the access to the central “sun” or red sphere.
In the mural “The Death of a Titan” [2] we talked extensively about the asterisk symbol, its representation of a Titan’s heart and all that power associated with it, as well as with Golden Rings. The codex in here speaks of a red sphere that contains fury, and maybe all of this can be related to a sun, or better said, the other way around: a Sun as a sphere of fire, related to fury, and buried below underground to contain its destruction. This also brings us some similarities with the unreliable Dalish legends about Elgar'nan.
In the mural  “Red Lyrium Idol” [3] we also commented how the image looks as if Solas were walking on a sphere of fire. It may be related to the red lyrium idol too. Here, we keep linking this idea of a “sphere of fire” as a potential Sun.
In the murals of “The actions of the Inquisitor” [4], we see several times that the red sphere associated with the big evil isolated behind the thick, impenetrable barrier of the Black City seems to be positioned in places that may allow a soft interpretation as a “sun”in the sky.
These symbols seem to gather more importance as we analysed the Vinyl Art, where we find the concept of the Eclipse [as an ominous symbol of Fen’Harel that covers and hides the Sun] and a lot of iconography of stars, which can be interpreted as “suns”.
[Weak] Tevinter Culture: Green Star
Tumblr media
Pre-Blight Tevinter art has a “star” symbol that may be interpreted as a sun, specially if we consider that the inside of this green star displays the symbol of the elvhenan Golden Ring in red colour. However, it seems more likely to be a symbol representing the power that one can extract from the Breaches. The green colour helps in this interpretation and puts it a bit farther away from a sun interpretation than other symbols. However, it keeps linking the Golden Ring with the power of creating a Breach.
[Confusing] Tevinter Culture: different decorative elements
Tumblr media
The rest of the symbols in Tevinter objects may have some relationship with the Sun. For example, we find doors, boxes, and columns decorated with an 8-pointed star [1] but we also find another one with 6 points in something that looks like a box [2]. The shape of an “hexagonal” sun of 8-pointy rays can be found as well in objects like the “scrying orb” [4].
Among the outfits, we find a 3-ray comb used by Tevinter women [3], which may be related to the sun-based symbol of an Old God [and potentially related to the corresponding Evanuris associated with it]. This symbol is a lot closer to the "Sun-head creature" we found among Elvhenan objects.
As a curious one, I will always point out the strange, hidden Sun figure that belongs to the Free Marches decoration that can be found at the entrance of the Inner Sanctum in Western Approach: The Still Ruins, Viridis Walk and Inner Sanctum.
I think it’s clear and safe to say that most of the sun-based symbols present in Tevinter culture [and previous to their conversion to Andrastian religion] may have been originated from the contact with the Elvhenan [during the Dreamer time where we can see less repulsion to Elvhen according the Tevinter Mosaics] or [most likely] with the dragons that may have been related to the Elvhenan, as I made the connection in the comic post The Missing.
[Weak] Dwarven Culture: Fairel and Dwarven art
Tumblr media
The Dwarves, at least the ones in the Fairel’s ruins, may have some link with the Sun as well. In these ruins we find the same exact stone tablet we find in the Ancient Elvhenan tombs [1], which displays the “crappy sun” I commented above. Once again, it could be a sun but also a breach, so there is no much sense to keep focusing on it.
Another symbol to relate the Sun to the Dwarves may or may not be an old “Dwarven stone-paintings” we saw since DAO, which basically shows a dwarf working the stone [3]. Based on symmetry, we could assume that the triangles on the background are stalagmites, but if we stretch-out this interpretation, they could even be seen as a sun with its rays. It’s very unlikely, since it seems to be more a design resource to highlight the scene of the stone-painting, but for completion’s sake I think it’s worthy to keep it commented here.
However, this simple design allows us to interpret it in different ways: the spikes we see can be pieces of rock protruding from the ground and the Dwarf in it is mining them [as its original codex in DAO seems to imply], but also it could be understood as a quarter of a Sun peeking through the corner of the image as a Dwarf works tirelessly.
Later in DAI we are introduced to another piece of art of similar characteristics [2]. The building was never possible to be identified unequivocally, and in posts like “Architecture of Kirkwall : Gallows and Lowtown/Darktown” I related it to representations of Kirkwall or cities that may be similar to Kirkwall where the runecraft mastery of dwarves was used [and probably, it was a source of pride for these clans, who may have kept the achievement immortalised in a piece of art reproduced among the noble dwarven families]. This piece also shows a background very similar to the one in [3] that may be a representation of stalagmites or a sun, if it’s stretched-out enough.
Another strange symbol in the dwarven furniture is the one presented in some stone-seats: an elaborated metal image that shows thorny vines on or over a sun [4]. This symbol appears in many other parts of the game where there are dwarven rooms, but also in Arbor Wilds :Cradle of Sulevin where we can read the Vir Tanadhal, However, in this case, the symbol is not completely the same one than in the Hissing Wastes: Fairel tomb.
It’s hard to suspect if this is a mere reuse of assets, it has a lore-related meaning, or it’s just a reflection that the Dwarves and the Ancient Elvhen had a relationship quite ancient [as it shows the Elvhen tree and its dwarven, more geometrical style, that I’ve been pointing out since DAO in Orzammar]. We have to remember that the Ancient Elvhenan saw the dwarves as soulless creatures, workers of the “pillars of Earth” and worthless. However, I always claimed it was never clear if this was a reference to ancient Dwarves that were linked to the Titan deeply to the point that they became Sha-Brytol after the break of the link, or were related to more independent dwarves as the ones we see now, who have a sense of Stone, but can’t understand the Titan with the exception of some gifted ones [such as Valta].
Finally, the dwarves have an additional aspect related to the Sun in the very unreliable codex called Torn Notebook in the Deep Roads, Section 2. I wrote about this codex in a more integral way in Deep Roads [DLC Trespasser]: Lower Walkways. But basically an ex-Dalish elf [now a Qun converted] relates Elgar’nan’s fire [which another unreliable Dalish legend, Elgar'nan: God of Vengeance, claims he shoved the Sun into the Earth] to the fear to the Sun that Dwarves experience [Read the section Elgar’nan and Sylaise above]. This may have been a Dev’s choice to makes us aware that there exists a relationship between the Sun and the dwarves, even though there is no lore material that can make it clear enough.
[Strong] Ferelden Culture: The Sun Face and the geometrical Sun
Tumblr media
In the Tryptich presented in Andrastian Design: Tapestry and Tryptich, we find three symbols on top of each part of the scene: the six-snakes that represent Tevinter, the golden city above all the image representing the Maker or the Chantry Religion, and over the section of Ferelden/Orlais chantry, a 8-pointed sun which rays look like triangles. Once again, the resemblance of this symbol with the elvhenan sun in the mural “Temple of Mythal” is remarkable [check the Temple of Mythal in “The actions of the Inquisitor”] or the sun shape in the elvhenan yellow mosaic or in the background of Solas in the Trailer of DA:D. This could come from different roots:
1- An Orlesian root, considering how much of the elvhenan influence it had during the time of the Halamshiral and the coexistence of humans and elves in the Dales for some years [to the point where inter-racial families were made, as it was hinted all over the Exalted Plains]. I spoeculated how the idea of the Maker may have been developed during this time in the post The Chantry and the Mythology of the Chant of Light
2- Another potential root is related to the Alamarri root, and therefore, linked to the Avvar: this sun may be a representation of the Lady of the Sky for the same reasons I will explain below in the Section Avvars and the Sun.
We can find similar icon in the book World of Thedas, where they show a unique Ferelden Tryptich [3], which top displays this symbol with a sun that even may have a shape of a Golden Ring within it. In either case, we know that this symbol later was part of the Ferelden Chantry, which sun is very pointy, as DAO showed it [see the first section in this post: Chantry Sunburst].
In DAI, we find in some small towns of Ferelden, a unique strange Sun with a crying face [1]. On it we see a bird and a squirrel. It’s hard to know exactly what this is, [check the post Nation Art: Ferelden], but maybe it can be understood as a representation of Andraste made by Ferelden culture mixed with some local animals and fables created as a mixture of cultures, similar to the tale that related Wyverns to Andraste [check the wyvern section in Dragon Age Iconic Patterns: The single spike].
There is also a fish drawn in the DLC of Hakkon on a fisherman shack [2], which displays a pattern that can be related to the “crappy sun” designs on its skin. Not sure what to make about it. The closest is that the Avvar represented this symbol as a way to reflect what they may have seen in the Isle of the Lady, where a big ancient breach have been there, open, since the time of Telana [read about this in “The Veil and the preservation of the Waking World” from the post Frostback Basin [DLC]: Miscellaneous ].
[Strong] Grey Wardens and the Sun
Tumblr media
The typical symbol of the Grey Wardens involves a chalice that represents the Joining ritual. It always displays a Sun, and not any sun: it’s one with a strong resemblance to the Sunburst of the Chantry. Let’s remember that the Grey Wardens was and is an independent Order that doesn’t respond to the Chantry, and even more so: it was created before the existence of the Chantry, and before Andraste was born. So any quick explanation that this sun is present in this object due to some potential influence from the Chantry seem unlikely.
However, as I showed in Western Approach: The Still Ruins, Main Chamber and Hall of Silence, there are griffons with this same chalice that belonged to pre-Blight Tevinter, maybe remotely associated with Dumat in some ways [since they appear in a hall called “Hall of Silence”, and Dumat=Silence]. We know that the Joining, as a ritual of blood magic, came from the knowledge of Arlathan elves and Tevinter Mages during the desperate times of the First Blight when nothing seemed to stop the darkspawn and even slaying Dumat did not work the first time. Therefore, this Sun may have some relationship with the elvhenan, the Old Gods, or just the blood magic that allowed the creation of the Joining.
[Curious] Avvar and the Sun
Tumblr media
The Avvar have a symbol that I always found very Sun-like due to its design and cultural concept: The Lady of the Sky. It’s not only the concept; the lady of the sky can be any important object in the sky; moons or suns. Since Thedas has two moons, it seems more plausible to think of her as unique as the Sun itself.
In the painting that represents her (found on a wall in the Frostback Mountains) we see a design of an owl which shape looks like a Sun. Even her sculpture in Skyhold displays small spikes around her neck which give her a low-key “sun-like” design, specially if we relate this shape with the “sun” shape we saw in the Ancient Elvhenan Yellow Mosaic or with the star we saw in the “Temple of Mythal” mural [in “The actions of the Inquisitor”] or with the Sun that appears behind Solas in the trailer.
Curiously, her banner displays her eyes in a shape that looks similar to the Golden Ring shape, but in black colour. That the Avvar have an art that may have resemblance with Elvhenan's is not strange for me if we remember that  Tyrdda Bright-Axe Path’s story narrates that her lover was an elf that, as it is hinted, may have been the Lady of the Sky herself. This means that the Avvar always were a culture under the influence of the Elvhenan and the Dwarves [due to the marriages they arranged with the children of the Stone].
[Weak] Flemeth
Tumblr media
Flemeth also had a unique concept art that shows all of her nature in one drawing: her dragon shape, Mythal, as the central part of it over a human figure that may be a petitioner; a bit aside and as if she were in a inner ring of a brown sphere, The Witch of the Wild: Flemeth, with a very particular staff inside a yellow circle that may be interpreted as a Sun. And very hidden in the corner, in the core of this sphere, now black, we see her as an "old, old woman" with a big eye drawn on her apron, at the edge of a cliff [potentially representing the fragment of Mythal that lives inside her]. This kind of eye is very similar to the ones that we see in the concept art armours of Mythal’s temple guardians. I assume it has to do with her omnipresence due to the manipulation of dreams [we know that she presented herself in dreams to an elf and marked him with the Vallaslin of Mythal after awakening, check the video]
Mythal also has bland hints related to Elgar’nan symbology, which is related to the sun, fire, and balls of fire with anger [check all this in the posts Speculations about the Vinyl Art and “The Death of a Titan”]. Flemeth ends up being related to all this since she carries a fragment of Mythal in her.
[Strong] Qunari, Par Vollen, and the Solium Constellation
Tumblr media
The Qunari have little link with the Sun, but not the land they conquered. In the book World of Thedas we are informed about the existence of the Fex, a race we never saw nor had much information beyond the fact that they exist. May they be related to the Sun or a Sun-base proto religion? We don't know.
In the Codex Constellation: Solium, we learn that this constellation [which looks like a Sun/Star, image above, pretty similar to the Chantry Sunburst I may add] may have been a representation of the Sun or the Moon [or both] for the Neomerian [Ancient Tevinters], however, it could also represent Elgar’nan, since unreliable Dalish legends claim him to be the “eldest of the Sun”.
Another Codex, called  The Pyramids of Par Vollen, tells us that the Jungles of this continent have ancient ruins that doesn’t seem to be tombs but places of scientific purposes. The shape of these ruins fits perfectly with the constellation of Solium, making them, in some way or another, related to the Sun. These pyramids are a great mystery in the DA lore, especially for their total lack of information beyond this codex. We know their walls show images of “intricate sea creatures, shipwrights, musicians, archers, and kings. Odd figures are depicted, tall, horned, always in a position of authority and respect.” It seems that there was no resistance when the Qunari came to conquer this place, so we can suspect that this previous civilization embraced the Qun without much resistance, in part, because the Qunari have horns, and that caused respect and authority. Or the civilisation had been gone long ago when they came. Or it was a civilisation that was developed by or under the authority of the Kossith, the ancient Qunari who had no Qun.
The brief description of these ruins also makes me link it, potentially, with the underground ruins we find in  The Horror of Hormak .
[Confusing] DAO design
Tumblr media
This section tries to relate the Sun shape with designs that may make the connection a bit stretched or not truly reasonable, therefore, DAO leads this part, lol.
We find that many places along the game, specially the ones related to puzzles [Honnleath and Enchanter Wilhelm’s basement] or to Tevinter experiments [Ruins of Brecilian Forest] display a platform on the ground with a symbol similar to the Sunburst of the Chantry. I’m not sure why they are there, specially in the Brecilian Forest, since we know this was a fortress probably developed by Tevinter [ which potentially may have co-opted, as usual, an ancient Elvhenan building and claimed it as its own] just to be taken by Dalish and humans later. This Fortress is a mess in terms of design and statues that it displays, so it’s hard, if not impossible, to truly take it seriously. To me it all feels more like a reuse of graphical resources, but just for the sake of completion, I add the present section.
More of these sun-like platforms can be found in the Tower of the Circle of Magi [which could potentially make sense since the tower was made by Avvar and Dwarves, and it may be a representation of the Lady of the Sky, as we saw in the Avvar section of this post] but also in the Temple of Andraste or in Denerim at the Fort Drakon which makes less sense [unless it is taken as a symbol from the Chantry itself]. Again, these inconsistencies make me suspect the reuse of assets in a game that could not afford to have 5 different platforms designs.
[Confusing] Free Marches Rural Areas
Tumblr media Tumblr media
Another place where I found a sun-like symbol was in a very disturbing image of the book World of Thedas associated with a cautionary tale told to Free Marches kids. In it, we see that people/children are punished if they go outside a bubble of darkness with small “sun-like” symbols floating around. Each of these kids have a symbol on their belly or head. Curiously, one of these symbols is a small spiral that I’ve brought the attention upon long ago in the post Hinterlands: Statues, paintings, and structures found in the open where we found the alamarri statue I called Eroded dragon skull which has a “G symbol” on its back, which, at the same time, seems similar to the one present in a reiterative way all over the elvhen artefacts and in some dwarven rug designs.
I don't know how to interpret this image, mostly like the big black bubble that contains these klids seems to protect or shield them from the dangers outside. The kids that "behave badly" are dropped outside of it and are consumed by the dragon fire/jaws of the dangers outside. So in a very stretched way, we can interpret this image that the bubble filled with Suns protects people, or at least, it's the right path to follow not to be eaten by those monsters outside.
Conclusions
To put an end to this post, I would like to bring a short conclusion that we may have reached together along it. The Sun in Thedas is an ancient symbol that mostly every culture took to exploit and use in their own representation of gods/power.
This fact alone is not strange, since in anthropology we can see that severals cultures on Earth have developed religious rites or created Gods out of the Sun itself. The Sun is a symbol related to warmth, light, food, life, and security, so it seems reasonable for DA Lore to take it as the main symbol of Thedas civilisations.
The Sun in current Thedas is immediately associated with the Chantry and Andraste: it is a symbol of hope, of dawn, that provide the idea of new beginnings; it’s also the idea of the Maker itself and the Faith people have in him. It's also the fire that purifies in order to grant ascension [Andraste's case].
When it comes to Elvhenan, the Sun is immediately related to Elgar’nan, who was considered, according to the underaliable Dalish legends, the son of the Sun itself, who in order to save the Land shoved the sun into the ground, potentially causing a great damage to Dwarves and Titans.
There is also a symbol of a half-sun in an Eluvian, a statue, and in a hat worn by an elf, that may suggest that an original god, represented by the sun [potentially an ancient Dragon] was worshipped by the Evanuris. Lately, that symbol may have been co-opted by one of the Evanuris when they took divinity and the identity of the ancient gods they worshiped.
Elvhenan also seem to take the symbol of the asterisk as an oversimplification of the Sun, which across the murals, is also related to the heart of Titans, to power, and to the Golden Ring, which is also associated with control. So, for Elvhenan, we may suggest that the Sun represents immense power, if not, Divinity itself, that may end up being related to the core of Titans. The asterisk is also associated to the orb, a big power object.
Since Elvhenan were the first civilisation we know that started in Thedas [besides the Titans and their children], their symbols of power [asterisk, orb, golden ring] may have evolved along time to reach human groups which developed, later, all the sun symbols that ended up in the Chantry’s.
Thanks to Tevinter, we also can suspect that the Sun may have been a representation of an Old God, since they have a lot of sun-related images in their decoration and objects that belong to ancient times in which they were not Andrastian yet [in fact, so ancient times that Andraste herself was not born yet]. This may mean that the Sun symbol cloud have been taken from the Elvhenan or from the Ancient Dragons. Through Tevinter style, we also realise that the Elvhenan Golden Ring may have been used to create Breaches, which again shows and seems consistent with the idea of relating it to power and control. The symbol of Sun in Tevinter culture may be related originally with Elvhenan or with Ancient Dragons that Tevinter used to worship.
Dwarves have little representation of the sun for obvious reasons, but due to the unreliable legend of Elgar’nan and the war with the Titans, we may establish a relationship in which the dwarves endured the Sun [or the Elvhenan power] at some point in their story.
Thanks to the Grey Warden we can relate a sun with the idea of ancient Blood magic or ancient Dragon blood knowledge, since the Joining is represented by a chalice with a Sun on it.
The Avvar also have a low-key representation of the Sun in their Lady of the Sky, which may be just consequence of their deep relationship with the Elvhenan culture.
Par Vollen may have more answers about the Sun and ancient times, but the lore of DA world is very scarce on this region of the map of Thedas, so we can only speculate.
61 notes · View notes
lovecanbesostrange · 6 months ago
Text
Tumblr media
Please know that since yesterday I am mentally trapped in these two panels. There is actually a lot I will miss Krakoa for, but I also felt a bit of resentment throughout the era and this family is a big reason why. NOW that we are in the last stretch of burning it all down and the new X-launch is in reach, we'll get this wedding special. And we finally have all four together in a panel. NOW?! I bought X-Men Unlimited #4 in either fall of '94 or spring '95, solely because of the cover. 30 years of waiting. Let me live in this moment for a bit.
Look at what they are doing with the art! Oh sure, Mystique and Nightcrawler are the blue ones. Pair up Destiny and Rogue next to that to make them look similar enough as well. Only for my brain to scream "but the personalities are the other way around!!!!!!!!". Irene and Kurt work on faith and believe in possibilities and reaching out to be better. Raven and Anna Marie typing this out makes me feel weird are the ones who will kill a bitch and say they will darken their soul so others don't have to. Plus there is the element that they both have lived more than one life and their sense of self is distorted .
They've come a long way, okay?!
Tumblr media
Yes this is exactly what it looks like. For plot reasons Nightcrawler was too weak to teleport and dangling off a cliff next to Mystique. And of course Rogue could only save one and before she made a decision Mystique said "I make this for you" and let go. I still like to believe she flipped them the bird when she fell. Because she is Mystique. "HaHa! Take this, you think I'm the worst mother ever, but you will have to live with a moment of nobility from me!" (Also Destiny knew this would come, and she fucking knows there is something good inside of Mystique. It just comes out... different. And needs very specific circumstances.)
Apart from X-Men Evolution (and the X-Men Forever alternate history comic with its very special vibes), we have never gotten any bigger acknowledgement of this family. And Irene has been cut out. Either conveniently on account of being dead, or because she's an old lady and clearly just a gal pal, ahem. (It's also very funny to me to go back to their first appearances, where the Brotherhood of Evil Mutants has the biggest Three Stooges energy ever. I needed Mystique, Destiny, Rogue, Pyro, Blob and Avalanche to have a drinking contest on Krakoa. That is what Krakoa was supposed to be about!! You needed to give us 200% domestic nonsense, fun and games. So it would hurt everybody when it was inevitably taken away. EVERYBODY needed to find happiness in that place in unconventional ways.)
Sadly not my original thought (I don't have those), but recently I read some comment where somebody said that with Irene being his bio-mother, Kurt should have inherited a type of precog-sense, a sorta spidey-sense for teleportation. A natural ability that he won't teleport into an obstacle. And I would be so on board with that. (Also funny, because Ms Marvel had that type of sense and I could pull up panels where Nightcrawler tried to trigger that in Rogue.) Would it be weird to add that now? Sure. But also super cute and helpful.
My deepest gratitude goes out to the fanartists who have doodled and sketched and painted cute family moments for them out of time. Now canon can catch up. Imagine their dinner conversations. N: "Logan is my best friend." M: "Oh, that reminds me there is this blue furball running around with his and my powers. I don't even remember if we ever had sex or not, we're so close in age and have these memory gaps." N: "Mutter, nein!" D: "You should ask him out, you two would make a cute couple. Trust me." R: "You're setting up Nightcrawler with Wolverine and keep giving me grief over Gambit?" M: "He speaks too much French! Wolverine might be Canadian, but at least he's not a Franco-Canadian!" N: "So I couldn't date Northstar?"
Do not get me wrong though. Mystique and Destiny are horrible people and they will stab others in the back. They have worked for the government, they have plotted assassinations of government people. They have fought alongside and against the X-Men. I don't want them tamed or be reasonable. I want their mess. I want them as anti-villains. Because they don't do heinous things for nothing. They like to create less horrible murder events than what could be... some writers just liked to go overboard with the scheming and forgot the sympathic undertones, which I want to cling to. And we deserved a time of peace on Krakoa. Truly imagine a Mystique who was happy on Krakoa. And the absolut batshit villainous energy when it's burned down against her will... now THAT would have been something. Instead of baking resentment into the foundation.
27 notes · View notes
orbital-inclination · 6 months ago
Note
What does Molten think of the Classic Undertale? Its story and alll the characters, I wonder if he sees himself as Sans and his brother as Papyrus or the opposite.
How Molt and Rem understand the Multiverse and all its branching iterations can explained by using a tree. "Classic Undertale" is the root system. The trunk is the branching-timeline-like AUs. (eg. "What if this happened in the classic timeline?" scenarios.) The branches are the worlds that fall adjacently, but do not necessarily share enough traits to fall into the "Trunk" category. The further and higher you get on the tree, the farther removed the AU is from the Root system. Molt views his own world as being a distant lonely leaf on that cosmic tree.
Molt and Rem view the multiverse very organically. There was no one around to teach them so they came to their own conclusions. Long story short, Molt views most Sans coded characters not in those terms but as individuals occupying a strange and kinda abstract cosmic role.
A quick note: its hard for Molt to distinguish others based on their AU because the distinction is often superficial and emotions are felt the same way. One monster's joy feels the same as another's. The difference is not the feeling itself, but how individuals react to situations. So unless Molt knows someone really well, and gets to know their voice, it's hard for him to tell them apart. As for Classic characters specifically:
Sans and Papyrus: surprisingly, Molt doesn't see himself and Rem in Sans and Papyrus as much as you would think he would. But out of the two, Molt would find himself relating to Papyrus more. Papyrus, who feels with his whole heart. Papyrus's relentless optimism and unshakable faith is infectious and inspiring, and like Molt, Papyrus knows how to keep secrets. (also, Papyrus is a significantly larger source of positivity than, pretty much, everyone else in UT. Of course, Molt would be drawn to him, but this is more a secondary reason.)
Toriel, the mother he never had: Molt likes Toriel the most. She is kind. She is loving. And though her love may blind her, she's an incredibly strong person. Privately, Molt wishes Nim could've been like her, both in the "physically there" sense and also "emotionally there" sense. It's possible that if Molt had met Toriel when he was younger, he would have accepted her as a mother figure. Now that he's older and wiser, he refuses to accept any parental/mentor figure, at all, in his life.
Asgore: the depths of his sadness and grief is intimidating. Asgore's one saving grace is that he regrets the things he's done. As a rule, Molt doesn't judge others on their past actions, but on their current actions/methodology. So how he feels on Asgore, depends on WHEN he meets Asgore. On another parental subject note: Molt has never had a father figure in his life: its an entirely new concept to him. So Asgore MIGHT get away with fatherly advice and support, as long as Molt isn't aware that's what Asgore is doing.
Fun fact! while i was writing "What I never told you" i considered the possibility of Molt meeting Asgore, Chara, and Asriel while the three were on a camping trip, instead of meeting Noelle and her mother. But this was a possibility i considered late in the game, so i ended up not using it. i think i still have a draft of it, somewhere.
Alphys: Alphys and his brother are a lot like. They both lie. They are both burdened by guilt, and that guilt governs what they do. Molt knows he should be more sympathetic, but the lies and the guilt leave a sour taste in his mouth. In saying that, if the two met, Molt would never be intentionally rude or mean to Alphys. He would keep his misgivings to himself, and keep his distance.
Undyne: a surprisingly positive influence. Undyne is a source of positivity that you would not expect if you weren't paying attention. Undyne inspires others, she gives hope to so many monsters of the underground! That being said, she is too boisterous, loud and aggressive for Molt to feel comfortable interacting with. Her loud personality is overwhelming! He prefers to appreciate her warmth from a distance.
Mettaton: Molt unironically enjoys listening to Mettaton's Movies and TV appearances, but more over, he enjoys the reaction Mettaton's corny over the top performances get from his brother and the team. Groans of dismay. Half concealed snickering. The "this movie is so bad its good" to the equally amazing "Actually I genuinely loved it but i can't admit it or everyone will laugh at me." its all so good.
When Mettaton inspires so much positivity, how could Molt not like him?
Flowey: the link to the post on flowey here!
W.D Gaster: Who is that? Never heard of him.
PS: originally I wanted to include Frisk in this post, but than i realized that i really needed to think about it more. Get back to me on Frisk later. (general statement, directed to anyone)
39 notes · View notes
thecryptidgrey · 1 year ago
Text
As an avid lover of his Dark Materials I have yet to see a BG3 daemons concept and that is a Crime. So here are some Thoughts below the cut :)
(Also something something about the representation of religion in HDM and how it correlates to BG3's depictions of faith and trauma. I have the Idea but I am too tired to do much with it; may return to the thought later.)
Shadowheart- a borzoi. Elegant, spooky looking, dramatic. Borzoi don't make much vocal noise but are very playful- instincts surpressed by Sharrens that thrive with the party (see that very cute night orchid scene specifically). Generally very sweet, loyal animals, like SH when you get to know her. Plus they look amazing.
(Act 3 spoilers- I also appreciate that she'll match it when she dyes her hair. Seems suitable dramatic for her.) Anyways, I also really like borzois and think it's be funny af to see in them trotting around in game like the weird willow tree ghost things they are.
Lae'zel- Githyanki don't have daemons; she finds them baffling. Very impractical to carry one's soul on the exterior, although perhaps an efficient companion in combat to have someone you share instincts with. After much discussion by the others she decides for them if she did have one it would be a red dragon. Nobody argues with that.
(She does decide she'd have to prove herself worthy of such a beast first, and if she trusts Tav admits that maybe she'd like if Vlaakith could give her a daemon bond with her future dragon. Would she get a dragon if she became Vlaakith's chosen? Idk, she would now.)
Karlach- Tieflings also don't have daemons. She wants one wholeheartedly. The party finds her a magic ring that allows her to summon a familiar- she gets a direwolf puppy as enthusiastic and adoring as she is :)
Said ring is obtained somewhere in the Shadowlands after she gets the cooldown upgrade so she can hug it as soon as she has it. Also it grows up absolutely massive. Its paws are the size of its head when it's a puppy. All the better for cuddling with!
Gale- Tara. Wizards, sorcerers, etc, tend to have magical creatures as familiars. This AU he had Tara since the beginning. He still summoned all the other weird shit he did as a kid, just with Tara's help. She is his voice of reason and holder of the braincells; he gets to keep one and it's all about Mystra. She's protecting the rest from its corruption. He gets them back when the party convinces him to tell Mystra to go fuck herself.
(I do chew upon the trans Gale headcanon sometimes. If anyone wishes to muse with me on how daemons, which are typically of the opposite sex to their human, would be incorporated into that, please do.) Edit- pls see comments for very illuminating interpretations of daemons and gender!! Very cool stuff!
Wyll- lanner falcon. Medium sized yet formidable bird of prey, the head of which was often depicted on Egyptian gods like Ra and Horus. Beautiful, noble and nimble creatures (good for a dexterity based build, which I focused on for him alongside charisma).
Mizora's pact significantly lengthened their tether; her devil-form punishment broke it and weakened their bond significantly, much to their distress- they hate to be out of vision of one another as a result. Halsin, Jaheira and especially my Tav Cerewyn helped him adapt to and understand the new tether.
Druids and their daemons are based on the His Dark Materials witches, who have significantly lengthened bonds. Druid bonds are just as strong in markedly different ways; each is more independent and their personalities more distinct. I will definitley expand more on this; I adore Wyll and really want to do his character justice. He's the knight in shining armour but he also made a deal with a devil to be said knight, so, y'know. His daemon should really reflect that complexity.
Astarion- luna moth (changed when he turned- he can't remember what she was before.)
Beautiful in a fragile, showy way. Short-lived. Desperate for the light. A silkmoth; silk for embroidery. He resents her for being such a reflection of the self he tries so desperately to hide yet is fiercely protective of her, so beautiful and soft and hopeful- moths exist to seek light, craving it like he longed for a knight in shining armour, like he yearns for the sun.
Cazador liked to pin her wings.
(I love my sad wet cat very much and so as payback for hurting my soul he is subjected to the tragedy that is my attempting to be poetic :) )
Halsin- bear. Druid daemons reflect their favoured Wild shapes. Strong, steady, reliable, protective. Optimal shape for snuggles, very nice and warm, overall :) vibes to look at and be around. (Bear is not present for That Scene. That Scene and daemons are not up for discussion, you degenerates. Thank you <3)
Jaheira- Eurasian lynx. Struggled a bit on this one- didn't think any of the wild shapes suited her as a daemon- so looked up the national animal of Romania (supposedly Jaheira's accent?) for potential inspiration. Got the lynx, which seems perfect. Medium sized, elegant, very dignifed and deadly hunters who inhabit forests. Notably very quiet and hard to track. Endangered, which resonated with me because of Jaheira's status as one of the last of the Old Guard, so to speak. Nocturnal, which I like because we meet Jaheira in the shadow-cursed lands. Ambush predator, which just goes with my Gloom Stalker build for her. Overall seems perfect for the legendary druid.
Minsc- Boo? Fuck knows man, Minsc gonna Minsc. I spent way too long thinking about Jaheira and now I don't have the energy left. If Gale can have Tara, Minsc can have Boo. I do love Minsc so I will be back to expand on him if the mood strikes me but also I think maybe I don't need to? Daemon Boo just seems Right. Will consult Minsc's backstory and update later if necessary.
Minthara- yet to recruit her so uncertain. Displacer beast seems apt, maybe? Something felinoid would really fit her tbh. Elegant and lethal, very aloof but loyal once you've got her. Input would be appreciated.
My Tav, Cerewyn, just in case ya'll are interested- a raven named Gwyn, short for something I haven't figured out how to spell yet.
Clever, calculating, very blunt and sarcastic to balance out Cere's generally stoic, quite, calm demeanour. Sharp eyed bird for a sharpshooter ranger's daemon. Cere is a beast master ranger/ druid of land multiclass; ravens are summonable both for wild companions and familiars and are a wild shape (Cere's preferred wild shape too).
A common species but not to be underestimated and generally unpredictable, which suits her. She romances Astarion and both she and the raven think he and his luna moth are the prettiest things they've ever seen. They're also very patient and perceptive of trauma due to (Extensive Backstory), so they're more than happy to take their time with earning his trust. Astarion is very appreciative of all the shiny things the raven likes to bring him, and also that it clawed one of Cazador's eyes out for daring to speak to Astarion like That.
CONC.; symbolism is fun and also painful :)
Daemon names are a work in progress; the muses gave me this then said lol nope and fucked off before I could ask them for appropriate names. Might post them with some sketches of the party and daemons together?
(I wrote this in Notes app at an ungodly hour with fuck all editing. It is incoherent, but if anything is genuinely incomprehensible, please tell me so I may at least try to fix it. Much love <3 if you made it this far you get to know I welcome suggestions for NPCs to give daemons next!)
First edit- I misspelled quiet so many times omfg
74 notes · View notes
creative-type · 5 months ago
Note
First, I've been loving all of your analyses on One Piece, FMA, and other series. It teaches me a lot about writing and makes me appreciate these authors' skills in ways I hadn't before despite regarding them so highly.
I mainly wanted to ask, how did you get so good at doing analysis?
I want to write stories myself when I'm a lot older and wiser, but I have trouble picking up on the existence of tropes and subtle implementation of various things like foreshadowing, themes, and character development. It also makes me feel really nervous to start writing as a result since I have no idea where to start. I feel like knowing how to analyze as well as you do would help greatly with all that and help me get started on making a story. I really hope this isn't too much. Thank you.
First things first, I would advise you to not wait to start writing. Everyone sucks when they start out at a new skill, and all the preparation in the world won’t do as much good as actually doing the thing. There are way to many people out there who psych them out of trying new things and hobbies because they think they aren’t ready, so they study and read books and watch videos, and at the end of the day never start. Don’t be one of those people. To be good at something, you must first suck at that thing. Embrace the suck, for by doing you will learn how to suck less.
That being said, I have always had more of an analytical mind and was lucky enough that my mom was a teacher who during summer vacations paid me and my siblings a penny a page to read and offered a dollar a page for book reports, and would discuss with us what we were reading. Analysis is a skill that can be developed, and the questions I always start with are “What is the author trying to say?” and “Were they successful in saying it?”. There are others who come at it from different angles and there are many theories of media analysis, but that has always been the most interesting to me. It forces me to pay attention not to what the characters are literally saying on the page, and peel back the layers of process till I reach what I believe to be the authorial intent.
In high school and into my college years I was pretty obsessed with the tumblr @reasoningwithvampires, which ruthlessly dissected the Twilight series on a sentence by sentence scale, both in its offenses against the English language and how it fails to be an effective love story. It was a big inspiration for what I do with my One Piece blog, and I attribute it to significantly improvising my college exit score in English despite never taking an English or literature class while in college. I also listen to a lot of YouTube analysis videos for film, video games, and books. You have to be discerning though, and stay way from reactionary, bad faith analysis. But even bad analysis can teach about good analysis, and if you find yourself reading or watching something you think is fundamentally wrong, build up an argument in your head as to why. In that way you open up a dialogue (even if it’s only in your own mind) not just between yourself and the author, but the greater community as a whole.
Good analysis takes time and thought. Most things I write for I have read more than once. Read initially for pure enjoyment, but if you like something enough to revisit it, take your time to read slowly and critically, and again always ask questions. Why did this plot twist work? Where did the author insert foreshadowing? What themes were introduced in the first act the get paid off in the third? As you become more practiced you’ll pick up on these things even on an initial read through. If you’re interested in a specific genre, try to learn the history and development of that genre. Read the classics and figure out why they’re classics, and see how they’ve influenced whatever came after. In that way you’ll learn more about what you love, because stories are always in dialogue with the past while setting the standard for the future.
But mostly don’t be afraid to suck, because you will suck. My first stories and analysis were bad, shallow, and poorly written. But over time you will find your own voice and develop a style all your own. It’s okay to start small, but don’t ever, ever stop yourself from starting.
21 notes · View notes
wildpeachfarm · 6 months ago
Note
Hi, Moku!
It’s been a while. Life has been a whirlwind of hurricanes and tornadoes mixed with occasional sunshine and rainbows recently, and I’ve been tackling everything I can. (Congrats on making it through another academic year, and for completing finals).
Not to beat a dead horse here, but I just wanted to input my thoughts on the q.smp bs happening.
Obviously, I hope all the workers who were wronged and never fairly compensated for their free labor, win their lawsuit and get more than what they’re owed for dealing with that narcissistic, egotistical, clout-chasing fuck. Now that I’ve said that, moving on to my thoughts.
I’ve seen discussion on how many servers are popping up post-dsmp era, and I have some thoughts on that.
Pre-dsmp, the only other SMP I heard of was Hermit-craft SMP. Then, we went through a deadly, lengthy, life-altering, and generational changing pandemic, which forced the world inside. The dsmp arose out of that, cause with everyone being at home, there wasn’t much to do. The gaming sphere/streaming sphere was dominant in a way I’d never seen it before, and it was incredible to witness. Minecraft especially experienced a resurgence, and Mr. Greenman himself was a huge part of that-through manhunts and the dsmp.
Unlike the nature of the q.smp, and some of these other short-lived smps, the dsmp started authentically. It was originally a server meant for Dteam to play on together and just have fun with each other. Then Dream added some of his friends and those friends knew people who they thought would enjoy the server and it just kept growing. Eventually, when all these people were added, the lore started, and that took the server to new heights and popularity (everyone loves a good story, regardless of the method of storytelling).
Dream himself never streamed his perspective, so as not to take away viewers from the notably smaller streamers on the SMP (which is opposite of a certain duckwhodoesntquack who only streams his perspective). He was also an active member in creating the lore/storylines of not only his character, but others as well (a certain unapologetic abusive cc was a big part, as well but we don’t talk about “Bruno”). Again, this is opposite of the q.smp, as the owner had people write the lore for him, and then was also never satisfied with what was written.
I think one of the biggest differences was the dsmp wasnt meant to be a roleplay server. It happened cause the people occupying the server wanted to do it, and made that decision on their own. It wasn’t marketed as a “passion project” so there wasn’t much build-up and hype for its release/existence (until after the lore started, and then it became more hyped). There was no competing server of its kind, cause the only other one that most people knew about had long since been established-the notoriety, popularity, and clout was already there, and didn’t need to be earned.
And the biggest difference of them all, no one got payed. There were not “workers” meant to move the server along; everything happened via the streamers themselves. So although there were some communication issues, there were no legal issues cause no one was being payed, unless you streamed playing it on a streaming site and made the money through donos.
It breaks my heart watching the q.smp play out like this, cause if it was done in good faith and genuineness, it could’ve been so good-bridging language barrier gaps and creating endless opportunities to learn a language you don’t know, and/or a culture you also don’t know-but it fell victim to a greedy owner and all good qualities were made null. I hate that this is how it transpired, especially for those that were working for free, and everyone who got doxxed/swatted over this.
TLDR; dsmp’s authenticity, genuineness, lack of greed from the owner played into what made it so successful. They’re also the reason it can’t be replicated, because it wasn’t manufactured- it just happened. And that’s why all these other servers have failed before they started, only lasted a bit of time, or ended up buckling under the consequences of the decisions of the owner. Dsmp is THAT girl and she will always be.
I’m sorry this was so long; has a lot of thoughts. Thanks for reading this anyway, and I hope this finds you well.
Have an amazing day, and don’t forget to be kind to yourself!
-L :)
Yeah I 100% agree i think something that a lot of newer servers lack is genuine authenticity that isn't built off of an expectation or hope of fame. the dsmp was never even supposed to be something other than a chill server between the dteam so obviously their intentions when just starting out were nothing but pure. However, there is no denying that anyone who made a server after that had the fame of the dsmp in the back of their mind- it's just impossible with how famous the server got.
And with how sterile the qsmp felt with how much the rp was pushed onto the streamers and the fact that there was essentially a business being run through the server, it killed the authentic feeling of everything (if it was even there to begin with)
28 notes · View notes