#i may be oversimplifying or misremembering some of that
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remember sonic riders zero gravity? i wanna think about sonic riders zero gravity for a second. that plot was entirely insane. the sonic riders duology went from special race to prove who’s the fastest as a plot to steal the chaos emeralds -> ancient babylonia is unearthed and babylonians are decendants of genies, to eggman created a whole y2k themed city and can completely control it using a meteorite except for some of them who got struck by another meteorite that caused them to go on a global rampage and amd wants all the meteorites so he can control all the robots in the world also did i mention he does all this using a shell company (most evil thing hes done) -> babylon garden implodes into a huge spaceship and black hole and threatens to destroy the world until sonic and co beat up the huge robot that is the spaceship and outrun the black hole also birds are aliens
zero gravity is to riders what shth05 is to sa2. whats up with all the retconning aliens into things. wait they did that with frontiers too didn’t they. WHATS UP WITH ALL THE REVEALING THINGS ARE ACTUALLY ALIENS
#rambles#riders#i may be oversimplifying or misremembering some of that#its really overcomplicated and i have comprehension issues sue me#eggman having a shell company is what really gets me.#also the incredibly huge inaccuracies aboit black holes. i don’t think they really tried on that one#i love zero gravity so fucking much man it’s insane
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Idk how long ago it was, but reading your writing on a stp swap au made me come up with a possible premise for a swap au that i don't think i've seen before. Which is:
What if death was contained in tlq's multitudes (or perhaps more aptly, fragments) instead of tsm's? Dying may be a change, but I think death could considered be a stasis. when you die, you can't really become anything Not Dead.
I wish I could build on this concept (for one, the narrator might have to be different since i feel like he had originally had a dislike for change/unpredictability though I might be misremembering) but the game's story hinges so much on its premise and roles that doing a swap requires changes and considerations that i simply don't have the confidence nor brain power for. Still, i do think my idea was interesting
First of all, I thank and commend you Anon for remembering I had a Swap AU in the works (and for reading it woah! 👏) because the last time I mentioned this is around mid-February. How time flies 😳
(halfway writing my answer, i realized i rambled far too long and had to put a read more here. but for folks who needs a TLDR, though it's a bit tricky for me to do a swap au with the premise of LQ representing death and all that entails, it is something i had considered in my original swap au from months ago and below the cut are some lore i made on how this could possibly work in this case)
What if death was contained in tlq's multitudes (or perhaps more aptly, fragments) instead of tsm's? Dying may be a change, but I think death could considered be a stasis. when you die, you can't really become anything Not Dead.
I hope you don't mind me dissecting parts of your ask but the idea of calling The Long Quiet's "multitudes" as fragments is brilliant and will therefore be called as such for the entirety of this post.
In my humble opinion, Slay the Princess likes to focus on how much of everything that happened in-game is a cycle: TLQ and SM being previously the cycle of life and death, The Construct being a narrative cycle that traps our characters in an attempt to fulfill The Narrator's wish, and The Adversary, The Moment of Clarity and The Razor (as of pre-Pristine Cut update) being prime examples of vessels that have some elements of a cycle in their routes. There might be other cases that I failed to mention here but STP, or atleast The Shifting Mound, gives a lot of emphasis of an ongoing cycle that dictates the flow of the universe itself.
The difference between dying and death is important to note then, for our hypothetical Swap AU to work, because as you said dying is a precursor to something new, a continuation to the cycle Shifty purports, while death is the extinction of what once was, a final epilogue.
I wish I could build on this concept (for one, the narrator might have to be different since i feel like he had originally had a dislike for change/unpredictability though I might be misremembering)
For clarification, The Narrator fears death, specifically based on these:
For me, what Narry is really scared of is the thought of nothing being left behind in the aftermath of whatever end the universe is facing: oblivion, the unknowable state of being. The Narrator is mortal and terribly flawed for it, so him oversimplifying oblivion=death=bad is a very human thing of him to be mistaken of. Especially when you consider how the game has The Oblivion Ending, the very thing he's trying to "destroy". And it is something that we as the player (and to an extension TLQ) can make happen, simply for choosing inaction. There is irony to this, how The Narrator had instead brought upon the thing he wishes to destroy, by none other than the hands of the being he had fashioned to be a weapon.
but the game's story hinges so much on its premise and roles that doing a swap requires changes and considerations that i simply don't have the confidence nor brain power for. Still, i do think my idea was interesting
I do agree making an actual Swap AU where both TLQ and the SM keeps their respective natures while alternating their fundamental purpose is hard because STP is ironclad in its premise and philosophy, something I absolutely love the game for. Your idea is one I had very much considered in my own Swap AU but as you can probably tell, it's a very difficult thing to convey properly without upending several key components of the game. Namely, the nature of The Construct, the roles the Voices and Vessels must play, and The Narrator himself.
I guess this is the part where I'm going to messily loredrop my AU now >v<
The Barebones of a Concept, the unofficial name to my Swap AU, has a Narrator that is dedicated to achieving immortality, an escape to the inevitability that is oblivion. His dedication soon borders on obsessiveness until he had torn the cycle of life and death to achieve his goal in subverting the ending and turning the universe into an endless march of continuous change. With no death hanging over their heads, whatever life is left in the aftermath will enjoy in the abundance and safety of an everlasting growth, of progress unhindered, and if it came to it, an ascension to becoming divinity itself, becoming a fundamental concept of reality.
But the tear he made is far jagged than STP!Narry's own cut, resulting in The Construct he prepared to collapse into itself, trapping him inside, never to experience the results of his hard work. TBC!Quiet takes the brunt of this abrupt tear for the worse, becoming lesser than its counterpart, unable to act and be aware of itself. TBC!Shifty, on the other hand, explodes in a flurry of sheer transformation and growth, preventing the total collapse of The Construct but also turning it into a living, breathing dome. She knows far too much and is too much, so her newly formed consciousness melds and forgets herself, while her oceans drown the Construct with her influence.
TBC!Narry is persistent though, convinced that to escape his cage, the other god must slay its counterpart and become the new order of the universe he envisions. Death cannot meaningfully touch the Ebb and Flow and so he must somehow guide this nascent god into locating the remains of Oblivion and erasing it for good. By that, I mean locating its fragments scattered all through The Construct and slaying them.
Shifty's vessels would then take on a new form for this AU, and rather than there being chaptered routes and loops, there would instead be "Incarnations" to perform the role of the Slayer and one converging timeline to gather all the Fragments to awaken their higher selves.
#as you can see i love to ramble passionately#thank you for letting me use your ask to ramble about an au that's on an indefinite hiatus#if you're somehow the anon who also asked me about gravedigger cold and revenant then heeey your ask is still in my inbox#i haven't forgotten about it i prommy#slay the princess#novem asks#the barebones of a concept#still awestruck someone unearthed this au from my blog#kudos to you anon#feel free to ask for any clarifications and other things you're curious about whether it's about my au or an au you want to share to people#or even just stp in general#i'll be glad to answer :)
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Hello again, Dr. Reames. This post about the hero's journey across world cultures but especially in Ancient Greece has been going viral on tumblr. As both a writer of fiction set in the ancient world and an academic, do you think the hero's journey holds any merit? Especially in regards to the Illiad?
So first, thank you for that link and sorry for the delayed reply. I enjoyed reading the post, and agree with her for the most part, but there is a very useful comment (I’m not sure I’d quite call it a rebutting) from Ian Robinson in the notes. His reply offers several useful points about, et al., masterplots and correctives to her take on Campbell, which is a bit narrow, although the Frazier/Campbell/Jung approach to myth has long been recognized as problematic, beginning with Levi-Strauss. So I’d suggest that those who read her post also read his comment, as he gives some good additional bibliography. There are some other good comments, but I’d specifically point to that one. Unless I really misremember Campbell, I don’t think he’s suggesting the Hero’s Journey is the only sort of myth out there. That would be oversimplifying him and creating a stick-man argument, which is where I might ding her analysis.
Walter Burkert (and his students, et al.) have noted that similarity in myths may owe more than a bit to some basic similarities in human experience due to human biology. So, we get a goodly number of coming-of-age stories/myths and accompanying rites of passage. Similarly, marriage is another commonality. There’s only one culture that doesn’t have marriage (if my anthro class memories serves); but what “marriage” entails, and who may marry whom, varies quite a lot over cultures. Death and funerals/mourning are another commonality strongly hedged by culture-specific details, along with birth and fertility rites. We can include also anniversary and commemorative rites, feasting and fasting, even water rituals. These all cross the globe in myth and religion. Thus, our very humanness produces similarities of experience, although details are shaped by culture.
Additionally, throughout history, human beings have tended to look for points of commonality when facing difference—a purchase to grab onto, if you like. We’ve been doing this for millennia, right down to: “Your god seems like my god, just with a different name.” Difference is occluded to focus on the similarity.
I don’t think that’s a bad thing. It promotes connection…and empathy. It’s only problematic when difference is not just ignored but erased and replaced. That happens too. The Greeks (and later Romans) were notorious for ignoring other people’s names and categories in favor of their own… but so were the Egyptians, and the Chinese. This is not simply a white Western/European fault. It’s a Center-Periphery phenomenon. And it may be the height of white Western/European privilege to assume they’re the only ones guilty of doing it!
All that said, we do find some common … themes? ... across myths. Trickster figures, for instance—perhaps because they make us laugh. But a culture that doesn’t have one isn’t “lacking,” nor do all tricksters look/act the same. Humor can be a very cultural thing. That’s just one example of a “semi-universal” mythical motif.
So, in short, I don’t see a problem with utilizing the Hero’s Journey as a useful frame in storytelling. But I would say that we may need to learn new stories too, as writers.
My current WIP (work-in-progress) is a 6-volume epic fantasy that turns the conquest narrative on its head. One (of the two) main characters transforms from “Master of Battles” to “Mother of Peace.”
Writing it has presented me with some narrative-arc struggles, most notably writing “battles that aren’t.” E.g., an expected battle that doesn’t come to pass/is short-circuited in some way. I mean to challenge the notion that “glorious conflict/combat” is a necessary conclusion for a story arc. Yet that runs the risk of annoying readers who complain of bait-and-switch. Nonetheless, the point IS that a peaceful solution may be the true victory. How to do that involves maintaining enough narrative TENSION even if battle isn’t the resolution of that tension.
That’s a different sort of story, and entails bucking millennia of narrative expectations. Of course there are other forms of story (metaplots) that don’t even involve a (big) battle at all, but I’m specifically trying to subvert that one. That means I must rethink dramatic tension. (Hopefully successfully.)
In any case, I offer it as an example of the struggle any storyteller faces when swimming against the current of reader/listener/viewer expectations. Especially when those expectations are formed by the freight of human storytelling tradition. We are “programmed,” if you will, to expect certain things out of any given plot arc. One ignores that—or in my case, deliberately flaunts it—to one’s peril.
#asks#Joseph Campbell#The Hero with a Thousand Faces#mythic motifs#metaplots#writing tools#Master of Battles#Carl Jung#Walter Burkert#uber-myths don't exist but commonalities might#mythic scholarship
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Not P-DID Culture, but we want to give some info about a specific thing we see repeated a lot (if you don’t mind)
A while ago, an anon sent an and saying: “the point of the disorder is to have other consciousnesses be able to take over for you to help you survive” and that’s a common sentiment repeated in the larger system community…but, while true for some, that’s not quite accurate
Before we explain, five things are worth noting:
We’re not calling anyone out! This is just a thing we’ve seen repeated in system communities (over and over again) and it’s not 100% accurate and wanted to bring that up
We’re explaining two models/theories. There are others not mentioned
These are models/theories that try to explain things
For the sake of like simplicity, not writing a wall of text and whatnot, everything we’re going to say is a highly oversimplified explanation (also we’re human and might be misremembering things)
These won’t necessarily be applicable to everyone— everyone’s different and unique and there’s always exceptions (among other things)
TLDR though: most of the theories/models we’re read describe the point of (most) DID/OSDD/PDID systems as “it was (originally) created as a coping mechanism” (rather than “have others be able to take over to help you survive” specifically. There can be— and seemingly often is— overlap between the two, but not always with the main example being us PDID system)
Theory of Structural Dissociation (extremely simplified)
The Theory of Structural Dissociation (ToSD) is the current “main” theory when it comes to dissociation. It is a theory, which people have opinions on, and may or may not end up being replaced by another in the next decade
An extremely simplified explanation of ToSD is that: there’s an assumption that no one is born fully integrated and that one typically naturally becomes integrated (into one coherent and cohesive being) over time. This did not happen, however, in systems and dissociative barriers develop (these are the things tend to lead to alters and whatnot)
From what we’ve understood, ToSD says that the point is that the mind didn’t integrate and develop dissociative barriers in order to cope. Switching isn’t the point; it’s a thing that can (but not always) happen because of it
(Note: ToSD also discusses PTSD, CPTSD and other dissociative disorders. We, however, have extremely simplified it for the sake of this ask. For more details/info, that’s still easy to comprehend, we recommend the CTAD’s video (on YouTube) on the topic and/or DIS-SOS (website)’s articles on it (and the one about ego states vs dissociative states in particular since we found that article has the best explanation))
As a Coping Mechanism
To our knowledge, this is not an “official” theory/model (in the psych field), but we personally like it. This says that the point of the disorder(s) is, in short, it being a coping mechanism (and, as an extension, how one’s system function is the coping mechanism)
For some people, the coping mechanism the brain created is a system that involves switching…
For others, the brain “decided” (so to speak) that the best coping mechanism is a system with barely, if any, switching for whatever reason (e.g., maybe the brain thought creating other alters and giving them the memories/feelings/etc was enough and/or that switching was unnecessary; maybe the brain thought that being a system was the best coping mechanism, but that switching itself would be dangerous [as in it could cause more problems/not be something that would help the system cope])
We— or, at least, I (the host)— like this…whatever this is considered…because it helped us understand our system better (it was a very “oooooh. That makes so much sense suddenly” moment for me lol)
(This all being said, we do want to once again mention that these aren’t necessarily applicable to everyone. For example, ToSD articles/books/etc usually have some form of “we’re not looking at/referring to cultural and/or spiritual related multiplicity” disclaimer)
!!! Not much to add, I'm really tired, but thank you! That also makes sense to us, pretty helpful!
#not pdid culture is#pdid community#actually pdid#pdid system#pdid#partial did#partial did system#partial dissociative identity disorder#did system#actually plural#plural#plural community#plurality#plural system
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I can get behind what you're saying to some extent, but the problem with this argument is that it ignores the variation within our community. trans men are a very diverse group. you'd be hard-pressed to define a singular experience or narrative that all trans men can relate to. we come out and 'transition' at a wide range of different ages, so to say that trans men, uniformly, have grown up as "girls" is quite reductive.
the extent to which any given trans man will experience misogyny or have access to male privilege is dependent on many other factors outside of his trans status. the gendered experiences of trans men are typically harder to generalize than the experiences of cis men. because we come to terms with our own masculinity at different ages and in differemt contexts, the social structures we interact with way may not always be congruent with the experiences of other trans men.
a trans boy who comes out at a young age will likely avoid ever being the target of sexualized misogyny, which may not be the case for in a trans man who comes out later in life. a trans man who has been out, passing, or stealth for decades may forget or misremember how it felt to experience sexism firsthand. some trans men currently experience misogyny, and to some trans men misogyny is a distant memory. some trans men have access to male privilege, and some trans men have never benefited from it.
saying that trans masculinity is a "completely different experience of manhood" works when you're talking about trans men like yourself who come out after puberty or are still in the process of 'transitioning', but it's not an all-encompassing rule. you're presenting your own relationship with gender as the experiences of our community as a whole.
yes, many trans men will have a more complicated relationship with gender than their cis counterparts. but acting like trans masculinity is /inherently/ different from cis masculinity incorrectly oversimplifies the issue.
why saying “trans men are men” as a dismissive statement comparing them to cis men is harmful:
i was first wolf-whistled at 11 years old by a man in a passing car, and was frightened and sick to my stomach. the creeping, sickening dread that comes with realising men are beginning to see you as an object for consumption is terrifying. walking down a dark street with keys between my fingers, being touched suggestively by drunk men at social gatherings, consoling my childhood friend after she was sexually assaulted and trying to help her find the confidence to press charges - these were things i had experienced firsthand through having a “girl’s” childhood and adolescence.
6 months into hormone replacement therapy i continue to experience misogyny firsthand from those who perceive me in my day to day as a masculine woman. i experience homophobia both from those who perceive me (incorrectly) to be a butch lesbian and those who perceive me (correctly) to be a gay man. i experience transphobia from those who can place me as a trans man, who see my high waist and hint of breasts and pubescent stubble and hear a mans voice from my mouth. even when i pass as a man completely i have to be on edge, i cant speak to a cishet man without worrying that he will take issue with however he could interpret my appearance and confront it, potentially violently.
i am a man, but i was brought up as a girl, and that has intimately shaped the way i experience and portray masculinity. denying what i experienced growing up as a “girl” would be essentially denying things that made me into the person i am today. trans men are men, yes, but its a completely different experience of manhood, and equating it to a cishet male experience is not only objectively wrong but also harmful, as it ignores the struggle, isolation & marginalisation that comes with being a trans man
#sorry 2 spam y'all with discourse but i couldn't help but add my 2 cents here#negative#transphobia //#sexism //#homophobia //#lesbophobia //#ment.#feminism tag#My post#(my addition really)
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