#it's a meta party!
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neo--queen--serenity · 8 months ago
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This episode really highlighted how close Marcille, Laios, and Chilchuck actually are.
The viewer is used to seeing our main characters behave like coworkers up to this point—even friends—and they express normal, understandable levels of concern and fear when their other party members are in danger. But when the nightmare attacked Marcille, it brought out sides of Laios and Chilchuck that the viewer hadn’t seen before.
Laios immediately notices when something is wrong with Marcille, and he tells the others as soon as he’s sure of the problem. Chilchuck and Senshi then follow Laios’ lead as it becomes clear that he intends to make her get some rest.
We see Chilchuck’s hands lay out the bedroll and Senshi’s hands set up the pillow, working in almost perfect tandem as Laios physically wrangles Marcille into bed.
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Senshi is in a similar perspective as the viewer, and mostly sits and watches the ordeal unfold. He doesn’t have a shared history, like these three do, so he helps in little ways, but mostly waits on standby for direction.
From here on out, it’s mostly Laios and Chilchuck who take over in planning how to help her.
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It’s uncommon for Chilchuck to openly show such distress and worry for one of his party members. He’s used to Marcille being able to defend herself; he’s used to her being capable and strong. He immediately defers to Laios for instruction, (rightly) assuming he will know what to do.
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This actually produces a reaction close to real fear from Chilchuck, who outright SMACKS her in a panic to wake her up before getting any further information.
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Laios has to quickly stop him, explaining that he could truly hurt her if he interrupts the attack this way. He tells them how he’s going to wake her, and he doesn’t hesitate. He jumps straight in, explaining what he’s doing for the others so that they (Chilchuck) won’t be afraid.
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Chilchuck doesn’t question him once. He just does what he can to hurry along the process. He tucks Laios in with his blanket as soon as he lays onto Marcille—an unnecessary action that betrays how much he cares for both of them.
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And Laios succeeds in helping Marcille out of the nightmare’s grasp. While trapped in her mind, he reassures her, protects her, tells her how much she’s valued and appreciated. He isn’t embarrassed or sheepish about it, either; he openly declares these things like it’s the most normal and obvious thing in the world.
He gets her out, he saves her. He did the exact thing he set out to do, even though he’d never done it before, and only had Falin’s secondhand information to work with.
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Once he wakes, Chilchuck immediately checks on him to see if he’s alright. Chilchuck is clearly still rattled, displeased with having to wait while both of his close friends were unconscious, fighting a battle neither he nor Senshi could see or help with.
Marcille wakes up shortly after Laios, but Chilchuck is still on edge, worrying that she’ll fall back asleep. Laios, too, has a moment of alarm when he makes sure she won’t close her eyes again.
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Once he takes the subdued nightmares out of Marcille’s pillow, only then do Laios and Chilchuck relax.
Laios, for his part, remained calm and collected almost the entire time. He did not show panic or fear when it became clear that Marcille was being attacked, nor when he told the rest of the party what he’d be doing to help her. And once the nightmares had been collected from her bedroll, he gently explained what happened, to everyone else’s horror.
Seeing this, it’s not a huge surprise that the Touden party is so successful. We’ve seen Laios handle danger with a level head; we know he’s capable.
But it’s an entirely different kind of talent to face a threat that’s targeting one of your closest friends—which can make even the most competent fighter sloppy out of fear of losing them—one that requires a high-risk, specific rescue style that none of you have ever tried before. And then pull it off flawlessly. Like damn, these guys are lucky to have him.
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vaguely-concerned · 1 month ago
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the more I play the more I think lucanis basically knows it's illario who betrayed him right from the beginning (he's had a year in the ossuary to think. not that many people knew where he was going. when you ask him 'did Illario know you'd be on that ship' his only answer is the hardest flattest 'yes' you ever heard). so it's not so much about figuring out who the traitor is (because that's ludicrous. we all know. immediately. they didn't really bother to hide it lmao) as about methodically closing off every single avenue of denial lucanis has clung to that whole time with as much or little gentleness as you might prefer until he has no choice but to admit it. because the moment he has to admit it, he'll have to do something -- feel something -- about it. and that's such a catastrophic event in lucanis' inner landscape (he has had TWO people in this whole entire world up until now and will do anything to hold on to them with a heartbreaking child-like desperation, even at and especially through the detriment of his own self) that he'd rather just. not. what if we quite simply. didn't. what if we just stayed here in the emptiness where we can both pretend you didn't hurt me in a way I should never forgive. I have so much practice in that with caterina already it's always worked out great for everyone so far. (press x to fucking doubt but that's trauma logic for you lol)
after everything illario did, so much of the storm of lucanis' emotions around it is 'what the FUCK did you get yourself tangled up in this time and how do I get you out of this mess safely'. what's worse: the fact that your brother murdered you, or that he put himself in horrible danger doing so and thus exposed you to the risk of losing him forever. lucanis' heart certainly has an opinion here and it's fucking unhinged (affectionate)
the themes of dissociation in lucanis' character in general makes me feel nuts. allllll these contradictory messy things he needs to cut off from each other because they can't coexist or be easily reconciled inside him. but all remain stubbornly true separately anyway and will have their due one day. love and resentment. tenderness and fear and rage. terror and longing. love and freedom don't coexist. the burned out golden child anthem is playing in the background. he was always caterina's favourite and he has to keep striving to deserve that dubious honour with every breath he takes and then, presumably, mercifully, some day he will die and be excused and can rest. and until now he's suppressed all the -- natural, healthy, protective! -- negative feelings that threaten the few attachment relationships he actually has, at the cost of ever actually having his needs for connection and safety met and leaving his core self imprisoned and compromised. and spite goes 'what. no. that's dumb fuck that' (*spite voice* I do not understand that and even if I did I would not respect it) and does not allow him to fall back into that, which I think is what saves his life, ultimately. it took being possessed by a demon for lucanis to even contemplate telling anyone he loves 'no' in any way, but hey. whatever gets you there right lol
lucanis is dealing with the freeze response allll the way down baby. and he was even before the ossuary, that just turbo powered it and brought it to a breaking point way before it could happen naturally. but something was going to break eventually no matter what, and I'm just glad that in the end, through the power of friendship and also pure spite, it doesn't have to be him
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metamatronic · 4 months ago
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rewatching gravity falls for the first time since release—spotting so many small foreshadowing details i never noticed. stan screaming when he first saw the wax statue of himself, gideon exclusively calling stan “stanford,” the room that dipper and mabel fight over in the body swap episode clearly being fords, stan grabbing the glasses off the table and polishing them sadly. i know there’s probably more i missed, too. it’s such a good show.
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blorbologist · 6 months ago
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Y'know, I think I figured out why the Hells still feel like a new low-level party to me, even though they're level 13 and almost 100 episodes in.
I don't quite think it's the lack of conversations, or the fact half the party's plot hooks are big ties to past campaigns - though that definitely plays a part.
... Bell's Hells still primarily rely on quest givers.
Most of their goals are given to them and do not feel organic to the party, and constantly remind us that the Hells are pretty much never the most powerful people in the room. Which is usually something you see with a low-level party.
NPCs offering jobs is not a bad thing; it's a very common plot hook. Matt has been extremely skilled with using NPC quest givers in those two campaigns. Not only do they provide an obvious plot thread, but they can put the party in the path of others (say, the Nein running into the Iron Shepherds while doing a job for the Gentleman and everything that came of that). And the Hells had a solid start with it too - Eshteross was an excellent quest giver!
The problem is that Bell's Hells have never really not had a quest giver.
Maybe it's a byproduct of the more plot-heavy structure of this campaign? But while prior parties have felt like they decided on their course of action and what they prioritized, Bell's Hells feels less like level 13 (13! Level 13!) experienced adventurers and more like an MMO group clicking on the exclamation point over an NPC's head. Where does the plot demand we go next? Who do we report back to?
They're level 13.
At level 13, Vox Machina had just defeated a necromantic city-state to clear their name and Percy's conscience. And, you know, the Conclave just destroyed Emon. No one was explicitly telling the group to gather Vestiges and save the world (though Matt guided them there), and they were usually among the most powerful people in the room. They chose which Vestiges to prioritize, which dragons to tackle when, even if the over-all plot was pretty clear.
At level 13, the Mighty Nein were celebrating Traveler Con (another PC goal, I'll note) after brokering peace between two nations, accidentally becoming pirates and heroes of the Dynasty. The Nein regularly chose what to do based on personal goals, not grand ones. Though definitely smaller fish than Vox Machina at this level, they were very independent and gaining solid political clout.
While we're at it: level 13 is one level lower than the Ring of Brass, who had a huge amount of sway over Avalir. They ended the world, and also saved it, while in the grand scheme of things being only a smidge more powerful than Bell's Hells are now.
Can you really see the Hells wielding that amount of influence, when they're constantly being told what to do next?
The god-eater might be unleashed, so Bell's Hells have no time to do anything but what is asked of them. No time for therapy unless stolen from Feywild time, no travel on foot and late-night watches. They haven't even had time to grieve FCG. Percy was grieved in the middle of the Conclave arc. Molly was grieved when half the party was still in irons.
Matt is in the very unfortunate spot of not being able to give the Hells the same agency as the other two parties. Not only because of the world-ending plot introduced so early on; they are surrounded by characters they know (and the cast knows) are stronger and wiser than them - the familiarity of the past PCs and NPCs is to their disadvantage.
Why would the party reasonably ignore Keyleth's task that will help save the world and go off on a romp? Why would the cast when they know well Keyleth has to be sensible and with the best intentions in mind? The stakes are just too high.
It means that the Hells still feel like they're running errands instead of pursuing their own destiny. Their accomplishments are diminished as just being parts of a to-do list, and any stakes feel padded by several level 20 PCs/NPCs standing 5 steps away ready to catch them.
This isn't Bell's Hell's fault, nor is it Matt's. It could be amended, I think, if the Hells are really left to their own devices for a long period of time without support and shortcuts (like during the party split)... which would be really tricky to pull off at this point in the campaign.
They're level 13. They're big fish, but they're stuck in a pond full of friendly sharks, so they don't feel big at all.
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chekhovs-tantrum · 1 year ago
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All of the kisses in the Locked Tomb series thus far, organized chronologically and described accurately
Inspired by @wifegideonnav's post on Tamsyn torturing us:
Suicidal ten-year-old makes out with corpse; gets possessed
^Same kid gets eyebrow kissy and baptism from hometown butch who she's definitely killed a few times
^Same kid sticks vomit-covered tongue into throat of vicious socialite immediately after lobotomy to forget dead girlfriend
Honorable mention because it happens offscreen: Dead Girlfriend's Mom (haunting same kid) (different haunting) vent-reminisces in memories about her unholy thruple-with-two-bodies
Socialite delivers averted cheek kiss with a womp womp womp
Sloppy bisexual thruple (different thruple) fuck God after lemon queen's ex-husband takes her cannibalized nun-wife's name in vain 
Dead planet baby feeling herself; kisses own reflection
DILF distributes daddy forehead smoochies
Dead planet baby perfectly mimics dead bestie's knuckle kiss to codependent bodysharing cousin
Honorable mention because there's plausible deniability: "horrifying noises" made by twins upon reunion 
Dead Girlfriend sees girl who owned/tortured her for years, stares longingly; dead planet baby rolls with it 
DILF gives real kisses to members of thruple (different thruple-in-two-bodies) before besties mutually explode in death-by-codependency
Dead planet back in second body. Bite. 
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kingthunder · 9 months ago
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I saw a few of those "bg3 characters driving a car" headcanons and decided to do one myself for fun.
Lae'zel: She learned how to drive on the opposite side of the road from everyone else and her instincts are all wrong for her current location, but back home she's an excellent driver with a spotless driving record. She actually follows the service schedule in the car manual. She gets incensed at people who don't maintain their vehicle properly or who disobey road rules. Her car is immaculately clean. She would love to speed a motorcycle down one of those desert highways with no speed limit, but she's never gotten the opportunity and knows it's too reckless besides. But she wants to.
Karlach: She's had a motorcycle for ages and is a skilled if aggressive driver. However, she only recently learned how to drive a car. She is very enthusiastic about it and always volunteers to drive even though she's not very good yet. She's one of those people that do driving "pranks" like swerving back and forth to make people shriek/laugh, or doing "3, 2, 1 BLASTOFF" and gunning it. Could easily be provoked into an impromptu street race. Drives way too far on empty or with the check engine light on.
Shadowheart: Drives stick so that no one else can drive her car. It's a beat up old station wagon with a busted tail light and looks like shit on the outside, but inside she turned it into a goth mobile with like black velvet seat covers and stuff. She named the car but she won't tell you what. She has an air freshener hanging from the rear view mirror that smells like night orchids. She's a perfectly good boring driver with nothing to note about it UNTIL one day a cop tries to pull her over for her busted tail light and she hits the gas and pulls out all these street racing moves that you had no idea she was capable of and shakes the cop. She'll let you pick the music but if she doesn't like it her silent disapproval is so withering that you voluntarily change it to something she does like.
Astarion: Never got a driver's license and isn't about to get one now. Passenger princess who likes to control the radio but his taste in music sucks. He makes funny mean comments about other drivers and pedestrians. He'll complain if you ask him to fill the gas tank but he'll do it; you're paying for it, though. Actually pretty fun to go on a road trip with because he doesn't care about stuff like "making good time" and he's up for stopping anywhere that looks like it might be entertaining.
Gale: Never got a driver's license because he was always too busy with his studies to care and his mom drove him around and/or did all his errands for him anyway. He's real good at maps though and likes to be helpful by being the navigator. He's the smartest man in the world but he's completely stymied by a gas pump; you're better off pumping the gas yourself and sending him into the gas station for snacks. He always manages to conjure a full meal out of convenience food, somehow, and he's really good at feeding you while you drive.
Wyll: He saved up and bought his own fixer-upper car after getting kicked out of the house as a teenager. Good driver in general. People always think he would make a good designated driver, but actually he likes drinking socially and will politely decline requests to be the DD unless there's no one else available. Sometimes when he's having a bad day he blasts music really loud and finds a deserted area to just fuckin tear ass down as fast as he can go (he'll only do this alone and doesn't tell anyone about it). Never lets you pay for gas even if you offer. Will pick up hitchhikers.
Halsin: Has been driving the same car since 1973. Drives that specific car really well. If you gave him a modern car he would have no idea what anything on the dashboard does. Honestly, he prefers to walk or bike anyway.
Jaheira: Has a fuck-off huge SUV full of empty cans and wrappers from her kids. Absolute maniac of a driver who tailgates and speeds with no regard for road signs or lane markings. She is going to GET where she is GOING and gods help you if you get in the way.
Minsc: Failed the driving test three times and just gets rides from Jaheira. This does not bother him in the slightest. He tells you that Boo can drive vehicles you've never even heard of.
Minthara: Has run someone over on purpose.
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the-kaedageist · 7 months ago
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It’s so funny that Essek was taken aback by Fearne summoning Teven, but if you’d asked me before this episode (or at least before Fearne met him), “which party would be more likely to randomly summon the champion of a betrayer god out of thin air without warning?” I would have immediately answered “The Mighty Nein”. 
I love the implications of this. I love the idea that the Nein’s antics might STILL throw Essek years later, but isn’t that also why he loves them so much? Didn’t they win him over by relentless friendship mixed with absolute batshit amounts of chaos? 
On the other hand, I can also imagine a world where yes, Essek totally would have expected this from the Nein - but he never expected any other adventuring party to be as ridiculous as his friends. 
This poor drow will never escape the confines of being trapped within the indignity of a game of dnd, and I love that for him.
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theerurishipper · 8 months ago
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Tim Drake, for no reason at all:
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Dick Grayson, Tim's big brother in every conceivable way for the past several years:
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galactaknightyaoi · 3 months ago
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HAPPY BIRTHDAY, GALACTA KNIGHT!!!! And congratulations to Meta Knight for experiencing the Cain Instinct for the first time.
Galacta Knight, as you might've been able to tell already, is one of my favorite characters, and KSSU is one of my favorite games (the original SS was my introduction to Kirby!) so I wanted to go all out. Happy day, old man. I pray for at least 20 more years.
Oh, and don't worry! He's not upset about the cake smash, he thinks it's funny. And he got back at him.
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As for the in-universe explanation for there being 16 candles in his cake?
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... 500+ didn't fit in safely.
The birthday boy and his family were just a bit too flammable.
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muffin-snakes-art · 1 year ago
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They're playing Mario Party
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javsarts · 7 months ago
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Got bored, I did some portraits of my main party
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pocketgalaxies · 9 months ago
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We want to destroy my mother. (insp by @dadrielle)
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i-dreamed-i-had-a-son · 1 month ago
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Honestly I understand why Megatron is obsessed with Optimus Prime. Megatron is doing his darndest to run an evil army, but because it's an evil army everyone is constantly betraying him. He tells them infighting is destroying them, heck, he's even tried to be empathetic, and they turn right around and attack either each other or (more frequently) him. Is it any wonder he's almost happy to see Optimus on the battlefield?? At least with him, Megatron knows what to expect--bro will be there to fight him every time. Simple! Consistent! An opponent who's actually in front of him instead of behind his back! What a relief...
In short Optimus is basically Megatron's comfort item and I don't blame him for that
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ladystoneboobs · 1 month ago
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"balder than she remembered" is a great catelyn pov quote on its own but also could be proof that stannis started going bald pretty young. i mean he's only 35 max here and it must have been some years since cat could have seen him previously--already somewhat balding--bc it's not like he was ever known to visit the north before asos/adwd. so fitting that stannis is not only the only known bald baratheon, he's also the type of guy to start losing his hair in his late teens/early 20s at most. maybe that one officialish art of him looking older than 19 during the siege of storm's end isn't that off. art true to the spirit of the text should have young adult stannis with a noticeable receding hairline at least.
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queenie-ofthe-void · 4 months ago
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🪱🧠Wiggly Wednesday 🧠🪱
Tagged by @wheneverfeasible đź’ś I'm a week late but I got there. This is also me tagging you back!
~~~
I'm thinking about Steve Harrington growing up hating everyone.
His dad is cruel, so he hates him.
His mom tells him men are dogs. Men are pigs. Men will do or say anything to get what they want. So he hates her.
The boys at school are cruel like his dad, just like his mom warned him, so he hates them.
He starts high school. He's tall, with big eyes, thick hair, and cute lips. Girls were nice to him, he thought they were friends. But they only did what they did and said what they said to crawl under him and wield him like a trophy. So he hates them.
Hates them less when he's buried inside them. Hates them more when they leave the same night.
He's a man now, just like his dad. So he hates himself.
Carol's the same as other girls, but different. She leaves but comes back sometimes. Hangs around. She meets Tommy, and Steve likes Tommy. But they're mean to Nancy, and Nancy's the only thing Steve loves. So he hates them too.
He hates Billy. Hates him as much as he hates his father. Billy's easy to hate.
Nancy thinks he's bullshit. He tries to hate her, but it's hard.
The kids... he can't find a reason to hate them. They're loud and obnoxious and snappy, but they like him. They always come around. They call him out when he's bitchy, and he likes that. He chases after them, drives them around. Shoots hoops with Lucas, let's Max teach him how to skateboard, does most of the heavy lifting for Dustin's experiments.
There's no way he can hate them.
And that's when he realizes how fucking draining it is to hate that many people. He's exhausted. So he decides to stop.
Robin wants him to hate her. She's desperate for it because that would make everything so much easier. He doesn't hate her. And she finds she can't hate him in return.
Eddie's the first person he meets who likes him. Doesn't want anything from him, isn't using him, doesn't hate him, doesn't just see him as a protector or babysitter or a good fuck or a failure or an idiot. Eddie likes him for him, exactly the way he is.
It's easy to love Eddie.
@runninriot @carolperkinsexgirlfriend @sadisticaltarts @devondespresso @just-my-latest-hyperfixation
@strangersteddierthings
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sauronism · 3 months ago
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the cruelty of annatar pulling celebrimbor into despair after he sees how happy and comfortable he was during the celebration, sorrounded by friends. he didn't even let celebrimbor savor the moment. he made a face, walked away, and mocked when celebrimbor checked in with him in regards to his speech. annatar's irritation may appear as a strong detestment towards the events and the company within it; but the truth is, he abhorred the strong relations between celebrimbor and the gwaith-i-mirdain. his goal is to isolate him, and in turn he despise the foundation of the community that celebrimbor built. hence the antagonism and discord he created between the members of the guild and the smith. his method is hot and cold. he push himself away when celebrimbor felt the safest, so celebrimbor will rely on annatar's validation emotionally. but when celebrimbor push himself away from the people that are close to him, annatar will become warmer and welcoming as if to reward celebrimbor the isolation. it's a conscious act from annatar.
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