#i liked it. would recommend
Explore tagged Tumblr posts
Text
Just finished watching the Yakuza stage play, notes I took about it under the cut both because I wrote a lot + spoilers
Them projecting (?) the character's name and role onto the stage so it looks like the in game text, cool as hell
Majima's little pose during his introduction, no notes
Yumi :)
There's a flashback w/ the sunflower trio where they kind of just potrtay themselves as kids (source of that one nishiki crying clip)
Shinji has hair???
Oh Nishiki... :(
The opening bit is super neat
Sera being off screen/invisible is a neat touch I think
HARUKA
The scene transitions are fantastic
"Yuya! Sit."
Coin locker mechanic mention!!
Yuya ily
RYUJI GODA????????
KIRYU-CHAAAN
"baldy"
Chekov's stomach wrap
He really just goes after him huh (this whole scene is gold)
Here she is!! (Again)
So Ryuji's just here now okay
The Florist hiiiiii
Florist groove
"Could ya super pretty please come to the batting centre? I really need your head..." what did he mean by this
Another delicious scene transition
"How did he know about us?" what did he mean by this. The sequel
I love the cuts to whatever Nishiki's doing really helps round out his motivations
Yuya reminding us to go piss
Florist rakugo?
Awww
Kiryu's stilted laughter he's so
Then I took a break to play taiko no tatsujin because I heard Machine Gun Kiss had been featured in it before and I've been obsessed with that song lately
Oh so that's where the mention of Kiryu hating green peppers comes from (if it was mentioned elsewhere I haven't seen it)
They're so... I'm going to blow up
Reina :(
Shinji :(
Kiryu slow down you're going too fast for Haruka
THE FUCKING NPCS HELP
This Majima makes such noises. Kookaburra man
Man the fight choreography in this show is gorgeous
The game footage of the yacht...
If you took a shot every time they said "10 years" you'd die
Kazama down
I'm curious on how they did switching between Yumi with long and short hair, it doesn't look like a wig but I can't be sure
I don't have a tonne to say here because for the most part it plays pretty similarly to the game (except like. ryuji was there for a bit)
I'm so full from Staminan Royale yum
Another One
HERE HE IS. MR TEN YEARS
Oh no here's the part I've been dreading :( Nishiki I miss you every day
Ryuji you fuck (still have no idea why he's here)
#art talks about stuff#overall it was pretty good#choreographed nicely good integration of game sfx/music#plot wise it follows the game very closely albeit abridged and with some character shuffling around#i liked it. would recommend
2 notes
·
View notes
Text
sometimes i start feeling bad about spending time on my hobbies, thinking about how inconsequential they are and wondering if i'm wasting my time
but then
but then i find out about goddamn Monthoux building an entire fucking CLAY AND CEMENT CITADEL IN THE MIDDLE OF THE FOREST?????? FOR FUN??? JUST??? LIVING HIS BEST LIFE BUILDING WHAT IS ESSENTIALLY MINAS TIRITH FOR ANTS????
just???? GET A LOAD OF THAT GUY????
he is so precious to me, may the monthoux spirit bless you with endless passion for your inconsequential hobbies! Be the main enjoyer of your art! Do it because it fills you with joy!
#monthoux#this man is such an inspiration omg#that's some facteur cheval shit right there#also would HIGHLY recommend you checking the facteur cheval palace#like out on google#i do love when humans go#oh that's a cool rock#it reminds me people DO things outside of work and doomscrolling#cause sometimes i get stuck in that bubble#but time will pass anyway folks!
6K notes
·
View notes
Text
i read legends and lattes recently and now i just think karlach should have a coffee shop
#bg3#baldur's gate 3#shadowlach#shadowheart#karlach#the first one is based on the cover art bc i love it. so much#cANNOT RECOMMEND IT ENOUGH#cosiest book of the year#it scratches such a specific itch in my brain that i didn't know i had#the whole time i was reading it i was like. this would be karlach
8K notes
·
View notes
Text
if we could stay connected, just like this
#ok last orbit niigo post im emubrained again and also i miss leoneed#project sekai#pjsk#prsk#mizuki5 spoilers#proseka#mizuki akiyama#mizu5#nightcord at 25:00#hurray !#meltdown released an amazing translation of the event so i read it and had my final cathartic transgender cry about it#and now i have ~4 assignments due on friday so i have to stop drawing mizuki. sad.#i recommend everyone watch meltdown's translation#please. its very good and better than the mtls floating around#i Get why people wanted to see it translated asap like i Get it i didnt understand half of the wordplay or kanji but like . wah#its so crazy how this event breached containment n how many people are rooting for mizuki even tho they dont play the game so i just#think its a shame that the translation everyones reading isnt really accurate/lacks the nuances.. Ok sorrynits a good event.#ive just been thinking abiut that for a few days and i love talking in tags. Adios#real Orbit heads will know this is an Heartorbit reference (that tarot card sketch i did almost 2 years ago and said i would finish)#(i havent finished shit)
4K notes
·
View notes
Text
ṇ̵̛̱͌̅̃͛̔o̴̮̓̀͂́̃_̴̛̲́s̷͈̋̈́̄̋͠ị̶͔̗̐͐̐̒̕g̵̛̱̘̣̑͂ņ̴̰͔̘͇̏̒̓̇͠͝a̸̜̥̩̭͋̌ḷ̶͔̖͗͋͛͛̃͆
#my art#jujutsu kaisen#jjk#jjk fanart#jujutsu kaisen fanart#gojo satoru#satoru gojo#geto suguru#satosugu#jjk gojo#eye strain/#eye horror/#like i said ik this concept has been done before and probably better than this but i hope that i did it Okay#i hope all the eye strain was not in vain gjhfgsh the amount of blue light in this image is not recommended by doctors#smh gojo ipad baby confirmed#too much screentime.png#in other news im happy i came up with smth else 2 put alongside the piece itself !!#was playing around with filters and effects and i was like ooh what does the binarization button do#makes it look like found footage is what it does i love it SO much#i almost like it better than the coloured version but i would rather die than let a day and a half of rendering go to waste#esp after i already scrapped the intended p2#still i would have posted the full b/w one side by side but it made the post look so busy and distracting and awful#so it's just geto's face ig smile :)#happy i stuck it out w this!!!#fr all i dunk on gojo gdi his aesthetic n design works so well with glitches and messed up technology#tb to tht other gojo + teal + glitches piece i did frever ago captioned smth like 'watch what you eat'#the glitch brushes in my inventory exist fr him and him alone
5K notes
·
View notes
Text
kras mazov lookin ass
#unironically started understanding disco elysium when i started reading more leftist literature. would recommend#i still think the gameplay is kind of a hard sell for most people but ykw. joyce messier as a concept has been immeasurably valuable to me#everytime i talk to my boss and im confused by her politics i think wow....its just like joyce messier#i don't know how you can claim to have all these socialist values and still uphold the capitalist system for your own comfort...WAIT.....#it's just like joyce messier.........#disco elysium#my art
6K notes
·
View notes
Text
been going a little bit insane about this sentence from Ace by Angela Chen for the past week
#replace this with any other type of significant relationship too#also! this book actually rules btw i really recommend it#i didnt read it when it first cane out bc i was like. well i am already pretty familiar with asexuality and not rly interested in 101 stuff#but it turns out it doesnt feel 101-y at all its a super awesome piece of queer theory and also chen has Good opinions#and not weird watered down ones that i am sometimes wary of in aspec communities (frankly especially ace ones)#i think maybe if more people approached asexuality the way chen does (including and maybe even especially ace people)#i would be more inclined to still ID as ace#but anyways!#aro#aromantic#<- tag selections that reflect how i personally engage with this quote#also#described in alt text#also also#j tag#:/#aro media
10K notes
·
View notes
Text
Just had a Thought and now I'm curious. What's you guy's strangest comfort media? It doesn't have to be strange as in like creepy/fucked up/whatever, it can just be smthn a lil odd.
#Mine is a drum corps show from 2015 LMAO#Carolina Crown's “Inferno” to be exact lol#this was during my peak Band Kid years and also the height of my Divine Comedy fixaction so this just scratched SUCH a good itch#i would literally just watch this like 13 min long marching band show over and over#and try to figure out what parts of the music represented what parts of the poem#thank god i had other band friends i could just word vomit about this too at the time lol#every few months or so i'll fall back into it and reanalyze it a lil weirdo too lol#anyway 10/10 show would recommend if you like band stuff n dante LMAO
18K notes
·
View notes
Text
-I don't want to be here
-You exist here
#ds9#benjamin sisko#my art#i know there are likely logistical budget reasons but it's interesting how he has this slightly ill fitting tng uniform in the pilot..#it just seems sort of. well. fitting!!#my tablet gave up in the middle of this in such a way I can only use the bottom half….would not recommend!!!
5K notes
·
View notes
Text
She’s the most like me
#dungeon meshi#aj art#chilchuck#meijack#chilchuck backstory stuff#dungeon meshi spoilers#Sort of ?? Is it?#AHA. Ahah sh shsh sl#sjchdjjfv#THIS TOOK ME SO FUCKING LONNGGGG#I was thinking. About how Chilchuck would feel about Mei doing lockpick work#Since he mentions that and even recommends her to Laios in case he dies#So I was like. Idk I thought that was really interesting#Bc I can’t imagine that his initial response to her career goals was positive#Given his own experiences as an adventurer being so very Bad#Like his ass aged a decade in two years#So I wanted to draw what I thought that initial reaction would’ve been#anywayy
2K notes
·
View notes
Text
update: conclave fucking bangs. it’s like succession for catholicism until it isn’t. and by that point you’re like YOOOOOOOOOOO. and that’s my official review.
#movie tag#conclave#not going to spoil it and i would recommend going in blind#really really great character work and like really thoughtful and intentional and beautiful
1K notes
·
View notes
Text
y'know what would be super fun to do for halloween/october... watch one movie adaptation of dracula for each day in october and then rank them all at the end of the month
#space rambles#this would definitely not be a SUPER strict schedule because i am a college student#but it would definitely be fun to at least try to undertake#and i of course have weekends where i could catch up#im gonna go through the imdb list of dracula adaptations and pick the 31 that seem most like actual dracula adaptations#and not just films dracula appears in#but if you have any recommendations get them into me#dracula#dracula daily
1K notes
·
View notes
Text
Another reason to cry about the Temperance ending: Johnny feels like V is still out there somewhere.
#cyberpunk 2077#johnny silverhand#silverv#v#v cp2077#cp2077#you are missing so much#if you're not reading the little journal entries#my first temperance was mixed with the aldecaldo ending#and let me tell you#it's a deadly combo#10/10 would recommend#i cried for like an hour#also#for me personally#temperance should only ever happen#when it's v making that choice#and i will die on this hill#myedit
964 notes
·
View notes
Text
he says i hate everyone except you and that is addictive and that is kind of romantic and beautiful because you're young and you're kind of a sarcastic asshole too and you don't like bad boys, per say, but you don't really like good ones either. and you like that you were the exception, it felt like winning.
except life is not a romance book, and he was kind of being honest. he doesn't learn to be nice to your friends. he only tolerates your family. you have to beg him to come with you to birthday parties, he complains the whole time. you want to go on a date but - people are often there, wherever you're going. he's just so angry. about everything, is the thing. in the romance book, doesn't he eventually soften? can't you teach him, through your own sense of whimsy and comfort?
at first - you know introverts often need smaller friend groups, and honestly, you're fine staying at home too. you like the small, tidy life you occupy. you're not going to punish him for his personality type.
except: he really does hate everyone but you. which means he doesn't get along with his therapist. which means he has no one to talk to except for you. which means you take care of him constantly, since he otherwise has no one. which means you sometimes have to apologize for him. which means he keeps you home from seeing your friends because he hates them. you're the single exception.
about a decade from this experience, you'll type into google: how to know if a relationship is codependent.
he wraps an arm around you. i hate everyone except you. these days, you're learning what he's actually confessing is i have very little practice being kind.
#i used to think it was romantic too and then i was like. now i see it as a HUGE red flag#writeblr#it is also almost EXCLUSIVELY said by immature ppl who think this is normal#fyi even if u think it's funny and ur like 'im an introvert it's just TRUE' like. you need therapy (ily tho)#healed introversion is just ''i would prefer to be by myself'' not ''i hate every person'' ... hate is not normal. that is not healthy#im sorry. i know it feels accurate. but if you're walking around with that kind of rage....#1. you're making a LOT of assumptions about every single person u have ever met. which is often unfair and unkind#and also usually involves judging people based on their worst moments or little mistakes#2. you are being unfair to the person who is ur ''exception''#3. there is a VAST difference between ''ur my favorite person'' and ''the ONLY person i like.''#idk i think this is just a personal bias thing tbh#im sure there are people who have this experience normally#but i have YET to find a man who thinks like this and ISNT absolute DOGSHIT. although tbh.... like. im sure he exists#when u hit like 30 some of the things that were once kind of hot now just sound fucking exhausting. like ''im in a band''#edit in the tags: i used to kind of be like this too. but the thing is that like. my life became so much more peaceful#once i started believing that people are generally good. like yes i am mad at the world at large#but it's just.... a very hard way to live. you're not a bad person or wrong for the ways other people hurt you and taught you to be angry.#but that anger will continue to hurt YOU. it will punish YOU. it will prevent YOU from making new deep connections. it will protect you yes#but it will also cause MASSIVE blowback. bc if you lose the One Person... your life will fall apart. i know this personally.#i really recommend just trying to be... cautiously optimistic instead. like. yes#people can be horrible and cruel and there are some communities (incels for example) that aren't worth that optimism#but i think like... most people will hold a door for you . most people want to help you find your wallet .#i hope one day you are able to find peace. i hope that rage eventually smooths over. i know how hard it is PERSONALLY#and i know what must have happened to you. and im deeply deeply sorry we share the same wound.#but i promise - sometimes we all need someone else to help us carry the weight. eventually the rage has to die so that we can let help in#i had to spend years biting at outstretched hands. i still often do. im still very wary . and my heart breaks that you flinch too.#here's the thing: i don't blame you. but we were both acting out of fear and pain. .... not out of healthy behavior. and ... change#was needed. i needed change too. rage was useful for a while. then it just left me isolated and bitter. i had to (with effort)#choose to let that rage go. and let people in . VERY SLOWLY THO LOL
5K notes
·
View notes
Text
Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
452 notes
·
View notes
Text
i feel like i failed you.
#me? sobbing my eyes out about these two again? it's likelier than you think!#featuring an exercise in actually doing backgrounds and lighting for once! hooray!!#also i don't actually know what the official name of the track is yet. so let's just call it zack in sector 5 for now lol#gets the point across#ffvii#final fantasy vii#ffvii rebirth#zack fair#cloud strife#zakkura#my art <3#my music <3#phew.#this. uhh#took a while.#which is to say i started AND finished both the music and the art TODAY#do not recommend! don't be like me. take breaks lol#in my defense! i had an idea and i NEEDED to get it out of my body or else i would die. you know how it goes.#anyway uhh. enjoy!
1K notes
·
View notes