#im still doing it though
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puppyeared ¡ 4 days ago
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Bridge to turnabout doodles
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haunted-xander ¡ 7 months ago
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Well, I guess you didn't have much of a choice either
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gravitysoda ¡ 3 months ago
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i’m just a ten cent copy of people far more advanced than me
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chiricat ¡ 4 months ago
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yosuke wants to become a guitar hero! (ft. yu narukami)
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starscream-is-my-wife ¡ 26 days ago
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This is part 1 of a continuation for my other post where LL Megatron gets trapped in the G1 universe, I was thinking about how someone would go insane in this cartoon world and thought "what if Megatron had someone else to accompany him" so, I gave Starscream an existential crisis
Edit: final part is out, I tagged everything as G1 x LL AU!
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asheronangel ¡ 1 month ago
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[click image for better quality]
listening
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bother-blame ¡ 8 months ago
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VARRIC TETHRAS | Dragon Age: Inquisition
Good to know! Here I thought we'd be ass-deep in demons forever.
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itseghost ¡ 9 months ago
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some essek portrait doodles :] still figuring him out but i do love 2 draw him
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rookinthecrownest ¡ 9 days ago
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I think the thing that Gets Me about Veilguard is just how much of an impossible task it had heaped on it from EA from the start of its inception.
It’s arguably supposed to be a soft reboot for the series while ALSO being a follow up to Inquisition. These are two fundamentally incompatible goals in my opinion. This game had to walk the most insane line of any video game in recent memory. I guess EA wanted to have their cake and eat it too.
And the more I think about it the sadder I become for the original team who worked on Joplin. From what I’ve seen of the art book, Joplin was going to be about as firm a sequel to DAI as you could get - with references to rescuing whoever was left in the Fade, having Calpernia and Imshael as companions, having to fight Solas’ agents, etc.
Then EA makes them scrap it for live service. Fine. But wait - now we’re scrapping it again. Back to single person RPG but you also kind of need to distance yourself from the previous games as much as possible while still somehow being a follow up to the previous game.
New setting, few returning companions, and new Big Bads in the form of Elgarnan and Ghilanain to get a clean slate. Any mention of what’s happening in the South (where we spent 3 whole games!) needs to be relegated to letters and codex. ** I dont have the art book yet, so I dont know if these two were supposed to appear in Joplin beside Solas - or if Solas was supposed to be the sole antagonist in that iteration of the game.
But.. I hope you see what I mean when I say this game had a monumentally, borderline impossible task ahead of it. And when I think of it that way, I think it did as good a job as it possibly could. Especially since the actual development time was closer to 3ish yrs to get what we know of as datv today even though it’s been 10 whole years since DAI.
I hope it’s successful enough to get DA5, but who know’s what’ll happen.
I wish everyone except the EA execs who meddled with this game’s development and are seemingly trying to kill dragon age a pleasant day. I have a cynical detective I need to romance 😔
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wszczebrzyszynie ¡ 1 month ago
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This is very much an experimental unsure thing but now that the student experience is slowly catching up to me im thinking of opening commissions for portraits in the style of those gravity fals one i made? As i really like making them and dont really have the time to sell more polished arts. Well i dont know if theres an interest in that. Theyd be for 20 usd i think. Well alright
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sparring-spirals ¡ 3 months ago
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Once again here to yell about Smosh Dropout crossovers to you all, because anyone who isn't familiar with Amanda Lehan Canto should get to witness to watch this 1 minute long clip. and also fall a little in love with her?
All I'll say is that this entire clip is deeply, devastatingly on brand for her. And everyone unacquainted can interpret that as they like.
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puppyeared ¡ 3 months ago
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good morning sifloop nation
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lightnersdream ¡ 1 month ago
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i've been thinking about exactly why people portraying one of the other crew members successfully killing Jimmy as a "for what you did to Anya" kind of thing rubs me the wrong way a bit and it's because like..... this is just another form of taking agency away from Anya, in a way. it's kind of framing her as some meek, shivery woman-thing who's entirely at the mercy of the men around her, either to hurt her or save her.
(i understand these are mostly for wish fulfillment on the audience's behalf because everyone would like to see Jimmy pay for his crimes. whether or not this is the intention of the person writing it isn't really relevant, characterization happens with or without intent. i feel like it misses the point by portraying it as an 'ideal ending'.)
because... Anya is a capable person. she takes things into her own hands when she can. it was partially(?) her idea to get into the cargo,
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(before he interrupts her.. remember when she interrupted Curly in the dead pixel segment?)
it was her idea to get the code scanner from the cockpit,
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it was her idea to get the medication from behind the foam.
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(the chance to do these things herself is not given to her.)
she'd been keeping Curly alive for months in a critical state somehow, her psych evaluations at the start are only so useless because Jimmy refuses to take it/her seriously and Curly is obviously biased when he puts it into his own hands. he's known him a long time, like he said. "I'll just put good for that one."
there's not a lot of material to work with because of how the game is framed, but it's there. we are working with two very biased perspectives and neither one lends Anya what she deserves
there's significant changes in how she speaks post- and pre- crash, and depending on who she happens to be talking to. i recommend re-reading her dialogue, because the difference is drastic
she acts the way she does around Jimmy because he has tangibly done horrible things to her, is actively hostile, and physically could not escape him by any means. she can't take away Curly's agency herself, in my eyes. you have to remember that Especially in the post-crash segments of the game, it's entirely from Jimmy's POV, and he obviously does not (and has never) thought very highly of her or treated her with a shred of respect
i've seen a general idea that she can't bear to hurt other people for any reason, but that doesn't really track to me. this is the real point of the post by the way
it seems based on the parts where she says she struggles to give Curly medication. "It just hurts him so much, I can't stand the noise." "It makes me nauseous."
it's not really the same thing as, say, hurting someone in self defense
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this sounds like she did want the gun itself. this never felt worded like someone who would refuse to, at very least, threaten Jimmy with a gun, with violence. if she had been given the agency to make that decision on her own. she wasn't though
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she still tries to reclaim some of it even as she's denied it
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by the end she's still trying to keep that gun out of his hands
i think some people overly soften her, for similar reasons the game itself is trying to comment on. she's not a tender victim who couldn't cause pain to another out of the softness of her soul, she's a person who's had every last bit of agency ripped from her repeatedly until she couldn't take it anymore. that's the point. that's why framing her that way, "needing" someone to save her, is odd to me
she didn't need Curly to save her, she needed him to take responsibility
she didn't want to escalate things, but she's not an idiot. self defense was absolutely on her mind
but who knows im just saying shit *smiles serenely*
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ganondoodle ¡ 1 month ago
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one of the requests/suggestions i got :3 (demise + cats)
still struggeling with drawing anything (depression yippie) but trying my best anyway
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ruushes ¡ 5 months ago
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more artfight crops! lichen for @hceinart, maeve dunmeer for @roocharffer, and ashadin'an mahariel (and fen) for @sapphodera 😊
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lilyimmsim ¡ 6 months ago
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the crows would have absolutely loved monopoly
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