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#i think i will make a more detailed post later about the characters if people r interested
micer2012 · 10 months
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a reflection on MatPat's plagiarism
Hello, my name is Della, or micer2012, and 2 years ago Game Theory plagiarized three Tumblr posts of mine, making a video that now holds almost 6 million views.
My posts explaining his plagiarism made their rounds on Reddit, Tumblr and Twitter, but despite the Hermits and Pooka commenting on it (generally in support of me or saying they don’t know enough details about the situation to say either way), MatPat and his team have never owned up to anything, and no mention of my name is present on the video. The one Reddit post they made denying it (which was made before my detailed takedown, which they have never responded to (though the mods on the r/GameTheorists Reddit were kind and made sure it stayed up)) didn’t even mention me by name, just referring to me as “a tumblr user”. (Though one of the screenshotted comments in the body of the post does say my name)
This experience was baffling, but it’s overall had a positive impact on my life. r/Hermitcraft gave me a Golden Apple Award (post of the year, 2021). My inbox was filled with excited fans, wanting to ask me questions or pose their own theories, far more than the hate I got. (Though the hate I got from Game Theory fans was VERY funny. I wondered why none of them gave me shit about saying “MatPat misgendered Evil Xisuma” before realizing none of them read that far into the post.)
And getting on a more personal, and much more important note, I met most of my current online friends through this, including my partner. It helped me grow closer with my irl friends as well and gave me an entertaining story that I tell whenever I have the chance. It was one of the first things in my life that really made me feel like my talents, my autistic hyperfocusing and analyzing of things I love, could be valuable. Useful. Exploitable. It blew my mind that MatPat thought an autistic kid’s ramblings about a Minecraft Youtube joke character were good enough to steal. To put an audible sponsorship on. To get 6 million views off of.
And that’s why I’m writing this post, this update years later. As you might’ve been able to guess, Hbomberguy’s Youtube video on plagiarism reopened this wound. It was really hard for me to sit through, it took days of pausing and taking breaks, because I had experienced everything he was talking about firsthand. 
In my 10 page long takedown post, I wrote about how his rewording of my sentences made him say things that were incorrect, just like Filip did. The content farm production style that made big companies like Cinemassacre take one creator (AVGN/MatPat) and turn him and his content into a brand, a voice that reads out scripts by other people with other opinions/theories, is a history shared with Game Theory. What really hit me was Harris talking about how big creators only do this to people they think they can get away with doing it to. How they view their victims as lesser, as not deserving of their words, repackaging them as their own to give to an audience that can gain from hearing them, but deserves better than to have to listen to the original victim.
That’s the thing, I 100% think a video version of my theory to expose to a bigger community than “Evil Xisuma Fans on Tumblr” is a great idea!! Near the end of the video Harris talks about how video adaptations of things could be a great market, even an accessibility tool, and I completely feel that about my posts. I wrote them quickly assuming the reader was someone well versed on Evil Xisuma lore, after not even watching most of the CarnEvil series, and the diagrams I made to explain them are even less comprehensible. Harris makes a joke that I completely agree with, 
“I’m sure some of my videos would do very well if someone translated them into English.”
I don’t think I would’ve ever made my posts if I didn’t have autism, and a special fixation on Evil Xisuma and Hermitcraft. I made them because I felt the character was being done an injustice, and because I wanted to share with other superfans this theory that might explain it away. I do think that MatPat plagiarizing me was ableist. I used to wonder a lot if this would’ve happened if my posts were articulated better, if they had been peer reviewed, if the posts themselves had been spread to a wider audience before MatPat made his video. At one point when the discourse was fresh (before I had the time to write out my 10 page rebuttal), a bigger YouTuber (100k subs at the time) messaged me and started talking on Discord, interested in possibly making a video on the discourse, but I think my style of typing and general enthusiasm drove him away. You can tell by a single look at my blog (or my original 3 posts!) that I don’t usually type like this. This post you’re reading now has been peer reviewed and edited, and took me hours to format correctly. That video could’ve been huge, the entire outcome of this MatPat situation would probably be much different.
I also used to stress a lot about “being the one who ruined Evil Xisuma’s story”. If you didn’t know, to me S8 Evil Xisuma’s story got wrapped up pretty quickly and unsatisfying (in my personal autistic opinion). (though this might’ve been due to s8 being experimental and ending early with moon big) There was no real culmination of the plot points and arcs going on, and I don’t want to blame myself, but when Xisuma said on stream (when the MatPat thing was first going on) that he didn’t want to focus on the discourse or draw more attention to it, it makes a lot of sense to me that he just wanted to wrap it all up as quickly as possible. For a while I beat myself up about it, of ruining the story of this character I love, but it’s not my fault. If anyone’s, it’s MatPats, but I don’t think it’s useful to just blame someone else. That’s how the story ended up going, and that’s fine. This is Evil Xisuma we’re talking about, their inconsistent lore is what made them such an interesting character. And notably, Pooka made an animation with an awesome culmination of Jeff, the Dreamer, Evil Xisuma, and his own sona’s story, and it makes me so happy to watch. Whatever Pooka does is of course his own choice, but I’m glad he got to give this personal story his own ending (if it is an ending, and not just the start of a new chapter!). 
Typing this all out and getting it off my chest has made me feel a lot better. For a while I wanted to make my OWN video essay about Evil Xisuma’s lore and CarnEvil’s lore, actually going episode by episode to explain it instead of just assuming you knew as much about Evil Xisuma as I did. That idea is still not off the table, but MCYT isn’t something I’m that into right now. Maybe if something else comes out about Evil Xisuma I’ll get back on it, but for now I’m fine with letting that go. But I want to make other videos, share other theories and analysis… if I have the freetime I’d love to make YouTube videos, and if I don’t have the time I’ll continue posting to my tumblr and infodumping to my friends. Apparently my infodumping is valuable enough “content” to steal! Writing this out has made me feel a lot better though, I’m really glad I got it out.
If anyone ever wants to talk to me about the things I’m obsessed with, or reach out to me as a source in a bigger discussion about Game Theory or other channels, my inbox is more than welcome :] Thank you for reading! 
Sincerely, a tumblr user.
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gossippool · 25 days
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hi welcome back to leanne rewatches deadpool & wolverine and goes insane about every single detail in this movie. in this edition: how logan's clothes reflect the trajectory of his character
1. the suit—inside
so we start off with the scene in the bar where logan appears to be wearing what we're used to seeing him wear. flannels, leather jackets. his outfit and even the setting is not at all unfamiliar for him. but, as we later find out, he was wearing the suit underneath all those layers the whole time.
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during his talk with laura, he reveals that he wears the suit to remember those he'd lost, and as a reminder of what he'd done. he's had the suit on permanently for god knows how long, hidden under his clothes. at this point he bears the suit like a cross, suffering in silence under the guise of normalcy, yet sacrificing what's left of his identity by reducing himself to what the suit represents; by taking all the jabs and nasty looks people throw at him that he thinks he's too deserving of to combat.
2. the suit—outside
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after wade pulls him out, he has the suit on display for quite a while. on one hand, it shows the fight that's in him now as a contrast to his passivity in his own world. on the other hand, it's also a sort of vulnerability: what that suit stands for and by extension what he himself is is now laid bare to the world. out in the open for people to question. maybe that fight that's in him now stems precisely from this vulnerability.
this vulnerability is both good and bad for him: it causes him to lash out at the questions from wade that he's not ready to answer. it also leads him to open up to laura and finally speak about what happened—who knows if he's ever said any of it out loud before. fun! even with just the suit, we're already seeing some development.
and THIS is where it gets interesting.
3. the white shirt—his mind
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the first time we truly see him without the suit is when cassandra nova looks into his mind. i've been going back and forth on whether this is logan's own manifestation of himself or if it's cassandra's, and i still don't know. i think the distinction does matter, but in the end what it conveys is the same.
firstly, another layer of vulnerability again. he's already on his knees for cassandra, submissive—now in his mind he's also stripped as bare as he can be (i think we all know white shirts can sometimes leave little to the imagination). cassandra looks at him and says "you're hiding ... from all the ones you let down." how interesting is that?? if we go all the way back to the first scene, he hides his suit under normal clothes. and he hides this version of him in his mind even further underneath all of that.
secondly and as an extension of that point, white symbolises purity. cleanliness. even a promise of new beginnings. let's tackle this from the two possible perspectives.
if this is logan's manifestation of himself, it would be so intriguing that this is how he appears. maybe it means that despite it all, there's some good in him. maybe it means that deep, deep down, past all the shame and the guilt and the grief, there's still a part of his mind where he can just be.
on the other hand, the white could also symbolise a second chance—like i said, a promise of new beginnings. i made a post about this scene here, but the basic point is that cassandra is offering him something that no one else may ever be able to offer him. a chance to fully be himself, to silence the voices. the white is such a stunning visual representation of what she is saying logan could be if he stays with her. which makes it even more poignant that he doesn't.
4. the time ripper
after this scene, he's in the suit again, necessarily. but then! BUT THEN!!!!! the time ripper!!! y'all need to understand the significance of this scene in all its nuances FR! here you can look at his abs again:
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but the thing is we know by now what the suit represents. all his failures, all his guilt, his inability to let go of his past. it represents him. isn't it just so fitting that it's at this point where he saves the fucking world that the suit breaks away. it breaks away from him. he's free. this not the same as him just taking it off, because with it breaking into pieces he literally cannot wear it anymore. this is not just a hugh jackman body appreciation, this is logan finally moving on. this is him realising that he is not a failure, that he is not his failures, that he has something else to live for.
5. him
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and oh my god, we finally make it to the extremely satisfying ending. after all of that, we finally come full circle. he's in his normal clothes again, the wife beater and the flannel, except this time without anything underneath. he's no longer defined by that one incident, defined by his mistakes and the people he let down. he is just him.
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pomefioredove · 2 months
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hi!! could you pls do headcanons for the housewardens (+jamil) with a reader that stims? like if they get nervous or excited they do flappy hands! Gn reader, and the characters are crushing on reader but they’re not dating yet please! Thank you :>
:) of course! I stim so I get it LOL
summary: reader who stims! type of post: headcanons characters: riddle, leona, azul, jamil, kalim, vil, idia, malleus additional info: romantic or platonic for most, reader is gender neutral, reader is not specified to be yuu
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Riddle already has a high "nonsense tolerance" when it comes to you
if you were anyone else, he would get overstimulated so fast
but, it's you
and he likes you
and he puts a lot more effort into making you comfortable around him than he would ever admit
so, by all means! fidget, stim, hum, he likes all of you
and if anyone else has a problem with it, they can go through him, first
*ੈ✩‧₊˚
if you can live with a little teasing, Leona can live with your stims
kidding
...kind of
he would never admit it to himself, but the way you get excited is kinda endearing to him
(major cuteness aggression)
so he just can't help teasing you a tiny bit for it
lovingly, of course
*ੈ✩‧₊˚
Azul has an eye for detail and a love of figuring people out
and admiring observing you is one of his favorite pastimes!
he might need the information later
for... reasons.
he finds your mannerisms... interesting. your nervous ticks are so different from the other student's
then Floyd suggests you're obviously stimming; it just looks different "'cause you're on land and stuff,"
it makes sense (though he doesn't have to be so smug about it)
mystery solved
but Azul keeps staring at you, anyway. for... reasons.
*ੈ✩‧₊˚
unsurprisingly, Kalim loves it
if he doesn't stim already, he might just start
it's a good way to let off some energy when he's overexcited, or calm him when he's nervous
(which happens more often than you'd think)
he would be baffled by the idea that people find it annoying
or weird, or childish
if he felt like someone was staring, or about to say something to you, he'd start stimming with you
power in numbers, right?
*ੈ✩‧₊˚
surprisingly (or unsurprisingly?) Jamil doesn't really... care
at this point, he's dealt with everything
a nuclear bomb could go off and he probably wouldn't even react
that's a slow tuesday for him
it's only during the metaphorical nuclear fallout
(when he has that migraine he always gets)
that he'll ask you for quiet and space
and that's the very most he'll say about it
*ੈ✩‧₊˚
Vil isn't ignorant
he's not going to punish you for something that you find helpful
...and Rook has his little quirks, too
besides, there's nothing you could do that he wouldn't find endearing
what he will do, however, is help you manage
to your comfort, of course
there's a drawer full of stim toys in the Pomefiore lounge probably
and if not, Rook probably has a doohickey or two that can keep your hands occupied during quiet/important/etc occasions
otherwise, you're free to do whatever
I'm gonna be so real tbh I see Pomefiore as a very disability-friendly dorm and I'll die on that hill
*ੈ✩‧₊˚
Idia! the freak himself
(affectionate)
nah, he doesn't care
he probably has a ton of his own stims he's already super embarrassed about
so he's definitely not going to say anything to you
if anything, it makes him feel better about himself
it's cute when you do it
he starts 3D printing you toys he think you'll like, most that he designed himself
so, he does care, but... in a good way!
*ੈ✩‧₊˚
LMAO okay. wait
between Lilia, Silver, and Sebek, there's no way Malleus would see stimming as anything but normal
Lilia probably starts crawling on the walls like a spider when he's excited
so hand-flapping is like aw... cute! :) to Malleus
he would, will, and has stared down anyone who makes a face or a nasty comment about it
so you can be sure that no one will ever say anything mean to you about it!
like, ever again
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charmwasjess · 25 days
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Still thinking about Galidraan, about the Legends vs Canon treatment of Dooku’s character, namely his exit from the Jedi. 
It’s funny how much it matters to me and improves Dooku’s story that he didn’t leave the Jedi out of growing disillusionment with the Order itself. In the current canon, it’s all framed around a very Padme-esque disenchantment with current political makeup of the Republic, the Jedi being used by the Senate and political machines inappropriately, and how planets with little wealth or influence are left out. In the penultimate moment of crisis, he leaves for Serenno, not because he can’t be a Jedi any longer. Because of a conviction that he could truly make something better. 
And I don’t mean to suggest that he never expresses any criticism of the Jedi or particularly, the Council. He seems to have founded that characteristic trait within the Disaster Lineage. (Ironically, the person in Dooku’s story who should have the most legitimate reason to have a personal problem with the Jedi Order is fucking Sifo-Dyas, who never seems to have considered leaving and literally dies telling the camera he did it all to save the Jedi, but that’s a different post.) But that isn't what compels Dooku to leave. In fact, he remains close with the Order for years afterward.
Why it matters to me is because that detail makes Dooku ultimately betraying the Order SO MUCH MORE FUCKED. 
Because they weren’t an old score he was settling. It wasn't seething resentment that boiled out into revenge years later. They were innocent collateral damage of his decisions. His family. His lineage. His legacy. It makes his treachery so much more personal. He had a wager, power for a horrible cost, and he took the power and paid the horrible cost. Sidious really gets him with:
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If Dooku hated them and had always thought they deserved to be destroyed, it wouldn’t have been a true Sith bargain, the trade off wouldn’t have tallied. In the same way that Vader could not have existed if Anakin hadn’t loved Padme and yet still killed her.
If Dooku was just a horrible, conceited, power-hungry ass who expectedly traded the kinda shitty people in his life for a shot at more power, it wouldn’t be a very good story. If he really didn’t give a shit, why would Sidious make that his initiation? But if he does - does care deeply about Sifo-Dyas, does love Qui-Gon like a son, is touched by Yaddle’s kindness and sympathy, begins to see Asajj as a true apprentice, consistently tries to save Obi-Wan out of affection, still considers the Jedi his true family - and yet still dooms them all, how much more tragic and horrible and sickening and real and interesting is his story?
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writers-potion · 4 months
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Writing Mad Characters
Okay this is a bit awkward because I had this question copypasted into Google Docs I use to draft my answers, and I realized I've lost the question in my inbox (which is being flooded).
So...I'm so sorry for whoever asked this question. Sorry for the delay because I was struggling with life in general for the past month and definitely SORRY for losing your question (-‸ლ)
Q: I'm writing a story where a major character is slowly spiraling into madness where small details kinda hint into the downfall right before the bigger details appear and then it the floodgates open. Is there anything I should avoid? Anything that I should keep in mind? Anything that I should research?
Things to Avoid
“Mad” or “Insane” is too general. Writing a cliched ‘crazy’ character who randomly talks to imaginary people and lashes out at strangers, you’ll offend a whole bunch of people who've gone through/have mental illnesses. Read up on existing mental conditions (schizophrenia, bipolar disorder, post-traumatic disorder and borderline personality disorder, etc.) to see what your character might have. 
Words like “mad” “crazy” or “insane” aren’t enough when you’re describing their status. As mentioned, these words hardly mean much when it comes to providing a clear description.
Contradicting yourself. Throwing random unhinged symptoms here and there wouldn’t work. In fact, you must have a clear arc on which they’re traveling and ensure that your “hints” are all getting at something.
Making the character overly destructive or harmful to others (when nothing really justifies it)
Justifying damaging behavior with this “madness”. Mad or not, your character will still have motives and goals that drive them forward. 
Making them look incompetent just the fact that they have a mental condition that makes them appear “mad” to others shouldn’t prevent them from achieving success. In fact, they may be even more cool-hearted and logical when it comes to their obsessions/goals. 
Research Tips
Narrow down the mental conditions your character experiences. Even if it’s a fictional condition, try basing it on existing ones and building on top of them. 
Take some time to study characters and/or real clinical cases that resemble the kind of madness you’re going for. 
- Anxiety Disorders: excessive fear and dread (ex. phobias) - Mood Disorders: persistent swings in mood or persistent feelings that interfere with daily life (ex. Depression, bipolar) - Psychotic Disorders: disordered thinking (ex. schizophrenia) - Eating Disorders: extreme emotional attitudes toward food (ex. Bulimia, anorexia) - Impulse Disorders: unable to resist urges (ex. Kleptomania, pyromania, gambling) - Personality Disorders: extreme inflexible personality traits (ex. Anti-social disorder, OCPD) - Past Traumatic Stress: persistent, frightening memories leading to emotional numbness 
Does your character have empathy?  
A sociopathic kind of madness is different. 
General Writing Tips for Spiraling into Madness
Establish a Baseline 
A lot of factors (stress, family history, innate personality, trauma, etc.) can contribute to madness, but it is not going to happen in a week. Define the existing mental and physical conditions your character has, and start from there. 
If you’re aiming for suicidal tendencies at the end, you want to start with symptoms of depression (a condition that may lead to suicide) - growing apathetic, erratic sleeping patterns, irritability, etc. 
This is also the stage where you want to plant some triggers that’ll go off later.
Trigger Events
A perfectly sound character suddenly spiraling down the madness route due to a single accident or traumatizing event isn’t convincing. 
A madness “snap” denies the reader the experience of watching the character’s journey into madness and how they feel about it. 
Internal Conflict (antagonist in himself) 
You must remember that madness is incurable. If someone could “cure” themselves by eating healthy, exercising and taking a few pills, it wouldn’t be much of a madness, would it? This means that the worst antagonist is going to be the character themselves, or the part of them that’s been taken away. 
Show how they are frustrated with themselves, scared of themselves, angry at their “alternative self”. The experience of not knowing yourself is a whole journey of its own.
Physical Manifestations/Quirks
If your character has a routine, show how they break down. 
They might develop habits that they otherwise would never allow themselves to have, perhaps as an effort to “keep this madness out”
Deteriorating Relationships
Depict how the character’s madness impacts his closed/loved ones. In the earlier stages, those close to him might be faster to notice and accept the signs of madness, even if the character denies it him/herself.
The first signs of madness might show when the character is trying to deal with difficult relationships - like losing patience and being unable to pick up subtle social clues.
Choosing Obsessions Over Primal Urges 
For these characters, obsession can take over a person’s normal urge to eat, sleep or even live. This can lead to, more or less, suicide. 
Example: In Black Swan, Nina’s obsession with becoming the perfect ballerina drive her to insanity, to the point where she doesn't mind dying on stage for the show.
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In response to the Mile High Job post, I hate that Parker implies that poor flight attendant slept her way to a promotion/better shift. Her day is super weird but her cat is fine and her life is saved. That rumor, however, might stick and that didn't really feel like Leverage to me.
Agreed!
The thing with Leverage is that it's a show from the late 2000s; it feels contemporary, but actually it is a bit dated. And, like all shows, it had some problematic elements, which get a bit more Obviously Problematic as time goes by (I am just waiting for someone to write a lengthy call-out post in 5 years' time and for the Discourse to start.) For example, Tumblr loves to declare that Leverage has a "canon" throuple, but if anyone read that and then watched the show they would be profoundly disappointed - while it's a fantastic ship with a great many shippy instances, Elliot has a lot of onscreen No Homo moments, and frequently is shown sleeping with random women (I personally read him as aromantic). Similarly, there are two big relationships in that show: Nate/Sophie, and Parker/Hardison. And we all wax lyrical about the brilliance of Parker/Hardison and how healthy it is, and for good reason; but we gloss over how unbearably "I hate my wife/father I cannot click the book" Boomer humour Nate/Sophie is.
(He literally calls her a shrew in one episode. She throws a tantrum and sulks if he doesn't remember the exact details of how/where they met. She's stereotypically 'romantic' and he's stereotypically 'cynical' and she has to Save Him From Himself, and he self-deprecatingly says he should just know when to stop arguing because she's always right. Like... it is a grubby and uncomfortable dynamic; but, it's also aimed at a different segment of the audience that is older than me, and that's okay, actually. It just means I don't much care for the ship myself.)
Anyway, this is one other such instance. Clearly someone in the writers' room thought that was a funny joke, and not enough people disagreed, and so in it went. What's nice is that Sandi McCree, who plays the other flight attendant that stays on the plane, actually kind of saves that joke for me with her performance. When Parker first boards and declares that her co-worker is not coming in, McCree looks disgruntled at the sudden change to her staff list when she wasn't informed; she's annoyed at management. Then Parker makes the sleeping-with-pilots comment, and McCree looks disgusted and furious -
An expression she then pulls at Parker every time she sees her for the rest of the episode, even when Parker is technically not doing anything particularly weird. It's not necessarily intentional on McCree's part (Parker IS very weird in this episode, so it very much can be a response to that), but to me it means you can read it as "This woman is absolutely furious at the lateral sexism of this white girl because We Love And Support Each Other On This Plane." So, for me, between that and the aforementioned revelations of the day (the plane was brought down by the domestic terrorists of a Fortune 500 company, but saved by... a few unexplained Official People who snuck aboard??? And the other flight attendant was made to miss the plane after all under mysterious circumstances and was not promoted??? What???), I don't think Sandi McCree's character wouldn't put those pieces together.
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tritoch · 2 months
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Have you got any thoughts to share about Sphene? I saw your post about how misrepresented FFXIV’s female characters are, and I’ve been hoping to see anything more than the typical “Evil AI colonizer etc.” or “Tragic woman who can never change ever” or “Wuk Lamat’s girlfriend”. Maybe our interpretations will differ but I’ll be happy if you can provide anything more complex than those.
Sure! Throwing all this under a read-more for anyone who hasn't finished 7.0 yet. I think I'll probably expand on this more later but wanted to get initial thoughts down. (Note after writing: I meant this to be brief but uhhhh brevity is not my strong suit sorry. This take just sort of ends abruptly because I realize I'm rambling.) Again, spoilers through the end of 7.0 MSQ.
I think Sphene is the sharpest work the game has done yet in casting the antagonist as the noble double of the protagonist (a well it returns to a lot with Emet, and Zenos, and Golbez, and...). But because the protagonist here is Wuk Lamat and not the Warrior of Light, that's also a much more defined and interesting role. To me, Wuk Lamat is, above all, the Righteous Queen, who rules thoughtfully, wisely, and justly, and whose claim to the throne is justified by her moral clarity. Sphene, in turn, is also a wise and good queen, one who undertakes all her actions with her people first in her hearts, a sense of compassion towards all, and a clear eye for the consequences and costs of her intended course of action. And it leads to utter disaster, for her, her people, and the people of Tural. That rocks!
The first half of 7.0 is about justifying the fact that Wuk Lamat's going to be Dawnservant. Wuk Lamat is compassionate, curious, wise, and open-minded. She wins over rebels and malcontents not by asserting her authority or by strength of force, but by taking her obligations to them (as her subjects) seriously. She knows many of her subjects personally and takes a great interest in their lives, and she respects even those who openly oppose her.
And everything Wuk Lamat does, Sphene does to 11. Wuk Lamat respects her subject peoples and is curious about their cultures? Sphene forcibly annexes Yyasulani, but goes out of her way and expends Alexandria's limited resources to enable the remaining Xak Turali to live in their accustomed way if desired (…to the extent allowed by the new permanent lightning storms and the internal conflicts caused by regulator adoption). Wuk Lamat cares about her people not just in the abstract but as individuals? Sphene visits sick kids, knows them by name! Wuk Lamat understands the burden of rulership is too great and cedes half her power to her brother? Sphene recognizes her own weaknesses and makes a deal with the devil to keep Alexandria's culture alive! Wuk Lamat is willing to die for her people? Sphene will forcibly traumatize herself into being a better queen, if that's what rulership demands.
For an expansion that spends the first half being like "wow isn't this perfect candidate for the crown so likable and humble? wouldn't it be nice to be ruled by a good king?," it sure is funny that the final boss is THE QUEEN ETERNAL and she hits you with attacks like LEGITIMATE FORCE and ABSOLUTE AUTHORITY and ROYAL DOMAIN. This, to me, is Sphene's role: she complicates and questions the themes we've developed in the first half. Most importantly to me, she makes us ask: what is devotion to a people or culture even worth?
There's a thing I kept thinking of constantly during Dawntrail, not because I think it directly influenced the game in any way but because the parallels were so stark and startling. It's Jonathan Hickman's New Avengers #18 (2014). Truthfully, I'm not a big comics guy; I only know this sequence because Ta-Nehisi Coates cited it as inspiration for his Black Panther run on Twitter once (I also didn't read TNC's run, I was following him for politics talk). Forgive me, comics people, if I get any details wrong. The parallels are almost comical, though. It goes like this:
A superhuman secret society formed of some of the smartest heroes (and villains) in the land re-forms to oppose an existential threat caused by incursions from other dimensions that threaten to cause literal collisions between Earth and its alternate dimension counterparts. Seeing no other alternatives, they undertake work on a weapon to destroy these other worlds. T'challa—king of a fictional hyperadvanced nation called Wakanda, and also the superhuman Black Panther—meets with his ghostly predecessors, the previous Black Panthers/kings, for he fears the moral stain on his soul and the souls of the people of Wakanda, if they survive explicitly by killing their alternate counterparts, will be too heavy to bear. His ancestors are not impressed.
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To them, there is no question at all. A king's duty may be complex in the execution, but it is simple in its conception. Your people come before all others. Always. This is, must be, the fundamental ethic of a good king. To do otherwise would be a betrayal of the social order on which this imagined good monarchy is built. In a situation like this, the only option is to do what you must to protect them. "Will there be a cost? Yes. Might the universe burn? Let it. . . . You will kill them all if it means Wakanda stands. The golden city must never fall."
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"I will do what I must" is Sphene's guiding principle. It is so important to her that when she recognizes that her sentimental attachments are making her waver in her duty, she severs them entirely, sacrificing her whole identity to the throne. It is also implicitly Wuk Lamat's position: she has no choice but to fight Sphene because to do otherwise would be to fail to protect her people. In fact, it's briefly even sort of the Warrior of Light's position, as when you tell Sphene before her trial that you understand what you must do, which is shut her down to protect others.
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(One quick thought about the Warrior of Light: one cool thing about the antagonist this time being a double in a more exact way than Emet or Zenos is that it means other characters get a chance to relate to her differently than Wuk Lamat. The Warrior of Light, for example, is pressed into her service immediately upon your first meeting as the Queen's Champion, there to defend her if need be against all evil. This role is further affirmed by both robot Otis and Endless Otis, who essentially hand off their role as her knight to you, and reinforced when you flash back to the "might I call upon your aid" moment right before the end. Except, of course, you are loyal not just to her, but to the principles she represents, which her own acts betray, and so your ultimate act of aid is to essentially pass judgment on her and execute her. In a sense, you become the internal safeguard that a political system is supposed to have to protect against this very issue, and which Alexandria explicitly lost when it cast out/forgot Otis. Very Voeburt/ShB tank quests, it owns.)
But really, it's Sphene who embodies this sort of grim logic best. Aside from her transformation into the Queen Eternal, it's also why she suggests you simply become Alexandrians. It's the only way for her to reconcile her values and worldview, which have backed her into a corner where preserving Alexandria has come to mean a maximalist declaration of war on all life outside its borders because the kind of absolutely pain-free life she envisions for her citizens is completely unsustainable.
In this reading, one of Sphene's main beats is to unsettle what has preceded her in MSQ. In nearly all respects, she shares your values. She prizes life, is curious about other cultures, believes in the greatest good for the greatest possible number. But she is also a queen, and therefore irrevocably (in her eyes) tied to her state. Gulool Ja Ja and Wuk Lamat (and Koana) are the mythical wise rulers, thank god--but what if Wuk had inherited a Turali state that wasn't desperately in need of cross-cultural understanding, but one in a state of war? What value would her deep love for the people of Tural have held then? Sphene says, it would have held no value. If the survival of your people means harming the innocent, you harm the innocent. Kingship allows for no alternatives.
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But she also concedes, in the very next breath, that she is still kind of wrong. Because what happened here was not inevitable, despite her programming (a brief note: to me Sphene being programmed is exactly the same as Emet being maybe-tempered, it's a fantasy gloss on the idea of social and cultural education. "I was programmed for this" is really no different from "I was trained and educated for this"), because the truth is that this kind of thoughtful, principled devotion to the state and its people is also a form of sentimental attachment, in the end. One that is maintained not because it is natural, and necessary, but because the monarch, too, likes it, and gets something from it.
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In so many ways, in so many senses, the monarch is the state. Kings and queens may fancy themselves merely a reflection of their people's needs and desires, but of course even a cursory glance at history will tell you that far more often, states reflect their rulers. Sphene and Wuk Lamat both suggest that their conflict was inevitable, but was it? Or is the truth, as Sphene glancingly acknowledges here, that she turned her own fears and desires into the same policy goals that led to this tragedy? And if so...what does that say of our Good Queen, Wuk Lamat? Perhaps this could be different if they met earlier, says Wuk Lamat. But when? When did Wuk Lamat ever not love her people so dearly that she would not have sacrificed herself for them, or caused mass death for the sake of their survival? When did Sphene not believe the Endless to be people, or the preservation of Alexandria to be the most important thing? Maybe she means "had we met before you met Zoraal Ja," but of course, we the player actually saw their meeting. And we know that Sphene even then was not the hapless naif she'd like to pretend. She always knew exactly what she was doing.
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We know the price of this kind of thinking, this Hobbesian view that states are engaged in a struggle of all against all. Living Memory lets you walk through it. To preserve Tural, we exterminate the Endless. We befriend them, learn about their lives, promise to remember them, and then we destroy them and their homes, leaving nothing but a bleak blank landscape and the sound of wind. This is what Sphene would have done to Tural and Eorzea. Indeed, it's what she's already doing to the people of Yyasulani, because no amount of well-intentioned aid can make up for trapping people under the dome for 30 years and systematically eroding their culture through the resonators.
To me, this is what makes Sphene really work, that way she has of forcing Wuk Lamat and the player to commit the same kinds of sins she has. We'd like to think ourselves better than her, but of course, we've already reconciled with and integrated Mamook's brutal eugenicist regime back into Turali society well before we ever met Sphene. At the end of our long "wow isn't having a wise queen cool???" expansion, we are met with "Legitimate Force" and "Absolute Authority" and see them for what they truly are: nothing but tools of violence. No longer does the idea of the Warrior of Light hanging around Tural as Wuk Lamat's advisor have the same attraction, now that we have been reminded of the way the putatively unquestionable logic of kingship can ultimately lock even the wisest and kindest rulers into a path of war and exploitation and destruction.
I think Sphene is FFXIV's most interesting and nuanced depiction yet of a leader. She really, truly, wants nothing more than to save her people and protect them from pain. But even seemingly loving and compassionate goals like these can readily lead us down dark paths. She's a "hard men make hard choices"-type character, a noble but misguided opponent, but as a loving and elegant fairy queen instead of a grizzled knight or extremely sad man. She fucking rocks.
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anim-ttrpgs · 6 months
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Why I Dislike PbtA Games, and How Eureka: Investigative Urban Fantasy is Their Opposite
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@tender-curiosities
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It is no secret that I hate PbtA games.
Though due to a recent misunderstanding regarding another post, I’m going to preface this post by saying that this is going to be a very opinionated post and
I do not seriously think that PbtA games are inherently bad, though I may sometimes joke about this.
While I do often question the taste of people who make and play PbtA hacks, I do not think poorly of their moral character.
While I am going to call for PbtA to be used less as a base for games in the future, I’m not saying that the whole system and all games based on it should be destructified. It’s good for what it’s good for, but unless you’re doing that, I really think you should use something else.
Now that that is out of the way, here’s what I have to say about it.
My first experiences with PbtA games were pretty rough. Monster of the Week was not the first, but it was one of the first ‘indie’ TTRPGs I played after having previously played mostly only D&D3.5e and 5e. I really appreciated that the use of 2D6 over a D20 meant that the dice results would be more predictable, and I really liked the various “classes” I was seeing. (At this time, I didn’t really understand that they weren’t really “classes” at all, though I think I can be forgiven for this because many people, even people who like PbtA games, still talk like “classes” and “playbooks” are interchangeable.)
I was very enthusiastic to play, until it came time to start actually “making” a character, and found that I couldn’t “make” a character. I wanted to make a nuanced, three-dimensional PC who was simultaneously stereotype-affirming and stereotype-defying, with a unique backstory and dynamic with the other characters—but when I went to actually fill out the character sheet for basically any “class”, I found that most of the backstory and most of the personality for my character was being set for me by the playbook. It felt like the only thing about the character I really had a say in was their name, and that two PCs of the same playbook would actually turn out to be almost identical characters. At the time, I thought this was very restrictive and very bad design.
Later, now that I understand the design intent behind it, I still think of it as very restrictive, but I think of it as very bad design for me, not inherently bad.
When I play a TTRPG, I want more freedom in who my PC is. That doesn’t mean I want less rules, in fact having more rules can often increase freedom, but that’s a different post. I want to create original, unique characters, that I won’t see anywhere else. If it’s a class-based system, I want that class to barely touch the details of my character’s backstory or personality, so that I can come up with something original and engaging for why and how this “Fighter” fights. This means that two level-1 Fighters, despite having almost the same mechanical abilities, will potentially be very different people.
PbtA games don’t let you do that. In a lot of PbtA games, you’re not playing your own original character, you’re playing someone else’s character, that every other player that has picked up the same playbook before you has played. It’s more like “character select” than “character creation.” I think I could liken it to playing Mass Effect or The Witcher. Every player may pick a few different dialogue choices in those games that change the story, but we’re still all playing Shepherd or Geralt. No one is going to experience a new never-before-seen story in Mass Effect or The Witcher, which is very much a factor of them being video games and not TTRPGs, and therefore limited to the amount of code, writing, and voice-acting that can go into them.
This anonymous asker who sent a message to @thydungeongal seems to feel pretty similarly to me about PbtA games, and @thydungeongal's response is a very good response about how people find this appealing.
I have more respect for PbtA now than I did, but I still don't like it because to me it seems to play so much against what I consider to be the strengths of TTRPGs as a medium, much like how video games like The Last of Us and David Cage games play against the strengths of the medium of video games, and I will never like it. But other people clearly do, so to each their own.
Then another reason I don’t like it is because I think it’s oversaturating the TTRPG space. I’ve referred to PbtA before as “indie D&D5e”, and i do think that’s a reasonable comparison, because in much the same way that you always hear “D&D5e is a system that can do everything”, I think a lot of people seem to be under the impression that the PbtA system is a system that can do anything. It’s kinda the système du jour for indie TTRPGs right now, and many iterations of it make it clear that many designers do not consider how PbtA differs from more traditional TTRPGs, and how it is specialized for different types of TTRPG gameplay. Just like how I feel PbtA isn’t playing to certain important strengths of TTRPGs, I think that many—maybe even most—PbtA hacks don’t play to the strengths of PbtA. But this isn’t really PbtA’s fault, that comes down to any individual indie TTRPG developer on a case-by-case basis. And the cure for that is something I’m always saying: If you are going to be a writer, you have got to read lots of books. If you are going to be a director, you have got to watch lots of movies. If you are going to be a video game developer, you have got to play lots of video games. And if you are going to be a TTRPG designer, you have got to read and play lots of TTRPGs. That and you have to understand that TTRPGs are specialized. Even "agnostic" systems like PbtA are somewhat specialized, and therefore might really not be a great fit for the game you’re trying to make.
That and, to get more subjective again, there’s like an ocean of them, and I don’t even like the ones that are actually good.
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Now that I’ve talked about how I don’t like PbtA games, I’m gonna talk about a game I do like: Eureka: Investigative Urban Fantasy. Obviously, I like it because I’m the lead writer for it, but I would also like it even if I wasn’t the lead writer for it, because it’s just my kinda game. Eureka is the opposite of a PbtA game. I wrote it to play to what I feel are the strengths of the TTRPG medium.
Eureka’s character creation uses personality traits as a mechanical element of the character, but it does so in a deliberately freeform way. You build your character’s personality out of a list of traits, so who your character is is very much linked to what your character can do, but we aren’t just handing you a pre-made character.
Eureka is designed to incentivize organic decision-making by the PCs, most often by the mechanics of the game mirroring the world they live in. Every mechanic aims to create situations wherein “what will the PC do next?” is a question whose answer can be predicted - it doesn’t need to be ordained by a playbook.
One of my favorite examples of this is, rather than a “Fear Check” forcing the PC to run away if they fail, or “Run Away from Danger” being a “Move” on their character sheet, Eureka opts for the Composure mechanic. The really short version is that one of the main things that lowers a PC’s Composure is encountering scary stuff, and the lower a PC’s Composure, the more likely they are to fail skill checks, and the more likely they are to fail skill checks, well, the less brave they and their player probably feel about them standing up to this scary monster. So if the PC has low Composure, they are more likely to choose to run away. The lower their Composure, the better idea that will seem.
This system really really shines when it comes to monster PCs in Eureka. Most monsters benefit a lot more from having high Composure, but have fewer ways to restore Composure than mundane PCs. Their main way to restore their Composure is by eating people. The rulebook never says “your monster PC has to eat people”, but more likely than not, they’re going to be organically steered towards that by the game and world itself. Sure, they could decide to be “one of the good ones”, and just never eat people, just like you reading this could decide to stop eating food. You technically could, but when your body starts to fail, how long would you? (This is a big part of the themes of Eureka and what it has to say about crime, disability, mental illness, and evil. People don’t just arbitrarily do bad things, it is often their circumstances that leads them down that path until they see little choice for themselves in that matter, and “harmful” people are still just as deserving of life as people who “aren’t harmful”, but that really deserves its own post.)
It has been said that Eureka: Investigative Urban Fantasy actually arrives at much the same end as the PbtA game Monsterhearts, and I actually don’t disagree, but it gets there from an entirely different starting point and direction. The monster PCs in Eureka are very likely to eat people and cause drama, but it won’t be because they have “Eat People and Cause Drama” as a “Move” on their character sheet.
Monsters in Eureka have a lot of abilities, which they can use to solve (and create) problems as the emergent story emerges organically.
(Oh and Eureka is about adult investigators investigating mysteries, and sometimes those investigators are monsters, not about monster kids in high school, to be clear. The same “end” that Eureka and Monsterhearts reach is that of the monsters being prone to cause problems and drama due to the fact that they are monsters, though this isn’t the sole point of Eureka, just one element of it.)
You can pick up the free shareware version of this game from the download link on our website, or the full version for $5 from our Patreon.
And don’t forget, Eureka is fundraising on Kickstarter starting on April 10th, 2024! We need your support there most of all, to make sure we hit our goals and can afford to make the best version of Eureka we can make!
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Interested in branching out but can’t get your group to play anything but D&D5e? Join us at the A.N.I.M. TTRPG Book Club, where we nominate, vote on, and play indie TTRPGs, all organized by our team with no strict schedule requirement! Here's the invite link! See you there!
We also have merchandise.
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complicated feelings about book 7
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Hey, hello, hi!!
I’ve been having a lot of thoughts and feelings about the direction the main story is going in ever since 7-100. I wanted to wait until the hype for the book 7 part 9 and anticipating part 10 settled down a bit before I made this post, as I wouldn’t want to impede anyone’s excitement for it—and now that time has come.
While I wouldn’t say I’m being entirely negative or harsh in this post (I’d say I’m being “worried” in my critique at most), I’d caution you to avoid it if you think it would upset you or mess with your enjoyment of the main story, especially knowing that the book 7 part 10 update is coming later in August.
Thank you for your time ^^ and without further ado…
I started to feel iffy about how the story is going around the part Idia wakes up. At the time, I remained optimistic and brushed it off. However, the inkling I had then has since magnified, especially with the recent Scarabia update.
What is that issue with, you may ask?
The dream hopping and waking segments.
They feel so… for lack of a better term, dissatisfying?? Rushed?? I don’t know, but I’m left still feeling like (just as Ariel says) I want more. I was hype when they first happened, but with each new update, I let myself sit with what happened for a few days and, thinking back on it, problems start to arise.
Don't get me wrong, I'm NOT saying that these segments are lame or that they don't make sense. I love being able to delve into the dreams and see a ton of novel yet absurd things, and I love how genius Idia's plan is. It makes sense narratively and I, of course, appreciate being able to see the dreamscapes and the desires of so many beloved characters. BUT... The problems primarily come down to pacing and the overabundance of contrivances.
The set-up itself is elaborate but also keeps piling up more “but also we need to do THIS” details that seem to overcomplicate things or act as red herrings. Silver’s UM itself is already warranting an explanation, then we got Idia’s video presentation, now we have to account for leaving people and hologram projections behind… all for the sake of limiting how many people travel to the dreams because OH YEAH we also need to consider Malleus catching on. It’s contrived for the sake of the narrative giving everyone a chance in the spotlight before the Big Finale. The universe has to dedicate so much time to explaining how this is feasible or why people need to stay behind in order to justify the pacing and to avoid an increasingly growing group from competing for attention. We spent SO long on just exploring Lilia's dream that the shift to waking up all these other characters seems so much quicker by comparison. It's natural that we can only devote so much time to each character (since we have so many students to collect), but it also results in some people feeling very rushed or not fully realized. For example, Epel only gets 5 parts dedicated to his turn-around but Kalim gets 8. This variance naturally occurs as some dreams are less serious than others, but despite this it still leans into some non-OB boys getting more of the spotlight than others. Additionally, we also see very uneven distribution of lines across individual segments. There is so much information crammed into some parts (like 140 and 141) while other parts are pathetically sparse and not much happens.
When it comes to the OB boys, they of course get longer segments than the others, so it doesn't feel as bad. However, I think the OB boys come with other issues... Namely the "resolutions" to their battles against their OB forms. Not only is there a formula to how they are woken up (which makes things less exciting compared to not really knowing what happens in the main story except for OB boy at the end), but there's also a part carved out for them to give a big speech about how they've changed or how they'll move on from the past, etc. This is especially true of Jamil, who probably had the longest speech of the OB boys thus far.
Now yes, I know it's an anime trope to give speeches (particularly for TWST, which primarily tells its story via dialogue). But does it have to be so... blatant??? Like, the OB boys are usually alone or just trapped with their inner darkness in these moments. Who exactly are they announcing their character change to? It does not feel diegetic at all. This is a lot of telling and not as much showing. That contrasts with the character development we saw in book 6; at least there the OB boys were paired up with other people, so there was someone to bounce off of and butt heads with. It feels like they're having a conversation, actually bonding with their peers, and learning from those tough interactions. (In fact, I would argue that book 6 did this growth in a much better paced and more cohesive manner.) In the dreams of book 7, the interactions have to be shared among several other students and they have to be so much shorter as a result of that.
What we’re seeing in book 7 is character growth we already knew about, but told to us in a more overt way. We are not learning anything new. Waking people in book 7 involves a lot of flashbacks to events that already played out, so rather than any real development being made, it's returning people to the state they were in before (since that "change" was in the process of occurring in the real world).
It feels like book 7 is trying hard to follow through with all the promises the earlier books built up to. And, quite honestly, many of these emotional conversations (like Kalim and Jamil shouting at each other about their flaws) NEEDED to happen. I just don't know if this was the appropriate context for it, because it comes off as an ultimatum or an ending to a story that had so much more left to say.
The way these book 7 segments are framed, the students "waking" is meant to mark a pivotal moment in their development. I worry what this means, because the dialogue is very... resolute? Especially for the OB boys. And them announcing how they've changed out loud rather than in a more subtle way (like Kalim saying he is 'frustrated' but not being able to explain why in book 4, Leona saying that Jamil is "not like him" in book 6; implying that there is hope for Jamil but not for himself, etc.)... It gives the impression that this is the "end" of their character arcs, that their growth is now "complete", even if that wasn’t the intention. I don't feel like that's how character development works?????? It's never really "done", it's a continuous and ongoing thing, so the vibes of it feel a little off. I would have liked it more if it were open-ended or at least vaguer. Still hopeful, but vaguer. These are meant to be triumphant moments, yet I don't get that feeling because it's very repetitive at this point. I've pointed out many patterns myself, and that makes future installments VERY predictable and boring aside from the actual dream settings we visit. We have 11 more students to hit up. E L E V E N. That's SO many. Do you realize how far away that is????? I even ran the numbers:
Idia spans 109 - 116 (7 parts)
Epel spans 120 - 124 (5 parts)
Rook spans 125 - 131 (7 parts)
Vil spans 133 - 139 (8 parts)
Kalim spans 140 - 147 (8 parts)
Jamil spans 148 - 157 (10 parts)
That means, on average, it takes 7.5 parts for each character to wake up. With 11 characters left to do, that means we have at LEAST 82.5 parts left (spread across 3 updates, one for Octavinelle, one for Savanaclaw, and one for Heartslabyul). With the current 157 parts out, that means book 7 is going on until at least part like 240... AND WE STILL HAVE A TON LEFT TO WRAP UP, like Yuu going home, Grim OB, Crowley's intentions, the mystery of Raverne’s disappearance, the truth behind Mickey and Yuu’s connection, beating the crap out of OB Malleus, etc. Book 7 is dragging on for a while, and the novelty of each dreamscape can only last for so long before the same old pesky problems creep in again 💀 The pacing is so weird; it simultaneously feels too long and yet also not long enough. Not only that, but because there are so many other characters to collect, it is robbing Diasomnia and Ignihyde of THEIR promised screen time in the second half of the book.
A lesser issue I had was the weird... tonal whiplash? The dream segments are largely silly and they spend a lot of them goofing around with the explanation of having to "investigate" the dreamer's weak point and hitting on that to wake them. (This complaint runs counter to the pacing issues I mentioned earlier; cutting down on the time spent being silly means we'd be rushing the story, but not having silly parts means dragging the story out. It's hard to really balance the two.) Here I am sitting here and thinking 1) there is NO sense of urgency, 2) what a waste of time, and 3) what a wasted opportunity for Yuu.
I'm not a huge game!Yuu fan; I see them as a blank slate for self-inserting, and since I'm not someone who likes to self-insert, Yuu has little to no value to me and just serves primarily as a vehicle to have things exposited to them and as a POV character. But hey, if the story wants to stress Yuu is important and helps these characters change, then why not do it here??????? There's so few times when they actually do something of importance in the main story (with perhaps their most involved points being books 3 and 4, maybe 6 when they took the initiative to go free their friends/rescue Grim).
A lot of it honestly feels like wasted time since most characters outside of the dorm leader do not change in significant way or in less serious manners. It really falls flat because Yuu largely did not do anything to influence those extra characters, let alone the OB boys.
While talking with a friend, they suggested that non-OB boy sequences could have been relegated to vignettes to go with limited story cards (that way TWST could have more banners, assuming one for each character) or as free bonus side-content that unlocks as an optional thing similar to how the collecting wishes worked in Wish Upon a Star; they are not essential. It feels like they were obligatorily thrown in as fanservice before the big closing. The narrative would have still worked and we would get to the point faster if we limited the main story componeny to just the necessary people (Ignihyde + OB boys).
Another potential route: if you insist on hitting up all the characters before the end, why not give Yuu a chance to DO SOMETHING in book 7 since they're the only person in the wake-up crew to have interacted with all these people we're trying to wake up? The only one who has experienced detailed and prophetic dreams associated with the OB boys???? The one who has been tasked with investigating and resolving various students' issues around campus? Why not let Yuu take the lead in discovering the best method to wake each boy up? Then we'd at least get character development on Yuu's part, get to see how Yuu is positively influencing the boys, and it cuts down on the down time of wandering in circles and making no meaningful progress.
*takes a deep breath*
Anyway, those are my thoughts 💦 I would like to reiterate that I do NOT "hate" book 7, I just disagree with the pacing and how they've decided to write in waking up the characters for this current stretch of it. It's no doubt a daunting task and I'm sure the writers are all doing their very best... I don't know if the end product managed to achieve what it wanted to for me though. It’s tiring and repetitive (like bouncing up and down on a roller coaster that cannot decide how it wants to go and leaves you no time to recover/catch your breath), and I’m left still feeling unsatisfied and wanting more.
Theoretically, I like the ideas but not the execution of them… I can only hope that the pacing improves for future updates (especially with the Octa update on the way and attempting to shake up the formula by introducing two story SSRs instead of one), or that book 7 can at least end strongly with that final battle.
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babyangelsky · 3 months
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I'm gonna let my crazy show for a second
I need to talk about how fucking beautiful Fort looked this episode and why, because it's not like I just woke up today and noticed how stupidly attractive he is for the first time ever, I already knew that.
This production is making choices that I really, really fucking appreciate. The most immediately noticeable of which is that they didn't whitewash him at ALL which just makes me so indescribably happy. It's all beautiful golden skin all the time and it's fucking amazing.
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But it's not just that they didn't whitewash him, look at his cheek. You can see his skin texture. And it's not just a one-off because he and Peat were gonna play in the ocean later in the scene and the makeup people didn't wanna apply makeup just so it could get washed off by the saltwater.
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You can see it here too when he and Peat are back inside. You could use the excuse of "oh well he's meant to be freshly showered so it makes sense that he doesn't have a lot of makeup on". And to that I say, when has that ever stopped a production from caking makeup on their "freshly showered" characters? Half the time their hair isn't even wet when they're meant to be drying it.
Beyond being vastly appreciated by me, the fact that we can see skin texture is also an excellent character detail, and it's deliberate. It wouldn't make any sense for a person who spends their whole day outside sweating and getting in the ocean to look perfectly airbrushed all the time.
It makes sense for someone who spends their whole day inside working on their computer to look airbrushed though, which Peat does. Especially in the first episode when he arrives on the island.
But you know what?
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You can see Peat's skin texture too. They put more makeup on him than they do Fort but they don't cake it on. I cannot even TELL you how happy that makes me.
But this...this is what I really wanna talk about.
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Do you see them?
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DO YOU SEE THEM? DO YOU SEE THE BEAUTIFUL NORMAL STRETCH MARKS ON THIS MAN'S SHOULDER AND CHEST? DO YOU KNOW HOW AMAZING IT IS THAT WE CAN SEE THEM, THAT THEY DIDN'T EDIT THEM OUT IN POST OR SLAP MAKEUP ON THEM TO HIDE THEM?
*pauses to get myself together*
Listen I am someone who notices every single little mole, freckle, and birthmark that someone has because I think they're beautiful. It's probably concerning how often I notice them and how happy it makes me when I do. And it really makes me angry that these completely normal parts of someone's skin are seen as imperfections or only desirable when they're a certain size or on a certain part of their body. And you know what else always gets labeled as an imperfection? As something that has to be hidden?
Stretch marks.
Every single human being alive has stretch marks because every single human being alive has skin but for some reason, people are made to feel ashamed of them. They're made to feel like stretch marks are these unsightly things that they only have for x, y, or z reason.
Our skin stretches as we grow! Of course we all have stretch marks! All of us! Even the fittest, most shredded person you can think of has stretch marks! They aren't a consequence of your weight or how much muscle you have, they're part of having a body! They're NORMAL.
Do you understand how big a deal it is that we can see Fort's? That we can see every aspect of his skin, including and especially its actual fucking tone? This man--I just--just--
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I WANT TO EAT HIM WITH A SPOON
I love that they didn't make him get shredded for this role I love how beefy he looks I love that he looks like a real person I love that you can see his shirt tan I love his fucking stretch marks I love the mole on his chest and the one on the back of his upper arm and the ones on his face I love love love love love!!!
Alexa, play "Piel Morena" by Thalia
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yamujiburo · 11 months
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About your building a following document you linked. I have been thinking about it, because it's something I've struggled with for a long time. I think there's something to add to it.
Being personable and talking online. You talk, and people get to know you and they want to interact with you. This interaction keeps you visible and in people's minds and also furthers them getting to know you. It's a nice cycle sort of.
That being said, I'm not sure if this is a real question that can be answered, but do you have any tips for talking online? I tend to post my art and then just reblog it a few times before posting more art a week or two later. I talk on my private twitter, but even then, not often. I'm not sure what to talk about publicly, and sometimes I back out of saying things. Of course when I do say things, I don't get much interaction, which makes sense because people barely know me. I hope I'm not sounding self depreciating or anything. I just see how you and other artists interact with people, and I want that! I want to be able to say things and have conversations! It just seems fun.
I do mention that in the doc! More along the lines of commenting on other people's stuff and generally being nice
Throwing your thoughts out into the void is fun! I wouldn't do it with the goal of trying to get people to talk to you. It should be natural if people do happen upon your account.
Then on the other end, going and commenting stuff on peoples' art, beyond the "awww cute" and "i love this!" kind of thing. It's not that these comments aren't greatly appreciated or bad in any way, but generic compliments will usually bring on generic replies of gratitude. If the person drew something you're interested in show that you're interested in it and know the subject matter! On Team Rocket or Pokemon fanart, I'm always commenting something like I like their interpretation of the characters, or that it reminds me of a bit from an episode I'd seen, etc. That tells the artist you're really engaging in what they drew and might incline them to talk more about a thing that they enjoy as well.
The nice thing about being an artist yourself is that you can draw too! My favorite comments are the ones where people add on to my drawings. Examples!!
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This might just be the board artist in me but I love when people build off of the stuff I do either to punch it up or add to it in a funny way! And this doesn't only apply to drawing. Whenever I get comments detailing a little headcanon that came from one of my drawings or someone writes out a funny scenario they think would come after a comic I do, I'm in. This is the shit I live for.
Of course every person has different boundaries but that's the kind of thing you find over time~
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epiicaricacy-arts · 9 months
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oh we’re still so young, desperate for attention
this was super experimental so i will talk about my process (+ clearer version) under the cut
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i’ve been looking at a lot of “messier” or more textured painting styles recently and an artist that stuck out to me is clariondeluna ! they posted a self-portrait recently that i really liked and i was super interested in the brushwork seen in their work. i love all the textures and how the shapes feel so loose yet everything is so detailed.
that’s not a method for me at all!!!! i cannot paint like that at all and the stuff i like to paint is very different to theirs. which is okay!!!! i had no intention to copy this artists style so closely like with what i tried to do in my raiden painting, i just wanted to try this style out :^)
it’s been a goal of mine to avoid over-rendering like i tend to do a lot, and i think i’ve been doing good with that recently! the mindset i’ve got going on right now is that if i find myself staring at it too hard for too long, i have to leave it and move on. if there’s still something wrong with it, i can fix it later once ive got a fresh view!
i’ve been trying a lot of things with my art this year. i always try to challenge myself with each piece, and to end the year off i wanted to be as uncomfortable as i possibly could be with this painting. i let myself draw whatever i wanted because i still wanted to enjoy it, but everything i did in this process was new, including parts of the subject matter.
i’ve never drawn a head at an angle like this, and i struggle with drawing mouths open. i don’t do bold lighting like this, and if i do, it’s not fire. i’ve never drawn fire! i also rarely work with warm colours and i hate using green, so i combined those to be my colour palette. i like working cleanly so instead of having a dozen different layers for one section, each section only had 1-2 layers for rendering. instead of clipping masks i would simply paint over things loosely and clean it up later. i never like having limbs cut off in a drawing so i had his other arm go GOD knows where. i don’t like weird patterned backgrounds so i made myself figure out how to like it!
IS THIS MY FAVOURITE PIECE OF ALL TIME. no. absolutely not. but i’m very proud of how this came out with all the challenges i put on myself. i WANTED to get better at these things and be more broad with my art, both in terms of the styles and subjects i portray.
okay let’s talk about wtf this drawing is
for those who don’t know, the design in this painting is my fatui/“Father” lyney fan design (read the design post here). the concept isnt super complicated and i don’t really have much explanation for it, but i wanted to combine the story of how lyney wanted a delusion before getting his vision, fire eating circus acts and how olympic medalists will bite their medal to prove it’s real??? don’t quote me on that i’m like 75% sure that’s a thing that happens. i don’t watch sports though so im just believing someone i heard on the internet ages ago.
anyways. i think fire eating acts are cool. and i think the fact that lyney wanted a delusion is very interesting to me. scratches my brain in the right places. and yk as a magician lyneys character revolves a lot around fooling people and creating illusions so i guess what im saying here is that lyney is trying to prove to himself that this power he’s been bestowed is real. bc his whole life his only constant has been lynette so he is trying to see if he can trust this new power. cause i guess this is an alternate universe where lyney does eventually become “Father” but he never got his vision ??? idk im not making lore for this i just wanted to dress up this funny little guy.
ok i’m done
thanks for reading
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here’s my dog
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sylusheart · 2 months
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`sylus: a character study
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finally here with the sylus post as promised <3 if you haven't already, do check out my caleb post. in this post i'll summarise the current theories/speculations regarding sylus, however with all the new confirmations and reveals a lot of the previous theories have been debunked so i'm only going to include whats still relevant as of now. and don't worry, even in the future if most of these theories are complete waffle i'll still leave this post up, as well as my caleb one and any other upcoming lnds theory posts. as always, if i miss anything or if you want to correct anything please fill free to mention it in the comments <3 also this includes spoilers for love and deepspace veresion 2 so if you haven't finished the new updates yet and don't want to get spoiled pls look away!!! but if you're thirsty for more sylus content buckle up and keep reading, let's start... ໒꒰ྀི´ ˘ ` ꒱ྀིა
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ᰔ the meaning of sylus' name
starting things off simple let's look into the meaning of his name. 'sylus' can mean "from/of the woods", or more specifically the name sylus/silas originally comes from the short form of 'silvanus' which means "protector" or "guardian" (of the forest). funnily enough, this has clearly been depicted throughout he main story so far as he's been watching over mc from the very beginning. it's also said that silvanus can appear as someone who is unfazed and daring with a rebellious soul and is willing to explore the darkest woodlands - which sort of links back to how sylus is so comfortable in the N109 zone despite it being a terrifying place to others and outsiders.
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ᰔ the flower in his trailer represents mc
i've seen a few people point out that the untouched flower in his trailer represents mc. seeing as sylus is the ruthless leader of onychinus he's clearly meant to be seen as someone who is unforgiving and rather rash. but amongst all of the deadliness shown in his trailer, a lone flower sits unharmed as he walks past, suggesting a softer side to him. we can assume that him avoiding to trample over the flower was intentional because he steps over his wanted poster, this small detail in general shows how he holds a tender and respectful side that he reserves for mc. ultimately, it shows how sylus is a multifaceted character - he voluntarily avoids the flower, willingly choosing to be tender even when no one was there to witness so. not to mention, on the recent stream one of the kitties (blurple) said that sylus had rescued it when it found itself on top of one of the buildings (probably in the N109 zone) and he gently set it down to a safer place on the ground after telling it that "kitties don't belong here". to me, he comes off as a man that is unforgiving when need be, he's not going to start terrorising everyone because of how he tends to behave. he seems like someone who prefers not to cross over lines unless someone has crossed his first - that's to say, he won't act hostile or irrational unless he has been wronged first. but of course, many people who know of him can find that difficult to believe because all of the stories they hear about him don't tend to have a civil ending. it's sort of like he only shows his softer side in private, which makes sense if you think about it as he probably has an endless list of enemies and the last thing he needs is having someone/something close to him used against him for blackmail or whatnot.
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ᰔ sylus' heartbeat, is he actually human? i remember that before sylus came out a lot of us seemed to think that raising his heartbeat would be worse than how it already is to try and raise zayne's, although if you've tried to do it you'll notice his heartbeat tends to be very fast almost all the time. his heartbeat in game is about 90-105 in the morning and then in the afternoon/evening time it ranges between 100-164. even though it varies, it's still a faster heartbeat than the norm. but why is it more faster later on in the day? i mean it could be because he has a preference for doing things at night which explains why his heartbeat seems to be more active during those later times of the day - but regardless, it's still overly fast.
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a resting heartbeat usually ranges between 60-100bpm, unless of course excercise becomes a factor - but even then sylus doesn't go red or show any physical signs that can explain why his heartbeat is so high. so the only explanation as to how his heartbeat is so fast is because he simply isn't human. but to be fair, a crow's heartbeat is usually between 150 to 200 on average when awake and can rise up to 600 when resting, but then again just because his familiar/pet is a crow and he's associated with crows it doesn't exactly confirm that he himself is a crow-human... hybrid. so... then what is he? well, there's a part in the main chapter, a flashback of some sort, where mc is reliving a memory for a bit. she's seen to be holding a hand - a hand that doesn't look very human - and called it "sylus". the creature seems to look like a wanderer, and if it really is sylus but in wanderer form, i presume he''s stuck in the transition stages (if you're familiar with zayne's dawnbreaker lore, this'll make more sense) from human to wanderer as mc can still recognise him (?) as she's holding his hand (we assume) it might be that she's resonating with him? perhaps this halted the transition process or something... but it's not clear enough to indicate what exactly is happening, from what we can tell mc appears to be covered in blood and they both seem to be injured but other than that the whole ordeal looks quite bizarre.
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within the main story chapter we also see the little girl describe sylus as a monster with horns and huge wings who can never die. from what we've seen of sylus' regeneration ability (his self-healing) during that part when mc shot him (actually, it was sylus who pushed down the trigger, using mc's finger but i'll go more indepth on that below), and he healed only moments later - further proving the little girls rumor that sylus is invincible. the other attributes in her description (horns, big wings and being a monster) seems like she's just describing a devillish like wanderer, which sort of sounds like how sylus would be if he were to be one...
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if we go back to the experiments involving core fragments, the people who participated in the experiment said that one is to "implant a core in a person't heart" and the other is to "implant a consciousness in a high level wanderer body" and so from here we know that mc is the former and sylus could possibly be the latter, that is - if he truly was one of the test subjects.
also, in the destiny cafe he has an interaction that says he likes observing humans and also says that things without heart are more loyal.
going back to that main story scene where there's a memory/flashback of mc and the wanderer-like being, we see the creature hand over something to mc which looks like a sword with his claw-like hands. the bottom looked like it was inlaid with a red core a red ruby, so if this wanderer thingy isn't sylus himself perhaps it was sent by sylus (?) somehow… which could be why mc says his name. the wanderer asks mc to hold it tightly and at this point (if this wanderer really is sylus) he hasn't completely transitioned into a wanderer yet as he can still talk to mc.
so if the creature/wanderer really is sylus, from what we can gather - sylus was turned into a wanderer. if mc didn't kill him, then he might've completely turned into a wanderer, which is why he said "because if you don't, there's no going back", and so sylus in his wanderer form handed mc the weapon when he was still conscious so that mc could pierce his heart and prevent him from becoming a wanderer and losing consciousness. though it doesn't look like she chose to kill him and instead opted to resonate with sylus which ultimately made his self-healing ability increase/double in power. at the same time this pulled on the energy from mc's aether core and altered the heart in sylus body, reshaping it in such way that he can now regenerate/self-heal. it also paused his transition into become a wanderer. as pointed out, this only happened because of mc resonating with sylus - which is why the voice in mc's head tells her "it's your power", because without her sylus wouldn't of gained such abilities and be able to manipulate with his evol as much as he can now. maybe the real reason why he wants to resonate with her so badly is because he wants to give mc her power back so that she can be as strong and as powerful as she once was. i'm not saying he feels 'guilty' for mc choosing to use her abilities to save sylus' life but i feel like he feels as if its his time to pay his debt to her and give her back what was rightfully hers, even if that meant he'd die in the process (which most likely will happen if he were successful). the part in the main story where sylus is on a throne and he uses his evol to pull her onto his lap and then allows her to point a gun at him and shoot him, he notes her hesitation and clasps his own hand around hers - and if you look closely in that scene he pushes down the trigger himself (pressing down on her finger) so that the shot goes through his chest. maybe he thought her power would restore to her if he was killed by her hand. when she realises whats happened, she feels immense guilt and regret, believing she was the cause of this. mc says something like "you can't die yet" in a way as if she's known him forever and not for the few hours/days we are shown in the story so far. he makes a remark, and talks a little smug over mc feeling bad for what happened. at this point, he's probably realised that his evol was beginning to take effect because of the failure to resonate with mc - meaning he was going to regenerate and not die like he assumed he would.
going back to that wanderer memory/flashback, after mc resonates with the sylus-wanderer it must've reversed the wanderers body back to human. the use of her evol in all of this must've altered fate and went beyond the rules of the unprecendented and unparalleled, sylus has also said "someone has already overcome fate" and that people have done it/conquered fate before him (source: abyssal chaos) most likely referring to how mc changed his fate so that he wouldn't turn into a wanderer. he also says something about being told a blood-soaked disaster would be waiting for him, but he twisted fate by bringing a blood-soaked disaster to other people. it seems like to me, that there is a possibility for loopholes and changes of destiny in the deepspace but it's not something that can happen so easily.
sort of like how zayne was punished for defying astra, mc must've payed a price for going against the laws of fate to save sylus. i guess this means her paid price was the result of her death as she must've been overly exhausted from the loss of energy spent to save sylus.
sylus also said mc owed him a "farewell ceremony bigger than death" because the love-hate story between them has not come to an end yet, even if she died first. i haven't read his anecdotes yet but i've heard that he searched in all the galaxies across time and space to find the mc again, only to find her in linkon city (similar to xavier's situation with mc really).
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ᰔ the significance of sylus giving mc wine someone pointed out that when sylus gave mc the wine it was somewhat similar to hades giving persephone the pomegranate seeds. if you're unfamiliar with hades and persephone's story to put it short, when persephone was going to leave hades gave her pomegranate seeds and she consumed them without much thought only to later realise that she was now unable to leave now that she had consumed food from the underworld, ultimately meaning she had to stay with hades forever. i really like this theory because it does really amplify sylus' possessiveness. not to mention one of his chat bubbles is literally a pomegranate... if that doesn't solidify this theory i don't know what else will.
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ᰔ so was sylus also experimented on? a lot of the scenery associated with sylus seems to show much about cages/being restricted/tamed/tied up, it could possibly nod towards being experimented on (like how mc was) which is why sylus tells mc that they are the same and true kindred spirits. even if he didn't go through the exact same experiments mc was put through its possible he went through something similar. he does have aether core inside of him after all, just like mc, and i highly doubt he was just 'born' with it, it must've been planted there by something or someone or maybe it has something to do with one of his past lives (?).
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ᰔ sylus and astra, what's the extent of sylus' evol? now onto some juicy stuff, i've seen some talk about sylus being astra personified and although sylus being astra might be a little far-fetched, i do think there's some sort of connection. in zayne's foreseer myth, there's a part that says “astra gifted one of his eyes to the foreseer. by walking the winding path of time did the foreseer understand its passing.” since zayne still sees his alternate lives when he’s dreaming, it’s safe to assume that he’s still connected to that foreseer eye, but what about the other eye? isn't it strange that it's only one of sylus' eyes that glow... when mc asks sylus if his eye is an aether core he doesn’t say yes, he responds with “something like that”. if the foreseer’s eye sees one’s fate then sylus’ eye sees one’s true desires - as evident through what we see in the main story. there's also a part in zayne's last myth that sort of links back to this: “it’s said the god wields the power of yin and yang, governing life and death.”
we know astra granted his eye to zayne, but what about sylus? was it a gift too or did he steal it? and again, it's possible he was a victim of one of the experiments that happened all those years ago.
now this brings attention to rafayel's heart. was that astra's too, the aether core? if mc has an aether core, and sylus and rafayel have one too… perhaps these are all just fragments of the real aether, and maybe there's 5 fragments in total meaning xavier and caleb may have one too... mc is also heavily affected by sylus' evol which is probably due to her playing a part in how strong it has become or because his evol in general can mess with anyone regardless if they're an ordinary evolver or not. it's pretty obvious at this point that his evol is most probably the strongest we've witnessed yet, not only does he has multiple abilities and an aether core, but some of mc's power too (if the wanderer = sylus theory is correct). it's also important to note that sylus' self-healing ability which essentially allows him to survive death is similar to how mc could come back to life after the many experiments she was put through that killed her each time, i guess this confirms that the only reason sylus obtained this ability in the first place was when mc chose to save him and resonate with him once upon a time. unlike mc, he remembers everything - or so it seems. to mc his words may seem cryptic, but he probably does know more than he lets on and he just chooses to be very vague with what he says (probably out of protection, it seems he wants answers - perhaps after he gets his answers he will be more open with mc and trying to get her to remember).
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ᰔ sylus and caleb/ever group (?) in the main story, when speaking about ever group sylus seems to regard them in distaste. of course, as onychinus and ever are two different groups entirely, we can assume they're also on two sides and are potential enemies. sylus makes it seem as if he's quite familiar with them, probably having dealt with them on a few occasions, but with the way he speaks of them i presume they weren't very delightful occasions. there is a part where sylus says to mc, "the people closest to you might be the ones who want to kill you the most.” which could refer to josephine and how she quite literally participated in the experiments that repetitively killed mc. but i primarily think this line has everything to do with caleb. i get the sense that the only reason sylus can know caleb is through ever group and we all can tell caleb is associated with something bigger than the aerospace academy. so if caleb truly is part of ever group, then we know one potential reason as to why sylus dislikes them, or more specifically caleb. there's also an official artwork (see below) that has a white, red-eyed snake wrapped around caleb's arm. the snake could very much represent sylus in a way. the art itself can allude to when mc went into the no hunt zone. she takes on the role as a sinner by pretending to betray the hunters, and as caleb is speculated to be the guy in the shadows in chapter 8, there's a possibility that sylus might be forcing caleb to pretend to be dead/betray mc which is why he is maintaining a low profile. as sylus is the snake and has control over caleb like a puppet with strings, in the art we can also see that both caleb and mc are tempted to eat the forbidden fruit - however, mc is able to freely do so whereas with caleb’s side of the art it looks like he will get bitten by the snake if he even dares to, it's as if there are consequences if mc ever finds out that caleb is actually alive.
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that's all i've gathered for now <3 i'll update as i find more and read more of his cards (as well as the new world underneath stories... i haven't read those yet) but it might take a while for me to update because i'm swamped with work :T but anywho, thank you for reading :3 pls let me know your thoughts! (⭒•͈ 𓎺 •͈ )
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within-your-eyes-if · 4 months
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June 1 Update & Testing Begins!
Hello all!
I am sending out links after posting — please check your emails/Discord when you get a chance!
Aside from that, I'm feeling a little nervous but pretty good overall. I'll go over everything once the update is ready to be published.
How long do I plan on testing?: At least a week. I want to give everyone time, but this isn't a new chapter. It may be extended depending on feedback, but I think a week or two is sufficient.
Once testing ends, I'll put on the final touches (if needed) before releasing publicly.
What comes next?: I'm redoing my To-Do list today, but I will share what I have on my test page:
Arcane Sense System with Basic Inventory:
The code is ready and working in a test environment — implementation is planned for Chapter 1 rewrite.
This system will make it so this ability can be tracked and used 'at will' in certain cases — it will be mostly utilized in Ch3 Part Two and going forward.
Armor and Stance System:
The code is ready and working in a test environment — implementation is planned for Chapter 1 rewrite.
This will have greater impact on the fight scenes — it will be a little more "game-like" but not overwhelming or super-complex.
Rewrite Chapter 1:
I want to introduce the MC's abilities better and with more sense. This rewrite would aim to redo the combat areas (again ;-;) but for these new systems. I don't think it will be too bad since the systems are working.
Redoing the Guilt Mechanics:
Since announcing this previously, I've see a few of people mention they enjoy it as it is or find it might not make sense regardless. I'll be contemplating this more along with a 'trust system' that a reader suggested for the time being.
Reworking the Poly Routes:
Changes in tracking have been made. I plan to add new scenes and revise existing ones to improve these relationships. I was hoping to have it in this update, but turned out to be a rather large undertaking so will likely be included in next big update or an update following that.
I’m also working on a few other systems, which I will detail in later updates as they become more fleshed out.
What About Chapter 3 Part Two?
It's still in progress. I'm currently at a part where the MC meets various characters, leading to the dinner with Admos. This may seem straightforward, but with five potential encounters and branching paths, it's quite intricate.
My plan is work on the arcane sense system that will be utilized in this chapter quite a bit so I can get it out sooner than later — I am aiming for this to be the next big update.
Goodness, it feels like a lot — and it probably is. But, we can only move forward! Thank you all for your loving support and incredible patience!
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lolomidi · 8 months
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The Price of Entertainment: An Episode-By-Episode Analysis of Alastor's Facade
I don’t think any character in Hazbin Hotel has been discussed as much as Alastor, and it’s a testament to how much the writers put in his character that the mystery of his intentions, past, and contract have been so debated on.
There are some takes I vehemently disagree with, but something a lot of people seem to have settled on is that Alastor is, behind his massive ego and cool-headed persona, insecure about his place in Hell after his long “sabbatical.” I want to do an episode-by-episode analysis of Alastor’s behavior and how Season 1 shifts our view of him from an unquestionably powerful Overlord to something with more depth, and while I won’t be speculating on who owns his soul and how he’ll break that contract in those post, I will take a guess at the future of his character in a narrative sense. I will also implicitly be addressing my issues with some of the conclusions others have made, or at least playing devil's advocate.
NOTE: I want to clarify that none of this is meant to depict Alastor as some poor woobie. He’s still awful. He’s in Hell for several reasons and being a serial killer is only one of them. Rather, I want to analyze what is shown to us about him, and how those story beats can be used to determine where he’ll end up by the finale of the series.
ALSO NOTE: I haven’t followed all of VivziePop’s comments outside of the show about the characters, and it’s possible that certain details have been changed between the release of the pilot and the show, so take any mentions of what hasn’t been explicitly depicted within the show with a grain of salt.
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Part 1: Recap Analysis
This section will consist of commentary regarding Alastor's appearance and behavior in the given episodes, with retrospection based on new information given in later episodes if needed.
“Overture”: Alastor is pretty one-to-one with his depiction in the pilot in the first episode. He’s snarky, open about his sadism, but helpful if begrudgingly so. Interestingly, he’s able to put together a well-edited, if tonally awful, commercial, and probably could have done better if he weren’t intentionally being an ass about it. From the finale we know that he and Vox likely used to have a more magnanimous relationship, and it’s likely that he picked up some tools of the digital trade in that time despite or before being turned off completely by it.
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“Radio Killed the Video Star”: Vox effectively plays heel for Alastor this episode as we continue that first impression of the Radio Demon. We spend a good time showing off the former’s power and how far his roots have spread throughout Hell’s society, only for Alastor to effortlessly trounce him and steal from his audience, despite being gone for so long and his position in Hell less stable. This indicates that Alastor does still have pull, but at the same time that his position in the hierarchy of Hell is being contested due to the length of his absence. He deals with it easily here, but we’ll see in subsequent episodes that things aren’t as smooth as they first seem.
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“Scrambled Eggs”: In terms of the eggs, there’s not much to talk about. He begrudgingly accepts Vaggie’s request to get rid of them “humanely,” but brings them back to the hotel after they prove to be useful spies.
More importantly, we get our first small hint that Alastor’s ego can be bruised when Carmilla doesn’t humor him during the meeting between Overlords. Now, I actually disagree with a lot of the takes on this episode in that I think it indicates that at least some of Alastor’s views and need to prove himself as a powerful Overlord are the result of self-delusion. Yes, he does need to reestablish himself as a person not to be messed with after being gone for so long, but I think it isn’t as bad as some are making it out to be, which makes his behavior in later episodes more strange and excessive if anything.
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Carmilla, who mind you is a busy and stressed woman trying to hide the fact that she’s successfully murdered an angel, hits his ego by not caring where he’s been (something he wouldn’t have revealed in the first place), but she also welcomes him back, which is more than you could say to Velvette and by extension the Vees. And minutes before that, Zestial, who’s probably the highest on their totem pole, does go out of his way to meet with Alastor and inquire about where he’s been. Alastor himself gets over the slight pretty quickly and has no issue contributing to the meeting. Overall, he isn’t necessarily terrifying other overlords, but he still has an established place with them and they do seem to get along well enough. He’s “part of the group” unlike the Vees, who are treated more like upstart outsiders.
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I also want to point out that despite Zestial likely outranking Alastor in power, they seem to be alright with each other. Alastor is cordial and does not demonstrate a desire to antagonize him like he does Lucifer in the next episode. Speaking of which…
“Dad Beat Dad”: This episode gives us a lot to chew on and is the first major indicator that Alastor’s issues go beyond wanting to be the center of the room. From the very moment Lucifer walks into the hotel*, his eye is twitching and he is visibly pissed. Lucifer undermining him (notably contrasting Zestial, who is polite despite his power) doesn’t help and makes Alastor let loose his first swear in the entire show. Being the petty bitch he is, Alastor, knowing he can’t intimidate Lucifer in any way, immediately goes for his weak point–Charlie–and plays up the role of a caretaker for her and the hotel. It’s a low blow, but it also feels like a defense–he’s signaling to Lucifer that this is his hotel, that things are taken care of already, and that they do not need his assistance, even though they ultimately do in order to get a meeting with Heaven.
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But then things get more complicated with the appearance of Mimzy, who, to the surprise of several characters due to his solitary nature, was friends with Alastor all the way back when they were alive, and she carries a load of implications with her. She’s the only crack so far at what a “human” Alastor is like–apparently he’s a heavyweight drinker, a good dancer, and most notably, in Mimzy’s words, a sweet man who "becomes a kitten" when he's drunk. This is a huge departure from the unflappable, egotistical Radio Demon we’ve known up to now, and I think it’s a purposeful choice that we’re hearing this information but not shown it like his early days in Hell just prior. It’s simultaneously left to the imagination but difficult to do so because it contrasts so heavily with everything that has been shown to us beforehand. Another thing is that Mimzy is sure that Alastor will clean up her mess–and apparently this isn’t the first time he has, if Husk is anything to go by. So many people seem to miss this, but Alastor, who hates being tied down or disrespected, has been allowing Mimzy to leech off of him, presumably due to their past friendship making him turn a blind eye.
Alastor is on edge for this entire episode and is already unusually snappy when Husk addresses Mimzy, and pushing the button that was his contract is what sends him over the edge. His temper exploding is a direct result of his feeling that his control over both the hotel (via Lucifer) and his personal life (via Husk’s “doubt” that he can handle everything and that his reputation is what it used to be, plus the reminder of his deal) is being taken away from him. Alastor’s threat to Husk, which seems to not be his usual behavior if Husk’s willingness to show concern and talk back in the first place is anything to go by, is an attempt to remind both of them that he holds the cards, that he’s a powerful Overlord that is not to be trifled with, and he explicitly says as much when he goes out to deal with what Mimzy’s dragged in.
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It’s only after he lets his anger out on the mobsters and “proves himself” that he visibly calms down and makes the logical decision to tell Mimzy to leave with a serious attitude, and also doesn’t antagonize anyone for the rest of the episode. It seems like despite his fury earlier, he was listening to Husk, who’s rightfully smug about it. He’s even present when Charlie declares her desire to protect her people, and his smile seems just a tad bit more genuine.
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*Note: it’s not impossible that Alastor has some sort of personal grudge against Lucifer which caused his hate-on-first-sight, depending on the circumstances of his disappearance and contract (i.e. if it’s with Lilith).
“Hello Rosie!”: As opposed to Dad Beat Dad, Hello Rosie is arguably where we see Alastor at his most in-his-element. He gives off a lot of conflicting vibes at the beginning, from mocking Charlie’s distress to, in a shockingly honest moment, lecturing her about the importance of a smile to portray strength, a card we’d only been shown due to comments outside of the show. He smugly holds his knowledge over Charlie’s head but is visibly impatient to have her make a blank check of a deal with him, solid enough to benefit him but vague enough so that Charlie won’t feel immediately threatened. He’s clearly been waiting for an opportunity like this since the events of the pilot.
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After that, he puts back on his gentleman’s demeanor and introduces Charlie to Rosie, and from here on he’s arguably at his most comfortable in the entire show. He’s relaxed around Rosie and is actually willing to ask for her help (something I can’t see him doing with any other character), casually complains about Susan, is encouraging to and praises Charlie even behind her back, and most notably, gives her his radio cane unprompted. More on that later. He also mentioned wanting to guide Charlie to Rosie specifically, implying that he was being genuine about wanting to act as a mentor to her, though his intentions are probably self-beneficial.
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“The Show Must Go On”: The finale is arguably the most revealing episode on what Alastor’s inner world is like, as we see him unmasked several times. For one, his private admission to Niffty, the closest thing he has to a friend within the hotel, that he’s enjoyed watching the other residents connect to each other. This is in direct opposition to his initial (stated) reason for helping the hotel in that he wanted to watch them all fail, and yet he seems content with his initial assumptions being proven wrong. There’s no malice or sarcasm in this moment, he’s relaxed and talking to someone he relatively trusts.
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And so he goes into the battle swinging and confident. Then, of course, Adam.
I want to bring up something before we keep going. Yes, fighting Adam without angelic weaponry was a needless risk. Yes, Alastor fell victim to the very sloppiness and arrogance he accused Adam of, and it’s thematically appropriate that he was the only one to lose his battle in that he was fighting for his own ego more than “love.” But also, people seem to forget that Alastor is the only demon in the entire show with a precedent for permakilling without an explicit reliance on angelic weaponry, as the Overlords he toppled in his original rampage seem to have never returned. He’s egotistical, but not stupid. He may have genuinely believed that he had the means to kill Adam himself but didn’t get the chance/couldn’t due to his contract or absence possibly weakening him. But that's speculation for another day.
So, he has to retreat before Adam double-taps his ass and is too injured to return until after the extermination. He makes a grand exit, but not before grabbing the broken pieces of his radio cane. The one he allowed Charlie to use just an episode prior, and presumably is a conduit for his powers, and he grabs it while a murderous angel is inches away from wiping him off the face of Hell.
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His portion of “Finale” is the first time we see him singing alone and not playing off someone in a duet. It’s obvious that he’s trying to keep his composure, still speaking to himself in his artificial transatlantic accent (which we now know for a fact he doesn't need to do, seeing as he finally broke character when Adam wrecked his cane) and reassuring himself that he’ll come out on top next time. But here his front shatters and we openly see what the show has been hinting he is for the first time: a deeply paranoid, desperate, and unstable man.
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Essentially the worst-case scenario has happened: after a season of interfering with every attempt to capture him on camera, Vox has footage of him at his lowest point for all of Hell to see, and he’ll have “died” a martyr, a weakling, and still in the chains of an unwanted contract. For Alastor, who is so deeply afraid of showing any sign of vulnerability, who wants to be seen as a monstrous Overlord, it’s understandable that this humiliation is enough to send him into a mental spiral and recant any fondness for the hotel in favor of accomplishing his own goals. Worse yet, when we next see him he gives zero indication of any of this even when Charlie and company are simply glad that he's alive, which leaves us to wonder: has he been like this behind the smile from the very beginning?
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Part 2: Closing Thoughts and Future Speculation
With everything we’ve taken note of above, we can start to piece together a picture of who this guy is, and what the writers are going to do with him.
Alastor is sentimental. It’s not just his attachment to older technology or his love for being the center of everyone's attention. He likes being around people, he has friends, one of which he continuously indulged despite her using him multiple times, and he ultimately was starting to enjoy his time at the hotel before his defeat spooked him. Despite him using her, the fact that he was even willing to let Charlie use his cane (and note that he takes it from her as soon as she’s given a substitute, so that is a significant gesture for him) is an implicit display of trust whose implications don’t become apparent until the finale.
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But this is paired with deep insecurity. Alastor, despite being one of the most powerful people in the Pride Ring, has a crippling fear of being seen as vulnerable or “lesser” by others. There could be multiple overlapping reasons for this: the general climate of Hell, whatever happened to him seven years ago, his experiences as a mixed-race human living in Prohibition-era Louisiana, his original death, a natural predisposition, etc.
Regardless, this anxiety of his is so overwhelming that, when paired with the ever-present stress of not owning his own soul, it’s driving him insane. He made a splash in Hell upon entry and now he’s desperately trying to reinvoke that in order to defend himself both physically and mentally. He’s the gifted kid who’s slowly going nuts trying to keep up an impossible momentum as they grow older. He’s an ex-human denying his humanity because he doesn’t want to feel human. Everyone’s out to get him, and anyone who could be an enemy is an enemy unless he has total control over them via a contract, power, or the reassurance of years of close friendship. It’s why he’s cordial to Zestial but takes Carmilla (who wasn't even trying to spite him) and Lucifer’s comments personally, in the same way someone with low self-esteem might want to lash out against an authority figure who they feel is looking down on them.
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Worse yet, he can’t/won’t let these feelings out and is bottling them up so that no one will know he feels this way (note how quickly he was able to relax in Dad Beat Dad when he was given an outlet for his stress), because that’s a sign of weakness too. It’s honestly kind of frightening that in his final scene he gives zero indication of being injured or of just having had a meltdown. By all outside accounts, he’s his usual chipper self, and no one at the hotel save for maybe Husk, who can’t say anything Alastor doesn’t want him to, would realize anything is amiss. The reason his part of “Finale” is chilling isn’t just because of the implications that he will become an antagonist in the future–it’s that his mental state is so poor that he is no longer acting rationally, which makes him unpredictable in the worst possible way.
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I think Alastor’s character arc isn’t going to be redemption by way of going to Heaven, I don't think that place is his style anyway, but rather redemption of his own self-image. I don’t think the writers would make what is arguably the most popular and well-developed character in the show just to say that he’s hopelessly evil and simply end it at that. We’ve been exposed to multiple facets of his character, and while his deeds and probably his intentions are sinister, his underlying motivation for it all seems to be “freedom,” which decidedly isn’t (unless your name is Eren Jaeger).
I do believe that he’ll have his villain moment where he indulges in his worst impulses, but that ultimately it won’t do anything to fulfill him, because as we see in the official comics before the release of the show (which may no longer be canon but still give a viable “baseline” for the characters), when his desire to be feared and respected is granted, it only isolates him. Like the others, he’ll have to hit rock bottom before he can climb back up.
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Pentious, who was successfully redeemed, needed to understand that people weren’t out to get him, which allowed him to make the decision to put his friends before himself and trigger his selfless sacrifice. Angel, who’s well on his way to redemption, needed to realize he wasn’t alone and could rely on others, and his confidence and self-love has grown enormously since then. I think these are both lessons Alastor will need to learn eventually as well. He’s the manager of the hotel, but also undoubtedly a patient. He’s hungry for freedom, but only when he learns these lessons will he be truly free.
Or maybe I’m thinking too much into it idk lmaooooo
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hauntdoesthings · 7 months
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let's talk about: Husk
Husk is a character that I see a lot of love for, but not a lot of discussion about, at least not the same way we talk about Angel Dust or Alastor, so I'd like to start the conversation since I've noticed certain details about him during a rewatch.
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How He Socializes
Husk puts it best himself; "Everybody likes to bitch to the bartender." He knows more about everyone than anyone else, whether they tell him or not. Not only is he the one people turn to vent to at their lowest, he has incredible skill at reading others. It's most likely something he picked up as a gambler, but we can see he still utilizes it to read the other residents, like knowing Angel shouldn't be getting drunk after his long shift and realizing when he's masking right afterwards.
On the other hand, reading people like this doesn't seem to fit with his character in earlier episodes. In the first episodes, Husk makes it very clear he doesn't want to at the hotel and by extension doesn't want to be around the residents. His first line is literally about how he's forced to be there and pretty much all of his screen time is spent being anywhere from unfriendly to outright aggressive towards the rest of the cast. He surely doesn't care enough to read people to get closer to them, so why does he? I believe it's either a subconscious behavior or possibly as a defensive measure. Like in a poker game, he reads his "opponents" to stay ahead of them while keeping his own cards close to his chest.
It's already clear Husk values his boundaries when watching his earlier interactions with Angel, but this combined with other behaviors makes me think he's a very defensive person in general. His body language is constantly closed off, often crossing his arms or physically being separated from others behind the bar. This could just be indicative of his surly personality, but there is a specific behavior makes me think more of it. During my rewatch for this post, I realized Husk has a tendency to hug himself during certain moments of discomfort, like the entire first trust exercise in episode 3(more on that later), and during his first argument with Angel in episode 4, he actually shields himself with his wings when AD insults him before leaving.
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Speaking of, episode 4 is really a great example of how Husk view others, especially since this is when his mindset finally shifts.
It's easy to see how dismissive Husk is of AD during this episode, with his constant reiterations of how "fake" he is and even saying that he'll be fine after running out despite knowing that he's had a hard night. Looking a little closer at his mannerisms though, it's clear that he cares more than he wants to let on. He insults the scripts and setting of AD's video rather than his acting and even says that that's specifically what Angel tends to complain about. Even when Valentino sudden calls up AD, Husk's face is more upset than "I told ya so." He realizes that Angel is unhappy with his work, but at the same time, he doesn't think too deeply about it.
Husk assumes that because everyone tends to spills their guts to him while drinking, he knows all he needs to about them, and he's correct to a certain degree; however, despite everything he knows, he doesn't appear to think too deeply beyond what he can easily glean. Charlie wants to help others so she doesn't have to help herself, Vaggie projects her self-hatred and high standards onto those around her, and Angel bullshits his way through everything because he's an actor who doesn't know how to be real. Husk realizes these things easily, but not why the others are this way, and it especially shows during his confrontation with AD, as when Angel finally snaps and reveals his true motives, Husk is visually taken aback.
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He's so used to knowing and analyzing people easily that this sudden, truly heartfelt moment from Angel makes him rethink how he's been going about their interactions, how he's been thinking of him this whole time. And this is the moment that makes him decide to open up about his own past. Whether it was seeing that common thread between himself and Angel or possibly a realization that he won't accept help from someone who doesn't offer any input of their own, this is the first time we really see him offer any of his private, personal life, and afterwards, there's an obvious shift in how he treats Angel and everyone else.
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"Loser Baby" is the first time we see Husk willingly initiate physical contact onscreen when he's always be visibly tense and uncomfortable at even most mentions of it, though most of that was AD being suggestive so it could be an issue with sexual intimacy than physical. He's comfortable enough in episode 6 to go clubbing with the group and genuinely looks like he's enjoying himself, especially compared to when he went to keep an eye on Angel in episode 4, even helping look out for Niffty when needed and supporting Angel after standing up to Valentino. In the lead-up to the Extermination, there's not a single insinuation that he would've left the hotel, choice or not, and he is with the rest of the cast during all the important moments of the battle, from Sir Pentious' death to the ending number. Even when Alastor is presumed dead, even if he assumed Alastor wasn't really gone, Husk could've easily run off during his absence, but he sticks around to help rebuild, undeniably of his volition, wanting to help his friends and possible family.
That note also brings me to something I've really been wanting to talk about:
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Husk and Alastor
Unless we see a shift or get new knowledge about Nifty, Alastor and Husk have a really unique relationship both in theory and as evidenced. Husk is a former Overlord, presumably from before Alastor's rise if he was willing to bet his soul in a game with him. This opens up a lot of questions for me, mainly about what their bet entailed, what led Husk to making it in the first place, and if there's a certain respect between them. Yes, Alastor refers to Husk as his "pet," but Husk also comes to him with his suspicions about Mimsy and it can almost be read as worry. Alastor even responds that "it's nothing [he] can't handle." There has to be a certain level of trust for someone to bring up "hey, that friend you've known for decades only ever comes to you when they need something" and have their concerns taken seriously, even if Alastor's care for others is negligible at best. This whole scene seems to be showing that despite their deal, their past as equals has not been totally forgotten by either of them, leading to a certain understanding of each other that neither, particularly Alastor, have had with anyone else up until now.
The biggest reason I bring their relationship up though is Alastor's deal. With all we've seen, I believe Husk is the one character besides Alastor himself and whoever the other party is that knows about the deal and its possible connection to Alastor's disappearance.
For one, Husk is the one that confirms Alastor is "on a leash" in the first place, and he shows no surprise that Husk knows. Alastor is definitely not the kind of person to let anyone know about something like that no matter how close they are, so this makes me think either Husk had to know or that he was possibly there during the deal.
It also stands out to me the specific phrasing that Husk and Alastor use during the scene.
"You've been gone a long time, and it's not like anybody knows why." "They don't need to know!"
This kind of phrasing makes it feel like Husk is specifically being excluded from that group by both himself and Alastor. If it's true that Alastor's deal is the reason he disappeared, then Husk knowing about both the deal and why Alastor's been gone lines up perfectly. Maybe Husk will be the one to reveal more about this to the audience or even the rest of the cast later on, but it's clear that he does know more than anyone not directly involved and at this moment is the most likely to talk about it, assuming Alastor doesn't immediately tear him a new one for it.
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Little Details
Last section, I promise. This is just some little details I noticed while rewatching for this that didn't really fit in anywhere else and questions/speculation about them.
Remember how I mentioned Husk hugging himself earlier? The first time I noticed this was during episode 3 when, after seeing the stage, he declares "I'm not about to put on some show for these fucking chumps." Not sure how much of everyone's backstory is still canon, but it was stated that Husk was a magician during his life, so maybe this is hinting that he has some stage-related baggage?
Also during episode 3, we see Husk sneak down the stairs before Vaggie can toss him off the roof in the warzone, and since he didn't come back up with Angel and Pentious, he presumably left before they made it out. However, at the end of the episode, he's laughing with everyone over the events of it. He comments that SP can "take a beating like a champ" and "you did ok, new kid," so was he just pretending like he was there or did he just hang out on the sidelines and watch? Husk wtf?
Husk specifically says that AD's video is "not a very convincing interrogation scene." Does Husk have experience?
When the bartender pours drinks for the gangster getting Angel a refill, Husk immediately watches the drinks themselves, before the guy even reaches for that little bottle. He's a bartender, he's probably seen too many people have their drinks fucked with to the point it's just an instinct now.
He was ready to square tf up when Valentino hit Angel, but waited until Angel walked away instead of jumping in like in episode 4. He really does trust him to take care of himself and was ready to back up whatever he did.
During "The Show Must Go On," it's minor, but Husk actually tucks his wings around the group hug and it's aasfjkdsajfd
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For those who've made it this far, thank you so much for listening to my overthinking and ramblings. Please feel free to ask about anything incoherent, add on to anything, or point out things I missed, I'd just really love to get the discussion started on some of these things!
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