#i need this game like i need air
Explore tagged Tumblr posts
thelvadams · 3 months ago
Text
Tumblr media Tumblr media Tumblr media
Metal Overlord in SONIC X SHADOW GENERATIONS
2K notes · View notes
cloudy-ar · 5 months ago
Text
Here are my predictions. I think some of these are safe, some are more tinfoil hat conspiracies.
Let's see how wrong I am!
Tumblr media
7 notes · View notes
science-lings · 2 years ago
Note
Same, also got the collectors edition. Regular edition is everywhere from tomorrow on, and I can already feel the pain of not having it right then and there.
yeah, my mom offered to buy a copy for me but I mean, it's only four days but now that it's actually getting to that point, I think it's possible to succumb...
0 notes
writtenbylupin · 6 months ago
Text
You might disagree, but Andrew would be the loviest person with children, not the kind that runs around with them and make baby voices, but the kind that protect them with everything in his power and let them mess with him as much as they want.
Like, if Aarons kids want to put a princess tiara and feathers on him, he would stay still and let them have as fun as possible.
And when there isn't many people around, he would smile. Just a little.
1K notes · View notes
atlalasassy · 14 days ago
Text
The fact that I want Jeremy to lose his shit so badly at some point in the next two Sunshine Court books is probably my biggest red flag
488 notes · View notes
ectoplasmer · 1 year ago
Text
need to kiss him until we’re both silly and delirious and giggling, until we’re both grabbing at each other’s shoulders and sides and arms, until we’re both half hazardously stumbling our way backwards onto the couch in a heap of laughter just so we can be as close as possible and we’re clumsily bumping foreheads and noses. need to kiss him until he can’t stop smiling and until we’re both stupidly lovestruck and just clinging to each other
2K notes · View notes
duriens · 2 years ago
Text
so we all agree that kirkwall is both horrifying and fascinating and i wish they'd delved more into its bloody history beyond the snippets we get from the codexes of the band of three. like hello?? three seekers of truth - among which a dalish mage - scurrying about the sewers and lower passages of the city, discovering that kirkwall was designed as some sort of magical symbol, has grooves in the sewers allowing the flood of blood downward for blood magic purposes, and last but not least realizing that its circle of magi had a much higher number of failed harrowings & episodes of blood magic hysteria than basically any other circle in existence??? you cant leave me hanging like that. why was the veil so thin there even before tevinter came? why were they weakening it further?? what was tevinter doing with all those disappeared slaves every year and the huge blood magic ritual involving thousands of slaves and the city itself being a magic symbol??? did the band ever find out if the Forbidden Ones are the same Forgotten Ones of dalish lore??? why was xebenkeck called 'forgotten one'??? hello????? what the fuck is up in kirkwall??????
2K notes · View notes
adamsrcnan · 11 months ago
Text
Nora saying Neil would probably never have left Jean alone in the Nest if he had grown up there is so devastating to me in so many ways because the Neil we know is all about self preservation - see the whole zombie apocalypse/"i want to go back for you" conversation - and to know that given the circumstances if Neil and Jean grew up together they'd both be property, they'd be each others partners, but maybe they'd also be friends, be made of the same stuff (they already are!!), unable to leave each other behind, be each other's anchors.
(And not mention the implications on Kevin and Jean's relationship bc Kevin would always leave (?) and what does that say about how he sees and understands Jean and his place as property. something something about "i love you, but i can't fight for you".)
667 notes · View notes
emdotcom · 5 months ago
Text
Yeah, so while I was on my "I'm going to read into Vanny/Vanessa as much as possible" journey, I noticed an odd quirk in her animations in how she moves. At first, I thought it reminded me of a ballerina, 'cause she's kinda tip-toeing, & she has this way of keeping her head & chest in one place as she moves, but I looked again & realized --
That's not ballet! She's doing a tight-rope act. Like, look at this one:
Tumblr media
This is like standing up on the wooden boards before you do the actual tight-rope walking, & the ring leader is hyping you up as you do some fun movement for the crowds. &, then, these:
Tumblr media Tumblr media Tumblr media Tumblr media
These are all instances where she walks with one foot directly in front of the other. In that third, she's doing the "woaaah" wiggly-ass balance movements & everything, as if she's swaying up at the top of the tent, even though she's down on solid ground.
Idk, I feel like the way her feet are placed isn't accurate (pretty sure they should be pointed left & right, not both forwards...) doesn't make this 100% correct, but I like it. It also connects back with her first SB teaser, wherein she's up in the rafters.
#em.txt#security breach#fnaf sb#vanny#vannessa#okay but you can read more into this. tightrope acts are almost always associated with circus performances#& we know afton enjoyed himself a circus themeing -- made the whole circus baby peanut gallery & he was also a massive clown#see he's like molding her into one of his performers where he is the ring leader calling the shots#& she is the tightrope walker that the crowd watches with baited breath to see if she falls or makes it across#tightrope walking has also been associated with walking a line between two different worlds or extremes#so on one end she wants to obey afton & comply in killing & on the other she wants to hold onto her life as it was#& she's in the middle trying to not step too far to either side or else she's gonna fall & there is no safety net for her#there's also like. in ruin the vanni mask obscures reality. the vr world is completely different.#if vanny's mask has that tech in it then she's constantly stuck in vr. to her it may actually not look like#stable ground. it may look like she's miles up in the air about to fall. because that's what the glitch needs her to see#because if she saw that wherever she next planted her food foot was safe stable ground she might not be so anxious to keep on#moving down this path#wait hold on is this all an optical illusion & I'm seeing it wrong is it the angle#IT'S TOO LATE THE POST IS MADE HIT POST#did i just pull a matpat misread a minor detail & extrapolate unintended overly detailed info#that is inherently untrue bc the detail it's based on isn't there/is incorrect?#see this is why the game theory channel should have gone to me i can do this matpat bullhonkus no prob bob!
195 notes · View notes
whamss · 8 months ago
Text
honestly it’s such a generic trope but i do genuinely love the concept of rose and kanaya flirting a lot with each other prior to dating, but never picking up on each others advances. both as an expansion of their pre-meteor/act 5 dynamic (lots of banter, slight mental warfare, two girls trying to see how long it takes the other to pick up what they’re putting down, flighty broads and their snarky horseshit, yadda yadda) and in the context of their miscommunication on their first date.
rose leaning on kanaya’s shoulder as she reads over a book about quadrants, and rose tells her that’s sooo interesting, she wonders if humans can engage in this stuff, and kanaya shuts her down with a vague Im Sure You Will Find Out Someday. kanaya making rose dozens of outfits, all lovingly designed, adjusting rose’s outfit when she puts it on and telling her that she wishes she could dress her like this all of the time, she’s never had a model quite like her, and rose is just like Well of course, if you ever have anything you’d like me to wear you’re welcome to invite me over. both of them die over these encounters later
something about rose and kanaya being confident enough to flirt w each other but too stupid to fully pick up on the Implications. always trying to tip the scale in their favor to force the others hand, never quite having the strength to outright admit that they like each other (until rose is shitfaced and stumbling). i think it’s a fun means to escalate their early banter as they become more acclimated to each other and develop Feelings.
269 notes · View notes
deltastorm101 · 1 year ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
there's no knowing am i standing still or running or kneeling
272 notes · View notes
afreysia · 1 year ago
Photo
Tumblr media Tumblr media
teyvat’s most dangerous duo 
757 notes · View notes
alongtidesoflight · 20 days ago
Text
so here's my honest thoughts on dragon age: the veilguard, after ~40 hours of playing. i finished the main quest after having finished all companion quests and major faction quests. just to clear up what content i saw, i played as an elven transmasc rook who is a member of the lords of fortune. he romanced lucanis (although after finishing the game i'm now leaning towards taash). i don't know what's happening in playthroughs that have a different race, gender identity, romance or faction going on.
full spoilers ahead, i mean it. don't read further if you want to avoid them. i don't want complaining about it in my asks.
oh and also, if you're worried because of a few negative reviews online i can comfort you by saying don't give a fuck about a certain big name youtuber who is very much tied to bethesda franchises giving this a negative review. i'll explain why.
i'm starting off with the things i liked
the game looks really pretty. i was worried it wouldn't feel like thedas anymore (with them trying to "focus on northern thedas only" i thought they'd make a clear cut in environmental design. they do and they don't. it's complicated. i'll elaborate on it when talking about the negative stuff). anyway it does. minrathous feels like kirkwall. treviso enchanted me like the winter palace did. the hossberg wetlands reminded me of the hinterlands and a couple other inquisition maps. arlathan looked like... arlathan. the crossroads were different, but familiar. overall i like the way it looks and feels. it's thedas, with a twist. it's a good one, and gives everything a solid but unique feel.
combat is top tier. if you're a hardcore dragon age player you WILL miss the tactical aspect of it for a bit, but i promise you, once you're used to the way the combat works, you will be lapping that shit up. and once you get to ability combos you'll mourn the control you used to have over your companions in battle a bit less
the MAIN quest and its story. i expected worse, way worse. and for a while the game even had me tricked (harr harr you'll get it in a second) it is Really That Much Worse. but holy shit was it good. i walked away satisfied ngl.
your choices have SOLID weight. there's consequences, good AND bad. i got minrathous blighted, ruled over by venatori, and the leader of the shadow dragons ultimately died because of my decisions. i made those at the beginning and throughout the game. he died at the end. DAVRIN died because i didn't expect what i was saying to have that much weight. i thought i was in the clear. he had hero status. well turns out, your choices can still get your companions killed even if you do everything right. i fucking love him. he shouldn't have made that sacrifice just because i told him to do everything it takes once.
the inquisitor, morrigan and dorian being there, surprisingly. there's also negatives to this though, see below.
speaking of companions dying and the inquisitor playing a bigger role: the final quest feels like me2's suicide mission. i was blown away by it and the fact that i got to see the results of all my efforts playing out in front of me.
bioware are NOT trying to redeem solas. they love him as a character yes, but i wasn't forced to see any good in him. he betrays you. he fucked my rook over twice. he fucked him over right back, for good this time (the veil wasn't torn down, i anchored it by binding him to it, he's doomed to uphold it). but solas really lives up to his name as the trickster elven god. rip to all the people who grew really attached to him over the years.
varric died. if you like him that's probably as hard reading it as it was watching it. varric died and the game lies about it until the very end. when the realisation hits, it hurts. but in the very best way.
the amount of care they put into gender expression and trans identities this time around. (i'll add onto this with negative points as well too).
rook feels very much ingrained in the world of thedas. he doesn't ask questions that expose the player to lore through dialogue as if he's stepped foot into thedas for the first time. those conversations feel very solid and good. i hope other faction players got as much joy out of this as i did.
and the things i didn't like and boy there's a lot unfortunately
the music. let's just get that out of the way holy shit. it doesn't feel like it belongs in this universe. it gets so incredibly sci-fi-y at times you'd think it's taken straight from mass effect andromeda. there's not a single song unique to veilguard that i really enjoyed. it broke my immersion, real bad. hearing a busker play the tavern songs from inquisition on a lute right after i killed some venatori with wobbly bass songs playing in the background is just odd. weird tonal shift. don't like it. it's made for people who like flashy light-weight cinema.
tevinter nights is required reading. the podcasts are required listening exercises. the game is so fast paced, especially at the start, that there's no time to introduce you to characters and how much weight their names carry in-game. i would not have known who half these people are if i hadn't skimmed over tevinter nights. i'd care even less about them than i already did. there is no time to get properly attached to them. people will act as if you're talking to a legend personified and you'll be thinking man goddamn which chapter of tevinter night were they in again and what did they do???
there's a weird mismatch with the animations. you'll have beautifully fluid ones, like emmrich casting spells. and then you'll have rook's face animating in the most unnatural manner that's sorta reminiscent of mass effect andromeda's "my face is tired" addison, when their emotions SHOULD be landing with the player rn instead.
i'm not vibing with the art style. sometimes it works. most of the time it doesn't. at points i felt like i was watching tangled.
that also brings me to some of the dialogue. same issue. i am watching frozen. i am watching tangled. someone on the writer's team really likes the adorkable trope. bellara is its victim.
for all the talk about identity, bioware sure doesn't like theirs. the grey warden armor got a redesign again and it just makes them look like a generic army. i hate it lol
in general, i don't like the armor design. the wardrobe/appearances system is fine, but it's just not helping if all the armors are just... kinda bland or downight bad looking? and don't get me started on the lords of fortune armor. that is orientalism personified.
the world states should have been carried over, full stop. i know they said they didn't because they want to separate what happens in the north from what happens in the south, which... i could have lived with that. but the inquisitor sends you letters that keep you up to date on... the south of thedas. you learn that there's a blight again, that people are standing strong but it's difficult, denerim's fallen, the rulers are taking care of it, orlais is fighting and they're successful for a while, etc etc. what's good bioware. i thought we don't care about the south this time around. why are you feeding me so much boring generic information. if you're not gonna show any of it and just write letters, then carrying the world state over should not have been an issue. i have a game dev background. those few lines of code would not have broken your budget or pushed your engine's limits. fuck right off.
this gripe of mine carries over to all the cameos. as a lord of fortune you have to deal with isabela a lot. it's fun. i missed her. you get to go drinking with her and taash and bellara! also my hawke romanced her. she's not mentioned once. they had the opportunity to put a sentence or two about her in there with not a lot of effort, trust me.
when varric dies, all she has is a single line about it. for gold, for fortune, for varric. she only says it if you interact with her on your way to the final push. that's not mandatory.
morrigan is there. kieran isn't. the old god soul that mythal and then solas absorbed? who cares at this point, the gods are dead now and solas is locked away for eternity. i suppose? why is morrigan there. she feels unneeded. i wish they'd just left her down south, at least that way i wouldn't have had to witness her god awful redesign.
dorian at least feels as if he belongs in this story. the shadow dragons are a crucial part to protecting minrathous. he's also weirdly underutilised. isabela and morrigan had more lines than him in my playthrough.
on the topic of romance: bro that was underwhelming. no, genuinely. you know when romance picked up a bit? after the point of no return. i heard maybe two lines of companion banter about it before that. maybe i missed something which i honestly doubt, but romance did not play much of a role in lucanis's storyline. i saved his grandmother as he wished me to (and if you read tevinter nights you know she was rather abusive and their relationship not the healthiest) and told him to focus on his family. a reunified family my rook wasn't even introduced to as a partner at the end of all that.
really, do not buy this game if you're only in it for the romances. others might be better, lucanis's basically gave me nothing. except for an outing (the second coffee date i had with him, it was getting repetitive) all of it played out once i committed to the final quest. the sex scene was a fade to black. annoyingly right after davrin died. if you're looking for well paced and good spice, pick up something else. the sweet talk and the final goodbye were nice though.
for all the good the ever-presence of gender identity does, it is brought up in such a disruptive manner too. it doesn't even play out naturally if you CHOOSE the lines that are meant to be said. hearing the words trans and non-binary in this setting doesn't feel right, and i'm saying this as a trans guy. i think it could have been handled more gracefully. the amount of times my rook went "i'm a MAN" as if he's about to start drumming on his chest and roaring any second now got super nerve-grating. "i'm so glad you're into me... the me who is trans. remember?" just. tell me one trans person who'd talk like that to a person they've grown close with and are trying to romance. this game doesn't handle sexuality well, so all this hey my body might not look like the way you're expecting it to look talk amounts to nothing anyway. i feel about this the way i feel about krem: this is partial exposition to trans experiences... packaged up for cis consumption. the ONLY exception to that is interacting with taash. holy shit was all of that heartwarming and bro did it feel good and natural to talk to them about theirs and rook's gender.
rivain and nevarra are new locations added by veilguard. they're also incredibly underwhelming, small and constricted maps. rivain is a coastline with a few ruins. the hall of valor is a partial ruin nestled into a cave on a beach, with a fighting pit. isabela is there in her skimpy outfit commentating your pit fights. that's it. i'm sorry if you were looking for a bustling pirate cove or whatever. you're not gonna get it. the nevarran crypts btw are a long ass dungeon crawl. that's it.
speaking of maps. i thought people were being dramatic when they said you're gonna be fighting the same enemies on them again and again. i thought they were figure of speeching it. they're not. you WILL fight the same amount of enemies. in the same spot. every time you reload the map. best to stay on a map and clear out the enemies and do as much questing on that map as you can before leaving, because you WILL have to do it all over again once you return.
the three choices i made for my inquisitor didn't matter lol she didn't have to face solas and therefore couldn't stop him at any cost as she had sworn (maybe because my rook tricked solas into binding himself to the veil, there was also an option to fight him. would she have stepped in? who knows). blackwall wasn't mentioned. and either her using a small amount of her forces in the final fight was the reason the civilians of minrathous fared so well..... or it just didn't matter. ultimately i think she had very little impact on anything
#datv#datv spoilers#dragon age: the veilguard#oh wow i hit a limit typing this#anyway to tie this up a bit: the good and bad to the environmental design being that well-known architecture like minrathous and dwarven#ruins look fire and remind me a lot of the previous games#but newly added locations are very... generic... very bland#i was very excited for rivain. i thought we'd get to see ships. not a bunch of ruins and a fighting pit and that's it#and why did i say to ignore a certain guy's review? bro because he was complaining about taash being ace and that taking up their screentim#and them being too up in your face about their identity. he did all this while she/her'ing them constantly#but my man they're trans. nb. not ace.#y'all need to be careful about bad reviews. they're coming from people who are upset about gender identity being handled as a topic in this#game. meanwhile they have no clue what they're even talking about. i don't think matty knows the difference between ace and trans#and neither do the hundreds of people who are one star rating this game currently#i liked this game. it's not top tier. it's not something i'll sink hours and hours and hours of my life into#it has tonal issues and it's moving away from what made dragon age stand out for me#but i do think that it's a genuinely fun play and people who are very invested in dragon age will squeeze joy out of it wherever they can#i had a hard time warming up to the new characters (taash and lucanis being the exception because they have an older bioware air about them#but solas's and varric's story (and don't get me wrong that's what veilguard is about) is GOOD. that is how bioware used to be.#and i wish they'd given us that energy all over the game. that direness. that grit. serious and mature writing.#that consistency is lacking#and whether you're gonna enjoy this game or not is entirely dependant on what you came here for and how well the game delivers on it#i think their weakest points are ironically the thing they advertised the most: the new companions and their writing#you won't find nuanced and good enemies here (i already reblogged something about this. you can go scroll around a bit and catch up on that#really the only thing that had me super invested and emotional was the main quest.#so make of that what you will. ultimately i was more frustrated with the game than i got enjoyment out of it. i was close to just put it#aside for now... until i went to minrathous to end ghila'nain's and elgar'nan's ritual. that all blew me away. still on a high off of it.#anyway yeah that review got cut short by the character limit maybe i'll add more to it tomorrow but rn... i am heading to bed#thanks for coming to my ted talk. also i'm sorry. zevran REALLY isn't in this.#dragon age
30 notes · View notes
dykedvonte · 2 hours ago
Text
I think a big misunderstanding is the power people give Curly to actually change things about the way the pony express operates or could’ve done things on the Tulpar.
We are talking about a company that docks pay for bad synergy despite mandated psych evals that should tell which staff members would work well together, only allots for 5 hours of sleep despite having literally no other tasks to truly do and locks all resources behind the access of one person. The last one is likely to manage resources and make it easier to justify collective punishment and blaming one person for it; someone needs something in “excess” or the captain gives in? It’s all on them your pay is docked. Instant resentment.
It’s insidious how the company works, it’s by design to distract you from coming after them, to force tensions to line their own pockets. With all the restrictions and forced interactions, altercations are bound to happen. 5 hours of sleep a day, limited sources of entertainment, no real tasks… the monotony alone would cause bad cabin fever, mix that with just only one absolute mediator and you get the exact environment that allows shit like in the game to happen.
The idea he could just complain and try to throw his weight around to get them to dig into their pocket for the crews comfort is laughable and misses the predatory and dehumanizing aspect of capitalism the Pony Express represents. Curly was and is still just another asset to them. Being a top show pony doesn’t mean he’s anywhere close to the actual top. He is the top of the working ladder, not whoever’s in corporate, he wouldn’t even be on the bottom step unlike what Jimmy perceives. The resounding recommendations he would get are almost mocking as they throw him out like nothing just like the rest. Being a shitty fucking company, how much do you bet they’d mean anything anyways, especially since he wanted to leave the field all together.
He made a fuss and they didn’t listen, he says he should’ve done more but you can tell he knows it wouldn’t have changed anything. Jobs like this are willing to make a sacrifice if it means even a penny more. Curly makes a bigger fuss they likely would’ve just found an “unrelated” reason to fire him, hired a more pliable guy or, terrifyingly, promoted Jimmy. The company was failing, going to shut down whether anything happened on the ship or not. But knowing that they were shutting down and that everyone, including him, would be out of a job with this being their last paycheck, he had to factor in not destroying the last bit of their financial stabilities combined with every other issue on the vessel and his own. He gets another cryopod or locks and then he has to break to them that they are not only fired but there will be substantial cuts to their paychecks due to the “upgrades” (things that already should’ve been in place on their part) on top of anything else that could be docked along the way.
You can blame him for saying it so early into the trip but then again, if he mentioned it later who’s to say it wouldn’t have been worse? On the capitalism side alone how would people in a galaxy away from home, out of a job and already stir crazy react? Don’t get me started on how Jimmy would have reacted if he realized he only had two days left to fix what would be a very hard to miss “problem” in his head…
I can’t even consider explaining this as devils advocate because it’s just facts of the world we and they live in and factors that heavily affected the situation. People are just so quick to make claims on the ease of the choices when P.E literally makes it hard to choose to do anything but suck it up.
#this is also like a sort of point that while I wanted Curly to do more for Anya I realized he would have to jeaporsiE the crews safety in#some way like if they needed the cryopods one person would be left without one and like it would be curly he’d offer but don’t think any of#them would be happy or feel okay with letting him die over a rapist? he kills Jimmy and now he has to stand trial and be arrested for murder#because it’s not self defense or manslaughter like they could obviously lie but he wouldn’t let them do that in case of a sort of black box#or guilt on their mind specifically with Daisuke who would likely be kept out of the loop not to mention it’s a dead body with a limited#likely recycled air supply so again he’s getting tried for murder and they are down a cryopod#not to mentions again the fact that you need a copilot like I know like aviation law and shit is crazy and like not common knowledge#but you bed a second set of eyes or someone to trade off with so you don’t loose ur concentration or doze and crash#like they don’t just sit their and do nothing like Jimmy probably did some of the time cause Curly likely didn’t want to make him#cause like pissed off and spiteful Jimmy manning the controls even if just helping is not something he wants to deal with and risk their#lives but i digress I genuinely think the biggest flaw of Curly’s in the situation is being a man who could not handle or understand the#emotional gravity of what Anya experienced especially at the hands of someone who he was also#emotonal/mentally mistreated by and wanted to so badly to believe was his friend and improving#like he did not offer her enough or the proper emotional/physical security he could’ve as a captain nor friend but in that it goes right#back to the systems at play that make it so he isn’t meant or supposed to understand so it can’t be perpetuated and blah blah blah how many#times do I have to explain systematic oppression to certain groups in this fandom and it isn’t cut n dry of good guys bad guys and victims#as outliers of the tow categories l#mouthwashing#captain curly#mouthwashing game#curly mouthwashing#the pony express#The Tulpar
20 notes · View notes
corner-collects-rocks · 2 months ago
Text
chat is there an AFTG coffee shop AU?? or any type of andriel meet cute type thing??? or even andriel academic rivals??? (preferably not smutty but im desperate i’ll take what i can get) chat i need it please🙏🙏🙏
26 notes · View notes
ahalliance · 1 year ago
Text
qsmp francophone cubitos and their dynamic drive me wild, they all know they’re mutually lying and obscuring the truth to one another, they all know they’re keeping each other at arm’s distance, they all know they’re not as open as they once were when it was just them and the aftermath of a plane crash, but the love is still there. the worry and the concern. they pry information out of one another in supposedly subtle ways that really just convey how much they still care about each other. what’s your stance on the federation. how’s your code arm doing. even if in the end you don’t turn to me, please call out to someone. maybe looking out for yourself is looking out for others as well. i don’t know you anymore but i will protect the unknown anyway
107 notes · View notes