#i was in a panic to get a 3ds before the deadline but now it’s too late
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hey is anyone selling a 3ds with rhythm heaven megamix on it. i missed the buying deadline because i sold my 3ds years ago because i make bad decisions and forgot to buy one before the deadline please sell me one i need my seals and my huebirds.
#3ds#megamix#rhythm heaven megamix#rhythm heaven#i was in a panic to get a 3ds before the deadline but now it’s too late#why did nintendo have to shut down the eshop#it’s either finding a seller or piracy and i don’t really like piracy#not like i’m not up for civil disobedience. i’m cool (i think). it’s just finding a website to pirate games on will put me on a list.
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Big changes
Hello everyone. If you could spare a moment, please read this. I’m not really sure how to start. I’m terrible at words. But here it goes...
You may have noticed that I haven't been very active as a creator for the past year or so. I've faced numerous personal issues and challenges in my life that were out of my control and that period of my life is still not over. My creativity and mental health have been, and still are being affected in a negative way.
And now, additional outside influences have pushed me to make a big decision that will also impact you guys, the ones I make my content for and the reason I've been able to make it so far as a creator.
I don’t want to get into the details too much because I’ve talked about my health issues before and I'm not looking for your pity or anything like that. I just want to explain that due to my mental and physical conditions, I'm unable to do a regular job. Therefore, I rely on 3D modeling and freelance work as my main source of income.
Now, let me get to the main point. I’ve been thinking long and hard and I’ve come to the conclusion that focusing on my Patreon will be the best approach to preserve my creative freedom. No restrictions, no limitations, no deadlines. I will be able to just do whatever, whenever. I will no longer post my cc on simsfinds. It will be Patreon only.
Before anyone panics, I will not be going full exclusive. But the early access period will now be longer than just the two weeks I was doing before. Instead, it'll be closer to a month. This will allow me to curate a better workflow and in turn, produce more and better content for you guys as well, without additional pressure put on myself.
So that’s it. Changes are scary but I hope this one to be a good one. Please be patient as it may take some time for everything to fall into place and work itself out.
I'm in the process of moving, and this might cause some delays in my creative progress for the next month. However, I'm determined to get back to work on cc as soon as possible. For now, if you’re in a position to, I’d appreciate any pledge to my patreon. Thank you for taking the time to read this.
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Animation using industry software is never glitchy ever + funny poses by accident
Blue’s hand disappeared, how sad now you can see her fingers joints/rotation thingys
blue now has 2 hands again because sometimes the reference editor glitched and made double of something or everything. And at least 1 per 4hrs of animation the controls doubled (easy fix)
Fun tip don’t try and see if your tree is scaled well by using your model that is not parented and has no controls, by selecting all the parts and moving it
At the very start of me animating, I couldn’t fix this one I had to make another reference in the editor because it would not fix it self when I closed and opened.
Did you finish all the controls for pink, well that’s too bad buddy file it’s now only showing up in the reference editor, and after crying once as it was the day of your second assignment needing your model to have controls. You get the teacher to help you and it took like 10 minutes to be able to get the model file being referenced to be apart of a new file threw seer will and I forgot the how he did it but it was hard. T-T
other glitches that happened that I don’t have photos of include that I remember + other annoying things
The camera: you’d think that 360is the max number for the camera to rotate in the info bit thingy, NOPE!!. After I could set Poe’s my way out of it I went and tried to find the issue, quick context setting keys is how 3D animation is done so it goes from pose A to pose B, SOME HOW THE POSE A WAS AT 2647 Y ROTATION, HOW THE FUCK DOES THAT HAPPEN AND WHY WAS IT ONLY AT THE NEAR THE END OF WGAT I NEEDED TO DO 😭
the basket glitching
Not a glitch but, you can’t see it but blue has a single green face in her torso (green happens when it’s basically say “there are no colours or textures here, even tho I had just coloured her because fuck me I guess)
They can’t bend with out clipping through them selves because I didn’t model my robots well enough for them to have bending privileges
You can’t see in my animation as I edited it out but the camera freaks out between shots
also not seeable due to editing, pinks arm freaks out for a 2 frames because again fuck me
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funny poses
right: me setting all the controls to 0 and moving blue into position to be animated, but it looks like that one meme
left:setting keys between 2 keys (basically the model will move point a to point b in the (only in the computer’s mind, it’s why my camera freaks out between secnes) most straightforward way and and I have to do the middle part as no other moves going forward but it accidentally collided with pink
I stopped unfortunately taking pics whenever funny stuff happened because i was stressed and had a deadline but I’m doing another cert in February
so except more
if people like this I can talk about annoying things that happened during animating that took either a little or a lot of time to fix etc where one I almost missed and it would of just been in the video
Also the animation if you would like to watch it, I’d really appreciate if you do so :D
also please ignore the name in the video it’s not important as I just realised ITS IN THERE IM NOT PANICING AT ALL BECAUSE I SHOWED IT TO PEOPLE BEFORE OHHHHH GOD OH FUCK
also I have done google searches Theres a lot of people with my deadname and last name so I’m in the clear, it’s fine I just need to not accidentally show my face till I’m 18 then I don’t need to care much anymore it’s ok
youtube
#long post#3d animation#robot oc#glitch#Maya#I accidentally doxed my name to several people via showing off my work#fuck it what’s 10-24 more people knowing going to hurt#but seriously I’ve likly accidentally shown my name to now 15 people jfc I’m an idiot#Youtube
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How do I tell her this?
Life has its strange way of making sense. I have earpods now. They have saved my life and given me more energy in multiple occasions. I got into the best university in the country , the biology degree makes sense now. I caught up to my bad grade by doing my absolute best. I did a cloud solutions presentation, that I successfully finished today that opened my eyes and made me want to change the world. I went to Dubai. My mother got over her abusive relationship and for the first time , she shut that man out of her clinic. I started doing my makeup better. My friends were right , he was in love with me. I found out that I can infact watch 3D films even if I had to wear the glasses. I missed my bus several times , but I caught it today. I actually talked to Korean people for like a long time and they said that my accent was good. I like my body enough that someone told me to try out modelling today. I got the dress code wrong and wore red midst a group of black and white dressed people. I crocheted a little bit more. I made an app 2 weeks ago , I made it in a library computer three days before my deadline, it works perfectly. I finished the diagrams in the bus and submitted it 1min 58s before deadline. I actually started doing one like literally 15mins before. I finished it tho. And it was perfect.
In Dubai , I got leftover by the metro.My mom took one and I couldn't get in. I laughed the entire time at that happening to me. I didn't panic. I took the next one and my mom actually hugged me. I felt so human :).
Ofc in life , somethings doesn't work out. Like how I couldn't help her. Like how I can't help her. And how there's a constant void in my chest on days like this. The realization of time flowing and how I can't do much about it. But it was untrue that I didn't matter to anyone. It was a mere hallucination. An illusion. The butterfly effect is true. And I am certainly more impactful than a butterfly. It was hard to notice sometimes. But then my friend did my assignment for me because he didn't want me to fail and I had a valid excuse. And then my other friend said she was thankful that I called and I was helping her cope with living alone. And she said that she did try adding cheese into her spaghetti and it did become better. And another said that she was glad I distracted her from her presentation and made her less anxious. You almost never not matter to anyone. You actually do make much more of a difference because everyone has things that they can offer.
I like being human. I like being human with its happiness and sorrow. It was wondrous. And I hope I remember this when I'm struck by illusions like the last time. Life always works out.
Always.
It's a crowded room. They are blasting music you don't like. You borrowed red earphones from a girl who didn't seem that happy to lend you hers- because you broke yours. You didn't have a choice.
Shouldn't I be proud? A new city with noone you've ever known before. I cried hours for a toothache and when they asked you to point to where it hurts , it was not just my tooth. A failing relationship. I send applications for a biology degree but what I really sent out applications for was a time machine to go 2 years back. you refuse to admit that you can't ever go back. That place doesn't exist anymore. And then suddenly you are in a crowded room full of men who doesn't speak the same language as you do. Why do they all laugh at the same time? Am I wrong for doing this? The girls are nothing like girls from back home. I get anxious that there's two hours left and I'm not studying. It takes everything in me to get up in the morning. I leave a room full of laughter because I wanted to study. It's not the first time I wanted to leave a room having fun to study. It's not the first time I'm sad in a room full of people who have exam results. I want to leave. I want to leave. I want to leave. Take me to my fairy lights so I can rest. Please.
Of course they are okay. How do some people stay okay even when they fail? I feel my grades like snake poison in my veins. 'Atleast you didn't fail'. Nooo don't you see? I have failed. I remember not so sweet times from ALs where I put my head down and pretended to sleep and cried. Its happened before and itll happen before. I wish I got grades to match how much I like to work. It's a relationship where you give but you don't get. Why do I feel like that's all there is to my life? To give but never get. I text her like a last test tossed at her like a dice. Please text me back please take care of me this time please I'm not okay please tell me at least this gives me something back please tell it's not just empty effort please please please . The dice falls beneath my feet . It's not a dice. It's a cube with the same answer written on all sides. You don't matter as much as I do. Why do I always think it's a dice? How many times have I thrown this at her crying? swearing that it's the last time. I don't. I really don't matter. I really am alone in the world.
I really am alone.
'It's not a bad thing to be alone in the world darling , I'll always take care of you , you know that. The world isn't going to end because you have one bad grade' The voice . Behind screaming and hits. Behind locked bathroom doors. Behind every single time I've cried. Ofc she hates the voice. 'What do you mean you are sad that she didn't reply? do you think she would comfort you even if she had? All this time , you know her like the back of your hand and she knows you like a distant star. ' I hadn't texted to feel comforted , I had just wanted to know if she'd consider the possibility that I might need her. How do I feel so unloved when somebody says there's no life to them outside of me. How do I feel so alone even when they spend so many time with me. Why does my body immediately stiffen up and my heart starts racing and my breath gets shallow when I think of them . I held on to the bathroom wall to steady myself because I thought of them being in the same room. How do I tell her she's no different to my mother. How do I not mask? I can't be not okay . I can't ever be not okay.
I was alone and it was okay. I was there for myself. I had being sitting on my bed when I realized that I hadn't mattered to anyone. It was calm. As it was a technical issue. The solution was to push them all away. So I held my mom's hand while she drove and told her that I was hyper because I wanted to talk to her. I love you so much . I don't want to tell you things anymore.
I don't want to fight so much just to tell you the same thing over and over again. I lose against the same thing every single time. I can't matter more than your life . It's not that important. Just to throw a broken dice over and over again. It's emancipating. It's a bird out of the cage. It's a farewell party in disguise before the host disappeares . It's not a lie that I repeat to feel okay. I am on my own and it was okay.
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Hello! How have you been? I hope you’ve been doing well :)
I’d like to share my current progress with you and anyone else if you share this if that’s okay, since I feel you were the one who was most influential to me when it comes to my manifesting journey. I love your advice so much it’s like gold and diamonds lol.
At the beginning of February, I started prioritizing myself and heavily engaging in self-love. I also implemented meditation into my daily routine with healing meditation music in the background. The meditation purely focused on I AM, being in the present moment, and loving myself unconditionally.
When Valentine’s Day came around I dedicated my valentine to.. Me.. and since the pandemic was pretty bad where I was living, I did a DIY valentine’s day for myself at home. Morning meditation, going out for a walk in my neighborhood while listening to upbeat music, enjoying a cup of tea, making myself a fancy dinner, taking a warm bath and relaxing, Self-care, cleaning and detoxing my room then watching a funny movie comfortably in bed afterwards, etc. It felt so nice for me. That day was just a “me” day and while everyone else may have a partner, I felt so comfortable with being on my own. Ever since I’ve started intensely focusing on myself, I’ve had a very huge mindset shift that makes me completely different from my past self. Before I found The Law, I went through a breakup which led me to reflect and heal. Then I came across The Law of Assumption on Tumblr. After learning about The Law, it made a lot of sense why my past was the way it is. Before my mindset shift, I was pessimistic, overthinking, anxious all the time, made negative assumptions about everything, came from a neglectful childhood, felt like the world was against me, depressed, I was even rebellious and toxic at one point etc. It was a dark and lonely past for me. So after taking this time to allow myself to heal, for the first time in forever I feel so free.
When unwanted circumstances show up in the 3D or when I get triggered, I am able to handle the situation in a much more calm, patient, relaxed, and mature way. The only reassurance I needed was myself, and from this journey I was able to self-reassure and rely on myself for support. I was shocked to be honest haha.. At one point I was confused because I thought “Wait, why am I feeling calm instead of panicking?” Because I would spiral and panic in the past when getting triggered by the 3D. I’m very proud of myself for the progress I made and it’s been a huge one.
I’ve also had the ability to manifest things much more effortlessly and instantly. I’ve built a self-concept around manifestation to where I can control simple everyday life things. When the power ran out, and my devices were on low battery.. I would simply set an intention and a few minutes the power would be back on again.
Things that I’ve manifested from prioritizing myself that I remember of
secretly help my parents get free parking space instantly + secretly manifested that they would park perfectly lmao
My dad forgot to fill his E-toll card for the highway, and I manifested that there was still money left.
productivity increase,
Instant replies from friends,
Extending online school + delaying a deadline for submitting
Manifested that my dad is safe and healthy from COVID-19 and that his results are negative so he can travel for work.
Able to manifest pain/discomfort away.
fixing broken objects
My best friend had a bad birthday, and I manifested that things will turn out amazing, and it did! She had an amazing birthday. 💓
Desired voice
Manifested my mom to have an amazing birthday because she deserves it for taking such good care of my family 💓
And so many more I probably forgot about lol
I can manifest instantly now by just setting an intention. Before this phase, I used to have so much trouble “commanding my subconscious mind” but wow, now it feels like I have superpowers. I can basically bend reality to my control now haha.. It’s so amazing. In the past I would only be able to consciously manifest 3 things a day, and now I can do 10+ a day.
Even though manifestation has been effortless to me, I still feel as if I need more time personally to heal. Even if I'm able to manifest so many things, I feel the need to heal more because I am a priority and I am worthy and deserving of freedom and love for myself. This month's progress has been incredible so far, and I definitely will continue to do this for a lifelong journey.
I'm extremely grateful that I came across you and manifesting at a young age (I'm 16 currently for those wondering). Everyday I feel so blessed to know how to manifest. Isn't it incredible we have this "cheat code" to life? Haha..
Out of this whole entire thing, my favorite development has been being able to be calm in undesirable situations or when getting triggered, and how I'm able to react in a calm way. "I choose love over fear." This has been the most impressive growth for me.
Things that helped me heal
Meditation (big time)
Journaling and getting real with my fears
Facing my fears in the 3D and practicing self reassurance
Self care
Healthy habits/routine
Mental diet/being aware of my inner conversations
Gratitude journaling and forgiveness
Self love affirmations
+ continued: Wow so sorry if this was long.. I wanted to share how I was doing and I couldn't have done it without you honestly. You've been such a big factor in my manifestation journey, and proof that you're an amazing advice giver is my journey here that I've shared lol. I'll maybe give updates in the future for more progress, but for now I want to continue my healing journey. 💓 Thank you so much @/thisdreamplace!
I LOVE THIS SM. its sooooo amazing n beautiful how far you’ve come 💞 thank u so much for sharing this as its truly so inspiring !! love how you know how to put yourself first, and do what feels best to you. truly so important and this is truly what this all brings us back to. you’ve truly grown so much and i loveeeee to see it 🥲 <3
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Hiveswap Act 2 & Friendsim
So! It’s that time of the year! And I think it’s time to talk about some things regarding the state of Hiveswap right now, since I occasionally see people asking for what happened to it and such, and I imagine the complaints may ramp up soon given we just reached the 1-year Anniversary of Hiveswap! First let me add, however,
Happy Hiveswap Day!
With that out of the way, for those less informed about what’s going on, or those who need a recap, I’ll be talking about a brief explanation of Hiveswap’s development, speculation, and predictions.
The Kickstarter, Hiveswap 3D, The Odd Gentlemen
For those who don’t know or don’t remember, Hiveswap was the Crowdfunded Homestuck game, if I recall, it was 5, now 6 years ago that the Kickstarter was funded several times over with a budget of over 2 million dollars. We got Concept Art and some promising screenshots and the idea of an adventure game set on Earth and Alternia before the events of Homestuck, it was going to be cool! But then there was silence for a while, and a leak of some sort suggested that the company Hiveswap had been given to, had been redirecting funds from the Kickstarter to make another game.
This has never been proven, but given the legal nuance behind this, it seems very likely there was some issue of this kind that set Hiveswap back. Further into development when Hiveswap was being made by WhatPumpkin, we got more images of the Beta concept of the Half-Harley Manor, the Monsters and the Cherub Portal, but ultimately this was dropped as it didn’t have the feel the Team wanted for the game. The staff doing 3D assets was laid off, and development began on Hiveswap 2D.
And so, after 5 years, Hiveswap launched with a charming, fun... But rather easy and short First Act.
People liked it, but they, obviously, wanted more. Bugs were fixed, support for other OS was added afterwards, it wasn’t perfect but it was nice and it promised that there was going to be more of it soon!
Spring 2018, VIZ Media, Friendsim
Not long after the game’s release, we got news that Act 2 would be coming on Spring! This set the Volumes to be a bi-anual release or something around that range, and building up hype towards the launch, there was the Troll Call, showcasing some of the most important Trolls for Act 2! However... Soon enough, this was set to become a missed deadline, with development on Act 2 halted for reasons unknown.
Many were quick to point their finger at VIZ Media’s ‘restructuring’ of the company, however there’s actually no proof of this being a thing. It simply came at a time where VIZ Media was showing itself more prevalently around Homestuck stuff- With the creation of the books and the redesign of the Website, many entered in Panic Mode. I have my gripes with the new Website, however it’s a necessary change and it’s still in development, so I’m giving them time.
Regardless, the most likely reason for Hiveswap’s Stopped Development is... Money. With stolen money, a re-start of the project half-way, and not too impressive sales, it’s very likely the team simply didn’t have the resources to continue production on Act 2. This doesn’t mean the project is dead though- Because that’s where Friendsim comes in. A good way to get to know these main Trolls on Act 2, a way for WP to get some funds, and just generally more fun content for the Fandom to sink their teeth into! I’m loving every and each of the Friendsims so far, and it shows that the Team is still there developing these characters and making content for us. However, Friendsims have come and gone, and while we’re a bit over half-way through the Friendsims, today is Hiveswap’s Anniversary...
Celebration, Future, Predictions
As I write this, the WhatPumpkin Website has not made a formal post celebrating the anniversary or updating the state of the game or saying anything, so this could all become obsolete in a few hours/days.
However, let’s talk about a few things regarding the state of Hiveswap- The Friendsims have definitely softened the blow. A year ago I told myself and everyone they weren’t going to spend half as much time developing Act 2 as they did Act 1- But then the issues happened. And that’s the thing- These issues, likely monetary, have stopped the development for the time being. Hiveswap is not being actively worked on, but when it is, again, it will likely come to us in a few months. I am really frustrated because I see there’s some issues going on, the game’s not taking long, it’s just not being worked on because of these issues, and we have things to fill the gap in the meantime, so in a way we’ve been constantly getting Hiveswap stuff! I still want to go back to Joey but... I can wait and keep supporting the Devs if it means we’ll eventually get a quality product.
This being said, I am hopeful Hiveswap will come back soon. Why? Well a few things! First of all, it seems that the Friendsims have been getting more and more quality as time goes on. This is to be expected I guess, but at the same time just. The art style sort of getting more consistent, the larger amount of backgrounds and more intricate story bits, the more detailed Lusii as time goes on, it’s been great building a world around the MSPA Reader in Alternia, but it’s also been telling me that they’ve been putting more care and attention in them- They’re enjoying making them, yes, but they’re also likely starting to recover at least a little bit from them.
On top of that, the latest post in the WhatPumpkin Tumblr said that “So yeah. Nothing new. Except, well … the volume itself.“ Hussie and WhatPumpkin are kind of notorious for long periods of silence- But they’re not for no reason. They don’t report on things when there’s... Nothing to report on. It may be a bit anxiety-inducing, but it’s how they’ve been doing things. Their statement either tells me that they still have nothing, but are aware of this and are working towards actually getting us some news- Or they’re teasing us and about to drop an update. My expectations are tempered, and I won’t be disappointed if there’s just a little Anniversary post, but still we’ll see.
That being said? The mysterious second DLC in the store, and JamesRoach’s last video make me think there may be some sort of update soon. For those of you who don’t know, our boy James uploaded a video on the dynamic music of Act 2, and it confirmed a bunch of stuff! That there’s a lot more Trolls we haven’t seen that are only sort of background characters, he’s teased some important Trolls we may not have seen yet, but namely, dropping this kind of stuff for the anniversary of Act 2... It tells me there may be news incoming quite soon.
Either way, whether I am right or wrong, the constant flow of these Friendsims has really been reminding me of the Upd8 culture surrounding Homestuck. Maybe at a smaller, tamer level, but that is completely fine. The memes, the surprise and excitement, the little misshaps and paranoia. It may not be always perfect, we may still be waiting, but hey.
I am glad to be here and part of the Fandom, and I am happy to see what may or may not be updated by @whatpumpkin soon!
Again, as I said before, Happy Anniversary, Hiveswap, and hope everyone has been enjoying this weird, wild ride too! <3
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I just wanted to check in. I was hoping you had a better day and were able to get some stuff done without too much stress. I don't know the exact nature of what you have to do before these deadlines but I hope it all works out. Today after doing a lot of studying I walked over 20km playing Pokémon Go and listening to the Undertale soundtrack on repeat. That was relaxing if you're into that or have time (now that it's past midnight) ����
Why I am stressed/had a shitty day:I am modelling a 3D character and making a film and I have a week to finish them both.Tube strike took me all around London and in to university two hours late for my first class that was three hours long.On my way home my phone died and I was on a bus that I only thought might be the one to take me home but was just as likely to take me the other way and I was concealing a panic attack it was 11pm. Thankfully was the right bus.Maya crashed on me twice and I had to redo work.Electrics blew in the house there is no heat or hot water.I’m perpetually in bad wifi I’m actually using data right now.Someone stole my glovesAnd of course things persist as per usual but they are either mundane or private but always tiring.
Anyway… Are you Pokemon Anon? Either way you are still sweet. Thank you so much!
#ooc#reply#anonymous#i would have attached a picture of my model if i was on laptop but ehh on mobile and that involves a whole separate post with the shit phot#i have on my phone#i am modelling daredevil and he's almost done#needs hair and another asset#mobile
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Go from a 3D model to a beautiful render in under 30 minutes
Only have 30 minutes before your renders are due? From the unique lean scene-building workflow to the assortment of one-click features and effects, Lumion 9 can help you communicate the beauty of your designs faster than any other 3D rendering program out there.
Not everything goes to plan, and when deadlines are sprung upon you, seemingly out of nowhere, it can be helpful to have the right tools.
For instance, imagine you’ve spent the past few weeks designing a new-build house for a meticulous client. You’ve finished all of the basic architectural drawings and you built a 3D model in SketchUp. But then, the senior architect comes up to you (her face is pale and you know something is troubling her) and exclaims, “The client just called and he will be here in 30 minutes. We need one decent render, ASAP!”
One option is to simply collapse like a marionette without strings, repeating “I give up…” Or, with the help of a 3D rendering tool like Lumion 9, you can sit back, relax and say, “Sounds good boss!”
So you open up Lumion and SketchUp (or your favorite modeling software) and get started. Let’s see an example of what this could look like and how you can go from a 3D model to a final render in 30 minutes or less.
Importing the 3D model
There are several ways to import your 3D model into Lumion. For one, you can simply import a model using the green “IMPORT” button in the lower left-hand corner of the Build Mode interface.
You can also import your 3D model with LiveSync, allowing you to simultaneously model and render. Currently, LiveSync in Lumion 9 is only available for Revit, SketchUp, ArchiCAD and Rhino. For the Lake House, we initiated LiveSync between SketchUp and Lumion.
The import placed the building at 0, 0, 0, which is unfortunately right within the landscaping of this scene. In this case, you can quickly raise the object by selecting the building and hitting the M key and then the H key (this allows you to change the height of your object).
And lastly, you can start adding materials to give the scene some life.
Modifying your model with LiveSync
Let’s say you used LiveSync for SketchUp to import your 3D model into Lumion. While inspecting the scene in Lumion’s editor, you notice a serious error in your model: the wooden porch isn’t aligned correctly.
Fortunately, with LiveSync, design iteration is quick and easy:
When you have an issue with the 3D model’s design, materials or anything else, LiveSync enables fast and automatic rendering so that you can instantly view what you fixed in your modeling software.
Lean scene-building workflow
As a short overview, some of the new elements of the lean scene-building workflow in Lumion 9 include:
Tabs are arranged horizontally (Objects, Materials, Landscape and Weather).
“Place” and “Move” are now combined into one, intuitive object mode.
Selecting objects now happens in the Build mode so that you can cycle between objects without losing sight of your model and its environment.
You can select an object by clicking on the node or the object itself.
Once you place an object, it’s already selected so that you can start doing adjustments immediately.
If you hold down the F key while you’re rotating a model, you can make the orientation of that model match the surface that the cursor is pointing at.
You can instantly get a better perspective on any object in your scene by double-right-clicking.
Do you love a group of objects you want to use again and again? It’s now possible to save and load object group arrangements as a Lumion Group file (.LSG9).
And several others…
Want to learn more about the new workflow? Check out Mike Brightman’s tutorial about the new interface:
youtube
The new Lumion 9 interface comes with many more time-saving features, helping you build a beautiful, living scene in no time at all. Additionally, you have multiple hotkeys that will adjust your model before you place it. These include:
Use the R key to rotate before placing a model.
Use the H key to change height before placing a model.
Use the L key to adjust the size before placing a model.
Adding trees with mass and cluster placement
Want to add a large number of objects all at once? For the Lake House render, we were able to create the full-looking forest scene in just a few minutes using the Mass Placement and Cluster Placement tools.
Scene without trees
Mass Placement
Cluster Placement
Scene with trees
Replacing several objects
After placing an object, you can start adjusting some of its properties with the new advanced properties option in the upper-right corner of the Lumion editor. Many of these previously buried buttons are now readily available on-screen.
Did you add a large number of trees, only to find out they were the wrong trees? Well, the first thing is to not panic, because by coupling the “Replace Selection” command with the new library interface, you can easily replace all of the trees in under a minute.
Simply click on a node or the object itself to select it and hold CTRL to add more objects to the selection. Or, in the Advanced Properties tab, you can click on “Select All Identical Objects” or “Select All Objects in Category” to instantly select a large number of objects. Once you have selected the objects you want to replace, click on the “Replace Selection” button.
Here is how to replace one type of tree (in gif form):
These small refinements in the Lumion interface will make your workflow much smoother, more intuitive, and more enjoyable. At the same time, you’ll save tons of time producing standout scenes!
Preparing the look and feel of your render
Let’s recap. So far, we’ve used LiveSync to import the 3D model of the Lake House. After adding materials and while reviewing the design, however, we noticed a mistake with the patio and fixed it. Next, with the help of the lean scene-building workflow and tools such as Mass Placement and Replace Selection, we were able to quickly build a full, realistic scene that reflects the building’s real-life site location.
At this stage, about 25 minutes have passed and you only have 5 minutes to go before the client arrives. Fortunately, Lumion’s assortment of Photo, Movie, and Panorama effects can streamline the “render beautification” process.
If you want to go straight from Scene to Beautiful Render, here is the method with the fewest steps possible:
Starting here
Add a Realistic Style
Add a Real Sky
Don’t forget your reflections and (if applicable) 2-point perspective!
Render
Final Result
One problem with using a pre-configured effect (such as the Realistic Style) is that you get a pre-configured render. This is not suitable for many firms who want to show the unique style of their designs.
Luckily, this workflow serves as a launchpad for quickly getting unique, stylistic renders ideal for your projects and your firm. After adding the Realistic Style, for example, you already have the foundations for a beautiful render that you can modify and adjust to suit your needs.
Your launchpad to amazingly fast rendering
Whether for Styles, Real Skies, the customizable 3D grass, or any of the pre-configured effects and features, you can use them as a starting point for amazingly fast rendering.
Give your designs the attention and beauty they deserve, and never waste a second, by adding Lumion to your firm’s workflows!
Order Lumion today: https://lumion.com/buy.html
#lumion#lumion9#architect#architecture#architectural#architexture#archilovers#architecturelovers#landscape architect#interior architecture#design#architectural design#render#rendering#3d#3d rendering#3d model#CAD#Revit#sketchup#archicad#vectorworks#rhino3d#building#interior#landscape#landscaping#landscape design#interior design#luxury homes
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Always A Struggle
There were many things I would have changed if I could. I sometimes find it hard to have my voice heard within my own circle of friends without having to adapt to a loud character to grab their attention. I get it, I’m easily overlooked. To be fair, I had not expected such a want for my Celestial Being to be included in the project, and even though the fantasy was short lived, I felt grateful to have accomplished an appreciated concept which was worth viewing. As the deadlines draw nearer it proved futile to push towards a concept which was now no longer needed in the final cut.
Here’s what happened:
We were then given everyone’s animatics to work from, split into smaller groups, and told to work from there and build the entire 8 minutes of footage. There were many problems we faced. Firstly, transferring files from one pc to another took time and more so when the Internet in the class is relatively poor to non-existent. Communication between groups was lack also. I was desperately trying to make sure I have everyone’s work, though were those who had nothing to give, not even one complete item. I was also given files of animatics that would open a link to the web browser - when we had no Internet.
We were told to work and build a time line with our unique style and approach to then present all 8 min long animatic and vote for the best one. None of us managed to reach the requested time limit - at first we all individually had around 2 minutes of footage. Oh the panic that we had on our hands. I did my best to try and give feedback and constructive criticism on certain issues - but then I had realised that they were all talk (and mostly complain) and hardly producing any work. I was instructed to produce an asset, a bobbin spinning round to be added with the mandala sequence, instead of actually using the abundance of assets that we had to complete the animatic from start to finish.
It was a disaster, from my end. I completed the short animation of a spinning bobbin (which was never seen again as the files were never used) and was requested to move onto something else that was not used in the animatic.
Sometimes everyone needs to just.. breath, calm down, talk with sense and get on with their work.
So, what was then presented?
That night, I left at 8:30pm, the time which the lectures ended. I had not left early - yet I could not stay to work late like some did. I wish I could have, however, I felt I might only burden them, due to my lack of expertise on After Effects.
We ended up presenting the client a 4 minute animatic which was lacking most of our strongest animatics, namely half of the mandala’s sequence was cut, there were things we, as a class, had never seen before as they were added in the night before, it felt like those who tried their best to present our best works were slacked by the lack of communication and commitment.
In the end however, the client gave us their own animatic with elements from what we had presented them with. They created a timeline of sequences which flow in and out of each other as well as link certain elements together.
It was also apparent that we were to link our assets to a sequence done by Mad About Video (MAV) on EDM styled music and animations that was done by they themselves.
When our lectures presented this piece to us, I was keen on taking notes of the sequence and had discussions with both Gabriel and Ludwig (who were taking care of the two main departments 2D and 3D, respectively) on how to combine certain animations and assets together.
Here is what our animatic would have looked like:
Knight awakens building
Building teleports us through Malta’s skylines to the Stonehenge
This is where the birth of the goddess happens who shows us her little gem... MALTA
We are taken onto the classic Maltese seaside where a luzzu comes into frame.
Zoom into the luzzu eye to take us on our journey (the Malta experience)
The first thing the luzzu sees is all sea related activity
Next we transition onto land and indoors (till church ceilings)
At this point we teleport back through time once again seeing historical Maltese elements
When we arrive back it is a celebration, music, feasts, Christmas, beer, wine
We are drunk with happiness and find ourselves in a labyrinth
We find the stair way out to the bastions
Look through the telescope to find the countdown.
And here is their final request:
Intro - logo transforming into robin Robin flies out of frame Slow wind and frozen facade Ice breaks & EDM music (MAV) Transition needed Perspective Maltese road with Xmas decor (and robin) moves to the palace facade. Transition needed Windows light up with colours moving / smashing windows with colour/light Transition needed Mandala like tiles which turn into small presents Small presents become one giant present with a ribbon Transition needed Balls fall out of the balconies they bounce and become a Xmas tree Xmas decor fill the palace turning into something like a Xmas card Robin flies out.
Now was the time to actually get working and stop wishing for the best. I put all thought of my Celestial Being behind me and focused on the client’s wants. Together with Ludwig and Gabriel we discussed some potential transitions between the key points that the clients wanted. And thus formulated an ideal structure where we could produce the assets on whole.
Mr. Camillieri had introduced us as a group to a site called Meister Task where we could all track our work flow and upload and share files from any point.
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Angie’s_ Dev_ Log_Final_V2_1.1 AngiesDevBlog_CoolerThanTheLastOne_ The2nd_LastExport_Final-V2_MegaEdition
Hi guys, Meredith here!
Just before Angie says hi, I wanted to give a quick update on the game and where it’s at.
Game Progress
We’ve made some massive progress over the past fortnight. We’ve had to revisit our scope (not the first or realistically the last time) and ended up completely redoing an entire level scheme, which the team smashed out. Now, we’re refining to try and increase clarity for the player in terms of where they need to go, what they need to do, what they can and can’t interact with. We have a pretty clear idea of where we’re at and where we’re headed, but like anything in game dev, there’s been several challenges.
We’ve had repository issues, bugs cropping up, anything and everything imaginable that have severely impacted the delivery of certain things. The team has definitely had a tiring fortnight but being the legends they are, they’ve shaken it off a la T-Swift and pushed on to make incredible progress, still with a smile on their faces.
Angie and Justine have been working hard on some new animations for our Paper people to give them as much personality as possible.
Extra Bits and Pieces
We have some deadlines we want to meet for putting things together, but first and foremost the game is our number one priority. Like any project though, so many elements are relying on each other, so we have to do everything in tandem even if it’s not the easiest way to go about it. We’ve nearly finalised our sound list and are making progress on the games script. We definitely want a narrative element, but we’re wary of the fact that our game isn’t necessarily perfectly linear, so we have to be careful with how we approach character lines and progression in that sense. It’s funny how hard it is to be funny when you have to concept it out of very little, and especially working out what does and doesn’t work in a VR environment in terms of humour.
Marketing
On the marketing side of things, I’ve been in the deep end planning for PAXAUS - the event is a massive moment for us and will be our first opportunity to really showcase the work we’ve put in, and we can’t wait. There’s a lot to do, from co-ordinating booth materials, to working out our layout, to ordering swag, to determining who will be working when and more. That last week of October is HUGE in Melbourne for gaming, with Melbourne International Games Week, and I’ve ended up literally booking a hotel for the entire week as I fully anticipate not sleeping. Bring it on.
Anyway - that’s all from me this fortnight! Over to Angie :)
Hi I’m Angie! I definitely do not have a problem with naming conventions.
I’m currently completing a Bachelor of Games Design, whilst working at Ultimerse. I work alongside my twin sister Justine. We make all the 3D assets and animations for Paperville Panic. I’m currently undergoing the struggle of balancing working full time and studying simultaneously, and I’m going to talk a little about my new ‘experiences’.
Working with people is hard.
Collaboration is a learning process, nobody just gets together and instantly synergises, it takes time to understand your team. Everyone works differently and it’s important to spend time learning people’s working habits, that way you can create an efficient workflow. As they say, ‘communication is key’. Learning how to communicate well is a skill that takes a lot of time and practice. Working in a creative team, of course things will never go 100% swimmingly. There will (almost) always be creative clashes in any group dynamic. No group is perfect, and that’s okay.
Sleep!
Sleep is super duper important, if you're not well rested it will reflect in your work, make sure you give yourself some comfort time. Good rest will reflect in your work and you’ll feel generally more pleasant and be less grumpy.
Agile Workflow.
Agile is weird, but it works well for us creatives. Different people have different workstyles and perform better under different circumstances. Doing an Agile work frame compared to waterfall (concept then create) is a strange but weirdly refreshing approach. Your planning, research, production and implementation are all happening at the same time, like game design wasn’t chaotic enough! It’s like doing a game jam but all the time. Agile’s limitations forces creativity and it teaches you the valuable skill of thinking on your feet. It’s not for everyone but it’s definitely something every gamedev or creative should try.
Balancing uni and work.
Managing uni work and work work has been one of the most challenging things I’ve ever had to do. Time management has never been my best skill but here’s a little insight into how I’ve been trudging through it. Monday evenings are TV time/rest time, I let myself chill out and watch new shows that come out and relax. Tuesday and Thursday evenings and Weekends are my uni days and every other day is a Ultimerse day. The hardest part about this is I’ve had to spread myself across multiple games rather than focus on one. I’d like to consider myself a hard worker but I have to make sure I take care of myself and avoid burn out or over exhaustion. Agent Cooper once said give yourself a small present everyday, whether it be a cup of coffee or a slice of apple pie, and you’ll be better off for it. (Twin Peaks represent!)
Scribble!
Lastly I’m a firm believer that everything should be documented. Write down everything!
Even if it’s just a doodle in your notebook it’s probably useful, it might spark a good idea for the future or help you keep on top of your endless task list. Document your progress, document your ideas, document your feelings just write that shit down.
If you want to say hi, I’m @ilpickle on twitter!
#gamedev#indiedev#game development#indie development#paperville panic#paperville#panic#gaming#htc vive#vive#vr#virtual reality#steam#valve#new game#video games#2017#october#pax#paxaus#pax aus#pax australia#ultimerse#cute#paper#aesthetic#tips#game design#game
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