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#it’s been in my drafts for days lol
vynaura · 2 years
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they make me a little miserable
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spocksjuul · 5 months
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My baby here on earth!!! Showed me what my heart was worth!!!!!
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pancakemolybdenum · 1 year
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happy bday!!!! suit time!!
jade
dave
rose
beta kids
alpha kids
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thresholdbb · 2 months
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what's the threshold theory
There was a post about how Tom is the only crew member who isn't really affected by the Borg, and there's a theory that he has so much luck because he saw the past and the future when he crossed the transwarp threshold. He saw the past and the future, all of time and space. There's some subconscious part of him that remembers that experience. In fact, Tom refused to play a part in Chakotay indulging Annorax's temporal incursions, probably because a part of him knew nothing good could come of it.
If we extend that same theory to Janeway, some of her wild luck with time travel and other crack plans starts to make sense. She doesn't verbally hate time travel until after the events of Threshold, since it happens in Time and Again without complaint. Janeway has an uncanny knack for time travel, as evidenced every time she deals with it. She hates time travel, but it might be because part of her knows exactly how to manipulate the timeline. She manages to avoid the "inevitable" temporal explosion in Future's End, saving both Voyager and Braxton. She resets the entire timeline in Year of Hell, and no one else followed her reasoning. She pulled it off flawlessly. In Relativity, she senses the incidents are all related, despite it being just one reading that connects them. By the time she's involved, she has a temporal incursion factor of .0036 and a time travel protocol named after her, even if that may just be Braxton's personal grudge. Then there's Endgame, where she intentionally changes the timeline. Up until this point, she has been dragged into time travel, but for the first time, she jumps in on purpose. How does Admiral Janeway know how to get them home sooner in a way that completely avoids the Temporal Integrity Commission? It's because she has seen all of time, and part of her knows exactly what needs to happen so she can get Voyager home and do it in a way that becomes baked into the prime timeline. Maybe she doesn't consciously remember what happened during her transformation, but the experience lives in her mind somewhere, guiding her decisions.
#every day is threshold day#tldr threshold cemented the time travel shenanigans#we're not counting her disparagement of time travel in relativity i know it's technically before threshold#but they've messed with the timeline so much that her past timeline is also changed.#Time travel is funny because the past is the future the future is the past#so while relativity comes before threshold in the prime timeline her timeline has also been changed in a way that it wasn't before threshol#we could chalk it up to a writing oversight but this is more interesting#not to mention her uncanny luck with the Borg which I think ties in as well#it's part of why her instinct is so strong#also the bio neural gel packs but that's a different theory#listen she's amazing with or without having seen all of time and space but she has seen all of time and that must have affected her somehow#those little salamander babies also have all of the cosmos in their mind#tried to explain as concisely as possible but it is part of my overarching theory#she doesn't second guess herself nearly as much following their jaunt into transwarp#I have more but I'm trying to be brief cause it's written up partially in my drafts somewhere and i have some things i need to do today lol#meta#Star Trek voyager#Kathryn janeway#threshold day#did you expect me thresholdbb to not have a serious threshold theory?#listen I can make anything nonsense and turn anything into a serious theory I was known for this kinda bs in grad school#I wrote a 25 page paper on NOTHING once#I wrote a paper about how corn fields were super gay and it made my professor cry I can spin the bullshit it is one of my skills
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trensu · 1 year
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It's Will that gives him the idea.
"we don't really celebrate father's day anymore," he had said awkwardly, "but I can't hang out anyway."
"why not?" Dustin demanded. He was gonna end up bored and alone because he didn't celebrate the holiday and everyone else had plans. he had been counting on Will to keep him company.
"I'm gonna get Jonathan a new record and I want to listen to it with him," he said.
"can't he get his own records? C'mon, we could go to the arcade or something."
"no, Dustin," his tone took on a stubborn edge that made Dustin pause. "He's my brother and I love him, and he's the only guy besides Bob who's ever even tried to look out for me. So I'm sorry but I'm gonna be busy on Sunday."
Dustin didn't argue after that but it did get him thinking which is why on Sunday morning he biked all the way over to Loch Nora and started banging on Steve's door.
"what do you want, Henderson?" Steve sighed the most dramatic put upon sigh Dustin had ever heard.
"you're not my dad--"
"wow you really are genius!"
"shut up, shut up, listen to me!"
"okay, geez, I'm listening."
"you're not my dad and I don't want you to be my dad. I don't even really want a dad! Lots of dads aren't even that great and my mom already has the single parent thing down. But you taught me how to do my hair and how to talk to girls - even though that advice sucked, I didn't need it to get Suzie at all - and you're gonna teach me how to drive--"
"woah, hey, no I never said I'd do that, wh--"
"--and you've saved my life but I think we're even because I've saved your life too."
"Henderson don't you have anything better to do than harass me in my own home?" Steve said. he was using that exasperated tone he got when he knew he wasn't keeping up with what was going on but didn't want to admit it.
"actually no I don't but I'm here for a reason," he reached into his backpack and took out the gift he clumsily wrapped with scraps of brown paper bags. He shoved it into Steve's hands. "You're basically the only adult male figure in my life. And I appreciate you."
Steve squinted at the gift and then at Dustin and at the gift again before he said fussily "is this a prank? If something gross explodes from this, I swear to god, I'll--"
"Just open it, Steve!"
"Fine, fine, keep your shirt on," Steve said and tore off the paper. He blinked and in a softer tone said, "Oh."
"I don't know if you even like making models but I know you love cars and this kit looked just like yours, so yeah."
Steve stared at the kit some more. Dustin started to fidget. It was always better to be honest with your feelings but maybe this was too much for Steve. Maybe Steve didn't like him as much as Dustin did. Steve was not as enlightened about these things as Dustin.
"I've never made a model before."
Dustin hunched his shoulders and tried not to feel stupid or hurt. He should have expected this. They weren't even related. This was probably too weird. He reached out to take the gift back.
"it's fine, I can return it, whatever."
Steve raised the kit out of Dustin's reach.
"Hey, this is mine," he said.
"you don't even like it!"
"I never said that! I'm just gonna need a dweeby little nerd to help me build it. You know anybody like that?" Steve asked, batting his eyes innocently.
"you're such a dick," Dustin grumbled, fighting back a grin.
"watch your language!"
"shut up, you're not my dad."
Steve laughed as Dustin shoved his way into the house. Hours later, after much shouting and ribbing and one incident of spilled paint, a small model of the beemer was left to dry while Steve forced Dustin to watch the baseball game on TV with him. It wasn't the worst thing ever, and after Steve mentioned the statistics involved, it got way more interesting ("of course you'd like the math part, you weirdo" "you don't understand the stats do you" "shut up and watch the game, Henderson"). When the paint was dry, Dustin followed Steve upstairs and watched him carefully and deliberately place the model between a couple of sports trophies.
"yeah, I guess it looks pretty cool," Steve said with exaggerated nonchalance. "Now beat it, kid. your mom's gonna freak if you're not home when she gets back from work."
"can you give me a ride?"
"ugh, fine."
Dustin grinned. This had been, hands down, the best father's day ever. From the look on Steve's face when he placed the model, Dustin was pretty sure he agreed.
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johnslittlespoon · 2 months
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this is me hitting y'all with a "hear me out" on bikeriders!gale and college student leaving!john. pleasepleaseplease think of the cliche daddy issues. the slow burn angst. strong intimidating but softie biker bf pulling up to pretty college bf's house. gale passing his helmet to john while john's parents watch from the kitchen window in horror as their son gets on the back of a rugged tatted man's motorcycle. john stealing gale's hoodie when he stays over so he can 'accidentally' wear it home the next day and bury his face in the smell of gale's cigarettes and cologne and gasoline and open road.
or, alternatively, bikeriders!gale is leaving!john's friend's single dad lmaoo. classic dilf crush trope. john makes a new friend at college and the first time he goes to his house he meets his dad and is like fuck. well, that's it for me. he crushes hard from day one and has no idea gale feels the same way because he's dense and gale's not gonna make the first move obviously. and god, the miscommunication and the secret flirting and the hookups and dancing around feelings because neither is sure if it's more than sex for the other. i could fill three books with this shit genuinely <3
idk i just think the contrast of both of them would be such a fun dynamic to explore and they'd look fucking beautiful together :-)
(this is definitely not me gauging the interest were i to make this my next chaptered fic btw. absolutely not. xx)
(edit: we're going with the first idea lads. world building is happening. i'm in my mind palace. we're yapping under #leaving bikeriders au lol)
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uhbasicallyjustmilex · 5 months
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the body language is fucking wild
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midnightclover · 5 months
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Summon Night: Swordcraft Story (ATLUS, 2003)
#my actual posts lol#haha what if i made a daily diary post thing like nico#..i was just thinking#today was a good day#and i thought of this song#ive been playing summon night swordcraft story a lot as of late.. though none today actually#its still on my mind though#i considered using dweller empty path's song flying through a stary sky instead.. but this is what i thought of first#i think it fits best to use it#i actually had to jump through some hoops to upload music!#cus my tumblr app is kinda old.. i cant properly upload music. i could only put a link#which isnt exactly ideal#so i tried in my web browser.. but maybe its cus i havent updated it in a while or maybe just cus its tor.. it didnt work#so i downloaded firefox and did it on there lol#now im editing it in my drafts back on the app#dont ask why im not just doing it on my computer... shes having some technical difficulties. we're working on it#but not today#...#today was pretty eventful.. even if not very productive. but ive never been a very productive person#we went and saw some light festival thing! it was rly nice.. a little simple at times but it was fun#we went and got some yummy snacks earlier too! tho ive already eaten them all hehe#and i started up animal crossing new leaf. i hadnt played it in ages! its startling how much better it is than new horizions.. imo at least#only problem is i couldnt make it the same as my island.. and i didnt remember why i named my last town#we searched for a while for some reference or somfin to name it after.. but we ended up just going with ''faraway''#cus i liked the idea of being asked where im going.. and just saying far far away#and as beth said it has a kinda fairytail vibe!#...only after i named it did i realize i accidentally named it after the town in omori. oops!#...im about to hit the tag limit. so whoevers still listening i just want u to know..#i love you. ok?#goodnight
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tatck · 10 months
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currently redrafting a scene for like the 4th time
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arsuf · 1 year
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ASSASSIN’S CREED gifs  ▪  115/?
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pixelatedraindrops · 17 days
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M: “You poor thing. Playing in the river isn’t a good idea in Kanai Ward you know!"
Y: (Who is he…? And why is he doing this for me…?)
A drawn scene based on my alt headcannon I made long back, and I even tried to make a small fic on it. (HUGE SPOILERS)
and tbh I just wanted to draw makoto feeding yuma something while he was completely helpless :3 dw the porridge is edible, he had someone else make it so yuma isn't in any danger.
Unmasked version (just because)
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(he's too pretty to have the mask on for long)
(no shinigami since this is post game???)
this is like the 3rd or 4th time yuma got sick on one of his visits to kanai ward due to overworking himself out there
what is makoto to do with his silly workaholic original... (like he's one to talk lmao)
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bat-luun · 1 month
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forgort to post this bvjhdsbvjhdb its a bunch of doodles i dont like but look at my ocs boy i love them sm
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exhausted-archivist · 8 months
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Thedas: Not a Middle Ages Fantasy But an Ahistorical, Pre-Industrial, Mega Fauna Fantasy
Part 1: Mega Fauna
The long and the short of it? Thedas is an ahistorical world with magic, two moons, giant fauna - giants, dragons, giant bears, giant arachnids, and has some "ancient" and recent technology that would reach as late as the 1800-1900s in our timeline - such as bunsen burners, smokeless coal, table saw, thresher, heliography, and theodolite. Nothing about Thedas is a 1:1 equivalent for Earth and never has been, we know from the devs that it wasn't the intention either. From a fantasy perspective it is a blend of your typical fantasy stories with adventure, dragons, magic, elves and dwarves, varying mythology, and culture ending events; mixed with a venture into a "what if" ahistorical history.
In the case of Dragon Age, Gaider mentions it was a "what if our own history had magic and elves and dwarves?" and "how might Christianity be different if, instead of Jesus, it had been founded by Joan of Ark?" and subverting tropes of fantasy while still being recognizable: elves being brought low vs aloof and immortal; dwarves bring political schemers vs stouthearted Scotsmen; mages who were feared for good reason.
These were the basic foundations going into Dragon Age, and the spirit of those things is evident through out the series. While there are clear moments of parallels, allegories, and themes of the modern world, our world; I think that, for better or worse, the series has kept to the spirit of those foundations. Keeping things recognizable while exploring the world they've crafted, that grows as the team grows.
Its the spirit of that foundation that really lends to the idea of Thedas being a mega flora and fauna world.
Disclaimer and Considerations:
Take all of this with a grain of salt, whether you take it or leave it. Aside from the actual lore mentioned (with sources next to it) all of this is estimations and based off of known art standards or "canon" as the term is called.
Size is a hard thing to nail down in Dragon Age, the scaling and modeling between the games - main and all additional third party installment - are inconsistent at best largely due to limitations and scope of the game. Such limitations we see reflected in Bull not being 8' and instead is 6'9, the fact that the nightmare demon was scaled down because of scope. Then there are the cinematic scenes, they aren't reliable as they often have models float, sunk into the ground, or given camera angles that force perspectives.
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ALT Concept art is a touch more reliable in the idea of the intention but isn't any more hard fact due to the question of if the intention was carried through or not due to tech limitations or design choices.
In consideration of concept art I want to clarify a principal used in art that I will be referencing. Traditionally when drawing characters, artists will use proportional canons. Which is when one uses the height of the character’s head as a unit, to have the proportions of the body match natural ratios. A good write up of this concept is linked here and here.
Content warning for everyone, there will be mentions and/or depictions of the following:
Multi-eyed creatures
Scorpions
Spiders
This post also includes images from the following:
The Missing comic
Dragon Age Absolution
Part 1a: Does Thedas Actually Have Mega Fauna?
Yes, they do. Now the first thought might be the obvious dragons, giants, wyverns, titans, and some magical creatures. But there are some creatures of which we have actual measurable sizes for.
I have the more "concrete" fauna separated into two categories: known sizes and comparable sizes. Known is as stated in lore, if we're given fixed numbers at any point, while comparable sizes are for creatures who we either have vague descriptions or equated to something we know the sizes for.
Comparable sizes are also separated from known sizes as they either have variations, or I am unsure of the lore for them still holds; as with anything dao, game guides, and ttrpg on this blog, these are treated and considered as canon unless clear contradictions are available.
Known Sizes
Giant spiders:
Their scale isn't measured by how high they stand on the ground or by body length but from leg to leg. Or rather that is what you would expect for them to be measured by, but it is hard to say for sure. I run with the leg to leg measurement for the provided size in canon; where they are/can be 12' / 3.65m. [Codex]
Looking at extracted game models (which aren't reliable for in-game models) the giant spider stands at 3' 11.28" / 1.2m and measures 5' 4.2" / 1.63m leg to leg.
Griffons:
Their length is 12' / 3.65m or larger with even larger wingspans. Males can weigh over 1,000 lbs / 453.59kg while females are a little less. [Last Flight ch. 2 p. 31]
For context of how big both of these are length wise, on average: Javan rhinos are 12'5 / 3.8m in length, Indian rhinos are between 10.8’-12.5’ / 3.3-3.8m in length, African forest elephants are between 7.22’-12.13’ / 2.2-3.7m in length, African Bush elephants are 10’-16.5’ / 3-5m in length, thresher sharks can be 10.5’-20’ / 3.2-6.1m long, female great white sharks have an overall length of 15’-21’ / 4.57-6.4 m; males 11’-13’ / 3.35-3.96 m. Most crocodiles exceed that with an average of 13-14' / 3.96-4.26m.
If you're like me and that just is a jumble of words, below are the size comparison to a 6' / 1.83m male figure, the scuba diver is roughly the same length as well. I had to edit the horizontal figures to compare lengths but scale wise they are still 6' / 1.83m. I also spliced together multiple images so they would be easier to see (and tumblr has a 30 image limit).
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ALT [Image Sources from left to right, top to bottom: Rhinos: Javan Rhino, Indian Rhino Elephants: African Bush Elephant, African Forest Elephant Crocodiles: American Crocodile, Mugger Crocodile Sharks: Thresher Shark, Great White Shark]
Comparable Sizes
Mabari:
Stated as being as tall and as wide as dwarves*; going off the dwarf heights from Inquisition game models would put them at a range of 4'9-5'3 / 144.78-160.02cm.** This is unclear if they mean from the head or shoulder, which typically you would measure quadrupeds from the shoulder. Something to note however, the mabari extracted models from Inquisition measure at 3' 4.6" / 1.03m at the shoulder but 4' 2" / 1.27m at the head.
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This is also roughly echoed in the concept art, where the shoulder height lines up with the shoulder height of the extracted model from Inquisition, however is closer to the dwarf height range when measuring from the top of the head.
Either way mabari are considered giant breeds when looking at dogs. Regardless of if they are the height of a dwarf 4'9-5'3 / 144.78-160.02cm or the height shown in the extracted model or concept art of 3' 4.6" / 1.03m at the shoulder but 4' 2" / 1.27m at the head. The largest dog in the real world was a great dane at 3' 5.18" / 1.046m.***
*[Dragon Age Tabletop (da ttrpg), Blood in Ferelden] **[Source] ***[Source]
Deepstalkers:
There is a bit of a variant with their sizing scale across all entries. From being able to curl up to be the size of boulders or large rocks.* To The Calling describes them as follows
The “stalagmite” unfolded, revealing a serpentine creature with a long and wormlike neck that ended in a maw full of sharp teeth. Its mottled skin was almost perfectly camouflaged to match the stone around it.
He noticed where the creature’s limbs folded up under its carapace, where it tucked its long neck under its body. Hidden in plain sight, the disguise was almost perfect.
Meanwhile the Missing comic shows them as being much larger than Harding, a dwarf. The ttrpg also describes them as "small reptilian creatures". There also seems to be sizes difference noted between each type of deepstalker: deepstalker, leader, and matriarch.
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ALT [Image Sources: BioWare Promo Material, Dragon Age Wiki, and The Missing Comic #1]
Additional measurements include the odd 2' 6.3" / .77m from the extracted model from Inquisition which doesn't line up with the in-game sizing as they're proportionally much larger when next to a dwarf. Then when looking at the concept art scaling from the red dev book shared by Mark Darrah, they stand nearly 6' / 1.83m.
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So there is a stark range of size difference as well as really any consistency when it comes to the bipedal, raptor-like, predators.
*Note the range for what is a large rock and what is a boulder is pretty vague. **This is based on various screenshots as pictured above. Comparing them to Shale, a human character, dwarves, and an elf. *** [World of Thedas (WoT) vol. 1 p. 163, Origins game guide, da ttrpg, The Calling novel, and The Missing Comic]
Dragonlings:
Specifically when they are newly hatched are the size of a deer. At the shoulder they'd be 2'8 - 3' / 81 - 91cm. Their length could be from 3'1 - 7'2 / 95 - 220cm. [Dragonling Codex] *Note the ttrpg does denote that they are the size of a young deer, which would be about 1 1/2 years old. This is distinctly different from a fawn and they are the same size height wise as a mature deer. It is simply a difference in muscle mass.
Here is a helpful comparison of a white tail deer, one of the more common deer:
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ALT [Image Source]
Below is concept art from Tom Rhodes that I have cropped for a much clearer view. The shoulder height of the dragonling reaches roughly the same height as deer above.
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ALT [Image Source]
Part 1b Sizing from Concept art and Development
Here, I want to look at the concept art of creatures, while acknowledging that they don't always end up on the same scale in game - due to a variety of technical reasons. As we see with the fact that spiders are not 12' / 3.65m in game nor are they close to that.
But with that in mind, we can at least glean the intention if not what might be more reflective of the lore. As we know, not all of da lore is game engine/mechanic friendly and thus there is merit in seeing if we can measure through comparison of in dev work. Especially thanks to the human comparison in some of them.
One piece of such concept art that suggests mega fauna is the design guide for da4 that was teased to us by Mark Darrah in 2016 and in the BioWare: Secrets and Stories From 25 Years of Game Development (B25) p. 274.
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ALT
Using this, we can tell what might have been the intended -- again if it is not reflected in game -- size for the animals in Thedas. However, I will note for the sake of clarity that this isn't perfect reference; as some of the scaling seems to be questionable/warping. This is after all, an image of a picture in a book. I would be thrilled to see if we ever get to see a flat image of this.
But what we can see when we clean it up, and line up everything while cross referencing other concept art; the scaling seems to work out something like this with the human figure in the center being the "hero" proportions/ideals that would make his height 6'2 / 1.88m.
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Great Bear
Some of the concept art that we can use for comparisons are pieces such as the concept art for the Great Bear and Quillback (development name dragon bear and vulture hyena):
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Going off the stock hero height for female it is 5'6 - 5'7.5 / 1.67 - 1.71m and for males it is 6' - 6'2 / 1.83 - 1.88m. That would make a great bear roughly 10'11 - 11'2 / 3.34 - 3.42m in this concept art. However in the red book, the scaling suggest it is around 14' / 4.26m. Which is an example of how the book as reference might either be unreliable or the new updated intention for the scaling/design.
Regardless of which numbers you favor, when you look at those scales in contrast to our two largest modern bears:
Kodiak Bear: 3'4 - 5' / 1.02 - 1.52m at the shoulder, 6'5 - 9' / 1.96 - 2.74m in length, and 9' - 10' / 2.75 - 3.05m standing upright
Polar Bear: 3'7 - 5'3 / 1.09 - 1.6 m (male) or 2’8 - 3’11 / .81-1.19 m (female) at the shoulder, 7’10 - 9’10 / 2.4-3 m length, and 8’ - 10’ / 2.5 - 3.05 m standing upright Note: I have edited together the sourced images for clearer scaling.
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ALT [Image Sources: Bears: Kodiak Bear, Polar Bear]
Additionally when looking at the tarot cards, which also tend to echo concept art more than the final game we see this massive and dramatic height difference for great bears.
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Another varying size reference we have from concept art is this piece by Tom Rhodes comparing the great bear to the normal bear/brown bear. This is in direct conflict with the scale illustrated in the dev book, though this could simply be due to the stage of development this was created in as it looks to be a draw over of a game model when looking at the great bear.
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ALT [Image Source]
Nightmare Demon
The Nightmare demon, or "Blinky" as fans call it, or "Smilely" as Varric calls it. This is however a demon so it's appearance and size can change due to influences outside of its control, I want to acknowledge that. This one was something I wasn't expecting to make a comparison with, as we know that not only was the final version of this demon scaled well as it seems that part of it was cut off in the dev book. But I found this concept art from Heroes of Dragon Age (HoDA) and I believe it roughly matches up with the dev book in terms of scale. It might be scaling larger however, I cannot say with any certainty. And when comparing it to the game model in DAI, this is actually a little smaller in comparison. The extracted game model of the Nightmare demon is 93.47' / 28.49m, while in comparison this concept art implies that it is 54.5' / 16.61m when you measure the silhouette which we can estimate to be 6'2.
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ALT [Image Source]
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ALT You can see how much they sized down the nightmare demon for HoDA (which is understandable given the constraints of a mobile game), especially when you scale them down to show the actual difference. Which is funny considering the nightmare demon is greatly scaled down from the original concept.
Phoenix
Another piece we have, is concept art for the phoenix. Unlike with the hero figure from before, we are estimating Orisino's height based on the height of elven game models. This would put Orisinao at 5'9 - 6' / 1.75 - 1.83m for an elven male.
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ALT [Image Source]
This height reference is echoed and reinforced when we look at the dev book from B25 and Mark Darrah. When you bring the phoenix over to line it up with the hero character in the center, it puts the shoulder a phoenix is roughly 6'2. Implying that, at least for this art, Oresino is within that 5'9-6' / 1.75-1.83m range as his height is lower than the shoulder.
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As you can see the extracted game model is not comparable due to the fact it, like the bears are not at all the same size as their in-game models. They are being scaled up a great deal to what we see in game. The extracted model height for the phoenix is 2' 7.4" / 0.8m, which is much shorter than their in-game counter part that shows it to be around the height of the human/elf character if not a little taller.
Quillback
Shown in the concept art with the great bear, we do have scalable concept art with the quillback and we are able to see that it does line up with the scaling for the dev book. It is also roughly the same size as the extracted game model. It's shoulder height being 4' 10.6" / 1.49m. The quillback also seems to be one of the few creatures where their in game counter part matches up with their model and concept art.
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Part 1 Conclusion
As we can see with all the comparable or confirmed sizing of these creatures in Thedas, most are predators and scavengers, fairly large ones at that. So much so, it would dictate a high oxygen content in the atmosphere, plenty of prey to fuel animals of this size, and plenty of land area to allow for the biodiversity that we see. Even down to the subterranean level as well.
We know that gravity also works differently in Thedas, to a degree it is requires as to allow creatures the size of dragons and griffons fly, and giants roam the surface. But also to allow dwarves ranging from 4'9-5'3 / 144.78-160.02 cm to live 2-4 miles / 3.21-6.43 km below sea level + the distance from the actual surface. To give context, the deepest cave we've explored on earth is the Veryovkia cave at 1.37 miles / 2.12 km deep and the entrance to the cave is 1.41 miles / 2.28 km above sea level. Meaning the deepest cave doesn't even go down to sea level.
But with all that said, I'm only wrapping up here as I'm running out of image allowance for this post. I'll continue this in the next part, and if you've read this far, thank you.
Wanna support this blog? You can check out my ko-fi.
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bubblegumr1ck · 7 months
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coloured version with an actual background coming when i feel like getting around to it
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reikunrei · 9 months
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i really hate to do this but i think i just have to throw it out there. my family and i are in a lot of debt, mostly bc of rent (i don't know the exact amount bc my dad refuses to tell me), and we recently had some emergencies come up (had to take our dog to the vet + 2/3 of our cars for our family of 4 went kaput in the last month). i got paid last thursday and immediately gave the entire paycheck to my dad. i've been doing this with every paycheck for the last 3 years. i wish i could offer commissions or other compensation of some kind, but doing so on top of my full time job made me injure my hand so bad that i've been in near constant pain for the last year and a half
i have a kofi https://ko-fi.com/willyum
i already hate asking for donations, so please don't donate if you can't. i'm not even expecting or hoping for that much, but even just recouping some of the ~$350 emergency vet bill would ease a lot of anxiety. i appreciate any support i get on this, and that includes simply spreading it if you so choose. thank you <3
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A random assortment of autistic!Yusei headcanons on this fine Friday in December.
Yusei got a weighted blanket after the whole Arc Cradle ordeal. Best sleep he's ever had. Crow tried to borrow it once; it did not end well for him, lol.
Eye contact? What's that? Yusei doesn't know her.
He's more prone to shutdowns than meltdowns but they both do happen. (He's definitely accidently hurt himself on more than one occasion but he's gotten better at redirecting those behaviors even on his own as he's gotten older and his reactions less severe.)
He's semi-verbal to begin with so periods of losing speech entirely are a fairly normal occurrence. He's usually fine, and if he still needs to say something, the boys all know sign language anyway. (It's not "real" SL but rather a dialect of Satellite the citizens created to be able to communicate without Sector Security understanding them. Yes, I stole this from @/shitpostingkats, what of it? It lives rent free in my head.) The first time it happens after moving to the City, Yusei doesn't even consider that Aki and the twins don't know their SL and so he signs. Crow laughs at everyone's dumbfounded looks before he both translates for Yusei and then explains. All three are more than eager to learn it. (Rua thinks its "the coolest thing ever" in typical Rua fashion.)
Never quite breaks out of the "subtle stims only" mindset that was forced by necessity of the environment he grew up in. He wasn't about to give Sector Security any reason to single him out, after all, and old habits die really hard. Aki noticed he tended to rub his fingers together a lot, to the point of sometimes accidently scratching himself on the sharper edges of his nails when he's not wearing his gloves and started looking for other options. She bought him a spinner ring for his birthday and while it didn't 100% fix the problem, it did help quite a bit. (Between that and a tangle, he's practically good to go. He never had anything like that growing up, and they bring him great joy to have now.)
For the same reason, he was technically never diagnosed as a kid because Martha didn't want to paint a target on his back with SS. When he moved to the City, he didn't see any point. He was self-employed so any accommodations he could possibly need he could just, ya know, give himself. The first time he ever truly considered it was after he started working for MIDS and was working on his degree. (Even then it took quite a bit of convincing because he wasn't sold on it actually being helpful.)
Feel free to add on!
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