#idk I just think it would be a cool angle to explore
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I was just thinking that, if we do actually get amnesiac Jay, him eventually getting his memories back could be really interesting. Because obviously you’ve got all the great memories with his family and the people he loves, but at the same time just— the horrors. The guy has so much trauma piled up from over the years and I feel like that would be A Lot to have dumped on you all at once.
#like I get Ninjago is still a kids show so they probably wouldn’t lean into that angle much#or realistically they probably wouldn’t even acknowledge it at all#but I still think it’s a really interesting concept#like yeah of course you want the memories of your loved ones and all the good times back#but those also come with just so many traumatic ones#and we’ve seen before that Jay… doesn’t exactly have the best mental fortitude#when situations get really bad he’s pretty much always the first one to crack#like in hunted and crystalized#idk I just think it would be a cool angle to explore#ninjago dragons rising#dragons rising#Ninjago#ninjago jay#jay walker#dragons rising spoilers#dr spoilers#dragons rising leaks
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hope this isn’t weird but the end of the luca blurb you posted where they both get hurt on accident has made my mind run haywire thinking of luca and assplay,,,
i have been........... thinking about this a lot i fear. uh oh!
contains: semi intoxicated & unprotected sex, spitting, ass fingering (idk how to say this gracefully okay), slight mention of spanking. some dom-ish!luca vibes hehe. afab!reader!
this isn't my normal style of writing but i'm just a little rotten at the idea
i think it'd have to start when you were both a little tipsy, inhibitions lowered. you jokingly bent over the table when you got back to the apartment, groaning and struggling to kick off your shoes while you relax across the cool table.
he'd catch you struggling from the corner of his eye and come over to grab your hips, chuckling to himself. "you're gonna hurt yourself if you keep this up."
squatting down behind you and grabbing ahold of your ankle, gently guiding you to lift your foot off the ground so he can slide your shoe off before following suit with the second shoe as well.
warm hands cupping your calves and running along your legs. "luca..." you'd groan out, causing a shiver to run through his body.
the energy would change so quick.
he's squeezing your calves and kissing the back of your knee when he feels you rustling around above him and suddenly your panties are being pushed down your thighs. if he was of a clearer mind he'd probably tease you about how easily you got these off verses the struggle of your shoes.
but he's not.
luca's standing up so quick and unbuckling his jeans, the sound of his zipper being undone causing your breathing to pick up. you're reaching back to pull your skirt up to the middle of your back, exposing yourself to him and the two of you work in comfortable silence. desire pushing the interaction along.
your chest is flat against the table, hands reaching back to spread yourself open for him. you hear him gasp at the sight. as a reward there's a finger pushing into you without much warning, neither of you wanting to waste any time.
the mess of whines and pleas falling from your lips is making him dizzy and he doesn't take long before you feel his finger slide out and the tip of his cock gliding between your folds. he's letting out a groan at how wet you feel that causes a surge of... pride? in your chest. knowing you're pleasing him.
"fuck you need this bad." he grumbles out and you'd respond, a panicked noise of agreement combined with a mess of begging, but instead he's pushing into you before you can respond.
you cry out, arching your hips so he has a better angle as he gives you a moment to adjust before picking up his pace. he grabs ahold of one of your hands, pinning it to the small of your back while your other hand still clutches your own ass.
"very good, so fucking good." he'd praise, his hips clapping against your body with each deep stroke.
he's going to spit on your pussy, adding even more lubrication to your already soaked core, but with the combination of lust and liquor in his brain he... misses.
and now his hips stall as he watches his split slide down your backside, dripping over your clenched hole he's never had to courage to ask you to explore yet. you two were just a few months in, still getting comfortable.
"luca... why did you stop?" you sound pathetic and he can barely register your words as he slowly starts moving his hips. without thinking he brings his hand up, dragging his thumb through the spit and applying the softest pressure to your hole which causes you to gasp.
both of you stall for a second, luca shocking himself by being so bold. "i'm so sor-" he goes to apologize, but instead he feels your pussy squeeze around his length and you start to fuck yourself back on him. "a-again..."
he's glad to do as he's told. the pressure returning to your tight hole which makes both of you moan.
the combination of his pace picking up combined with him exploring is sending you into orbit. "relax for me, love." you do, letting your body melt under his touch and he spits down onto you again.
your arms give out and the one that was holding yourself open falls to the side while the one under his grip weighs heavy against your back. a gasp falls from your lips as he pushes into the tight ring with his finger. even with just one you feel so full. "oh fuck!"
luca watches in amazement as your orgasm hits you suddenly and he'd be lying if he said he wasn't proud of himself. his finger stays buried in you while he fucks himself in, letting you both savor the feeling of the aftershocks of your peak. neither of you expected you to finish that quick, speaking to just how aroused you ended up getting.
he's cooing down at you. "you want me to fuck you here next." not a question, a statement. he already knows you too well. you're nodding as your body goes lax against the table, breathing heavy.
a few minutes pass and he's popping his finger out of you, smacking his hand against your ass sharp enough to leave a faint hand print before pulling out of you.
"go get in bed, we're not done."
your legs were already weak but you feel like jell-o now as you nod, shakily standing up and letting him support you as you walk to the bedroom for what's bound to be a long night.
#chef luca x reader#luca the bear#luca x reader#i wish he had a last name#chef luca smut#luca smut#will poulter fic#will poulter smut#the bear fic#the bear smut#luca x you#chef luca blurb#chef luca x you
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“Just a Joke”
Jungkook x Reader
Summary: Jungkook decides to teach you a lesson when you poke at his jealous nerves one too many times. An expansion of this reaction post.
Word Count: 1.0k
Warnings: +18 mdni, smut, fingering(f. receiving) possessive Jungkook, not proofread
A/N: Thanks to the lovely anon who requested this! I know you said to add a lil spice, but I may have gotten a bit carried away and spilled half a jar of chilis in this, sorry(Or not? Idk). I tried to balance it out w some fluff. (Also lol, of course Jk’s first smut piece on this blog would end up being about his possessive streak(let’s all act surprised, just for fun))
Masterlist
Requests are open
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Jungkook had been laughing to himself for the better part of ten minutes over the Dispatch article that one of the other members had sent, discussing your supposed romance with his bandmate.
He’d give them credit, you had been on a date that day, they’d gotten that much right, but it’d been with him, and you’d just happened to bump into Jin at the restaurant. But, due to the angle of the pictures that they’d snapped through the window, Jungkook hadn’t been visible, leaving those who were curious or bored enough to speculate what was going on with you and the eldest member of his group.
“As if you would date Jin!” He chuckled.
“I mean, it’s not that crazy, he is pretty handsome.” You finally said, trying to hide the smirk that was pulling at the corner of your mouth.
You knew how easy it was to set off Jungkook’s jealous nature, you’d done it enough times, both purposefully and accidentally, to have it down to a system, one that sometimes resulted in you not being able to walk properly the next day, but sometimes that was what you wanted, it was too fun to tease him to resist.
His expression dropped at your words, staring at you blankly for a moment before turning on his heel and walking out the room.
“Kook, it was just a joke!” You called, trying to catch up with him. “Kook, I was kidding!”
As you entered the bedroom, you stopped short, glancing around in confusion as you found it empty.
“Koo- Agh!” You let out a small shriek of surprise as Jungkook slipped out from behind the door, catching you around the waist and spinning you around til your back made contact with the wall, one of his hands coming up to protect your head from hitting as he eyed you darkly, a mischievous gleam in his eye.
“You think you’re funny?” He growled, pressing himself against your front. “You think it’s funny to tease me like that?”
He leaned in, letting his lips just graze yours before trailing to the side, coming to rest against the shell of your ear.
“Maybe I should remind you who it is that you belong to?” He whispered, the cool metal of his lip rings a stark contrast to his hot breath, making you shiver in anticipation.
“Koo.” You tried to say, but he moved back to claim your lips with his own, rough hands groping every inch that he could reach as his tongue explored into your mouth, swallowing your whimpers as you clung to him.
Snaking a hand down the front of your pants, he chuckled against your lips as he felt the growing damp patch on your panties.
“Does Jin make you this wet?” He asked, cocking his head to the side as he watched you squirm under his touch.
“No.” You shook your head.
“Who does then, hmm?” He questioned, hooded eyes never leaving yours.
“You, only you, Koo.” You said shakily.
“Very good.” He gripped your waist again, pushing you back on the bed before ridding you of your bottoms and exposing your cunt to the cool air of the room.
“Fuck, look at you.” He breathed, slipping a single finger into your wet heat, making you let out a soft whine.
“Could Jin make you feel this good?” He asked, adding another finger as he began to set a steady pace.
You shook your head, earning a smack to your thigh from his free hand.
“Words Baby, wanna hear you.” He huffed. “Who makes you feel good?”
“Agh! Jungkook!” You moaned as he curled his fingers, repeatedly hitting your sweet spot.
“That’s right, Love.” He panted, sounding almost as gone as you were, pounding his fingers into you at a rapid pace, the wet sounds so lewd it made your cheeks burn.
“Koo, please.” You gasped, feeling your high threatening to overtake you.
“Let go, Love, it’s okay. Give it to me.” He said, speeding up his movements to push you over the edge.
You let out a weak cry of his name as your high crashed over you, shaking in his hold as he continued to work you through it.
His movements gradually slowed to a stop as you came down, chest heaving and twitching slightly from sensitivity. He moved to rest next to you on the bed, using his clean hand to caress your face tenderly.
“Are you alright, Love? Was that too much?” He asked gently, looking at you now with nothing but love and concern.
You shook your head. “No, that was- that was good.” You panted.
He chuckled, stroking your arm softly as you caught your breath. “Do you need me to do anything?”
“Can you hold me?”
He found it both endearing and heartbreaking at the same time that you still asked so shyly after all this time, as if his answer was uncertain, as if he would ever deny you anything.
“Of course.” He carefully wrapped his arms around you, letting your head rest against his chest as he rubbed soothing circles on your back. For several minutes, neither of you spoke, not feeling the need to fill the space with pointless words.
When he finally did speak, Jungkook’s voice was soft, not wanting to shatter the tranquility of the moment.
“I’m sorry if I got carried away.” He said.
“You didn’t...” You whispered. “I’m sorry I teased you.”
“No, you’re not.” He snorted, making you both burst into quiet laughter. “We both know how much you like winding me up.”
“Like you don’t do it too.” You countered, shifting to look up at him as he leaned down to press a kiss to your head.
“Just so long as you know that I am just teasing.” You said, turning serious, running your hand through his hair. “You know you’re the only one I’ll ever want.”
“I know.” He leaned into your touch, closing his eyes.
“I love you so much.” He whispered.
“I love you too.” You leaned up, brushing your lips against his in the faintest of kisses. “My sweet boy.”
Taglist: @sopebubbles-replies @btsw1fe @this-must-be-my-tardis @whitefoxgirl @bethanysnow @coffeedepressionsoup
#jungkook smut#jungkook scenarios#jungkook imagine#jungkook oneshot#jungkook drabble#jungkook x y/n#jungkook x reader#bts smut#bts requests#bts one shot#bts drabble#bts x y/n#bts x reader#7ndipity
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Just poring over some of the new images. ◕‿◕ DA:TV spoilers under cut.
Another shot of Rivain Coast, which we can tell from the image but is also known from the file name. this environment was seen in the Thedas Calls teaser. the remains of the large sea creature are really cool and interesting to me from a biological perspective. like is it a creature we know, or something like the Cetus, or something as-yet-unseen by us? it makes me think of Ghilan'nain's beasts of the deep, and the Tevinter Nights map, which showed all manner of sea monsters in the seas around known Thedas. it also makes me think of this codex entry, which talks about whales, squid, giant worms, dragons hunting underwater in the sea, etc, as well as the DA:TV concept arts we've seen which involves sea monsters. what if we held hands and got married.. while standing under the flower-bedecked arch of the jaw of this giant skull..? 🥺 in Thedas Calls we could also see the remains of some beast on the Rivaini shore; I wonder if this is that same area of the shore but from a different angle/viewpoint.
the other focal point of this screenshot is the boat. the red things on the side look like shields, and they remind me of a stylized version of the Qunari symbol. red is also a color associated with Qunari, from things like the distinctive red-rope clothing. but the boat also really reminds me of Taash's design and color scheme. maybe it's associated with Taash, or it's a Lord of Fortune vessel more broadly? if you look at Taash, two, the aquatic blue-green is her main color, accented by bits of red, just like the boat. the pointy bits and triangular shapes of the boat remind me of her pointy armor with triangle details. idk, even the hoop (even though it's a totally normal thing to have on a boat) 'feels' familiar. like I could totally buy that this boat is associated with Taash's group or something. or maybe, shut up MJ, ignore the hoop, but the blue-green and red is notable still. but also maybe I'm just seeing things that aren't there hh :)
in this first screenshot I also simply spent a while looking at the sunlight through the palm fronds :') there are coconuts or something similar in some of the trees. I'm also curious about the ruins here (right hand corner) - remains of fortresses or watch-towers that were guarding the coast against invasion?
Another shot of Rivain Coast, which we can tell from the image but is also known from the file name. this environment was seen in the Thedas Calls teaser. again, in this image we can see part of the skeleton of some giant creature, and I wonder again if we're seeing this (or one of these, if there's more than one) from a different angle in this screenshot. we can see more of the sea-ruins in this one, and part of the wall has a crenellated top like it was a rampart and the other part looks cylindrical like it was a tower/watch-tower of some kind. nearby we can see a campfire on the go with a cooking pot heating over it, and is that maybe a hammock set up behind it? camping near a giant skeleton like that would be so metal.. and I wonder if it's simply environmental art/scenery, or maybe there are a few maps where as we explore them we establish lil camps as we go again as like in-map waypoints or something. and in the top right, we can see part of the mast and rigging of a different boat, I guess a shipwreck.
what do you think this other wooden structure from the top right is btw? part of another ship's mast/rigging?
this shot is taken from a place in the shade, like from the mouth of a cave or from under an overhang of the cliff, which reminds me a bit of the perspective from under an overhang here. we can see a tangle of driftwood bleached by the sun, elf warrior Rook (love the ragged cape/cloak), Bellara, and Taash, looking soo cool and nonchalant as she Casually Leans, Casually. Taash is so cool aaa! love her piratey boots and in this shot we can see that her dragonscale-looking armor extends to her legs also. (I hope Rook can have piercings and jewelry like Taash's, whether it's from inside CC or items gathered in the world._ the big coins are ornamentation, part of Taash's outfit, just like how Lords of Fortune who have survived a couple of years are allowed to display.
also in this image are big green pots. I wonder if we can smash them open, RPG-style, to find loot or potion restocks. wasn't there something like that in the gameplay video? ^^
another thing that gets my attention in this screenshot is these blue-green banner- or standard-looking things.
whom do you suppose these standards are associated with, like which group..? in this area the Lords of Fortune are active, and the Qunari also have a presence in part of Rivain. the material that they are made from remind me of the blue-green gem of Taash's 'horn' and the blue-green material on the boat from screenshot one. if the standards are Qunari, I wonder where the familiar Qunari symbol is? for the Lords of Fortune, we don't know much about them or the specifics of their aesthetic yet but I'd be looking for their octopus symbol or classic piratey stuff like skull and crossbones or something. so who? I also can't place the standard from or being associated with anywhere else either (but if I'm missing something pls lmk ^^). here is what it does remind me of though.
The spine-like spiky pole with the suggestion of paired centipede-like legs coming off of it; the dual-prongs at the shoulders, even the crossed-over aspect, and especially the curved shape at the top.
In Thedas Calls, as the camera pans over Rivain and over its Coast, the speaker at this point says "Glory to the Risen Gods. They've come to deliver this world". I remember us wondering about the connection between these gods and Rivain. maybe these signs/standards were erected by new cultists of Ghilan'nain, and this is part of their spread? Rivain is a country surrounded by a lot of sea, and it has strong nautical themes like the piracy. Ghilan'nain has sea associations of her own, like her creatures of the deep and her monster-form rising from the sea in that one concept art. and something has caused the Lords of Fortune to lose dominion in the area and something seems to be unsettling the dragons in the area. and the Chantry has less influence in Rivain, there's more variety in religion there. but also maybe I am just reading waaay too much into the coincidental shape of a sign LOL. Ghil Goggles. maybe it's nothing and they are just fancy anchors or other pieces from wrecked ships hhh.
as an aside, I love the skybox here in 'screenshot two'. :)
This image shows Arlathan Crater, per a filename. Elf Warrior Rook, Grey Warden again by the look of their (massive!) shield, Bellara (looking all curious/inquisitive) and Harding, looking out over this beautiful and fantastical viewpoint. These ruins look so grand, even in this state and with magic gone from the world. Imagine what Elvhenan looked at its height, before the world was un-made.
For this screenshot, I highlighted some things. ^^ -
The detail of roots in and partially in the ground in the bottom left; the mist effect; the thought put into the Celtic knotwork-looking detailing on the 'tower' in the foreground; in the background just beyond that could that be a waterfall? Makes sense, there's a lake below and mist everywhere. The familiar curved arches and similar shapes of ancient elvhen architecture; gold-capped towers shining so brightly in the sun; the shimmer and reflections on the water; rocks and chunks of ruins floating in the air the way things do when Fadey stuff is going on or the Veil is disrupted/thin; the detail of small trees growing on top of a tower, having seeded there (this happens irl too). Also in general the detailing of things like paint or etc having faded off walls, the exterior parts of stonework on stone walls having crumbled away in patches, chips in the gold.
There is also a statue of a bald ancient elf. I wonder whom of? They lack a distinctive Evanuris head-piece shape, but I'm sure there were depictions of Evanuris without those, or depictions of other notable elves or other powerful elves like their chosen.
The water makes me think of the concept art where the party are swimming underwater looking for treasure or something. Maybe swimming is a thing in this game? I would bet that over time and/or thanks to the recent reality-warping that has been occurring in Arlathan Forest, that some ancient elvhen ruins and artifacts have become submerged in water.
In the foreground is a chair with a tome on it. A book a Veil Jumper was using in their research, or found and was reading, and their resting/lookout point? ^^ we know that we will spot Veil Jumpers working away and researching in Arlathan. next to that is a golden object which I wonder, is it either 1) a telescope or spy-glass of sorts which a Veil Jumper has been using to study the ruins across the lake or 2) an ancient elvhen artifact that they've found (it is gold after all), and that maybe Bellara could use Tinker on it to use it. You can see a similar gold-orb type object in the distance in this shot of the team fighting in Arlathan (that one looks on/activated). between this object and all the floating rocks in this image, I'm reminded of the bit in the Game Informer cover story article that says to reach a certain place in Arlathan in the opening hours of the game, we must first remove the floating rock rings and how to do so, we must use Bellara's Tinker to interact with a nearby piece of ancient elven technology.
If these artifacts remove the floating rock rings.. maybe it's because they are reducing the 'Fadey'-ness of a place by.. reinforcing reality there. Which makes me think of the artifacts in Solas' quest in DA:I, Measuring the Veil. He said that when we activated them, they strengthen the Veil and help prevent additional Veil tears, and they were also gold looking things, and orby-looking too with their aura when active.
This image shows Arlathan Crater, per a filename. This time we have elf warrior Rook, Neve and Lucanis. This looks to be at a similar viewpoint located not far down from the one with the chair in the previous image; if you look across the water to the ruins, you can see the tower with the ancient elf statue with the two trees growing near its top, just from a slightly different perspective. I feel like the barrels, boxes, cart and planking is Veil Jumper stuff, like field provisions and equipment and stuff when they go on expeditions or something maybeukuh. ^^ another beautiful shot.
Lucanis is smoll. :)
This image shows Arlathan Forest, per a file name. Elf warrior Rook, Harding, and Lucanis (still smoll <3) explore ancient elvhen ruins. another beautiful shot. :D I love the big Totoro-style umbrella leaves and Harding looks so cute here. and I love purple as an 'iconic color' for Rook so much. we've seen this Grey Warden elf Rook in quite a few images now. I count at least 4 blades on Lucanis. On the stonework just behind Rook's head you can see more of the knotwork-esque pattern. also in the background here we can clearly see a door to this temple[?]-place. I really like how even the door is in this distinctive ancient elvhen shape, they really committed to recognizable distinct architecture and design styles for the different nations/cultures/asset-sets etc. ^^
The main point of interest in this screenshot of course is the pair of golden hands, an ancient elvhen artifact of some kind I assume. it brings to mind the artifact Bellara uses, which has been described as a "gauntlet" (something one wears on the hand/forearm). look at the diamond/triangle patterning on the inside of the wrist that we can see - like the triangles in the ancient elven tech/gear Veil Jumpers use. Maybe this artifact is designed not so much to look like 'hands' but specifically 'gauntlets'? it could just be the lighting, but the green glow around the hands look to me like this artifact's magic is active/that it has been activated. other gold pieces are magically[?] suspended in the air above it. I wonder if these pieces are actually moving, like they each spin on a slightly different axis/rotate? that's what the angling of them in this still looks like to me. Maybe they move when the artifact is active? also, up there is the triangle motif again, this time in a way that makes me squint. the biggest ones give that part the impression of a sun, with sunrays (also like the Veil BUBBLE shown in the Tevinter Nights map below). the curved lines give the impression of the 'concentric circles' motif which is sometimes used to represent the Veil. the paired triangles in one of the layers give the impression of the black-gold banding, and triangles like these seem to sometimes represent the Veil, Fade or magic.
(re-eyeing old bubble imagery now btw, since we know there are Veil Bubbles in DA:TV. like the giantest bubble, the whole-ass Veil itself, in the TN map, and the bubble around Solas in his 'me and my fursona cast the Veil' fresco. see also in these images - the triangles)
So I wonder if, when these 'hands' are activated, does it have some effect on the Veil? ^^
the other thing the hands remind me of is the Dead Hand landmark (see Trivia section) in DA:I. it's found in the Dales and contains an elven shrine. it's not far from Ghilan'nain's Grove, and it also has an interesting magic puzzle involving the lighting of torches and balls of light. detached stone hands in DA:I, detached gold hands in DA:TV, both 'holding' magic in them.
Lastly this image is included because it's actually a slightly different moment to the one here (ability wheel pointing at a different icon) ((I covered in the rest of the contents of this image in a previous post in this series)). where in the last one we could see Harding has a move called Shred, in this one we can see that Bellara has a move called Fade Bolts. it detonates, applies Shocked on hit and sunders the target. I wonder if these are bolts of Fade-energy in the shape of arrows that she fires, or arrows that she fires from her magical gauntlet-bow and because it's magic she never misses or they have extra effects on impact.
There were also two screenshots in this 'batch' which were stills from the gameplay video, which I won't include here: the one showing blood splatter, and one of Harding as she talks to Varric.
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#bioware#video games#long post#longpost#blood cw#dragon age: tevinter nights#solas#someone pls tell me they agree about the signs/standards from the Rivain Coast LOL
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Okay look I haven't seen WALL-E in years but if they wanted to convey the whole "humans are MORE like machines than the ACTUAL robots now" thing without being horrendously fatphobic and ableist couldn't they have JUST animated them.
Think about it; WALL-E does that weird uncanny thing at the beginning where they use real live actual footage of people, which lends to the perception of this world as a future mirror of our own. Wouldn't it be neat if they emphasized humanity's newfound metaphorical resemblance to unquestioning machines by just animating them in CGI. You know. As in 3D models? Digital puppets???
Like you did not have to go and give them all the same body type and equate fatness and the inability to walk with laziness like oh my god you could've populated the Axiom with people with diverse bodies and mobility aids if needed without vilifying any single one and the mere FACT that they're animated would be the sign that something here is horribly awry: That humanity's evolved into an abstraction of itself at the will of a higher power (corporations, AI—in a meta sense, the animators themselves).
I say this as a long time fan of animation btw; this would use the medium to further enhance the story. In my head, this would just be more subversive and cool, a la the World of Tomorrow films, which did this entire concept way better thanks in no small part to Hertzfeldt's iconic "simple" animation style. The visual minimalism of the trilogy contrasts jarringly with the heavy lore and themes and philosophical ideas explored by its characters and it rocks.
Idk I'm just tired of being frustrated by this film; it's got stuff I really oughta love; its director made my favorite film of all time, a film that CENTERS AROUND DISABILITY AND IS RARELY ANALYZED FROM THAT ANGLE!!!!
I guess I should also note that I write all of this as a skinny able-bodied person but that doesn't make me any less pissed off about the choices that were made.
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Im not writing because idk this week has been a bit mentally tiring for me but i do want to write. Thing is, next chapter is a little too straightforward except for one interesting thing, which is an idea that i've thought over so many times i'm no longer particularly excited by it
Oh shit I was just talking about something like this with @mercuryytheraven! It's sort of a theory I've been developing that I've never put into words because, up until now, I still kind of thought I was a Big Weirdo for writing entire novels with next to no plans.
Here's how my brain works, though and it's why I can't do outlines. If I plan an idea with too much detail and it sticks in my brain for long enough, I have no interest in writing it. There's nothing left to explore or change around and that's some of the most fun I have while working on a story. So I have to change it.
Not completely, not necessarily. Like in Songbird there was supposed to be a big conflict between Scott's mom and Edgar's mom in the Cafe du Monde in New Orleans. I had the whole set up planned and if I wrote it the way I was thinking it would've probably been cool. But the story no longer worked to make that happen, and I was like big dang what now?
What now is that I still have the meaning of that scene, only with different specifics. And it's even cooler. Except I purposefully can't think about it too hard or else I might lose interest, or get bummed if it doesn't fit again by the end of book two.
So yeah, if the writing isn't interesting to you there's stuff you can do to remedy that. It might involve going off script, but that doesn't mean completely changing the course of the plot as a whole. Maybe you make small shifts in structure or narrative to tell the event from a different angle. Or you switch out the people involved in the event - that changes a lot of how it goes down in a really neat way. Or maybe the event is told in retrospect through someone else explaining it.
What would be neat? What would make you furrow you your brow and nod in satisfaction, alone in your room? Perhaps even a quiet fuck yeah whispered in the depths of your brain?
All in all, don't be too precious to the ideas in your head. They are fetal and have not proved their ability to survive in the real world. I am only using this metaphor for specifically you because to anyone else I would worry about sounding utterly psychotic.
But generally if you're tired you shouldn't push too hard to feel like you have to create. You don't need to constantly produce in order to be considered a valid and respectable writer. Maybe think about what would be fun to play with tonight - no plans, just sick kickflips - and get started tomorrow!
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Bear with me I just need to yeet my thoughts into the void for a second
I have played HSR's 1.4 story quest a little while ago but having felt really conflicted about it I honestly didn't know what to think and needed some time to gather my thoughts, but... the quest was good, don't get me wrong, but my thoughts on Topaz are quite complicated
Like I've read around and I've seen people either being like "y'all are awful to Topaz this is why Hoyo doesn't do morally ambiguous women!!" or "Topaz is a horrible character and I hate her so much" and my take is that while I do enjoy Topaz's character AS A CONCEPT I just wish HYV would've decided her framing in the story
Like I get the first argument. Morally ambiguous women get either waifu'd like Raiden (and my opinion on her character is in line with most of the community that she was horribly mismanaged for all of her buildup, until the second character quest put a bandaid on her) or not that explored in the story (see Yae). Topaz is in a very awkward middle ground, with the complicating factor that she is a tax collector so she will rub some people in a very wrong way.
Still, my issue is that she jumps between being a cold "I'm just doing my job, no hard feelings" kinda gal and "oh my gosh animals are so cute and I'm so kind uwu" with almost no in between. I would really like to see HYV commit to one of the two in the framing, because while I can kinda see the "outside of work she's a sweetie" angle they were going for but given what kind of work she does, and WHO she is working for, it doesn't really work for me. And it ended up souring her as a character for me.
That's without covering the fact that we KNOW most people in the IPC are assholes after the Aurum Alley event, and Topaz doesn't really help their case. She's "one of the good ones", supposedly, but... Ehhh. I would've preferred she stayed an antagonist and they weren't this wishy-washy while treating her. It's a shame, because I feel like she would've been a really cool antagonist/villain had they not flip flopped around with her personality and tried to absolve her of the IPC's darker sides.
Idk basically I like her design A LOT and wish she was framed better by the narrative, like they either should've stuck to plushy waifu (which would've weakened the story though I feel) or antagonist/villain with OCCASIONAL hints of a softer side underneath.
Basically, 1.4's story was good but ironically enough Topaz was my least favorite part of it. Shame. Hope her story/companion quest makes her character feel more defined so I can decide my stance on her.
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Do you have any favorite headcanon about cybertronians culture or "biology" you like or would want to use in your writing?
HMMMMMMMMM Interesting questions. Sorry for the ramble, I hope it makes sense but it really got me thinking. This became less headcanons and more just a rant fdkjvbefjvskndjnfjfdknvkjasvfn
As far as culture, I like leaning into what's been established a little.
Example: I like the fraught nature of Velocitron prioritizing speed and creating a system that revolves around it. I'm pretty sure the extent of it discussed is political, but I think it would also stem culturally (and maybe it is in the comics but I haven't gotten there yet).
Music having faster rhythms and beats, childhood games centered around racing, courting rituals based on showing off your speed or racing together.
And on the flip side, Velocitron does devalue slower, bulkier bots which creates this caste-type system. I like the idea of those mechs having their own culture, which is stemmed from their physicality but also their political situation of being outcasted.
Like, since Velocitron is all about who is the fastest, I think an interesting cultural attitude is created where you are constantly trying to be better than others, but if you are already limited being able to go fast, proving you are better isn't as important when society tells you differently. It shifts the value of the Importance of Self to the Importance of Community. That in itself creates a shift in culture.
Not to mention the ADA Compliance angle of there are areas of Velocitron that just have structures that allow for bigger, slower bots. I think I wrote something along the lines of Breakdown complaining that going to a convention medic on Velocitron as a bigger bot often ends up with misdiagnosed problems because they are so focused on the idea that you must be fast and smaller that they offer reformatting without looking at what the root of the problem is. (I know many fat people have this issue of doctors suggesting "losing weight" when addressing medical concerns without digging in deeper which is bullshit but aside from the point).
A SIDE THOUGHT: I would love to read (or maybe write???) Cybertronian folk stories/myths. I think that would be a fun avenue of culture to explore. It would be a way to delve into multiple aspects of culture and each city and colony would naturally have different ones or even rival ones. For example, taking the Velocitron culture into consideration, there could be conflicting folk stories alla a tortoise and hare situation. Speedy, conventional mechs would have a story framed around the "hare" being the winner where a slowly, bulkier mechs would have it framed around the "tortoise" being the winner. Idk i think that is so cool and interesting and gahhh.
BIOLOGY THOUGH x---x science was my worst subject in school already and i struggle with anything related to it. Writing such topics is a fun challenge but very difficult for me to broach, especially when we add mechanical components into it. I am writing a fic with the basis of scavenging the parts of deceased/offlined mechs and using them to rebuild another.
#IDK IF THIS IS WHAT YOU HAD IN MIND BUT I SPEND LIKE AN HOUR ON HOLD SPINNING THIS AROUND IN MY BRAIN#anonymous#asks#transformers#cybertronian culture#id love to hear other people's thoughts and opinions because the possibilities are really endless#there are so many aspects of culture to go down#i could talk about this forever#can you tell i used to be a history/literature major?
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Hi! Sorry for all the notification spamming, I just really really adore your art & the way you draw characters. It's so cool how recognizable all the characters you draw are, like their features/proportions/style idk its amazing. Do you have any tips for how to make a character consistently recognizable in drawings? Also, methinks Tim as Stray would be so much fun in a TimKon relationship, would you maybe pretty please consider doodling a bit of what you think that would look like?
Your brain is galaxy sized, your art is fantastic, and I hope you have a wonderful day<3
Ty! I’m just going to answer your first question, even though you asked forever ago 😭 I’ve drawn stray Tim before but we’ll see if I’m up for drawing it again
Anyways, as for making characters consistently recognizable, I think it helps to make character sheets.
Using my ocs for example, when I redesigned Rolin in my new style, I knew I wanted to have a very Shapey look, so I’d write notes on things such as: how the cheek should curve, what the nose shape is like or how many Fronds in his hair he should have lol
As you can see, I even have arrows indicating the motion of the lines. If you’ve seen some of my posts of my redesigns for the dc characters, sometimes you can see notes in them too. Sometimes I write them, and sometimes I just catalogue the set of “rules” I create for a character in my head.
So yeah, for further example, I knew keiko had to have softer shapes to contrast her with rolin’s personality. I can’t find it, but I have a page in my sketchbook just working out the shape of her hair, which was initially supposed to resemble a butterfly 🦋 but then I made it have boxy angles. Whenever I draw them, I guess I go through their Individual checklists in my head.
Like for rolin:
-more sharp eyes, in an almond like shape. Check
-cheek is curved but “steeper” and leads to a somewhat sharper chin. check
- I usually have to redo the nose a lot but once it’s in the right spot for me I check that off ig
Or for keiko:
- rounder, bigger, more oval like eyes. Check
- hair bangs should start a little to the left of the middle of her forehead line, then to the edge of her ear. Check
- her cheeks should be squishy and round, and she should have a smaller face with her features more closer together. Check
And so on and so on, and the character sheets help because then you get into the practice of doing those same lines over and over, and at different angles or expressions. So even though I want to stretch their face as they contort their facial expressions, I still follow the same structure and adjust accordingly to keep their form, if that makes sense, I’m not perfect at it but I like to think my designs are at least distinct from one another and consistently recognizable
And this is a recent example, which I haven’t posted on tumblr yet bc I have yet to color it, but this is me trying to explore barts design and making sure I could still make it look On Model despite the different facial expressions.
So in summary my strategy would be to
1. Sketch and explore the character design, write notes and study what lines or elements work or don’t work
2. Create a list or repository of the essential elements or a set of steps to recreate the same design
3. Practice and make a sheet where all you do is actually recreate that design over and over again, until your hand can just do it without your brain having to recall the steps one by one , if that makes sense
Of course, I like to redesign all the time as well but I try to at least capture the character’s essence 😗
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something i think would be cool in spiderman 4 is exploring how breakable or unbreakable the spell is. specifically how it could vary from person to person. like for the general public it’s a pretty strong solid spell that would be hard to break because most of the general public doesn’t have many memories of him to begin with so it’s easy for the spell to stay in place because it’s not going to have much effect on their day to day lives and memories. but for ned and mj it seems like it would be a relatively fragile spell because of how interwoven their lives and memories are with him. which would presumably create major gaps in their memories making it relatively easy to break even accidentally because even a little bit of digging would lead to them figuring it out.
in the same vein i think it could be cool/interesting if mj or ned finding out that peter is spider-man/spiderman is peter is the key to the spell being broken /getting back their memories. like they’re figuring it out but they don’t have all the pieces to put everything together or jog their memories until the identity reveal and that’s what breaks the spell.
i also think that paralleling this peter should decide that he’s going to tell them and then find out that they have to remember/figure it out on their own in order to break the spell/get their memories back and he can’t tell them bc they’ll never remember if he does(which if this sounds familiar i have mentioned it before lol) so he decides to try to help them remember/figure it out without telling them. maybe there’s another consequence to telling them outright that’s more dangerous to serve as more motivation to helping them remember instead of telling them outright.
like he can plant seeds by asking about stuff like mj’s necklace or other things to poke holes in the spell and he can hint at things to help them along but he can’t actually tell them what happened whether verbally or written.
idk i’m just yapping but i think it could be a cool angle to explore
#spideychelle#petermj#spiderman no way home#ned leeds#michelle jones#peter parker#peter parker x michelle jones#spiderman 4
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I BUILT A BOYFRIEND
Ahhhh…let’s take a breath, take a deep drink, and talk about a webcomic that I was very pleasantly surprised made the list, that was not based around dissatisfaction with HS^2. Everybody, may I humbly present to you…I BUILT A BOYFRIEND.
So first of all, I need to tell you the premise. The author’s self-insert, textually, has built a boyfriend. But not just any boyfriend. This boyfriend is ANDREW HUSSIE THEMSELVES (though we didn’t actually know that Hussie was like. Clown Gender in 2020. And in fact, Clown Gender wasn’t even on anybody’s radar in 2020) [also the robot isn’t actual literal Andrew Hussie, like from the comic. Totally a different feeling character quite honestly]. Also the author self-insert is doing this inside an already started SBURB session, the fall-out of which is explored in the rest of the upd8s of this rollicking romp.
I think the part that pulled me in is just how…sincere it is? I mean, literally the comic is kind of based around the self-shipping aspect of it all, which is pretty darn sincere way to engage with the MSPFA format. Also, there’s this certain…snappiness that I enjoy, where if you don’t like the joke you’re viewing, don’t worry, another is gonna come down the pipeline in a couple of moments. Also, it has an actual plot. No really, it has a plot and characters and stuff like that. Also, it is actually completed, with a breezy 157 pages to it’s name, so it's easy to commit yourself to reading the entire thing in just one session. Idk what else to say. I’m compelled and invested, darn it, and I have no idea WHY I am.
I guess technically this is in “conversation” with Homestuck^2 because it’s reusing the homestuck^2 assets and poses, as it itself points out at one point during the MSPFA, but it’s not REALLY in conversation with Homestuck^2 the way most people would say things are in “conversation” with a text. It’s more like, wow, I like Homestuck^2, let me present my own way of doing Homestuck^2, but coming from like. The angle of liking it? I guess? Again, I don’t really know. The story is like. Basically the cool part of a climatic battle and it’s being well told and it’s compelling again and you should really just go read this thing. I’m probably hyping it up too much but listen. I like it.
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Saw VII and Jigsaw thoughts this fine Saw Saturday! (We actually watched the movies on Thursday but shhh it was Saw Saturday for us in spirit)
I am so sad that Saw VII was…. Not Very Good to put it mildly. Very rushed and all over the place and just did not give me the same feeling as the other Saw movies which was upsetting as this was kinda supposed to be the end cap of the main series :(
Dr. Lawrence Gordon, the character you are. I was so excited when I saw that he came back for this movie but was so disappointed when he was barely in it. I was really hoping for him to be more involved in the story or at the very least to be given a little more explanation for why he joined up as an apprentice. Like give me this man’s psyche and emotional state!!! What made *him* decide to help John do unto others what was done to him? Did he buy into the philosophy? Did he develop some sort of weird Stockholm Syndrome when John nursed him back to health after he survived his trap?
Idk if this is just me but they treated Jill kinda weirdly in this movie? Quite literally just kept her locked in rooms and not allowed to do anything and like. Obviously I would also run to police protection if I had just tried to kill an incredibly dangerous serial killer and failed like Jill did at the end of Saw VI, but I just wish they gave her something more interesting to do than have a weird dream about Hoffman killing her with a train car and cower in fear
The blood and violence was so bad this movie and I genuinely don’t know why. My guess is it’s something to do with the movie being shot/intended for 3D? But even then I don’t think that should make the blood, like, pink right? I’m not watching Saw for the gore necessarily but it was a bit disappointing when you’d see Hoffman’s face ripped open from the end of 6, and then the next shot it looked totally different
(Speaking of the 3D, the scene at the end with Gordon tossing the saw was so unintentionally funny because of it. Like, yes king throw your hacksaw at the audience)
On the plus side I thought the character of Bobby was an interesting angle to explore. A man who basically used Jigsaw for clout and profited off of faking trauma then has to go on and live through that same trauma x10
(It is kinda weird that his wife was punished for his mistakes though considering she literally didn’t know he was lying……… like we saw in 6 with the mother and son that John doesn’t want to hurt those he thinks haven’t done anything wrong (though of course his logic on what that is is skewed) but now he’s suddenly cool using this woman as motivation for a man to do these traps? Seems off)
Mostly solid trap designs this time around!
Jigsaw survivor support group is also interesting! I couldn’t tell if everyone in that scene was actually survivors we had previously seen, but it was cool to be able to pick out a few of them and be like “oh my god I remember you!”
Wish we had gotten to see more Hoffman this movie as well, though seeing him go complete cold blooded killer in the police station was kinda fun, even if it was extremely goofy and unrealistic
If they wanted to, I could definitely see a world where Hoffman is still alive. Yeah he doesn’t have the saw to cut off his own leg, but we know you can skip the chain by breaking your own foot (Eric Matthews) and we also know Hoffman has no qualms about doing that sort of thing to survive (Reverse Bear Trap escape) so he definitely did that. The only question is if he could actually get out of the bathroom afterwards
There’s probably a lot I’m missing about my Saw VII thoughts but unfortunately it’s probably my least favorite of the bunch rn. I think it had some good ideas, some ideas that I was actually super invested in, but the execution was rushed and a lot of our existing characters were seemingly flattened to make them work
So maybe it’s just because I was coming off the disappointment in VII, but Jigsaw was an enjoyable movie to me! The pacing could be a little bit weird, but I also recognize that it was made like… 7 years after the last movie and they were probably trying to find a way to “modernize” the franchise and bring in new fans
The main thing I didn’t appreciate about this movie is how I felt it basically had to trick me for its twist to work. I absolutely LOVE the idea of “the game you’re seeing play out actually happened 10 years ago. We just didn’t say it was a flashback.” It’s such a classic saw thing to do and a lot of it a was foreshadowed. However stuff like the technology level and some of the fashion choices of the victims (I’m thinking specifically of the style of jeans Mitch wore) don’t always work with what would have been around in like 2001 or earlier. Maybe that’s me showing my age and I’m underestimating what was around in the late 90s/early 00s but it just made me a little mad because I felt I couldn’t just sit in the twist and instead had to justify why it didn’t make sense
I do however like the idea of Logan being someone who was saved from his trap by John. He was put in for making a careless mistake, only for John himself to make a mistake in his sedative dosage, not giving him an actual fair chance to fight for his life. It does help bridge the gap between the very obviously personal revenge John took in his first trap with Cecil towards the philosophy he spouts about the games being about appreciating your life later in the timeline
Genuinely though the whole movie I thought the killer was gonna be Detective Hunt, Halloran’s partner. I totally thought it was gonna be something similar to Logan where he wanted revenge on Halloran due to all the shit he had gotten away with. Also, the movie made such a point that “omg the body showed up at Eleanor’s studio/warehouse but only Logan and Eleanor knew about that place” but like….. Hunt followed them to that location. He could have gone in and placed the body there later to frame everyone and then told the cops about the workshop just to make sure the evidence was found. I was so convinced it was him because I felt like Logan was a bit too obvious for most of the movie lol
I liked the shotgun barn game. Very good early Saw trap/game. Short, sweet, and gets the lesson across
Logan’s reveal was hard as fuck, I don’t care what anyone says. I already made a post about how that scene is full of banger lines but it bears repeating: “I am him” “You have a choice: scream or don’t” “I speak for the dead” like okay sir go off
Logan certainly isn’t the most interesting apprentice or character, but I truly think that’s only because we don’t get to see him as an apprentice very much. From everything I’ve seen, he does not come back for either of the next two movies which I think is such a shame because there’s something to explore here with him being the first apprentice! With him being moreso an equal to John, teaching him part of his philosophy that’s so iconic about him, that’s a different apprentice dynamic from what we’d seen before and ahhhh I just wanna know the direction they would have taken this guy
Also makes me curious how much the other apprentices knew about each other. Amanda and Hoffman obviously interacted, but did anyone know about Logan? Was he just like “none of my business” when shit was going off the rails after John died? I want answers on how the Jigsaw apprentice relationships operate lmao
Overall, not the best Saw Saturday showing but yknow what, they can’t all be bangers. At the very least these movies have given me something to chew on and I also still enjoyed myself a lot. Saw, they could never make me hate you even if they’re doing the most with it!!!
I’m hopeful that my friend and I will be able to watch both Spiral and Saw X next week and then we’ll officially be through all of them and I won’t have to worry about any more spoilers! Hooray!
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thoughts on tha archon quest
prefacing this with a disclaimer that i watched a playthrough instead of actually playing the quest myself, meaning i missed a lot of in world interaction and open map exploration/lore/immersion that would have usually accompaned my overall impression of an archon quest. also i watched in eng dub which i kind of despise so that definitely affected my impressions of the cast
it was fun!
no huge complaints other than genshin typical pacing really dragging out certain segments but otherwise it was more or less successful at engaging me LOL if albeit kinda predictable or painful to sit through at times
furina :•)
i like her thing, idrk much abt the cultural/religious influences of fontaine beyond the obv french naming scheme but what w the whole mention of The Original Sin + a god manifesting themselves as flesh and blood to live amongst humanity + eventually executing themself in order to absolve all their people of that original sin. i think it could have stood to use more blatantly obvious christian iconography in the quest itself. like apples. or maybe they could have crucified her. just for funsies
are there any crosses in fontaine or does venti have a monopoly on that
that being said i think it would have been fun narratively if they hadnt made it so painfully obvious that furina was putting on an act/horrifically overcompensating for being the archon. like it would have been cool if her act was genuinely narratively convincing for at least the first half. the twist that she (technically) wasnt the archon/(more accurately Divine) would have hit harder but i can appreciate the angle they went for. idk i think its fun to see an archon that for once is kind of completely seemingly incompetent. a loss for feminism but a win for girlfailures all around the world
i saw someone else say this and i have to agree the deal w the whale did feel a bit tacked on at the end LOL... it didnt really feel as well integrated into the prophecy thing but eh
how is childe. does anyone care. actually no
clorinde navia "oh are you wearing a new lipstick?" "yeah, want to try" KILL MEEEEEEEEEEEE
have not seen furinas story quest yet but what are the mechanics behjnd her (assumedly) gaining a hydro vision when focalors' whole deal was sacrificing herself precisely to destroy the throne of the hydro archon, presumably preventing another hydro archon from ever ascending. wh... i guess im just missing something or otherwise misunderstanding what "destroying the throne" entails
STILL IT KIND OF FEELS LIKE AN INSULT TO HER CHARACTER CONCEPTUALLY NGL like she spent centuries parading around desperately as the hydro archon and when she finally breaks free of the curse celestias like.... "oh btw youre actually really cool now and we've decided u can become the archon for realsies" i think i would kill
on one hand, i do recognize how the visions function as a narrative device for self actualization and realize its only a fitting way to conclude her arc, but on the other, as signs of acknowledgement from celestia marking an individual as eligible for godhood, it does feel very incongruent with furinas whole thing
on that notd i feel similarly abt wanderer LOL like okay ignore how logically they need a vision for gameplay mechanics like just narratively it doesnt cohere to me... sniffles...
small detail i like how the focalors/furina divide was foreshadowed by the fact that for every previous archon theyve been consistently only referred to as their "real"/chosen/"human"(in a sense) name by those closest to them, whereas all of their subjects would refer to them by archon name or otherwise (lord barbatos, morax, lesser lord kusanali, etc etc) but nobody has ever called the hydro archon focalors or any equivalent, it was only ever her human/chosen name lady furina
this quest had a Lot of Telling instead of Showing and i physically groaned each time they had to spell something out loud instead of just having the audience put together the (already incredibly obvious) narrative pieces but id say this is a writing problem w genshin as a whole and not exclusive to fontaine
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im a little curious. In ur opinion how do u think femstars natsumes childhood went ? Was she made to dress up as a boy or was she maybe kind of "forced" to overperform femininity when she maybe was a little more tomboyish ? I feel like natsume's "odd" childhood is very important to his character so I was just wondering how you (or anyone else, but since u draw a lot of fem natsume i was wondering if u ever thought about it) would go about adapting it. anyways i love ur art!!! Its so cute i wanna eat it <33 i love women i love boys idk i just love anything u draw. Ur a big inspiration for me!! <3333
HMMM i guess itd kinda depend on how u wish to view femstars natsume!
for example, to some people femstars is just a way for them to draw their favorite characters as cute girls, and if u want natsume to be and present as a cute girl then itd make sense for her childhood to instead have her be dressed up as a boy! kinda reversing everything and having fun that way!
then theres the angle of using femstars as a way to explore femininity and gender expression as a whole. now, u can still have her dress as a boy during childhood and integrate that into her complicated relationship with gender, but i personally enjoy natsumes complex relationship with femininity specifically. so, while i havent thought about this in alot of detail, i personally enjoy viewing it as her character arc basically being ?? kind of the same as regular natsume ??? having an overly feminine childhood and such, and maybe she felt like a bit of a "damsel" and didnt feel like she was taken seriously due to her "being a girl" and "hyperfeminine," so, she begins to resent it a bit and is more Tomboy. maybe during her first and second year at yumenosaki she really leans into it too, but i do want her to gradually grow comfortable with her femininity. i like natsume in pink and cute outfits!! and id like for pink and cute things to sort of be a guilty pleasure for her!! she just doesnt wear it in public much bc she wants to look Cool, but maybe in her third/graduate years shes more comfortable dressing in varying ways.......
#i like nonbinary natsume so i want her to keep some ambiguity in regards to her gender and how she feels towards it#gender is not the same as gender expression id also like to add#so its alot of fun to explore these various things!!#the thing above is just what i personally enjoy most as it is a territory thats familiar to me and makes me happy#since femstars isnt real and we can literally just make shit up as we go#its fun to find ways to integrate personal factors into it and to explore it through these characters instead#femstars doesnt need to be something super cut and dry! it holds so many possibilities BECAUSE its not canon!!#u can literally do whatever u want!!! its great and i love it so much!!!!#its /MY/ au headcanons and /I/ get to choose how i want the characters to present.#ask#AND THANK U FOR THE COMPLIMENTS WAAAAAA UR SO SWEET........... <3<3
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Ask Game: 5, 10, 16, 25
5. What’s a fic idea you’ve had that you will never write?
My idea for a JPV fic where he joins a superhero teams and gets a baby. There's a lot I like about it, but it'd also be a lot of work that I'd rather invest in different fics. The basic idea of the fic is that post-Knightfall, Jean-Paul Valley ends up forming a team with members that I never completely settled on (part of the reason it'd be more work than I willing to put in) but that potentially include Steel, Supergirl, Connor Hawke, Booster Gold, Lyta Hall, Tera II, etc. Just when he's getting settled in, who turns up but an old friend from college. They'd had a one-night stand when Jean-Paul was going off the rails as Batman, and congratulations, it's a boy!
The fic would then go into Jean-Paul figuring out how to deal with his new found fatherhood, sort out his relationship with the friend, etc. This would prompt him to go looking more into how the order creates its Azraels because he's worried about accidently turning his son into him. The order also probably tries to kidnap the baby (named something on the nose like Gabriel or Micheal) at some point.
The other reason I'm not going to write this fic is that I so desperately want Cass to also be involved in this team, but I cannot come up with a way to make it work.
10. Is there a fic that got a different response than you were expecting?
This isn't quite the same, but both of the fics in my No Truce with the Furies series, I was kind of surprised by how many readers seemed be totally on board with the fact that Jason was killing Bruce in retribution for Bruce killing him and thinking that was good and justified (and also this thread that 'well the furies did it so it's automatically right) when I was playing more with this idea of the cycle of vengeance and 'wouldn't it be messed up if this happened'. Aeshylus wrote like a whole trilogy about how Athens is super awesome and cool that it has murder trials instead of the retributive justice of the furies, so like, idk what to tell you man. (When I took a class on ancient greek and roman theater, my professor said that she tended to be less interested in like the Oresteia because it's exploration of kin-killing and vengeance felt less relavent to the modern day than like, Medea. And I was over here thinking 'I don't know, I think the Batman fandom could use some of that.) I think that is a thing I should have maybe see coming though considering how loyal some of Jason's fans are.
16. At what point in the process do you come up with titles?
It really depends on the fic. Sometimes it's really easy to come up with a title and I come up with it during the planning/ideation process. For example, I knew that I wanted to title Batman for Dummies that before I even started writing it. Other times I'm thinking on it during the writing process and if all else fails, sometimes I have a complete draft and have to scramble to come up with something. This happens a lot of times with drabbles and they end up with really basic names as a result.
25. Have you ever upset yourself with your own writing?
Not really. There are tropes that I can find distressing/emotional sometimes when reading (like major character death, I also avoid fics where Bruce is dead for real), but if I'm writing with them then I've found an angle on it that I like and find interesting and want to explore. It's this 'wouldn't it be messed up?' sort of feeling. If something's really upsetting to me, I'm more likely to avoid writing it.
All that being said, I did find myself getting a little emotional when writing the scene in The King is Dead, Long Live the King, where Tim comes back after Bruce dies.
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wuwa rambles incoming, on the negative side ish (?)
so i also ended up downloading wuwa to test it out despite being fairly confident in the assessment that it Will not be a long term thing for me (and yeah stand behind that one after day 1 and some today) and like
firstly yes the state of the game is in shambles lmao like it really wasnt finished in time for release in terms of performance and polish At All. on my side luckily the overall experience has been more or less okay on medium graphics with some glitches and a total of two crashes but its still like. this isnt an optimized game at all. ppl rly have been taking genshin being incredibly cautious with new systems and additions (so that the game actually Functions) for granted i suppose 💀 and or consistently taken the most uncharitable angle towards it . like yes we shouldve had xyz since forever but i 100% believe theres actual spaghetti code behind things taking long and that hoyo genuinely wants to be very careful w it for good reason. but yeah artifact presets where still
secondly as much as the world is like, pretty and vast with many sceneries that make for a beautiful vignette to Look at and all kinds of trinkets to run towards and engage w for that quick dopamine release, i think the fact that the story and lore of the world is just so fucking inconsequential and terribly communicated makes it just. Incredibly hard to Feel anything for it. its like a cake with stunning decorations except u take a bite and realize its all just fondant and no actual flavor. its just there. i dont have any thoughts nor feelings for it bc the worldbuilding is such a failure that i care neither for this place nor the characters whose stories are supposed to be selling me on the entire game. and that really sucks bc this place really Does look stunning in places and i Wish they would give me something to care about but its just the backdrop for the (admittedly fun) pokemon echo farm and ur exploration progress and the combat system
character-wise i also just dont mesh with vast majority of them much. they dont stand out enough from one another and no one except for like scar has actually made me very intrigued about anything at all regarding the world. designs vary from ugh to fine with some that i do like but they still arent like . the kind of Instant recognizable design that just Hits. they look fine but they lack the (jenshin) impact that makes you want to forfeit ur mortal possessions to them
now there is One (1) exception to this to be fair and thats sanhua but thats Literally just bc she is so fucking gender envy to me design wise. like its almost perfect just like that. literally if only her top wasnt open in the back . Id wear that shit SO hard for My scifi fantasy waves that wuther self insert oh my god. she looks like a middle school OC id make JSJSKSKDKUSKDK i love herrr literally the only reason i continue playing tbh . And she has ice powers too she is literally made For Me 💀
(jen forbidden lore tldr a niche finnish Banger of a fantasy book series that rewired my brain at 10 had an Excellently written girl protag who among other things gained op draconic ice powers of eternal winter and since then that simply became My main character daydream self elemental power of choice Always hsjsjsjskvkd)
the combat i think is where wuwa stands out and it definitely lets u engage more with the enemies. like ultimate evasion and counters Feel satisfying and building up ur characters unique mechanic like sanhuas ice constructs for her powered up charge atk Feels satisfying i def think theres a lot of potential there but in terms of A Future Meta in a gacha that wants money idk where things would ultimarely go in the future. but ya that stuff is solid.
enemy designs are also cool but suffer from that same lack of context to make me intrigued w the world theyre a part of. like cool eldritch creature ig but it doesnt give heebie jeebies the same way as seeing like. the husks in the chasm for the first time. where u instantly go oh fuck How. Why. Who were they. bc u know there Will be a relevant answer . etc . which is a shame. make me fear for my life smh
anyway for me my pulls have been like ridiculously bad i am genuinely not joking that getting sanhua on my first starter banner multi is the only reason i stuck w it. like. prior to this morning and getting aalto from the 20 free pulls . i have not received a Single non f2p new 4*. i have chixia c3 who i do Not like. yangyang c2. baizhi c1. Literally i kid you not the other new 4* i pulled today was . Yuanwu. so like considering the event and log in thats also c1 yuanwu c1 sanhua (latter of which i obvi have no issue w). and then my starter 5* was the worst case scenario 💀 Walmart gaming i mean. if u think hes cute cool but i am not at All enthused. id have taken Anyone over him lmao
so thats fun . i mean its fine im not gonna play long term i like sanhua and playing her w baizhi and someone like yangyang or aalto its fine for what i intend to do w it for now. & none of the future 5* rly appeal to me either
ultimately the game definitely has potential but it just. released too soon in a shoddy state and in many ways (mostly relating to its open world) i think is too reliant on just resembling genshin without actually innovating on top of that foundation or distinguishing itself from it. and the failure of its story to make players care about its world At All doesnt help. Do i think the world and lore are shit w 0 potential? well obviously no bc its so poorly communicated i cant even fucking tell you what it is About. but any possible potential there was definitely not utilized how it should so eh
now personally i have absolutely no horse in this toxic drama clownfest of a gacha game war arms race other than its not worth the time nor effort. so i truly have no particular feelings of fervent support nor some schadenfreude about kuro and for competitions sake i Do hope they manage to salvage the situation and that wuwa manages to flourish in the end but ironically enough the genshin "killer" number two more or less seems to have went the way of the other one aka ToF. so thats something i suppose lmao
Like there is something very painfully ironic about it all and it is hysterical in that sense. at least that much i can admit hsiajsks. But truly if some ppl find that wuwa offers them sth better than genshin then good for em, dont let my highly lukewarm reception ruin ur enjoyment. just end the fucking drama farm and disingenuous claims to gas up ur own cope and hype
(and to be clear. i would Not have played like 8 hours yesterday if i wasnt genuinely engaged w trying the game out and having fun lol. its just very clear to me that this early rush of ADHD dopamine oh new game new things to burn through new exploration shinies short term quick fun is very likely all wuwa is going to have on offer for me personally)
anyway thats just me so feel free to share yalls thoughts too if ud like
#also like. i am aware that kuro was p much forced to launch too soon#due to the license for releasing the game into chinese markets expiring this year#which does lend context for why they launched wuwa so fast that even cbt 2 testers felt like it wasnt quite ready yet#but anyway i think for me its like#what it does better slash good different from genshin isnt enough to make up for the meh things#that are ultimately just things i could also get from genshin but better#so it wont be anything i see worth sticking long term to at least consistently#like. in genshin So much of what attracts me to it are things that wuwa Failed at#genshin isnt perfect story and traveler is very. character of all times. but this world hooked me in from ground 0#and KEPT me engaged by remaining consistent by having an easily comprehensible base world#and Beautifully layering the complex lore in a way that just intertwines with the simpler surface so naturally#the environments are Distinct design choices are made with Intent and hold implications that are thought out#a book added in 1.0 will be written intentionally relevant for lore revealed 4 years down the line#and like. atmosphere in genshin. with the music. it almost feels bad for wuwa on tbat front they never had a chance 💀#but yeah this has truly been a launch of all times#rambles#wuwa#and i suppose also#gaming tag
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