#i need to get back into playing lobotomy corporation >:'(
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amikothegreat · 6 months ago
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i made this for myself but anyway! homestuck lobotomy corporation crossover!!! featuring Dirk as Ayin and Jake as Carmen :)
secrete design under here for my fellow pm heads for whos angela
is angela based off of jake you ask? nope! lil hal is angela! ;)
instead of AR its DEM or D-em, whats it stand for?
deus ex machina :]
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you look me in the eyes and say dirk "control freak" strider wouldn't make an AI based off himself, he doesnt trust anyone else enough to do the task of maintaining the script!
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ghosts-and-glory · 11 months ago
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Imma be honest, Narinder deserved purgatory more than his siblings. I'm glad you gave him the fate he deserves, and I'm excited to see what horrifying abomination had taken his place in the cult. (I desperately hope it's Nothing There from Lobotomy Corporation, but that's wishful thinking lol.)
I’m sorry bestie but I’m not the Nari anti you think I am, I just like putting my faves through the horrors™️
In writing tragedy I want moments of catharsis. Narinder is a character destroyed by his own actions and punished beyond human comprehension. I don’t have a desire to write his infinite torture, more to play with the questions the post game leaves me with. I honestly can’t help but read the stories Narinder and his siblings as one of tragedy, where they are ripped apart by their flaws and reduced to play things in the cult.
Honestly what we know about the crown bearers there’s an argument to be made that Narinder has committed the least atrocities. His ass is the only one who hasn’t done a war crime in facilitating a genocide against the lambs. We are never given in cannon what he did to get banished or how the betrayal went so I can only theorize on the severity of his past actions. The conclusion I have come to based on mostly his, ??? (Mystic seller or whatever you call it, to me it’s Kevin) and Shamura’s dialogue is that he did something to attempt to reverse the natural order of things, mostly like relating to death.
I’m gonna ramble cause I’ve been chewing at the bit waiting to be asked about my au. There’s also some art under the cut. Hehe hoho I’ll be so normal with my interests.
Going into my au, that I really really need to name, The Lamb executes Narinder after he’s defeated. Partly for revenge, for their dead family and for damning them to serve the crown, but at the same time they feel empathy for him, as a servant of death they know that to die is to rest. What The Lamb did not forsee was that killing Narinder would damn him to purgatory just as it did his siblings.
I have a early concepts of, who I’ve affectionately dubbed Not-Narinder, with Purged Narinder.
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I don’t wanna divulge too many details on my plans for the au, but Narinder does eventually end up in the cult. After two thousand years in service of the crown, another thousand years in chains, and then a hundred years in purgatory stripped of his senses. To some level the cult grounds are its own prison but does he not deserve a chance to carve out his own life? I will however tease a half written script and doodle of The Lamb and Narinder’s conversation after he’s freed of purgatory.
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Unfortunately for me my thoughts and plans for the au go back thousands of years before the plot of the game and then another few thousand years after. It’s like the Star Wars timeline, as in its a big mess.
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gachabastard · 9 months ago
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Limbus Company Sinners as Fallen London Companions
Smashing my two hyperfixations together like dolls and making them kiss. What I'm seeking (lol) to do here is not to conflate the Sinners to existing Companions, but rather create Companions based off of them instead. If you know both things then this won't take any explaining.
For people who know Limbus Company but not Fallen London: Fallen London is a browser game made by Failbetter Studios. It is an alternate history of an 1800s London that has sunk deep below the earth into a subterranean cavern known as the Neath and is now overseen by the mysterious Masters of the Bazaar. You begin the game as a Surface-dweller who has recently descended into the Neath for certain reasons, which you are able to decide for yourself and act upon as you progress through the game. Companions are "equipment" of sorts that you can equip to increase (or lower) your character's stats. A full write-up of FL's mechanics could be another three separate posts on its own, so I recommend the wiki's Beginner's Guide and other resources therein to understand the mechanics I'll detail here. If you enjoy the writing in LCB you will most likely also love FL's writing. Please play it, it is awesome. (And lmk if you do, I'll add you as a friend and definitely not stab you in the back)
For people who know Fallen London but not Limbus Company: Limbus Company is a mobile game made by Project Moon. It is the third in a series of games, preceded by Lobotomy Corporation and Library of Ruina, which are both available for purchase on Steam, though Limbus Company can be played independently of these if you want; the player avatar is an amnesiac so things are generally explained as needed (though Lobcorp and LoR are also very good and I recommend them, but you do have to buy those, so). The game centers around a department of the titular Limbus Company, the Limbus Company Bus Team (often shortened to LCB), the twelve individuals referred to as Sinners who make up the team, and their amnesiac Manager named Dante as they brave the ruins of the old branches of Lobotomy Corporation to retrieve strange objects known as Golden Boughs. All of the major characters in LCB are based off of classic literature (for example, Dante is based off of Dante's Inferno). If you like FL's writing you may enjoy LCB, but it is a gacha game which turns a lot of people off. For character info you can visit the Fandom wiki (yeah I know, it's a Fandom wiki), and if you want to read the story so far without playing the game you can check out this github page which contains all of the story text.
And if you don't know either...I don't know why you're reading this, but I hope my explanations and provided resources are enough to help you understand it regardless.
Okay, wall of text out of the way, let's get into the actual point of the post. This isn't meant to be balanced or anything this is just for fun because I'm diseased. Also LIMBUS SPOILERS THRU CANTO VI sorry.
Starting off with Sinner #1, Yi Sang:
Mirror-Marred Litterateur In the Mirror's glass, he observed endless possibilities. One such possibility observed him back. Watchful +4, Glasswork +2, Bizarre +1
Reasoning: Honestly? I thought about Sang Yi chilling in Parabola and that colored my whole concept here. But for real the whole Mirror thing is too perfect. Yi Sang defines Glasswork.
Sinner #2, Faust
Hell-Touched Engineer She hasn't the eyes of a devil, but builds infernal machinery previously unseen outside of Hell. Claims to know all outcomes, but shares precious little. Dreaded +2, Artisan of the Red Science +2, Decreases Nightmare build up
Reasoning: Something something Faust something something Mephistopheles something something her base EGO heals SP.
Sinner #3, Don Quixote
Dreaming Knight The only weapon stronger than a dream is delusion. Dangerous +5, Mithridacy +2, Increases Scandal build up
Reasoning: DQ is so skilled in Mithridacy she's got herself convinced of untruths, man. She's also allowed little a Scandal. As a treat.
Sinner #4, Ryoshu
Bohemian Blademaster Her masterwork blade is her brush; her enemies, her canvas. Legend has it that even the Boatman respects her work. Dangerous +4, Dreaded +2, Monstrous Anatomy +1
Reasoning: I feel like this one's pretty self-explanatory. I added a point of MA since I feel like she'd want to be a bit knowledgeable in monster anatomy for Art Reasons
Sinner #5, Meursault
Chained Stranger "The Neath is a prison," he says matter-of-factly, "And I am here because I am meant to be." Despite this, one could swear they saw the sun reflecting off his eyes. Persuasive +2, Respectable +3, Reduces Scandal build up
Reasoning: Hehe did you see what I did there. I referenced the thing. Anyway aside from being pretty blunt, he's probably the best candidate out of the whole group for Respectable.
Sinner #6, Hong Lu
Bright-Eyed Debonair New to the Neath, from an affluent Surface family. The Neath's many delights confuse and excite him. Persuasive +2, Shadowy +1, Kataleptic Toxicology +1
Reasoning: I think Hong Lu being new to the Neath fits with him being sheltered in canon. Also +1 KA cuz you know that boy is hittin that Honey. The Honey-Dens of Veilgarden already know him by name.
Sinner #7, Heathcliff
Bereaved Ruffian He knows the backstreets of London like the scars on his hands. He remembers that which the world does not, and waits. Dangerous +8, Shadowy -3, Chthonosophy +1
Reasoning: Oops Canto VI colored the fuck out of this one oops oops oops. Happy Firmament Day btw have some Chthonosophy. :)
Sinner #8, Ishmael
Zeefaring Pathfinder She's hunted the most feared creatures known to the Zee, losing her way to chart a path for her mad captain. Her compass will see that she never loses sight of her path again. Zeefaring +2, Monstrous Anatomy +3, Increases Nightmares build up
Reasoning: Ishy-Fishy you were made to embody Zeefaring and MA.
Sinner #9, Rodion
Lacre-Drowned Cardshark Born in a run-down corner of London where the Lacre falls thickest at Sacksmas, she knows a thing or two about cards. She wouldn't mind teaching you...for a price. Persuasive +4, Watchful +6
Reasoning: Heart's Desire vibes. That's it.
Sinner #10, Dante
Timepiece Manager An infernal timepiece ticks away where a head should be. They have no memories of their own, but they can never forget again. Chthonosophy +2, Steward of the Discordance +1, Dangerous -5, Reduces Wounds build up
Reasoning: Congratulations Dante on being the only bitch to not have the Discordance because the Discordance isn't real. Ummm I went off vibes here but tbh I think Dante should decrease your Dangerous by way more actually. Hell, let's make then decrease Dreaded too. Let's make them a Weasel of Woe.
Sinner #11, Sinclair
Unrealized Prodigy Young and anxious, jumping at every shadow. His potential is very promising. Dangerous +6, Dreaded +1, Increases Wounds build up
Reasoning: Sinclair may be baby. But he is Scary Baby.
Sinner #12, Outis
Commanding Oneironaut She's led the forces of Parabola to victory more times than you could count. Don't ask her any questions. Dangerous +8, A Player of Chess +2, Glasswork +1
Reasoning: Everybody shut the fuck up Parabolan War General Outis is everything to me, you hear me. EVERYTHING. She favors the Chessboard, obviously, with that +2 to APoC.
Sinner #13, Gregor
Metamorphic Veteran A large insectoid pincer sits where a right arm should be. He'll talk about pretty much anything but the details around that. Seriously, be careful around that thing. Dangerous +5, Shapeling Arts +3, Bizarre +2
Reasoning: You had to know Gregor would be the only bitch to get Shapeling Arts. Look me in the eyes and tell me he wouldn't. I wanted to give him Persuasive due to his amicability but also he actually. Sucks at being persuasive like canonically, so. Dangerous it is.
BONUS! Vergilius
The Red Gaze The most feared Fixer in the Neath. Whatever could you have done to strike up an alliance with him? Watchful +30, Shadowy +30, Dangerous +30, Persuasive +30, Greatly reduces Nightmare build up
Reasoning: He's the Red Goat I ain't gotta explain shit.
anyway hope you enjoyed even though you definitely didn't. i have a headache now so i'm gonna go consume painkillers and caffeine and go run mirror dungeons in lcb for that limbus battle pass.
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readingsfrommars · 6 months ago
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A Hero in a City Full of Giants, Part 2
Alright, I've done Shi Association and Blade Lineage, now it's time for Lobotomy Corp and W Corp! These two will probably be relatively brief (they were not), but if you know the context, it won't come as a surprise.
After this will be Don's Middle and N Corp IDs!
Oh, Lobotomy Corp Don. You silly thing, you. I will say, on a completely unrelated note, it's cool to see how abnormalities look without the cognition filter active.
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The Walpurgis night IDs feel slightly less "canon" than the others, to me, although that's more of an opinion thing. I'd be happy to explain why if asked.
Anyway, the fact that Don received a Lobotomy Corporation ID instead of one of the Library of Ruina ones is interesting here, as we know this specifically is the Lob Corp facility we play through in the game. So, we get the benefit of knowing a bit more context toward her working situation, although to be perfectly honest, the only thing that actually matters is the knowledge of her assigned abnormality, O-04-84, or Meat Lantern.
For those who don't know, Meat Lantern can be a rather frustrating abnormality to work with. First of all, it doesn't like if a work session with it ends too early, and is a fairly common escapee when shit hits the fan. Now, if it were any other abnormality this would be fairly manageable, it's just a matter of suppressing it and that's that, but Meat Lantern is a special case.
Firstly, you will not be notified that Meat Lantern has breached containment. Secondly, once you do realise, you will notice that it isn't roaming the facility. Instead, it has teleported somewhere in the facility and is waiting with its lantern sprouted out of the ground like a flower. If someone walks over the flower, they are killed instantly. You will need to find it before it kills too many people, or, worse, kills one of your important agents. It is a deceptively lethal abno with the right circumstances.
So why did I take the time to explain all of this? Well, if you were someone who, for example, aspired to be a hero that helped the weak and were given the responsibility of dealing with an abnormality that when left to its own devices can kill dozens of employees without being noticed, you would probably place a lot of importance on making sure it didn't do exactly that.
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Lob Corp Don has a different way of seeing things, comparing it more akin to a game of Hide and Seek and punishing it for the "mischief" of killing multiple people by smacking its backside before placing it back in containment.
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While, Don has always been an oddball case, this feels... strange to me. The most likely cause of this in my eyes is the armour she's wearing. As we have been shown through a number of different stories in Project Moon's catalogue, wearing E.G.O is not without its side-effects upon one's psyche. Obviously there is also the working conditions, as multiple instances within Lob Corp show that the body count is very high in that place (Lookin at you, Queen of Hatred). The way that it appears to have affected Don's mind is that she appears to have a great deal of affection towards the abnormalities, calling Meat Lantern (which outright eats people) cute and struggling to punish it for, again, eating people.
Suffice it to say, Lobotomy Corporation Don Quixote is no hero, although she has a commendable work ethic at least.
W Corp Don is a prime example of the speed at which The City can and will bring Don to ruin.
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If you know how WARP trains work, you know why I don't need to explain much here. If you don't...
WARP trains are a form of near-instantaneous public transit, which is all well and good until you remember how time works when moving at or close to the speed of light. If you are not in first class seating, you will discover a few things.
Firstly, the train does not, in fact reach its destination instantly. Initially, people on the train may think this is the result of some sort of breakdown, and that, once the train is fixed, they will be able to get out at their desired stop soon.
Secondly, you do not need to eat or drink while on the train. This is not immediately apparent to the passengers, but when minutes becomes hours and the train still hasn't reached its destination, this will eventually be noticeable.
Eventually, hours will become days, weeks, then months. People will begin to panic, some may become violent, and if you are unlucky enough to see someone go past the point of no return, you will learn the final, terrible truth of WARP trains.
You cannot die within a WARP train. No matter what happens to you, you will still be conscious. You are forced to experience the full journey, even after a hundred years and you've watched countless people, who were once strangers, but have become life-long friends in the countless years since. Even after three thousand years, when you have long since forgotten your name, language, and what you were when you got onto the train. You will live through it all.
At your destination, a functionally identical reconstruction of you will leave the train at its destination, completely unaware of the eternity they experienced behind them.
This one does not need much explanation, although I will happily point out one very interesting detail about the ID story.
W Corp Don's ID story does not show her Uptie 3 art at all. All we see after her initial ID art is a black screen as it describes that Don's reaction of disgust and horror is the same reaction anyone has upon learning the truth of the trains.
Instead, the Uptie 3 art gives us the aftermath.
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It shows us what the revelation has turned Don into.
Do you see a hero here? Because if you ask me, I don't think the word "hero" will appear in W Corp Don's thoughts ever again after this point.
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Walpurgisnacht and how it ties it all together
So what is Walpurgisnacht?
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Walpurgisnacht is a once a season fanservice event. It's a story thing with light character development. It's a banner with functionally an entire new rarity of ID. It's a game mode meant to demonstrate the power of those new IDs. It is a massive money maker for the company. And I believe it is kinda sorta the thing endgame players will align their behavior around.
That's a big claim at the end there, but I'll try to explain.
The key thing to focus on is the banner and the units that come with it. Walpurgis IDs are unique in that they are only available to purchase during a Walpurgisnacht, with the banner IDs being completely unpurchasable the first time they show up. Yes, you need to win the latest hype units from the Gacha or wait 4 months to buy them. These IDs are powerful, and, as this is a fanservice event tend to be referencing some of the coolest shit in PM's universe.
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Needless to say demand is high while "supply" is dictated by a 1.5% drop chance or a 200 pull pity. This is pretty normal for a gacha, but a radical departure for Limbus, and it has some serious consequences on how we think about resources.
So in my last post I went over how Limbus' gacha after a certain point isn't worth it, and it ends up being mathematically better to convert premium currency to stamina to just grind out the units you want. There are several extremally important caveats to that statement, and the biggest one is Walpurgisnacht. I want to address that point here.
You want pulls for this, because you can't buy the unit until months after its arrived and you'll probably want it now. This changes how you might think about refreshing stamina, because you want to stockpile currency for a big pull session every 4 months. Counterintuitively, you want a lot of shards if you're new to buy the old Walpurgisnacht stuff, as unless the game powercreeps to hell and back a lot of these will be good forever (Regret Meursault EGO fundamentally changes how we think about his IDs and gameplay in perpetuity).
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If we math it out (and use vague estimates so this doesn't become a wall of numbers), you can get 100 pulls from purely weekly Lunacy gains between Walpurgisnachts, but that number decreases for every refresh you do. if you refresh once every day, you're down to 85 pulls, and further down to 26 pulls if you double refresh. Ouch. However. there are other sources of pulls than just the 750 a week, and they add up substantially.
All of which is to say it's probably better to only do a single refresh to save pulls for Walpurgis, but if you do double refresh you will still have the ability to pull on this and maybe get the Banner ID.
But there's one other aspect to Walpurgis that has been met with some apprehension by the community, but makes me wonder at PMs intentions for the late game experience.
Gacha Announcers.
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So Limbus has a system for Combat Announcers, There's no gameplay advantage for this, it's just to have your favorite characters comment on how bad you're playing, a nice little bonus reward that's easy to do if the VA is in the studio.
Walpurgisnacht slightly changed that, in that it added 2 Announcers to the Walpurgis gacha pool, Malkuth and Pierre/Jack. Malkuth is a major character from both Lobotomy Corporation and Library of Ruina and a fan favorite; the response to her being available was... significant. Pierre/Jack are also here. The Announcers are very rare (1.3%), and cannot be purchased, but are Pitiable (Malkuth most of all, heyyo). They take their rarity from the filler pulls, so nothing is actually lost as far as odds goes.
A big sticking point is you can roll dupe Announcers as they aren't removed from the pool like EGO, and many are upset they might not get Malkuth and instead the other guys. Undeniably that sucks, it's probably rare to save up 200 pulls for the pity and it might feel like a waste. But this decision also propelled Limbus on Steam's top 10 seller charts for the day, so PM rang in the new year with a smashing success of sales. It's also unclear if we can purchase the Announcers later, so that also is driving some fomo.
So that might seem bad, but one interesting thing is that dupe announcers give a lot of thread, 50 crates worth. Thread is the primary currency for upgrades and at endgame you want thousands of the stuff.
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This creates this image to me of what an endgame player looks like, and I wonder if it's intentional. They have all or most of the game's available IDs and are now just spending Lunacy to stamina refresh to grind more boxes or thread or exp or w/e. That person now gets a second Thread bomb from Walpurgis separate from the seasonal turnover Thread bomb, which is the primary restriction of end game. I'm probably reaching here, but there's a logic to this that makes sense to me.
That's about all for Walpurgisnacht, but there's a couple other things I think are neat.
One, the game becoming one where you hoard gacha currency for a big dump to hit pity every 4 months is hilariously normal for this genre, albeit we actually get all the units.
Second, community engagement spikes with this as we get classic gacha posts like:
"Hey I just got every relevant unit in a single 10 pull, how wacky is that?" "150 pulls and nothing, it's so fucking over" "Can I get this unit in 3 single pulls? If not game sucks and devs are @%$#." "I STOLE MY MOM'S CREDIT CARD WE ARE SO FUCKING BACK"
Classic.
That's all folks, play Limbus Company.
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sometimes-love-is-enough · 5 months ago
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HiIII II min, what are you reading/watching/listening to at the moment, i need recs
QUITE A LOT. i am reading and watching and playing and listening to. A LOT. I'm kind of astounded that I'm actually doing all this at once, but here we go -
Books:
Lolita by Vladimir Nabokov - y'all already know what this one is about. I'm here to tell you that it's brilliantly done with a genuinely engaging writing voice and style, and a terrifyingly good unreliable narrator. If you're up to stomaching the obvious pedophilia, I fully recommend it.
Moby Dick by Herman Melville - slightly racist biologically inaccurate whale hunting. For people who know nothing about whales. I've been on a classics kick recently, I'm trying to get my way through a lot of the big 'classic' books and this is what feels like the final boss. It's good, but it's dense as all fuck, and I'm struggling despite being very close to the end with it. I don't recommend this one quite as much, but it's good enough for me to stick with it.
Sacred and Terrible Air by Robert Kurvitz - this is the Disco Elysium novel, translated from Estonian by a variety of lovely people. It's good, but it's also pretty dense - maybe not as much as Moby Dick, but it makes it hard to read in large chunks. I'm reading it alongside my beloved @lifewithoutrainydays, and i really need to put more time into it.
S. by Doug Dorst - fucking fascinating book. It's presented as a book called 'Ship of Theseus' by an author that doesn't exist, and it looks and feels like an actual old library book, complete with scribblings in the margins (that form a whole other meta story on top of the book itself), postcards and printouts jammed in between the pages, and an old library label on the spine. Still trying to figure out how to read it, but plucking away at it in-between all my other endeavors.
Our Bloody Pearl by D.N. Bryn - a.k.a., me trying to step out of my comfort zone and read some recommendations, and not quite clicking with it. Found family pirate-siren trauma-recovery story. I like the things being done with communication difficulties, but on the whole it feels a bit too fanfiction-y, which is not something I tend to like in my original fiction. I'd recommend it if you're a fan of that sort of thing, though!
Comics:
Awful Hospital: Seriously the Worst Ever by Bogleech - the author says they've never read Homestuck. I don't know if I believe them. A glorious gruesome surreal hellish trip through a very very bad hospital, seriously the worst ever, and beyond! I'm pretty early on but enjoying the fuck out of it. I don't know where it's going and I'm scared to find out.
Doctor Strange: Fall Sunrise by Tradd Moore - I read this ages ago, but finally have it in printed edition, and that rules because everything about this FUCKS SEVERELY. the art style is unhinged and brilliant, the writing is weird and beautiful, and the plot is........ the weirdest thing Doctor Strange comics have ever done since Into Shamballa, actually. i'm taking it slow this time because i want to savor every panel.
The Apothecary Diaries (manga edition) - this has been on pause for a bit, because everything else I was reading distracted me, but it's good and it's open in another tab right now, so I'll include it. Murder mysteries in an ancient Chinese court, starring the weirdest poison-obsessed apothecary girl who has ever existed. She poisons herself for fun and gets excited over particularly deadly toxins, I love her to death.
Games:
The Witcher 3: Wild Hunt - I loved the books and the show, so I figured it was about time to actually play the games. I'm a tiny bit addicted to it at this point. It's a good fucking game. I like killing monsters and I like playing Fantasy Magic The Gathering and i really really like the battle music. I'm 100%ing this one or I'm dying in the process.
Lobotomy Corporation - has fallen a bit by the wayside because of the Witcher, whoops, but I do fully intend to get back to it at some point. I know there's some less-than-great stuff going on vis-a-vis the creators, but I'm not really engaging on that level. I'm just enjoying it as an SCP-like creature-management simulator. There's some very fun anomalies with very fun writeups in this one, and I enjoy the mental challenge of figuring out what makes them all tick.
Listening to:
Critical Role, Campaign Three - I'm not utterly obsessed with it, but it's a nice long chunk of listening for me to get my evening routine done to the sound of.
And on my podcast 'I'm all caught up, but I regularly listen when new episodes come out' list are: The Magnus Protocol, Dungeons and Daddies, The Adventure Zone, and Apocrypals.
Watching:
The X-Files - all of it, start-to-finish, because I have somehow managed to avoid all spoilers of a sci-fi cultural touchstone all this time, and I'm really looking forward to seeing where this goes. I love some fucked-up monster-of-the-week sci-fi.
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moshi-roulette · 10 months ago
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Silly Little Voices
I was inspired by “Modded Perspectives” on A03 and thought it would be fun to jot down some fanmade voice ideas I had (As well as the potential routes)
I’m open to any changes/ideas of how I could improve these since I kind of wrote these down in the spur of a moment
Voice of the Whimsical: Doesn’t take anything seriously, just wants to have a fun and magical adventure, probably tries to get the Protagonist sidetracked with random distractions (like strange lights in the distance looking like fairies)
How to Get It: Similar to getting The Stranger route with The Contrarian, except it’s more of the protag getting sidetracked and wandering on a different path before eventually getting completely lost (“I wonder if something magical will happen down this path…”)
The Kind of Princess: Maybe some kind of fairy queen, kind of works like Fairy Festival from Lobotomy Corporation. Appears harmless, but does have the ability to cause harm if provoked
( ̄ε(# ̄)☆╰╮o( ̄▽ ̄///)
Voice of the Slothful: Just doesn’t want to be here, yawns a lot, and just wants to go back to bed, doesn’t want to fight too lazy to fight, let them go back to bed
How to Get It: Just continuously refuse to do anything, like not bothering to even walk to the cabin (“That sounds so far away!”), Not bothering to walk down the stairs to the basement (“Meh… Too much energy”) and most definitely not even bother trying to slay The Princess yourself (“I don’t want to fight her… fighting sounds so tiring…”). This mostly consists of The Narrator puppeteering/forcing your body to do anything
The Kind of Princess: Something to counteract Slothfulness (that being Diligence), probably very well calculated, and is the type to be ten steps ahead of you, very smart and agile.
( ̄ε(# ̄)☆╰╮o( ̄▽ ̄///)
Voice of the Innocent: (I do hope that this doesn’t seem too close to The Voice of the Broken), I’m mostly going for someone who acts all weak and tends to play the victim, stutters a lot (like to the point they sound like those stereotypical Y/Ns in Wattpad stories), probably very annoying
How to Get It: Decide to drop the blade and/or leave the blade behind and allow yourself to be attacked by The Princess
The Kind of Princess: Just appears as some stereotypical evil queen, even got that himedere laugh going on
( ̄ε(# ̄)☆╰╮o( ̄▽ ̄///)
Voice of the Vain: Cares a lot about their appearance (despite not having a physical body), thinks very highly of themselves and speaks in a regal/posh accent, tends to look down on others, extremely dramatic
How to Get It: Try using the pristine blade as a mirror for some reason (in which The Narrator might say something vague about your appearance and yet you still try to make yourself look good) and commenting on The Princess’s appearance a lot (mostly negative)
The Kind of Princess: She will appear to be very disheveled and her dress will look like rags. And depending if you slay her or she somehow defeats you, depends if she becomes even more ugly (kill her) or she becomes extremely beautiful (she kills you) (Note: In the route where she becomes beautiful, I imagine the Voice of the Vain gets humbled and practically grovels at The Princess’s feet (“S-She’s gorgeous!” “Even more than us! How can this be?!” “How dare we even be in her presence! We look like cockroaches compared to her!” “OH WHY MUST WE BE SO HIDEOUS!!!”)
( ̄ε(# ̄)☆╰╮o( ̄▽ ̄///)
Voice of the Charitable: At first they appear to be very kind and caring, but in reality, they can be very pushy with their generosity and tend to insist that everyone around them needs their help, tend to take pity on those who don’t want their pity in the first place (“Oh you poor thing!”)
How to Get It: Help out The Princess but make a few comments about how pitiful and sad-looking The Princess is (Mostly between The Narrator and The Voice of the Hero). The Princess will take note of the pitying expression that the protagonist is making and take offense to that.
The Kind of Princess: She will appear frail and her clothes and crown will look torn and tarnished (Unlike The Princess in the Vain’s route because she’s not that ugly here) and she will act more like a beggar. In order to get her other form, the protagonist has to try and help her again, leading to her attacking the protagonist. In the second form, she looks a bit better, yet she will be surrounded by an array of items, some belonging to you (most notably the pristine blade). You gain the option of touching her stuff, which leads to The Princess ambushing you. Her final form makes her extremely greedy and now she looks like an empress. (Note: the basement of the cabin is now shiny gold and covered in jewelry and gems and a large assortment of items) (Also with this the Voice of the Charitable goes insane, not being able to find a reason to pity The Princess (“W-Why does she look like that? “Why doesn’t she look so woeful anymore?…” “She looks so… grandiose. This isn’t right” “…There’s… nothing we could possibly give to her… she has everything…”)
( ̄ε(# ̄)☆╰╮o( ̄▽ ̄///)
Voice of the Punishing: May or may not be a reference to something, sounds small yet very bossy in a way (high-pitched voice), has a strong sense of justice, calls the blade “beak” (“We must use our beak to peck her! She must be punished for her sins!”)
How to Get It: The Narrator probably has to really convince you that The Princess is dangerous. Or it could be after using all/majority of the options where The Narrator tries to tell you how much of a danger The Princess is and yet you still hesitate when trying to slay her
The Kind of Princess: She sort of looks like a criminal, being literally behind bars too, and is still very much chained to the wall. However, there is a locked door on one part of the cell. You have the option of letting her out (which The Narrator (and maybe The Voice of the Punishing) will not like), letting her rot in the cell, or opening the door just to slay her. (Note: You use the blade as a key to open the door)
( ̄ε(# ̄)☆╰╮o( ̄▽ ̄///)
Voice of the Gullible: As the name would suggest they are very gullible, trusts people far too easily for their own good, is easy to persuade and easy to trick, not doing it out of malice they are just very trusting (“She looks friendly enough!”)
How to Get It: Drop the blade when you’re close to The Princess. Maybe do/say some things that would make The Princess not trust you. Maybe you try to leave, thinking that The Princess couldn’t possibly be dangerous, only for her to free herself from her chains and attack you
The Kind of Princess: She looks sort of like an angel. Her crown sort of looks like a halo, her dress is more flowy, she looks like she floating, and maybe a tiny pair of angel wings on her back (think of those Christmas ornaments). Once it’s clear that you let your guard down, she will attack you (Hope that doesn’t come off as too back-stabby). I guess Gullible’s route would be sort of similar to Cheated, with the voice being more trusting of The Princess rather than aware of her tricks. (“Oooo! She seems nice!”)
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that1nkyone · 2 years ago
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we need you to know that the second we saw "lobotomy corporation" in the tags of that post abt music our braincell instantly activated like "wait a second. does inky. know of that" like. hyperfixation braincell activated asdflkjn
jhgfdgkg I had a small phase back in 2020! Realtalk I've never played the game (i do not think I can Juggle So Many Tasks), but I really enjoyed the music and the aesthetic. The story is a bit too dense for me to really get into, but it's still been a fun ride. : )
Happy to re-ignite your hyperfixation, Anon. XD
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pyroakane · 2 years ago
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Hi! Limbus gamer here. Have you ever considered playing/played the other Project Moon games (Lobotomy Corporation, Library of Ruina)? They're really good if you haven't!!
Thanks for the ask, friend! The TL;DR of it is that I've been interested in Project Moon for a little bit now, but I just have a bit of a hefty backlog to sort out ;-;
I have played Lobotomy Corporation and I'm actually pretty far into it (I managed to get to Day 45+!), it's absolutely a fucking blast and I love it, but I need to go back and do all of the missions ;-;
I still haven't touched LoR because I want to completely finish LobCorp first, but rest assured I have been looking at it and 👀ing hard because that genre of game is my LIFEBLOOD
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trobador-adjacent · 2 years ago
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13-03-2023 - Currently playing:
Lobotomy Corporation
Picked it back up on impulse after listening to too much Mili. On day 21 right now ; it's tough!
Final Fantasy XIV
Perpetual. I've been mainly on maintenance mode, progressing through Savage Eden blind and Heaven-on-High with my FC. I may need to get back to leveling crafters before the next raid tier, but I... don't feel like it
Super Smash Bros. Ultimate
It's a bit vain, but the new officious tier list renewed some of my confidence in my character (R.O.B). I always knew he was amazing, but seeing it be the consensus leaves me no room for excuses. Additionally, I've been trying to finish up 100% completion ; I now have all spirits except Mew and I only have the Drill and Mew challenges left. Yay!
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fishfingersandscarves · 2 years ago
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Because at this point I figured out I'll never get it done... Let me hand you the bits I started writing for the idea of:
What was captured was only the most human aspect of Dream of the Endless, because there is no way simple magic circle could fit the whole of what dream is. It changed dreams and way humans experience it, drove many of them mad, but it did not truly hold Dream. (Closer to lobotomy)
Hob was sure this dream was supposed to be a nightmare about Robyn's death. He could feel it on an instinctual level, even if it was also all wrong. The tavern was there, the same old building with worn wooden beams and formerly white walls darkened by years building has stood there. There were lights inside and noise, a vague suggestion of people inside, drinking and arguing.
But the unreality intensified in waves as he approached the building enough to see inside. Rather than people gathered inside to drink and play like he is certain there should be there were just vague blobs of shapes instead of people, pretending to sit around and a large one standing in the middle of space. The sound was still just distant incoherent noise that fails to form any words, getting louder but not any clearer. Only the smells of alcohol and sweat and general human unpleasantness are still the same. Then the shape of the middle blob shifts a bit and... oh, there is a splatter of blood, strangely stark and clear on the aged wood but with how unreal everything else looks it doesn't have the emotional impact it should. Hob knew what it represented, and it was hard not to, but he is also aware it was just a dream and not a realistic one. It wasn’t even a nightmare anymore.
Hob looked around, again wondering why there are no people in the dream that by all means should be full of them. Then he looked at his own hand, first just glancing down, then as there was something missing he lifted both his hands, trying to take a closer look, just to realize that he didn’t have hands at all.
Actually, his body felt like he isn't even human anymore. The edges of the dream frayed and dissolved while he was still there and watched it go.
And then he woke up. It was still somewhere in the middle of the night, but he could hear the neighbors' dog barking... since when they had a dog?
shapeless shadows clinging to the edges of the room seemingly deeper, with swaying movement for no discernable reason. Everything seems off, wrong in subtle ways, but enough to drive Hob to check his hands, just to see, to make sure he really has hands and it's not just another layer of that strange dream, but it was just a hand, normal. No need to think too hard about it. He drank some water and turned his pillow, determined to just go back to sleep. Hob rubbed the remains of sleep from his eyes, just as a desperate scream sounded out from the house on another side of the street.
Hob sat up on his bed with a groan, wondering what kind of insane night was it going to be. Clearly, something must be going on and he didn't want to have anything to do with it.
If anything important is happening he would hear about it in the morning, but probably it was nothing, he tried to convince himself. And yet, it felt like something behind him was watching him. But he knew it was just a wall there.
With the effect it had, Hob decided to put the dream he had just had firmly back into the nightmare category.
He grumbled to himself, burying himself into the warm sheets, determined to ignore the feeling and people who decided to be noisy in the middle of the night.
Barking continued.
(it is the neighbor, little bit carried up by dreams of being a dog)
Dream of the Endless swayed on his feet, corporeal form dissolving at the edges, flashes of clothes weaving in and out of existence as he followed the faint thread of power back home. He gave all he had in that one desperate effort and not much was left of his personification, just enough for the gravity of his greater self in the dreaming to pull rather than recreate.
And then his next approximation of step across the unreal space got pulled off course.
“Here in the darkness!” Whispers of voices were more suggestions than actual words at first.
“Here in the darkness!” Demanded attention, yanking another step.
“Here in the darkness!” Pulled Dream down, stumbling into corporality.
“Here in the Darkness!” His cloak was material, the air was cold and bones ached with the pain of wear.
The chants stopped and Dream couldn’t feel his self, just the faux blood rushing and thumping in his ears, the feeling of skin covering muscles, internal organs materializing and shifting inside. Disgustingly fleshy and painfully limited, human senses ringing and clawing at his self demanding attention in absence of eternal song of the minds. Wrong. Something so small and contained simply couldn’t be Dream of the Endless. And yet Dream was there, personified. It ached like a fresh wound, being cut away from himself. It was making him sick. It hurt.
He couldn’t get the incorporated vessel to move. There were muscles and he never before had needed to figure out how those functioned. There was skin and it was tight and uncomfortable. It felt like he was tied down in it. Flesh resisted.
The figures were gathered around, empty mindless dolls walking around. They were just lifeless existences, shifting as they moved away. The cloaks obscured features, but the faces didn’t matter either way. They were just dull things without dreams, without souls that Dream could sense.
Not worth any attention, even as one shaped as a child was pushed forward.
The thing took his dreamstone of anchoring and pulled the bag filled with grains of creation out of his fingers that refused to cooperate. The corporeality should be less stable without it, and yet the bones stayed aching underneath the mess of biological parts he rarely would bother to pay any mind to.
Even those things didn’t help lifeless things to fix their lacking souls, but it hurt even more for Dream to be separated with even those bits of self, like the things had some malicious intelligence guiding them to tear away even more bits of what Dream was.
He tried to abandon the corporation, to drift into the diffused self.
The void welcomed him instead.
Hob glanced over the pub casually and then froze. There was a *thing* standing in the doorway, something vaguely resembling human, but like the bad rendition put together from pieces that were decidedly not.
Someone else noticed the thing as the whimpering inhale suggested and after that first reaction everyone else did as well, the voices fell silent, and heads turned, everyone seemingly too frozen in fear to react. Bunch of bloody animals in face of predator no one could escape from. Not when thing stood blocking the exit.
And then it moved, taking what probably was supposed to be a step, but flesh flowed and oozed and flowed in air all at once in a sickening manner, for a moment splitting things "leg" into two. The movement of the body parts was disjointed and it slid forward out of sync with it. It was moving toward hob, black holes in its head glowing with distant supernovas.
Then it shifted and yet it felt like it didn't change at all, marble sculpture of perfectly white skin, raven feathers formed into a shock of black hair sticking from the head, and Hob felt his stomach sink with realization.
It was trying to look like his Stranger. Failing badly at this but as it came closer he could feel that there was something familiar in its aura.
Someone screamed in the background, the piercing noise of panic, that seemingly broke people out of their terrified stupor, to make them run.
But the thing... flared, for the lack of a better term. And people settled on their places, back to their discussions and drinks like they haven't seen anything. Like thing was not standing right there in front of the table with a humble professor on other side.
"HOB GADLING" thing rumbled in a voice that wasn't voice, cascading of sounds of nature somehow coalescing into meaningful words. And then it wasn't using even that anymore, just flashes of images and intent flowing into Hob's mind, popping right there but obviously separate. Greeting. Then shift to question about his time between meetings, but not giving nearly enough time for Hob to form the words as it moved on from a topic, right into question if he still wishes to live. Almost as if this thing was following some sort of programmed script.
Hob felt bitter thinking about how it must mean his stranger doesn't want to meet him again if he sent this thing... but then he remembered the date. It was years early. As he thought that the thing seemingly responded to his thought, responding with a sensation of time flowing weirdly, non-linear, and grand concept. Too much.
He found himself slumped on the table, alone. The pounding headache suggested he had far too much to drink. But he couldn't have just hallucinated the bizarre meeting. Whatever it really meant. Something must be wrong. Something about his Stranger, almost certainly.
And Dream sitting in the fishbowl, disconnected and unaware what the hell is going on. The impersonal Dreaming definitely would capture back quickly at least the sand, maybe grabbing ruby quickly as well. Because while it isn't a person at the moment, it is all animals and plants and planets and stars and all has instinct to try being whole. Probably without anything else actually changing on front of capture, since Hob lacks way to figure out stuff, and there are no hints to try looking for something captured. So Morpheus is mourning that he is forced to miss the meeting. And when one day he is free, one if the first things to do is to rush and apologize for not coming and Hob is all so confused because he kind of was there twice in last century? He didn't quite look well, but it felt like him?
And Morpheus makes decision to basically sit with hob and wait for rest of him to come and pick him up because he clearly can't find the way to even try going back.
ooooooooooooo i love this <3 the body horror of it all <3
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ruinaimagines · 3 years ago
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Maybe some friend and/or being queerplatonic w/ Malkuth HCs? She deserves love too!!
Malkuth absolutely deserves love too, and I'm glad you requested her because she's super fun to write for. I hope these hcs are what you're looking for, and thank you for requesting!
Being a Friend and in a Queerplatonic Relationship with Malkuth Headcanons:
Malkuth is a really great friend, but sometimes she can forget to take care of herself. She’s constantly on the move, and while there’s nothing wrong with being someone who prefers to be busy, it’s important to take breaks. Even when you’re done with the work day you find her looking for something else to do.
You help her relax and shift some of the work off of her shoulders. There’s nothing wrong with taking a step back, she’s already done so much already. A break doesn’t necessarily mean ceasing all productivity, it just means taking a moment to be productive for yourself.
I think a big reason that she acts like this is because she feels a guilt for being a bit blinded back in Lobotomy Corporation and pushing difficult tasks and too much work on her employees. She has a constant need to feel useful, and that’s manifested into making up for it by doing everything herself.
It’s unrealistic to expect yourself to be perfect and able to do everything constantly though. You’re here to remind her about that. While it’s respectable that she wants to make amends, the librarians, you included, know that sometimes you might have to do a little more or work a little harder. It’s that way in any job.
Plus, she’s already vastly improved the quality and condition of the workplace. A lot of the librarians you know that work on the floor of history have already forgiven her, it seems like the only person she’s trying to earn forgiveness from is herself.
You might come along as she runs through the library, trailing after and offering assistance whenever you think it might be needed. She’s constantly on the go, so either you have to be to, or you have to find a specific place to sit that she frequently passes by.
When you’re with a friend the tasks you have to get through can seem a lot less tedious and more fun. It gives you something to do after all, you’re sort of confined to the library so there’s a limited amount of things to occupy yourself with.
Don’t worry though, there are times where the both of you can have restful moments. You might have to reach these points through some convincing, but it’s not too difficult even then.
I have no clue if the patron librarians have their own bedrooms, or if the other librarians do as well, for the only real layout of the library seen is the floors themselves. That being said, even if they’re not full rooms and more like little areas to sleep, I would like to entertain the thought they do.
Malkuth and you would absolutely have sleepovers. I can see the both of you in a situation where she’s sitting on her bed in her sleep clothes, criss-cross legs and arms wrapped around the pillow. You’re in front of her, instead sitting on the floor, sorting through papers or a book or maybe even playing a board game.
If it is a board game expect for some competitive gameplay. I feel like she’d be the type of person to say ‘I’m more of a casual player’ but you KNOW she is planning out your every move with how concentrated she is staring at the board.
And when you’re done you both flop on her bed, holding each other, likely surrounded by plush animals and talking about how you’re the best friends either could have asked for.
I feel like she’d have one of those really fluffy comforter blankets. I can just see her liking those or some poofy pillows. Either way, you jump onto her bed and just land in what feels like a cloud.
She also wakes up way earlier than you do unless you intentionally try to. I personally see her as a very early bird type of person, and you know she’s going to use this to her advantage.
Serves you breakfast in bed and you’re just like ‘I love you so much what did I do to deserve a friend like you.’ cause I mean come on… food? That’s the way to a person’s heart.
Just saying, I do not take Malkuth as the most… consistent cook. She very well might burn the pancakes a bit every once in a while, or the presentation may be a bit jarring, but it all tastes good! It’s not like a fire emergency type of damage!.. For the most part.
You appreciate the sentiment anyways, whether it’s edible or not so much. I think that she has a bit of a hard time feeling competent, so she might beat herself up if it ends up not being the quality she hopes for. She’s not a perfectionist, but she’ll still get disappointed in herself from time to time.
You have to remind her though that you’re not expecting some gourmet meal, and she doesn’t even have to make you anything to begin with! You’re grateful for anything you get in any condition.
If you’re a bit of a chef yourself, or if you really just want to help out, she’s totally willing to let you. Even if cooking isn’t her biggest passion, it’s not like she dislikes it. Plus, there has to be cookbooks or at least something in the library that includes recipes to test out, right?
She can grab your hand and start pulling you around without even realizing. This happens a lot when she picks up a sudden interest in a specific thing and wants to show it to you. It’s not like a harsh grip or anything, but it can be a bit of a surprise when she suddenly runs up and starts pulling you along.
If she catches herself doing this she’ll probably apologize for pulling you out of whatever you were doing, but you forgive her and say it was boring anyways. She doesn’t know whether to nudge you and comment on how you shouldn’t treat your job as boring, or smile at the compliment.
I feel like she’d do that one thing where you hold hands side by side and just start swinging them back and forth. If you’re ever besides her while she’s looking through the shelves for a specific book she might start doing this.
She gives off the feel of one of those kids who would know every single fact about dinosaurs and bugs and excitedly tell everyone about them (me, I was that kid). She’d totally retain just the most random and obscure facts throughout what she reads and occasionally bring them up.
“Did you know that leafcutter ants will create their own fungus gardens they cultivate and grow as a food source? They don’t actually eat the leaves, it’s for their garden!”
It comes out of nowhere and you’re nodding along and listening intently to everything she says and she’s just so happy that someone is willing to listen. She knows so many random science facts that she just doesn’t get to tell people because of their disinterest or it's just not being super professional at the time.
But you listen so carefully as if some god has descended to whisper the secrets of the universe to you.
You can expect sudden and random friendly pecks on the cheek and check ups from your favorite patron librarian. She wants to make sure you’re doing good, and it’s nice to know someone’s thinking about you a lot.
I feel like one day you would have had a horribly awful idea. Malkuth knew from the start that it was going to end in chaos and wreckage, but you managed to persuade her to let you attempt it. What was this idea? Stringing up a hammock in the library between the shelves.
Now, this may seem like a bad idea from the get go (cause it was) but you were bored and the day was already over with. If you happen to set up a nice rest point it can be used by not only you, but other librarians too!
You managed to get the cloth corners tied, but when all went wrong was when you sat on it. There was a moment of calm before the storm before it completely collapsed and sent you falling onto the floor and books flying out.
She rushed over of course, concerned for you, but you were perfectly fine, just a bit bruised. Then she started laughing, and so did you. That remains a fond memory in your mind, even if Angela did scold you afterwards.
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a-shrieking-cloud-of-bats · 3 years ago
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oh yeah shit it’s new year I need to do game of the year (”need”)
anyway I think I have to give my personal Game Of The Year to Library of Ruina by Project Moon
this was a game that took me most of the year to even finish and in many cases made me wonder if I’d finish at all; despite this the plot and game concept (Lobotomy Corporation is reccomended to play first; you will get what you need to know from LoR but the full picture is in Lobotomy Corp) kept me going and I did ultimately finish it
the combat system was extremely fresh for a card battler, a genre I thought for sure was dead to me mechanically, every card has up to 3 dice (or 3 dice with a counter die), every die has a damage type (pierce, slash, blunt, block, or dodge) and enemies have Meaningfully Different Damage Resistances to these types; there are fights that will absolutely punish you for running a pierce themed deck, or whatever, which I loved. Block and Dodge both work fundamentally differently; dodge is a gamble, a dodge die will be recycled until the roll fails, for every successful roll you get stamina (SP) back; an extremely valuable resource, as getting staggered usually means you have to cover for that guy or that guy has to die. Block is simple damage reduction; it always works, even if it doesn’t win the roll.
also it determines how these rolls are competing by what enemy speed die you target; in the beginning most enemies have one speed die most of the time, as you progress enemies get up to 4 (and in one extreme circumstance, like, 6), there can be up to 5 enemies (And allies) on the field and yeah, despite being a turn based card battler things get Hectic. There are a lot of values to consider and a lot of gimmicks to consider even, too.
Despite all this there are loads of cards (and card sets) and deck building is wonderful, if you’re into that. You’ll definitely have to put thought in, but it is totally worth it. Despite how hard the game is conventionally seen as, you can dismantle all the content in this game handily if you’re smart about it and good at piloting the decks (I wasn’t)
On top of that there are up to 10 floors, they all eventually have unique bonuses that get bestowed on them as the fight goes on and there are definitely certain decks that work better with certain floors; you’re not just thinking about what cards get put in. I personally did most of the endgame with a tanky malkuth floor that took a frankly ridiculous amount of punishment, even if it didn’t have much in the way of burst damage; this gameplan required both appropriate decks and appropriate passives (referred to as EGO pages; EGO is an in universe term, you’ll figure it out).
so yeah super good game if you’re into games that don’t hold your hand and also don’t have any issues with twisting your arm super hard; if you’re the sort’ve person that plays games to relax and has nothing to prove however, maybe not your bag
Video Games
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puniper · 3 years ago
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I bought Lobotomy Corporation today because of you! Do you got any tips for playing?
oohhh time for pain
I guess some tips would be
- The game relies a lot on trial and error to learn the ropes and can get pretty unforgiving and bullshittingly hard even just a few days in. Don't be afraid to retry days as many times as you need or use the memory repository if you get abnormalities that are too hard to manage
-You're not gonna finish all the missions on a single playthrough, the game is p much designed for you to beat it over the course of multiple playthroughs (theres even an explanation for that story wise), so just get ready for that
- The game won't tell you about it but on day 46 you get locked into a series of end game events and won't be able to complete missions onwards, so it's better to go back to day 1 (dont worry you get to keep all your weapons and research which makes the next playthroughs way faster), if you don't have all missions finished before day 46, you will p much get locked out of the true ending of the game so yeah get them done
thats all i can think of for now lol
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gaiaplantress · 4 years ago
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I need to post here more.  Anyway, I have been playing Lobotomy Corporation lately.  If you have talked to me you probably already know this, lol This is one of my OCs/employees for the game - Frank. The bottom picture is Frank suffering (with a background tiny Melissa), and based actual in-game events since Punishing Bird seems to like annoying him. TFW you're being bothered by a pocket-sized eldritch abomination and you can only hope it gets bored and goes back to his containment unit soon because if you do anything to it, it will eat you.  And you have work to do.
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paladinwife · 4 years ago
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ya didnt have to call me out like that man- GSHSGSJKJGJ but uh all 50 for goober :> (beatrice-santello)
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@beatrice-santello​ @of-saints-and-demons​ oh god here comes Goober
1. Does your F/O have a birthmark? (or any type of freckles or beauty marks?)
None that are visible! She might have some on her body under the clothes, but none that we know about in canon. I headcanon that she has a couple of moles on her torso.
2. Is your F/O the type to volunteer to their community? 
Judging by her past, which she spent fighting to protect her community, she does in her own way. She’d probably keep doing it as well, were she not trapped as an AI in the Corporation.
3. Does your F/O the type to be giving or to take?
Ignoring what I thought this question meant as first she’s more selfless than you’d think. There’s a reason she’s kind of a hero figure in the Back Streets. Even now, her anger is over the dangerousness of the anomalies and her inability to protect people. I’d say she’s more of a giving person.
4. Does your F/O have any battle scars?
There’s a couple very visible on her face. Most likely there’s some on her body as well that you just can’t see because of the bodysuit.
5. Does your F/O wear make up? (Do you think they would be open to wearing makeup if they don’t wear it daily?) 
I don’t think she does, mostly because she sees it as a waste of time. The fact that she’d look great is beside the point.
6. Has your F/O ever dye their hair or worn a wig?
She hasn’t. She probably sees that as a waste of time too, but her natural hair is gorgeous either way.
7. What is your F/O fashion taste?
Sleek and maybe a bit edgy, with lots of black and red. Especially considering her signature longcoat.
8. How tall is your F/O?
Taaaall. She’s taller than every other sephirah in the game. If she’s not six feet tall, she’s pretty close.
9. What is your F/O’s blood type?
In her present form, she doesn’t have blood. Which is a really ominous statement out of context. Even when she did, I have no idea what her blood type would be.
10. When is your F/O birthday?
She doesn’t have a canon birthday, but I think sometime in late October to early November. She’s probably a Scorpio.
11. Does your F/O know how to cook? If so are they good at it?
She’s an okay cook, I think. She’s not amazing at it, but she can get by.
12. What is your F/O favorite flavor?  (sweet, sour, bitter, salty and umami (savory))
It isn’t listed here, but she probably prefers spicy food over anything else, and I mean very spicy. If she’s not in actual pain, it’s not enough.
13. If your F/O could be a fan of any video game what do you think it would be?
For some reason I like the idea of her just being unfairly good at Smash. She can and will crush you. Her main is probably Ganon or something similar, heavy on offense.
14. What type of aesthetic does you F/O have?
Reeeeed. She has a clear theming color, and I feel like her aesthetic involves it a lot. Red and slightly edgy.
15. What color is your F/O eyes?
They’re a golden color. Sometimes in fanart she’s portrayed as heterochromatic because of her damaged eye.
16. Does your F/O have any tattoos? If not do they like or hate the concept of tattoos? 
She doesn’t have any in canon, but I feel like she could get behind the idea. She’d probably get something in memory of her fallen comrades, as a reminder of what she’s here for and what’s at stake.
17. If you could matching tattoos what would it be?
Hmm, some kind of matching symbol to remind of us everything we’ve been through. Potentially one another’s weapons?
18. Does your F/O have any piercings?
I don’t think she does. She doesn’t hate the aesthetic, but depending on where they are they might be risky in battle, so she might not get any.
19. Is your F/O a cake or pie person?
Oooh, hard. I don’t think she’s crazy about sweets, but she’d prefer pie.
20. Is your F/O a morning or night person?
More of a night owl, I’d say. She’s just used to getting most of her work done at night, and it’s a hard habit to break.
21. Is your F/O a coffee or tea person?
Definitely a coffee person. It’s more readily available at the Corporation, and she prefers the taste. She takes hers black.
22. Is your F/O half empty or half full type of person?
She’s more of a pessimist and can maybe be a bit bitter at times. Hard to blame her, considering everything she’s gone through.
23. Does your F/O have a pet? If not in canon what do you think they would have if given the chance? 
I don’t think she has one in canon, due to the peculiarities of working for the Corporation. In a AU I could see her going for a big dog, or maybe a cat.
24. Is your F/O the type to want to live in the city or live out in the country? 
She’s lived in the city all her life and is used to it, but I don’t think she’d mind the space when it comes to living in the country.
25. Does your F/O like to swim?
I’m not sure she ever has, but (assuming she’s not in robot form) I could see her enjoying it. Helps keep her strong and all.
26. What harry potter house would your F/O be in? (Gryffindor, Hufflepuff, Ravenclaw and Slytherin)
She’s a pretty clear shoe in for Gryffindor, especially considering her past.
27. If your F/O was in “avatar: the last air bender” what type of bender would they be? (air, water, earth, and fire) 
Honestly if her design didn’t already scream firebender, the fiery personality sure does.
28. Is your F/O LGBT+? 
It seems to be a pretty popular idea in the fandom that she’s some kind of wlw. I personally like to see her as bi like me.
29. Does your F/O have any artistic hobbies? (Knitting, drawing, painting, etc)
I don’t think she’s ever tried any, and she’d probably say something about just not being meant for that. Still, I wonder if she’d enjoy it if she ever did get the chance to try. Maybe just as stress relief.
30. What’s a piece of clothing your F/O is never seen without? (glasses, a necklace, hat, etc)
Her design changed as a sephirah, but that long coat she wore before was so iconic. When it comes to accessories though, she tends to keep things light.
31. What type of scent does your F/O remind you of?
Maybe some kind of warm, smokey scent. I mean I know she’s portrayed smoking a lot but maybe some kind of nice bonfire smell?
32. What’s something you see often that has little to no relation to your F/O but always reminds you of them?
She’s never used one in canon, but I could see her appreciating a good knife. Just like swords, which I absolutely do associate with her.
33. Do you have any silly nicknames or pet names for your F/O?
Goober. She probably hates that one. I’m also pretty generous with pet names, which embarrass her if they’re done in front of others, but she kinda likes them when it’s just us.
34. What does your F/O house/apartment look like? (or what do you think it looks like)
I think she’s just fine with a smaller space, just a small apartment is fine. She keeps it pretty organized, not minimalist by any means but she keeps it nice and clean.
35. What season reminds you of your F/O? (winter, spring, summer, fall)
Honestly, fall. Not just because of the colors, but I could see her liking it best.
36. Have you ever had a dream with your F/O in it?
Recently she has started appearing in my dreams. Confusingly Binah (who I’m not considering at all) was also there?
37. Does your F/O play any musical instruments?
I honestly doubt she’s ever had the chance to try, so she has no idea how. Her learning to play a saxophone though, hmm...
38. What’s a song that reminds you of your F/O when you hear?
For her as a character and not in a romantic way, Firestarter by the Prodigy. It definitely has the right heavy feel, and the fire imagery is always good for her.
Also, low key, Together Again by Janet Jackson came on earlier today, and it had me thinking about my ship with her.
39. What is your relationship like with your F/O?
Actually, really close. I’m one of the few people she feels like she can trust, and really she needs me around. I’m the only one she can lean on, and while she knows sometimes she doesn’t know how to handle emotional things, she’ll repay the debt by doing everything she can to protect me.
40. How long have you been with your F/O? (or at least been interested in them?)
I only just added her to the list in the past few days, but I’ve been thinking about her for slightly longer. Still, it hasn’t been very long.
41. Where is your F/O from? (as in born)
She’s from the Back Streets, which is a slum kind of area which is apparently pretty dangerous to live in. I’m also not sure what the city from Lobotomy Corporation is called, but it’s some kind of metropolitan area. 
42. Is your F/O the type to read reviews, or just go with their gut
She definitely goes with her gut, just as a general rule. After all, her gut is all she has.
43. What does your F/O’s Saturdays usually look like?
God, a much needed break. Get some coffee, maybe get a workout in, not have to deal with the bullshit from the Corporation. Maybe have some time with me. (This is, of course, unless she just has to work on Saturdays anyway, but god I want her to have a break.)
44. What is your F/O’s most valuable possession?
It’s probably a memento from her time in the Back Streets. Something small, but she’s still pretty fiercely protective of it. In some ways, it’s a reminder of what she’s lost.
45. What’s a fad you can see your F/O taking part of?
Honestly the thought of her taking part in any fad is really funny. The closest thing I can think of is her trying crossfit or something along those lines (and even then, something tells me she wouldn’t be impressed).
46. does your F/O prefer to work alone or with a team?
You know, I feel like it’s really easy to assume she prefers to work alone, especially with how she acts in game, but I think she misses having a team of people she could really trust. I feel like she likes to work with a team, but it has to be the right team.
47. How well does your F/O know tech? (such as computers, smart phones)
She has some exposure to tech, but mostly in a Corporation setting. So some things she’s pretty used to handling, but others she has no idea what to do with.
48. What’s some advice your F/O would tell you?
My first thought was she would tell me to hold on to what I believe in. I think in many ways she’s ashamed of not being able to protect others and the situation she’s currently in, so that’s what she wants to say the most.
49. What animal reminds you of your F/O?
I know she’s been compared to various kinds of big cats before, but maybe a bear? Like for both the vicious reputation and the protectiveness.
50. What color reminds you of your F/O?
Well, considering how strong the color theming is, it feels wrong to say anything but red.
51. What’s the most interesting fact you know about your F/O?
So we’re limited in how much we know about her in canon, so my fact might be kind of lame. But while she’s usually depicted wielding Mimicry (Nothing There’s weapon), she uses many more than that in her Sephirah Meltdown. They include, from what I remember, weapons from Spider Bud, Burrowing Heaven, Silent Orchestra, Apocalypse Bird, One Sin and Hundreds of Good Deeds, Mountain of Smiling Bodies, King of Greed, and Judgment Bird. In fact, I’m pretty sure she touches on most of the aleph-class weapons. Of those, my favorite one that she wields is Twilight (from Apocalypse Bird).
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