#just started using one of the presets
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iscreamkitty · 1 year ago
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Tried to draw Mikey in a limited color palette. Art is as stressful as ever lol
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thebramblewood · 10 months ago
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Has anyone else still not patched since before For Rent? I know I'll have to eventually, but it's been so long and I just can't bring myself to deal with it.
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whalechief · 11 months ago
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so its no secret that i've been struggling mentally for a bit and this year really pushed me too far
i drew at most 2 drawings per month it seemed...and that was on the months i DID draw
there are a lot of factors that lead to my drop off in art, but 2024 i really want to make a come back if i can
thank you to everyone who's stuck around and was just THERE, even if it was just on my timeline, it still felt like i wasnt alone and that people would be understanding when i was ready to come back
fr thank you, i hope to have lots of fun and make many memories with everyone on my favorite hellsite, tumblr dot com :) see you in 2024 <3
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mercutiodidntdieforthis · 2 years ago
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The crazy thing is I can't even think of a job that isn't physical labor that is in demand and that you can't just get a machine to do for free. If anyone here doesn't know by now, I'm not avoiding physical labor for no reason, I am disabled lol
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lackadaisycats · 9 months ago
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I hope you know that literally nobody is going to be able to live up to the standard you, V*v, and Glitch have set and your arrogance and exploitation of your fanbase and connections has screwed millions of creatives out of their dreams because Hollywood is a joke that isn't worth telling and wealthy e-celebs like yourself have claimed the indie scene all to yourselves and moved the goalposts into the stratosphere.
Nope. This isn't a zero sum game. There is not some limited, prescribed number of indie trophy slots that a few studios greedily filled up, blocking everyone else out. That is not how it works. Nothing any other creator is doing - short of personally sending hired goons to your doorstep or stealing your credit cards - is taking anything away from you or preventing your success. In fact if an indie creator can manage to demonstrate that they've got something viable going, it may help to map out a pathway for others.
I think I'm not going to bother trying to address whether or not cartoons in return for support from fans - an entirely voluntary exchange - constitutes exploitation. And I'm living in the Midwest driving a 2007 economy car with 200k+ miles on it, but let's just skip past the assumptions that I'm wealthy and connected too.
Instead, let's get to the weirdly myopic notion that the indie scene is held captive by three studios. Maybe YouTube algorithms or Twitter bubbles are somewhat to blame, but in actuality there are so, so many individual people, friend groups, and small production houses out there making independent animation, I cannot possibly name them all.
Here are some anyway:
Far-Fetched Worthikids Satina | Scumhouse Noodle and Bun Punch Punch Forever Ramshackle Noodle Papajoolia | Pipi Angel Hare | The East Patch Jonni Peppers Salad Fingers Monkey Wrench Studio Heartbreak Felix Colgrave JelloApocalypse Odd1sout (started indie, got picked up by Netflix) Allie Mehner JaidenAnimations Lumi and the Great Big Galaxy Cloudrise | The Worlds Divide Telepurte RubberRoss James Lee ENA Godspeed | Olan Rogers Ollie and Scoops Meat Canyon Port by the Sea Kekeflipnote Boxtown Kevin Temmer Weebl Joel Haver CircleToons Long Gone Gulch Atlas and the Stars Animist Skibidi Toilet A Fox in Space Alex Henderson Talon Toniko Pantoja Sr. Pelo Hullabaloo Kane Pixels (started indie, picked up by A24) Homestar Runner Fennah Gods' School Alan Becker Dungeon Flippers JazLyte Psychicpebbles (started indie, Smiling Friends picked up by AS) Piemations vewn Metal Family Dead Sound chluaid Jacknjellify Betsy Lee | No Evil My Pride Cranbersher GeoExe | Gwain Saga Horatio the Vampire Mech West Playground | Rodrigo Sousa The Brave Locomotive Finchwing (+ many other Warrior Cats animators) Quazies SamBakZa Kamikaze: Trial by Fire
By no means a full list. That's just YouTube, and mostly just English language stuff, and I didn't even get to the multitudes of Warrior Cats animation collabs.
The point is, the indie landscape is vast and populated by creators new and old, making all kinds of animated media from skits, to shows, to ARGs, to films. Audience sizes vary as much as the content, stylistic approaches, subject matter, and budgets do. There are no compliance standards, no gateways to entry, no goalposts. There's not even any preset definition of success except what you decide for yourself.
Anyway, instead of nurturing your resentments, consider making something. I assure you, it's a far more rewarding use of your time and energy, and pretty much no one can stop you. ------------- EDIT- Made some additions to the list based on comments. Thanks!
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plutosoda · 3 months ago
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how i make character models* in paint3d
*they are not models. you cannot rig them. but for simplicity i will call them this. also this guy is the example ⬇️
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so. paint3d is very jank and not actually that good But it is fun to mess around with and for getting that early 2000s computer game effect for things. this program crashes and lags a lot especially when making more detailed stuff like this so. throughout this Please save your project periodically. I have lost so much to not doing this
if your computer isn't that great it's best to keep the quality setting at it's lowest. these models aren't really that detailed so it doesn't make a huge difference anyways LOL
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when you open p3d you start with a blank 2d canvas. if you've Never used the program before i recommend fucking around with 3d view + making 3d shapes for a bit. make a Thing. like just some random object. it does not have to be good it's just to get used to how the controls work (because it is different between my mouse and drawing tablet and im not going into that here LOL). the biggest positive about p3d is how user intuitive it is compared to.yknow. blender when you're done with the Thing and u want to start with your character go back to the 2d canvas/2d view for sketching time
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you could probably do this in another program but. i find it easier to just do it here. i keep these pretty simple and try to keep depth in mind
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then go to canvas and make the background transparent. and then switch to 3d view to start making the base for the model on top of the sketch
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at this point i don't use the 3d doodle shapes yet because they are finnicky as hell. the preset ones are a bit easier to control and move around so they're nicer for the planning part. what shapes you use depends on your character but my guy here is very circles and round so its just a sphere and some cylinders
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make sure you're in 3d view and checking the pose from every angle ! if ur guy looks like a roblox avatar without the assets loaded fully then that is ideal. once you're happy with the pose it's Sculpting Time
where you choose to start is up to you but i usually get the head out of the way bc it tends to be the most complicated thing.
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this is my best friend forever. the sharp edge is helpful for stuff like metal and whatnot though so i use them both.
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for stuff like hair and fur i find its easier to make a bunch of small shapes and then connect them instead of trying to do it all in one go
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^better examples with fluffier guys
this part is pretty much just personal preference for how you want your model to look though. just keep adding Stuff until it looks alright. also reminder to be saving your work bc this is when it gets really annoying if p3d crashes
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finished head. jus keep addin stuff. copy and paste is a godsend btw.
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puffier jacket. also connecting the limbs. just keep addin stuff.
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these take a few hours .finished limbs. pretend the backpack is there i forgot to get a progress shot of it
now it is time for the objectively best part which is painting the guy. switch back to the 2d brush but stay in 3d view and start Coloring . i only really use the watercolor brush for shading/gradients and the marker one for lines but this part is also personal preference.
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watercolor brush for the blue gradient and marker for the face .
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i would Not do this in 2d art but i like adding a white gradient to pastel colors like with the hair here. it compliments the soft shapes well i think. to quote a friend it Looks Gummy
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my silly highlights.
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almost done with the creature. also mentioning that there are different textures for objects that you can change when picking their base color. the zipper is metal so it gets to be shinier.
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theres also different lighting/filters to mess around with + you can doodle on the transparent canvas still.
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save ur guy as a image and/or a turnaround gif/video/whatevar u want . and thas it! you can also mess with the model more for different poses and expressions (although this is super laggy bc it has to render a bunch of shapes at this point)
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go make some CREACHURES !!
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actualsunflower · 2 years ago
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Hey, with the Start Me Up thing. The Redux version shouldn't have the radio problem anymore, but it seems to bug when used with Diamond City Radio Extended at the start of the game. So you need to enable DCRE later after you've got Out of Time quest.
I also think that might be related to script overload when you have a big modlist too.
But I understand that your character is pretty deep into the game to restart again so you couldn't use it, but in case you want a new start. The current version is probably less buggy than back then.
I actually don't use DCRE, and the Redux was the version I was using. I'm always up for a new play through though tbh, so I'll have to go and try it again. I have a ridiculous amount of different Jays on various consoles and stuff.... It was about 5 months ago though that I tried it, so I'll def give it a go again at some point. My mod list also isn't too big at the time, and now it's only exactly 100, a lot more than I had then, which is small compared to most!
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insert-content · 1 year ago
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a summar(ule)y of 196 culture
since the tumblr veterans have been kind enough to introduce us newbies to their site and culture, i think it is only fair that we explain the culture of our glorious former home to any tumblr users who might be interested in the #196 tag. keep in mind, all these things are based on my perspective of the situation.
first of all, some general information (that you might’ve already heard):
196 (r/196 on reddit) was a subreddit with only one (official) rule; "post before you leave." it was mainly a meme/shitposting sub, but it cultivated a large queer and left-leaning community. in protest of the recent api chances in reddit, 196 has shut down indefinitely until reddit reverts these changes.
now for some culture/references that you might come across
spronkus kronkus:
spronkus is this yellow, rabbit-like creature.
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they were the mascot of our subreddit. their appearance can vary from images to image, but as far as i’m aware, their full outfit consists of a bandanna in the colours of the trans flag around their neck, a gun labelled as such (other wise you obviously wouldn’t know what you’re looking at), and an axe also coloured like the trans flag.
r/place:
this is a rare event on reddit where the entire website gets a huge white canvas and can start creating pixel art on it. 196 participated by collaboratively creating our mascot, spronkus with "196!" written next to them.
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this version of the pixel art was recreated by me as i couldn't find a nice image of it. there were some changes between the first version and the end result, so this might not be exactly how it looked in the end
post titles/"rule":
reddit forces it's users to title every post they make. as most of the posts on 196 spoke for themselves, many user instead titled their posts "rule", to indicate that they followed the subreddit's only rule. some people also tried to make puns with the word or tried to include it in words that shared some letters (example: wor(ule)d).
anarcho-stripperism:
as the amount of cropped porn jokingly posted to the subreddit increased, the moderators decided that porn would be banned from the sub, with one exception: anarcho-stripperism. she made food fucking videos, in which she jokingly tested the fuckability of different food items (fruits, pasta, etc.)
bigotry showcase:
bigotry showcase was a post flair (basically the reddit equivalent of tags) on the subreddit and was later restricted to only be used on saturdays. under this flair people posted instances of different forms of bigotry to make fun it.
eating babies/hungryposting:
at some point, the subreddit started to pretend to like eating babies, which started a variety of memes regarding the subject. even a post flair called "hungrypost" was added because of this
goblinhog:
goblinhog is the most prominent and well-known member of the 196 moderation team. besides this, on 196 he was mostly known for changing people’s flair if you enjoyed him enough about it.
flairs:
flairs are little tags that are displayed under your name in posts or comments, they are also subreddit specific. most subreddits give their users a palette of preset flairs and the option to make your own custom flair. however, in 196 you only had the option to customize your flair during special events. if you wanted to customize your flair outside of those events (which was basically the entire time), you had to ask a mod to do it for you.
punching nazis:
from time to time, the same gif of a person with a nazi armband getting punched in the face, and promptly falling to the ground, was reposted to the subreddit. this became a sort of tradition.
discourse/drama
wasp discourse:
the wasp discourse was a one to two weeks long heated discussion that generally divided the subreddit into two factions. one side said that they were justified in killing wasps if they were attacked by them, while the other claimed that since wasps are just animals, they aren't aware of what they're doing in the same way humans are, and therefore should be spared.
drama about the british:
there was a time when jokes along the lines of "ew, british" became pretty frequent on the subreddit. as a response, some user claimed that this was akin to racism and tried to get others to stop with the jokes. a debate over whether or not it was important or necessary to stop followed afterwards.
pillar discourse:
this was a debate over which type of pillar should be considered the best (ionic; doric; corinthian). i have seen the question "which pillar is the best?" being used as a sort of greeting between 196 refugees on here.
related subreddits
195:
195 was the predecessor to 196, and also was a social experiment with the same premise as 196 (one rule, post before you leave). as the creators of 195 ended the experiment, the community wanted something with the same vibe to continue posting, and thus 196 was born.
197:
197 is another part of the 196 ecosystem and is commonly understood to be the more politically right-leaning and bigoted as 196, as some people who were banned from 196 continued posting there. besides that, the subreddits were essentially the same in terms of how they functioned.
19684:
this subreddit adds a second rule which banned all mentions of sex (that’s why it’s name is a pun on 1984). some people took this as banning all discussion of sexuality, which resulted in a community that was slightly less accepting of queer people. it is currently still up and running as the 196 moderation team wants a way to stay in contact with the community.
amendments to the posts:
u/femboy_expert:
another well-known 196 user. as the name suggests they're an expert on the subject of femboys, with their flair on 196 reading "phd in feminine boys". as the subreddit was somewhat obsessed with femboys, it's no wonder that they became popular.
u/shitcum_backup:
this was the main account of a pretty popular shitposter on the subreddit. although i didn't see them as much in the last few months, i remember them sometimes having a unique speaking pattern, in which they referred to themself in the third person.
u/monko74:
this user commented "Every day I thank god for not making me a r/196 celebrity," which led to many users of the subreddit treating them like a micro celebrity. there are even a few subreddits solely dedicated to u/monko74.
691:
a sister subreddit that inverts the rule of 196, here you would be (temporarily) banned for posting. some time ago the members of this sub initiated a rebellion/revolution against the bot who performed all the bans (roomba).
u/Smart_Calendar1874:
this wasn’t necessarily part of the subreddit, but it was a pretty popular meme. and since it’s getting posted on here again, and i know enough about it, i’ll add it to the post. this user made a post to r/AskReddit titled "How would you get a small cylinder (5.1in length, ~4.5in girth) unstuck from a mini M&Ms tube filled with butter and microwaved mashed banana? [sic]" it was pretty clear that they were referring to their penis, yet they continued to claim "it’s a cylinder," in the comment section. this lead to comments like "it is imperative that the cylinder […] remains unharmed," in response to people’s advice of cutting the m&m tube.
it's going to be very interesting to see which aspects of 196 culture are going to survive the tumblr migration, and which aspects won't be applicable on this site.
i'm obviously not the ultimate scholar on 196 lore. if i’ve missed or left out anything, or said something wrong, please comment it.
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thatonegreenleaf · 5 months ago
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~PRIDE! CAS background room~ (with mirror!)
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happy pride month! 🌈 but please remember you are worth celebrating every month of the year! there are 22 different versions of this CAS room, for 22 different pride flags! they start with the classic rainbow flag, and then are in categories. you can find them all in the download folder below ↓
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♥ Download the package file and put it right in your Mods folder! (up to 5 folders deep)
♥ You can only have one CAS background/room in your game at once, remove any other before putting any of these in!
♥ Reflections need to be set to low, medium, or high but not OFF in your game's graphics settings for the mirror to be functional.
♥ Base Game Compatible!
♥ DX11 and DX9 compatible!
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Follow me on twitch!
Support me on patreon!
⇢ download on sim file share! ⇠
WATCH MY TUTORIAL ON HOW TO MAKE YOUR OWN HERE!
♥ built using littledica's original CAS room files ♥
♥ simlish fonts: just sign here by @franzillasims ♥
♥ rug (non cc) from ruggable ♥
♥ 2t4 jonesi blanket conversion by @msteasims ♥
I DO CUSTOM CAS ROOM (and other) COMMISSIONS! fill out my commission form ♥
TOU: do not claim my cc/CAS rooms/presets as your own! recolour/convert/otherwise alter for personal use OR upload with credit. (no paywalls)
stuff I'm using here: reshade | cas lighting | (I'm wcif friendly if you want anything on the sim!)
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sims3fiend · 1 month ago
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Sims 3 Settings Setter
Proper release notes and beta edition
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I've added support for setting any Config or Option setting, plus live editing of many many others, so it's now release time. Full feature explanation below, but essentially this lets you edit lots of settings ingame directly instead of having to make .package mods, and provides a "better" and more shareable way of editing GraphicsRules.sgr settings (IMO). Sorry if a new post is annoying idk what I'm doing
THIS IS A BETA, I haven't tested a lot of the settings, there are bugs, etc.
DOES NOT CURRENTLY WORK WITH THE EA VERSION
Downloads: Sims File Share Sims File Share - Less stutter config GitHub
More info about what it is (I yap a bunch) under :)
Installation and use
Please note, some settings wont appear until you load into a world.
Download the ASI file and wack it in to your Sims 3 base directory, where the ts3w.exe is located. If you're using one of the presets, make a folder called s3ss_presets and pop them in there (you'll need to activate them in the presets menu ingame).
Make sure you have an ASI loader, these are either from Smooth Patch's ASI portion or dxwrapper. I recommend dxwrapper, just make sure you set the LoadPlugins value to 1 (should be default)
Start the game, you might experience a little more of an initial "freeze" when starting the game than usual, this is from the script logging a bunch of config calls during initialization, there's like 800 or something nuts. It should not have any negative impact on regular loading or gameplay, and I plan to turn the logging off… eventually.
Press Insert to open up the menu. Go crazy and change everything, make the sun huge, crank bloom up, live.
Check the box next to a live setting to have it save for next time you launch, same thing for config but you also have to press save down the bottom because I forgot
Help I crashed/the game doesn't start with the mod!
Please send me your hooks_log.txt if you're experiencing any crashing issues. If the crash is because you set some value to like 7 billion, that's on you, you can just delete the line out of script_settings.ini or go to Settings -> Clear all settings
If you can't get the game to run with the mod, lmk also, please tell me if you're using a launcher, if you're using any other .asi mods, using dxvk, etc. as well as what operating system you're on.
Features
Live Edit
This is the new™ and now main part of the mod. I've mapped out several/most of the exes main "settings" (anything that interacts w/ 0x005a00a0 and some that don't) areas, which allows you to now, in game, change these values whereas before it was a whole arduous process of making .package mods. I mapped these all statically so some of the offsets/addresses might be wrong.
I was gunna list the settings but there's 260~ of them so maybe not?
I plan to add missing specific individual settings from Config eventually. If you think a setting is missing, or if you think I've mapped a value wrong (i.e. you know it has an effect but it's not working with my mod or is crashing you, or one value is changing multiple things), please let me know. Render/er is definitely missing some, that's because the function is scary and I don't like it.
Values (sometimes) have sliders with the min and max value I found in the exe set, if you want to go higher, you can double click to type in your own number.
Some interesting things you can do with the settings:
Set max lots higher than 8 AND increase the radius so it actually shows (will crash if set too high ~35+, need to investigate) by changing values in Streaming
Play in a game where the sun never sets or rises by editing Sky Common -> Sunset/Sunrise Time
Change shadow settings (includes the same thing as LD's shadow extender mod under), extending shadows (they will still look hideous, writing a post about why currently)
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Change various light settings to get the perfect look for your game. Some popular mods edit these values for their looks (presets soon?)
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Do whatever… this is…?
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Game Config
The function we're hooking (0x0058c380) only seems to effect Config (GraphicsRules.sgr in the .exe directory) and Options (Options.ini in the documents/Sims3 directory), but logs a whole bunch of other thing. Feel free to toggle the option in the settings tab and try changing a bunch, it should in theory work because the function is reading and writing but somewhere it gets overridden or something idk 🤷
It lets you set any that fall under those two categories/headings, which means there's some like ForceHighLODObjects that aren't in the actual file and are settable. You might notice some show different values than what they're set as in your config, this could either be that I'm hooking it too early (I don't think I am), or the value is getting overwritten or changed somewhere in the exe. If there's a setting that's in the file but not in the list that you think does something, lmk, but it should capture everything.
I haven't mapped all of the Config/Option settings to Live Edit as they're all split up in the exe, if there's one you want in particular, lmk.
Presets
I've prepared a preset with just the essentials from my GraphicsRules file post with the idea that you can then use this with a stock GraphicsRules file instead of having to manage different versions, giving you the ability to toggle certain things back to default. I might make some visual "enhancement" presets or something later, either based off popular mods or my own insanity, we'll see.
Presets go into the s3ss_presets folder, and currently they stack rather than replace (not intentional but I might keep it)
Known issues:
Rendering toggles need to be re-toggled each load - Easy fix I'm just lazy
Options settings overwrite the actual Options.ini file (idk why??)
Occasionally D3D9 wont hook, I can't replicate this reliably to test so lmk if you can lmao
I mapped all the settings pretty hastily, so some are bound to be wrong
Was flagged as a virus briefly??? Praying this never happens again because I have no idea what to do to fix that dshjakfhhsdaj
Presets stack, if you apply a preset and you have existing values, they stack together… I kind of like that though as a concept so I just added a clear all option to settings, I might rework it later.
Some Live Edit value locations might change during gameplay, resulting in the menu displaying them incorrectly and crashing the game if edited in a broken state. I've checked most off them and they don't seem to, but Render ones did. Let me know if you experience it as I can probably find a static pointer like I did for Render.
Planned things:
Searching. God that'd be good…
Go over existing maps again, some I did early on before I supported static values, 4 float arrays, etc. so I've probably messed some up
Adding every single GraphicsRule.sgr setting to Live
Maybe adding some of my performance mods to it? Or should I keep them as their own individual thing? Mmmm I dunno
I still haven't looked at the way everyone else has been editing the "live" settings, so I should probably do that, there's probably a lot of info out there but at this point I'm too invested in my weird approach djsakfsksaffsa
Updates:
18.10.24 - Hopefully fixed an issue effect people using launchers, as well as a fix for the process hanging after quitting (would look closed but the process is still there in the bg). Also fixed presets applying. 17.10.24 - Hopefully fix a D3D issue that might've resulted in the game freezing/looking frozen. Handles D3D device resets. Will expand in the future to cover other areas maybe.
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alphajocklover · 2 months ago
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AirBoyfriendNBoyfriend
**based off an ask I accidentally deleted, but had already written a story for. I don't remember the exact words, but I'll do my best to paraphrase. Was written with the help of my friend, editor and beta reader, @innermostthoughtsartappreciation **
'My 2 straight friends and I are going on vacation together. We went to our AirBnB but things have been weird since we got here. One of my friends seems more muscular than usual? He was already pretty tall but not he's really built. And last night I swear I heard my friends talking about sex in the other room or something? And this morning I woke up with a ring on my finger? Whats happening?'
You say this all started because you and your two friends went to an Airbnb? And you woke up with a ring on your finger?
In this case, what's happening isn’t some sort of elaborate conspiracy conducted by a shadowy cabal, nor is it some nefarious scheme by one of your friends/enemies to transform you to their liking, nor is it anything else of that sort. What happened here is very simple: you guys used the wrong AirBnB.
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No doubt you all know that I’ve talked about EB Jewelry before. You know the jewelry company that transforms people using their products. They’re one of, if not, the biggest name in the transformation business. Still, there are plenty of other companies out there that use transformation devices and items. Most are much smaller than EB Jewelry and try to fly under the radar when it comes to being able to transform people, but they are still out there. Including the very AirBnB that you and your friends signed up for. Air-Boyfriend-and-Boyfriend. Usually only referred to as simply AirBFnBF by those who use it, they’re often mistaken for AirBnB. You probably think they should be sued for copyright infringement, but you are entirely wrong. It is shockingly near impossible to sue a company that uses magic, and not as shockingly completely not worth the hassle and complications it would cause. For a $70 billion company like the real AirBnB to sue.
Despite their similar-sounding names and acronyms, the two companies do wildly different things and cater to a rather starkly different clientele. Airbnb lets you rent different houses for short periods and market themselves for all people to use, while AirBFnBF lets you rent out different relationships for however you wish to be in them, and usually exclusively caters their services to gay men.
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Here's how it works. Just like with Airbnb, you go into the app or on their website and you choose the place you want to stay at during the duration of your trip from the list of vacant places. Unlike AirBnB however, you also get to choose the people you want to become during your trip. You can customize whoever each party member becomes, and your relationship to and with each other. It’s a way for groups of people, though usually a couple, to try out different fantasies and sexual scenarios together.
What I believe must have happened was that one of your friends earnestly mistook the AirBFnBF app for the AirBnB app, and skipped the relationship settings page entirely because he didn’t understand what it was for what it was supposed to mean. Therefore, if he did do that, the app would have gone to a random fixed preset, which there aren’t a lot of for a group of three men.
I have a friend who works for AirBFnBF, and they told me you guys have probably been randomly assigned their most popular thresome preset: A Newlywed Throuple: consisting of a Hunk, a Muscle Daddy, and a Twunk. I know it sounds strangely specific, but you’d be surprised by just how many people love to use this one Throuple in particular.
You’re going to be in for a lot of surprises during these next two weeks. Including a new body, new memories, and a ludicrous amount of hot & steamy sex with your two new husbands. None of you will remember your true- selves until the two-week vacation rental is over. So until then, enjoy yourself!
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That's what you’re supposed to do on a honeymoon after all. Your friends will probably be very confused when these two weeks are over. However, on the off chance they or you all enjoy being big gay hunks and having tons of hot & steamy sex with you or together, there is a permanent settlement option you can invoke. It cost a small fortune, but with how happy, hot, and horny the three of you are all acting together now, I'd bet anything you guys will make your money back in no time
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azeterna · 4 months ago
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tutorial: making slider-compatible earrings
this uses quite a new feature, the BlendID vertex colour layer, and as far as i know there's no complete tutorial or explanation of how it works out there, so this could probably still be improved. i still use old Blender, but feel free to translate this to other versions.
in simple terms it's a new vertex colour layer that gives each vertex of the head a unique colour, and you can use it on your CC mesh to attach it to a specific head vertex. for small detailed meshes like earrings it does this better than uv_1, which makes them go spiky.
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to start, the earrings should be placed on the s4s rig's ear, even though it's way smaller than the smallest preset in-game. if you have several piercings close together, separate them (P) into different meshes because it makes transferring the colours so much easier.
there are some limits to this, each CC vertex can only be attached to one head vertex, so you can't do chains or anything that would need you to blend between two verts. the industrial does work because it's just two clusters of verts with nothing in the middle, and for this tutorial i'll treat it as two separate earrings. finally, don't expect it to perfectly preserve the placement - evenly spaced piercings will end up uneven, and on extreme occult ear presets the earrings will probably still come away from the ear.
selecting the source polys
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check that the head mesh (head for mframe, head_2 for fframe) has a BlendID vertex colour layer. if it doesn't, re-export the CC from S4S or import it into a freshly exported blend file.
enable editing the head.
for each piercing, select a poly that contains the vertex you want to attach it to. for me it works best using the outside of the ear. it takes a lot of trial and error to find the best one, so don't expect it to be perfect first time. (you need to do this for both ears, you can't just mirror the mesh after you're done because the colours are different)
duplicate (Shift+D, Esc) and separate (P) the polys into a new mesh.
switch to editing the new separated mesh.
move the source vertex for each earring as close to the middle of it as possible. the whole of each earring should be closer to that vertex than any other, this is why we separated the ones that were close together at the beginning.
move the other vertices well out of the way.
transferring data from the head
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if your CC mesh doesn't have a uv_1 map and a BlendID layer, create them and name them.
transfer the BlendID layer from the separated head polys to the CC mesh. use Nearest Corner Of Nearest Face, not Nearest Face Interpolated like you normally would for uv_1 maps.
do the same for the uv_1 map. (this might not be necessary, but it won't hurt.)
in edit mode, select and assign the whole mesh to the head group and delete any other groups. (side note: if you do this for face piercings you'll still need to transfer weights from the face as normal. i'd transfer them from the separated head polys using nearest vertex, so each piercing has uniform weights. you might need to do separate versions for both frames too.)
in vertex paint mode and wireframe view, check that each earring has a uniform red colour. in classic EA style some of them are impossible to tell apart, so use the colour picker (S) to check.
switch to the Col layer and paint the whole mesh (Shift+K) with #007F00.
bet you wish this was over
if you separated the CC into multiple meshes, do the whole thing again on the other mesh.
select all your CC meshes on object mode and join them together again (Ctrl+J).
hide the polys you separated from the head.
the mesh should be ready to import into S4S now! sometimes in my testing it was being weird though, and i had to import it several times or delete the BlendID layer then undo and reimport it. i'll try to update the tutorial if i figure out why.
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trying it in game, you can see which parts still need tweaking, the higher stud is especially bad because it isn't that close to any of the head vertices. you can either try a different source vertex for them, or try moving them around. if you're designing an earring set from scratch, it might be easier to choose placements that are close to a vertex on the ears.
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tau1tvec · 10 months ago
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Some tips for The Sims 3 Buy/Build
Install LazyDuchess’ Smooth Patch to alleviate lag, esp in Buy/Build and CAS.
Keep your CC merged and organized, esp your patterns, this will also alleviate a lotta lag across all modes.
When building on community lots, or any lot rlly, avoid going to the edit world menu, and just put testingcheats enabled into the cheat window, then shift+click the ground of the lot to enter Buy/Build mode. This makes leaving it to save a lot easier, with less “preparing” screens to possibly get hung up in.
Lower your settings, you don’t need any adjacent lots loaded, and you certainly don’t need super water on either. You can always switch these back on when you’re done.
While you’re at it, remove your HQ mod, and turn off your Reshade/Gshade preset, or at least turn off your depth shaders. I only ever turn on my depth shaders when I’m taking screenshots for better fps while playing. The DoF shader esp requires a lotta resources your game could be using to simulate all those 78 townie sims instead.
Save as… vs Save, I Save as… at least every third save. It’s also just good habit to keep backups.
When using the CASt tool, set down everything you plan to CASt first, then switch to a category like the wall tool to avoid eventual lag and drag when using it a lot. Love yourself. You don’t have to suffer using CASt tool in an overpopulated category like misc deco.
Utilize the clone option through testing cheats to duplicate already CASted objects, it’ll keep your design just like the dropper tool, but it’s a lot less time consuming, I promise.
Don’t be afraid to use the swatch save tool for objects you use often, esp community lot objects, as it helps to keep your aesthetic consistent. I also keep all of my favorite streetlamps, benches, and public trash bins etc in a convenient custom collection folder to speed up the process of doing multiple lots in one sitting. These handy tools are there, use them.
The issue with custom counters. They mess up sometimes, if you can’t recolor it suddenly, here’s how to fix that. Now if you can’t place down a cupboard suddenly, even though nothing’s in the way, and you’ve got moveobjects on activated, try putting it on the wall a tile over, and then try adding it to your desired spot again. Lastly if you set down counters or cupboards at a corner, and it messes up the textures, but you can still recolor it, you could do what the video I linked above does, or you could simply pull out the CASt tool, and switch it back to any of its original swatches and click the check, then feel free to recolor it as you want.
Railings will also do the “can’t recolor” trick too, but this is a simple fix, just delete it, and replace it, and you’re good.
“Oh no, I switched between buy and build mode, and now my catalogue won’t load, and I can’t click on anything at all!” Don’t panic, hit F2 and/or F3 on your keyboard, these are shortcuts for switching between them, and if you’re lucky it’ll load properly again. Should you get the bug where you load a category and it’s somehow empty, don’t fret, just click on a different category and this should fix it. Then if you get the bug where all the objects you put down disappear suddenly, sorry your game is haunted. Call an exorcist, or just reload, they might reappear if you do.
Tbh, if you run into any kind of major bugs, it’s likely a sign to either save immediately or just restart your game. These only ever show up when you’ve been at it a while ( at least for me ), therefore starting fresh wouldn’t hurt. Probably also wouldn’t hurt to check whether you might’ve installed something the game didn’t agree with by running Dashboard, or put it through the ol’ Save Cleaner.
Honorable Mention: Keep an eye on the texture sizes and poly counts of objects. I know it’s tempting to build these ultra hyperrealistic lots with clutter at every inch, but unless you’re just doing it for screenshots, or for your story, or using it very sparingly, it is not by any means recommended purely for gameplay. This is just the truth when it comes to any Sims game. You don’t want lag, or max memory crashes, or save errors? The Sims 3 is a 32bit game, that’s almost old enough to drive, be easy on it.
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whitherwanderer · 1 year ago
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Pride Backlighting Tutorial
A few people have shown interest in replicating the pride backlighting I did, so hey, here’s a quick tutorial below the cut.
Enjoy, and happy Pride Month. 🏳️‍🌈
STEP 1 — SETUP
First thing you’ll want to do is find a suitably dark background to bounce the light off of. I use the White Screen housing item dyed Soot Black, available from the Housing Merchant or Apartment Merchant in any of the housing zones for 3000 gil.
I line up 2-3 of them for coverage, but one will do if you're trying to be frugal.
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If you don’t have an apartment or an FC room to use, try asking friends, FC mates, or even folks you share a Discord server with. You might even find someone who already has a studio space set up and is willing to let you use it!
Lighting in your studio space should be 0 (though you might have success at 1 as well), so make sure to adjust that or ask the studio owner if they can make that change before you start posing.
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STEP 2 — GPOSE
Position your character(s) just a little ways back from the edge of the screen. You want some space between them and the screen so that the lighting can float there without casting a weird circle on the wall.
Hop into /gpose and bump up the “Manual brightness adjustment” to about 120 or whatever level allows you to see your character well enough to pose them. Pose to your heart's content.
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STEP 3 — LIGHTS
Here’s the fun part. In the Light tab of the Gpose menu, switch all of your Light sources to Type 1, which has the shortest falloff radius (meaning it doesn't reach as far as Type 2 or 3). I also set all of my lights to one strong color to differentiate them while I worked on lighting—red, green, and blue, all maxed out at 255 (for now).
Swing your camera (still on all default settings) around to your character’s back and up above their head a little ways. This is where Light 1 (red) will go.
Now pan your camera down at about mid-back height and set Light 2 (green) there.
Pan your camera down one last time until you have a nice shot of your character’s butt and set Light 3 (blue).
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Spin your camera back around and enjoy this nice little macaw-colored gradient.
STEP 4 — CAMERA
Set your camera angle.
The way FFIXV’s lighting works is partially dependent on how much light is in a shot. It will adjust a lot like your eyes do when you’re entering a dark room from a bright room, or vice versa. Your zoom level and camera angle are going to directly affect the lighting, so set this before you start messing with light strength and color. Sometimes this means weaker lighting will actually light your character better.
I ended up bringing my lights down to around ~160 and boosted the "Manual brightness adjustment" up quite a bit to get lighting I was happier with.
For a straightforward vertical shot, I like to have my Field of View (FOV) at 200 and of course my rotation is set to 90. Zoom in or out as needed. Remember to save your camera angle if you plan to pan around and fix things!
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STEP 5 — COLOR
Make it ~queer~.
Take your flag of choice and pick out 2-3 “main” hues. Generally these will be the strongest hues in the flag, if not the only ones. Some flags, like the Pride/Progress/Intersex-Inclusive flag itself, are difficult to replicate for the sheer number of colors that are in it. You can loosely represent a rainbow with some adjustment to the RGB colors, if you’re determined to have a whole rainbow in there.
Shader Note: I recommend picking a shader preset that doesn’t mess too much with color so that colors are represented correctly. You may need to adjust light strength and “Manual brightness adjustment” to be compatible with your preset of choice. Bloom will also heavily affect the way your colors are showing up, so you may need to tone down the bloom FX or toggle it off entirely. This all depends on your preset, however.
If you’re not into RGB math, here are some cheat sheets! Not every flag is represented here of course, but I tried to cover as many colors as I could so that you could grab a color from another flag as needed! Please note that colors will need some adjustment for your own screenshot, presets, and preferences.
And that’s it, y’all! 🏳️‍🌈
(Open this image up in a new tab for more detail.)
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These were taken using a heavily customized shader for that nice glowy effect.
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snapscube · 5 months ago
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what's up with GShade what kind of drama could a Shader have
to the best of my memory: the lead developer of gshade started to get very controlling and arrogant about their software and how people used it. one common annoyance was that when there was an update released, the software would very intrusively bug you about updating right then and there and it was a headache to have to constantly manually remove the notice from your screen. i believe the crux of the drama was that a young modder took it upon themselves to mod and release a version of Gshade, or just some kind of additional software, that bypassed the annoying update notifications. and when the lead gshade dev found this out they sneakily implemented new code into gshade that would force shutdown someone’s computer if gshade detected that they were using this mod.
after the initial wave of controversy their reputation basically tanked overnight once people found this out. understandably so, as this was in very literal terms implementing hidden malware into the software. a bunch of shader preset creators started working on adapting their presets for reshade immediately after. i know i personally switched over to reshade immediately myself. it was such an easily avoidable mess haha.
also if i’ve gotten any of these details incorrect please feel free to correct me or elaborate in the replies, it’s been a while since i’ve looked into this drama and i’m literally just recounting it off the dome :)
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octuscle · 11 months ago
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For our secret santa gift exchange, one of my buddies got me a one time chronivac use that lasts until the end of the year. He says I can finally know what its like to be a jock like the rest of the bros in the frat house but I don't know- its not really my style. I'm still debating on what to pick and apparently if I don't pick within 24 hours it autoselects. I was wondering if I could have some help or if you think it would be fun to see what autoselect does. thanks!
Bruh, let me be honest: If the autoselect function is active, that's also just an employee playing with a customer's settings. So whether you ask me or wait, the result will be the same in case of doubt.
Let's start by changing a bit of your past: Track and field in elementary school, wrestling as a freshman in high school, but then quickly moved on to the football team. Fucking sports accident in your senior year, since then at home in the gym, you love to lift weights.
Of course, art history no longer fits as a major… I mean, you're only here thanks to your sports scholarship. So you should also study sports economics more consistently. Make your old man proud, he was first an active quarterback, then a coach and now a manager in the NFL.
I love the way your muscles swell. Your facial features are becoming more angular and masculine. But what's in your head is still preventing you from relaxing. Bruh, you haven't held a book in your hands in your life. Apart from first-person shooters, sports and partying with your Bruhs, you have no other interests. You always slide through your studies with a D+. And if things get worse, you just have to allow your professor to suck your cock. Your cock is famous on campus. When it's working, it's a masterpiece carved out of marble. Just like your body.
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Bruh, what was your question again? You're unhappy with your abs. Well, after Thanksgiving and all the cookies during Advent, it looks like we all are. You don't need to ask. Don't worry, I'll take care of getting rid of that little bit of fat!
Found the preset I used with you @maxx-magnum
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