#kind of inspired by an rp session
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So this is the concept, now I need some motivation!
#who knew drawing this man was going to be so hard#Eobard Thawne#yeah those are Barry's hands#eobarry#kind of inspired by an rp session#just the vibes in my head tho#my art#my wips
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RP Prompts
Here is a list of RP prompts I'm interested in if anyone has any interest in roleplaying (no order of preference, pinning to my channel) War Hypothermia- (MxF or FxF) war torn country small group of specialist snipers take up a position on the top of a tall building just before a major blizzard. One begins to succumb to hypothermia Sleezy Content Creator- (MxF) content creator grooms and abuses an 18 or 19 year old model in making resus content (Mature subject matter might only do with a partner I trust and have experience with) Gothic revival- (Any on Any) Alternate universe where gothic revival never stopped being in style. Modern amenities but hospitals, clothing etc is in the gothic revival Steam Punk Baywatch- (FxF or FxM) kind of an anime steam punk inspired storyline with a group of female traveling lifeguards in a steampunk setting. (Might require some lead in to establish the universe rules) Deep experimental therapy resus- therapy session where therapist walks someone through their resuscitation by asking questions- experimental not like normal rps General rules- I expect pretty significant contributions I'm not into rping just to wank off I like a story, and emotional weight on consequences. I like well fleshed out characters, you don't need to be an english major but put in real effort I don't expect a constant conversation if you gotta step out or just aren't in the mood just say so and we can pick it up later I will also do the same. I prefer to know a bit about my rp partners so expect to chat a little first before we start the rp
#resus community#resus#cpr#cpr resus#resus writing#resuscitation#defib#girl cpr#self defib#resus vid
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Puffin!! As famously bad as I am with words, you are receiving this message because you are one of my dearest friends on this awful website, and in the light of the end of the year, I wanted to share my love for you! We’ve now been writing together for four years and not a single day goes by that I don’t brag to people that I managed to drag you into tumblr rp. You are one of the best, most consistent and most passionate writers I’ve ever seen and your command of words inspires me again and again to Do Better. Every reply and drabble from you is a treasure trove of creativity, lyricism and unmatched skill. It is a privilege and an honor to write with you, and I am beyond grateful to be allowed to call you my friend.
And that’s not all! Beyond your gift for writing and plotting, you are also an absolute gem of a person. I know things haven’t always been easy, but your resilience, your drive and your endless kindness are an inspiration to me, and I don’t say that lightly. Your steadfast support and interest have been an incredible anchor for me as well, and I don’t think it’s possible to put into words how much comfort and security your friendship brings me even in my most uncertain times. I wouldn’t want to miss you from my life, not for anything. Plus, I always look forward to playing video games with you and squaring up against many-pixeled horrors. But even more than that, I look forward to just being on the phone with you and getting to talk with you about anything! You introduced me to Bloodborne and then coaxed me into Dark Souls as well, and I can’t thank you enough for sharing your passion for these games with me and letting me play them with you. Girl gang forever!!
From the bottom of my heart: I love you and I am looking forward to another year together!
Oh my god, Lani, this message genuinely floored me!! Thank you – this is nothing short of a gift, and I’ll treasure it forever.
Can you believe it’s been four years of writing together?? At this point, I can’t even remember the Before Times – and why would I want to? I’ll never stop being grateful that you lured me into the madness that is Tumblr RP and held my hand through it all. Not only that, but you’ve been my biggest supporter across fandoms and characters, time and space.
And your kind words about my writing? Coming from someone whose prose I would print and frame if I could? Every single reply and idea from you is a masterclass in storytelling, and I feel so lucky to be along for the ride. Genuinely, I wouldn’t be half the writer I am today if it weren’t for you.
You are a light in my life, an absolute pillar, and I can’t overstate how much your friendship means to me. We’ve both been through rough patches and wobbles, we’ve both had dips in activity and struggled with muse, but our conversations have never faltered. You’re a force for good – the kind of person who makes everything brighter – and I can’t imagine my life, or even just this past year, without you in it.
I love our gaming sessions. How, even after we finish up and quit the game, we’ll stay on just to chit-chat about life, our characters, and everything in between. Bloodborne bowed before us, Far Cry 5 couldn’t hold us back, and soon we’ll have Dark Souls 1 and 3 under our belts, mark my words!
Girl gang forever, indeed. I love you, Lani, and I’m beyond excited for another year of chatting, gaming, and creating with you. Thank you for being in my life – for making it so much richer. ♡
#my flabbers are gasted#did i tear up at this?#why yes#yes i did#( side note: I would like to challenge the absurd notion that you are in any way bad with words. )#⚘ ooc#⚘ keepsake#sunmad
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Part 2 of 2 from this list of OC questions! These ones are for meeeeeee
(part 1 here)
A) Why are you excited about this character? Mark: I've had him since 2007 and he is my specialest boy Sloane: Dream woman Kenny: What if we took a sweet kind uncle man and cracked him open like a geode Dewlap: Never had a tabletop guy who was an absolute asshole before !
B) What inspired you to create them? Mark: Uuuuuuuh well I made him for a spies/secret agents RP when I was 13 Sloane: Dream woman Kenny: He was a haunting-the-narrative bit character in his previous iteration and there were some interesting ideas there that I wanted to explore when I got the chance to play him as a full fledged player character! Dewlap: He came to me in a flash of divine inspiration after watching an episode of futurama
C) Did you have trouble figuring out where they fit in their own story? Mark: No, he was pretty natural for me to follow the threads of the implications of what his deal is. Sloane: A bit, but mostly because my design process with her was so aesthetics-first. I just need to play her more! Kenny: At first! But since being able to explore his history and relationships, it's all fit together like a jigsaw puzzle. Dewlap: Yes and no. I made him specifically for the campaign he's in, so there was already some groundwork set with the setting, but also I didn't have a solid backstory for him until like the week of the first session lmao sorry sid
D) Have they always had the same physical appearance, or have you had to edit how they look? Mark: well he had blue hair when I made him originally. And then I made him blonde. And then I gave him glasses. And then I made him a dog Sloane: She's always pretty much looked the same, maybe I've made her jaw a little squarer and shoulders broader each time I've drawn her Kenny: He's looked like a completely different guy every time I've drawn him RIP Dewlap: Still figuring out what he looks like, so jury's still out
E) Are they someone you would get along with? Would they get along with you? Mark: Yeah, I think we could chill in an alone-together kind of situation. Sloane: She might actually annoy me a lot, but it's fine, I can only hope she thinks I'm funny Kenny: The running bits we would do together at the dinner table would drive anyone mad 💕👍 Dewlap: No he sucks
F) What do you feel when you think of your OC (pride, excitement, frustration, etc)? Mark: YIPPEE Sloane: lust Kenny: clamping him in my jaws and shaking him Dewlap: entertainment
G) What trait of theirs bothers you the most? Mark: Not big on thinking through his actions Sloane: Contrarian Kenny: Willful ignorance Dewlap: [gestures at all of him]
H) What trait do you admire most? Mark: Loyalty Sloane: Big arms Kenny: Genuinely interested in the goings on of others Dewlap: Kooky cartoon character coded
I) Do you prefer to keep them in their canon universe? Mark: No. Spiderverse his ass Sloane: She's my go-to when making characters in video games and tabletop oneshots, so she's already been everywhere Kenny: I've toyed with putting him in a fallout AU, but so much of what i find compelling about him is his relationships to other people's player characters, so he's hard to adapt to other universes. Dewlap: I'll probably AU him eventually, but I've barely scratched the surface of his canon universe.
J) Did you have to manipulate or exclude canon factors to allow them to create their character? Mark: He’s been through so many iterations that there's always something to tweak or adjust to get him where i want him. For example, I rewrote the mechanics of his curse and the nature of his bad relationship with his Ex, among other things Sloane: I guess she started out a Lot more gruff? I made her a lot more of a jokester in the end because she needed to be charismatic enough for my players’ characters at the time to want to work with her. Kenny: A Lot of him! The only things i really kept between his previous iteration and his current one was his name, age, occupation, daughter, and the fact that he got trapped in a parallel dimension at some point. Dewlap: Nah, he started off as a pretty blank slate so I've really only been building onto him rather than editing him.
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So I decided to do something funny today:
Inspired by RP sessions I had with my in-game friends, I decided that Emilie is now some kind of "Thief-Guardian" hybrid, where she loses access to Shadow Shroud as a Specter, but instead gains Guardian's Virtues of Courage and Resolve, as well as Guardian's utilities like bubble fields and teleportations (which Thieves can also do), but themed after her shadow mage aesthetic.
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Hi, you said we were allowed to ask random questions, so I wanted to get your take on this if it is ok. I have followed you for years at this point, and your creations are incredible! They inspire me so. I recall some time ago posting a.... reskin? Revamp? Of one of your DnD characters? I know most of your characters are not dnd nor should people use them in their own games, but if I am reading this correctly it means you yourself play or have at least played TTRPGs in the past. So, since you are welcoming questions, I thought it fair to ask an insanely creative person like you.
So I am in many DnD games right now, and most of them are very RP heavy. I find I can articulate myself well digitally when I can edit what I'm saying to make myself look thoughtful and knowledgeable. But when I RP verbally in the moment - particularly characters that have different thought patterns than I do- I flounder and words become difficult.
Suffice to say- how do you approach RP from a creator's stand point? Creating many different characters and making them unique from yourself but still compelling and competent? What is your thought process to RP?
If you do not feel comfortable answering this ask and that is perfectly fine- I realize this is coming out of left field but you did say you were bored and wanted asks, so I thought this line of questions was fair game. Regardless, I do wish to share how insanely creative and incredible I find your works. If you do not mind more questions in the future, I would love to ask a bit more of your inspirations and thought processes towards how you approach art, but instead I'll settle on my odd ask and hope I am not egregiously overstepping.
thanks for the question! bit of a long answer so i'll put it under a Read More.
i've actually played a couple of campaigns of dnd and blades in the dark (tho they were all over discord calls, and none of them ever concluded naturally), and i totally understand where you're coming from! tho i'll be honest, i haven't played ttrpgs in general in a good long while. i definitely had frustrations in my first ever couple of sessions of dnd (using a character i lovingly designed from scratch), and i think a lot of those pain points stemmed from me trying to force a narrative journey i already had in my head, pre-planned, that i imagined during the design phase for that character. but at the end of the day, dnd is improv, and if you're not used to that, your character's going to end up a little different than how you imagined, and that's ok! a session is always going to be a collaborative roleplaying space, where the party's stories as a group and as individuals are crafted gradually, over time, and some of the ideas you had for your character at the start-- their backstory, their personality, the way they talk and think-- are going to be constantly workshopped into something different, naturally, over the course of a campaign as you get more comfortable. i also find it's a lot easier to rp when you stop trying to inhabit The Exact Character That You Made With Love, and instead try to rp with their essence in mind instead. the most important thing for me when roleplaying is to understand the basics of my character-- whether they're nice or mean, outspoken or reserved, polite or straightforward, etc-- more than anything else. more practical, actionable advice is that it helps to ask yourself questions in your off time and try to answer them as best as you can, out loud and in-character. interview yourself as your character! what's their favorite fruit?
thanks for the question, and also the kind words about my art! i had typed a lot more than this out but i felt like it was mostly incoherent rambling. this might still qualify as that, actually. hope this helps in any way!
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RP Interactions Want/Will/Won't List
What is a Want / Will / Won't List?
A Want / Will / Won't list is a tool for establishing consent, setting expectations, and enforcing personal boundaries within relationships of all types. I learned it from Sexologist and Clinical Therapist Dr. Lindsay Doe, whose work I'm a general fan of, and find it intensely helpful when communciating both desires and boundaries with a new playmate for any activity from the NSFW kind to DND.
There are a few ways to establish a new Want / Will / Won't list.
1: Make your own and share it publicly ( I'm doing this one right now! )
Making and posting your own list means Defining The Relationship its for ( in this case, RP relationships in general ) and filling out each field with examples of your personal preferences, and posting it where folks can find it.
2: Make your list while a specific individual is making theirs for That Specific Relationship Between You, and share them privately with one another for comparison and discussion.
3: Word Association Game! If making a long ass list that people may not even bother to read sounds like a crock of shit you don't even wanna expend effort on ( been there ) you can also have Want / Will / Won't discussions with the specific person you're getting to know, taking turns putting forward interactions and behaviors for the other person to say if that is a Want, Will, or Won't for them, allowing you to respond in kind where it lands for you, and discussing the nuances of each others boundaries before its their turn to put forward something and have you say Want, Will, or Won't.
This method works best with someone whom you have some rapport with, at least to the point that you're both comfortable laughing off awkwardness.
Alright alright, I hear you saying. Neat idea, Lore, but what do the catagories MEAN?????
Good question! Let's get into it.
WANT is your ideal.
Ideal RP partner behaviors, ideal plots, ideal communication methods and frequency, What Does Getting Everything You Want Look Like To You? List out minimum 30 things about that Absolute Ideal Relationship for you that are Within A Partner's Ability To Contribute to.
For me, off the top of my head, are things that would be on my RP Want List;
RP For Fun
No schedule or reply pressure
Partner is accessable for personal OOC chatting within an aquaitences understanding, no matter how close our characters may be
Partner is EXCITED about Aristel and how she fits into the Batman universe
Partner asks about Aristel and where she was during canon works, and desires to thread within those spaces of thought
Partner cares about character arcs and building relationships
Partner understands I Am An Adult Person With A Hobby
Writing with other adults
Partner Understands I Am Not A Batman Encylopedia And Is Willing To Teach Without Ridicule, and does not Make Me Feel Stupid for never having interacted with a given piece of media.
GOOFING OFF IN OOC CHAT
Planned arcs
Seat of pants interactions
Threads
Askbox interactions
Long replies
Short replies
Dialog heavy threads
Dialog exclusive threads
One off goofs
Starting new things and accepting most threads will not get capped off like novels if "finished" at all
Making art inspired by interactions to be shared privately first and publicly a day or two later
NSFW interactions in a private venue, such as Discord.
Partner willing to articulate their own boundaries BEFORE exploding and starting a fandom wide drama llama herding session.
I could go on, but the above is example of a good start.
WILL is the things You Are Okay With. Sure, I don't mind kinda vibes.
In my case, my Will list would contain
Saying hello or good morning when I've recently replied
Clarifying unclear language for my partner
Editing replies if I forgot or contradicted something
Watching or reading a piece of the Batman canon I'm normally disintetested in, provided it does not cause me distress to interact with
Notifying of absence when I know its coming
Notifying of return when able
Friendly OOC interactions with intent towards building a personal friendship outside of RP
Discussions of trauma and abuse in a private venue
Discussions of writing technique and skill building excercises
Playing with Partners with Icons or who use canon images in threads, provided they understand I Cannot Do The Same Because All Images Of Aristel Must Be Made By My Own Hand and I Don't Got Time For That Shit.
Playing with partners from Non Batman / DC universes
Playing with chatacters of the wider DC canon, understanding I Will Need To Be Taught About Them
Playing with other OCs
WON'T is HARD NO, do not ask me again unless I bring it up.
For me, this list includes;
Posting a schedule.
RPing NSFW with minors, mun or muse
Unplotted violence or violation
Unplotted cheating
Unplotted lying
Gotcha plots, if we are playing I Am Not Interested In Being Tricked At Any Point. If you're playing a Riddler, we need to be able to talk about the puzzle OOC and HOW Aristel might work within it to figure it out.
Explicit NSFW on Tumblr; when I play Ari sexy in a public venue it is the only interaction I see and I Hate It. You want the steamy stuff you need to demonstraight enough respect for her As A Chatacter before I'm willing to get hot n heavy.
That's the gist, and I'll be making more specfic lists in the future both for Aristel and Synapse.
Once I have Completed General Lists, it'll become part of the blog directory planned for the pinned post
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I went on a little memory lane regarding my DBZ OC stuff and got reminded that I once made a Majin who was avid manga reader named Karaka (Carrot cake). Felt that she should get a reattempt. She was my way of just dropping some obscure comic and manga trope stuff during RP sessions so she kind of feels closer to me than other OCs I made. She was more or less a tribute to the genre itself and probably wouldnt happen if I didn't read more non-DBZ Toriyama stuff. I'm not good at goodbyes, but all I can say- Stay creative folks and lets inspire others regardless of the size of our influence. Toriyama created and influenced so many characters so lets return our favor and never stop showing our passion for art. Godspeed Mr. Toriyama
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Not to be sappy on main, but it being two years since the hive opened hit me a bit hard, a year really goes by quickly. I remember the first time I joined the hive and it was just a few weeks after I joined the obey me fandom, your blog was one of the first I followed.
I absolutely adored your writing, still do, and for the first time in years it inspired me to write a fic. I remember how I re-read Class is in Session, The Day Out, Fool me Twice ( that one was one of my favorites for a while, I brainrotted over that for months good lord ). And I loved reading them, they were so immersive and colourful and easy to understand and imagine so many different plots too.
And then I sent my first ever ask that I'm pretty sure was me splurging on an idea ( either that or it was the Deltarune one ) I got from one of your fics and getting a response that was interested in listening to my idea felt so good, and that's probably the day I became a frequent visitor in the good ol ask box.
Your blog became one of my favorite places to hang out in my free time, the vibes were immaculate and the community was so nice and welcoming and became such a nice place to chill in and screaming in the ask box about whatever silly thought came to mind was so much fun.
And boy oh boy did I love that first hive anniversary event, that was also the first time I ever spoke to you and I absolutely loved it. I was so nervous to actually talk to someone and rp but by the gods that was one of the best experiences I've had. It was so much rping that plot and it felt so natural and you portrayed every character so spot on that and I still think about that chararization to this day, the happy flappys are immense.
The amount of fics and ocs I've created just off of your stories alone are wild and seeing how talented and creative your community is is even wilder. The hive is such a cool place and it's one of the first blogs where I felt like I belonged and had the freedom to actually talk about my interests and learn new things about writing and creating that this place will forever hold a special place in my heart.
I've made so many friends in the hive and I look up to you not only as a creator, but as a person as well. You're a great friend and an even greater person and I couldn't imagine how different my year would've been without your blog and the hive.
Happy two tumblr years!!
- 🌟
RAZZLE 🥺🥺💞💞💞💞 You are too kind and sweet! I'm so so happy the Hive has become a safe space and helped you make friends! That was always one of my biggest goals when I opened it beyond just being a fan fic blog! It truly means the world to hear that! It's been an absolute pleasure getting to know you and hear your thoughts on fics, the game, and so much more! You're a great friend and your asks always make me smile 🥰
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💭 What does your creative process look like when creating a character?
So a lot of my recent characters have been for DnD, I'll describe the process that comes with that!
After I pick my race and my class, the first thing I tend to think about is what are the main core concepts for this character and how could that tie into their classes. With Oron, since I chose Mech Pilot as his class, naturally he would be someone who knows machines really well so mechanic just came naturally.
Then I would look at the traits I want the character to have and the tropes surrounding them. Oron is Australian, so I wanted to really bring in those tropes of being an outdoors bloke who enjoys his time in the outback. This is the fun part for me. I would also find and draw inspiration from media I like. Achim and Bruce's main inspiration were Kaiju films and Frankenstein, Oron's inspirations were Pacific Rim and Mechagodzilla. Just little bits and pieces that I'll pick out and bring my own spin to it.
Finally, I'll draw up the character design which is it's own process. Again drawing from those inspirations and adding my own flare. This can take so many years and iterations. To this day I'm still designing Achim and Bruce after nearly 15 years lmao
From there, through RP and what feels right for the character they just develop. Sometimes I don't get things right the first time, like originally Oron was picking up ladies at a bar when the first session happened and he didn't have a family back home. Through collaboration and storytelling with my friends, he was able to develop into what he is right now.
A bit of a long post but this is kind of what I have been doing the past couple of years with my group. It's fun, I really enjoy all of the characters I have created both new and old.
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The session 0 for the skylanders DND campaign is in a couple weeks and the first session is sometime in April. Running a Skylanders inspired and themed dungeons and dragons tabletop RPG camapign has been a dream of mine for years now and i’m so excited to start my first ever tabletop RP campaign Absens Phantasma (otherwise called skylanders game) ^^
(Though im gonna be perfectly honest. This entire campaigns plot is just the plot of Superchargers but I turned it into some??? Kind of AU?? Like I added a few twists and turns and other cool stuff I've had from a personal Skylanders AU for a few years now)
#skylanders#skylanders au#au#skylanders fanart#dnd campaign#dnd#Dungeons and Dragons#ttrpg#ttrpg art#skylanders is so dndable i dont know how no one thought of this yet#homebrew#dnd homebrew
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The Supernatural Adventures of Arja and Simoni
Table of Contents v2.0
(I redid this early December 2024 as I reasoned that given I had to for my WoW fanfic, Adventures in Azeroth, it was only a matter of time until I had to do it here too.)
Before we get going, I want to give credit where credit is due. This is half a work of original fiction, half a work of fanfiction with elements borrowed from the work of other authors as well. Those are as follows:
The Wulfshead Club and several other elements are from the works of British author Simon R. Green. His stories are full of action, humor, and more campiness than a Cub Scout Jamboree.
One of the antagonists in the series is based on a character from The Hollows series by American author Kim Harrison. I loved her work so much I wanted to include my own take on him as tribute. If you ever read this Kim, I hope you like it!
Several of the elements used are from the various Pen & Paper RPGs from the World of Darkness universe. Their works are a great inspiration for storytelling and I love using them in this series. I tend to lean more New WoD than the older stuff mind you. (That said, it is not a 1:1 copy. I did add my own touches with some of the details.)
This is an ongoing work of fiction that is a collaborative effort between myself and my wife. Its actually why we're married now in fact. I hope you all enjoy reading it as much as I enjoyed writing it. ^_^
In Memory of Dawn
Prequel: Case Files of Nelen Fullmoon
What if magic were real? What if the things that went bump in the night weren't just the objects of childhood fears? What if the boogeyman really was out to get you? In this world there's a BBS Board online where people who are plagued by threats that would be dismissed as paranoia or insanity can post requests, and the clientele of the Wulfshead Club will 'deal with their problems.'
This is the story of a renegade member of a monster hunting family and his feline companion and how their adventures began.
This actually wasn't part of the original text, but rather a prequel I wrote when I first began redoing the original RP sessions with my then-future wife to create this narrative. It sets the stage for what will come and introduces several protagonists.
Book 1: The Sword of Franklin Fullmoon
Clan Fullmoon, a family of monster hunters dating back to well before the rise of the Roman Empire, had protected Ireland for generations from the predations of inhuman creatures... but their current leader Franklin Fullmoon seeks to eradicate the supernatural entirely.
This is the story of his granddaughter, Stephanie Fullmoon, a young girl from India with a very famous ancestor, Arja Barjar, and their friends as they join together to save both Clan Fullmoon and themselves from Franklin's madness, and the dark power that allows him to control the family with an iron grip.
This was where we began doing the narrative via roleplaying online. It started out small, but for whatever reason we simply didn't stop. It just clicked for both of us and we kept on going until we realized we'd kind of created a modern fantasy adventure story by sheer accident.
Book 2: Revenge of the Rakshasa Prince
Franklin Fullmoon is no more, but the fallout from his defeat has yet to be fully realized. A new threat emerges in the jungles of India, one thought long vanquished, and now Arja and Simoni must race against this unknown foe to prevent the return of a being who could threaten not just India, but the entire world.
Whats interesting is... our RP kind of petered out finally midway through this, around what would become Chapter 20. From there on it's whole cloth based on what I wanted to do with that RP all the way to the end.
However all this is approved by my wife. She's basically my editor and I ran every chapter past her before I posted it. :P
Book 3: Bad Blood, Old Sins
After the events of the past year there's no hiding it anymore. Magic is real. Humanity has become aware that they are not alone in the world, and tensions run high. Back in the United States, a political coup among the vampires of Cincinnati threatens to upend everything.
The two changeling siblings, Stephen 'Stephy' Fullmoon and Prince Samuel of the Icebound Heart, along with Stephy's boyfriend John 'Tex' Smith, become aware of this threat, and how it could spell doom for their home if things get worse... but can they stop it in time even with their friend's help?
This is where the original RP stopped being a thing and everything from here was what we came up with after I started rewriting it. When we first began we lived across the country from each other, now we're married and living together so we can brainstorm ideas together whenever we like.
At time of writing my inspiration has kind of petered out, but I'm not giving up hope on continuing someday. The original RP was from over a decade ago after all. It'll be there when it comes back to me, and I'm thoroughly convinced its a "when," not an "if."
Side Story: The Hunter in Darkness
Clan Fullmoon is but one group fighting against the threats to humanity. France has it's own defenders in House Roche, a family trained in modern tactics of espionage, combat, and even diplomacy. A family of scholars who long ago made a pact with one of the fair folk. Every generation, two children a boy and a girl, will be struck blind at birth... but will gain superhuman hearing, agility, and more in the bargan.
This is the story of Alice Roche and her family, and how they keep their homeland safe from those who would do it harm.
This is actually not written by me, but rather by my wife. The characters in these stories came from both of us. Some were all mine originally (Nelen, Dawn, and such) whereas others are her creation (Arja, Natasha, and so on) and a few we created together (Isolde, for example.)
Alice and House Roche are her own creation however, and recently she's been bitten by the writing bug and has begun penning a backstory for them! This story takes place around the same time as Case Files of Nelen Fullmoon, focusing on Alice Roche and her allies as introduced in Chapter 2 of Revenge of the Rakshasa Prince.
At time of writing she's taking a hiatus, but I do hope she'll continue soon as I myself wanna see where this is going. :3
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Was a little anxious to post this, but here goes.
Who’s your favorite character to write?
Perhaps my favorite character to write was my Mage: The Awakening character: Jonas Moore, shadowname, “John Doe”. He was a rookie cop in the wrong place at the wrong time with his mentor and partner. They walked into a wizard trap and got their shit fucked up, Jonas surviving as unscratched as he did only because his mentor was in front of him as the entered. This awoke his mage powers, however, he awoke in a coma and spent the next week trapped in a world of nightmares. He'd wake up and vanish to parts unknown, returning anonymously with the shadowname “John Doe” some years later to investigate his partner's death. I had a lot of freedoms with that character I hadn't been able to experience through a free-form social media roleplay on Formspring (if anyone remembers that), and I think the game experience has a lot to do with my fondly remembering of this character more than anything.
An alternate take I didn't want to throw out was: My favorite character to write was perhaps Virgil Wayne in a JoJo's Bizarre Adventure roleplay called Port Holiday. It was my first positive roleplay experience after The Cards, even if it was mired by the usual internet drama that follows those kinds of open rp communities. But I digress, I look back on Virgil and the things I got to do there very fondly and I hope to find an experience half as good as the one I had there one day soon. My experience roleplaying Mage beats out Port Holiday mostly because I didn't have my own story arcs indirectly shelved by my friends in my tabletop game as opposed to the fandom roleplay which actively ignored me.
Who’s your least favorite to write?
Off the top, it's Joseph Johnson, aka, the Ace of Hearts. He's always been such a nothing bro character, and I've tried to overhaul him multiple times in the past but getting stuff to stick has been difficult. I've got so far as to consider shelving or outright scrapping the character, and giving his role to one of my more capable characters. Then again, it isn't like I haven't made progress with Joe's development... I just wish his fleshing out process would go smoother!
Who’s your favorite character overall?
This was one fluctuates quite a bit, especially these days as my little universes of characters slowly expand. But honestly, I'd be a fool if I didn't acknowledge my roots and admit I come back to my favorite dirtbag, Francis “Fran” Daniels. She's been with me since I was a wee child, and even transitioned alongside me irl and fellow mainstay OC Victoria Wayne.
Which character(s) do you love to hate?
There's one clear winner by a mile, it's Alan McGregor. I wanted to make Alan as obviously toxic with his personality as possible, for a villain like him. He's taking advantage of a lot of people and a lot of them don't even require his super intrusive telepathy powers. I lifted inspiration from the big name Republican politicians of my time (yes, especially Trump).
What’s the easiest thing to write for you?
I like to think if nothing else that I'm quite good at openers. I love to try and set decent scenes for readers, gives me a chance to build a new scene and place new and interesting characters together that likely haven't met before. What's not to love?
What’s the hardest thing to write for you?
The moment we go beyond an intro, I lose track of the story. Weaving a narrative is much harder than one might make it look. The establishing shot of the story is great and all, but I also have to write the rest of the story and that's the hardest part for me.
Do you plan everything out before you write or do you sit down and go with the flow?
No, my writing sessions have always been more impromptu; although, my goal this year's to improve my relationship with work. I want to try and actively work on planning out what I'm writing more often (not starting not lol).
What songs do you listen to get in the writing mood?
I usually put on a scramble, although suggestions are welcome! Additionally, it's really easy for me to write for Fran when I put on 'Sound of Silver' by LCD Soundsystem or Van Halen/any 80's dad rock. Alan is easier to write or otherwise plan out in my head to musicians like Kanye West or MF DOOM.
Do you have songs that you associate with certain characters?
Buddy I've debated making whole playlists lol
How do you get around a writer’s block, if anything?
Weed.
Is there a certain type of character you favor writing over the others?
The snide bad boy with a soft streak is a personal favorite of mine, I'm also a fan of guy who's a deranged bad ass in spite of the circumstances against them. I love a good underdog story!
What is one character you love but rarely/never write?
I love Tomas O'Valen! My beloved red mask wearing boy rarely sees the sun anymore, and while I'm sure that's fine and dandy for him mommy says he needs his vitamin d
Is there one character that always fights you when you try writing them?
I get a lot of resistance from Leon, I think it's because I've been kind of anxious about him being a little bland compared to everyone else. Compared to everyone else, he feels less finished but I'm not to worried. His part in the story of the world he's in comes much later.
What is your go-to ‘self-indulgent’ genre of writing (such as comfort, angst, enemies to friends, etc.)?
You'd have to find my F-List for that one, and I don't give that out to just anyone I'll have you know.
I kid, I kid. I'm very self-indulgent about fight scenes, I'm that kid always banging their actions figures together. Pushing them to their limits, seeing how much I can make them physically and mentally break each other. Plus seeing two characters at odds go against one another like good vs evil is always fine, even if the characters aren't always morally black & white. Because who cares, this motherfucker carries six pistols because he watched 'The Boondock Saints' in theaters and thought that one guy was “cool as fuck.”
What two characters did you never expect to work together?
I didn't expect Tomas and Fran to have as much equal ground to stand on. Sure, in-lore Tomas knew Francis' grandfather and father but she was never fond of those people (especially her grandpa, he was a sourpuss in his old age by the time they met). And yet, Tomas can be considered a sort of family biographer by now, having personally known and befriended 3+ generations of Fran's family.
What’s one writing weakness you want to work on?
I need more creative stamina or energy while writing, if this questionnaire has taught me anything. Once I'm started it's great, I'm on a roll and I can bang out a start in a heartbeart, most the time. However, it becomes quite clear when I start to lose steam while writing, and I want to work on that. If only to at least hide my exhaustion on paper.
Are you prone to leaving unfinished WIPs or do you strive to finish everything you write?
In hindsight, not as many one might think lol
What is one theme/storyline/idea you wish to write but never have?
Well, a FULL story is any kind of answer. But I jest, I want to write sci-fi. More specifically mecha, I absolutely adore Gundam and I'd love to build dioramas and write little stories centered around them. Hell, I'd love a shot at building my own original setting for a mecha sci-fi. I have a little bit of one Aon paper, but I put in on the back burner due to the scope being a little overwhelming for me at this stage of my writing career.
What is one story idea you have in your head right now?
Francis Daniels throws Drake Morrison in front of a train lol
Random Writer Questions
Can be for canon, non-canon, fanfics, RPs, OCs, or anything in between.
Who’s your favorite character to write?
Who’s your least favorite to write?
Who’s your favorite character overall?
Which character(s) do you love to hate?
What’s the easiest thing to write for you?
What’s the hardest thing to write for you?
Do you plan everything out before you write or do you sit down and go with the flow?
What songs do you listen to get in the writing mood?
Do you have songs that you associate with certain characters?
How do you get around a writer’s block, if anything?
Is there a certain type of character you favor writing over the others?
What is one character you love but rarely/never write?
Is there one character that always fights you when you try writing them?
What is your go-to ‘self-indulgent’ genre of writing (such as comfort, angst, enemies to friends, etc.)?
What two characters did you never expect to work together?
What’s one writing weakness you want to work on?
Are you prone to leaving unfinished WIPs or do you strive to finish everything you write?
What is one theme/storyline/idea you wish to write but never have?
What is one story idea you have in your head right now?
&- Free slot, ask your own question here.
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Sample: Follower System (TTRPG Game Design)
A thing I started doing every time I run a new campaign is to add something mechanical to it as an extra layer of immersion. It's not always been successful, but the first time I did it, I came up with a between-session mini game that I'm still pretty proud of that I call the Follower System.
The basic concept was to alleviate downtime activities from the PCs and give my players something to do between sessions that still felt gamified. I also wanted to add on a layer of (mechanical) importance to the NPCs they forged relationships with, without having to ham fist them into later adventures as cohorts or NPC combatants.
So, if through an adventure, you made really great connections with someone and established a positive rapport with them, you could add them to your list of contacts. They could complete small tasks for you in between sessions, like doing a vendor trip on your behalf, procuring a specific rare item, taking an item of yours to be upgraded, completing a side quest on your behalf (subject to DM approval), or doing a Day Job to help fund your adventuring efforts. You could also just send them treasure hunting, which was on theme for the campaign I created this system for.
Finally, this was also a way to make use of really cool items you found in adventure that no one in the party actually wanted to use. Followers had limited equipment slots or sometimes special abilities that benefitted from receiving special equipment. It always feels kind of bad to get a really cool, flavorful item that instantly becomes vendor trash.
Different followers were better at different tasks. You might have a really awesome warrior you made friends with who's better at adventuring or completing side quests. Or maybe you made best friend with a blacksmith, and they can service your items or do some side work to add to your funds. Some were "hybrid" characters that could flex between RP and Combat oriented tasks.
The other thing I'm proud of with this design is that I made it relatively system agnostic, and though it clearly has the vibe of Pathfinder 1E (since that's what I built it for originally), it's not completely reliant on that system to be utilized. However, there is some additional work I should really go back and to to make this truly standalone (such as updating the calculation for encounter difficulties so it's not dependent on the Adventure Path structure. Probably something like changing Book Number to Party Level divided by 4 or 5, rounding up).
It's not a document I can post very well in full here, but I do have the document available (for free) on GM Binder here if you want to check it out. Instead, under the cut, I've put the stat block for one of the "companions" I made available—a halfling duo based off of characters my husband and I have run.
If Dayntee sounds familiar, well, she should! I've been playing some version or another of her since 2003 and the inspiration for most of my social media user names.
Dayntee & Tobingo, Halfling Duo - Rank 1 Hybrid Followers
Dayntee and Tobingo are a pair of cheery and bright halfling adventurers who forever enjoy each other’s companionship. Dayntee is a battle-hardened wildling that specializes in brutal weaponry; the bigger, the better. Her companion, Tobingo, is a softer counterpart; as a paladin of Chaldira, he both protects his allies fiercely as well as enables them to get into trouble. Just, you know, heroically.
Brazen, unbearably lucky, and infuriatingly adorable, these two are known far and wide for their trouble-making shenanigans, but ultimately good hearts. They're happy to do good for other do-gooders, all the while with smiles on their little faces.
The stat block as available in the GM Binder document.
#game design#ttrpg#pathfinder#dnd#D&D#Dungeons and Dragons#Dungeons & Dragons#game supplement#creative writing
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Villain Within GM's commentary:
The Furies
The Furies werent originally intended to appear more than once or twice in the campaign; instead their concepts were largely intended to just be average examples of supervillains in Delburn- during the events of the first session (elsewhere), The heavy-hitter Grindstone and the leader Nightmare would be killed in the conflict that would effectively mark the inciting incident of the main plotline of the campaign. However while everyone was making their character, Marsh's player told me that he wanted Marsh to have been raised by her aunt, a supervillain who ended up leaving Marsh to die on a mission. Inspiration struck and i made Marsh's aunt Grindstone- it was an elegant fit and ended up laying the foundation for some of my favourite NPCs of the campaign.
Nightmare
Nightmare is perhaps the least developed character whos getting a paragraph, because he only appeared once in the campaign, as a corpse. He has the ability to appear to every person as the creature they fear the most, with physical abilities to match, which i came up with after a little workshopping for 'powerful scary ability thats harder to beat as a team than alone'.
he was largely just a classic evil villain but he also got, like, one oddly interesting piece of charactarisation when i panicked and realised Marsh wouldnt have ever seen his face (because shed see a bigass wolf) so for her to recognise his corpse i made up off the cuff an anecdote about her walking in on him painting a self-portrait. and its like damn. sits down. yeah he would do that wouldnt he.
Also the plot twist of the cancelled halloween oneshot set in the 80s would have been that he used to be this superhero sidekick.
Tlaloc
The New Frontiers character/superpower concept that would go into Tlaloc was referred to as 'tactile homogenous bond property induction' (short, sweet, rolls off the tongue, ladies love it) with the ability to induce heat, coolness, rigidity, softness etc etc into any material upon touch and was a timid but determined student who would eventually end up being part of proto-link's hivemind.
she had no actual plot significance but i had a pretty sickass animatic planned of her taking on the vastly more skilled proto-evolution in a wizard duel tournament and getting him on the ropes before inevitably being beaten by his bullshit expertise. as a side note every time i say 'o fuck' im referencing the ending sequence of that animatic.
anyway i ended up keeping exactly none of her (imo great) characterisation (i might reuse it tbh) for a planned hero within villain campaign (not Villain Within), where her power would belong to Tlaloc, a suave gentlethem armoured cyborg supervillain with an Aztec theme weilding a macahuitl. I ended up not joining that campaign for scheduling reasons, so i reused the concept for Villain within.
As a subordinate supervillain, i ended up ditching the suaveness in favour of making Tlaloc and Overclock a dynamic duo of standard examples of the kinds of supervillains the setting produced. Tlaloc was a brazillian master thief who got kidnapped by a gang and fled to the US to escape, only to end up confined to a darth-vader style life support armour. (i would later reuse the armour concept for Treacle)
They were intended to be twice the strength of the party initially (so that them and Overclock combined would be the party's match) (matched set do not seperate). in terms of personality, i didnt really have a good feel for them, so i ended up just going for them being a person Marsh just doesnt know very well, but is broadly reliable as a coworker.
A ditched alternative to the joaquin kidnapping arc would have included the party having to go into their mind to escape some brainwashing thing but it was scrapped bc it was more than a little hamfisted.
Overclock
Overclock is one of the many, many characters that came from the same rp character concept. (this is the reason why Overclock's outfit has a wind-up knob on it, while ReWind-up's outfit has a clock on it) Like Tlaloc she was intended to be an average supervillain, having the ability to make things more or less efficient at will, letting her break machinary and grant temporary superspeed.
Inspired by (what else) Worm, i ended up making it so that she joined the Furies as a teenager, and has stayed in it to (young) adulthood. Now the secret sauce to Overclock's charactarisation was that she is, on most accounts, a pretty normal woman. She doesnt have a job or much friends outside of her supervillainy stuff, so she's chummy with her work bestie, Tlaloc, and tried to stay on good terms with her emo coworker Marsh. The sleight of hand lies in the superpower- Overclock speaks at twice normal speed (this was kind of a paint to play) and consequently comes across as enthusiastic and even a little excitable, despite the fact that her actual words and actions are like. relaxed and friendly at most.
A fun setpiece in the campaign involved Marsh getting boosted by Overclock's powers as part of a bank robbery. I kind of failed at making the party like Overclock, despite being imo one of the more personable characters in the campaign, and eventually when Igneous did his big 5D chess manouvre to take control of the city while revealing his identity to the party, she and Tlaloc were unfortunately sacrificed at the alter of narrative stakes and got blown up. Honestly shes like the one character in the campaign that im sad died. She hid Marsh's fuckup from Grindstone!! She was so chill! and for what???
Grindstone
Shes Big. Shes Bad. Shes a Boomer. Shes a horrible person and worse foster parent give it up for- Grindstone!! Proto-grindstone came from a pretty simple gripe that occured to me while concepting New Frontiers; the fact that everybody with superman powerset fights in exactly the same, boring way- fly up to someone and punch, maybe float up slightly higher and punch. maybe throw someone around a bit. God Forbid you kick!! Literally we are dealing with super strength and the ability to levitate and move your body on every axis here!!! Even on the ground, where the humble punch is the most efficient way of delivering a heavy blow to another person, there are a million billion different variations!!!
Proto-grindstone rejected the superman style of forward punching and instead was like a human spinning top- accelerating her body through any and every axis available, doing 720 degree backward kicks to deliver as much built-up momentum on each earthshattering impact as possible. the personality came easily from there- in Frontiers, people built their own superpower for a purpose; it was something that defined you. Proto-grindstone designed her power to be something that let her win as many fights as possible- a mathematically perfect brute.
She ended up being the sister to proto-ghostknight; like an azula+zuko situation, but older, and without Azula's untrustworthy+manipulative swag; Proto-ghostknight was timid because he was uncertain of his right to use his powers, while Proto-grindstone was a blunt object, completely sure of herself.
This characterisation was so perfect for a supervillain that it ended up being put almost verbatim into Villain Within, with only minor changes; Grindstone is in her late 40s, and usually makes a point to avoid going full butterfly knife most the time because its more convenient for her to kill people with more straightforward strikes.
Marsh's player established that Grindstone left March to die and i was like. say less king. and the rest of her personality developed from there. Grindstone is a person who can just straight up kill you. if youre talking to grindstone you are never more than half a second away from your head parting ways with your body. and grindstone is very much used to this!
Grindstone sees herself as being the sole reasonable person in a world gone mad (in typical boomer fashion), and both expects and deeply looks down upon the way people around her make accomodations for her to avoid getting mulched. She threatens people into giving her what she wants and decides afterwards if she was joking. She does not have a single self-reflective bone in her body.
After rolling ridiculously well on perception after the first main fight of the campaign, Marsh miraculously managed to steal a car and drive her way into interrupting the inciting incident of the campaign, and unintentionally caused her Aunt's (supposed) death as the latter attempted to save her from the collateral damage of the fight going on. Frankly this is one my favourite emotional beats in the entire campaign and im so glad it happened. the absolute devestation. it couldnt have gone better.
Anyway Grindstone lived bitch, kidnapped Marsh's roommate to get her attention (causing some lovely relationship drama that i still cannot believe ended as non-badly as it did) (genuinely Nina telling the cops about Marsh was on the cards) and came back to attempt to rekindle the furies and get Marsh back as one of the members.
I got to play Grindstone as the horrible horrible horrible person she is- implicitly threatening at all times, with zero respect for anyone who isnt her, and got to keep her as a near-constant threat in Marsh's life- something she cant beat in a fight, someone she cares about, and which she cant avoid. genuinely shes so perfect as something to show a different side of Marsh it was such a good idea of their player to play up that dynamic.
On the other side of the dynamic ofc was Grindstone- who after taking a massive loss and almost dying was dealing absolutely horribly, although it wasnt so much clear to the players, who instead got to, after the Igenous reveal, see her life going broadly downhill, with her organisation gone and Igneous sending teams to make sure she never got a moment's rest, even if he couldnt outright kill her. This gave me this great wounded predator of a character to play with- the players got to tiptoe around her, unpredictable as both a potential asset and a threat. She didnt show up in the final battle, for various reasons, which suited her character but honestly i am sad i never got to pit her against the party- i had to design her character sheet very in-depth so that she was beatable without compromising her established power level from previous appearences.
One of the more unintended results of Grindstone's characterisation is that she has. unintentionally somewhat effected my irl mannerisms. i play Grindstone by intentionally relaxing my body as much as possble and speaking with a honey-thick confidence, a wide smile and what i can only hope resembles a southern USamerican accent. Now. all of this, minus the accent, is the mannerism i put on when im trying to get friendly with someone i dont know, so once or twice i have tried to get someone to like me and accidently put on a slight accent. this is mortally embarrassing but i dont think anyone has noticed. so far.
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The National UN Volunteers-India
International Redcross Day - Mat 8, 2024
International Red Cross Day, celebrated on May 8th, is a significant occasion to honor the principles of the International Red Cross and Red Crescent Movement.
The theme for 2024 is "I give with joy, and the joy I give is a reward"², which emphasizes the happiness that comes from giving and helping others. Here are some tips for celebrating this day in schools, colleges, and hospitals:
For Schools and Colleges:
1. Educational Workshops: Organize workshops to educate students about the history and principles of the Red Cross, focusing on the theme of giving with joy.
2. Volunteer Drives: Encourage students to sign up as volunteers for local Red Cross chapters to experience the joy of giving firsthand.
3. Fundraising Events: Host bake sales, charity runs, or art auctions to raise funds for the Red Cross.
4. Health and Safety Training: Provide first aid, CPR, and disaster preparedness training sessions.
5. Social Media Campaign: Use the hashtag #RedCrossDay to join the global conversation and share your school's activities.
For Hospitals:
1. Blood Donation Camps: Organize blood donation drives to support local blood banks and the Red Cross blood services.
2. Thank You Notes: Create thank you cards for Red Cross volunteers and staff, acknowledging their contributions.
3. Health Awareness Booths: Set up booths with information on preventing and treating common diseases, aligning with the Red Cross's health missions.
4. Peace Promotion: Encourage staff and patients to engage in acts of kindness, fostering a sense of community and shared humanity.
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Activity details:
1. Vaccinate a Village: A Call to Action for Students in India
Introduction
Join the global fight against measles and rubella by participating in the "Vaccinate a Village" campaign. As a student, you have the power to make a significant impact in saving lives and supporting the Red Cross mission to eradicate these preventable diseases.
Purpose
Your involvement in this campaign can prevent these unnecessary deaths and contribute to a healthier future for children worldwide.
Getting Started
Step 1: Set Goals and Objectives
Begin by defining clear outcomes for your campaign. Establish measurable goals that will drive your efforts. Remember to incorporate Environmental, Social, and Governance (ESG) principles into your campaign strategy.
Plan a Presentation
- Collaborate with your local Red Cross or school club members to educate your peers about the importance of measles and rubella vaccinations.
- Utilize resources such as the M&RP website, infographics, videos, and fact sheets to inform and inspire action.
Step 2: Organize Logistics
Set a Date and Time
Secure a Venue
- Select a high-traffic area like your school, a mall, or a park
Assign Roles
- Encourage volunteers to involve their network in the campaign.
Gather Supplies
- Prepare a list of necessary supplies well in advance to ensure a smooth operation.
Spread the Word
- Promote your campaign through social media, emails, and school announcements to maximize reach and participation.
Step 3: Conduct the Activity
- Arrive early to set up and prepare for the event.
- Use cutout shapes for donors to sign, symbolizing their contribution to the campaign.
- Display these shapes prominently to visualize the collective impact of your efforts.
Step 4: Reflect and Appreciate
- Host a debrief session to share experiences and gather feedback.
- Express gratitude to everyone involved and remind volunteers to log their hours.
Conclusion
As students in India, you are not just the leaders of tomorrow but change-makers today. By rallying together for the "Vaccinate a Village" campaign, you embody the spirit of service and community. Let's unite to protect children from measles and rubella and move closer to a world free of these diseases
🔳
2. Celebrate the Veterans: A Guide for School and College Students
Introduction
Join us in honoring our nation's heroes by organizing a birthday celebration for veterans. This guide will walk you through the process of setting up a memorable event that not only pays tribute to their service but also aligns with the Red Cross mission.
Step 1: Set Clear Goals and Objectives
Begin by defining what you hope to achieve with this event. Whether it's to bring joy to veterans or to raise awareness about the contributions of our armed forces, having clear goals will steer your efforts in the right direction. Remember to consider environmental, social, and governance aspects to make your event sustainable and inclusive.
Step 2: Plan the Details
Reach out to a Service to the Armed Forces (SAF) representative. They can guide you to a local veterans' hospital or program where you can host the celebration. Establishing this connection early is key to a successful event.
Step 3: Coordinate the Logistics
Choose a date and time that works for everyone, ideally completing the event within an hour. Collaborate with the chosen venue to plan engaging activities like trivia, board games, and storytelling. Ensure all volunteers are aware of their roles and the importance of adhering to the facility's protocols.
Step 4: Gather Supplies
Prepare a list of necessary items, including decorations and refreshments. Approach local businesses for sponsorships and be mindful of dietary restrictions when selecting food options. Don't forget to create name tags for volunteers and veterans to foster a friendly atmosphere.
Step 5: Spread the Word
Promote the event through social media, emails, and school announcements to attract volunteers and participants. A reminder close to the date will ensure a good turnout.
Step 6: Debrief and Thank Your Volunteers
After the event, gather feedback and discuss what went well and what could be improved. Express gratitude to everyone involved and encourage volunteers to log their hours with Volunteer Connection.
Conclusion
Organizing a birthday party for veterans is a meaningful way to give back to those who have served our country. It's an opportunity for students to learn, engage with their community, and support a noble cause. Let's make it an event to remember!
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3. Disaster Speaks Event
Purpose:
The Disaster Speaks event aims to personalize the experience of disaster by showcasing stories of individuals who have journeyed through various catastrophic events. Through this, participants can understand the impact of disasters and take proactive steps to prepare for such eventualities. Additionally, hosting this event will help educate peers about Red Cross disaster services and empower them to be better prepared for disasters.
How to Get Started:
Step 1: Set Clear Goals and Objectives
Define specific outcomes for the activity and establish measurable goals and objectives to guide the planning process. It's encouraged to integrate Environmental, Social, and Governance (ESG) considerations into your activity while being creative in your approaches.
Step 2: Plan the Details
Select compelling disaster stories for the event, such as Disaster Relief (YouTube) Videos, Red Cross News & Events, and local stories.
Step 3: Coordinate the Logistics
- Set a date and time for the event, allocating approximately one hour for its duration.
- Secure a visible venue within the school, adhering to school procedures for permission.
- Assign roles and responsibilities to volunteers for the setup and facilitation of the event.
- Prepare necessary supplies such as large boxes to represent lost homes, printed stories for attaching to the boxes, a display board with event details, and sufficient copies of Emergency Contact Cards.
Spread the Word
Promote the event through various channels, including social media, email, and school announcements. Send reminders with important details leading up to the event.
Step 4: Debrief and Thank Your Volunteers
After the event, invite participants to share their experiences and lessons learned. Express gratitude towards all contributors and participants and encourage volunteers to record their hours through Volunteer Connection.
By following these steps, students and college students can effectively organize and execute a compelling Disaster Speaks event at their school, raising awareness and preparedness for disasters while supporting the Red Cross's mission.
🔳
4. Fire Safety Canvassing Event
Purpose:
Fire Safety Canvassing is an educational initiative that aims to spread awareness about fire safety to help prevent fires and ensure people's safety. This activity encourages volunteers to engage in various fire safety-related activities to educate and empower others.
How to Get Started:
Step 1: Set Clear Goals and Objectives
Define the desired outcomes for the activity and establish measurable goals and objectives aligned with promoting fire safety. Integrate Environmental, Social, and Governance (ESG) considerations into the planning process while exploring creative approaches.
Step 2: Plan the Details
Develop engaging activity ideas for the event:
- Present the importance of a home fire escape plan and guide participants in creating their escape plans.
- Work in teams to create presentations on fire prevention, preparedness, response actions, recovery after a fire, and share learnings during a Club meeting.
- Assemble emergency preparedness kits and practice creating family emergency plans.
- Invite guest speakers like Red Cross representatives or firefighters for informative sessions.
- Organize a trivia game on fire safety using platforms like Kahoot.
Utilize additional resources for planning:
- Top Tips for Fire Safety
- Fire Safety for Kids
- Pet Fire Safety
- Smoke Alarm Testing and Installation Guidelines
- Participation in the Home Fire Campaign
Step 3: Coordinate the Logistics
- Set a suitable date and time for the event, allocating around an hour for its duration.
- Secure a venue with high foot traffic, or opt for virtual hosting on platforms like Zoom or Microsoft Teams.
- Assign volunteer facilitators to lead different components of the event.
- Prepare a supply checklist for necessary materials and ensure timely acquisition.
Spread the Word
- Promote the event through diverse channels such as social media, email, and school announcements.
- Send timely reminders with essential details before the event.
Step 4: Debrief and Thank Your Volunteers
- After the event, encourage participants to share their experiences and lessons learned.
- Express gratitude to all contributors and participants for their involvement.
- Remind volunteers to log their hours through Volunteer Connection for recognition.
By following these steps, students and college students can effectively organize a Fire Safety Canvassing event aimed at raising awareness, educating communities about fire safety, and encouraging proactive measures towards fire prevention and preparedness.
🔳
5. Prepare and Share Kit Drive
Purpose:
The Prepare and Share Kit Drive aims to collect essential preparedness items, assemble them into kits, and distribute them to individuals who may be most vulnerable during disasters. By participating in this activity, individuals can help equip those in need with vital supplies that can potentially save lives during emergencies.
How to Get Started:
Step 1: Set Clear Goals and Objectives
Define the desired outcomes for the activity and establish measurable goals and objectives focusing on environmental, social, and governance (ESG) considerations. Be creative in your approaches to ensure a successful kit drive.
Step 2: Plan the Details
Identify the Need:
- Research and select a specific group or community that would benefit from preparedness kits, such as shelters, food banks, churches, or retirement homes.
- Reach out to the chosen location to determine delivery logistics and confirm the required items.
Create a List of Essential Supplies:
- Water
- Non-perishable, easy-to-prepare food items
- Flashlight
- Battery-powered or hand-crank radio
- Extra batteries
- First aid kit
- Multi-purpose tool
- Sanitation and personal hygiene items
- Emergency blanket
- Area map(s)
Determine Collection Methods:
- Set up collection boxes at various locations like schools or community centers to increase awareness.
- Avoid including glitter or expired items that could pose risks to vulnerable individuals.
Step 3: Coordinate the Logistics
Collect Basic Supply Items:
- Set a collection window of 2 to 4 weeks to gather supplies.
- Secure venues for dropping off the collection boxes and inform local stores or organizations about being a collection site.
Package Preparedness Kits:
- Choose a suitable venue for assembling the kits like a school gym or cafeteria.
- Recruit volunteers to assist with outreach, collection, and packaging activities.
- Ensure there are enough boxes for collecting items and reusable bags for packaging the kits.
Spread the Word:
- Utilize social media, email, and school announcements to promote the activity.
- Send reminders with essential details closer to the event.
Step 4: Debrief and Thank Your Volunteers
- Encourage participants to share their experiences and insights.
- Express gratitude to everyone involved in the drive.
- Remind volunteers to log their hours through Volunteer Connection.
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6. Iron-Rich Feast Event
Purpose:
The Iron-Rich Feast is a community dinner event designed to educate and prepare potential blood donors by serving iron-rich foods. Not only does it promote awareness about maintaining healthy iron levels, but it also aims to recruit new donors for an upcoming blood drive, ultimately contributing to the well-being of the community.
How to Get Started:
Step 1: Set Clear Goals and Objectives
Define the desired outcomes for the activity and establish measurable goals and objectives to guide the planning process. Integrate environmental, social, and governance (ESG) considerations into your planning and strive for creative approaches to maximize impact.
Step 2: Plan the Details
Determine Iron-Rich Foods to Serve:
Consider incorporating a variety of iron-rich options such as beef or turkey jerky, broccoli, canned tuna, chickpeas, dark chocolate, raisins, and spinach.
Consider Charging a Small Fee:
Evaluate the option of charging a small attendance fee to cover feast expenses or encourage monetary donations to support the blood drive.
Step 3: Coordinate the Logistics
Set a Date and Time:
Host the activity 30 to 60 minutes before the blood drive to encourage donor participation.
Secure a Venue:
Choose a location in close proximity to the blood drive, such as the school cafeteria, local banquet halls, or recreation centers.
Assign Roles and Responsibilities:
Recruit volunteers to assist with setting up and engaging in conversations with potential donors. Volunteers can also share tips with donors to ensure successful donations, such as staying hydrated, eating a healthy meal, and wearing suitable clothing.
Gather Supplies:
Create a comprehensive list of required supplies and coordinate with local businesses or the school to acquire support for food, drinks, and event essentials. Additionally, gather decorations, plates, napkins, and cups to enrich the atmosphere.
Spread the Word:
Utilize various communication channels like social media, email, and school announcements to promote the event. Consider providing links to resources on blood donation preparation and iron-rich foods to aid potential donors.
Step 5: Debrief and Thank Your Volunteers
Invite participants to share their experiences and capture valuable lessons learned. Express gratitude to everyone involved and remind volunteers to log their hours for recognition.
By following these steps, students and college students can successfully organize an Iron-Rich Feast event, which not only educates potential blood donors about maintaining healthy iron levels but also increases support for upcoming blood drives in the community.
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7. Blood Donation Drive: Use the link given below
https://dalycher2.blogspot.com/2024/05/guidelines-for-blood-donation-daly.html
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