#just another example of me making art that looks small but it's hard to give up beloved 3:4 ratio
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hellfiredemon · 4 months ago
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two guys who had a one night stand in the 90s who gotta play nice four years later to support lucas at his first pro match
Read When the Buzzer Sounds by the legendary @steddieasitgoes/ao3 now posting for the @steddiebang2024! This fic is so sweet, had a wonderful time working with Dani on this!!
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theelvishfiddler · 7 months ago
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AN ARTIST'S GUIDE TO HANDS
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No, sorry it's actually not an artist's guide to drawing hands. Those are just warmup studies (which I'll talk about in this post.)
This is a guide to Your Hands and how to take care of them when making art.
No one ever sits down and teaches artists how to take care of their hands. They didn’t even teach me this while I was in art college. This is just what I've learned myself through years of pain and scouring the internet for advice.
This is going to be a long one and geared towards illustrative traditional/digital/pen/pencil artists specifically, but artists of other mediums and crafts should take care of their hands too! Well, we all should take care of our bodies in general, but this is about hands.
(advice is below the read more)
First off I'm not a professional or anyone with actual medical advice. I'm just some guy with chronic hand pain who makes art. This advice is free for you to use or discard.
WARMUPS!
Ever sit down in the morning to draw and wonder why your art is so stiff and looks so much worse than what you were drawing last night? It's because you didn't warm up!
You know how for physical sports they all warmup and do stretches before getting into the actual sport. To prevent injuries and all that? Yeah, it's good to do that for art too.
One way to warmup is to just draw lines. Try to keep them as straight as you can. Going up and down and diagonal. Draw squares. Big squares. Small squares. Circles! You are warming up, keep it loose and relaxed! Basically just scribble away.
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(examples. I usually keep going until there is no paper white left. This can double as practice for drawing straight lines without a ruler, which is a great skill to have when freehand city drawing.)
Before hopping right into drawing people you can try doing some quick gesture drawings. Line of Action has timed sessions with a large variety of clothed or nude models. I usually do the 30 min class as it has a nice balance of short and long timed poses. The point isn't to draw nice art, but to warm up. Try to get the basic form down, not the details. I find that doing a full class session can really help my drawings feel more loose and grounded in reality for the rest of the day.
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Some examples I found in my folders. I suggest looking into what a line of action (not the site) is and giving it a try with some of the studies!
COOLDOWNS!
For sports it's to return your body back to your everyday baseline after a workout.
Example; you are working on a big project! A masterpiece! It's detailed and cool! You have been focusing on this for hours and drawing so intensely. But you need to stop working for the day.
A cooldown is for winding down out of the go go go mindset. Put away the big project and do a couple small doodles and sketches. You are relaxing your hand and letting it stretch out. Keep the sketches loose. Let the art happen slowly. Don't polish anything, that can happen another day. Just ease yourself out of drawing.
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...
Cool! Now we get into the meat of this thing.
HAND PAIN
How to avoid it and how to manage it if you already have it.
I love you artists and creatives, I am begging you to please take care of your most important creative tools. I really don't want this to sound like scare tactics like "oooh you better do this or blah blah!" Nope. I just had to learn all this the hard way and I'm extremely passionate about it.
Take this advice or don’t ╮(゚~゚;)╭ I can't tell you what to do, I'm not your dad
Adjustments and Small Solutions
If you are feeling physical discomfort while drawing there are many different solutions to try! Here are some suggestions that may or may not work for you.
Hold your pencil more loosely. Stop gripping that thang so tightly!!! Relax that hand! They make these… squishy pen grip things... I think they are called Adaptive Pencil Grips or Adaptive Writing/Drawing Aids? They stop your hand from being all cramped up by making your drawing tool wider. It's going to take a bit of time to adjust to drawing with it, but it's worth it for those who hold pencils too tightly.
Don't press as heavily. For traditional art, if you find yourself pressing really hard to get darker lines try moving to a softer pencil. Most standard pencils are HB, the B pencils have softer graphite. Experiment until you find the right one for you. For Digital, adjust your pressure settings so you don't have to press as hard to get thicker lines. You should not be pressing so hard all the time, it wears out both your hand and your tablet! It takes a bit of time to adapt to pencil or pressure changes. Try doing some unimportant sketches, they don't have to be good. You are just training your hand and mind to adjust using less pressure.
Draw with your arm and not your wrist! It's small repetitive motions that cause the most strain. You probably hear this one a lot, what does it even mean? It means moving your arm with the motions of your line, and trying not to make too many tiny movements with your just your fingers or wrist. This one is hard! It takes time and conscious thought to change the habit. Tips? Work bigger. Zoom in more. Use bigger sheets of paper.
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(Motions exaggerated for a clearer example)
Change the angle of your drawing surface. They make angled tablet holders, angled desks, angled desktop raisers. Experiment, find and angle that is comfortable and the one that causes the least pain. (It's also good to make sure you don't have to hold your head at an uncomfortable angle when drawing. Staring straight down or hunching over a paper flat on the table can cause pain!)
Compression Glove? Wrist brace/tensioners? Some folks use them and I've been thinking of getting one for years now. I can't give advice on this one, because I don't have experience with it. Look into it if you want!
Managing Pain
First things first.
IF YOUR HANDS START TO HURT WHILE YOU ARE DRAWING. STOP! Put the pencil/pen/paintbrush/whatever down. The art will still be there for you to continue tomorrow.
I know from experience that it's extremely hard to pull away when you are hyper focused on an art piece. It's hard to remember all sorts of basic needs like food or bathroom when hyper focused. But you Need to stop when you feel that pain. (Preferably even before the pain…)
Take Breaks! Let your hands rest when you can. Just like a machine, if you don't schedule maintenance, the machine will schedule maintenance for you. Often that means having to wait a few days for it to return to functional. Best to take a day off from heavy usage or take an occasional 30 min break throughout the day to let your hands rest.
Stretching is important! Full body stretches are good; your arms, shoulders, neck, and spine are all connected, but I'm specifically talking about HAND and wrist stretching. There are a lot of stretches and massages for carpal tunnel and arthritis out there. I find they work for hand pain in general. Move into and out of each stretch slowly. Do not push a stretch if it hurts!! Be gentle!!
I am not a qualified professional and I will not be giving out specific stretches (that is beyond my personal comfort level). There are other artists out there who have made helpful stretching info-graphics which are cool, but I will not be because i don't want to be responsible for someone accidentally hurting themself. Ask your doctor for stretches & advice or look some up on your own.
Don't feel bad about forgetting to stretch frequently! Of course it is good to do it regularly and frequently, but I would be a hypocrite if I said that I remember to stretch daily. Setting timers for stop and stretch sessions can work for some people, but also doing stretches whenever you remember is fine! If you are sitting on the toilet you can idly do some hand stretches. On the bus? Laying in bed? At the beach? Do a couple stretches! Even just once a week is better than… nonce a week.
Using Cold or Heat to treat pain. If you really overdid it, put your hands in some cold water or wrap a cloth around an ice pack and apply it to your hand. Cold works best for me, but warmth works for others. This is just pain reduction and reducing inflammation from overuse! This is not a permanent solution.
If your hand hurts a lot! Frequently! Talk to your doctor? Idk mine has never given real advice. Just gently poked my hand and told me there isn't much to be done about it :/ but there are really good doctors out there who will care and give helpful advice!
Again. IF IT HURTS TO CONTINUE DRAWING. STOP DRAWING! This is not a "no pain no gain" type situation. Drawing so much that you hurt yourself isn't noble, it's just… limiting yourself. You only get one set of hands. These things are very handy to have.
Other Advice
Things I couldn't figure out how to fit into the earlier sections.
Your other hand can't handle the strain! Lets say you hurt your drawing hand... the other hand is right there free to use for art. Right? Wrong. Your other hand can't keep up with the demand, it hasn't been trained to the same extent as your dominant hand, it does not have the built up muscle. If you want to use that hand for drawing you are going to have to use it s l o w l y and train it bit by bit over a long period of time. When I tore a tendon in my right hand I decided to just keep drawing with my left and I got Really Good at it. It only took like two months before my left hand hurt too much to move. Then I had 0 functioning hands to pull up my pants. Not fun!!
People who draw on phones. That is extremely impressive! I'm amazed by the things people can create on such a small space. But phone artists are the ones I see most frequently mentioning hand pain. please please please make sure you are taking breaks. Would a stylus work instead of using a finger?
Outside of Drawing. Sometimes it's things outside of drawing that are causing the pain. For me there are multiple sources, but I also have tiny baby hands. Holding a phone too long causes pain. The handheld mode for my Switch causes A Lot of pain. The way my hand rests while typing on my laptop hurts! Playing tense videogames for too long hurts! Find the source of your pain and make some changes. The same things will apply to most; take regular breaks, do some stretches, and find soft things to prop up or rest your arms on.
Change your Artstyle. This one is more of a last resort. You might have to change your art style if you are getting sharp pains every time you draw. I loved drawing tight clean lines and many small fancy details, but drawing like that left me in so much pain at the end of the day. In 2023 I had to take the better part of year off from illustrations just to learn how to sketch and draw more loosely. I had to learn how to be gentle. To stop gripping my pencil so tightly. Learn! Adapt! You might discover a new style that you love even more!
A lot of this stuff gets more complicated in a work setting where you have to draw fast and long in order to get paid. Things like reducing your workload can help, but that can be... financially rough. But outside of that, it’s ok to be a slow artist. Going full steam and hurting yourself is not worth it.
Aaaaaanyway, thats all folks. Today's rant brought to you by me! The guy with chronic hand pain who always forgets to stretch! The guy who got frustrated with a sketch yesterday and decided to push to keep drawing for just one more hour! The guy who woke up this morning and had to spend 2 hours massaging and stretching their hands. The guy who probably shouldn't have typed all of this out because ooww ow ouch
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If your hands do hurt, it's going to be ok! You don't need to be a speed demon who draws all the time. It's ok to take your time and take frequent breaks. You are going to do great things! Just be gentle with yourself...
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lastoneout · 4 months ago
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It's also like super fucking infuriating to see people continue to argue that generative AI is the best way for disabled and/or poor people to make art because like, you know what helps make art more accessible? Giving poor and disabled people money.
Like take me for instance, I'm disabled. I get severe migraines and intense leg/back pain if I sit at my computer for too long, my hEDS makes holding pens and pencils hard, my ADHD makes it hard for me to start certain tasks and/or stop them before I potentially hurt myself, my neck also hurts if I look down too much, my dyslexia AND my ADHD both make it difficult to keep track of a story as I write and use correct spelling and grammar, plus, I need to prioritize taking care of myself and going to appointments and keeping my house clean and that takes up a lot of my free time. All of these things make creating the kind of art I want to create difficult if not occasionally impossible.
So what do you think would solve my problems better? Giving me money so that I can have a drawing tablet and desk chair that won't hurt my neck or back, another tablet + pen and a lap table and comfortable body pillows for drawing in bed, easier transportation to my doctors appointments, effective treatment for my chronic pain and migraines, the ability hire someone to help me keep my house clean, a spelling/grammar checker that isn't complete ass, and a therapist and psychatrist who can help me manage my ADHD better?
Or an AI program that takes my input and spits out a drawing or story made of stolen content glued together that, in the case of the art, I cannot meaningfully edit without starting over, which also destroys the environment in the process?
Seems pretty obvious to me. I don't need AI, I need help to manage the things that are actually stopping me from being able to write and draw.
Or take my mom. She's had severe rhumatoid arthritis since she was a small child, her hands are deformed and she relies on her wheelchair to get around. She doesn't need AI to help her paint, she needs special paint brushes she can actually hold, a table her wheelchair will fit at, and someone to help her with personal hygiene/keep her house clean/take her to doctors appointments so she actually has free time to paint.
Does that poor kid growing up in public housing with parents who are too poor to afford art classes or supplies or to send them to college really need a computer program to draw for them, or do they need support to help them take those classes, buy drawing supplies, and money so they can go to college.
Blind people can paint, deaf musicians exist, people with missing limbs find all sorts of ways to make art, people with parkinson's paint with typewriters, my mother can't hold a normal paintbrush and she makes some of the most beautiful watercolor paintings I've ever seen, Van Gogh had bipolar disorder and only sold like one painting when he was alive, I mean for real how many different artists have you heard of who's biographies start with them being born into poverty?
This is not meant to be inspiration porn, these people are just ones who were able to find ways to make art despite their struggles. They shouldn't have had to struggle at all, but god imagine how many more artisrs and writers we could have had if none of them had to overcome those struggles. It breaks my heart to think of all the wonderful art that never got to exist because no one helped the people who could have made it actually have the time, money, support, and safety they needed to make it. AI would not have saved them because making art isn't the problem, being disadvantaged is the problem. Living in a world that refuses to make room for you is the problem. Being fucking poor is the problem. Humans have always found ways to make art despite huge barriers, the solution isn't a computer that makes art for them, it's SUPPORT AND MONEY SO THEY CAN OVERCOME THOSE BARRIERS AND MAKE THEIR OWN ART.
As a last example: I love watching dancing and I would love to be able to dance, but I'm terrible at it(I got kicked off a dance team for not being able to learn the dance at all despite spending weeks on it, idk my brain wasn't made for dancing) and my disabled body makes it more pain than pleasure if not actively dangerous, anyway. Having a robot dressed to look like me dance next to me while I get to watch would not make me feel like I'm getting to dance. It would actually be extremely fucking demoralizing and frustrating. I would hate that!!
Having an AI spit out a painting or book would not make me feel like I got to paint or write a book. It's a fucking anamatronic doll running on stolen ideas and it will never be the same as getting to actually expirience the joy of creating art first hand. AI is not the solution. Helping people who need it is the solution. And I am CONSTANTLY pissed to think about all the time and money that goes into these fucking AI programs that would be better spent helping disabled and poor people get the help they need so they can make art themselves, all while the people running the nightmare plagiarism pollution machines pretend that their horrible inventions exist to help people like me.
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bonsiii-art · 10 days ago
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hiii! I absolutely adore the work you do with your art. I wanted to ask if you had any tips when it came to drawing faces/expressions? the expressions you do are so pleasing to look at.
Really sorry for answering this one super late; I was, for the most part, trying to decide if I wanted to draw something to convey what I mean or just type it out. I'm going with the former! >:P (Before you read, I want to preface that I am not the best at explaining things so if things sound too obtuse, I apologize! And ofc, some of these tips are a matter of preference! You do what you feel is best! :>)
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Head angles and expressions go hand in hand with each other. A good angle with the right expression goes a long way in selling the mood that you want.
A massive help for me in this area is referenceangle.com! It's somewhat limited since it only draws from whatever database it uses. BUT, it's helpful to me to be able to visually see what a face at a specific angle will look like before simplifying it to key points for my style.
Now the lettered points in the img above: A - You can divide the head in two parts: the chin/mouth and the eyes/forehead. You can make the middle point being the tip of the nose. B - Keeping where the middle of the face is can help guide you to what features to adjust if something doesn't look right> C - In side profiles/near-side profiles, I draw the eyelash slightly jutting out which happens irl; I think it adds to the 3D-ness of the look. :> D - This one's a big tip, going back what I said about angles and expressions. Expressions alone can give you the visual info you need to know on how the character is feeling but head angles and body can send the message home twofold.
An example being that a character looking down on you can give a dominant, almost condescending vibe while a character looking up at you gives off a small, maybe sheepish feeling. A character looking straight ahead at you with a determined look demands your attention in a cool way! But at the same angle, with a lax, smiling look, the character can look creepy, almost unnerving. E - Often, when I draw characters looking up, I don't draw out the line between the head and neck and that's because I trust that the viewer knows that the chin didn't magically disappear, it's just not prominent enough to jut out for a hard line. Lines can do a lot to inform the audience about the shape of something!
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EXTRA TIP BC IF IT CAN HELP ME, MAYBE IT CAN HELP YOU: ✨CANVAS FLIPPING✨
You drew a face you kinda like but it feels off? Flip the canvas and you might be able to see clearly areas where you can adjust it! There's a couple ways to do it: manually flipping every few adjustments you make when fixing the face OR like me, you can open another window of the canvas you're working on and having side by side with where you're working. I work with CSP so it updates in real time, allowing me to see how my changes are looking both ways.
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ganondoodle · 9 months ago
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Hello 👋
Swallowing my nerves at last to send you an ask! I was just wondering, what inspires your designs? Are their inspirations in stuff like movies or games? Or just things you come up with yourself?
i .. honestly its kinda hard to tell, sometimes i just randomly think of something, like some detail, or color combination and try to incorporate that into a design somehow; it can come from anywhere, like the color scheme of a pithaya/dragonfruit is something i have been wanting to make a design with for ages but havent come up with anything good in all those years ;O;
im a very easily fascinated by color, espeically in nature, like sometimes i just stop and stare at something like i froze in time bc i just woooooooooooooah color! i probably look like a weirdo doing that though
its really hard to pinpoint anything specifically, the most is probably .. other artists? i guess? which always makes me nervous bc my memory is shit in most areas of life and i worry myself to pieces whether i unintentionally "stole" an idea and just dont remember and think it was my own, it goes further that sometimes i see something that makes me want to draw a similar concept but dont bc i dont want to 'steal' even if that couldnt be further from my intention (have been accused of that before ..)
that said for my ocs specifically .. most are rather old and have just kinda evolved out of their awkward first iterations (shargons first iteration was a hauro-howl- copy that was really just some human covered in feathers .. another oc was once a hellboy copy but in green- havent drawn nor redeisgn them in ages lol), the biggest inspirations for them is a mix of animals, bonus if you dont see them often- im a big shark, whale and sea creatures in general nerd so i tend to take from them as a priority but always trying to be less directly animal and mostly just .. features that work together
Eadrya is one of the newer OCs- i started to write but then looked at my folders and oh they are from 2017 .., i even made a design timeline for them how much they, and my art, have changed back in 2020, so thats also way outdated now lol (they apparently started as a whale .. thing? its like a pokemon evolution lol)
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this is them now (i like this sketch still, though shargons design is now also outdated lmao)
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this ones from early 2023 so also outdated now but you get the point
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for demons i try to be a bit more wild on shapes and colors while still adhering to the rules of how they work (humanoid form, demon form, animalistic, one element each and more or less made to fit that, 4 arms is very common, look to be bost scary and wild but also something that would make you stop in tracks and stare in awe and fear if you crossed paths)
often times designs just kinda .. happen, i have maybe the idea ok i wanna make something with a white and red pattern also moose or those big horned cows are cool and kinda scary so maybe sth akin to that (though this one is technically a redesign too- its also pretty much entirely different)
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for non demons but still non human i go for a much more restrained design, mainly inspired directly by an animal and giving the color scheme a good spin, plus adding unconventional body shapes, like ki'ita is also a good example, her old idea was just orca anthro pirate and just by making the white green instead in her most recent redesign already adds that little spin to it
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that can have its pitfalls though, as i often fall into the big arm small head small legs scheme over and over xD
alot of it is trial and error, deciding on the colors can take me hours bc im always searching for my little rule of having one contrast color that shows up in very few places to draw attention to it (like with Eadrya its those bright yellow eyes and thingy at their tail)
and that is all about myy own ocs, when its fandom stuff it works kinda similar though, either in the connections i wanna draw or just thinking it further- like how deities in destiny work also just kinda .. happened like an ever derailing train
like for demise i was at first really just im gonna give him horns bc horns are cool and he got those on the starting mural in the game- so how his hair work? well maybe it isnt hair actually and just unbound energy, im making him a deity too and fit hylias design to his so, yeah, then so how does it work, ok he gotta have a skeleton still, but what if his entire actual body is made up of pure magical energy with its core in the ribcage? with the core in the ribcage >:3c and the scales you see are just like cooled down lava as an armor bc his thing is fire and earth !! the normal blood? is a thin layer of skin imiated from mortals to keep the scales together and flexible so if he ACTUALLY gets hurt hed bleed magic that looks more like lava and any normal blood you see is just the armor- so why does he have a skeleton still instead of being just energy? maybe its gotta be bound to something OH and what if all of the deities started as mortals like a mirror to the trio later on and the gods cannot have direct influence to the worlds so they needed a right hand that is neither god nor mortal but both by killing a mortal by whatever their element will be (demise burned, hylia drowned etc) and their skeleton and spirit is kept but put into a body of magic- OH what if their spirit core is like almost piloting their bodies like a mech in a way bc if youd look close youd see that every strand of magic is actual a hand of their spirit so it makes it more weird and other bc hed be able to reach out with thousands of burning claws of all shapes and sizes like the beheaded forest god at the end of mononoke- SO if hed lose and arm or something all those strands would untangle and rearrange his bones back together-OH MY GOD the whole armor idea works so well for ghirahims dark armor so what if demise had two swords once and lost one and since has forged an armor similar to his own for ghirahim out fo fear of losing him t---
and that all is a process that happens over several weeks and months not rarely while i am drawing something mindlessly and suddendly *have a thought* and omg that makes so much sense-
so "what" inspires my designs? an ever derailing train of thought about making cool thick monsters that arent the evil thing to get rid of for once? cool color schemes? idk it just kinda happens??
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smilesrobotlover · 30 days ago
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*crawling into your inbox* Smiles do you have any drawing tips? Everything I’ve drawn recently I’ve just not liked at all and I’m strugglin ;-;
-Sky Floor
Yes! I can try to help!
First things first, there’s a YouTuber named Excaliblader who gives AMAZING art tips. He focuses a lot on anatomy but he also talks about sketches, art motivation, and art styles. His tips are super simple and so easy to understand but also incredibly helpful. He’s an nsfw artist so the examples he uses are a little suggestive but they’re not explicit, but he knows what he’s doing and he’s helped me a lot with anatomy.
As for tips from me, experiment! And when I say experiment I mean push yourself to the edge. Draw things you KNOW will suck. Draw with your left hand, play with different face shapes, experiment with crayons, anything to try something new that you can expect to look bad, if that makes sense. The reason why a lot of my art has different brushes and things is because if I do the same thing over and over again I start to hate it. I need something new to do with drawings. And when you find something that you ENJOY doing (like a certain style, a new brush, etc.) you’ll get so motivated to do stuff with it! This may also help you unlock new skills with art because you’re pushing yourself outside your usual domain and discovering new things. Let’s say your characters have the same face, so you decide to experiment with different facial features. You can start small with downward turned eyes, round eyes, or triangle shaped eyes, just anything to make the eyes distinct. Or you can start with noses. Small button noses, long straight noses, bumpy noses, wide noses, all of that. Soon you’ll be able to draw all kinds of features confidently if you keep at it. But that’s just an example. Also drawing old people, people with extreme features, or just copying an art style can help. You’ll never improve if you do the same thing over and over again. You’ll be good at that one thing! And you may improve with some things in there, but if you want to do more, you’ll just have to do it.
Something I always say is to look at all kinds of tutorials on how people draw and experiment with those. Some draw their faces with a T shape, others add a lot of guidelines. See which one works for you. There’s no right way to draw; if it’s quick and efficient for YOU then it works!
And another thing, art isn’t easy. When you’re drawing, it’s hard to tell how much progress you’re making because from your perspective, you can’t see the road you travel on. If you’re feeling unmotivated and feeling bad about your art, turn around and look at the progress you made. Redraw old art and see how much you improved. Comparison is the thief of joy if you compare yourself to others, but if you compare yourself to your past self, it’ll make a world of difference. You’ll be able to see how far you’ve come. You’ll be able to see the things you were able to achieve and improve upon by actively redrawing something old and comparing it. That’s something that helps me a LOT when I’m feeling bad about my art. I cant tell you how motivating it is!
One more thing that really helps is tracing! Now, tracing someone’s art work and then posting it and claiming it as your own is bad. Obviously. But tracing actually helps your brain know WHERE things are supposed to go. Your hand is able to figure it out as you do it! Tracing real life photos help a LOT with anatomy, and if the artists allows it, tracing good art to help you learn is good! Again, don’t post it as your own. But it’s a great way to learn! It’s best if you trace a photo, and then use that trace as a reference photo, cuz you’re learning how to use a reference in two different ways!
Idk how to help with your issue specifically (I’m at work so I can’t sit down and draw something alas) but these things help me when I’m struggling! And even then I barely know what I’m doing XD
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spaciebabie · 26 days ago
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any advice 4 when u want to keep drawing 2 improve but u cant get over perfectionism ? like when u just dont care how its gonna turn out, if its bad its bad yknow?
ahh yes lowkey ive struggled with this a lot. not as much now as in the past tho, and honestly its beecuz ive developed a more neutral view on myself/my art in general. its going to take time to get to this state of mind, so dont be too hard on yourself when you find yourself falling into bad habits.
advice under the cut (kind of long winded) ⬇️⬇️⬇️
the first thing ive done to overcome perfectionism is focus less on details and more about overall shape and form. when i sketch im trying to get roughly what i want, and i limit the strokes i do in certain parts of my sketch to like 1-3 depending on what im drawing (im ngl i also am very impatient and have created a workflow that makes it so i am able to start and finish pieces as fast as possible LOLOLOL. shrugs. i just like drawing fast).
a good example would be this thing i just drew:
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in all of my sketches i tend to use as few strokes as possible and just get the basic idea down. good for not overly focusing on teeny tiny details and worrying about them later (i also use the same technique for lineart, but just end up connecting the lines. thats another tip i have, if you like your sketches more than your fully lined pieces, just line the same way you sketch! or you could also use your sketch as your lineart :P)
another tip i have is to draw from references, and once again, focus mostly on shape/form/the big picture of your subject before going into details (do you know how many planes there are on the human face....i still dont know howta draw faces properly but im not mad at myself anymore about it, i just open up a reference and try to learn). i also recommend having a drawing session where the goal is to draw awfully. draw something you want to draw, but that you're not sure if you'll draw it right, and draw it. dont try to correct it, acknowledge that what you made isnt perfect, and then draw something else. you're learning! of course its not gonna be perfect. but inevitably, you're going to get frustrated. just remember if its something you really want to go back to, you will be able to revisit it in the future. feel your anger and frustration, but do your best to not direct it inward.
small side tangent about shading- I AM SO SHIT AT SHADING SKFHSAFDJHS. people dont tend to notice (surprising), since ig my shading style is considered "beautiful" or something, but if you looked at it on a technical level, there are mistakes everywhere. i havent really tried to improve it. i dont really care most of the time b/c i just like shading for fun. and especially when im shading my sketches, i already have it in my mind that its not supposed to be perfect. its a sketch. this is where im supposed to make all of my mistakes. once i start making my way to the final product is when i start worrying more about if i did the lighting correctly (even then ik im not good at it im not trying to be a god im just trying to draw things that make me happy).
additionally, i really rec u dont try and fudge a sketch until its better if you're deep in a Perfectionist moment. keep the old sketch and start over on a new sketch taking bits and pieces you liked from the original, and improving on those that you dont (shitty thumbnails are also good if you have a vague idea in mind but need ta figure out howta place subjects in your scene). honestly drawing the same thing/idea over and over gets me a better understanding of my subject each time, so naturally each iteration looks better. it doesnt take me that long to sketch tho, so if sketching takes you forever (sometimes if sketching takes you forever its b/c you're a perfectionist skjfskdjf) just think about how much time you're willing to spend on something. remember☝️ its okay to give up/take a break on something and try again later. sometimes you just needta stop looking at your art and like. look at a tree or something lmfao.
i will also say that im not looking to go into a career in art, im more of a hobbyist. ik school environments dont exactly.....help with perfectionism lol. there are certain expectations put on people who go into the art field that are inescapable. if this is the case for you, i still think what ive discussed before can help you, but i also think that you may need to lean more on the mental tips i have also provided below.
alright! mental health tips in regard to art:
so, i have c-ptsd, and with that comes a lot of self image issues that ive had to work on. my feelings about myself extended to the way i felt about my art. it was shit, it was awful, i cant draw like this other person can so why bother, if its not perfect i shouldnt draw at all, etc. and honestly, something thats helped is affirmations. my affirmations are c-ptsd related, but ive noticed a shift in the way i view myself, and by extent, my art since ive started repeating them to myself daily. and honestly, i think a requirement of overcoming perfectionism is telling yourself that your art doesnt hafta be perfect, A LOT. LOL. LIKE YOU ACTUALLY HAFTA ACTIVELY TELL YOURSELF YOU'RE NOT AWFUL LMAOOOO. its funny, we dont think much about how we naturally are self critical about ourselves, and we dont realize that we are basically repeating negative affirmations about ourselves over and over and thats why we're not improving (mentally).
even when you're not drawing, i think it would benefit some people to have some kind of notification on their phone to remind them to tell themselves that their art doesnt hafta be perfect daily/however often you feel you might need it. and then with that affirmation, practice Shitty Drawing. one of the best tips ive ever gotten for this was from one of my friends monnie. get out your sketchbook or some printer paper, take out a shitty pen, and DRAW. and then any mistakes you make are permanent and you cant just endlessly try and fix them. it forces you ta sit with this uncomfortable feeling that something you made isnt perfect. eventually your brain will realize that when your art isnt perfect, you can still draw and you're ALLOWED to continue to draw even if what you make isnt spectacular. if you dont want to repeat an affirmation daily, try to remember to at least repeat it before you sit down to draw. something along the lines of "my art doesnt hafta be perfect in order for me to want to draw. im allowed to draw even if its not perfect" or something else. it depends on what you most struggle with in regards to your perfectionism. im ngl its probably going to feel cringe at first, but i promise you, it really works if you put it into practice longterm.
shoot for neutrality instead of positivity first. let me tell you thats where i am now and its so much less exhausting drawing lmfaooo. i make something that looks like shit and im just like. i dont fucking careee i dont give a fuccckkkkk
those are my tips :] i hope this was helpful!
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zombeebunnie · 8 months ago
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Trembling Essence:💙Quality of life changes + choice progress + backgrounds💙
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Hi and welcome new followers! :]
This week focused on quality of life changes with the story based on your choices at the start of the game. There was some art practicing again but I managed to get stuff done!
In my previous game development posts I kept talking about making parallax effects in the game! Here's an example of what it'll look like! I learned a lot and had so much fun doing this. :]
Here's some quality life changes for certain effects in the game:
When I initially added an effect for losing HP it was suppose to light up the edges of your screen. Sometimes it can be hard to see if there's another effect happening on the screen so I went back and gave a small hue effect every time you lose HP instead of it only occurring on the edges of the screen. I don't have an example of this only because I have to go through the entire game to fix it, maybe next week I'll have it all done! :,]
Before:
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After:
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If the player(Y/N) is feeling very cold a icy effect will be shown around the screen to indicate this. I really loved the original way it looked but the new backgrounds can make it very hard to see now. To fix this I added a touch of white frost around the center of the screen so it'll be more noticeable. I also optimized this image so it takes up less space in the game! :]
Choice progress:
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I have been going through and writing out what happens with each choice you make.
Without giving spoilers for this ending I want there to be a variety on what happens when you make a choice but I don't want there to be too much branching for this one in particular. It's pretty straightforward. When it comes to the dialog I found out a way to combine sentences together in a way that makes the pacing flow better. It's a little hard to visualize but when you get to the next statement sometimes it'll stay in the same line instead of dragging the dialog out. I also managed to catch a very early bug that caused the screen to go black if you skipped through the dialog, I am very happy I caught this versus finding this problem later into the game. :,,]
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Almost half way there! I redid a few more backgrounds and added some animations to them. Since this game development post is getting very long I'll show more of them next week. :D
Q&A / Ask box is open:
If you have any questions about Trembling Essence/Noah feel free to ask here or on itch.io please. This makes it easier for me to see and answer accordingly! I would really like to hear from you guys!
I appreciate the asks I got recently these past couple of days! I'm trying to get to them when I can including the ones I remember that got deleted. I just need time to answer since I like to respond with doodles/drawings as practice. :]
I think that's everything I have to say right now, thank you guys very much for all of the positive support, I appreciate it! :,,]
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transhawks · 2 years ago
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So, uh, just reread "chapter"all it takes is one bad day" and does Twice have pure white pupils and irises like AFO supposedly does? Like, I haven't seen any clear official art of his eyes, but in the one back cover of him they look like they're pure white?
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At this point I'm just going to have to make an entire essay on how we should be reading Japanese media with an understanding of cultural and class markers. No, Jin does not have the same eyes or similar eyes to AFO. Yes, there's connections with Jin and AFO but that's another topic. 1. AFO's eye color hasn't been really confirmed aside from that one WSJ cover that implies they can be clear and white. 2. That's not what the "something about my eyes rubs people the wrong way" means. This is what I mean about the cultural context being missing from most of us Western-readers and how we just don't get reading the manga with no guide to explain small details to us. I also wish Jin was just popular so I don't feel like I'm the only one in the fandom yammering about the ridiculous amount of depth he has as a character and in his storyline. First off, Jin's eyes are sunken in, his features abnormally "chiseled" and rough for an anime character. By the time we meet him he looks like he's had a hard life but we also find out in flashbacks he always kind of looked like that.
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He's unkempt - stubbled, has the sunken eyes and dark eyebags the villains are generally drawn with. He smokes, drinks, wears a wife beater, has no eyebrows, and used to ride a motorcycle. All these things are a red flag. This is where "you really need to be familiar with Japanese media before you read BNHA" comes in, Jin, while drawing from several different Western comic characters (John Constantine, Deadpool, Rorschach), is also neatly fitting into the yanki and bosuzoku (sorta) trope. Or Japanese delinquents. What throws people "off" is the lack of eyebrows. Yanki are traditionally portrayed with no eyebrows. This link here explains that at sight a delinquent can be identified with shaved eyebrows. This is why so many villainous or rough characters are eyebrowless. It's like the Japanese equivalent of giving villains twirly mustaches and goatees - something about the imagery of that already implies villain in our minds, whereas the lack of eyebrows implies delinquent/criminal in the Japanese cultural imagination (in modern day settings. Heian-era eyebrow-lessness is a different story/class marker).
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He's also blonde, or "chapatsu" which is also another "Delinquent" trope in Japan - many delinquents in the 70s-90s bleached their hair to this yellow or orange color (hence "cha" which obviously means tea/chai). Japanese schools are infamously awful at allowing for self-expression to the point where naturally brown-haired students can be forced to dye their hair, and chapatsu hair was a marker of a rebellious/delinquent student. Twice isn't the only one who Horikoshi uses this trope for. Tomura, for example, really had the "up to no good" look early on even if I think he's more of a homebody.
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You know who else?
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Huh, interesting, given Takami's a murderous professional career thief alcoholic. Wait a minute, wasn't Jin was one of the greatest Japanese thieves until his accident, I wonder exactly what Horikoshi meant by making Thief Takami have a similarly unkempt appearance, rough rugged facial features, and barely any brows? Wait -
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Something to understand is that we've gotten information from Yoco Akiyama in TUM about how the main manga's design process works and apparently the facial feature consistency is really important for the artists. Thus the fact Keigo's parents were designed with: 1. Rough, sunken features (Thief & Jin) 2. Unkempt facial fair (Thief & JIn) 3. Deep eyebags (Jin & Tomie) 4. Similarly disordered filthy homes (Takami fam & Jin) 5. Beer Bottles lying around everywhere (Takami fam & Jin) 6. Small, beady eyes with little pupils (Takami Fam & Jin) 7. Grey-Blue Eyes (Tomie & Jin) 8. Clear mental instability (Tomie & Jin) Was absolutely intentional. For all that we see Keigo's parents, Horikoshi knowingly designed them to resemble Jin. Again, Jin was Keigo's villain to save. Keigo was Jin's hero. Keigo failed because we needed a character to fail to save "their villain". Both Keigo and Jin have clear working-class background and criminal class markers. These things tie them together, these marginalized identifications make their relationship something that should have worked. If we want an in-universe reason for Keigo's focus on Jin, it's absolutely true he likely (subconciously) saw his parents superficially reflected in Jin, and decided to "save" him because he was unable to save his parents. Of course, that was not only presumptuous, it was also wrong because Jin is not a stand-in for Keigo's parents (and unlike them is a decent person). Anyway, yeah, no Jin's design/looks made him look like a "thug" to people in his community. That's why he had issues and that's what his comment meant. People's biases about people who look like Twice made him just get...away less. If someone "looks like a thug" you will try to make connections that justify that bias. That's why things like his motorcycle accident hurt him so much. He was uneducated, likely a middle-school dropout, fired from a job, had a record and had "bad vibes". Who'd hire him? Can you understand why Jin was doomed into having to survive as a criminal? Society decided he was meant to fail years before he did fail. So much of BNHA is about people falling into traps of pre-determined outcomes. Jin's tragically so.
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antialiart · 1 month ago
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Hi, your art is stunning. May I ask what program you use to draw digitally, and if you have any tips on how to get the forms and colors as incredibly accurate as you do?
Aw, thank you! I still feel like very much an amateur at this; my first digital painting of this type was this one, a month ago, and I don't really know what I'm doing, so take my advice with a grain of salt.
I use Clip Studio Paint currently, though an older version from when it was a one-time purchase instead of a subscription. (Why is everything subscriptions these days.) In the past, I've used Krita, which was free, but I haven't used it for this kind of painting per se.
For these paintings I've been using the default "Dense watercolor" brush for laying out blobs of color and the "Transparent watercolor" brush for subtler shading and smoothing. I expect these are not the ideal tools for this or anything, just sort of the brushes I've gotten most used to working with in coloring in CSP, which I stumbled into kind of randomly while messing around.
To get the forms right: something I started doing for my Good, the Bad and the Ugly kick early when I'd started on that in September was to do a rough sketch with the screenshot on the canvas at the same size and every now and then drag the sketch layer over the screenshot to check myself off - see if I'd made some feature too small or positioned it weirdly, etc. This felt a little like cheating but it did also just kind of help give me a better sense for it and for the ways in which my initial eyeballing tends to be off so I can adjust for it, and then once I had the very rough sketch of where everything is, I could detail freehand on a second sketch layer from there which feels a lot less like cheating.
However, for the last three paintings I did, instead of doing that I have been using a trick I saw my dad using when doing traditional oil painting, namely using a grid: enable the grid option in the CSP view settings, line the reference up with the grid, and then focus on each individual 'tile' of the grid. While working on this latest one, my canvas looked like this, for example:
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So when sketching and while working on it from there, I could look at the individual square on the grid that I was working on and try to match it to that individual bit of the reference, which is a lot easier than trying to eyeball the whole thing at once.
As you may be able to tell, the colors don't feel super accurate to me when I'm working on it and actually looking at the screenshot beside it; it's all a little off and less detailed, but then it looks a lot nicer once you crop the reference out of the canvas. For this one I actually experimented with using the color picker tool to pick out some of the extremes of the colors I worked with for each given area - some of the brightest highlights on the face, a nice midtone, some of the deepest shadow - but this isn't all that helpful because film grain means the overall impression of the color is different, and there are a lot of nuances. Something I did do, also for some of the previous paintings where I specifically didn't use the color picker as a challenge to myself, is try painting a brush stroke on top of the area in the screenshot whose color I'm trying to replicate and keep adjusting until it feels like it just about blends in. But even then color is very hard. There are so many subtle nuances and shades and it's hard to adjust the exact shade of some color I've already put down other than by just painting over it again and then redoing the details - unless, of course, I just put another layer on top and set it to Hue or something. I did that a little with the barbed wire around his neck on this one, to make it less blue after I'd first put it down.
Buuuut mainly I think the key to making these sorts of things look good, as far as I've felt, is just to be willing to spend a whole lot of time noodling on them. There's always more you can do with it to make it better.
I found the checking myself off by dragging the sketch on top of the screenshot trick very helpful, even if it does feel like cheating, just by virtue of the fact it makes the outcome look better, which makes me less likely to ultimately go "ugh, this isn't right" and just want to stop working on it and move on. And that's very helpful, at least to me.
Finally there's the general just draw a lot, etc. I have been posting art daily on this blog since the beginning of 2016, and it's been a slow journey of my very intermittent efforts at human portraits getting slightly, slightly, slightly better each time. Just these feel like a pretty massive level up in the space of a couple of months, though, and I think that's largely just because I got obsessed enough with a movie to want to spend the time to draw one million cowboys instead of doodling Pokémon, and also allowed myself to use whatever neat tricks would help me make them come out well enough to stay motivated on it.
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wooden-spaceship · 2 months ago
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Hello everyone, it's me again. Today I wanted to give you a small update on how my situation and development of the great dead bird desert is going.
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First of all thanks for liking my recent work. It gave me a bump in motevation. And that's gonna be an important word later on, keep that in your minds. Anyways, let's get to the recent stuff I did for the great dead bird desert shall we? First off all the Canyon is going to get a big update. I am trying to figure out Axiom to see how it can form organic material. Here's my first finished result for the canyon's revamp below.
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Again I am trying to figure that stuff out so I might not be a pro. The science express also got a massive overhaul for its interior design, leaning more into the science-y feel of the concept art for trainwreck of science.
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The left shows the old versions of how the carts used to look like. The right side shows the newer, overhauled versions. Back to the map itself.
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The reddest deadest desert is actually nearing its end- Nope, still going. Can I be honest with you? Like really be honest? So I havent been so clear about how progress went now was I? In all honesty THERE WAS NO PROGRESS like look at those renders down there, that is the ENTIRE map, no cuts, no nothing the entire thing.
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if im honest, I feel ashamed for the slow progress that I've been making. Its a real buzzkill. Rant Incoming. Scroll down for information and more screenshots. Though, there is a reason why progress wasnt really that good. You see where that "important word" comes in? Yes thats right, the word called motevation, you see where I'm going with this, right? Recently I've noticed that I am not happy with this whole minecraft map thing since it's just a loop of "build this, release it on pmc, next project" I honestly dont even know when this whole thing started im just frustrated and unmotivated and the worst part is it's been bleeding into my personal live as well. Because It honestly feels like a meaningless loop, making something and then just going on and on. I know that's how some things go and all but I'd like to feel some sort of accomplishment for the "hard work" that I do, but nope it's just another moment where I say, 'thats done with, next thing' and honestly the projects I've been working on during TGDBD havent given me the same feeling either. For example heres a map I've been building
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its a small fnaf themed map, it took a lot of time to make, you'd think that I should feel some sort of 'good' feeling when looking at it, but the only thing I am reminded of is how frustrating it was working with chisle and bits!
Let me give you another example this time from TGDBD The Original version of DBS
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even now when I look at this it makes me puke at the though of that god damn lag that kept terrorising me while I made this, it was unbarable! I decided to stop building and revamp it later on because the performance was so LOW and dont get me started on that god damn piece of glass that says 'Dead Bird Studio' on it this thing still haunts me to this day!! You see where I am going with this? No? Well what I'm trying to tell you is these mods just make it harder and harder to work on this map. You might be suggesting 'why not remove the mods if they are such a pain?' well problem is they are sort of the backbone of the map. Since a few parts of the map rely on these mods otherwhise It'll break and I really really wanted players to drive the Conductors train (and it was ofc for myself to enjoy) but instead of coming to enjoy this map, I came to hate it. I dont want to hate it, but these past negative experiences are just overweighting the positive experiences I had. Not to mention I am in my last year of Highschool which is, of course, the most demanding year! So that also didn't give me enough time to work on this map. ------------------------------------------------------------------------------ Do you understand where I am coming from now? Good! Because I have made the executive decision to Cancel this map! I'm sorry if this made anyone sad if you even cared for this project that is.
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I know that whole rant up there wasnt the most professional but I honestly feel ashamed for not getting much done with the time I actually had.
Anyways, files for this map wont get given out, maybe on high demand but thats unlikely.
Thanks for all the support. ~T.L.
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rab1darachn1d · 9 months ago
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INTRO💥💥💥
Name: Ozzie/Sunday/Kafka + anyname from my url
Pronouns: he/they pref but idrc
Agender, bi, aroace spectrum
TVhead robotkin and spiderkin💥💥💥
Special interests are spiders(specifically tarantulas) and psychology
Dyslexic!!! Sorry for spelling mistakes/reading stuff wrong and please don't use super small or hard to read fonts when talking directly to me!!! Typing quirks are fine but if you can control them or add translations thats greatly appreciated
MINOR!!! idc if ur over 18 and interact or if we are mutuals but dont be weird please I will just block you
WE STAND WITH PALESTINE🇵🇸🍉
(@remindertoclick <- DO YOUR DAILY CLICKS OR I'LL THROW ROCKS AT YOU)
@mechcanicalmadness MY BESTESTFRIEND AND COOLEST DAD EVER ALSO GUY WHO MADE THE FIRST 2 ARTS BELOW 💥💥💥
@absolutelymadoka IS MY MAGICAL GIRL DAUGHTER !!!! THEY ARE THE SILLIEST AND NICEST EVER BE NICE TO THEM
I help with the @bungostraycreatures gimick blog acc go look at it its run by my bestest friend :3
@sundazeing is my icons/npt/moodboard blog!!! Requests are always open, read the rules and dni if u you have anything you want me to make B)
@queenofthecafe is my Lucy bsd rp blog >::)
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(user box made by @/absolutelymadoka)
♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧
WARNINGS /BFYI / FOR MOOTS*****
-I type in caps a lot
-Im not very good a tw tagging things tho I try my best !!! If you get triggered by anything I post/rb lmk and I'll tag it
-I swear a lot !!! Like way too much !!! I do not give a damn abt slurs AS LONG AS YOU CAN CLAIM THEM !!! IF I FIND OUT YOU USE SLURS YOU CANNOT CLAIM I'LL CALL YOU A BIGOT AND BLOCK YOU
-Anything suggestive is a joke and do NOT make jokes like that to me if we are not friends I will call you a freak
-I like to give people nicknames/ shorten people's names(mainly if ppl have a long ass name/url and it fucks me up tryna type it) but if that bothers you lmk
-Not good with tone so I use tone tags, you aren't forced to use them but if you'd like it'd make communication easier
-I have a bad habit of randomly disappearing for a few days for whatever reason, so if I accidentally ignore you sorry, please don't take it personal
-If you are a shithead to my mutuals I will be a shithead towards you <3 also blocked <3
-DMS ARE OPEN !!! FEEL FREE TO TALKS/RANT/VENT ABT WHATEVER !!! however I'm not very good at socializing and if I seem rude, standoffish or awkward I'm so sorry💀💀💀
♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧
SYSTEM THINGS*****
-i am the host and this is my acc though they post shit on here too
-their posts will be tagged with ***postinghours(sakepostinghours for an example)
-I love answering questions!!! However I am not a medical professional and I cannot diagnose you or speak for other systems!!!
-^ Don't ask abt triggers, alter roles or trauma I will ignore you or call you a dumbass nosey weirdo
-fictive heavy(dont be weird about them or theyll block you and idk probably call you a freak)
-^ don't bring up source trauma unless they make jokes about it first OR if they are friends with you
-^ First to treat any of them like a fictional character gets their limbs ripped off<33
-if ur another fictive theyd like to say hi but dont be weird and understand they might see you differently then how you remember them
-if you say "Can *** stop fronting/can you switch with ***" I will throw rocks at you and you will get blocked
-^ if u wanna talk to someone or have a message for someone we are happy to tell them
♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧
DNI*****
-basic dni(homo+transphobe, racists)
-"radqueers" and "transids"
-Proshippers and zoophiles(YALL R FUCKING NASTY GO AWAY)
-"radfems" and "terfs" (fuck you go away)
-Pro Israel mfs
-Endos/Tulpas/Willows/Mixed Origin, we will not participate in any syscourse but yall make me uncomfy
-^supporters of those
-"*** personality disorders are absuive" go away die go shoo get OUT(ily people with personality disorders)
-people who are against others with "scary" disorders fuck off you aren't helpful
-pro ed/"thinspo" mfs... wth are yall doing
-NSFW ONLY blogs (nothing against yall but im a minor)
-people who are shitty towards therians, otherkins, xenogenders, etc
♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧
FANDOMS + FAVORITE CHARACTERS*****
Bungo Stray Dogs(Dazai, Verlaine, Fyodor and Lucy) is my main fandom and hyperfixation BUT here are some other fandoms of mine I still like
☆ = I still actively look at/take part in
♡ = not as active but I will scream abt if given the opportunity
♤ = I like it but I'm not updated with the fandom
favorite characters r not in order
-Jujusitu Kaisen(Gojo , Megumi , Itadori and Sukuna)☆
-Deadplate(Vincent) ♡
-Genshin Impact(Baizhu, Xiao, Diluc, Childe and Dottore) ☆♡
-Honkai: StarRail(Boothill, Sunday, Clara, Sparkle, Natasha and Aventurine) ☆
-Hollow Knight(Grimm and Quirrel) ♡
-Pokemon(EMMET AND INGO💥💥💥)(Also Galvantula, Reshiram, Gallipede and Eternatus) ♡
-Madness Combat(Deimos and 2BDAMNED) ♤
-Guilty Gear(Robo-Ky, Zato, Chipp, Ky and Happy Chaos) ♤
-Wuthering Waves(Scar and Lingyang) ♤
-Cookie Run(Espresso Cookie, Red Velvet Cookie and Rougefort Cookie) ♡
-RWBY(Qrow, Phyrra, Blake and Emmerald) ♡
-Project Sekai(Rui and Shizuku)♤
-Castle Crashers(Blacksmith)♤
-No Straight Roads(Neon J)♤
-The Property of Hate(RGB)♡♤
-Stardew Valley(Sebastian, Sam and Hailey)♤
-Omori(Captain Space Boyfriend, Hero and Kel)♡♤
-Howl's Moving Castle(Howl, Calcifer and Markl)♡
-Ponyo(Fujimoto)♡♤
-Punishment Gray Raven(Wanshi)♤
-Danganrompa(Kokichi , Keebo , Gonta , Nagito , Miu and Celestia)♤
theres others but those r irrelevant we dont talk abt the dark ages
♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧♤♡◇♧
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dr-spectre · 6 months ago
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I have a friend from Highschool and she's gonna graduate next year, I became great friends with her in my senior year of highschool in late 2022 because she also loves Splatoon as much as I do (It's very hard to find Splatoon fans in West Virginia, me and her are rare), and she's the main reason I have Tumblr. Unfortunately I haven't seen her after I graduated (I haven't seen any of my friends again after my graduation ceremony), she did sign my Grad dog before the last day of school though (She also putted "Stay Fresh!" on it too) I'm thinking of getting some splatoon gifts along with my Tumblr account and Discord account on a piece of paper so I can talk to her again. What kind of Splatoon gifts should I give her?
Oh wow... hmmm... well I got some ideas on some splatoon related gifts.
I think the most obvious gift for a splatoon fan is a plushie, if you can remember her favourite Idol then give her a plushie of that Idol. Or just get any splatoon plushie that you can afford and get on time.
These plushies will probably be the easiest and cheapest to find.
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Another gift idea is an amiibo. Or maybe you can get one of those two pack or three pack amiibos for your friend. I'm sure they'll really love and appreciate that gift.
You can also do a hand made gift if you're into arts and crafts. Maybe make a card by printing off some pics of Splatoon characters you both like and sticking them in one of those birthday cards? But if the card has themeing on the front then cover it up with splatoon stuff! If your friend likes Callie for example, then make a Callie card!
If you're into baking then maybe try and make some splatoon themed goods? Like some cookies or muffins and put them in a container and put your tumblr and discord account onto the lid. I'm sure there's ways online to make your own cookie stencils or squid themed ones online. And make sure to decorate it with colours like orange, blue, pink, green, etc. You don't have to make a ton of cookies or muffins tho lmao, just a small bunch would be more than enough.
Also take a look at Play Asia to get some imported goods from Japan! They have splatoon stuff and that's how I got my Shiver plushie. They got stickers, official soundtrack cds, mini secret figures, amiibo diorama kits! All the good stuff other countries don't get!
Anyways, hope that gave you some ideas, good luck! Hope everything goes well for you!!!
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vonlipvig · 6 months ago
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I started playing Not For Broadcast, a game that manages to both be a worrying dystopia where human rights can and will be violated, AND a wonderful utopia where the rich actually face consequences… As someone from the UK I feel I am looking at both a brighter and darker future for my country and I don’t know how I feel about that! It is also (as someone who grew up during the era) very nostalgic. These adverts, this title sequence, I feel as if I have seen these before… a small me is dispassionately watching this shitty bullying play at school… at home she turns on top of the pops to see this exact music video… I had to go on the IMDB page for some of these actors to work out where I’ve seen them before.
I have just got up to the first day of lockdown, in what I am pretty sure is an unconscious electric shock dream. I’m enjoying myself a lot so far though my god it’s stressful having a job and a family to support. I think my wife is leaving me and taking our daughter with her, WHICH IS A BIT MUCH CONSIDERING I PLAYED HOOKIE FROM WORK FOR THE SAKE OF OUR RELATIONSHIP! And I’m SORRY you didn’t get to go on holiday daughter but we’re in CRUSHING DEBT! I TREAT OUR SON WITH COMPASSION BECAUSE HE’S THE ONLY ONE WHO ASKED ME TO DO SOMETHING I CAN ACTUALLY GIVE! I’M NOT RISKING OUR NECKS FOR THE SAKE OF YOUR BROTHERS TRUST FUND! AND I CAN’T MAGIC US UP MONEY BECAUSE I’M TERRIBLE AT MY JOB!!! I’M TRYING VERY HARD FAMILY!!! *sob*
Anyway I’m having fun, and getting to know the characters! I think Jeremy is my favourite at the moment. I can appreciate a character desperately struggling for both command and a sense of dignity on a sinking ship. If you look to your right you’ll see Megan has constructed herself a lifeboat and is doing just fine. She’s definitely going to be eating your lunch in a few years Jeremy… ah well!
YIPPEEEE WE GOT ANOTHER ONE, FOLKS! 📺
i will reserve most of my plot-specific comments for obvious reasons, but yeah, i do really love the angle they took with advance being a pretty popular progressive party (like, i would have voted for them, i'm fairly sure most of us would have voted for them). it definitely makes what's going to happen a lot more interesting and less black and white...
OOH the lockdown, one of my fave broadcasts, no doubt! it was, as you can guess, very much a product of the 2020 lockdown and the inability of getting together to film, and to me one of the best examples of art that used the situation to their advantage, i'm really so fond of it ♡ and also YEAH IT'S INSANE. i can't wait for you to discover all the insane secrets and possibilities within it...
again, shutting the fuck up regarding all your family choices here, but 👀 very amused, very amused, keep going!
and yeah, jeremy is such an amazing character. my fave's megan, but everyone in this game is so stellar, it's just fantastic.
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studioboner · 1 year ago
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ur art iz soso cute and pretty!! do you have any tipz for when working with watercolor(or paint in general)?
Sure!
Dont bother buying expensive materials if youre just starting, cheap or intermediate stuff is more than enough to start off and decide if you really like it and want to continue. Plus some mro expensive materials are harder to use if you dont have practice. I would never recommend a natural hair brush for a begginer watercolorist Those videos about essentials skills to have, or most common mistakes made CAN help, dont let them limit how you experiment with watercolors though, there are no rules. Those are usually tips given to make it easier to do a technic the most common way. You're free to try different paths Aim for an in-between level of "too easy, i can do this" and "too hard thats not on my skill yet". You have to find a middle ground to do it because that's what help keep people interested. If you only paint the very easy watercolor tutorials you see, theres a chance you'll grow bored and tired of it as it has become "too easy". Doesnt have to be every time of course, but it helps alot to not grow bored. It'll take a while to get used to watercolors, even if you know of many technics, practicing them and knowing how they will turn out by experience is another story. Don't feel bad if something didnt go the way you expected, you can always try the oppossite next time and see how that goes.
Copy Master's works, this doesnt have to be just dead masters, living ones too! Copying is a genuine good way of studying. As long as you dont claim them to be yours and give them proper credit, it's not plagiarism. It doesn't hurt to ask though, specially if the artist you are going to be copying to learn is not a big name. In my experience though the artists i've asked if i could copy to study tehir work they had been flattered that i'd want to do that. Theres no need to ask for some big name tho just credit lol, like for example doing watercolor studies of studio ghibli's storyboards..... that's a good one btw! their storyboards are pretty and have GOOD colors but still are super simple! Usually just one layer of paint, minimal wet in wet shading or glazing.
Share Your Works, i know specially for begginers this one can be scary to do, but i promise you that the number of fellow begginers who will feel encouraged by you posting is a great number. And experienced artists who are GOOD people would never look down on a begginer. Rather than "man they cant draw lol" it'll be a sentiment of "i remember when my skills were a similar level! i hope this new artists has a fun time with art :D" Sharing your works and getting feedback and building a small community with other artists or even some fans is a massive encouragement ! [it's not everything of course but it's nice to be appreciated] Uh mind you, this step might take a long while. i've been posting art for nearly 10 years and it took me maybe 8 or so years of posting for something of mine to get more than 70 notes or so. [70 notes is already alot tho! wohhoo!
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nanistar · 2 years ago
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Any advice on how to draw backgrounds? Gotten to the point in my art where im semi confident in drawing poses and expressions but backgrounds?? girl help i can only somewhat draw a tree
oh hell yeah i love backgrounds, ive been working on more interiors lately (when not overburdened by sbc work lol) but im assuming you're asking about nature so that's how im going to answer it as okay so: -first of all find yourself a good TEXTURED blending/smudging brush because it will save your life. i use these rock texture brushes from This Studio Ghibli pack, it's $6 and i HIGHLY recommend the whole pack because it's the main one i use for most of my bg foliage/grass ect and i love it dearly
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-find references either in irl photos or other artist's work. if using another artist's work watch their speedpaints or look at what you like about their art style and techniques and steal it. im serious. obviously don't trace it and pass it off as something of your own but look at how they do the aspects you struggle with, and try to incorporate that
for me, that struggle is forest foliage because i have a hard time filling out the spaces without everything looking like same colored blobs, so i looked at how my buddy hannah mudshadow does bgs because she's really good at filling out a scene and making it look natural, and i noticed she uses a lot of abstract shapes instead of trying to render every leaf, so rather than doing my base work for bushes/trees with a leaf brush, i use a chunky scatter brush now and it looks really good, and then i can go and add some leaf brushes on top of that for more definition in areas that might catch light ect so that will give it the thick, bushy .. bush look without looking crowded or too shaped
-nature is messy as hell and things are never going to be perfectly shaped and toned unless you're drawing perfectly managed hedges or something. got some dirt brown on your green bush? those are dead leaves now. accidental weird texture on your tree? the bark is gone there, something ate it. bushes and trees have dead branches that just hang out there in them, grass grows long and sometimes a deer or whatever doesn't eat the whole patch so there's long uneven sprigs sticking up. petals fall off flowers. trees have huge webs of branches
-don't try to detail everything. make things further away more abstract and messy to give the illusion of detail. throw a gradient over it for some slight tone variation or something so it;s not completely flat but ppl are going to look at your subject and see the rest of it with the corner of their eyes, so you don;t need to fully render every flower in the field. here's some examples of that
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the cactuses in the far BG are just V and Y shapes, the joshua tree in the middle distance is dark with some light blobs right on the edge where the needles would catch light.
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this is from 2021 so be nice to me but as the flowers go back in the distance, i stop rendering their petals and start doing blue dots with white dots, and then even further away i just sorta blend blue and green together to give the illusion of a field of flowers.
-i dont know what your style is, but i personally hate using a ton of layers and tend to merge them as i go, but for the most part i draw every panel of SBC bg on the same 1 layer, going back to front (start with sky, mountain, bg grass, foreground grass and cactus, then go back and scatter foliage as necessary) and it keeps my stuff loser and i tend to get less precious about making things look perfect. i also work very fast because i am unironically really lazy at art and am desperate for shortcuts.
-oh yeah one more thing. assuming you draw cats, cats are SOOOOOO small in comparison to literally everything. as warrior artists i think our perspective gets a but confused sometimes (i am certainly guilty of this too!) and there is absolutely nothing wrong with this because sometimes that's just how you have to build your scenes, but it really makes me laugh when i see scenes of like, rusty jumping off his fence to go into the woods, but the fence is only a bit taller than him. so try to remember things are huge and cats are small as hell
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na'ni's a huge cat, all things considered but look at her compared to my small aloe plant
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or the cedar tree in my front yard.
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absolutely microscopic. don't look at my slippers.
so yeah. i hope this helps, it's not so much a tutorial because i don't think i'm the best person for tutorials because honestly i dont know much and this is all stuff i've picked up on, like i dont know shit about composition or values or color theory but this is important stuff to keep in mind about the environments themselves. don't worry too hard about colors at first because you can always change it by adjusting your curves n stuff. or slap a filter on that bad boy. or dont. also pay attention to your horizon line because it helps angle the rest of your piece. but look up tutorials for that because i only started learning about it like a week ago
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