#interactive text games
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prokopetz · 2 months ago
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I think one of my favourite domain-specific programming quirks is how, in Inform, code for rideable vehicles is non-portable to rideable animals (and vice versa) because the former are implemented via the "supporting" relation, and the latter, the "carrying" relation, meaning when you're riding a horse you're technically in the horse's inventory.
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marblesstorystudio · 5 months ago
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❀ Revamp Coming in January! ❀ Itch ❀ Official Spotify Playlist
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❀ Will you embrace your destiny or choose to avert your gaze?
Betrayed by your mothers and sent away to become a prophet, loneliness became an old friend, and an intense longing for connection stirs deep within you.
Hoping to escape the monotony of your life—training to become a Living Prophet and delivering parcels all over the Southern Territories isn’t as fun as it sounds—you seek solace in the nightflowers that grow in Caligo. 
It’s not like you have a choice, anyway, considering your dwindling medication and the irritating withdrawal symptoms (you've blown up one too many dormitories). Maybe you shouldn’t have put this off for so long, but the thought of being in your parents’ old home … well, let’s just say you aren’t ready to revisit their memory.
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❀ Welcome to Caligo. Our Sovereign is pleased with your interest.
Caligo exists in the Dark Realm, home to the Sovereign and her Crimson Court. Famous for its nightflowers, Caligo is the place to go if you want medicine, poisons, glamours, or even cures.
Twin moons cast an ethereal glow upon you, illuminating the blue haze that swirls through the land. 
Unclimbable mountains overlook lush, fertile land that covers Insomnium, Umbra, Tenebrae, and the Crimson Court in nightflowers.
Though wet, chilly, and sunless, the beauty of this ancient place still prevails.
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❀ choose your name; select your gender & pronoun ❀ customize your character's face & body; choose an outfit ❀ select 1 of 4 unique belief systems ❀ romance 1 of 2 male love interests or focus on creating deep bonds of friendship ❀ guide your character's decisions & determine their fate
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larkingame · 7 months ago
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hello friends! the first version of larkins demo is up and ready to play!
features:
create your character
chase vampires through the city of saint laurent
interrogate guild hunters after you
meet wyatt and a vampire character that really bites <3
a note: this is the last version of the game that has me as the sole person working on it (as is a good chunk of this has been edited by the lovely @gwaha) i really hope you enjoy :)
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addersmire-moved · 8 months ago
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LEECHCRAFT IS A GAME DRENCHED IN BLOOD — HEALING, BINDING, & CORRUPTING.
As a plague spreads through the isolated village you call home, balance your needs as a newly-turned vampire with your duties as a healer. Leechcraft is interactive fiction with a healthy dose of role-playing, steeped in a dark fantasy world inspired by medieval medicine.
FEATURES
Over 15k words of prose and dialogue.
Heal & harm the village and those you are tasked with treating.
Playable on mobile so you can play how you want.
(COMING SOON) Illustrated companion book with stories related to the game.
Play now on itch.io
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hpowellsmith · 19 days ago
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Honor Bound: Guard students and secrets at an elite school!
Steam | Google Play Store | Choice of Games on Android | Choice of Games on iOS | Choice of Games on Amazon | Webstore
Protect an exclusive boarding school and rebuild your life after scandal as a military bodyguard for the children of the rich and famous! Return to the world of Crème de la Crème, this time as a military officer in the Republic of Teran.
Honor Bound is an interactive novel by Harris Powell-Smith where your choices control the story. It's entirely text-based, 595,000 words and hundreds of choices, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
You've built a promising career in the Teranese military, a force which has not seen major engagement in decades but which holds vast influence. Thanks to an injury, you're no longer in the field. Thanks to the complicated (read: scandalous) circumstances of that injury, you've been quietly reassigned as a bodyguard for the teenage child of a famous scientist. This should be an easy assignment: your charge is at boarding school in the wilderness, an exclusive sanctuary where the children of the rich and powerful become artists and scientists of the future. The school sits close to your own hometown, so you'll be familiar with the area. Finally, you can recover your health and get your career back on track.
But danger is closing in, and peril can come from inside as well as out. What secret projects are your colleagues pursuing in the dead of night? What is your commanding officer not telling you? Bandits lurk in the wilderness—including one of your childhood friends!—and natural disasters constantly threaten the fragile environment. And then there's the danger to your heart, from the complicated feelings that come from returning to your birthplace, and from adjusting to the new reality of your life. Can you really go home again?
Build a warm community and bond with your colleagues, or impress everyone with your aloof competence. Chase ambition to receive glowing reports and get your life back on track—or become such a disaster that only bandits will tolerate your presence. Or, just maybe, you will have to risk it all for the sake of doing the right thing.
Play as male, female, or nonbinary; cis or trans; gay, straight, or bisexual; asexual and/or aromantic; allosexual and/or alloromantic; monogamous or polyamorous.
Customize your age: play a junior officer in your 20s, a mid-ranking officer in your 30s, or a senior officer in your 40s.
Befriend or romance a severe military officer; a bold, easygoing outdoors expert; a determined and overworked priest; an earnest but scatterbrained fellow bodyguard; a childhood friend turned disgraced bandit; or the anxious, serious widowed parent of your charge.
Pet the dog, the cat, or both.
Meet the main characters of Crème de la Crème, Royal Affairs, and Noblesse Oblige, and find out what their lives are like now!
Shape the school life of your teenage charge: encourage her to make friends or sabotage her rivals; let her slack off or push her to achieve; and get caught up in boarding-school drama.
Unearth and thwart shadowy schemes—or join in the scheming for your own gain.
How far will you go for ambition, duty, and your country?
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Steam | Google Play Store | Choice of Games on Android | Choice of Games on iOS | Choice of Games on Amazon | Webstore
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rinriya · 4 months ago
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Me vs. My Conscience and too many awesome Infamous routes to easily choose just one
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within-your-eyes-if · 1 year ago
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Within Your Eyes Intro Post
DEMO [Last Updated June 22nd, 2024]
You are a Warden, a monster hunter who has come to the Kingdom of Auris which has become the forefront runner in it’s acceptance of magic and supernatural alike within the West Highlands. But when strange happenstances occur, you are called upon not just because of skill, but also because of your condition. A condition you’ve lied about for last 12 years.
Unearth the secrets that magic holds as a new form is discovered.
Befriend or romance those who attempt to worm through the cracks of the mask you wear. Or will you fight to keep them at arms length?
Regardless of where your journey takes you, your feathered friend will be at your side. As he always has been.
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This story will be 18+ for the following reasons:
Explicit and erotic intimate scenes
Death, including of a child
Violence, blood and gore
Thoughts of suicide
Mentions of suicide
Self harm
Explicit language
Mental trauma
Horror elements
Feelings of being watched
NOTE: Your character will be pretending to have a disability (blindness), not because of a disorder but out of self preservation.
This list may be updated.
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You are running away from your past. As you take a this new job, you're forced to confront it. What vices do you use to cope? Will you learn to rely on others or will your raven be your only source of comfort? Will you feel guilty for your lies? Yours will be a journey of self-forgiveness, or maybe you'll only fall deeper into despair.
Play as a man, woman, or non-binary. Gay, straight, or bi.
Plenty of customization options from physical appearance to clothes.
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Φ Admos de Le Wren ─ Male | Draconian | Second-Born
Admos, the Dragon Lord of Auris, ascended to the throne following a devastating conflict with his father, bypassing his older brother's claim. This decision deepened the rift among his siblings. As he enters his fifth year as sovereign, Admos grapples with guilt and uncertainty about his role in the family's discord. Will you help him find clarity or fuel his doubts?
Φ Lyth/Lyari de Le Wren ─ Gender Selectable | Draconian | Tenth-Born
Ly took on the role of Viceroy/Vicereine in Auris and became their brother Admos's Right Hand, playing a vital part in the kingdom's recovery after a conflict with their father. However, an incident they triggered over a year and a half ago almost led to another war, casting doubt on their suitability for their position and their aid to their brother. Will you help Ly grapple with their past actions and uncertainties about their role as Viceroy/Vicereine, or will their internal conflicts remain unresolved?
Φ Leese/Lea van Laere ─ Gender Selectable | Human | Vampire
Born into nobility, Lee's life as the child of prominent figures in Lenia took an unexpected turn when they were turned into a vampire. Forced to leave their home, Lee now wrestles with their new identity, desperately seeking meaning in their existence and if it's worth maintaining.
Is Lee a monster consumed by instinct, or can you help them reclaim their humanity?
Φ Xiang Xiaowen/Xiaodan ─ Gender Selectable | Human
Xiao, an ambassador dispatched to Auris to aid the Dragon Lord in Council matters, fought hard to secure their role. Serving as an unofficial advisor, they frequently share insights to assist Admos. Yet their unwavering dedication to obtaining this position hints at a deeper motivation. Perhaps they will reveal it to you.
Φ Gabriel Duarte ─ Gender Selectable | Human
Assigned to you as an assistant of sorts, the recently knighted guard is searching for their place within the Order. Perhaps their new mission will set them on a path for glory, or sink them beneath the turmoils it takes to obtain.
Φ Hestia ─ She/They | Elf? | Witch
Even the most kind have their secrets.
Φ ???
Poly Routes: Lyth/Lyari and Gabriel | Leese/Lea and Gabriel | Xiaowen/Xiaodan and Hestia
Love Triangle: Admos and ???
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FAQ
Romance Information Post
Ko-Fi
Tumblr Asks are disabled for the time being.
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WYE will always be free with chapters released once they are finished.
This is a planned trilogy.
Thank you for reading and for your support! ♥
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heartorbit · 6 months ago
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why is their name siffrin when you siff in the cold food and siff out hot eat the food
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run-sburb · 1 year ago
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...and a young boy puts the finishing touches on a masterpiece.
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bloodcursecycle-if · 6 months ago
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When a person commits a rather horrendous act against others, a karmic-like phenomenon called a Blood Curse is placed upon them and their bloodline. Terrible events occur every generation until someone is able to right the wrong committed. Your twin sister was the most recent victim of the Curse, being poisoned at her own coronation celebration ball. Now it's up to you to figure out how to break this curse before it claims you as well.
The Blood Curse Cycle is a WIP and new interactive CYOA novel. The focus will mostly be on the plotline, characters, and relationships. It's inspired by many JRPGs/RPGs. It's being written in ChoiceScript. While it will have a more story-based focus, there will be stat-based mechanics as well.
This is the revamped version of my first interactive fiction project, Under the Eyes of Themis. The premise is similar, but a few changes have been made.
You play as the youngest member of the Grasslands' royal family. Your family suffers from something called a Blood Curse, a supernatural karmic-like phenomenon placed onto people and their bloodlines for committing horrendous crimes against others. Sufferers from the curse will experience tragedy after tragedy until the Curse is broken or the bloodline ceases to exist.
Your sister is the most recent victim of the curse, dying from poisoning at her coronation celebration ball. Deciding you would like to not die a tragic and/or painful death, you set out on a journey to figure out exactly what your family did and how to break the curse.
Note: Because this is still a WIP, some names of characters or places may change during development.
Genre: Fantasy Adventure, Romance, Mystery
Rating: 18+
Tracked Tag: #blood curse cycle
Status: On Hiatus
Demo || Romance Options || Side Characters || FAQ || Ask Guidelines || Tag Navigation || World Lore || Dev's Main Blog ||
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Create and customize your main character. Select their gender, pronouns, appearance, and personality.
Explore the continent of Runnet and its 8 nations, each with different views, cultures, and hidden secrets.
Join and lead a group of other Blood Curse sufferers to find out how to break your curses.
Romance any of your 5 companions: the Prince from the Woodlands, the Knight from the Dustlands, the Scholar from the Palmlands, the Healer from the Fieldlands, or the Assassin from the Floelands.
Choose to help or hinder your companions in their own quests to break their Curses.
Discover leads, find clues, and dig deep to figure out why your bloodline was cursed and how to break it before time runs out.
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Alceste Claudius d'Emeraude (he/him) - The Prince of the Woodlands Kingdom. Flirty and laid-back, he tends to not take anything too seriously... including his Curse.
Larisilla Cornaline (she/her) - The Knight from the Dustlands. Serious and blunt, it takes a bit for her to warm up to people. She is the most vocal about getting rid of her Curse.
Dionys Topaze (he/him) - The Scholar from the Palmlands. Kind and intelligent, his main area of study are Blood Curses, the types and how to break them. He is the closest to breaking his Curse.
Somnia Disthene (she/her) - The Healer from the Fieldlands. Shy and helpful, she specializes in treatments that neutralize a Curse's affects. Just don't ask about her Curse.
Enyo Perle (he/him) OR (she/her) - The Assassin from the Floelands. Loud and outgoing, they are eager to help out the group. Although, it's a bit strange that they've never brought up their Curse.
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oblivious-melodies · 7 months ago
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READY TO PLAY: chapter six.
Oblivious Melodies is an interactive fiction game, set in the in the fictional country of Angria, based on early industrial-era Britain. Following the Horne siblings and their emergence into gentry society, you will delve into a country divided by class, religious dissent, political factionalism, and the ever-encroaching interests of empire.
All of Volume 1 is now available to play! Volume 2 coming soon...
VOLUME I: chapter one | chapter two | chapter three | chapter four | chapter five
VOLUME II: chapter one
NEW: A Game of Scrying (uQuiz link)
Banner illustration: Martinus Rørbye, "View from the Citadel Ramparts in Copenhagen by Moonlight", 1839, Metropolitan Museum of Art.
Thank you to everyone who has played so far - please reblog & share if you enjoy my work!
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verdemoth · 19 days ago
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I've continued playing Fallen London on and off and I've been wanting to make a new ref for Mel for AAAGES, not just to update old art but also show some of the character development Mel's experienced after a handful of years in the Neath! The ES 'Adornment' especially was a major turning point for Philomel and sparked Mel's revolutionary leanings, and is when Mel began to realize Mel's formed meaningful ties just as important as Mel's quest for vengeance. This year's estival (the Coilheart Games) brought out another evolution of this, and Mel's settled into an investigative role in the adamant belief that such worldshattering secrets and threats that encompass the entire city should NOT be purposefully withheld from the people living in it.
Image text is probably hard to read, and there's a transcript below this readmore
Text Transcripts:
In the top right are some quick details. Mel's full name is Philomel Pelayo Muros. In the style of other Fallen London characters, Mel's epithet is 'the Steely-Eyed Gun-for-Hire'. Mel uses no pronouns, Mel's 38 years old and 5 feet 2 inches tall. Mel resides in the Flit, and Mel's profession is as a mercenary and freelance investigator. The faction Mel is closest to is the Revolutionaries, with which Mel has 15 Renown. Mel is an Ambition: Nemesis character.
Below this are some notable player character attributes. Of the main attributes, Philomel has high Dangerous and Watchful but low Persuasive. Mel also has high Dreaded. Of the quirks, Mel has high Steadfast, Melancholy, Ruthless, Forceful, and Magnanimous, but low Subtle and Heartless. Mel also has the quality 'Tragedy: Death of a Spouse'.
Paired with the portrait in the top left are these notes, pointing to several parts of the illustration: "Permanent dark circles from years of stress, poor sleep and frequent nightmares. Mel always looks exhausted and more than a little haunted."
"Mel has acne scars, and a lot of other scars. Mel accumulates wounds almost as quickly as Mel does nightmares."
"A skull fracture obtained during 'Adornment' resulted in some long-term afflictions. These include vision and hearing loss (both on Mel's left) as well as vertigo spells. Mel also fractured a wrist and dislocated a shoulder, now prone to re-injury."
"Mel originally shaved just for ease in tending to the fresh wound. But Mel ended up vibing with the style and is still sporting it a few years later."
The next notes point to the raven (named Sarangerel) perched on Mel's arm in another illustration: "A black raven from the Surface - very rare in the Neath. She spent a good many years with the Tomb-Colonist who first found and nursed her to health, and who gave her her name. Sadly, that chapter has come to an end. She's befriended Philomel, and is glad for Mel's companionship. She doesn't speak much these days, but she sings beautifully her wistful, plaintive melodies."
With the drawing of Mel's hand are these notes: "Finally bothered to ditch the New Newgate cuffs, but Mel got used to the weight and replaced them with heavy bracelets. The 'jewels' are coloured glass."
Each of Mel's possessions are accompanied by a note:
"Rose-Shaded Lenses. Prescription, for light sensitivity and migraine. They've seen better days."
"Revolutionary's Red Feather Pin. Kept close at hand, seldom displayed."
"Horseshoe Lapel Pin. Always part of Mel's ensemble. Worn in reference to a departed friend."
"Ring with a Rose Motif. Of significant sentimental importance. It was an anniversary gift."
"Simple Derringer. Typically hidden somewhere on Mel's person, though Mel now favours a knife. Mel's aim isn't what it used to be."
Text transcripts end here.
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magussanctorium-if · 7 months ago
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The Magus Sanctorium. Pentagiim's elite and esteemed school for mages across the continent. Hard to get into with an advanced curriculum and hands-on experience, many would kill to be accepted into the fray. But behind shiny spells and gilded bookcases belies a lit powder keg of pent up tensions and small slights that threaten the whole continent with all out war. A single slip up will light the fuse, so be careful. And don't forget your 7 page essay is due next week!
The Magus Sanctorium is a highly ambitious WIP and new interactive CYOA pair of games. The focus is heavily on romance, relationships, and fantasy adventure with high-replayability value. It is inspired by JRPGs, romance visual novels, any media with a magical boarding school, and Dungeons and Dragons, among others. It will lean more towards a story-based focus, but will have stat-based mechanics.
You play as a new transfer student, having transferred to The Magus Sanctorium after moving continents. Being homeschooled to suddenly thrust into an elite boarding school is a culture shock. As you go about going to classes and making friends, your schooling is abruptly upheaved as war breaks out across the continent. Which house you decided to join determines how the war will affect you and how you can help or hinder your former classmates or lovers.
Note: Because this is still a WIP, some names of characters or places may change during development.
Genre: Fantasy, Romance, Adventure
Rating: 18+
Tracked Tag: #the magus sanctorium
Status: In Development (Outlining)
Demo || Character Introductions || House Introductions || FAQ || Ask Guidelines || Tag Navigation || World Lore || Current Anonymous Survey Form || Dev's Main Blog ||
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Create and customize your character. Select their gender, pronouns, appearance, their proficiencies and deficits, and personality among others.
Choose between 5 different houses each with their own cast of characters. Each student is divided into houses by which nation they come from, not by arbitrary traits.
Decide how to build your stats by choosing which classes to attend and which skills to train in. Influence your house members to train or attend certain classes to boost group skills.
Romance any of the 15 romance options (5 male, 5 female, 5 nonbinary), or select any of the 10 poly routes instead. Choose for a softer romance by picking one of your house members or go for an angsty romance by romancing someone outside of your house.
Build your relationships with your classmates before you're turned against each other and get to know what makes them tick. It pays to have friends across house lines.
Explore and learn about a high fantasy world steeped in magic and years and years of conflict. Perhaps it takes an outsider's perspective to bring about peace...
Participate in a war and potentially reveal long kept secrets that could change the fate of Pentagiim.
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Thalen Oakdane (they/them) - The proud and rigid Leader of the Fern Bears, the house from the Rasuaides Empire. They are strict with their rules.
Sumiel Tidewood (she/her) - The graceful and shy Leader of the Cobalt Snakes, the house from the Espersland Republic. She just wants the best for everyone.
Casithar Seedcloud (he/him) - The young but earnest Leader of the Maroon Rams, the house from the Iseadesh Alliance. He's trying his best.
Ariela Wyvernhair (she/her) - The prickly but well-meaning Leader of the Violet Foxes, the house from the Lupuv Caelait Territory. A rose wrapped in thorns.
Zanis Ironforce (he/him) - The charismatic and cunning Leader of the Sun Eagles, the house from the Quailax Kingdom. He is always 5 steps ahead.
Drelyth Hollymoon (she/her) - The vice-leader of the Fern Bears. She is kind and confident, always pushing herself to aim higher and higher.
Afthel Scalesun (they/them) - A member of the Cobalt Snakes. Quiet and introverted, they prefer the comfort of their books than that of their house members.
Anwyn Greenspear (he/him) - A member of the Maroon Rams. He is a known flirt and playboy, often earning him the ire of his house members.
Lamatri Glowillow (they/them) - The enigmatic and mysterious vice-leader of the Violet Foxes. You barely see them, but they seem to know everything about you.
Traki Goldreaver (they/them) - A member of the Sun Eagles. It's also their first year enrolling. Enthusiastic and energetic, but a work-in-progress.
Azaha Elmbasher (he/him) - A member of the Fern Bears. An idealistic and daydreamer artist who enjoys making life hard for his house leader.
Rumik Gullcaller (he/him) - A member of the Cobalt Snakes. Sumiel's childhood friend, he is protective and intimidating often scaring away most classmates.
Daeri Silkdream (she/her) - A member of the Maroon Rams. A bit ditzy and arrogant, her exaggerated personality belies her true strength.
Saevain Sageblossom (she/her) - A member of the Violet Foxes. Stuck-up and arrogant, she has a family legacy to fulfill as a Prime Magus. But is that what she wants?
Cyian Stonepelt (they/them) - The vice-leader of the Sun Eagles. Gloomy and apathetic, they'd much rather be doing anything else but this.
Poly Romance Options: Thalen & Azaha, Sumiel & Rumik, Casithar & Daeri, Ariela & Saevain, Zanis & Cyian, Drelyth & Saevain, Afthel & Traki, Daeri & Afthel, Ariela & Casithar, Traki & Drelyth
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larkingame · 1 year ago
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play the demo | patreon | larkin is rated 18+
someone is after you.
for over a decade and a half now, you’ve traveled up, down and across the country--running schemes and hunting fiends with your mentor, con-man-by-day, vampire-hunter-by-night, Wyatt Abrams--the prolific vampire slayer and the living descendant of Gregory Abrams, founder and prophet of the Abrams Family, the nomadic vampire-hunting cult that raised you--and was wiped out years ago.
carrying the abrams name means also means carrying on it's enemies--but that isn't to say you haven't forged a couple of your own along the way. now, it seems someone is trying to make good on old threats and promises. they've placed a bounty on your head.
so you and wyatt do what you do best: you run away. to some little town, out nevada ways, where the title of town preacher is unexpectedly thrust upon you--bringing back years of trauma you thought long tucked away.
as if that wasn't enough, on your first day in town the local mine up and explodes--leaving the reclusive family that runs the town--and owns the mine--to suspect you as the main culprit.
now you're left with the responsibility of investigating the disaster to clear your name, looking into the mysterious cult just south of town, the gang of outlaws who've been wrapped up deep in a feud with larkin's patriarchal family--a group of people which you suspect to be hiding a secret most monstrous--all while dealing with the ghosts of your past, and the roots your family left behind.
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larkin is a vampire western choose-your-own adventure game, with focuses on romance, religion, horror and complicated family dynamics.
play a fully customizable character [[decide upon their physical appearance, gender identity, sexuality, customize their pronouns]]
dictate a unique relationship with your mentor-turned-father-figure and his former appentice
romance any of twelve characters, five male, three female, one non-binary and three gender selectable characters.
define your characters skillset and scheming tactics, select their weapons and fighting style, elect their feelings on religion, vampires and the cult that raised them.
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the doctor [male] cyrus sokolov - the quasi-mayor of larkin, cyrus sokolov also operates as the town's doctor and mortician. he's immeadiately suspicious of you, the new preacher and the reputation you comes with. even though he doesn't like it, he needs your help.
the princess [female] celina sokolova - despite the misconceptions among the townsfolk, the reclusive third sibling of the sokolov family, celina, is actually the family’s eldest. hardly leaving the sokolov mansion, it’s rumored around town that she’s been struck with some sort of sun-related illness, others seem to hold the opinion that miss sokolova simply sees herself as too good to linger amongst the common folk. whatever the case may truly be doesn’t much matter to the people of larkin, after all, it's much more fun to gossip. she's very suddenly developed a fascination with the preacher, a hunger almost. but will she eat you whole?
the mortician's assistant [male] dominic sokolov - the youngest scion of the sokolov family, dominic works as assistant mortician in larkin, though he’s much more interested in larkin’s living townsfolk then the dead ones he’s been charged with taking care of. with seemingly endless information on everyone and everything that goes on in larkin, mister sokolov might not be the worst friend to have.
the lawyer [male] jacob nash -  larkin’s only practicing attorney and resident do-gooder. after passing the bar exam, nash headed out west in the hopes of making a real difference for the people there, only to spend most of his days settling petty disputes and notarizing documents. despite his disappointment, however, nash has managed to keep a level head and his fondness for the people of larkin, even though he’s not so sure the sokolovs have the townsfolk’s best interest in mind.
the bartender [female] rose holloway - larkin’s most recent transplant, that was, until the preacher showed up. former city-girl, rose has adapted to both life out west and on her own, the only way she knows how--by pushing through it. the owner and bartender of larkin’s only saloon, the emerald, rose is a popular figure around larkin whether she likes it or not, but whether that has more to do with her occupation or the fact she also happens to be larkin’s youngest widow is still a topic up for debate.
the lieutenant [male/female/non-binary] hollis - an enigmatic figure around larkin, hollis serves as a lieutenant for the mysterious rateliff fellowship. one of the cult’s few members to make the long trek from their encampment in the desert to town more than once. talked to by few, hated by most, hollis bears the reputation of the people they represent to the town of larkin--one, that isn’t particularly favorable.
the vampire hunter [male/female/non-binary] ace zhang - vampire-hunting-mercenary extraordinaire, the last the preacher knew of ace, they were the young hot-shot on san francisco’s hunting scene. once upon a time ace was a prominent figure in the preacher’s life, the first real acquaintance they managed to make on their own, someone outside of wyatt’s sphere. growing up a member of the guild, their life is one that’s mirrored the preacher’s. maybe that’s why the two seemed to be linked so closely during the preacher’s time in california, whether that was as friends, rivals or something more, their presence is one that remains prominent in the preacher's mind.
the outlaw [male] cassidy alan ward - cowboy, outlaw, bandit, cassidy goes by many names and titles, but the one he prides himself on most is leader. protector of his people, the ward gang hides out somewhere in the hills outside larkin, looming over the townsfolk as an ever-present threat, cassidy finds the sokolovs personally responsible for the death of his sister, caroline, and he is out for blood.
the gunslinger [female] ethel jackson - cassidy's right hand, ethel is a gunslinger through and through. fancying herself the robinhood type, she's got a personal hatred for the family that looms over larkin.  with the fastest gun in all of nevada, maybe even all of the west--ethel could prove to be a valuable friend--or a deadly adversary.
the stranger [non-binary] reyes - the newest addition to ward's gang, not much is known about them or their past--what everyone is well aware of, however, is the fact that nobody whose ever decided to cross reyes has ever come out of it alive.
the vampire [male/female/non-binary] montero moreau - you've hunted down their coven, debilitating any hopes for growth they had in terms of advancing in the cut-throat world of Vampires. you've made montero look like a fool, and they hate looking like a fool. They're determined to hunt you down and take revenge.
the first man [male] - adam - he believes himself to be the mirrored man mentioned in the abrams family book of genesis--the first vampire, plagued to walk the earth--and he has long been in search of his eve.
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play the demo | patreon | itch.io
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andstuffsketches · 7 months ago
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loose johnny cakes.... loose jammy dodgers....
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hpowellsmith · 6 months ago
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Honor Bound Chapter 7 Update!
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I’m delighted to share Honor Bound Chapter 7 on Dashingdon and itch! You can skip any number of chapters to start at the chapter of your choice, or you can play through the whole thing. You can try loading a save you made before this update, but you will probably need to start a fresh one. If you encounter a bug when using a loaded save, please try replaying through the whole thing or using the chapter-skip to replay the chapter in which you found the problem - in some cases this will fix it!
If you have a minute, I’d love to hear your feedback! As before, there is some feedback that I’m waiting until later to implement, and a minor character who hasn’t been added in yet, but I always pay attention to all feedback being sent in.
This new demo is around 306,000 words, with Chapter 7 and various edits adding around 43,000 words to the whole thing!
This is going to be the last chapter that I put up publicly before the beta testing begins. I may put up edits to Chapters 1-7 before then, and will implement bugfixes, but we’re getting towards the home stretch now and I’d like playtesters to have the experience of playing all the later chapters so they can have a big-picture perspective on how the branches can go.
In this chapter you will encounter:
a lot of bad things (more detailed content notes below)
As well as the new chapter, I’ve made some significant edits to earlier chapters in response to player feedback - more about that below too.
Many thanks to everyone for their feedback - it’s been so helpful! Thanks especially to an anonymous Patreon subscriber who gave some really useful comments about some Chapter 7 one-on-one scenes which inspired me to expand on them and include some extra characterful moments.
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Read more about Honor Bound on the forum thread
Play the Honor Bound demo on dashingdon and itch
Give feedback
Wishlist on Steam
Revisions:
Overall:
More references to trauma responses when PC’s health is low, more reference to cane use, a bit more flavour text about the injury, more flavour text referring to health improvements to reflect the PC looking after themself
Chapters 5 and 6: added talk with Denario about the PC being trans if it didn’t happen in Chapter 3
General typo fixes
Chapter 4
expanded a branch of the late-chapter Korzha scene for more breathing room
Chapter 5
added option to medically assess Korzha when they look sick
minor expansion of conversation with Catarina about what she thinks about the trip
minor expansion of letter-writing with Fiore
Chapter 6
tweaked Alva’s assignment offer, with clearer information and potential disadvantages of taking it
expanded end of Savarel’s one-on-one scene
fixed an error making end of Korzha’s goodnight scene shorter than intended
added a choice to enable an amorous PC and Raffi to hide what’s going on from Simone
added optional one-on-one Denario scene, including optional sex scene
Chapter 7 content notes: earthquake, quicksand, fire, building collapse, potential severe injuries to the PC and others​
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